Legendary Pokémon are coming to you soon in the real world! Niantic has just confirmed this great Pokémon GO-news.
Finally, the moment has come. Niantic has kept us waiting for a long time and has repeatedly promised legendary Pokémon. The trainer community had to wait a long time for this moment, and now the developers announce: “The legendary Pokémon will appear very soon.”
Millions of players will soon witness the first spawns of these special monsters.
https://www.youtube.com/watch?v=yLaz7WBk2g4
Zapdos, Lugia and other legendary Pokémon coming to the game soon
In the trailer, Niantic announces that the legendary Pokémon will soon be activated in the game and can be caught by trainers all over the world.
During your Pokémon adventures in the coming days, you should look out for the special dark raid eggs that will appear above arenas. If you manage to defeat a legendary raid boss with your team, you will have the chance to catch the monster!
Once you have caught the legendary bosses and added them to your collection, you can use them for attacks in arenas and against stubborn raid bosses. However, you cannot use these special monsters as defenders in arenas.
When are the legendary Pokémon coming?
This weekend, the GO-Fest will be celebrated in Chicago (and can be followed via live stream), and the first legendary Pokémon is expected to appear there. Along with millions of other trainers around the world, the GO-Fest will be celebrated on Saturday, July 22. If the trainer community works together, there will be cool rewards such as more stardust, experience points, or reduced distance for Pokémon eggs.
If enough Pokémon are caught during the GO-Fest, the first legendary Pokémon will be revealed in Grand Park Chicago. If the trainers on-site manage to defeat the legendary Pokémon, it will appear around the world as a raid boss after the GO-Fest.
In the first part of our preview report on the Destiny 2 beta, we looked at the PvE activities. Now it’s time for the Crucible. Find out in this review what Bungie has changed in Destiny 2 and how multiplayer battles play out.
The Destiny 2 beta not only delivers the first story mission “Return” and the strike “The Twisted Tower” but also offers content for the Crucible pros among you. The Control mode on the map Endless Vale and the Countdown mode on the Midtown map are unlocked for the beta. Also, the Frank Buschmann of the Destiny universe, Lord Shaxx, is back and delights us with his witty remarks – well, at least he thinks so.
The Gameplay of Destiny 2
One noticeable thing as soon as you enter the PvP of the beta for the first time: Your Guardian is noticeably slower than in the first part. Whether this is good or bad is a matter of debate, but it is definitely noticeable. The jumps also feel less quick and direct.
What stands out negatively is the delay of the radar after aiming with a weapon. Here you have to wait a full second before you can use the radar again. What Bungie was thinking here will probably remain their secret for now.
The HUD is significantly more cluttered than in Destiny 1. While it’s nice to see the classes of the opposing team, the health bar gets lost in the abundance of information, which is particularly problematic in the competitive multiplayer mode. So far, I have not seen a need to know the opposing classes; this will only be relevant in the upcoming Trials mode.
A real gain is the warning when Guardians activate their super ability or who has loaded which power ammo. You can now estimate exactly when to take cover or attack. This encourages a tactical playstyle.
The Weapon Arsenal – Team Shots instead of Lone Ranger
In the “This Week at Bungie” from July 13, it was explicitly mentioned that certain abilities and weapons will still change in terms of balancing and currently feel sometimes too weak or too strong. We can confirm this. Scout rifles are nearly useless, the damage drop-off over distance is massive, and close range has never been their strength.
On the other hand, pulse rifles feel good and responsive. Even at short range, pulse rifles could still reliably get kills; Bungie will likely still work on this until the release.
Overall, Bungie has significantly increased the “Time-to-Kill” (TTK), meaning the time needed with a weapon under optimal conditions to kill another Guardian. With hand cannons, you need four hits, and all other weapons also now require significantly more time before your opponent goes down.
With this measure, Bungie returns to its Halo roots. Opinions on whether this change is good or bad are controversially discussed. However, I welcome it, as players are encouraged to play more cleverly and tactically.
In particular, teamwork is now significantly emphasized, as team shots on a target are very effective. This will particularly become a problem for the highly skilled Lone Rangers among the players. While in Destiny 1, with excellent skills, you could take out more than one opponent, this will be much more difficult in Destiny 2. Team play is clearly at the forefront here.
The Abilities – As if “Trickle” were always active
In addition to weapon gameplay, class-specific abilities make up a large part of the game, especially in the PvP mode. Here, too, the abilities have been toned down across the board. This is a change I support, as sticky grenades are far too strong in the current Destiny 1 meta. A hit with a sticky grenade couldn’t even destroy my shield in the beta.
This change is nullified by a significantly increased cooldown for all skills. The community-hated strike modification Trickle now feels permanently active. I understand Bungie’s desire to encourage players to use their weapons more rather than just throwing grenades.
However, I could only activate my super ability once per match at best. That’s too little. If you have a bad match, it can even happen that the game ends without the super ever being used. The melee has also been toned down. For a Guardian at full health, three hits are now required before the opponent falls. We hope Bungie hears this criticism and delivers improvements in September.
Everything Under Control
The Control mode has seen a few changes compared to its predecessor. Matches now take place in a 4v4 format. Also, zones A and C are already captured by the starting teams. Instead of the 2-3 Guardians that usually storm zone B, the control point is now virtually overrun. Capturing a hostile zone works much faster, as the zone no longer needs to be neutralized.
