The Division Tips: How to Prepare for Update 1.7

In The Division, Update 1.7 is coming soon. Here’s how you can prepare for it.

The testing phase for Update 1.7 on PC has just started a few days ago. The release is therefore not too far away.

Many agents are wondering: What can I do now to ensure a successful start in The Division 1.7? After all, you want to step into the future well prepared, gain some advantages – and make good use of the time until Update 1.7 finally arrives. There is currently no specific release date.

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The Division 1.7 – What can I do now?

For Update 1.6, preparation was easier than for Update 1.7. The reason: In 1.6, the gear score was not increased, and you could already gather the items that would be in the new meta.

With Update 1.7, the gear score will also not be increased, but classified armor pieces will be introduced. These have better stats than the previous items and thus represent the new “best” armor pieces. Since classified gear will only be introduced with the launch of 1.7, the hunt for it can only begin then.

Nevertheless, you can already do some things now.

Do not dismantle the NinjaBike Backpack

The first tip is: If you are currently cleaning out your stash to make room for 1.7, be careful not to dismantle the NinjaBike Backpack.

This exotic was long considered the worst exotic of all, which is why Massive removed it from the loot pool to avoid frustration. With Update 1.7, it will be revamped and return as an extremely exciting item.

division-deadeye

The NinjaBike Backpack can now function as an additional item for all equipped gear sets. For example, if you have two pieces from the Striker set and three pieces from the DeadEYE set, and then equip the NinjaBike Backpack, the 3-set bonus from Striker and the 4-set bonus from DeadEYE will activate. This allows for brand new combinations.

Farm Exotic Containers

A good preparation for 1.7 would be to farm the NinjaBike Backpack if you do not have it yet. However, it has not been available since 1.6.1. But there is one thing you can do: Collect exotic containers. Because when the NinjaBike returns to the loot pool, you can open these to have a chance at the backpack.

You receive exotic containers by completing missions on legendary difficulty and incursions on Heroic. A total of 7 exotic boxes per week are possible this way. However, if you have multiple characters, you can collect even more. Additionally, weekly mission containers can also yield exotic items. You can hoard those boxes as well.

Farm Weapons and Mods

You should already think about which builds you want to create in 1.7. Some of the new bonuses of the classified gear sets are already known. While you cannot collect the classified armor pieces yet, you can gather everything else you need for your build.

Important: Classified gear has higher main attributes than normal gear, as you can see here (it ranges between 1274 and 1401):

division-classified-gear
Classified Gear
division-normal-set
Standard Gear

This means that you will receive significantly higher weapon, stamina, and electronics values. In other words, you will unlock weapon talents more easily and can focus on different stats for mods.

In short: Start gathering the weapons and mods now that you might need for your build. If you want to create a recuperator build, you might be able to replace the weapon mod with an electronics mod, as you will no longer need the weapon mod to unlock that one weapon talent.

However, keep in mind that the main attributes on classified gear can still be changed until the release of 1.7.

Save Currency Now

One tip that is recommended before every new update release: Save your currencies and crafting materials. There may be fresh inventory with exciting items for the vendors that you can buy right away. Up to 5000 Phoenix Credits are possible.

division agents

It remains to be seen whether Massive will add useful blueprints. With a stock of crafting materials, you will be on the safe side.

DeadEYE, Lone Wolf, and Final Measure

At the launch of 1.7, the first global event will introduce classified gear to the sets “DeadEYE”, “Lone Wolf”, and “Final Measure”. This means that in the first month you can only optimize these three gear sets until the next global event introduces three more sets.

You can already clean out your stash and sell or dismantle the armor pieces from these three sets. The classified versions of them will definitely have better stats.

What other tips do you have?

Are you one of the agents who are intensively preparing for future updates? Or are you taking it easy and waiting to gather everything until the update has been released?


Here we present the most important innovations that Update 1.7 brings to The Division.

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Destiny: Raid Report – This is how much time you have spent in the raids!

In Destiny you can quickly find out all your statistics about the raids.

In two weeks, the Destiny 2 beta will start. But before you mentally prepare for future adventures, it’s time to look back and sift through delicious statistics.

destiny-oryx-hüter

For example, through the statistics you have established in the raids of Destiny. Many of you have surely spent hours, days, if not even weeks in these 6-player group activities. To give you a compact overview of all your raid statistics, the Guardians RedSox007 and BlazeBoss17 have created a website that serves exactly this purpose: the Destiny Raid Report.

What can the Destiny Raid Report do?

Those who know the Trials Report of Destiny will quickly find their way around the raid report. Both websites are similarly structured. The developers even say that the design of the Trials Report had a major influence on their site.

destiny-broman

First, you need to enter your account name in the upper bar. Then the emblem, light level, and grimoire score of your Guardian will be displayed. Like here, for example, from the well-known streamer Professor Broman.

In four columns, you will now see all information about the four raids in Destiny. The green dots indicate completed raids and the red dots for failed raid attempts. When you hover over one of these points, you will be shown when that attempt took place and how long it lasted. The higher the point, the faster the run. By clicking on a point, you can see all players who participated in the raid, how many kills they achieved, the K/D ratio, and more details.

destiny-broman2

On the overview page of the raid report, you will find many more infos. In the lower half, you can view the total kills, deaths, and assists for each raid, as well as the time you spent in that raid.

For example, Professor Broman spent nearly two weeks in the Vault of Glass, over 8 days in Crota’s End, over 5 days in King’s Fall raid, and “only” 2 days and 15 hours in Wrath of the Machine.

How much time have you spent in the raids?


Interesting: Destiny 2: 5 things we expect from the new raid

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Source(s):
  1. reddit

Warframe: Under 1%? – Developers release drop rates for items

The Free2Play game Warframe makes you grind for a long time to obtain a coveted item. How long you need to grind for an item is shown in an official list of drop rates for each individual item in the game, released by the developers for the PC version of Warframe.

warframe harrow 01

The dark coop shooter Warframe offers a plethora of items that you can loot from enemies. While some items drop on a regular basis from the cold dead hands of opponents, there are certain items that are supposedly present but are hardly ever found. This may be due to absurdly low drop chances that were recently revealed to every player of the PC version.

