Monster Hunter World hat viele Maps, aber keine Unterwasser-Jagd

In Monster Hunter World, it will not be possible to hunt underwater. However, there will be many maps that are supposed to feature some unique characteristics. Read here about more fan questions that were answered by producer Ryozo Fujimoto.

Yesterday, on June 20, we saw the first official gameplay footage of Monster Hunter World during a live stream from Japan. After the stream, producer Ryozo Fujimoto answered some fan questions that were asked during the stream. These reveal a little more about the multiplayer hunting game.

MonsterHUnter World Roter

The maps will be unique – Seamless transition between the maps

In the gameplay stream, we already saw the Ancient Forest, which resembles a jungle. There were vines, a tropical climate, and deep cave systems. However, there will be more than just one map. Fujimoto revealed that the developers are preparing some unique maps that are supposed to showcase many special features.

The transition between the maps is supposed to be seamless. In the old “Monster Hunter” titles, the transition between maps was interrupted by a loading screen. This gave a feeling of a limited world. That will be different in Monster Hunter World, and hunters can smoothly switch between areas.

No underwater hunting – Monsters will be hunted on land

There will be water areas as usual, but here hunters can only swim through. Monsters will primarily be hunted on land. Whether it will be possible to gather fish as food is still unclear.

MonsterHunder World Pic

Help calls can be sent – Drop-in multiplayer

We already know that there will be a drop-in multiplayer. This means that hunters can join ongoing quests of other players at any time. Anyone who realizes they can’t progress alone can send a help call. One shoots a type of flare and other players can follow. How the help call and following it works in detail has not yet been revealed. Additionally, there will be voice chat and text chat and it is possible to complete a quest with up to 4 players .

New equipment and damage display toggle

In the stream, we already saw a camouflage suit that activates a stealth mode. Fujimoto revealed that there will be much more new and special equipment. Monster Hunter World has a complete category of “Special Equipment” that grants special abilities. Some of these will be useful when a monster attacks.

There will be a “damage display toggle”. Players can thus turn the damage display on and off.

MHW Screenshot2

The gameplay stream did not have the best quality, and we could mainly follow the game pixelated. However, community manager Joshua Dahdrai announced on Twitter that high-quality material is expected very soon. Additionally, we should learn more about the structure of quests shortly.


This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV: Stormblood – Release für alle, Boni für Rückkehrer

Final Fantasy 14 Stormblood is finally live for all players. With the release of the expansion, all buyers can experience new adventures in the East. Returning players and new subscribers also receive special bonuses!

Stormblood, the new expansion for Final Fantasy XIV, has finally been released. If you have purchased the expansion and have a subscription for Final Fantasy XIV, you can explore the new regions in the East with the new classes Red Mage and Samurai.

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Additionally, bugs have been fixed and there are promo events for returnees and long-term subscribers.

Final Fantasy XIV Stormblood – Fewer bugs than in early access

ff14 stormblood 01

Unlike the early access, which started last Friday, the final version of the expansion runs smoother. The developers have made substantial improvements and have, among other things, fixed the issue that caused many players difficulties when trying to enter instanced areas.

To ensure that as many players as possible enjoy the new features of Stormblood, two useful events for returnees and subscribers have been introduced:

  • Welcome Back Campaign”: Those who have not played Final Fantasy XIV for a long time and are now returning for Stormblood will receive 10 silver Chocobo feathers, which can be exchanged for gear at item level 260. However, they must have had a subscription before January 15 and must NOT have logged in between January 16 and June 11, 2017. The campaign is valid from June 19 to July 20, 2017. Additionally, you can earn another 10 golden feathers if you voluntarily transfer from a full realm to a preferred server.
  • Subscription Bonus Event “The Falcon”: From July 1 to October 1, players who have purchased Stormblood along with a 90-day subscription can get a special “mount”. The “Falcon” is a type of airship that also zooms around underwater and on land. Note: Free game time is excluded! To fly with the Falcon, you need Aether sources.

Don’t miss our previous information and guides about Stormblood:

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Source(s):
  1. MassivelyOP

PlayStation Store: New sale started – Double discounts with PS Plus

A new discount campaign has started in the PlayStation Store. Many games are currently reduced, and “PS Plus” members receive double discounts.

Right now, it is really worth browsing the PlayStation Store. Today, on June 21st, the “Days of Play” offers are running, which will end tomorrow at 0:59 AM. Additionally, there are plenty of discount campaigns on digital content.

Since today, there is another campaign: PS Plus members receive double discounts.

The Witcher 3

Numerous top games are now reduced, and if you have a “PlayStation Plus” membership, you can secure discounts of up to 80%.

Double Discounts in the PlayStation Store

Here is a selection of games that are available at double discounts:

  • The Witcher 3: Wild Hunt (Game of the Year Edition): 24.99 Euro (50% discount)
  • BioShock: The Collection: 24.99 Euro (50% discount)
  • Call of Duty: Black Ops III – Gold Edition: 27.99 Euro (60% discount)
  • Tomb Raider: Definitive Edition: 8.99 Euro (70% discount)
  • Dishonored 2: 23.79 Euro (66% discount)
  • Pro Evolution Soccer 2017: 11.99 Euro (70% discount)
  • Destiny The Collection: 23.99 Euro (60% discount)
  • Battlefield Hardline Ultimate Edition: 13.99 Euro (80% discount)
  • Far Cry 4: 15.99 Euro (60% discount)
  • Far Cry Primal: 18.39 Euro (54% discount)
  • The Crew: 9.99 Euro (60% discount)

You can find these offers in the PlayStation Store on your console by opening the store, selecting “PS Plus” on the left side, and clicking on the “Double Discounts” campaign on the first page on the right.

