The developers of the PvP MMORPG Crowfall have introduced the action-packed harvesting system, which has sparked some criticism.
Harvesting and crafting are an important part of every MMORPG, as players want to contribute to the world, and this works best through a functioning economy where every player can play a role. There are people who mine resources to sell them to crafters. The crafters then turn the resources into good items and sell them to adventurers, so they can go hunting for mobs equipped.
And the first link in this chain, harvesting resources, is supposed to be just as fun in Crowfall as fighting mobs at the end of the chain.
Gathering resources is often boring
Crafting and gathering resources, so-called “harvesting”, are usually not particularly spectacular tasks. In many games, for example, you click on a tree, watch an animation, and wait until a bar fills up, finally receiving the resource. The same applies to crafting. You place the required resources on a workbench and watch as a bar fills up to finally obtain the item.
Crowfall wants to bring action to harvesting
Things are supposed to be different in Crowfall. The so-called “action harvesting” is a type of mini-game that is based on classic MMORPG hotbar combat.
If you want to gather a resource in the game and enter “harvesting mode”, you’ll see a new hotbar containing all the skills you need to collect resources. You will use these skills just like you use abilities in a fight. You will perform your skills one by one to harvest resources. This will be accompanied by corresponding animations that are supposed to make the process visually interesting.
However, this system did not go down well with fans when it was recently introduced. And there are several reasons for this:
While gathering resources and with the resource hotbar active, you can be attacked, and it is not easy to defend yourself, as you first have to switch back to combat mode.
Players believe that it is only fun to use this system for the first few times and then it becomes work.
Such experiments, according to fans, have not worked in the past because players are accustomed to their standard systems.
The system will be further optimized
The developers have responded to this criticism. They explain that the system is not final and needs further optimization. However, many have already found it more enjoyable than simply clicking on a resource and waiting to receive something. All of this is further underlined by suitable animations, and players receive hints in the form of pop-up texts that explain everything.
Additionally, this way, you get a much better sense of becoming better at resource gathering. According to the developers, the entire system just feels better.
It sounds like the team wants to stick with this new system. Ultimately, however, players will decide how well it is received once it is fully integrated into the MMORPG Crowfall.
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Currently, everything in Guild Wars 2 revolves around the new expansion Path of Fire. The developers have hidden the biggest surprise right in front of everyone.
Spoiler: The article contains hints about a secret that can only be discovered at the end of Path of Fire. If you want to be surprised, you should not continue reading.
Many hardcore fans were already a bit deflated before the release – as there had been a major GW2 leak months earlier that showed everything that would be included in “Path of Fire”, the new expansion for Guild Wars 2. There was talk of four types of mounts.
So the surprise was great when the first players discovered a fifth mount during the night from Friday to Saturday: a griffon.
Source: Dulfy
How to get the hidden mount, the griffon
In the following days, everything revolved around this griffon and how to obtain it for the gamers.
To get the hidden mount, a lot of work must be done. Only after completing the story of Path of Fire can you set out to obtain the mount. You need to collect 40 items across 5 maps. Then you need merchant items worth 250 gold.
In the background of the image, where the four known mounts are stretching their heads, you can see a shadowy being hovering: the griffon.
However, nobody had discovered it earlier because no one had looked closely enough. All the information on the site was already covered through celebrity videos and the presentation.
The developers at Arenanet are visibly pleased with this successful coup.
More about Guild Wars 2 and how to take your first steps in Path of Fire:
Cortyn suddenly feels like Draenor again. Missions from the Order Halls in WoW are causing frustration.
Patch 7.3 with Argus has provided World of Warcraft with a nice amount of fresh content that, with various world bosses, plenty of pets, toys, and artifact power, continues to attract players to the alien planet even weeks after release.
However, there is one thing that annoys me, which has become increasingly irritating in the past few days: the Order Hall.
Through Argus, there is a completely new quest line that offers a lot of new missions and follower types for the Order Hall as a reward. Together with new rewards, higher item level caps for followers, and better gear that outshines everything seen before.
Those who meticulously carry this out on all their characters can make gold in five figures per day, and this large sum is, of course, a strong incentive.
Order Hall – More Duty than Fun
However, it quickly turned back into an annoying obligation. Instead of being able to handle everything from the Order Hall now, you must always travel to Argus to pick up special companions, like the new servants from the Army of the Light.
The Order Hall demands that you move across the entire game world more than ever before. Not only to collect world quests for order resources as it was previously quite sensible, but also to recruit additional servants that overshadow all champions and other upgrades of the Order Hall.
No wonder that there are now more and more gold guides that basically say: “Yes, use all your characters and shuffle the order resources back and forth so you can always send all followers on gold missions.”
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Sure, ultimately the missions are still significantly longer than they were in Warlords of Draenor.
However, the more of my characters reach the “endgame” and the followers gradually settle around item level 900, the more annoying it becomes. If I really want to collect gold “effectively,” the nagging thought always creeps in that I have to perfectly manage 7, 8, 9, or even more characters. That is time I do not want to invest anymore – and I even hope that Blizzard will soon tone down the gold missions to relieve this “pressure.” This is a bit selfish, but we can all be that way sometimes.
