Skull and Bones & The Crew 2: Massive registrations for the beta

The Crew 2 and Skull and Bones set beta sign-up records – There are high expectations for Far Cry 5. Players are excited about Ubisoft’s new titles.

During Ubisoft’s conference for the first quarter of Fiscal Year 2017, the officials spoke about the expectations for the open-world racing game The Crew 2, the pirate MMO Skull and Bones, and the first-person shooter Far Cry 5.

The Crew 2 and Skull and Bones with record sign-ups

A good forecast for future Ubisoft titles:

About The Crew 2, Yves Guillemot, President and CEO of Ubisoft, said that registrations for the upcoming beta phases have reached record levels compared to other Ubisoft titles. This is a “promising” sign for the open-world racing game. The transitions between car, boat, and airplane happen seamlessly there.

the crew 2

Financial Chief Alain Martinez added that The Crew 2 could perform similarly well to Steep according to Ubisoft’s expectations. Steep is an (extreme) winter sports game from Ubisoft, which scored 72 points on Metacritic.

Ubisoft expects that many players who registered for the first part of The Crew will also get the new part. The Crew 1 has 12 million registered players.

Skulls and bones 08

The pirate MMO “Skull and Bones” was also mentioned by Guillemot. It has already received “very positive” reactions from players at E3 2017. Furthermore, the sign-ups for the beta of Skull and Bones are at a record level for a new IP from Ubisoft.

The ship adventure is also something for single-player. The single-player campaign is expected to be more than just an addition.

Far Cry 5 could be bigger than Ghost Recon Wildlands

Far Cry 5 Boomer

More information is also available about the first-person shooter Far Cry 5, where you have to deal with a fanatic cult. This cult is taking over the fictional city of Hope County, which is the setting of the game.

Ubisoft expects a “significantly higher potential” from Far Cry 5 than from its predecessor Far Cry Primal. According to Alain Martinez, it could potentially be similar to or even larger than Ghost Recon Wildlands, which has sold over 200,000 copies digitally in Germany for PS4 since its release in March more than 200,000 times.

Guillemot added that expectations for Far Cry 5 are similar to those for Far Cry 3 & 4.

Ghost Recon Wildlands Screen
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Source(s):
  1. DualShockers

ESO: PvP lohnt sich bald richtig – dank Event „Mittjahrgemetzel“

The Elder Scrolls Online (PC, PS4, Xbox One) has a special event for PvP lovers in July. The Midyear Mayhem offers great bonuses for (almost) all PvP modes in the game.

Imperial Officers TESO

In The Elder Scrolls Online, you can experience PvP in the open world of the central province of Cyrodiil, including in the contested Imperial City itself and on the battlefields. If the effort so far has been too great and the rewards too small, you can look forward to the new PvP event “Midyear Mayhem”.

The Elder Scrolls Online – More rewards in PvP in July

The Midyear Mayhem takes place from July 21 to July 31, an event in honor of the hero Pelinal Whitestrake, who once bravely defended the Bridge of Heldon. If you want to participate in the event, you must proceed as follows:

  • Open the Crown Shop, where you can obtain and activate a ticket named “Details on Midyear Mayhem”.
  • Travel via the Alliance War menu to your faction’s main gate in Cyrodiil
  • Speak to the quest giver “Predicant Maera” and get the quest “Midyear Mayhem”
  • Complete the quest to receive a scroll about “Pelinal’s Cruelty” and “Pelinal’s Midyear Gift”
  • Activate the scroll and enjoy two hours of 100%-bonus on Alliance points in the following PvP modes (duels are excluded):
    • Alliance War (Cyrodiil)
    • Imperial City (you need the DLC expansion Imperial City for this)
    • Battlegrounds (you need ESO: Morrowind for this)

Especially cool: The scroll “Pelinal’s Cruelty” can be used repeatedly for the duration of the event.

The Elder Scrolls Online – Laurel Wreath for Real PvP Pros

the elder scrolls online pvp laurel

Those who complete all seven achievements for the Midyear Mayhem can now adorn themselves with a special Laurel Wreath Crown and appear as a PvP badass to everyone. From the chest “Pelinal’s Midyear Gift”, you will receive more useful stuff, like housing decorations, style materials, or PvP consumables.

Additionally, during the event, there is the Khajiit merchant Adhazabi Aba-daro, who sells you necklaces during the first event weekend and rings during the second weekend, which you can exchange for Alliance points and are otherwise only available as rewards in the Alliance War. You can find the merchant at the western gate to Elsweyr, at the northern gate to High Rock, or at the southern gate to Morrowind.

Also interesting: Juergen’s opinion on Morrowind – It’s like a buffet!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Zenimax

Destiny 2: Can the PvE convince? – Our preview report on the beta

The wait is over. The “Destiny 2″- beta has been open since July 18th at 7 PM for all pre-orders on PS4. What has changed compared to its predecessor? Is the gunplay still as outstanding? And what actually happened to the ball from the Tower? Read it in the first part of our preview report on the PvE activities!

Termites, everywhere termites

The beta launch of Destiny 2 was rocky. Anyone who received countless error messages like Termite yesterday knows what I’m talking about.

error-termite

I also had to deal with the termite plague, but once I was in the game, it surprisingly ran smoothly. Some users reported client crashes and additional error codes, but I couldn’t notice any of that.

Destiny 2-Beta character

After selecting the class (I started the beta with the new Warlock class Dawnblade), the story was introduced through cutscenes. Following that, it went straight into the fray.

The character screen in the beta

My first official act as a Guardian supposed to save the Tower? Calmly opening the menu and taking a look around!

The character screen is very similar to that of its predecessor, so veterans should quickly find their way around. Bungie has reduced the number of available tabs in the selection menu to two for the beta. You have access to your character and game settings, nothing more. You have no access to side missions or your clan page.

dawnblade-skill-tree

A glance at the abilities of each class reveals the previously known layout. I preferred the selection of abilities in the first part, as I felt I could influence the direction my character developed, and I could see direct effects on the armor, recovery, and agility of my character with different skills. These three class traits are no longer present (at least at this stage).

Bungie has already unlocked several perks and abilities for the beta. All jumps, melee modifications, grenades, and special abilities are unlocked for the Dawnblade, which I can choose from. Also, all abilities in the upper right of the skill tree are already filled and active. The lower four-pack of perks cannot be tested in the beta.