Warframe – Drop chances for legendary items extremely low

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The developers have created an automated list in the forum that calculates the drop chance for each individual item in the game. While the chance for some common and less common items lies in decent double-digit ranges, the chance for legendary and “Beyond Legendary” items drops below one percent!

warframe2

A “normal” legendary item drops with a chance of about 0.40 percent. There are also items that are even more legendary (Beyond Legendary) and currently have an estimated drop chance of around 0.09 percent. That is truly not a probability to rely on.

Therefore, these “Beyond Legendary” items are currently also undergoing a review process according to the list. Their probability may be slightly increased. Additionally, the list will be updated after every major update to always show the current drop rates.


What do you think about the drop chances for certain items in Warframe? Do you find them acceptable because anyone who has such an item is indeed something special? Or is the grind really too frustrating for you because a chance of 0.09 percent is just ridiculous? Let us know your opinion in the comments!

Also interesting: Warframe – Headshot Priest Harrow and the new, nicer Earth in the update

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Source(s):
  1. Warframe-Forum

Star Wars Battlefront 2: Pay2Win? – Concerns Arise

Will the online shooter Star Wars Battlefront 2 bring Pay2Win elements into the game through loot boxes?

Star Wars Battlefront 2 offers all upcoming DLCs for free. While Electronic Arts and Dice made money from selling DLCs for the first part, which financed further development and server infrastructure, this is different for the sequel.

In Star Wars Battlefront 2, loot boxes come into play, containing random Star Cards.

troopers fire battlefront 2

Loot Boxes offer Star Cards with boosts

You use Star Cards in the shooter to gain more health points, temporarily boost your weapon, or gain a special ability. They are very useful and play a significant role in how well you perform in the game and which side wins.

You obtain loot boxes with Star Cards in the game by collecting credits from winning matches. However, you can also buy the boxes for money. As Electronic Arts announced, you can also purchase several of the boxes for money.

Buying more boxes increases your chance for legendary items

Now concerns are rising from the fans that this could lead to a Pay2Win element. Because if someone buys many of the loot boxes, they have access to more Star Cards and can use them in battles to gain advantages. Currently, it is still unclear how significant these advantages will be.

The boxes can contain loot of epic and legendary quality, which can provide a noticeable advantage. If someone buys many loot boxes, they also increase the chance of finding these items. 

Players are now concerned that a player could buy a lot of boxes right at the start of the game and then be so strong in the game due to the Star Cards that they could lead the leaderboards for months. Not because they are that good, but because they have so many boosts from the purchased Star Cards. Whether this is truly the case, we will have to see. Electronic Arts should ensure that such situations do not ruin the fun for others.

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More articles about Star Wars Battlefront 2:

Star Wars Battlefront 2: This is how microtransactions work

Star Wars Battlefront 2: An in-depth look at the 8 classes

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Source(s):
  1. Eurogamer

Hearthstone: “Jede neue Erweiterung soll Story-Missionen bekommen”

Hearthstone will focus more on story in the future. We will reveal how the developers are trying to achieve this and what else is planned in this article.

On Twitch, the developers of Hearthstone spoke again about the future of the game and answered some questions from fans. It was mostly about the Arena, the surprises of Un’Goro, and the story opportunities that were left behind. We have compiled the most important statements for you.

Regarding the story of expansions, fans can be excited. From now on, every upcoming addon will feature missions that are included for free.

Hearthstone Ben Brode raps

The Streets of Gadgetzan are seen in this context as a “missed opportunity” and improvements are promised. However, it is still unclear to what extent these tasks will be carried out. It can be doubted whether the developers aim for the scale of an adventure. Ben Brode is definitely “over the moon” – but he generally is.

Many players, however, are skeptical since adventures were removed from the release plan. The accusation is that “Blizzard only wants money now, so there are only cards” – the free missions will have to withstand this criticism.

Evil Beast will be rarer in the Arena

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The Evil Beast will be “passively” nerfed in the Arena. Especially in Druid decks, when played with Ramp, the opponent can often pack it in right away. For this reason, they want to reduce the “drop chance” of the Evil Beast in the Arena by a whopping 50%. This should make those unfair moments rarer.

However, the biggest surprise for the developers was that The Journey to Un’goro is so well balanced. Usually, after several weeks, some seemingly unbeatable decks emerge, but this time there is no trace of these candidates. Almost all classes are being played a lot, and for each class, there are two or even three archetypes that are used.

All statements from the interview can be found as usual in our sources.


Hearthstone will soon sell all old card sets!

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Overwatch: Luck or Skill? Reaper’s double team kill – the PotGs

Not satisfied with a team kill in Overwatch? Then just make it two! Reaper shows you how in our Plays of the Game of the week.

Every week, absurd, exciting, or simply funny moments happen in Overwatch , often captured in a “Play of the Game”. We searched social media and picked three special highlights for you. Enjoy our 3 “Plays of the Game” moments of the week in Overwatch!

Anyone who achieves a complete team kill in Overwatch – that is, takes out the entire enemy team simultaneously – has certainly reached a small peak in their Overwatch career. But what if you manage two team kills in the same match? The Reaper player, Sohka217, proves exactly that in Eichenwalde. In the final turn of the map, he dives into the enemy team, empowered by Ana, and takes them all out. Just moments later in the same match, the exact same scene happens again…

https://gfycat.com/QuickDaringAustralianfreshwatercrocodile

Mei is occasionally willing to commit some pretty nasty actions, which her cute appearance does not disguise. But JRBourne demonstrates on King’s Row how calculated a good Mei can be. First, Mercy is separated from the rest of the team with an ice wall, so her healing no longer works. Then, with precision, one enemy after another is taken out – there’s a lot to learn from this!

https://gfycat.com/VerifiableForcefulArchaeocete

Our last clip comes again from the category “Not something you need to do, but it’s pretty cool” and features the player Giacom on the Ilios well map. Winston isn’t exactly suited to take a Pharah out of the sky – but that’s exactly what he does. After the Pharah flies safely over the abyss, he simply jumps after her coldly – why he could take that risk and how the match turns out, you can see here:

https://gfycat.com/HappyBouncyIberianbarbel

Have you also experienced a particularly cool game scene that you captured on video? Then just send us a link to the video (preferably on YouTube) and maybe you will find your clip in this post next week!