A welcome change, allowing you to dive directly into the action without first having to capture your own zone. Additionally, there is no longer an advantage when more than one player captures a zone. Thus, there is no longer a bottleneck at the control points; the other players on a team can spread out and defend strategically important points.
The points awarded after a kill have been simplified. Instead of the previously required 20,000 points, only 75 points are now needed to win a match. For every control point captured, you gain one point for your account per kill. Assists also always earn you a point. Bungie has reimplemented the mercy rule.
The Countdown is on
The second mode is Countdown. There have been plenty of information and lots of gameplay on this mode in advance. Teams in this 4v4 mode alternate between offensive and defensive roles. The offensive team’s goal is to plant a bomb in the enemy base, while the defensive team tries to prevent this. Additionally, the death of all players on a team ends the round. One could describe Countdown as elimination with an optional objective.
It will be interesting to see how the mode develops and whether Bungie makes any changes, for example, by awarding bonus points for successfully planted bombs to further incentivize achieving the primary objective of this mode.
Conclusion: Great Game Feel, but Some Questionable Decisions
Divided. The multiplayer mode is fun, no question about it. The typical game feel that made Destiny great is still there. Yet I cannot understand all the design decisions. We don’t even want to discuss the weapon balancing; Bungie will surely work on that.
The reduction of abilities is one thing, but the increase in cooldowns makes it a double penalty that seems excessive and also has negative impacts on PvE. This situation is currently being heavily criticized in the community, as Bungie does not view PvE and PvP separately.
Despite all these points of criticism: Destiny 2 is fun. It will be exciting to see how the game develops in the last 7 weeks before release and whether Bungie will address some of the criticisms and make changes to the game.
How have you liked the PvP mode so far? Let us know in the comments!
InPlayerUnknown’s Battlegrounds top streamer DrDisRespect was banned for shooting a teammate during a live stream. Now, the “Doc” has created a new account and is trolling against PUBG head Brendan Greene.
PlayerUnknown’s Battlegrounds has its first major drama. The well-known streamer DrDisRespect (over 500,000 followers on Twitch) was teaming up with two other streamers and a randomly selected player. As the Random didn’t fit on the recently found motorcycle, DrDisRespect simply shot him. Since such actions are prohibited, DrDisRespect was banned for a few days.
On Twitter, Brendan Greene, the namesake PlayerUnknown and Creative Director of PUBG, commented on the matter. He stated that no one is above the rules, not even a famous streamer. DrDisRespect countered with the satirical threat of a roundhouse kick to the chest.
Greene found this quite inappropriate, and he explained in a long statement that he was kicked through a glass pane back in college. Therefore, any form of threat of violence is not okay for him – even if it is meant as a joke.
However, those who thought that the notorious streamer would let this go were mistaken. DrDisRespect created a new account and continued to stream. However, he seems to have now focused on Brendan Greene.
PlayerUnknown’s Battlegrounds – DrDisRespect “I apologize for nothing!”
DrDisRespect is now calling himself GlassWindow in PUBG, a clear reference to Greene’s traumatic experience back in college. Additionally, his latest stream is called “Jump Kicks” and has the hashtag “TriggeredDevs”. During the stream, DrDisRespect is venting his frustrations. He believes he was banned unjustly and will never apologize.
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After the incident, he said he simply got into his hot tub, had a gin and tonic, and thought about which wax to apply to his fat Lamborghini the next day. The whole drama was just “kindergarten” for him.
With this disrespectful behavior, DrDisRespect is living up to his name again. After all, the streamer with a porn-stache and mullet is an extremely exaggerated caricature meant to portray a rude and cheeky bastard. That is why his fans vehemently defend him against Greene, whom they see as oversensitive and unnecessarily offended. It was all just fun, and developers should just get over it.
It remains exciting to see how this situation will develop and how Brendan Greene will respond to this provocation.
Albion Online, the sandbox MMO by the Berlin-based developer and publisher Sandbox Interactive, is playable for everyone since this week. We took a look around the world of the game and want to give you some helpful tips for beginners.
1. Follow the main quest!
Even if this is your twentieth MMO, follow the main quest! It will familiarize you with the peculiarities of Albion Online, for example when it comes to crafting.
At the end of the quest line, you will also be rewarded with a mount. These steeds are, as you will quickly learn, essential for your later progress in the game.
2. Don’t expect to be hand-held
Unlike some other MMORPGs, Albion Online throws you into the deep end to a certain extent. Instead of giving you detailed instructions on where, when, and how to do things, you first receive just one task in the aforementioned quest: Go, gather, and process things!
Where or how you are supposed to do this? You will have to figure that out yourself.
But don’t worry, the mechanics are not incredibly complex. Once you are familiar with the basics of the game, they follow a universal pattern and remain unchanged across the various item tiers. As far as crafting mechanics are concerned, Albion Online does not reinvent the wheel. It only requires that you can find the wheel by yourself.
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Albion Online is purely a sandbox game. Therefore, the initial quest line is the only one you will see in this MMO. While some may enjoy this level of freedom, it may feel unusual for the majority of typical MMO players to have to independently seek a task or vocation. What you do with your time in Albion Online and in which direction you orient yourself is entirely up to you.
4. The interface is your friend
Essential for every new player, especially at the beginning – understanding the interface. Albion Online does not take incredibly complex or innovative paths here either. However, there are some very helpful features hidden here and there that you may not notice at first glance.