The status values Intellect, Discipline, and Strength are gone. They are replaced by Resilience, Mobility, and Recovery. These values are influenced by the equipped armor. A look at the equipment shows that the values can vary.

Not well implemented is that I can see the value distribution for each item, but I have no overall view. I only get that when I leave the view of the equipment item.

zavala-bubble

I also could not find a way to reduce cooldowns or decrease weapon reload speed. Hopefully, these options will be added in the main game, as otherwise the armor serves only an aesthetic purpose.

The story mission “Homecoming”

Let’s get to the first and only playable story mission in the beta – Homecoming. There have been many reports and videos about this mission for weeks, and we finally get to try it out ourselves. I start with the auto rifle in the kinetic slot and a pulse rifle in the energy slot. As an old fusion rifle enthusiast, I am very pleased with my weapon in the power slot.

The mission is quite enjoyable. Linear sections alternate with open areas, there are entertaining cutscenes, and I suddenly had random players at my side helping me against smaller bosses. A welcome change.

tower-attack

There were also smaller puzzles and jumping passages to solve. The end was thrillingly staged and dramatic. Overall, a varied mission that makes you crave more. Whether Bungie can maintain this style throughout the main story remains to be seen. Still, it cannot be compared to the “story” of its predecessor. So far, I haven’t run into anyone who didn’t have time to explain to me why they can’t explain anything.

Where is the ball? And is the jukebox still playing?

purple-ball

Those who looked closely could even spot a few smaller Easter eggs. Indeed, the Cabal have let the air out of the popular ball in the Tower. Perhaps the main villain Ghaul watched old videos of Guardians balancing on the ball and tried to replicate that. He should have left it alone.

Anyone who has been eavesdropping in the hangar could even hear the jukebox singing. Bungie shows a sense of humor here, as Paul McCartney’s “Hope for the Future” plays on repeat. Veteran players will remember, the song was made specifically for Destiny and then disappeared into obscurity.

How is the gunplay?

The gunplay is characteristically outstanding for Bungie. The feedback from the weapons is individual and direct. I felt throughout that I was wielding real guns, not soft air pistols. Subjectively, the whole experience feels better than in its predecessor.

tower-homecoming

Bungie has also worked on the sounds of the respective weapons. It was loud and booming in my headphones, that I kept shooting even though the enemies were already on the ground. Bungie has really done a great job here.

Could this be the reason why I frequently had ammunition problems? Or was it due to my humble skills?

It feels like the game rewards hits on enemy weak spots more than in the predecessor; enemies seemed to drop faster with headshots.

The strike “The inverted spire”

inverted-spire

After the story mission, you land in orbit. Via the navigator, you can select, among other things, the only playable strike in the beta. So invite friends and off you go!

The mechanics are enjoyable, especially the final boss is challenging and fun. Anyone who ignores the small enemies and only focuses on the boss will soon experience a nasty surprise.

At times we found ourselves in a kind of arena and were overwhelmed by dog-like enemies. Those who are not careful will quickly meet their demise.

Hopefully, Bungie will remain true to this line in the other strikes and bring varied mechanics to keep players entertained.

Will the Guardian become a chatterbox now?

twitter-ghost

A criticism from Destiny 1 was the fact that our Guardians were silent for long stretches. Bungie remains faithful to this line, at least in the beta. My Guardian has not said a word. Instead, my Ghost is now even more active.

I personally don’t like this, as I feel that Zavala, Ikora, and Amanda communicate only with my Ghost, and I am the appendage trailing behind. I hope Bungie will address this and incorporate the Guardian more prominently into the storyline moving forward.

How has your first impression been so far? Have you discovered other points that excite or annoy you? Let us know in the comments.

Read tomorrow in the second part of our preview report how our author fares in the Crucible, and what adjustments Bungie has made here.


Interesting: Which class you should play in the beta

This is an AI-powered translation. Some inaccuracies might exist.

Paladins: Global Series – Largest Community eSports Tournament Worldwide

Studio Hi-Rez announced the  Paladins “Global Series” at DreamHack Valencia. Here, competitive amateur players will showcase their skills. There are prizes worth up to $350,000. Leya had the opportunity to speak with CEO Todd Harris about the community event at DreamHack.

Studio Hi-Rez aims to provide Paladins players with an eSports tournament series where anyone can participate. With its new “Global Series”, the MOBA shooter is hosting the largest community eSports tournament worldwide to date. Everyone is allowed to sign up with their team. This offers competitive players a platform to find an easier entry into the professional scene.

Teams from around the world compete for cash and crystal prizes amounting to up to $350,000. This is approximately 300,600 euros. Crystals are Paladins’ premium in-game currency.

With this video, Hi-Rez announced the community eSports tournament for Paladins.

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Paladins Global Series – How the Community Tournament Works – Start is on August 1

Here is a list of how the community tournament is structured.

  • Regional tournaments for PC players take place every month
  • Players from the regions: Southeast Asia, Russia, North America, Brazil, Latin America, Europe, and Oceania can participate
  • Every month, in the first 3 weeks “Open Bracket” tournaments for amateurs will be held. Everyone can sign up for the tournament. Here you can win crystal prizes. Paladins’ premium in-game currency.
  • After the 3 weeks “Open Bracket” phase, there will be a monthly tournament. Winners will receive cash amounts worth several thousand dollars.
  • The Global Series starts on August 1 and will be held for 10 months. Every month there are prize payouts.
  • The games will receive a professional broadcast with shoutcasters from Monday to Friday.
  • There is a Facebook page for the Paladins Global Series. Here you can find other players to form a team. Link to the official Facebook page.
Paladins Zhin Maeve
The champions with blades, Zhin and Maeve

The Global Series is designed as a taster course into the professional scene

At DreamHack in Valencia, I had the opportunity to talk to Hi-Rez CEO Todd Harris. He revealed to me that Hi-Rez wants to strongly support amateur players. If anyone has trouble finding a permanent team for the tournament, they can contact staff for help. This will primarily be done through the Global Series Facebook page. Moderators from Hi-Rez Studio will be available to answer questions and provide support.

The Global Series is designed for competitive players from the community who want to enter the professional scene. Hi-Rez wants to support this with crystal and cash prizes. Additionally, Hi-Rez will provide resources to organize a broadcast for the final games.