Last week, we showed you why Junkrat is always a good choice – no matter what others say.

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5 Online-Spiele, die wir dir im im Juli 2017 empfehlen

Forget about the summer slump! July 2017 promises sunshine, swimming fun, barbecues, and cool online games! These titles are particularly interesting this time.

While there are no groundbreaking releases in July like in June, five games are still recommended when the summer heat becomes too oppressive and you’re not in the mood for yet another barbecue. On the following pages, you’ll learn which online games are particularly worth it in the summer month of July.

Master X Master – The big Free2Play game package

Master X Master is a game with many game modes that make it a Top-Down Coop Shooter, a MOBA, and an Arena Brawler. All modes are fun and well thought out; none are just added features.

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MXM in Coop – Three crazy heroes against the rest of the world!

MasterXMaster 09

For example, in the coop mode, you can team up to face hordes of monsters and robots until you blast and slash your way through to the big final boss. If you defeat the giant creature at the end, you’ll receive cool loot to further upgrade your heroes or unlock new characters.

At the start, there are 37 heroes, 10 of whom even come from popular NCSoft games like Guild Wars 2, Blade & Soul, Lineage, Aion, or even City of Heroes/Villains. Especially cool: You don’t just play one hero but select two before each round. With the push of a button, you switch to your secondary hero in Master X Master and continue with them.

Master X Master also impresses as a MOBA

master-x-master-rytlock-highlight

This “tag-team feature” also applies to the 5vs5 MOBA mode of MXM. In it, you play what appears to be a classic MOBA with three lanes and jungle. However, due to the double hero combination, the meta is by no means as set in stone as in other MOBAs.

Additionally, you can periodically summon Titans that clear the field. And similar to HotS in the map “Garden of Fear”, you can even turn into a massive Titan for a short time under certain conditions. And if you’re not in the mood for MOBAs but still enjoy PvP, you can indulge in wild arena brawls in the 3vs3 mode.

A detailed review of MXM can be found at the link provided.

Master X Master is free to play, and you can download MXM and get started (the link will start the download right away)!

On page two, you’ll find more colorful, little monsters!

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Diablo 3: Oil instead of Blood – This is what the censored Necromancer looks like

The Chinese version of the Necromancer in Diablo 3 uses a mass that resembles oil instead of blood. However, a creepy feeling does not come up.

The content of Blizzard’s games often needs to be modified to comply with the laws in China. This affects the new Necromancer class in Diablo 3, which has only been available for a few days.

Apparently, the animations and skeletons were too bloody and showed too many bones. However, the modified version is likely to be a disappointment for players in China, as a “Necromancer” who typically works with blood and corpses doesn’t visually correspond much to the class anymore.

Oil instead of Blood – How the Necromancer is Distorted

The changes are obvious. From blood fountains, a black soup that resembles oil emerges, bones are hidden, and skeletons are dyed. This is what the censored Necromancer looks like:

  • From bloody flesh, something completely different emerges. It resembles a kind of stone or fossil:
    Diablo 3 China Ori3
  • The bone armor, which was supposed to clearly be displayed as a second skin made of bones around the Necro, is significantly more modest:
    Diablo 3 China Ori
  • From a blood-red minion, a faded variant emerges:
    Diablo 3 China Ori2
  • No blood is splashed around – Instead, there is a dark soup: 
    Diablo 3 China Ori6
  • Another example of the oil soup can be seen with the golem, which is supposed to look “meaty”:
    Diablo 3 China Ori4
  • Skeletons receive colored bones:
    Diablo 3 China Ori5

The reason for these changes are peculiarities in China. Games must obtain “the license” from the Chinese government to operate in China. It is not always clear how the government proceeds and under what rules they grant these licenses. Therefore, Western developers often modify their games in advance so that they do not run into trouble during the licensing process. No one wants to confront the Chinese government – not even Blizzard.

Would you buy such a censored version of the Necromancer or find ways to install the “real” version?


Diablo 3: €15 for a new class? That’s why DLCs are always too expensive

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Source(s):
  1. 3dmgame.com
  2. 2p.com

Rift gives away expansion that causes so many problems for the MMORPG

Trion Worlds is currently preparing the big update “Heavenly Storm” for the MMORPG Rift. Additionally, the addon Prophecy of Ahnket is now available for free.

A storm is coming and the heroes in the MMORPG Rift must prepare for it.

Update Heavenly Storm brings new content to the Free2Play MMORPG Rift

Prepare for war or take flight. Because Crucia is determined to destroy Ahnket – and you stand in the way of this plan! With the major update “Heavenly Storm,” a ton of new content awaits you in RIFT. This includes:

  • “Vostigar Summit.” We will delve a bit deeper into this brand new zone with its new quest lines and numerous fascinating sights in the coming weeks.
  • Tartarus Depths – Normal Mode
  • New Raid Tears
  • New Instant Adventures
  • New Creatures

Additionally, four new Primalist souls will be available for free to all players who possess the Primalist calling. These souls include Mystic, Seer, Predator, and Primeval.

RIFT_MOB_StarfallProphecy_TuathdeWitch_01

The addon “Prophecy of Ahnket” has had problems – now it’s free

To make the new adventures of “Heavenly Storm” available to everyone, the previously paid addon “Prophecy of Ahnket” is now available for free.

Therefore, everyone who does not yet have this expansion can look forward to many new challenges and a new storyline. In this, two ancient evil forces face each other and you must make a serious decision. Who should win the war? Crucia or Ahnket. But both are tyrants and every decision seems to plunge the world into chaos.

The addon “Prophecy of Ahnket” was previously known as “Starfall Prophecy.” The expansion has caused Rift some problems: It was released in 2016 in an unfinished state, which some described as catastrophic. Features were delivered with months of delay . Instead of fun, the addon brought problems and frustration.

rift starfall prophecy 01

In hindsight, it was said that a flu wave and hardware problems were responsible for the addon being released in such a weak state.

Many players blame the addon, the increased level cap, and the resulting lack of content for a crisis in RIFT.

While you can now play “Prophecy of Ahnket” for free, you still have to wait until July 19 to experience the “Heavenly Storm”.