This campaign will last for two weeks. The prices are valid from June 21st to July 6th at 0:59 AM.

If you don’t have PlayStation Plus, these games are also available at a discount. However, only at “half price” as specified above. You can find all offers from the “Double Discounts” campaign in the PlayStation Store, which we link for you here.


Interesting: PS Plus in July 2017: A free game is known – supposed to be a bonus

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Dark and Light: Closed Beta has begun!

It is time: The first closed beta of the promising MMORPG Dark and Light has begun!

According to the developers, the demand was extremely high. However, not all players could be included in this first beta phase. The team has decided to launch a second beta in the near future and allow significantly more players to participate. So, for those who did not receive access this time, there is still hope. All who participated in the survey on the official website are still in the pool and may be selected for the next testing phase.

dark and light dragon fight

You can still register for the beta

If you have not registered yet but would like to join, you still have the opportunity to fill out the survey and thus be included in the selection for the next potential testers. Then you will also have the chance to experience the adventures of Dark and Light.

dark and light battle

The MMORPG places you in a very large fantasy world. However, there are not thousands of players, but only about 100 per server. Because survival plays an important role, it should always be exciting and interesting to encounter another player. In the game world, you have a lot of freedoms. You must survive, gather resources, build a house, hunt, and explore the world. Together with other players, it is possible to create entire cities and kingdoms, which you then also have to defend.

More articles about Dark and Light:

Dark and Light: Registration for the Closed Beta & Gameplay Trailer

Dark and Light gets a new UI just before release

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Source(s):
  1. MMORPG.com

FIFA 18 – Big Gameplay Promise: Players should react faster

FIFA 18 will set new standards in gameplay. Players should react faster to your input.

A new engine, a new story mode – FIFA 17 introduced major innovations in the FIFA series. FIFA 18 is unlikely to match these innovations. Instead, this year’s FIFA installment aims to build on the foundation of FIFA 17 and improve the most important aspect: What happens on the pitch.

According to EA Sports, FIFA 18 makes the biggest leap in gameplay innovation. Thanks to “Real Player Motion Technology,” there is a new animation system in the game that aims to achieve a new level of “responsiveness.” In German, this term is translated as “Reaktionstempo.” It means that players react more directly and immediately to what you input on your controller.

fifa18-features-griezmann

vg247 spoke with Matt Prior, the producer of FIFA 18, about this innovation regarding responsiveness.

Every step is an opportunity for a new action

This is a wish that many FIFA fans have high on their wishlist: “When I press the pass button, the player should pass!”

The phrase “I pressed the button!” has surely been shouted by every FIFA player at some point.

With FIFA 18, this responsiveness should improve. Players are promised to react faster to your input, according to Prior. Every step represents an opportunity to change direction and execute a new action. You no longer have to rely on predetermined animations that start and finish.

Because when such an animation is running, as a player you have no control over the character. You have to wait until it has finished before the player can react.

fifa-18-ronaldo-jubel

According to Prior, everything has been done for FIFA 18 to improve player movements. They should react directly and not first trigger animations.

In theory, players in FIFA 18 react faster than before when you press a button. However, the size of the players on the pitch is also taken into account: Tall players with long legs take larger steps and therefore take longer to react. A Messi or a Griezmann, on the other hand, are “more responsive.”

How “noticeably” this new feature actually improves gameplay will be revealed to us at the latest with the demo launch of FIFA 18. Then we can test the new mechanics in detail.

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Source(s):
  1. vg247
  2. EA Sports

WoW: Wandering Essence – How to upgrade the Legendaries to 970

The legendary items from World of Warcraft can be upgraded with Whispering Essences. We will show you how this works in Patch 7.2.5.

As of today (21.06.2017), the Tomb of Sargeras is finally open in World of Warcraft. At least on normal and heroic difficulty, players are already roaming the catacombs of the tomb, sending Naga, demons, and titan constructs to the ground.

Along with this, the maximum item level has increased, which means that the legendary items can be upgraded again. We will show you how the upgrading works.

Gathering Whispering Essences

Anyone who has upgraded legendary items in the past will already know the procedure. A total of 50 Whispering Essences must be collected, which are then combined by Vridiel in Dalaran into a Titan Essence, which in turn upgrades your desired Legendary.

WoW Legendary upgrade Screen 3
Vridiel is – once again – the quest giver for the upgrade.

The Whispering Essences come from many different sources, so collecting 50 units goes quickly if you play various types of content. Otherwise, you may need to wait a while. Upon receiving the first essences, there is a quest starter that leads you to the blacksmith Vridiel in Dalaran.

  • All bosses in the Tomb of Sargeras – but only once per week and boss. Different difficulty levels do not grant essences multiple times.
  • The daily envoy chests
  • The weekly PvP quests for rated PvP
  • The loot chest in the class hall for completing “Mythic+” dungeons

However, other expected sources do not give Whispering Essences as a reward. Neither Paragon chests nor the chests for exchanging War Supplies from Legion Vanguards provide the essences, so you can disregard these.

WoW Legendary

The reward is a Stabilized Titan Essence, which directly boosts a Legendary of your choice to item level 970 – regardless of whether it was previously at level 910 or 940.

Contrary to some assumptions from PTR, this quest must be completed again for each item. So if you have a variety of legendary items and want to upgrade them all, you will be busy for several weeks or months. Therefore, focus on upgrading the most important items first.