Paladins Skye

This way, amateur players can feel like they are at an official eSports event and get a taste of the life of a professional player. The only difference will be that you play from home in the Global Series and not in a large hall.

Once you have formed a team, you can play on any of the participating servers. Therefore, you do not have to stay within Europe, but could play on an American server, for example. For the duration of the tournament, which lasts one month, you will remain on the server you have chosen.

Paladins wants to focus more on community projects

Todd Harris mentioned in the interview that Paladins wants to focus even more on community projects in the future. Players should have an impact on events in the MOBA shooter.

Recently, the Paladins Community Skin Project took place. Fans could first vote for a champion who should receive a new skin. Afterwards, the skin design was chosen from four possible proposals. At DreamHack in Valencia, the new skin “Demonic Seris” was unveiled.

demonic seris paladins

According to Harris, this skin will come to Paladins in the fall. This is associated with a special Halloween event where the community will be included again. What exactly the community Halloween event will be, Harris did not want to reveal yet.

What do you think of such a community eSports tournament? Do you like the structure of the Global Series?

Play Paladins for free on PS4, Xbox One, PC


If you play on PS4 and Xbox One and are sad that the Global Series is only for PC players, in January 2018 there will again be a Paladins Console Wars.

This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV: Primae Guide – Pinnacle of the Gods Lakshmi Extreme

Final Fantasy XIV presents you with new Primals boss fights in the Stormblood expansion. Among them is Lakshmi, which requires particularly effective resource management.

final-fantasy-14-susano-01

Primal enemies are particularly tough bosses in Final Fantasy 14, and after the raging Stormlord Susano it is now the goddess Lakshmi’s turn. How to defeat her on Extreme mode is detailed in our guide. We used a video from YouTuber and FF-14 expert Charles to explain the complex boss mechanics. Have fun!

Final Fantasy XIV – How to Defeat Lakshmi!

To defeat Lakshmi, you need discipline and organizational talent. The trick in the fight against the beautiful goddess is the so-called “Vril”, which you can never have enough of. Only with Vril can Lakshmi be effectively fought.

You will learn in detail how to obtain Vril and when to use it in Charles’ video about the boss fight. We have embedded the video here for you.

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Otherwise, the fight is challenging for all group members, as Lakshmi regularly calls adds and covers the relatively small battlefield with thick, colorful area attacks.

Here, precise movement is a must, and those who do not move will go down faster than they can say “Lakshmi Primal Raid”. Particularly towards the end of the fight, the fun really kicks off, and you will hardly have time to catch your breath from dodging area damage and collecting Vril.

However, if you and your group do everything right and follow Charles’ video, Lakshmi should soon be lying in the dust and you will collect the great loot for the epic battle. Have fun recreating!

Also interesting: Final Fantasy XIV Stormblood – Raid guide to Deltametrie – With video!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube

WoW: Mythic+ with Karma – Thanks to wowprogress evaluate other players!

Rating other players in World of Warcraft? A major WoW site is now trying out a “Karma” system.

After it became known a few days ago that Mythic Keystone dungeons will now become an eSports discipline, fans of timed runs can enjoy another – albeit unofficial – addition since yesterday.

WoW Tinder Adam face

Most players who frequent Mythic+ instances or cross-server raids will probably have heard of the website wowprogress. Here, not only raid guilds recruit new players with interesting information about their progress – group leaders looking for companions to complete keystones can also find collected information on individual characters regarding their achievements in this area.

So far, profiles have compiled which dungeons the character could complete at which level and in which time (which also calculates their so-called “Mythic+ Score”) as well as their simulated single-target damage, average item level, detailed gear, and raid progress.

All this even with nice numbers for comparison with the rest of the world (of Warcraft), to better assess where one stands.

Karma instead of DPS – how friendly is a player?

For several hours now, this information has been expanded with an additional info: the so-called “M+ Karma Score”. As site administrator Kernel writes in this post on wowprogress, this value is somewhat cosmetic. Roughly translated, it concerns the “likes” you want to give a person for their participation in a dungeon:

  • only players who participated together can rate each other
  • for each run, each person can be rated again
  • consecutive ratings from the same players reduce the amount of karma earned
  • the amount of karma earned depends on the level of the completed dungeon
  • the best method to collect karma is to complete high dungeons with many different groups
WoW Tomb of Sargeras Cinematic Khadgar oh lol
Khadgar probably would have received karma points deducted from Illidan.

Karma can be distributed by clicking the yellow “Like” button on the wowprogress page of each player, thus rating them for that dungeon. However, this is only possible for the past 14 days and not anonymously – you can track who rates whom and how well.

As Kernel particularly emphasizes, this tool is especially interesting for those who like to be rated by others. It is not meant to preferentially include or disadvantage certain players for a group (although of course nice people are preferred over rude ones).

The function has been tested for several weeks and may not yet be implemented in its final form on the website. Any karma value received is therefore provisional for the time being.

This article comes from our new author Benedict, whom we will welcome to the team soon.


Speaking of Mythic+ – the Upper Karazhan has been heavily nerfed!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowprogress.com

ARK: Ego-issue – Chief developer not happy with early price increase

In ARK Survival Evolved (PS4, PC, Xbox One) even the lead developer is not quite happy with how the price increase has gone.

Jeremy Stieglitz is the lead developer of ARK Survival Evolved, but he was not allowed to say that for a long time.

Only after Studio WildCard reportedly reached a rather expensive out-of-court settlement with Stieglitz’s former employer, he can now publicly be the lead developer. Before that, Stieglitz is thought to have hidden under the pseudonym “Drake,” while his wife handled the business interests as a co-founder of Studio Wildcard.

Anyway. Stieglitz and ARK came under fire when the price for ARK Survival Evolved was significantly raised a month before the official release on August 8th.

The DayZ creator Dean Hall called the new price incredibly outrageous, as ARK was not ready to be released yet. There were still performance issues and the game had too many bugs. Hall is not alone in his opinion; many fans feel the same way.

ARKFrisuren

Studio WildCard should have raised the price just before the release of ARK, not weeks earlier

In an interview with PC Gamer, it becomes clear that even Stieglitz did not want this early price increase. If it had been up to him, the price would have been raised only at launch, not weeks earlier. But the distribution partners did not want to go along with that. They wanted the “pre-order business,” and therefore the retail price could not be higher than the digital version, otherwise no one would have pre-ordered in stores, feared the retailers.