Notably, the area map (key N). When you open this in an area, you receive a schematic, stylized, and at first glance rather confusing overview of your immediate surroundings. However, in the top right corner hides perhaps the most important information on this map: A list of resource types and levels available to gather in this area.
Not all five materials (stone, ore, leather, wood, and plants) can be found in all five different biomes. The percentage next to it indicates the chance of finding a specifically enchanted material. However, this is not important for getting started in the game.
Overview map of Albion Online’s minimap
5. Don’t be afraid of big numbers
Staying on the topic of the interface, during the introductory quest, you will notice a box full of tasks in the upper right corner of your screen. Tasks with seemingly incredibly high numbers at first glance.
For example, you will be prompted to gather 2500 pieces of a single material to unlock the tool with which you can mine the next higher tier of that resource. It looks disproportionately high at first glance. It is definitely more than what you are used to from the current standard MMOs. But don’t let that intimidate you.
Of course, if you are not a fan of grinding, you will probably never warm up to Albion Online. But gathering goes faster than it appears at first glance. Type 2 materials can be mined faster with a level 2 tool than type 3 materials, the latter reward more points and resources.
How you navigate the destiny board is up to you. And: You do not have to do everything! This is a sandbox game! Like everything, you also have the choice of whether to specialize in pure resource gathering, refining, or crafting various weapons and armor.
6. You determine your path!
The simplest and safest way to prevent the time-consuming gathering of supposedly wrong resources is probably to think about what path you want to pursue in Albion Online right from the start.
Do you prefer fighting, gathering, processing, providing your fellow players with food, or relieving other players of their belongings in PvP?
The destiny board is essential for you here! You open it via the quick key B or the small icon to the right of the task box. Now, it is important not to be intimidated by the sheer mass of possible goals. Choose the path that you like best. Do you prefer crafting or fighting? If you prefer fighting, then close-range or ranged? Or magic?
All options are open to you, and you do not have to commit to just one path.For quick, goal-oriented progress, a certain degree of consistency is definitely advisable.
A small excerpt of the destiny tree
7. No one will believe me! Or will they?
No matter how low-tier the material is, the answer is mostly: Yes! And that’s a good thing! Because you need silver, the standard currency of Albion Online, for almost everything! Whether it’s to repair your gear, set up trade offers, or later in the game buy your own piece of land – you have to pay for all of that.
How great it is that almost every item you gather or create can somehow be sold. This is mainly thanks to Albion’s crafting mechanics. So, to craft higher-value items, you need both the raw materials for them and processed materials from a lower tier. So there is always a buyer for your gathered materials.
If you keep these few points in mind and orient yourself roughly according to them, not much should stand in the way of your successful entry into the basic mechanics and tasks of Albion Online. We wish you a lot of fun exploring!
Currently, one topic dominates the Bungie and Destiny Reddit forum: Some users are complaining that the changes in Destiny 2 may benefit the balance in PvP, but come at the expense of the PvE sector.Bungie sacrifices PvE!
These complaints received strong support and thousands of upvotes from the community. What are the reasons for this?
The fun in PvE suffers from the changes
The first three years of Destiny were marked by numerous balance issues in PvP. Sometimes one Guardian subclass was too strong, other times that shotgun was overpowered. And if you didn’t have that one weapon roll, you were out of luck in the Crucible.
In Destiny 2, Bungie wants to avoid this balance chaos. Many design decisions have been made in favor of the PvP sector, which can be summarized in a nutshell: Primary weapons take center stage – everything else becomes weaker or rarer.
This may seem sensible in PvP, but PvE suffers as a result.
The community is bringing these points of criticism to Bungie:
The cooldowns of abilities now take way too long. Both grenades and supers take forever to be used in PvE. Only the new class abilities can be triggered frequently.
Grenades have been nerfed too much. Not only can they be used less frequently, but they now deal much less damage. Some grenades don’t even take down standard enemies with red health bars. In PvP of Destiny 1, some grenades could directly eliminate an enemy Guardian. In Destiny 2, they can no longer do this. The reduced grenade damage is good for PvP but bad for PvE.
The movements feel slower in Destiny 2. In PvP of Destiny 1, this super-mobility was sometimes a problem, but this nerf wasn’t needed in PvE.
Moreover, the power ammo, the new “heavy ammo”, is far too rare in PvE. In other words, all the strong weapons that feel powerful in hand can be used extremely rarely.
The special weapons slot is missed: You have no sniper, no shotgun, or no fusion rifle when, for example, you rely on a rocket launcher in the power slot. In PvE, you almost exclusively shoot with the “primary weapons” at the big bosses. This is boring; it doesn’t feel right.
The result: One shoots in PvE almost exclusively with the weapons classified in Destiny as “primary weapons”. There is too little variety. As a Guardian, you want to fly over the waves of enemies in PvE and eliminate them with your super or launch them into the air with grenades. Destiny is becoming a boring shooter when everything – except for the primary weapon – is extremely rare. If you want a monotonous shooting game, you don’t need Destiny for that.
For many Guardians, the PvE of Destiny is paramount. For them, the appeal of the MMO shooter lies in defeating aliens with friends and having a good time together. PvP is not everyone’s cup of tea. If PvE is no longer fun, Destiny is no longer fun for many.
Bungie will respond
However, it must be said regarding this criticism: So far, only the beta of Destiny 2 has been playable, and Bungie announced in advance that they would use this testing phase to adjust the balance.