By the way, no upgrade is needed for “new” legendary items. These drop already with an item level of 970, so they are at the maximum of their power right away.


Have you seen the end cinematic from the Tomb? It’s a crazy plot twist!

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The Division: For a better update 1.7 – PTS confirmed on PS4 & Xbox

In The Division, the PTS, the public test servers for Update 1.7, are also coming to PS4 and Xbox One. Are you in?

The first PTS phase for The Division took place in autumn 2016. The major Update 1.4 was to be thoroughly tested on these servers so that errors and issues could be resolved early.

However, there was already criticism back then about the public test servers: These were exclusively available for PC agents. Console players, who form a large part of the community, could only watch while PC players got to play the new content.

division-sucher-mine-2

After further PTS phases, all of which were PC-exclusive, there is now a new development: For Update 1.7, PTS will be held on all platforms. Massive announced months ago that they were working on a way to bring the PTS to consoles as well. A few days ago, confirmation came: Yes, PTS for Update 1.7 are confirmed for PS4 and Xbox One.

PTS on all platforms – A good sign for 1.7?

There is still no specific date for the PTS phase. Developers are expected to release concrete information on this in the coming days or weeks.

Opinions in the community about the PTS on PS4 and Xbox One are divided:

  • Some are glad that Massive is fulfilling this promise and can meet a request from the player base.
  • However, skepticism is also spreading: The PTS have never been able to prevent numerous new problems from arising with an update release. PTS on consoles would not change this, many doubt.
    division-agent

About a month ago, we reported that the player base is dissatisfied with the test servers. “With all the bugs – what were the PTS even good for?” the agents asked.

In itself, the PTS is a sensible thing. However, they need to become more effective for The Division:

  • Massive must provide concrete instructions and lead the testing phase. Because the PTS should focus more on testing and less on “Yay, I can play the content early.”
  • The number of players on the PTS must increase. For Update 1.7, Massive is heading in the right direction here. Because the console versions have their own problems and needs. To discover all the bugs, agents on PS4 and Xbox One need to be integrated into the testing phase.
division-agent-dark-zone

For Update 1.7, this is a good sign: More players who can uncover and report problems. More data that developers can collect. Does this lead to a better Update 1.7?

It remains to be seen how the PTS on consoles will ultimately run. So far, Massive justified the PC exclusivity of the PTS by stating that they can roll out updates faster on PC and thus respond more quickly to community feedback. On PS4 and Xbox One, each update must first go through a certification process.

How “effective” the PTS on consoles will be remains to be seen in the future. Many agents express skepticism in the forums, recalling the rocky past and doubting that the test servers on PS4 and Xbox One can contribute to a “better” Update 1.7.

What do you think about it? Are you on the PTS on consoles and helping to uncover the issues?


Interesting: The Division 1.7: New progression statistics are coming – and are visible to everyone

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Source(s):
  1. Ubisoft
  2. reddit

Neverwinter Update: Shroud of Souls für PS4 und Xbox One ist live

Finally, owners of a Playstation 4 and an Xbox One can dive into the new adventures of the expansion Shroud of Souls of the MMORPG Neverwinter.

While PC players are eagerly awaiting the release of the expansion Tomb of Annihilation on July 25, console players can first enjoy Shroud of Souls. This continues the events that began in the adventure module The Cloaked Ascendancy. The heroes face the insane wizard Lukan, who has freed a kind of evil presence in a vault beneath the River District.

neverwinter the cloaked ascendancy boss

Face the spirits!

Now dark spirits are invading the city, and only you can stop this threat. However, you will be confronted with something new. A power like you have never felt before, and its source might be found in a place other than Neverwinter. The adventure will then continue in the upcoming expansion Tomb of Annihilation, which will take you to the jungle of Chult.

More decorations for the guild hall and a new fortress siege

Neverwinter Gambit of the Illusionist

But first, you will face the threat in Shroud of Souls. The expansion brings not only a new story and new areas but also a famous interior designer for your guild hall who will assist you in setting up and decorating. Moreover, there is a new fortress siege! The dwarves of Delzoun have sent a tribute in the form of supplies to your fortress, but bandits want to steal it, which means you must protect the delivery. This and much more is now expected with Shroud of Souls on the PS4 and Xbox One.

More articles about Neverwinter:

Neverwinter: What to expect in the Jungle of Tomb of Annihilation

Neverwinter: New AddOn – The Dinos are coming in Tomb of Annihilation!

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Source(s):
  1. MMORPG.com

Destiny: The 7 Best Merchant Deals – Weapon Day on 21.6.

Today, on June 21st, is Weapon Day in Destiny. We also provide recommendations for this week’s vendor offerings.

If you don’t know what to do with all the Legendary Shards, you can now take them to the faction vendors in the Tower. They have a fresh offering since the weekly reset.

Recommended Weapons This Week

The Crucible Quartermaster has several strong offers. The Palindrome is not bad this week, but there have been better rolls before.