Without pre-orders, the distribution partners would not have taken ARK into their program.

Therefore, the developers were left with no choice. They had to go along with the deal. Stieglitz understands that this has annoyed some people. But the studio had no choice here. As a developer, you cannot control all variables.

ARK Survival Evolved - Screenshots for the TEK Tier Update

The lead developer is not concerned about money, but about vanity

According to Stieglitz, ARK is worth the price being charged. They are confident that the features, fun, and gameplay justify this price.

They did not need to raise the price, but then ARK would not have made it to retail.

However, the path to retail is important to Stieglitz. It is not about money, but about vanity. Stieglitz apparently wants as many people as possible to play ARK. This is important from a “vanity standpoint”.

Release is important to reach half of the players who still buy in stores

For Stieglitz, it is important to get ARK into retail. There they reach the target audience that has nothing to do with digital commerce. They want to reach them and bring them to ARK. An influx of so many new players will benefit ARK, believes Stieglitz.

Stieglitz did not comment on the performance issues and bugs that ARK was accused of within the context of the price increase in the interview.

Ark Survivor Dragon

Mein MMO says: Lead developers are special people. That one says “It’s not about money for me, it’s about my ego and my vanity. I simply want as many people as possible to play my game” is not so rare. The head of Final Fantasy XIV, Naoki Yoshida, also seems to pursue the mission that the whole world can play his MMORPG.

The interesting thing about Stieglitz is that he was not allowed to tell anyone for years that ARK Survival Evolved was his, as he would have been sued otherwise. A weight must have been lifted from his shoulders once it was finally out. Being able to be so open about one’s vanity is a nice thing.

Much about ARK is different from the major studios – precisely because of this closeness to the fans, the game has also become such a hit.


More on the topic:

ARK: Price goes up and down – Why is ARK suddenly so expensive?

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Source(s):
  1. pc gamer

The Division: Higher Chances for Classified Gear – Patch Notes PTS 3

In The Division 1.7 you should be able to target Classified Gear more effectively. With the PTS Phase 3, this will be adjusted.

Since yesterday, since the 18th of July, the third phase of the public test server is live on PC. Massive has rolled out some adjustments and bug fixes. When this PTS phase will come to the consoles PS4 and Xbox One is unknown.

Loot Changes to Classified Gear

On the PTS, you can get the Classified Gear for free from the special equipment vendor in the Terminal – so you can test the new items directly. Once update 1.7 is released, you will have to painstakingly gather the Classified Gear through Global Events.

During an event, you collect tokens that you can use to open “Global Event” containers. These can contain Classified Gear.

So far, the drop rate has been too low, many users complained. With PTS Phase 3, there have now been changes:

  • The Superior Caches now drop only one item: either a gear set piece, an exotic, or a classified set piece.
  • The chances of this item being exotic or classified have been increased.
    classified-gear-division

However:

  • The price for a Superior Cache has been increased from 650 to 1500
  • and the price for a Regular Cache has been increased from 350 to 900.
  • In missions with Normal and Hard difficulty, the drop rates for the tokens have been increased to compensate for the price increases.
  • Cosmetic rewards are now available through leaderboard caches.
    division-agenten-last

Further Changes – Patch Notes PTS 3 for Update 1.7

  • At the improvement station, you can now recalibrate the gear. This was previously disabled due to an issue. For testing purposes, recalibrating is currently completely free.
  • The EMP sticky grenades no longer stagger enemies.
  • All weapons now have a hard cap on fire rate. This cannot be exceeded.
  • The healing effect from the Striker set (6-set bonus) is being further adjusted. If you want a lot of healing, you will now have to focus more on stamina.
  • The Backup set now grants a significantly higher chance for the support station to be deployed again immediately if it has been destroyed by an enemy.
  • Additionally, there are further adjustments and bug fixes that you can all view in the Ubi Forum.

Interesting: The Division: 5 new features that update 1.7 brings

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Source(s):
  1. forums.ubi.com

Monster Hunter Online: So installiert Ihr den neuen Englisch-Patch

A new English patch causes excitement among the MHO community. At least currently, the English version works!

It is a long-time dream of the fans. The game Monster Hunter Online is not available in the European and American markets, but those who manage to create an account can play it here as well.

The problem: Monster Hunter Online exists only in the Chinese version.

In the past, there have been various attempts to translate the game into English. However, many hobby developers stopped their English patches and gradually threw in the towel. Tencent itself seemed to have no interest in an English translation.

Monster Hunter Online Gunlance

Now a new attempt has been made – which at least currently works! On Reddit, the user kenma9123 explained that he, together with some other fans, has managed to get an English patch working. This translates most menus into English, so at least the game can be played and one can have a rough understanding of character values and menus.

We will tell you how to install the patch.

  • Download the English patch: Download link (As of 07/19/2017 – newer versions in Discord)
  • Extract the file
  • Run the MHO.exe as administrator
  • Point the program to your MHO installation path
  • If the game version is compatible, you should now be able to press “Start”
  • After “Start” you should receive the message “Patch hook is ready”.
  • Now start Monster Hunter Online and the game is partially in English – at least the menus, the story is still in Chinese! It is important that you do not close the patch launcher, as this will undo the changes.
Monster Hunter Online Screenshot

Please note that after an update from the developers of Monster Hunter Online, you will also need a new patch. The latest version can be found in our sources or on the Discord server of the “Monster Hunter Online English Community”.


If you don’t want to deal with all the stress, just wait for Monster Hunter World. The game is supposed to be in English by default and thus also make an impact in the European market.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Insanity – A player wanted to log into the beta 500 times

Hype creates mobility – in work and play. A Destiny 2 player overdid it and tried to log in to the yet unopened beta servers 500 times. The head of Destiny 2 feels pity.

Yesterday at 7 PM, the beta servers for Destiny 2 went live. However, the preload had already started earlier.

While most players were gritting their teeth, waiting for Tuesday at 7 PM, one player must have been trying to log in to the beta of Destiny 2 again and again since Saturday.

The fact that the servers were still down and kept throwing the same error message seemed to be irrelevant to the player: Maybe this time he would find a loophole and by some miracle get into the beta before everyone else!