We also do not yet know all the perks that will be on the armor pieces. Some of them could reduce the cooldowns of abilities, allowing super and grenades to be used more frequently.
Regarding power ammo, Game Director Luke Smith and Community Manager Cozmo have spoken out. At launch in September, there will definitely be more power ammo in PvE.
It remains to be seen how Bungie will take all this criticism into account and implement it by the release of Destiny 2. A user on Reddit sums it up: The previous changes were a step forward in PvP, but two steps back in PvE.
Gigantic launches today on Steam, and in celebration, there are lots of free packages with skins and boosters. How to get a so-called “Airship Package” for the Steam and Arc version of Gigantic, you can find out here!
Attention! According to Perfect World, there are currently (2:00 PM on July 20, 2017) issues with registered skins, as they are apparently not showing up in the game. The developers are working on it and should have the problem solved soon. You will definitely get your skins.
Gigantic, the colorful MOBA with giant monsters, is finally available on Steam today. To celebrate this, the developers at Motiga have provided some cool packages that we want to share with you.
Gigantic – New Skins for Tyto, Becket, Tripp, and the Margrave
The packages are called “Airship Packages” and contain the following skins and boosters:
Tyto the Swift – The Valerian Skin
Beckett – The Iron Tower Skin
The Margrave – Seraph Traitor Skin
Tripp – Amber Fortress Skin
Crown Boost: 10 Wins
Prestige Boost: 10 Wins
The two boosters improve your yield in a total of 10 wins. You can lose as often as you want in between. Only wins count, and the boosters do not expire in the meantime. You will get your keys by performing three actions from the following giveaway window:
Important: The keys are valid ONLY for the Steam or Arc version of Gigantic. They do NOT work on Xbox One or the Windows 10 App Store. Good luck with the giveaway!
Not long now, the online fighting game Absolver is about to start. You can now pre-order the game, and there is also new information about the weapons and fights.
In Absolver, you face off against other players in duels, trying to defeat them with your close combat skills. A new video introduces you to the weapons and fights. During the battles, you collect a kind of energy that accumulates in what are called “Tension Shards” floating around your waist.
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The more energy accumulates here, the more frequently you can perform special attacks or summon weapons out of thin air that deal significant damage to your opponents. However, it is possible to take these weapons from enemies if they are careless. Weapons can also break, so they should always be used tactically.
Pre-orders have started
The developers of Absolver also announce that it is now possible to pre-order the online game for PC and PS4 now. Those who do will currently receive a 10 percent discount, the Labyrinth Prospect Mask, and the Uring Priest Set. Additionally, a Collector’s Edition is available, which includes not only the game but also a real Prospect Mask with a display stand, a sticker pack, and a 52-page art book.
Absolver will officially be released on August 29.
The colorful MOBA game Gigantic launches today on Steam. This means all planned platforms are available and you can also play Gigantic on Xbox One, Windows 10, and via Arc. Additionally, there is a new hero named Ramsay and new skins.
Gigantic is a colorful and action-packed MOBA game that can be played on many platforms thanks to crossplay, uniting players from Xbox One, Windows 10, and the distribution platform Arc. Now Steam has also been added to this platform collection. Thus, all planned platforms are complete and there is also a new hero.
https://youtu.be/h321-zOwQec
Gigantic – Ramsay as a nasty new hero
On the occasion of the Steam release of Gigantic, there is a new hero in Gigantic. The nasty Punk swordsman Ramsay. Luckily, he only shares the name with the sadistic bastard from Game of Thrones, but Ramsay doesn’t look nice in Gigantic either.
Rather, the new hero is a grim character with a punk look. He fights with a serrated blade that hangs on a rope. Ramsay is the 19th hero in Gigantic, but in August, hero number 20 is set to join the game.
Also cool: Steam players who log into the game will receive the exclusive Stone Relic skin for Beckett. Players who log into Arc will receive an Arc Lightning Storm skin for the assassin Tripp, while players on Xbox One and Windows 10 will receive the Excelsior skin for Tyto the Swift.
The action MMORPG Lost Ark will soon enter the next phase of Closed Beta in Korea. Therefore, the developers have released some images and videos of the areas and massive boss monsters. However, the monsters are not the only thing that is gigantic.
Lost Ark – From the Chicken Island to the High-Tech City
Recently, images and information about the areas in Lost Ark have appeared on the website Steparu, which specializes in information about Asian games. Among them are the following regions and cities:
Rohendel: The starting area for the mage heroes is a beautiful, colorful fairy tale village full of fairies and mythical creatures.
The kingdom Lutheran: A wild land where aggressive pagans fight against the civilized inhabitants.
The island Totoike is actually a massive, sleeping stone giant. In the centuries of its sleep, dwarves and golems have settled on it. By the way, the images from Steparu show truly gigantic chickens.
The high-tech city Sterne looks completely different. Everything there is made of metal and glass. You will also find massive airships and mechs here.
Fans of ice and snow should take a look at Shushire. However, sheer misery reigns there, and the inhabitants have to sell themselves into slavery to survive.
In addition to the cool areas, Lost Ark also offers massivemonstersasworld bosses. You can see how big and powerful these beasts are in the embedded video from Steparu. Enjoy watching!