  • Zero-Day Dilemma (Auto Rifle): Firefocus / Close and/or Personal, Smallbore / Extended Mag, Persistence
  • B-29 Guest Gift (Pulse Rifle): Outlaw / Rampage, Smallbore / Hammerforged, Headseeker
  • 44 Performance Bow (Shotgun): Reload / Knee Pads, Hammerforged / Lightweight, Full Auto
  • Every New Day (Fusion Rifle): Knee Pads / Life Support, Reinforced Frame / Hammerforged, Hot-Swap
    destiny-parthisches-manöver

Vanguard Quartermaster

  • Parthisches Manöver (Pulse Rifle): Outlaw / Partial Refund, Reinforced Frame / Lightweight, Headseeker

Dead Orbit

  • Core Piece 01 (Scout Rifle): Explosive Rounds / Lightweight, Smallbore / Outlaw, Crowd Control

War Cult of the Future

  • The Wounded (Scout Rifle): Armor-Piercing Rounds / Fixed Pull, Perfect Balance / Unyielding, Fireball
    destiny-waffenmeister

Weapon Day June 21st

You can visit the weapons master Banshee-44 to acquire telemetry, synthesis, weapon parts, and armor materials. He also accepts forging orders. He will bring your orders on Wednesdays.

This week you can order these weapons:

  • The auto rifle from Suros is ARI-45. High impact of 28.
  • The scout rifle SUROS DIS-43 is on offer. Impact 48. Grab it!
  • Häkke delivers the pulse rifle Lyudmila-D. High impact of 30.
  • Suros has the rocket launcher JLB-47 for you.
  • Finally, you can order the Häkke shotgun Strongbow-D. Impact 52.
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These weapons can be picked up with these perks:

  • The hand cannon Uffern HC4 has Hammerforged and Mulligan.
  • The scout rifle SUROS DIS-47 offers Icarus, Perfect Balance, and Hand-Laid Stock.
  • The pulse rifle Lyudmila-D brings you Snapshot and Injection Mold.
  • The scout rifle SUROS DIS-43 has Adapted Stock, Zen Moment, and Hand-Laid Stock.

What weapons can you recommend?


Interesting: Destiny 2: “We Are Getting Better at Making Destiny”

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LoL: Wer absichtlich verliert, kriegt Probleme – Härtere Strafen geplant

Players who intentionally let themselves be killed (feeding) will face harsher penalties in League of Legends. Riot is planning an improved system against trolls.

Good news for fans of fair play in League of Legends. Trolls or feeders are expected to be better recognized by the system in the future and receive harsh penalties.

The so-called feeders intentionally die in the game to give the enemy an advantage, causing frustration in their own team.

Penalties for Feeders in LoL

In the League of Legends subreddit, Comms Director Ben “draggles” Forbes spoke out. There, a thread reported a feeder who, despite multiple reports, continues to wreak havoc in League of Legends and ruins games for summoners.

Draggles explained to the frustrated players that there will soon be some changes regarding this issue in LoL. He wrote that Riot itself is not satisfied with the current system that is supposed to recognize intentional feeders. Flamers are already being recognized better than before. However, trolls are not stopped quickly enough.

LoL Zac

In the coming weeks, there should be changes to this system, which keeps the trolls in check:

  • There will be changes to the automated system that Riot hopes will allow for quicker detection of intentional feeders. While it will never work “perfectly,” the team expects to catch more intentional feeders this way. The rate of reported innocent players shouldn’t increase.
  • Until the improved system is in place, more manual reviews and bans will be conducted.
  • In the long run, they want to change the system more profoundly to make trolling harder. However, this all still needs to be developed and won’t happen in the coming weeks.

Riot understands the players’ frustration and takes the issue very seriously: “We haven’t said anything about this topic for a long time. It’s unacceptable that players ruin matches by intentionally dying. We are taking the planned improvements to the system very seriously and hope that we can better stop this behavior.


In this game, you could soon become a LoL manager

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Source(s):
  1. PCGames

PUBG: Glock 18-C as new pistol – player zombies will be quick

PlayerUnknown’s Battlegrounds is getting the Glock 18-C as a new weapon with the upcoming monthly update. The planned zombie mode will feature fast and vigilant player zombies.

Playerunknowns Battlegrounds

What is worse than a horde of rotten zombies staggering towards you? A horde of rotten zombies rushing at you screaming! Such fast zombie hordes were disturbingly depicted in the movie World War Z and, according to lead developer Brendan Greene, soon in PlayerUnknown’s Battlegrounds.

PlayerUnknown’s Battlegrounds – Zombies will find you!

Battlegrounds

The zombies from the planned zombie mode for PlayerUnknown’s Battlegrounds are supposed to be controlled by players and move quickly. However, they are unarmed and usually cannot pick up weapons. They must bite and tear their enemies in close combat.

To find their victims better, they are supposed to have sharp senses. Brendan Greene is thinking of enhanced hearing so that the undead can hear other players moving from a distance. Or that zombies can detect footprints.

PlayerUnknown’s Battlegrounds – More than just zombies – Content planned for the next 5 years

However, zombies are far from all that Brendan Greene has in mind for his game. Already, some new content has been added to the game, such as the VSS Vintorez or the recently introduced custom servers. These have so far only been made available to well-known streamers who have tested custom game modes, like a zombie horde mode. We have embedded a video of that here.

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For future updates, Greene plans to implement a feature that allows you to jump over obstacles like garden fences or window frames. There will also be a replay feature and two new maps are definitely planned. For the major content update in June, the Glock 18-C pistol is on the agenda.

The gun can be either fully automatic or semi-automatic and can use a red dot sight and a suppressor. Overall, Brendan Greene claims that they have content plans for the next five years.

Also interesting: PlayerUnknown’s Battlegrounds – New bikes allow stunt jumps

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Source(s):
  1. Polygon
  2. PCGamer

Overwatch: Guaranteed Legendary as “Twitch Prime” customer!