Luke Smith-Destiny

This went so far that even the Game Director of Destiny 2, Luke Smith, noticed and told him before the actual beta start: “To the person who tried to log in to the beta 500 times over the weekend: Soon you will have succeeded. The wait is over.”

https://twitter.com/thislukesmith/status/887344912269692928?ref_src=twsrc%5Etfw&ref_url=https%3A%2F%2Fwww.pcgamesn.com%2Fdestiny-2%2Fdestiny-2-beta-log-in-failed

When it comes to quotes on the internet, one should be careful because they could all come from a kangaroo, but Albert Einstein is said to have once said: The definition of insanity is doing the same thing over and over again and expecting different results.

It could also be the definition of Destiny 2. In a game where blue items come from purple engrams, and Xur does what he wants, the factor of randomness is so powerful that anything is possible. I’m sure logging in for the 600th time would have worked for sure!

Read more about the beta of Destiny 2 and whether the many login attempts were really worth it in this article:

Destiny 2 Beta: First Impression – Between Euphoria and Disappointment

This is an AI-powered translation. Some inaccuracies might exist.

Bless: Back to the Workshop – Complete Revamp Is Up Ahead

The story surrounding the MMORPG Bless is a drama that is now entering the next round and hopefully finds a good ending at last.

At its announcement in 2011, Bless seemed to have a bright future ahead. The graphics impressed immensely. However, there were frequent reports of problems and delays. The game was simply not good and had to deal with many technical issues.

Aeria Games/Gamigo wanted to bring the ambitious MMORPG to Europe and promised to deliver a really good online game. However, ultimately Aeria Games/Gamigo pulled back, as Bless would not meet the quality requirements.

bless new area 1

Bless is being completely overhauled

But this is not the end of the game. The developer studio Neowiz recently announced that it will completely overhaul the entire MMO. Essentially, this “Project Rebuild” means that the developers will almost start from scratch again.

The combat system will be redesigned, items will take on a higher importance, the skill system will be completely overhauled, and the overall feel of the game will also be improved. This includes making crafting feel useful and ensuring it’s fun to have mounts and pets.

Changes will be shown soon

bless new area 2

Even the PvP aspect will be addressed by the team and new features will be offered here. The UI will also be revamped. These changes will be showcased in a new version going live on test servers this August – though initially only in Korea.

Nevertheless, there are already plans for an international version. Neowiz has even hired a community manager for the communities in the USA and Europe. On July 25, the studio plans to announce more details about this new version of the MMORPG Bless.

More articles about Bless:

Bless lives! – Neowiz brings it to Europe and North America

Bless is probably dead – Europe release canceled, no completion planned

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP
  2. 2p.com

Destiny 2 Beta: Infinite Super, Infinite Ammo – First Glitches Discovered

This went quickly! Just a few hours after the beta launch of Destiny 2, the first glitches are out.

The super attacks in the “Destiny 2” beta charge quite slowly. If you want to throw shields, spin staves acrobatically, or rain fire down on enemies, you have to wait a long time for the super to charge.

destiny_2_dawnblade

However, the guardians have already discovered a reproducible glitch shortly after the beta launch, which grants an unlimited super. According to user reports, this glitch has been confirmed for the Arcstrider, Sentinel, and Dawnblade.

This is not a new glitch

In fact, this “Infinite Super Glitch” is not a glitch that the guardians stumbled upon randomly. This glitch made the rounds back in February 2017 in Destiny 1 and caused infinite hammers.

The “Infinite Super Glitch” only works in the strike “The Twisted Iron”. The reason: You need a Sparrow for it. However, as there are no Sparrows in the beta, you can take a Fallen Pike in the starting area of the strike (which are the Fallen’s Sparrow-like vehicles). These appear randomly near the strike’s spawn point.

All you need for the glitch is a charged super and a Pike. Now activate your super and press the button to get into the vehicle about half a second later, so that you are sitting on the vehicle with an active super. The right timing takes some practice. Now open the menu and switch between two kinetic weapons. When you dismount from the Pike, the super is active forever – at least until you die, activate the super again, or get on the Pike.

Here is a video of it:

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Unlimited Ammo

The second “trick” also only works in the beta strike. You will need a Warlock:

  • During the story mission, the Warlock receives the exotic submachine gun “Risky Business”. This has the perks Arc Draw (when taking Arc damage, the weapon becomes stronger and resists incoming Arc damage) and Superconductor (there’s a chance that fired shots will return ammunition).
  • Additionally, the Warlock has the class ability “Rift”. Here you have a Healing Rift that creates an aura. As long as you stand in this aura, you will be healed.
destiny-vex-milch

Everywhere on Nessus (which is the planetoid where the strike takes place), there is Vex Milk:

The Vex Milk deals Arc damage and activates the weapon’s talent.

For the glitch, all you have to do is place a Healing Rift in the Vex Milk (the healing effect is stronger than the damage the milk deals) and then shoot with “Risky Business”. If you have three Warlocks in the strike, you can alternate with the Healing Rift and shoot safely with sustained fire.

You can see how this looks in the video. We’ve marked the spot for you:

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Bungie is expected to fix these glitches by the launch of Destiny 2. Currently, they are spreading like wildfire on reddit and YouTube. Bungie should also catch wind of it.


Interesting: Destiny 2 Beta: First Impression – Between Euphoria and Disappointment

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Source(s):
  1. vg247

Ghost Recon Wildlands: Sales hit of 2017 so far – Strategy pays off

Ubisoft discusses the earnings of the first quarter of 2017. The bestseller is Ghost Recon Wildlands, which was released in March.

The first quarter of the fiscal year 2017 ended on June 30 and was positive for Ubisoft. Now they spoke about more precise numbers, earnings, and the bestseller of the French publisher.

Compared to the first quarter of fiscal year 2016, sales have increased by more than 45%.

Ghost Recon Wildlands attracts players

The sales of Ubisoft’s first fiscal quarter amounted to 202.1 million dollars. An increase of 45.2% compared to the same time last year 2016. The revenue from digital sales has risen by 5.1% from last year to a total of 80.4%.