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20Destiny 2 could soon be the subject of a special issue. Perhaps with the involvement of Mein-MMO. But is there even an interest in such an issue and if so, would you prefer it digitally or in print?
Those who know our partner site GameStar are aware that the colleagues there regularly publish extensive special issues on certain current games. For example, about the ESO expansion Morrowind, Diablo 3 or World of Warcraft: Legion. These issues are full of guides, tips, tricks, and background information about the respective game, created by experts. Therefore, in the case of the WoW-Legion issue, among others, our WoW expert Cortyn was involved.
How about Destiny 2?
Destiny 2 – Special Issue with Mein-MMO?
Currently, there is consideration for a special issue on Destiny 2 – possibly with participation from Mein-MMO and our Destiny experts.
We would therefore like to know if you would buy such an issue. It would contain a wealth of information and tips about the game neatly summarized, which wouldn’t need to be searched online laboriously.
Participate in our survey on the topic and let us know what you think of a special issue and whether you prefer it as a print or eBook version. Also, use the comment function to detail your opinion.
This is an AI-powered translation. Some inaccuracies might exist.
We only know the tip of the iceberg regarding what the Cabal are capable of. In Destiny 2, they show their true power with the Red Legion.
The enemy race of the Cabal played only a minor role in Destiny 1. While the Guardians drove the Vex out of the Black Garden and the Glass Vault, toppled Taken gods, and repeatedly held back the Fallen, the Cabal had no major appearances in the first three years of Destiny.
In Destiny 2, that changes. Now we learn the true strength of the Cabal. Until now, we would only know the tip of the iceberg – of what the Cabal are capable of – said Combatants Design Lead Tomonori Kinoshita.
In a new, exclusive IGN video, he introduces the Red Legion of the Cabal:
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Ghaul attacks – and he brings his Red Legion with him
Ghaul is the new villain in the Destiny universe, who takes the Guardians’ Light and claims it for himself. However, Ghaul does not come alone into our solar system. He brings the Red Legion with him, of which he is the commander.
The Red Legion is said to be one of the most ruthless legions of the Cabal. It consists of several enemy types:
Legionnaire: This infantry unit makes up a large part of the Cabal enemies. Legionnaires can shoot from a distance, but they can also hit hard in close combat.
Phalanx: The “Destiny 2” version of the Phalanxes can embed their shield in the ground, creating a large barricade behind which other enemy units can take cover.
Incendior (Flamethrower): These are new units in Destiny 2 – the flamethrowers among the Cabal. The Incendior has a large tank on its back. If you destroy it, it explodes and deals damage in the immediate vicinity. When an Incendior is surrounded by enemies, it pays off particularly to let it explode. But beware: you can also get hurt by the explosion.
War Beasts: These are the dog-like creatures on four legs. Alone, they do not pose a great threat, but when they charge at you in packs, you should be cautious.
Concerning the Centurion (heavy Cabal unit) and the Colossus (even heavier unit), Kinoshita does not elaborate, instead he mentions the new unit Gladiator: This guy pummels you with two large blades. He is relentless in battle.
Psion: These relatively small Cabal units now possess sniper rifles with lasers. If you see a red glowing laser pointed at you, you should dodge quickly. The Psions no longer shoot Psion waves but rather a purple glowing sphere.
For Destiny 2, they looked at the weapons and abilities of the Cabal from Destiny 1 and expanded them. The Red Legion is now supposed to represent a Cabal legion that feels tougher and meaner than previous Cabal.
The comic of Doomfist from Overwatch clearly shows: the bearer of the glove will not be told by anyone. Especially not by former bosses.
In just a week, the new hero Doomfist joins Overwatch on PC, PS4, and Xbox One. On July 27, the new offensive character will appear and join the battlefields of Blizzard’s hero shooter.
In advance, a small “Origin” video was dedicated to him, which has significantly increased the interest in Overwatch anime.
Doomfist settles old acquaintances
But Blizzard has more story for Doomfist! Last night (July 19, 2017), the developers released the comic “Masquerade.” This is about the outbreak of Doomfist and his first acts after he has become part of Talon again.
However, if you are proficient in English and prefer a bit more atmosphere, then check out the Madefire comic. Here, everything is animated and accompanied by sound effects: Link to the English Madefire comic
In the comic, Doomfist tries to regain a foothold, but not all new leaders of Talon are comfortable with Doomfist’s return. However, he knows the perfect answer and simply eliminates problematic people. Furthermore, we experience Widowmaker, who, in keeping with the motto “bad luck in love, good luck in gaming,” leads her casino existence.
Especially cool is that we get to see some cool carnival skins, especially for Reaper, Doomfist, Widowmaker, and Sombra. In addition, there are some characters to see and named mentions that leave much room for speculation about new heroes.
What do you think of the comic about Doomfist? Exciting story and cool portrayal of the villains? Or way too clichéd? Let us know in the comments.
In Patch 7.3, players of World of Warcraft are faced with decisions again. The artifact weapons can be improved in new ways!
With Patch 7.3 of World of Warcraft, players not only land on the planet Argus, but also receive a new way to customize their characters and make small nuances. This is achieved with the new mechanics of the Netherlight Crucible – we will reveal to you what it’s all about.
Already for Patch 7.2, Blizzard had planned to introduce new relics that would bring more improvements – but that never materialized. On Argus, a different approach is taken, allowing players to further enhance the individual relics in the artifact weapons.