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More articles about Rift:

Rift – Starfall Prophecy addon available for free for a limited time!

Rift: Epic fan trailer sends chills, makes you excited for the MMORPG

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Source(s):
  1. MassivelyOP

Final Fantasy XIV: Stormblood has boring side quests, kupo

The expansion Final Fantasy XIV Stormblood could be the MMORPG of the year 2017, if the side quests weren’t so dull. In reviews, it receives top ratings, but there’s also a curious warning: Avoid this part of the game.

We had an article a week ago about the first reviews and fan reactions to Final Fantasy XIV Stormblood. They were euphoric. Meanwhile, some reviews have appeared and they also describe Stormblood as a brilliant MMORPG with ratings around 92% (PC Gamer and IGN).

These are realms that lean towards “MMORPG of the year”.

ff14 stormblood 01

Stormblood has what it takes to be MMORPG of the year, but God … it has a big problem

But even in these enthusiastic reviews, there is the note: For God’s sake, the side quests are boring. The testers rave highly about Stormblood: The story is fantastic, the sound is great, the two new classes are awesome, everything is now better and much prettier than before!

But the testers direct players to skip the side quests.

And there is a good reason for that: The side quests in Stormblood are boring.

stormbloodtauchen

4 reasons why the side quests in Stormblood are really boring

While the main story is filled with voiced cutscenes that lead players on an epic journey, connecting them with memorable characters and hunting them through the cleverest instances and boss fights one can imagine, the side quests are simply tedious. There are four reasons for that.

  • The quests are too often “fetch” quests, where you don’t have to fight, but just run errands. They are often tedious and lead the player around the zone and back again. You wish you could just turn in quests “on the go”, but no. You have to trudge back to the quest NPC.
  • If there are kill quests, you quickly realize that while the combat system of Final Fantasy XIV is great for complex boss fights and instances, in a fight against a single quest monster, the combat system feels painfully slow. Here you have to focus on nothing, just perform the same rotation and maybe dodge a simple AOE. That’s boring.
Stormblood-Trailer
  • The side quests don’t reward players enough. Usually, there is only EXP and a few Gil. Items sometimes pop out from the stingy rascals; they are useful, but the rather dull loot system doesn’t bring joy: “Oh, a ring that makes me 0.2% better at everything. I’m thrilled to have walked all this way for you!”
  • The side quests are also not really spectacularly staged and varied. Most side quests are mediocre and sometimes deliberately “tedious”, so that the player realizes what they have achieved: They arrive in an area and must, despite being the much-praised Warrior of Light, earn the affection of the locals with menial errands. Side quests are often only nice when you’re done with them, “when the pain lessens” and you can be proud of what you’ve accomplished.

Many reviewers therefore advise players, despite great ratings: Leave the side quests in Final Fantasy XIV Stormblood aside and better go into the dungeons.

Side quests feel like doing homework

Mein-MMO thinks: Final Fantasy XIV feels like you have to complete the “annoying mandatory part”, do your homework before you can get to the cool part of the game, the dungeons and the main quest. A bit like: Do your homework first, then you can play.

Unfortunately, side quests take up a large part of the playtime. This is nothing new for FF14 veterans; it has always been like that, yet this weakness stands out more strongly this time because so much has improved with Stormblood: Leveling with side quests now feels even more tedious.

For a game that could otherwise be the MMORPG of the year, somehow unworthy, right?

What do you think?


A nasty side quest that is not boring, but mean, is discussed here:

Final Fantasy XIV: Rays against Snakes – How to tackle the nasty quest

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Source(s):
  1. pc gamer

Hearthstone verkauft die alten Abenteuer und Sets wieder!

Attention collectors! Hearthstone is selling all old card sets and adventures that are no longer available in the game.

Hearthstone has accumulated a large amount of cards over its few years of existence. Every year, 3-4 expansions have been added, continuously expanding the pool. But for nearly a year now, the “Standard” game mode has been introduced, where only the cards from the current and last year can be used. However, all cards can still be used in “Wild” game mode.

Anyone who started with Hearthstone just a few months ago only has access to the latest sets of the game in the shop – namely all that are still valid in the current “Standard” season of the game.

Hearthstone Old Sets

For a few weeks, Blizzard wants to offer all old card sets for sale again – the perfect time to complete old collections.

By the way, all adventures are also available for purchase again! Anyone wanting to experience the story missions from Naxxramas and Blackrock should take the opportunity and buy the respective adventures.

The purchase is apparently only possible through the Blizzard shop’s website, not through the in-game interface.

Adventures and Sets for the Wild Game Mode

Hearthstone Naxxramas

In general, Blizzard wants to give players the chance to expand their collection if they are interested in the “Wild” game mode. Here, all cards from all expansions are available, allowing for often crazy combos and clearly “unfair” decks the opportunity to shine. But this is often where the most exciting stories are written.

The prices have not changed, by the way. The card packs will cost the same as current packs. This is probably because otherwise, one could get Arcane Dust very cheaply and simply craft the current cards.

Blizzard has not yet provided specific dates for when the sale will start and when it will end. Only “in the coming weeks” is mentioned.


Have you already bet on your champion? With that, you can snag 4 packs of “Journey to Un’Goro” for free!

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Source(s):
  1. eu.battle.net

Destiny 2: Shit Map! Bungie values PC players and disadvantages them

In Destiny 2, Bungie has allegedly considered moving the release date to October so that everyone can play at the same time and PC players are not disadvantaged. It’s hard to believe that when you know the history.

Destiny 2 will be released on September 6, 2017 for PS4 and Xbox One. The PC release of Destiny will not be until October 24, 2017.

Once again, PC players are at a disadvantage with Destiny 2. They are used to it: Destiny 1 never appeared on their platform.

Yet Bungie never tires of telling PC players how much they are valued and that everything is being done to make them happy. You can’t even imagine what would happen if Bungie truly loved PC players!

Destiny PC

Allegedly Bungie considered moving Destiny 2 to October – for all platforms

So Destiny 2 will come later to PC. That didn’t have to be the case.

As Bungie’s PC chief, David Shawn, says in an interview, they discussed, moving all versions of Destiny 2 to October 24 so that Destiny 2 would be released at the same time for all platforms.