Ghost Recon Wildlands Beta Coop Screen

As the biggest hit of the gaming industry of the year (so far), Ghost Recon Wildlands was mentioned, which was released in March. Ubisoft’s tactical shooter offers content for single players and for fans of co-op gaming with up to three other players. Together, you fight against the Santa Blanca drug cartel, which has taken control of a fictional Bolivia.

When comparing digital and physical sales on PS4, Xbox One, and PC in North America, Europe, Australia, and Japan, GRW is at the top after the first half of the year and was sold the most.

Since release, Ghost Recon Wildlands has been sold digitally over 200,000 times for PS4, securing a platinum award

PS4 platform winner in Ubisoft sales

Looking at the sales more closely, there are slight differences across the various platforms:

PS4 Pro
  • PlayStation 4: A total of 44% of sales in the first fiscal quarter were for PS4. At the same time a year ago, it was only 31%. – Q1 2017/18: 44% | Q1 2016/17: 31%
  • Xbox One: The share on this platform stands at 22% in Q1 – One percent less than last year. There, the Xbox One was at 23%. – Q1 2017/18: 22% | Q1 2016/17: 23%
  • PC: Sales for the PC platform have decreased compared to last year. Q1 2017/18: 21% | Q1 2016/17: 26%
  • Xbox 360, PS3, Wii, Wii U: The “old” consoles achieved significantly fewer sales in the new year. They lost 6% compared to the previous year – Q1 2017/18: 2% | Q1 2016/17: 8%
  • Others: Q1 2017/18: 11% | Q1 2016/17: 12%

Games-as-a-service approach drives digital revenue high

The good numbers are fueled by “Recurring Players,” meaning existing players, spending more money at Ubisoft. These are revenues from microtransactions or DLC sales. Digital revenues are rising sharply.

This aligns with Ubisoft’s new strategy and the overall gaming market: There are fewer large games overall. Those that exist are maintained, expanded, and monetized as games-as-a-service games for as long as possible.

A PvP mode for Wildlands could lead to even more sales of the game – A leak shows a map and AI opponents

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Dark and Light: Launch trailer for “Fantasy-ARK” – Early Access is approaching!

Tomorrow, on July 20, the Early Access phase of the sandbox MMO Dark and Light will begin. To get you in the mood, the developers have now released a launch trailer.

Many MMORPG fans are already looking forward to Dark and Light. The fantasy game will enter Early Access on July 20. Then you can try out how the mix of survival and sandbox feels. On special PvP servers, there will even be open PvP and full loot. You will be able to attack all players anywhere and take all their belongings.

dark and light battle

The launch trailer gets you excited for the Early Access phase

With a new gameplay trailer, the developers are preparing you for the start of the Early Access phase. The trailer shows you what to expect. You can build a house or even a fortress, but you will need to gather resources for that.

That proves to be more difficult than it sounds, as dangers lurk everywhere. You can tame the monsters you encounter and use them as companions and mounts. Those who manage to tame a dragon can explore the vast game world from the air.

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A large sandbox – ARK Survival Evolved with dragons instead of dinos

dark and light oger

Dark and Light will allow about 100 players per server, making the survival aspect always interesting and it should be an event to meet other players. Dark and Light is a sandbox. This means, in principle, you can do whatever you want. There are no quests that guide you through a story.

Dark and Light can best be imagined as a kind of “Fantasy-ARK,” with dragons instead of dinosaurs.

You can find out how it all feels starting from July 20 with the launch of the Early Access phase.

More articles about Dark and Light:

Dark and Light awakens your collecting fever – catch all monsters!

Dark and Light: Closed beta has started!

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Source(s):
  1. MMORPG.com

Gewinnt Beta-Code zu Destiny 2! (Nachschlag)

The closed beta for Destiny 2 is already running on PS4 and starts today on Xbox One. After we already raffled off 24 codes for the beta yesterday, there are now a handful of codes available that we have received afterwards. Good luck in our giveaway for Destiny 2.

Today, July 19, 2017, at 7:00 PM, the closed beta of Destiny 2 also starts on Xbox One. And due to a fortunate circumstance, we have just received another 5 codes for the beta today. Since our editors are all equipped with keys, we want to make at least a few of you readers happy and also raffle off these keys. Participate in our giveaway and with a bit of luck you might still receive one of the keys for the closed beta of Destiny 2!

destiny 2 zavala

There aren’t many, but they come from the heart.

Destiny 2 – 5 more keys for instant closed beta access

The keys are still valid for both PlayStation 4 and Xbox One. Under the following link, you can find out in one of our articles how to redeem your beta keys in Destiny 2. You will receive the keys through the actions from the following giveaway window.

Destiny 2 5 x Beta Key Giveaway for PS4 and Xbox One

To win a beta key for Destiny 2 on PS4 or Xbox One, you only need to perform one of the actions specified in the window. However, those who perform multiple actions increase their chances. Nevertheless, only one beta key for Destiny 2 can be won per participant.

The winners will be randomly selected after the submission deadline and the keys will be sent via the provided email. The deadline is already today, July 19, 2017, at 5:00 PM. The legal recourse is excluded.

We will send you the keys as soon as possible, so that Xbox One players can also start with Destiny 2 in time for the beta launch today at 7 PM. The code is also valid for PS4 players.

This is an AI-powered translation. Some inaccuracies might exist.

GTA 5 Online: Eine “hochgezüchtete Kampfmaschine” ist im Spiel

The weekly GTA 5 Online update brings the Karin Technical Custom into the game, extends the GTA$ and RP bonuses, and gives huge discounts on cool vehicles.

New content awaits you in the online world of Grand Theft Auto V. A pickup truck that is enhanced with a turret and armor is considered a deadly combat machine and is supposed to make your online adventures easier. With strong discounts, you can also grab cool vehicles like the Buzzard helicopter at a bargain.

To earn a lot of money, you can expect double GTA$ and RP in a popular new game mode.

Karin Technical Custom

Originally, the turret-equipped “Karin Technical” pickup was introduced for the Series A heist. Thanks to the weekly update, the Hillbilly truck makes its comeback and is now deadlier than before.

In the vehicle workshop of your mobile command center, you can improve the truck’s armor and install a bunch of modifications. Your research technicians allow you more firepower and even more design and armor options for the vehicle. The developers describe the Karin Technical Custom as a “highly bred combat machine.” So expect a lot when you’re done tuning it.