Once the Crucible is unlocked, you can customize your three relics to suit your needs. Each relic has a small “mini” talent tree with 3 rows. The first row has only one option (Tier 1), the second row has 2 (Tier 2), and the last has 3 (Tier 3).
Some examples have already been extracted from wowhead. These bonuses may appear when you choose the “Light” upgrade for a relic:
Light Speed: Increases speed by 650. Increases movement speed by 1000.
Embrace of the Light: When you take damage, there is a chance to be embraced by the Light. Stacks up to 5 times. Embrace of the Light heals 29,000 damage over 6 seconds.
The following bonuses are available for the “Shadow” side upgrade (as an example):
Shadowbound: Your spells and abilities have a chance to deal 166,000 shadow damage and heal you for the same amount.
Master of Shadows: Increases mastery by 650. Increases avoidance by 1000.
The various bonuses may vary by class and specialization. It is still unclear whether the type of relic also affects which bonuses can be selected.
Requirements for the Netherlight Crucible Bonuses
However, not every player will be able to unlock all ranks in the Netherlight Crucible immediately. The individual tiers of the relics have different requirements. For example, to upgrade the relic furthest left, you must have reached an artifact level of 61. Thus, it is necessary to invest more points in the Unity of the Legion Judicators.
Whether the individual ranks have additional costs – such as order resources, reputation requirements, or other materials – is still unclear.
Please note that the mechanics from the PTR may not necessarily appear the same in the live version. A lot can change before the release of Patch 7.3. The images shown come from wowhead (see sources).
What do you think about the artifact weapons receiving another level of upgrades? Good thing or is it getting a bit too much?
New Offers in the PlayStation Store! You can now secure discounts on your digital purchases.
The summer months are considered the “quietest” time in the gaming industry. After the hype of E3 in mid-June, press and fans await the major launches of top titles in the fall.
To ensure the summer isn’t too boring, you can now browse the PlayStation Store and get some new content for your PS4. The summer offers have started!
New Offers in the PlayStation Store – GTA 5, FIFA 17, Ghost Recon Wildlands
The summer offers started yesterday, on July 19, and are available until August 3 at 00:59 (some prices may be valid longer). You can save up to 70%!
Star Wars Battlefront Ultimate Edition – 9.99 Euros (75% discount)
Mass Effect: Andromeda Deluxe Edition – 39.99 Euros (50% discount)
For Honor – 34.99 Euros (50% discount)
Exclusive Discounts for PS Plus and “Total Digital” Discounts
If you are a “PS Plus” member, you can save additionally. There are exclusive discounts on games like Battlefield 1, Bloodborne, Mortal Kombat X, or some pre-orders. These offers end partially on August 3, partially on August 17.
Additionally, “Total Digital” offers are live until August 17. Here you can find discounts on games like Stardew Valley, The Witness, Limbo, Inside, Abzu, or Unravel.
Game of Thrones – Offers
In time for the start of season 7 of Game of Thrones, there’s about a 40% discount on all previous seasons in the PlayStation Store.
If you have PS Plus, you can currently download the Telltale game “Game of Thrones” for free on your PS4. It is part of the free games in July 2017.
You can find all offers in the PlayStation Store on your PS4 by opening the PlayStation Store and selecting the “Offers” tab on the left side. Here the featured discount promotions are listed.
This is an AI-powered translation. Some inaccuracies might exist.
You can’t send berries to gym defenders? Niantic has disabled the feature in Pokémon GO to fix issues.
In the latest patch 0.69.0, which was just announced yesterday, there are apparently major issues. The update activated a new feature in Pokémon GO that allows you to send berries to gym defenders. Apparently, this feature is still so faulty that Niantic had to disable it again for the time being.
Some players report that they received a soft ban for sending berries.
Sending berries is not possible – feature disabled
The update 0.69.0 for Android and 1.39.0 for iOS brought some changes to the game. There are now new icons in the Pokémon info screen that indicate how you caught a Pokémon. However, another change caused serious problems in the game:
“From now on you can send berries to Pokémon that are defending a gym through the Pokémon info screen.”
The sending of berries strengthens the defending monsters without you having to be right in front of the gym. This feature was supposed to make your Pokémon adventures easier, but now there are severe problems with it.
After the update was already available to some players yesterday, many trainers complained about issues with the new feature. On Reddit and in our Pokémon GO Facebook group, players explained that they received a soft ban for sending berries. Is Niantic’s anti-spoofing system targeting the wrong players here?
On Twitter, Niantic explained last night that they would temporarily disable the feature to fix a bug.
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When the feature will be reactivated is currently unclear. We hope for a quick bug fix from Niantic.
Incorrect team leaders in Pokémon GO
Another bug from the last update is the incorrect display of team leaders. For example, team yellow no longer shows the usual team leader “Spark” when having their Pokémon evaluated. Instead, Candela from team red appears and evaluates the Pokémon of the players of the yellow team.
Source: Twitter @PKSparkxx
An unusual sight for many players who suddenly have a different “boss” who hasn’t even introduced themselves. However, this problem should also be fixed soon.
The Frost Festival in Hearthstone has begun – there are free card packs from “Knights of the Frozen Throne”. We reveal how you can get them.
Last night, on 19.07.2017, the Summer Solstice Festival in Hearthstone ended. The times when there were double gold rewards and Ragnaros always yelled at players upon logging in in the best Capslock manner are gone.