Blizzard is collaborating with Twitch. As a reward, all customers receive Overwatch loot boxes – and these even come with a guaranteed Legendary!

Since Twitch was acquired by Amazon, there have been various promotions with different games to make the “Twitch Prime” service (link to Twitch) more attractive. Now it’s Blizzard’s turn, and there are rewards to be claimed for Overwatch.

Overwatch Golden Loot Box

You start with a golden loot box. This is different from a regular Overwatch loot box in that it contains at least one legendary item! At best, there’s a new skin for your favorite hero, and at worst, a nice amount of credits for purchasing other cosmetic upgrades.

More loot for HotS and Hearthstone

But that’s not all. In the coming months (August and October), there will be 5 regular loot boxes each, and “additional promotions” are still planned.

Overwatch Blizzard Loot Box

The Twitch Prime membership is already included with Amazon Prime. Therefore, those who already have a Prime membership with the online shop can pick up the rewards directly. Everyone else must consider whether the overall package is worth it to become a member of the Prime services.

In the future, there will also be rewards for other Blizzard games through Twitch Prime. Card packs for Hearthstone and loot chests for Heroes of the Storm have already been hinted at. However, there are no specific dates and details yet.

Aside from that, Blizzard has now entered into a deal with Twitch. All major eSports tournaments in the coming years will only be streamed through Twitch or the official Blizzard site. This is expected to consolidate the fans more strongly, so that the emotions and reactions to these events flow through the same channels and the actual reach can be measured better.


In Overwatch, patch 1.12 / 2.14 is now live – here are the complete patch notes.

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Paladins: Transfer PC Account to PS4 & Xbox – Here’s how

Those who have a Paladins account on PC can now transfer it to PS4 and Xbox One. The progress achieved will be copied from PC to the consoles. We will show you how it works.

If you want to switch from Paladins on PC to console, you should do it as soon as possible. Only until July 15 do you have the opportunity to transfer your PC account to PS4 or Xbox One.

Paladins: Copy PC account to PS4 or Xbox One

  • If you copy your PC account, all your progress will be transferred to the console
  • Your purchases, gold, essence, champion XP, and account XP will be added to your console account from PC
  • Crystals cannot be transferred
  • You can transfer your account only once
  • The transfer is a copy, so you will still maintain your progress on PC.
  • You can transfer your account until July 15 to PlayStation 4 or Xbox One.

Transfer Paladins to PS4: Those who want to transfer their PC account to PS4, follow this official link.

Transfer Paladins to Xbox One: Those who want to transfer their PC account to Xbox One, follow this official link.

Paladins Willo Skin

Here you can find an official FAQ about the account copy of Paladins.

Will you copy your account and play on PS4 or Xbox One? Maybe even play on PC and console?


By the way, Paladins will be a launch title for Xbox One X and will offer 4K/60 FPS

Play Paladins for free on PS4, Xbox One, PC

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Source(s):
  1. paladins

Overwatch: English Patch Notes for Patch 1.12 / 2.14 – New Map Live

The latest patch for Overwatch has just been deployed to the live servers. Here is the complete list of all changes for patch 1.12 / 2.14: the German patch notes.

Fans only had to wait a few weeks for the Horizon Moon Colony to be finally deployed to the live servers of Overwatch from the PTR. As of this evening (06/20/2017), patch 1.12 (PC) or 2.14 (PlayStation 4, Xbox One) is live. We have listed the complete patch notes here for you, so you know in detail what is changing in Overwatch from now on.

A shorter summary, exclusively with the changes to the heroes, can be found in this post.

Overwatch English Patch Notes 1.12 / 2.14

PATCH HIGHLIGHTS

New Assault Map: Horizon Moon Colony

Built to advance humanity’s exploration of space, the Horizon Moon Colony aimed to study the effects of prolonged extraterrestrial habitation on humans and apes. The scientists’ research showed promising results… until all contact with the moon base was suddenly lost.

New Legendary Skins

  • Oni Genji and Captain D.Va have been added to the classic loot boxes.

CUSTOM GAMES AND GAME BROWSER

  • The gravity for players and projectiles can now be adjusted.
  • The strength of knockback can now be adjusted for all weapons and abilities with knockback effects.
  • The jump height can now be adjusted.

HERO UPDATES

McCree

  • Gunslinger
    • Targets are now acquired after 0.2 seconds instead of 0.8 seconds.
    • The damage accumulated within the first 1.0 seconds has been increased from 20 to 80 (damage per second after the first 1.0 seconds remains unchanged).

Developer Comments:McCree’s ultimate ability can deal a lot of damage if given enough time. However, it was often too difficult to deal any damage to enemies before he was interrupted or killed. These changes make his ultimate ability more versatile and powerful.

Reaper

  • Soul Harvest (Passive)
    • Health orbs have been removed.
    • Reaper now receives 20% of the damage he deals to heroes as healing.

Developer Comments:Reaper’s old passive healing ability was useful when he could take out multiple enemies in succession. However, because the enemies actually had to be killed for it to be worthwhile, it only paid off when he was already at an advantage. He can benefit more immediately from his new passive ability, especially in fights against tanks who are usually larger targets and deal less damage.

Roadhog

  • The head hitbox has been reduced by 20%.
  • Scrap Gun
    • The damage per pellet has been reduced by 33%.
    • The fire rate has been increased by 30%.
    • The magazine size has been increased from 4 to 5.

Developer Comments:Roadhog’s head was huge compared to similarly sized heroes, so we’re reducing the hitbox a bit to give him more survivability. The changes to the Scrap Gun reduce the punch of his hook combo and the instant damage of his secondary fire mode, but his damage per second remains roughly the same.