However, Shaw cannot reveal why Bungie decided against this option.

There are so many “moving parts that go into these conversations that it would be super exhausting to detail the reasons for the decision.” They have absolutely talked at Bungie about the right decision and in detail.

destiny-2-exklusiver-titan

Why is Destiny 2 coming to PC so late?

According to Shaw, players have been asking for a Destiny version for PC since 2013. This has been a topic in the years since as well. Bungie has heard these calls.

They couldn’t manage Destiny for PC back then. They wouldn’t have been able to meet the demands earlier.  Bungie did not want to insult PC players with a weak version. If they bring Destiny to PC, they’ll do it right.

Now they can deliver on that performance.

With Destiny 2, they had the right team, the right people, and the ideal partner to bring Destiny 2 to PC in a version they can be proud of.

destiny-2-arkus-akrobat-kabal

Bungie loves PC players, they say – It just takes longer because they want to make everything perfect

This claim to deliver a great Destiny to PC players has already prevented Destiny from coming to PC in 2014, and now it’s causing the delay in 2017.

For this reason, Destiny 2 comes to PC later than to PS4 and Xbox One: The additional time is needed to ensure that they get it exactly right, according to Bungie representative Shaw.

According to GameSpot, Bungie explains: The PC version of Destiny 2 is not a port. It has been designed from the ground up for the platform to look fantastic and run smoothly with all the features PC players expect.

destiny-2-titan-rüstung

Bungie says one thing, does another

Mein MMO believes: A lot of marketing here. The fact is: Because Destiny didn’t come out for PC, more people bought PlayStation 4 and Xbox One consoles in 2014. If Destiny had been released on PC in September 2014, the consoles would have sold worse. So there was a business interest, especially from Sony, that Destiny 1 never appears on PC. Sony is known to be a partner of Bungie/Activision in Destiny.

The fact that there is a PC version of Destiny 2 but none for Destiny 1 is part of the ancient contract between Activision and Bungie from 2010.

If there had been a strong will to bring Destiny 1 to PC, Activision would have already found means and ways. After all, they had four years and a lot of money available.

destiny-2-zavala

That the PC version of Destiny 2 comes about a month and a half later than the console version fits this “console-friendly approach” that Bungie is pursuing.

Wouldn’t it have been better for everyone if Destiny 2 was delayed to October?

But of course Bungie doesn’t say that openly, instead there are always problems that cannot be verified from the outside. 

And the reasoning is quite logical: Six more weeks of development time would likely benefit every game in the world. But why not delay it for everyone then? The news currently sounds like Destiny 2 could also use six more weeks of development time for PS4 and Xbox One. 

Apparently Destiny 2 still needs time for fine-tuning.

There remains a bitter aftertaste for PC players with Destiny. Bungie could have disproved this if they had really delayed Destiny 2 to October. They are not doing so. PC players once again draw the short straw. While Bungie tells them how incredibly much they are loved and that everything is being done to make them happy, they are once again left out and enviously watch console players play.


This may sound negative at first, but the good news is: The PC gameplay is said to be really good. At least that is what the first reports from people who have played it say:

Destiny 2 E3 2017: The PC gameplay in 4k and 60 FPS receives praise

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. pcgamesn
  2. gamespot

Far Cry 5 does not get the co-op mode we want

In the co-op mode of Far Cry 5, the second player is left out. Player 1 makes progress in the story, while number 2 is just a sidekick.

Have you already arranged with a friend to play the co-op mode of Far Cry 5 together? You may need to change your plans now, as new information about the cooperative mode shows how it works.

On your joint adventures in Montana, it seems that only the first player makes mission progress. The second player takes on the role of the sidekick.

No “real” co-op mode in Far Cry 5

Since the announcement of the co-op mode in Far Cry 5, players have been looking forward to solving tasks together with their friends and exploring the game world. As Gamestar reports, the co-op mode is not as we imagined it.

The cooperative gameplay mode of Far Cry 5 is a “drop in, drop out” system where the second player only plays a supporting role. Although in this supporting role, one can also collect experience points and resources, there is no mission progress. Only the first player receives that.

Far Cry 5 Boomer

The system is thus similar to older titles in the Far Cry series. There, you could best complete a few side missions together with friends. In the new game, you can now play the main missions together – but the progress is only “credited” to one player. What prompted the developers to make this decision is unclear.

This news is a major disappointment for the many players who were looking forward to the adventure with two players. It’s especially unfortunate because this co-op mode was promoted right at the announcement. When it was said that all story missions could be played in two-player mode, it was assumed that there would also be progress for both players. Who could have expected that player 2 would just be a sidekick?

This half-hearted co-op mode unfortunately spoils our excitement for the new Far Cry 5. What a shame.

Far Cry 5 Titel3

Far Cry 5 is set to be released in February 2018 for PS4, Xbox One, and PC.


The wingsuits are back! However, towers are omitted in Far Cry 5

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamestar

Diablo 3: 15€ for a new class? That’s why DLCs are always too expensive

The price of €15 for the Necromancer in Diablo 3 shows the problem with DLCs: They are simply always too expensive. The ratios don’t match. We will show you what lies behind this and why this topic will still concern us for years to come.

Players are rarely as upset about anything as they are about DLCs and their exorbitant prices. The discussion flares up time and again. The ugly word “rip-off” is making the rounds. We will examine the problem using Diablo 3 and the Necromancer as an example.

Players cry: Rip-off

“Too expensive DLCs!” – This is currently Blizzard’s complaint regarding the Necromancer for Diablo 3. With “Rise of the Necromancer,” there is basically only a new class for the hack’n slash Diablo 3 and some insignificant fluff.

For this, Blizzard wants €14.99.

Diablo 3 Necro Pet Title

Players are making the following calculation:

  • The base game Diablo 3 offered five classes, four acts, and the entire game with all its features. That cost €60 back then.
  • The expansion Reaper of Souls brought a new class, a new act, and additional features. It cost €40. Already too expensive.
  • And now just a new class with no new features for €15? That just doesn’t add up. That’s a rip-off.

Neither the size nor the price of DLCs are established

In the gaming world, the prices for main games and expansions are actually well established – not so much for DLCs:

  • A main game costs €60.
  • A full-fledged expansion is around €40.
  • For DLCs, €15 has gradually become the guideline price. If it’s smaller, maybe €10, if it’s bigger, maybe €20.