Improved weapon production, more money for bodyguards and staff

Until July 24, you can take advantage of strong bonuses in GTA 5 Online. During this period, weapon production will be boosted by 25%. Since you are producing more goods, you should keep an eye on your supplies to maximize your profit margin. To ensure your staff also benefits from the bonuses, salaries for bodyguards and employees will be doubled until July 24.

Those who complete a sales mission from their bunker by July 24 will receive a black Ammu-Nation hoodie.

Double GTA$ and RP

Overtime Rumble is a new game mode in GTA 5 Online that has already garnered some fans since release. The developers see how well the mode is received by the fans and are extending the double GTA$ and RP there until July 24. You can start the mode directly from the main menu or head to the “selected opponent mode” marker in the game.

GTA 5 Online Overtime Rumble

We introduce the vehicle jump mode in GTA 5 Online here

Vehicle and armor discounts in GTA 5 Online

Those who are out and about in the online world of GTA 5 need decent vehicles. They should not only look cool and possibly have weapons on board, but also be bulletproof. Gunfire is common on every corner, and if you’re driving with a flat tire, you’ve got a problem.

Discounts of 25% are available on the following items:

  • Phantom Wedge (on list and SecuroServ purchase price)
  • Annihilator
  • Buzzard
  • Vehicle armor
  • Bulletproof tires

Extreme stunts with the rocket motorcycle in GTA 5 Online – These players take off!

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Source(s):
  1. Rockstargames

PUBG: The boss bans one of the biggest streamers – who threatens him with a beating

In PlayerUnknown’s Battlegrounds the famous streamer DrDisRespect intentionally shot a teammate during a stream. For this, he was promptly banned by Brendan “PlayerUnknown” Greene. DrDisRespect then launched into a fierce argument on Twitter.             

battlegrounds-feuer

PlayerUnknown’s Battlegrounds may revolve around brutal fights to the death, but there are rules. You must not kill your teammates when playing in a team. Of course, in the heat of battle, a burst of fire can hit the wrong person or a grenade can fall at a teammate’s feet. But those who intentionally kill their teammates will be banned without mercy.

Recently, one of the most well-known streamers of PlayerUnknown’s Battlegrounds had to learn just how strictly these rules are enforced.

PlayerUnknown’s Battlegrounds – Teamkill due to lack of space on the motorcycle

Guy Beahm, former community manager and level designer at Sledgehammer Games (Call of Duty), is known online as “DrDisRespect”.

battlegrounds-sniper

Behind the “Doctor” is a satirically exaggerated character. He appears in his streams with a porn mustache and a mullet wig and acts like a disrespectful jerk.

Of course, only as part of his role as DrDisRespect. Over 650,000 followers on Twitch enjoy his crude humor. In PlayerUnknown’s Battlegrounds, DrDisRespect is one of the most recognized streamers.

Beahm fully embodies his alter ego as DrDisRespect in his streams. This was also evident in his last stream, where he was with two other streamers and a random teammate. The group found a motorcycle with a sidecar. Three, but not all four players had space in it.

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While the group was still discussing finding a bigger vehicle, DrDisRespect solved the problem in his own way: He simply shot the excess passenger, executed him again with a headshot, and also audaciously looted the body. The other streamers looked on in disbelief.

PlayerUnknown’s Battlegrounds – Fame does not protect from punishment

While many of DrDisRespect’s followers found the action cool, as it matched the character of his online persona, someone else saw the matter as less funny: Brendan Greene, the creator of the game and the namesake PlayerUnknown, got wind of the situation and banned DrDisRespect for a few days. The reason: Intentional team kills are clearly prohibited in the official game rules (see link to the PUBG homepage). There is also no exception for famous streamers.

Battlegrounds

Here the situation could have ended well, but DrDisRespect would not be DrDisRespect if he didn’t add more. After Brendan Greene announced the ban via Twitter, DrDisRespect responded saying “I break the rules whenever I want, and I still look good doing it!”

Greene then remarked that in his “house” his rules apply, and if someone doesn’t like it, “they can get lost!” DrDisRespect then retaliated with the words “If I could do a split, I would give you a roundhouse kick to the neck. But since I can’t, I’ll kick you in the chest!” This apparently struck a nerve with PlayerUnknown.

PlayerUnknown’s Battlegrounds – Threats of violence are not a joke

battlegrounds-sumpf

These words were certainly not meant seriously by Guy Beahm and still reflect his disrespectful online personality DrDisRespect. Brendan Greene was aware of this, but the developer was reminded of a traumatic experience from his college years by this “threat of violence”.

In a longer post, Greene explained that he was badly beaten by his roommate in college. And exactly in the way that DrDisRespect had described.

Battlegrounds Faustkampf

And even though he himself has moved on from it, such threats of violence, whether as a joke or serious, are “not okay.” Other people might suffer panic attacks or worse from such things.

According to his latest Twitter messages, the still-banned DrDisRespect is currently playing in the beta of Destiny 2. His followers are angry at Brendan Greene, accusing him of overreacting and thereby alienating many loyal players.

Many observers find it ironic that the man behind a game like PlayerUnknown’s Battlegrounds is so critical of violence and so sensitized to it. This is something outsiders probably wouldn’t expect.

Also interesting: PlayerUnknown’s Battlegrounds in the preview report – That’s why it’s so good!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. GameStar

Mecker Wednesday: 2 weeks of broadcasting pause at Hearthstone – The Anti-Hype

Cortyn does not understand Blizzard’s information policy. At least in Hearthstone , the desired effect is not achieved.

As you know, I love Hearthstone because it is the perfect filler when I don’t feel like engaging in challenging raids or emotional chases in Dead by Daylight.

However, one thing bothers me significantly: the way Blizzard announces new content for Hearthstone.

The first trailer for “Knights of the Frozen Throne” was released during a major tournament – yet at a time when there was absolutely no need to talk about the future from a gameplay perspective. The meta is surprisingly solid, and many decks are playable. Hardly anyone I know (including myself) feels “starved” for new information or new cards at this point. It’s the first time in Hearthstone’s history that I’ve thought, “Wow, take it easy – it’s happening too fast!”

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Long Breaks at Inappropriate Times

But what really bothers me is the massive pause. I am happy to be caught up in a hype because anticipation is the greatest joy. However, releasing a trailer and then not saying a word about the expansion for two weeks irks me. The built-up excitement created by the (admittedly) grand trailer has long since dissipated, and all my friends are in the “Wake me when it’s released” mode.