But there is no pause in Blizzard’s collectible card game! Immediately afterwards, the Frost Lord Ahune took over and declared the Frost Festival. This is of course “much cooler” than Ragnaros’ festival.
The main component of the festival is the arena. Every week (for a total of 3 weeks) all players receive a free entry to the arena. This is also necessary because it allows you to complete the event quest: Play 3 matches in the arena. Whether you win or lose does not matter. As a reward, a card pack from the upcoming expansion “Knights of the Frozen Throne” awaits!
Free victories and free arena rounds
But there is also an additional bonus. Each initiated arena round starts with already one victory on the account. Consequently, players have to win fewer matches to get the really good rewards. Now only 6 victories are enough to recoup the usual entry costs of 150 gold instead of the original 7 victories.
Furthermore, there is a card chaos where you have to destroy small fakes of Ragnaros to reduce the opponent’s health points. However, there is unfortunately only a classic card pack for this.
Those who want to optimally prepare for “Knights of the Frozen Throne” should take the opportunity to collect a few packs and gold coins in the arena right now.
As usual, the packs from the next expansion can only be opened with the release. Until then, they remain in your inventory.
How do PS4 and PS4 Pro perform in the “Destiny 2” beta in terms of image sharpness and FPS? A graphics comparison.
The upcoming MMO shooter Destiny 2 aims to deliver not only an engaging online experience, great gunplay, and impressive sounds, but also appealing graphics.
Currently, the beta phase of Destiny 2 is underway. In this phase, all Guardians with early access can see for themselves how close the developers are to achieving these goals. Our first impression of the beta shows: Most of our readers are thrilled with the graphics.
Candyland has taken a closer look at the graphics of the “Destiny 2” beta and created a comparison video between PS4 and PS4 Pro. See for yourself:
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Many PlayStation fans are still looking for reasons to purchase a PS4 Pro. This console was released in late 2016 and represents a more powerful variant of the PS4.
The framerate in Destiny 2, however, does not provide arguments for the PS4 Pro. Because the frame rate is limited to 30 FPS on all consoles. When this information became public two months ago, it was a setback for many PvP fans who were hoping for 60 FPS.
In the FPS comparison between PS4 and PS4 Pro, there are no discernible differences. Both consoles from Sony consistently achieve 30 FPS.
The sharpness in Destiny 2 – An initial graphics comparison
The PS4 Pro ran in 4K mode during the graphics comparison and therefore has a sharper resolution than the standard PS4. This is particularly noticeable when zoomed in on during the video.
In short: Destiny 2 looks great on both consoles. However, the PS4 Pro has advantages in terms of resolution and sharpness.
Keep in mind that these recordings are from the beta of Destiny 2. There may be further improvements before the launch of the main game.
Paladins‘ new champion Jenos received a teaser video at DreamHack in Valencia. Not much is known about the hero so far. In an interview with lead artist Thomas Holt, our author Leya learned that Jenos is a support character. Holt also explained what else the video reveals to us.
At DreamHack in Valencia, a small teaser video of Paladins’ new champion Jenos was unveiled. I was in Spain at DreamHack and spoke with some staff from Studio Hi-Rez. Among them was Paladins’ lead artist Thomas Holt. He and his artist team are responsible for the visual appearance of champions, skins, and maps.
After the teaser trailer for Jenos was released, I was curious about the new hero. I learned from Holt what the short film reveals about Jenos.
Paladins: Jenos “The Ascended” – Teaser Video
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Jenos will be a supporter who draws his power from the stars
The video does not reveal what type of champion Jenos could be. In the background, stars are visible, and Jenos himself has an elegant appearance. Thomas Holt did not want to reveal too much but still told me that Jenos will be a support and is male.
In the last part of the video, it can be seen that Jenos floats in the sky. This is a special feature of Jenos; he can float. Until now, only the female characters of Paladins could fly. Holt explained that champions like Ying and Willo are mystical beings who use magic to float. Jenos’s case is a bit different.
From Ying’s pointed ears, we can see that she is an elf. As a mystical being, she uses magic to float above the ground.
Therefore, Jenos will be the first male character in Paladins able to fly with the floating ladies. However, he does not draw his power from magic but from the stars. The new support in Paladins is structured around the theme of astrology and astronomy. That’s why the background of the teaser video looks like the universe.
Thomas Holt advised me to take a close look at the lotus flower in Jenos’s hand. It will likely play an important role. The blossom itself is a star constellation from which Jenos draws his power.
The lotus blossom from Jenos’s teaser video will play an important role.
Datamining reveals more about Jenos – Paladins’ new support is “Astro”
A while ago, I already wrote about a datamine from Paladins patch OB53. It contained hints about three champions named Princess, Astro, and Owl. Princess has already entered the MOBA shooter and is now known as Lian.
For “Astro,” initial skills and maps were already available. This strongly suggests that Astro is Jenos. It shows that Jenos heals allies and possesses extremely high mobility. There are skills that are described as light speed. Jenos also seems to work with gravity.
Is this Jenos’s weapon?
Leya thinks: I am already excited and looking forward to Jenos. In the interview, Thomas Holt seemed particularly proud that Jenos is able to float. This, together with the skills found in the datamine, indicates a galactically interesting champ.
I like the theme of the universe and star constellations for a champion. That’s something completely different from the fantasy-based heroes like knight Ash. In the teaser video, Jenos looks elegant and graceful, and I believe we can expect a delicate support character here.