Blizzard only aligns itself with the “usual prices” for DLCs. All fine, one might think. But no.

Diablo 3 Haedrigs Gift Season 10

Because the first problem is: Players have a rough idea of the scope of an expansion or a main game. However, there is no established scope for a DLC.

No one really knows what a DLC must offer to justify a price of €15. Sometimes that’s just a new map, sometimes a story with several hours of fun, at times a great new chapter that keeps players busy for days, and sometimes it’s hardly anything.

No standards for DLCs have been established. That’s why players negotiate anew every time: Is this DLC worth my money?

This kind of discussion happens much less frequently with expansions.

Only when expansions fall significantly below the “norm” in size and bring too little new content does such a discussion break out – as recently with The Elder Scrolls Online Morrowind. There was a special situation: Many paying ESO players would have preferred to see this expansion as a DLC. Because those are offered for free to players with a quasi-subscription in ESO.

ESO Morrowind The Elder Scrolls Online

The ratios of DLCs just do not add up

The ratios of DLCs almost never align in comparison to the main game. One can go even further: All prices in gaming are dubious when compared to each other.

Because even the expansion Reaper of Souls, which cost two-thirds of Diablo 3, roughly brought only one-third of the game content.

66% of the cost for 33% of the content? In the supermarket, one would yell “bait-and-switch”.

Developers say: That’s not how you calculate it. But players, as customers, are used to making exactly these calculations. They compare the price of a DLC to the base game. And in this comparison, developers can only lose.

Diablo 3 Reaper of Souls

DLCs are meant to offset high production and development costs

The logic of developers is: We continuously develop the game for free, bring patches, fix bugs, maintain a team, keep the servers running, and now and then we need revenue to justify this development effort. Therefore, there are DLCs that must refinance our efforts.

Thus Blizzard would like players not only to pay the €15 for the Necromancer, but also to see it as an investment for the continued seasons and the past and future development of Diablo 3.

Players counter: What development?

Critics and experts have long believed that paid DLCs are a trick by publishers to increase the established base price of €60 for a game retrospectively. Because with expansions and DLCs, that can be significantly raised.

Games cost €60, regardless of how expensive they were to produce

The established base price of €60 seems to be the crux for developers: Customers do not want to pay more. They do not care how high the actual production costs of the game were. However, these can vary significantly depending on the size of the game and how it is supported after release.

Grand Theft Auto V was said to have cost $137 million. In contrast, Witcher 3 cost $46 million, nearly a bargain. However, Rockstar cannot charge €180 for its game just to maintain the ratio to Witcher 3. Customers would not be willing to pay that amount in one go. But in smaller chunks, they would.

The Witcher 3 Wild Hunt

No one can deny that the production and maintenance costs of games have risen exorbitantly in recent years. But how these increased costs are passed on to the customer causes anger.

The gaming industry has changed. In the past, a game was completed, and the publisher disbanded the team. Today, developers remain employed, so the expenses are there. The teams are working longer and are larger than before.

The problem is that these increased publisher costs are shifted onto customers through DLCs. The costs are incurred over a long period, but customers are then expected to pay point-blank – for a single, often too small DLC that has to cover the costs of previous patches, the oversizing of the game, and ongoing development.

What am I actually paying for?

At this point, the price/performance ratio is opaque. Because players think to themselves: What am I actually paying €15 for? It can’t just be for this class.

For what exactly this money is spent, really for the work on the game or whether a large portion of the money flows into the profit of the publisher, that is no longer traceable. Does the money really go into the ongoing development of Diablo 3, or does it disappear somewhere into the wallets of publishers? Am I financing an entirely different game or the bonuses of the CEOs?

Diablo 3 Necromancer Title

The relationship between price and product is detached at the moment DLCs are “paid” for:

  • If I buy a piece of butter in the supermarket, I pay exactly for that butter at the checkout.
  • If I buy the new Diablo 3 DLC, then I’m not paying for that, but for an abstract construct that stands behind it. I pay for the game to be “maintained” or “more expensive than the standard was in development.” I somehow take on an increased business risk. But I do not know whether I have already paid for that or how far the money is really meant for the ongoing development of the game.

The position of developers is weakening, when looking at the balance sheets of market giants. Because a game like Diablo 3 has already recouped its increased production costs through its incredible success. Here, developers already benefit from the oversizing and further maintenance: People buy Diablo 3 also because they know that it will be further developed and expect it.

star wars battlefront 2 space battle

The future of DLCs is uncertain

All these problems will also ensure that players will be very upset about DLCs and their prices in the future – especially when DLCs turn out to be as small as in Diablo 3 and the Necromancer.

However: Maybe there will soon be no more DLCs. The trend is moving towards either eliminating DLCs or releasing them for free. The funding of games will then be done through microtransactions. Blizzard is already following this example with its new games like Overwatch and is earning millions without DLCs and with loot boxes.

Is this really better? With loot boxes, the player knows exactly what he is paying for at that moment. However, they bring with them entirely new problems.


If you spend €15 for it, you should also get something out of it:

Diablo 3: The Best Necromancer Build – The Inarius Set in Season 11

This is an AI-powered translation. Some inaccuracies might exist.

Skyforge: PvP without PvE – Skyforge throws out the PvE elements

The Pantheon Wars are soon making their way back into the MMORPG Skyforge. The new season is just around the corner. The God guilds will battle each other without the PvE elements.

When the gods in the MMORPG Skyforge are not fighting off the constant invasions of aliens, what do they do all day? They prepare for the Pantheon Wars to prove who is the mightiest god. These Pantheon Wars always take place in seasons and now the start of Season 3 is approaching.

Skyforge Classes

The new season brings changes

The new season starts on July 1, bringing a series of changes. This includes, the complete removal of all PvE content. This aims to give smaller pantheons a better chance to successfully participate in battles, as the PvE multipliers will no longer play a role.

Previously, the Pantheon Wars were somewhat of a “mix tournament” with complicated rules. Skyforge wants to simplify that now and focus clearly on PvP. The previous concept was probably too complicated.