UI CHANGES

  • A brief summary of each player’s most played heroes is now available when selecting a player in the group menu of the communication menu (the displayed statistics change according to the mode/rules).
  • The new “All Modes” option, where players can view their overall statistics from all game modes, has been added to the “Career” menu.
  • The new “All Ranked Seasons” option, where players can view their overall statistics from all ranked seasons, has been added to the “Career” menu.
  • The statistic “Damage Dealt” has been replaced by “Damage Against Heroes” in several places.
  • The new statistics “Damage Against Barriers” and “Total Damage” (which shows total damage against barriers and heroes) have been added to the statistics in the “Career” menu.
  • Averages are now calculated based on ten-minute time spans instead of played matches.
  • The “Match Rating” option no longer appears at the end of a match.

Developer Comments:The new statistic “Damage Against Heroes” functions like the old statistic “Damage Dealt”, but it does not include damage against barriers, only damage against heroes and placed objects (like Torbjorn’s turret). The new statistics “Damage Against Barriers” or “Total Damage” show the remaining dealt damage. However, since both statistics “Damage Against Heroes” and “Damage Against Barriers” are brand new, their averages will only be calculated from the point they were introduced into the game.

Additionally, with the old statistics, the total amount of damage dealt was divided by the number of matches played to calculate an average value. However, this did not reliably reflect actual performances, as match lengths were not taken into account. The new averages are now calculated based on ten-minute time spans.

BUG FIXES

General

  • A bug was fixed that caused players to lose progress on their “Dangerous” meter after it was completely filled.
  • A bug was fixed that caused the respawn timers of medkits to not display correctly after a player experienced connection issues.

Arcade

  • A bug was fixed that caused the announcer’s “Select Your Hero” line to play on the end screen after elimination games.
  • A bug was fixed that caused no Zs to appear over sleeping enemies in elimination games.

Ranked Matches

  • A bug was fixed that caused your first win in the “Career” menu to be displayed as a loss.

Custom Games and Game Browser

  • A bug was fixed that caused some settings in the summary not to display correctly when viewing 3v3 elimination templates.
  • An error message was rephrased that appears when players attempt to leave the “Settings” page with an invalid combination of settings.
  • A bug was fixed that caused the lighting of medkits to display when they were disabled on capture the flag and elimination maps.
  • A bug was fixed that caused Torbjorn’s ability armor pack to function even when it was disabled in the custom settings.

Heroes

  • A bug was fixed that prevented players from hearing the line when using their ultimate ability if the hero was stunned before use.
  • A bug was fixed that caused D.Va to get stuck if her mech was destroyed immediately after summoning.
  • A bug was fixed that prevented Genji’s sound effects from playing when he used his primary attack immediately after a dash.
  • A bug was fixed that caused Orisa not to move slower when firing her fusion cannon.
  • A bug was fixed related to the English variant of Orisa’s line “Satisfied with your protection?”.
  • A bug was fixed that prevented Orisa’s supercharger from being destroyed when run over by the payload.
  • A bug was fixed that caused the animation speed of Reinhardt’s rocket hammer to not be displayed correctly, causing the weapon to appear delayed when swinging.
  • A bug was fixed in the English description of Roadhog’s Junkenstein skin.
  • A bug was fixed that allowed enemy players to detect Sombra (while Camouflage was active) if they were within a certain distance to her.
  • A bug was fixed that caused Symmetra’s hair to be displayed abnormally when her skins Vishkar or Architect were equipped.
  • A bug was fixed that interacted with Widowmaker’s grappling hook with flying drones on Oasis.

Maps

  • A bug was fixed that prevented a hole in the ice from appearing on Volskaya Industries when heroes fell to their death from a ledge.
  • A bug was fixed that allowed players to reach unintended areas on Cairo.
  • A bug was fixed that allowed Sombra to reach unintended areas on Eichenwald.

User Interface

  • A bug was fixed that caused the special portraits from Heroes of the Storm to appear locked, even though they had been unlocked.
  • A bug was fixed that caused an error message to appear in chat when attempting to spectate a new player while already spectating another player.
  • A bug was fixed that caused the chat window in the main menu to be placed too high, obscuring menu options.
  • A bug was fixed that caused unavailable heroes in the “Limited Duel” game mode not to be displayed correctly in the user interface.
  • A bug was fixed that prevented line breaks in the player reporting text field.

On Xbox One, players are reportedly facing serious issues – the “Reputation” system is leading to player exclusions!

This is an AI-powered translation. Some inaccuracies might exist.

WoW: End-Cinematic of the Tomb of Sargeras [Spoiler!]

The cinematic from the conclusion of the latest raid in World of Warcraft has been released. And it really packs a punch!

Americans were able to dive into the new raid “The Tomb of Sargeras” yesterday and blow out the life lights of the final boss Kil’jaeden. As expected, the conclusion of the raid was rewarded with a cinematic. Before we go into more detail, let’s be clear: Spoilers ahead! If you don’t want to know how the story of the game unfolds, now is your last chance to close the post.

Let’s get straight to the video. After Kil’Jaeden, the last boss of the tomb, is defeated on his spaceship, this cinematic plays:

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Let’s break this down a bit. Kil’Jaeden is (presumably) finally destroyed and threatens to crash to the planet Argus with the heroes. Illidan uses the Sargerei Keystone to establish a connection to Azeroth and instructs Khadgar to teleport everyone to Azeroth.