This Friday, on July 21st, there will be a live stream at 10:00 PM, in which the developers will present the new patch and Jenos.
Studio Wildcard released an official statement detailing the current status of ARK Survival Evolved (PC, PS4, Xbox). It addresses questions such as: “When will Ragnarok be available on PS4 and Xbox One? Will there be a server wipe at release?”
ARK’s Community Manager Jat published a statement on the current status of the survival MMO. The statement addressed questions that players have been waiting for a long time. Studio Wildcard has been working hard over the past few weeks to complete the CD version of ARK Survival Evolved.
According to the developers, this has caused some things to shift. This step is now complete, and Studio Wildcard has time to focus on other “troubled projects”.
The brief version of the statement is as follows:
There will be no server wipe at release
A new “PvP cluster network” will be introduced
Consoles will receive PC dedicated servers
The new PS4 patch will be released on Friday, July 21
Ragnarok will come to PS4 and Xbox One on August 8
ARK Survival Evolved is ready to be burned onto CD
For modders: The new dev kit will be released today, July 19
Here comes the long version of the statement.
No server wipe at the launch of ARK Survival Evolved
In recent weeks, there has been hot discussion in the community about whether ARK Survival Evolved should have a server wipe at launch. This would mean that all dinos and structures would be deleted from the servers. The servers would be as if no survivor had ever set foot there.
Some were in favor of the wipe, while others opposed it. Studio Wildcard ultimately decided against the server wipe and instead will provide new servers. Originally, the wipe was even announced for ARK’s launch date on August 8, 2017.
Now there will be new official PvP multiplayer servers. The old early access servers will continue as legacy servers. Those who play on an old early access server can stay there even after release.
The legacy servers will continue to receive updates and will be maintained just like the new server cluster.
Additionally, Wildcard wants to remove the “ghost servers”. These are the servers where hardly any players are present. Approximately 10% of the servers with the lowest player counts will be repurposed by Wildcard. Once it is known which servers those are, the developers will secure and upload the save files. Those who wish can then use these for continuing gameplay.
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ARK’s DLC Ragnarok comes to PS4 and Xbox One on August 8
Ragnarok is a free DLC map for ARK Survival Evolved, where it is particularly hard to survive. There are harsh weather conditions and dangerous creatures. PC players have been able to enjoy it for quite some time.
However, the release of Ragnarok on PS4 and Xbox One has been delayed three times. Understandably, some frustration has built up among console players. The new release date for Ragnarok on consoles is August 8, 2017. Along with the full launch, the new map will be available on PS4 and Xbox One. So it will take a while longer.
Studio Wildcard provided the following points as reasons for the late release date:
The Ragnarok developers will be able to use the latest version of the dev kit. This allows them to implement the latest changes in ARK directly into Ragnarok.
Wildcard wants to focus first on other aspects of ARK, such as server stability or crash issues. They want to ensure better performance for Ragnarok before the DLC map comes to consoles.
Wildcard decided rather spontaneously not to conduct a server wipe. This also affects Ragnarok. The developers want to avoid that servers, which have only been online for a few weeks, become legacy servers.
Consoles will receive PC dedicated servers in ARK Survival Evolved
Also with the full launch of ARK Survival Evolved, consoles will receive PC dedicated servers. From August 8, 2017, the servers will be available to PS4 and Xbox One players.
The new PC servers for consoles offer the following advantages, according to Wildcard:
No second console is needed to start a private server
Players have access to all “configuration settings”, allowing customization of ARK
Cross-ARK clusters are enabled, allowing travel between maps
Backups of save files can be made
Servers will have better performance
Servers will support a higher player count, up to 100 users
The CD version of ARK Survival Evolved seems to have stirred things up quite a bit for Studio Wildcard. The chief developer was adamant about wanting the hard-copy version. You can find out why here.
This is an AI-powered translation. Some inaccuracies might exist.
PlayerUnknown’s Battlegrounds remains a massive success, captivating thousands of players daily. Therefore, Ubisoft aims to draw inspiration from the successful battle royale shooter in the future.
Meanwhile, publisher Ubisoft has also caught wind of the unbroken success of PlayerUnknown’s Battlegrounds and plans corresponding products.
PlayerUnknown’s Battlegrounds – Inspiration for Future Ubisoft Add-ons
Therefore, Yves Guillemont, the CEO of Ubisoft, stated at the end of the first business quarter of 2017 that they do not perceive PlayerUnknown’s Battlegrounds as a threat. The in-house shooter giant Rainbow Six has not been affected by PlayerUnknown’s Battlegrounds and will continue to grow.
Rather, at Ubisoft, they see the success of PlayerUnknown’s Battlegrounds as a great opportunity to carve out their own piece of the battle royale pie. The game principle of “everyone against everyone and one survives” seems to be very well received. Therefore, Ubisoft plans to think about how such game modes could be integrated into future DLCs for Ubisoft games.
PlayerUnknown’s Battlegrounds – Battle Royale is a Recipe for Success
However, Guillemont did not mention any titles that may soon receive a battle royale mode. Nevertheless, it is curious to see the waves PlayerUnknown’s Battlegrounds is making, to the extent that even large companies like Ubisoft are taking notice and want to replicate the game principle. So, for those who enjoy battle royale in as many forms as possible, there is likely a lot to look forward to in the coming months.