Additionally, Pantheon tournaments will occur much more often, avoiding long breaks. There are several seasons dedicated to the development of the space program, while others focus solely on competition.

Skyforge MMO

In short: The God Wars are set to happen more frequently and become simpler.

Fights will happen more often

The developers also want Pantheons to fight more often and not rest on their laurels.

The rewards for a successful attack or defense will now be changed to 60% and 40%, respectively. The bonus for plundering territories and the personal rewards for battles have been reduced from 50% to 30%. The final reward for participating in a season is a sum of credits that depends on the score obtained.

With the start of Season 3, some changes to the abilities of certain classes will also come into play, which are intended to give them a boost in the Skyforge PvP arenas. This should enhance and make the Pantheon Wars in Skyforge more interesting.

Further articles about Skyforge:

Skyforge: “Mechanoid War” expansion announced for PS4

Skyforge PS4: 3 new classes are here: Necromancer, Witch, Monk

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

Pokémon GO: Completed – After 332 Days and 2200 km Level 40

The German Pokémon Trainer Thorsten Bauer completed Pokémon GO after 322 days. He needed 2200 kilometers for level 40 and all monsters.

This Pokémon Trainer from Düsseldorf has reached the temporary goal of Pokémon GO. He has caught all 233 monsters available to catch in Europe and has achieved the maximum level 40. Bauer believes he is one of about 1000 players in Germany who have caught all 233 Pokémon.

What kind of people have managed to achieve this? Who is Thorsten Bauer?

To reach his goal, Bauer dedicated at least one hour a day to Pokémon GO, which wasn’t easy in winter. In an interview with Bild.de, he shares his Pokémon adventure.

After the hype, the hunt continued

Thorsten Bauer is a Pokémon Trainer from Düsseldorf who has reached level 40 and caught all the Pokémon available to catch in Europe. Instead of spending his money in pubs, he invested his money in Pokémon GO and was motivated to hunt for about a year. Now he has reached his goal and is waiting for new content for Pokémon GO in 2017.

Pokémon GO
Source: Kotaku

His adventure began on July 13, 2016, when the PokéHype broke out in Germany. At first, he didn’t understand the fuss about the game. Once he downloaded Pokémon GO onto his phone himself, he became captivated and caught up in the collecting passion. He made the game his project with the big goal: Catch all monsters and reach level 40.

With this goal in mind, his daily routine changed. After work, he goes on monster hunts for hours each day. Even when the big hype ended after the summer of 2016, he remained loyal to the game. He met other players with whom he meets to play on weekends.

pokemon relaxo

It became difficult during the winter months when the temperatures were particularly low. “When the temperatures are at freezing point, the motivation curve also goes down to zero”, he says. To still find the necessary experience points, items, and Pokémon, Bauer drove with his friends in the car to the PokéStops.

Although this doesn’t quite align with the purpose of the game, where you are supposed to get to know your surroundings, Bauer says that he walked most of the 2200 kilometers. “There are people who have walked 5000 kilometers,” Bauer adds.

Success comes at a price

Within his immediate friend circle, six trainers have succeeded in catching all Pokémon and reaching level 40. He found over 33,000 monsters in eggs and in the wild until he finally had one of each type.

He himself invested a high three-digit amount into the game to reach level 40 after this time. “Some go out on Saturday evenings and spend 40€ on drinks, and I spend my money on Pokémon – and have just as great a time as the pub-goer.”

pokemon-geld

Next goal?

After reaching this milestone, he doesn’t want to stop playing Pokémon GO. He might not play with the same intensity anymore, but he says he wouldn’t quit. Instead, he is looking forward to the many new features that Niantic has announced.

He is looking forward to July 13, when the game turns one year old and this event will be celebrated with the players.

Pokémon GO Raids

What level have you reached in Pokémon GO so far?


Hints about a birthday event were recently found in the code of Pokémon GO

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bild.de

WoW Quests: Pillars of Creation and the Mistress of the Tomb – Here’s how it works!

Two missions in World of Warcraft are currently causing confusion. We explain what the “Pillars of Creation” and the “Lady of the Tomb” are about.

Since World of Warcraft has abandoned directional information in quest descriptions and instead incorporates more story and background information into tasks, there are ongoing issues. Because when a quest is not clearly marked on the map, finding the solution becomes difficult.

WoW Quest the Pillars of Creation

WoW Misstress Sasszine Tomb of Sargeras

Currently, many players have a problem with the quest “The Pillars of Creation“, which is available in the Legion judges’ camp. The quest requires players to place all Pillars of Creation in the correct locations to loosen the seals that were once set by Aegwynn.

There are two things to consider.

1. The quest is completed in the raid “The Tomb of Sargeras”. As not all wings are open in LFR yet, it may take several weeks for non-raiders to complete the quest.
2. The quest is occasionally buggy. The Pillars of Creation must be placed after defeating certain bosses (such as Mistress Sass’ine) – but this is not always possible for all players. Sometimes only a few can place a pillar, and sometimes it counts for all players. This appears to simply be a bug. On the next visit to the raid instance, it might go better.

By the way, the pillars do not need to be “in the inventory”, as some players jokingly claim. A clickable silhouette appears after defeating the bosses, which simply needs to be clicked.

The Lady of the Tomb

WoW Commander Chambers Quest

Players have a similar problem with the quest “The Lady of the Tomb”. It starts through the reward of a class hall mission and requires the player to defeat Mistress Sass’ine on any difficulty. So far, so simple.

However, unlike almost all other missions, it is then not turned in at the class hall! Instead, you go to the Legion judges’ base at the Broken Isles. You can turn in the quest at the NPC standing next to the table where you usually submit the Legion judges’ resources. Strangely, this is also not marked on the map for many players.


Soon, a new hidden mount will tempt you in WoW – who wouldn’t want to own a black unicorn monohorn?

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Rifts on foreign worlds – “Copied” idea from Diablo?

Is World of Warcraft borrowing from Diablo 3 again? New gameplay content strongly resembles the Rifts!

Patch 7.3 of World of Warcraft is still in a very early version on the test servers, but many game contents have already been teased. Data miners are currently dissecting the patch piece by piece and are coming across all sorts of interesting things.