However, only there does the full extent of Illidan’s actions become clear. The portal was so gigantic that it causes a rupture in the fabric of space – Azeroth is now right next to Argus!

WoW Tomb of Sargeras Cinematic End Kiljaeden Velen

When asked about this, Illidan explains that this was exactly his plan. Because with Argus “right at the doorstep”, it is much easier to attack and destroy the heart of the Legion.

What’s particularly cool is the fact that Illidan speaks the same words he said back then in the cinematic from Warcraft III: Frozen Throne: “Sometimes the hand of faith must be forced” – The hand of fate must sometimes be guided.

In summary, one can say that the whole action is a typical “Illidan move”, as known for years. A high risk for high reward – and without particularly intelligent foresight.

Illidan did the same during the summoning of the Naga in “Frozen Throne” and also risked the destruction of Azeroth when he wanted to destroy the Frozen Throne with the Eye of Sargeras.

Here is the cinematic in English again:

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What do you think of the cinematic? Cool development of the story or is Blizzard completely losing it?


Have you seen the undocumented patch changes from patch 7.2.5?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. mmo-champion.com

Destiny 2: “We are getting better at making Destiny”

The Game Director of Destiny 2 says that Bungie is getting better at making Destiny. He admits mistakes in Destiny 1 and explains what Bungie has learned from them for Destiny 2.

Bungie is notoriously tight-lipped. In January 2016, the head of the company was replaced and there wasn’t even a hint of a comment from the outside. Usually, Bungie sends Community Manager DeeJ to press events or his boss Eric Osborne. Both are media professionals who don’t let anything slip and only say what they want to say and nothing more.

Luke-Smith-Destiny

So it’s refreshing to hear Luke Smith – even if he accidentally triggers a shitstorm, he has something to say.

Smith is a former journalist and worked his way up from being a joke writer at Bungie to the chief creative of Destiny 2 over 10 years. In an interview with the US site Kotaku, for which Smith used to write himself, the details are revealed. Smith admits weaknesses in Destiny 1.

For Destiny 2: A consistent story with consequences

As Smith says, Bungie is getting better at making Destiny. He gives examples of what they have learned from the mistakes of Destiny 1.

In the previous years, the story lacked progression, that actions have consequences and build towards something. Here, they definitely want to improve.

Destiny-Lord-Saladin-unmasked

When Lord Saladin declares at the end of “The Rise of Iron Lords”: “You are a hero. In the final battle, the fallen Iron Lords will stand by your side,” they really want to deliver such a battle to the players and leave them with a satisfying ending. This is important for the coming years of Destiny.

The best Destiny yet

According to Smith, a lot has been done internally to ensure that Bungie is now better at developing Destiny. They have stability in the development teams and leadership.

In Destiny 2, Smith sees the opportunity to revamp Destiny and open the game to a lot of new people. And they want to offer the best Destiny they have ever made.

Currently, Smith is in the last 6-8 weeks of work on Destiny 2. The team has significantly shrunk, and now they are more agile and can still make changes.

destiny-2-ghaul-kabal

What Bungie learned from Destiny 1: Teams, not egos

What Bungie has further learned from Destiny 1 is how important developer teams are. In Destiny 1, Game Director Jason Jones had a group of people around him, but it didn’t function as a leading team should.

For Destiny 2, they adopted the leadership team from “The Taken King” and added a few members. After Producer Noseworthy and Smith finished with TTK, Bungie asked them: “What do you want to do next?” And the answer was: “Whatever, as long as our team stays together.”

destiny-2-rüstung-2

The philosophy at Bungie now is that the team is more important than the individual. A group of people who work creatively together, share the same values, and get things done. For Bungie as a company, it is important to form such groups of people and keep them together.

What Bungie learned from Destiny 1: Make decisions “down low”

It’s also about keeping egos in check and delegating responsibility to smaller teams. For example, the new subclasses come from the sandbox team. It does not work that directives are given from above to be implemented below but rather one must understand and harness the teams’ passion.

Also, the decision to switch to 4v4 came from discussions with the sandbox team. The sandbox team in Destiny is responsible for weapon and class balance.


More about the changes in Destiny 2 can be found here:

Destiny 2 Story: Bungie admits ‘No idea what the Darkness is’

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku

WoW: Endlich wieder raiden! Das Grabmal des Sargeras ist jetzt offen

The Tomb of Sargeras in World of Warcraft is open. At least for normal and heroic raiders, it is finally starting again.

Players of World of Warcraft had to endure twelve long weeks since the release of Patch 7.2 “The Tomb of Sargeras” before they can finally enter the new raid instance. But today, on June 21, 2017, the starting shot has finally been fired, and the Tomb of Sargeras opens its gates.

At least on normal and heroic difficulty, players can already let loose. For the mythic difficulty, professional raiders can still prepare for a week and gather initial experiences against the bosses on the easier levels.

WoW Patch 72 Tomb of Sargeras

Tomb of Sargeras Release Plan – Every other week an LFR wing

The complete release schedule is as follows:

  • Wednesday, June 21 (Today) – The normal and heroic Tomb of Sargeras opens
  • Wednesday, June 28 – The mythic Tomb of Sargeras and the first wing of LFR open
  • Wednesday, July 12 – The second wing of the LFR version of the Tomb of Sargeras opens
  • Wednesday, July 26 – The third wing of the LFR version of the Tomb of Sargeras opens
  • Wednesday, August 9 – The fourth wing of the LFR version of the Tomb of Sargeras opens.
WoW Tomb of Sargeras All 9 Order

In total, there are 9 bosses to defeat in the Tomb of Sargeras, including some prominent figures such as the Avatar of Sargeras and Kil’jaeden, one of the greatest commanders of the Burning Legion.