This leads to the absurd situation where the current content is still fresh, but everything feels outdated already in the back of one’s mind.

Hearthstone Knights of the Frozen Throne Evil heroes

I would have found it more sensible to start releasing cards right after the trailer – or to simply postpone the trailer by two weeks. This “emptiness” demotivates me and robs me of my excitement for a new game.

Holding an “Ask me Anything” as a Game Director is indeed a cool idea, but somehow the questions were rather boring when ~90% of the expansion is still completely unknown. There really are limits to how interesting the questions can be.

In short: I find this two weeks of complete radio silence more annoying than helpful. The intended hype around an expansion diminishes when long breaks are allowed. They should have rather started two weeks later.

From my perspective, Blizzard needs to work a little on the information policy regarding new expansions for Hearthstone. But as long as they don’t hold back the “purification” for the last card release, it probably won’t be too dramatic…


Why they wanted to diminish players’ confidence in Hearthstone will be revealed here.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 Beta – Geheimnisse und Easter-Eggs im Turm und auf Nessus

The beta of Destiny 2 contains secrets and Easter eggs. Especially the strike “The Twisted Pillar” on Nessus is being closely examined by Guardians for secrets.

If you rush through the story mission and the strike in the “Destiny 2” beta, then play a few PvP matches and delete the beta afterwards, you probably missed out on quite a bit. Since the launch of the beta, the Guardians have eagerly been uncovering the secrets mentioned by Game Director Luke Smith.

The story mission contains Easter eggs

In the story mission “Homecoming,” you return to the Tower, the social space from Destiny 1. It’s worth running towards the hangar bar. This is located near where the Dead Orbit once stood. Although everything is destroyed in Destiny 2, the jukebox is still playing.

It plays “Hope for the Future” by Paul McCartney – a Destiny single often mocked by the Guardians, and many would prefer to forget it. Let’s hope the Cabal will destroy the last copy of this song, some Guardians joke:

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Now you must be strong: The ball that created many fun moments in the Tower in Destiny 1 was heartlessly destroyed by the Cabal. Its body was found on the stairs:

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destiny eris vase

Additionally: Eris Morn is missing, but a vase of hers can still be found:

A Touch of “Glass Chamber” on Nessus

Currently, many Guardians are gathered on Nessus in the strike “The Twisted Pillar.” This strike seems to contain some secrets. All Guardians who have played it will have noticed its vastness, which users are now investigating together.

If you want to quickly move around Nessus, you can wait at the spawn point of the strike. According to some users, Fallen spawn with “Pikes” – these are their Sparrow vehicles. Shoot down the enemies and grab the vehicles:

destiny-2-pike

Do not travel straight ahead, where the strike actually directs you, but to the right. There, a wide area opens up. You will often find various enemy races fighting against each other, strange doors, and symbols for “Lost Sectors.”

destiny-lost-sector

A symbol for a Lost Sector can be seen here: Lost Sectors are enemy dungeons where you defeat enemies, grab a key, and obtain loot.

destiny-2-atheon

Near this symbol is a symbol in the wall that undoubtedly represents the symbol of the Glass Chamber:

This symbol may represent the entrance to the Lost Sector. Some Guardians have already succeeded in glitching into this Lost Sector.

Where you can find these “secrets” on Nessus, how to glitch into the area, and what it looks like there, Esotericck shows you in a nutshell:

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How to enter the area in the “correct way” is currently unknown to us. It may not even be possible in the beta. We will update this article if necessary.

Currently, there is speculation about the “Storm Minotaurs” that you may encounter in the Nessus world. All secrets may not yet be solved.

In short: If you play the beta again, explore Nessus! Maybe you’ll discover new secrets.


Interesting: Destiny 2 Beta: First Impression – Between Euphoria and Disappointment

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Titanfall 2 Frontier Defense: Horde Mode for 4 Players in the Free DLC

The next Titanfall 2-DLC brings a cool PvE Horde mode called “Frontier Defense” to the game. The update will be available next week!

Next week, a new free Titanfall 2 update will be released, the content of which has now been revealed. A special detail of the DLC is a cooperative PvE mode where you will fight against waves of enemies.

The update will be released on July 25 and brings the Frontier Defense mode and new maps for free to your platform.

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Titanfall 2: Operation Frontier Shield

In a blog post, the developers explained that the “Frontier Defense” mode is on the way. At the launch of the new PvE mode, there will be five different maps available. With four players, you can engage in cooperative fun and also play with Titans. There are many similarities to the original “Frontier Defense” mode, which is playable in the first Titanfall.

You will fight against five waves of enemies that become increasingly stronger. If you defeat the waves, you earn money that you can spend on helpful items like batteries or sentries. In Frontier Defense, you can choose between the difficulty levels Easy, Normal, Hard, and Master. An even tougher difficulty “Insanity” will appear in the featured mode.

The new progression system “Aegis Ranks” allows you to unlock powerful Titan upgrades when you complete Frontier Defense games.

Titanfall 2 Frontier Defense Gameplay

In the “Operation Frontier Shield” DLC you will also find two new maps. One is called Rise and is a revision of the map from original Titanfall. There, you will find steep walls and zip lines that allow pilots to move quickly across the map.

Titanfall 2 Rise Map

The second map is called Township and is for the “Live Fire” mode, in which pilots compete against each other.

Titanfall 2 Township Map

New Cosmetic Items

In addition to the free content there are again purchasable items. New Elite Warpaints for weapons and Titans will be available for purchase. Each of the listed Elite Warpaints gives you a chance for a double XP boost for you alone at the end of a match. Until August 28, the content will be available together in a package, after which they can be purchased individually.

The Titan Warpaints provide you and your allies with an XP boost in Frontier Defense. These Warpaints are only available until August 28.

Titan Warpaint – Only available until 28.8.:

Titanfall 2 Titan Skin

Titanfall 2 Free Weekend

From July 28 to July 30, you can introduce your friends to Titanfall 2 and draw them into the shooter. During this time, the game is free on PS4, Xbox One, and PC.

Interesting: Titanfall 2 shows community engagement – Deceased dog immortalized in the game

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Source(s):
  1. Respawn.com