Apparently, World of Warcraft is again borrowing from Diablo III in Patch 7.3 and is imitating some of the gameplay content for the MMORPG.

WoW Kiljaeden Velen Fel

Accordingly, there will be “Invasion Points” in Patch 7.3 that closely resemble the Rifts from Diablo 3. There are various Riftstones that allow for different gameplay types. A “Depleted Riftstone” allows access to small Rifts. A “Charged Riftstone” on the other hand allows access to both small and large Rifts.

Rifts in WoW like in Diablo 3?

Presumably, the mechanics will work similarly to Diablo 3, where smaller Rifts must first be tackled within a time limit to upgrade the stone. After a success, players can then advance into the larger Rifts, which presumably also yield greater and more rewards.

Whether this will be content for solo players or groups is still unknown. As solo content, it would be exciting, as it would provide a nice counterpart to the Mythic Keystones for which a full group is necessary – and not everyone always feels like that.

WoW Charged Riftstone Tooltip

No specific information about this gameplay content is available yet, apart from the fact that players can “fight the Legion on multiple worlds” – that sounds very much like mini-scenarios in which players can kick the demons’ behinds.

It will also be interesting to see if these Rifts will have a story component, as there have been very few other planets visible in World of Warcraft, indicating a strong need for clarification and exciting stories.


Meanwhile, players are looking for a new riddle mount in Patch 7.3 – the “Lucid Nightmare” awaits!

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Event Hint Code – Trainers are looking forward to the anniversary

Pokémon GO is about to turn one year old in a few days and is celebrating its anniversary. A hint about the event was discovered in the code and the community is excited.

There are only a few days left until the birthday of Pokémon GO. On July 6, 2016, the augmented reality game was first released and has since captivated millions of players.

Data-mining has recently found a hint about an anniversary event. The community is already looking forward to the event.

Pokémon GO Birthday Event

The latest Pokémon GO update fixed several bugs that prevented players from participating in raids. You can find the patch notes for update 0.67.2 here. However, there are also more changes to the game that were added in this update.

The data miners from PokémonGOHub found clues in the game’s code about a very special event. The line ONE_YEAR_ANNIVERSARY suggests that trainers can expect celebrations in Pokémon GO soon. A specific date or special rewards and in-game bonuses have not been announced yet.

Pokemon GO Party Hat Pikachu

On Reddit, trainers are excited about this discovery and reminiscing about the early days of the game. Before the game’s release, hardly anyone believed that it would create such a hype. At that time, the sighting of a Vaporeon still caused a massive gathering in Central Park.

For us at Mein-MMO.de, the birthday is something very special. On July 13, 2016, we reported that the Pokémon GO versions for Android and iOS were now officially available. Since then, our Pokémon GO community has grown and is celebrating alongside us about new events announced by the developers.

Therefore, the excitement about the possible birthday event is also great for us. As soon as we know more details about the birthday event, we will inform you here.

What bonuses and rewards would you like to celebrate the birthday event with?


Allegedly, there will be Shiny Pikachu in Pokémon GO next week – What is behind the rumors?

This is an AI-powered translation. Some inaccuracies might exist.

Secret World Legends: Zu sehr Pay2Win – Nun soll’s besser werden

In the Free2Play MMORPG Secret World Legends , some games have an aggressive cash shop. The buzzword is “Pay2Win.” With patch 2.0.1., Funcom aims to ease this. Apparently, some criticism regarding the monetization was initially ignored during the beta, and critics were allegedly banned.

Secret World was previously a subscription MMORPG, then switched to a buy2play payment model and has now resurrected as “Secret World Legends” as a Free2Play game five years after the launch.

Secret World Legends offers a free entry and then relies on a cash shop. Many things available in the game can either be ground out or quickly unlocked through spending money.

Criticism of the cash shop was likely raised during beta, but it was ignored

Some players feel that the cash shop is “tuned too harshly,” meaning there is too much incentive to spend money in the game and buy character progress: A video review looks at Secret World Legends in this regard and harshly criticizes the cash shop:

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Link to the YouTube content

Harsh criticism: Secret World as a prostitute to make money

Criticisms include:

  • The “normal inventory” is too small and needs to be expanded at a high cost.
  • New weapons cannot simply be unlocked; one must unlock individual pages separately, the weapon itself, and then more.
  • Additionally, while players can find “loot boxes,” after a certain amount, they must buy keys to access the loot.

Overall, Secret World Legends is perceived as being set up like the old game solely as a “cash grab” to access players’ money. The video is harsh in its criticism and wording.

The reviewer states: He and many others raised their concerns about the cash shop in the beta forum of Secret World Legends – but they fell on deaf ears. The reviewer was subsequently banned because his comments were deemed unhelpful. One can imagine: He is quite annoyed.

The Secret World Boogeyman

He says: Funcom likely needs money because the old MMORPGs are no longer running and Conan Exiles still needs development time.

So Funcom decided to “prostitute” its beloved Secret World to make money. Ouch.

Changes with patch 2.0.1 make Secret World Legends friendlier

There are certainly counter-arguments to this extreme position, and some find the direction Funcom is taking with Secret World to be good. Some comment under the video that they are having a lot of fun even without spending money.

But the criticism of the cash shop is at least so significant that Funcom is announcing changes. Ironically, almost all points raised by the banned video reviewer in his YouTube video, which now has over 14,000 views, are being addressed:

  • Funcom plans to increase the inventory from 25 to 35 slots with the next patch.
  • Additionally, the price for sprint 2 and unlocking the first weapons will be lowered. Players should be able to buy both on the first day.
  • They will also combine the “active and passive” sides of the weapon. Then both weapon sides can be unlocked for the price that currently costs one side.
wow-legion-nightbane-secret-boss-karazhan

Other changes:

  • They also want to increase the loot in dungeons and bring numerous other improvements based on player feedback.
  • Paying players, the Patrons, will also receive advantages.
  • With “Elite Dungeons,” a type of scalable difficulty will be introduced – similar to the torment levels in Diablo 3.

The patch notes for the Secret World Legends patch can be found here.


Regarding the complicated topic of Pay2Win, we have this article:

Pay2Win – the black mark: Why discussions about cash shops are so rare

This is an AI-powered translation. Some inaccuracies might exist.