Additionally, some hotfixes are active since today that nerf particularly strong classes and buff weaker classes. For example, Vengeance demon hunters receive some damage reductions, while Arcane and Fire mages can look forward to a significant boost. You can find the complete class hotfixes listed in this post.

A final tip: From today, legendary items drop with an item level of 970, and the “old” legendaries can be upgraded to the new level!


Also exciting: A nearly two-hour machinima sets new standards! (Cool story about Arthas and the Scourge)

This is an AI-powered translation. Some inaccuracies might exist.

Steam Summer Sale 2017: PayPal release start date

In just a few days, the Steam Summer Sale 2017 will start. Get ready for many deals in various game genres.

Again, it is the PayPal website that first announces the Steam Summer Sale 2017 start date . The offers will start this week, providing you with many opportunities to top up your Steam library cheaper than usual.

The Steam Summer Sale 2017 starts according to PayPal on June 22.

Steam Summer Sale 2017 Start Time

On Twitter, the official account of PayPal UK revealed that the big Steam Summer Sale 2017 will start already on Thursday, June 22. As always, the sale is expected to start at the usual time and will be active in Germany around 7:00 PM. However, you should keep in mind that there will be a huge rush on the first day and the demand on Steam is particularly high at this start time. So expect connection issues and lags.

https://twitter.com/PayPalUK/status/877209458643845120

Even though the PayPal account officially names it, there is still no confirmation from Valve regarding the start date of the Steam Sale.

Allegedly, the Steam Summer Sale 2017 is supposed to end on July 5. At least that is how long the promo campaign from PayPal for the Steam Summer Sale runs. This also fits with a leaked image that was already found on Reddit last month.

After there were no time-limited offers in the last Steam sales, we also do not expect such special offers this summer.


Currently, the action game GTA 5 is facing tough times on Steam – There, the ratings are plummeting into the negative

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Update 0.67.1 / 1.37.1 – Arena update is coming – Patch notes

The new Pokémon GO update 0.67.1 for Android and 1.37.1 for iOS is now rolling out and brings the arena update to the game. 

For Pokémon GO, one of the biggest updates of the game is now rolling out. Update 0.67.1 for Android and Update 1.37.1 for iOS brings the announced arena changes.

You can expect a motivation system, arena medals, arena notifications, and the new raid cooperative battles. Since the update is rolling out, it may take a while before it is available in Germany.

Patchnotes 0.67.1 / 1.37.1 – Patch Notes

Finally, the major arena update is being activated in Pokémon GO, bringing you cool changes that are meant to make the game even more interesting. In a major announcement, we already explained to you which new features and functions the arena reset brings and what the rework should look like.

The patch notes for the new Pokémon GO update were announced by the developers on Tuesday evening (June 20):

  • Arenas will be significantly revamped and will bring the new motivation system for Pokémon
  • There are now arena medals in the game
  • Push and app internal notifications for arenas are active in the new patch
  • Raid battles will be activated to allow a new type of gameplay
  • Four new items have been added that you can find in completed raid battles (More information about this here)
  • Raid tab has been added to the nearby overview
  • Your Pokémon collection now has a search function
  • Visible indicator now shows you PokéStops that you have not yet visited.

When exactly the update will be available for download is not yet known. However, the disabled arenas are expected to be reactivated as soon as all players have access to update 0.67.1.


This is an AI-powered translation. Some inaccuracies might exist.

Overwatch: No Moon Base in Ranked – A Week of Grace [Update: No Grace Period!]

In the first days, the new map “Moon Colony Horizon” will not be available in the ranked mode of Overwatch . We explain why that is here.

Update: Apparently, Blizzard’s statement was a mistake. The Moon Colony Horizon map is indeed already available in Ranked. Bill Warnecke apologized for the confusion and stated that this delay will only occur with later maps. In plain terms, this means: The new map is available in all modes!

Original announcement:

The new patch 1.12 / 2.14 of Overwatch goes live tonight (06/20/2017). The highlight is likely to be the new map Moon Colony Horizon. In this new “Capture Point” map, players can not only take advantage of low gravity but also learn more about the backstory of the gorilla and scientist Winston. The moon base was ultimately destroyed by a gorilla uprising, and only Winston managed to escape.

Overwatch Bill Warnecke Horizon Quote

However, those who intended to play the Moon Colony Horizon directly in ranked mode will be disappointed. In the official forum, developer Bill Warnecke explained that the Moon Colony Horizon will not be available in ranked mode for a week.

Grace Period for Ranked Matches

Overwatch Kolonie Horizon4

This, however, has nothing to do with possible bugs or errors of the map, but has a valid reason. All players should first be able to get used to the new map in Quick Match and Arcade. No one should be thrown into the new map without prior knowledge, where they then become a burden to teammates due to ignorance and clichéd panicked cries like “I don’t know the map!!!”.

This grace period has also existed for other maps, such as the three “mini maps” from Oasis. Eichenwalde caused some confusion back then, and we learned from that mistake.

The question, however, is: Does anyone actually switch from “Ranked” to “Quick Match” to check out the new map beforehand? Or will everyone just stay in their “favorite mode” and simply wait for the map to be published?


More about the changes in Patch 1.12 / 2.14 can be found in our patch notes article.

This is an AI-powered translation. Some inaccuracies might exist.