At the beginning of Legion, I liked the Order Halls because they seemed like a much more streamlined version of the Garrisons from Warlords of Draenor. But now, I am just glad when I can manage to not deal with it for longer periods. And that is somewhat a sad development.
What do you think of the Order Hall missions since Patch 7.3? A clear win or just another annoying obligation?
The Legendaries in World of Warcraft will become even more powerful. You can already guess how this works.
On the test server, the PTR, Blizzard is currently testing the next patch of World of Warcraft. This carries version number 7.3.2 and is much smaller than the major content patches or even the small “x.5” updates. However, it will still receive some updates to keep the item spiral in Azeroth (and on Argus) going.
Antorus brings item level 1000
With the opening of the raid Antorus, the Burning Throne, the maximum item level of players will rise once again. This particularly affects the legendary items, which are meant to be at the very top until the end of the expansion.
So that the legendary items are not overshadowed by regular loot, the item level must rise again – this is possible with the opening of Antorus. With the Awoken Titan Essence (“Awoken Titan Essence”), the item level of a Legendary can be directly catapulted to level 1000, regardless of the item’s previous item level.
Even now, early data suggests that the system from previous patches will simply be adopted 1:1. This would mean:
Players need to collect 50 essences for each upgrade. These can be found in Antorus, from emissary chests, the first heroic dungeon per day, and the weekly PvP quest, or Mythic reward chest.
With the opening of Antorus, all “new” Legendaries will immediately have an item level of 1000 – so they won’t have to farm.
So far, this is mostly speculation – however, there are no indications that Blizzard will deviate from this system.
We would like to introduce you to four MMORPGs that play similarly to the classic World of Warcraft, but still differ from it in some aspects.
Each of the presented titles has its own characteristics, advantages, and disadvantages. We have compiled a ranking of the games as we believe they could appeal to WoW fans.
Rank 4: RIFT
The Free2Play MMORPG RIFT aimed to follow in the footsteps of World of Warcraft and is even set in the same genre, namely fantasy. RIFT is one of the more successful representatives of the MMORPGs that have followed in WoW’s wake. While other online games were inspired by Blizzard’s genre king, most failed. However, RIFT has held its ground until today.
Like WoW, RIFT puts the quests in the foreground, which you can solve together with friends. Group play is important. In the numerous zones of the somewhat darker game world, you fight against hordes of monsters and try to acquire better gear. You can level your hero up to level 70 and take on extremely powerful bosses. The world is in the midst of an invasion by horrific beings from another dimension.
Rifts keep appearing, leading to massive battles where you must try to push back enemies and close the rift. The numerous features of RIFT guarantee MMO players a full experience. The flexible class system stands out. The diverse specializations allow for myriad different playstyles.
Similar to WoW, RIFT features large raids for groups of up to 20 players. PvP also plays a role. In the open world, you can challenge other players, participate in conquests, or compete against others in the Warfront mode.
Note: While RIFT is an MMORPG that is heavily inspired by WoW, many players view this title with suspicion—especially recently. Technical issues, unbalanced gameplay with every new expansion, and above all the item shop have upset some fans. And with the sale of Trion to gamigo, there seems to be further evidence that it won’t last much longer.
Conclusion: Rift is a solid Free2Play alternative to WoW with some strengths, such as in its classes or complexity, that have, however, seen their best days behind them.
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Her ability to fly allows Mercy to keep an overview of the combat situation. She can intervene more quickly when she sees an ally in danger or help during an (opposing) offensive.
Even if she is out of range of an ally and has to move towards them, she can deal serious damage with the stronger pistol along the way. Valkyrie thus has significantly more versatility than the old Resurrection and should be used more frequently.
The timing of the ultimate is less critical due to the rework. You no longer have to weigh whether it is worth reviving one or two people. Instead, Mercy can now participate directly in the combat, support, and even become a threat to the enemies.
Similar to other support ultimates, Valkyrie can thus be used both to support an offensive and to reinforce the defense.
In Summary: Tips for Playing Mercy
Use Resurrection on important targets (tanks, strong DPS heroes, second healer).
Weigh whether Resurrection is worth the risk.
Heal actively and amplify damage to help the team and charge the ultimate.
Use Valkyrie in emergencies or to act together with the team.
Always use Resurrection before Valkyrie to immediately complete the cooldown.
Play aggressively!
“I Roxxor” – D.Va
Things get a bit easier with D.Va. The changes haven’t caused her to have a completely new playstyle. Instead, she behaves more like she was originally played and planned: like a “flank tank”.
The changes:
Micro Missiles (new ability ‘E’)
Fires a salvo of small missiles that deal moderate damage in a small area.
Defense Matrix
Discharges twice as fast.
Now charges at 12.5% instead of 10% per second.
Micro Missiles and Fusion Cannons can be used during “Boosters”.
In particular, the changes to the Matrix take away D.Va’s ability to simply stand with the team and eat every incoming projectile. While she can still absorb heavy blows if timed correctly, she can no longer completely negate ultimates. However, the recharge time is now only 8 instead of 10 seconds.
More important for the “new” old playstyle are the ability to attack while boosting and the new Micro Missiles. These enable the Korean to effectively take out weaker targets (“squishies”) again.
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Similar to Winston, she can now (again) charge into the enemies, eliminate targets, and disappear – or open the attack from the flank. She gets back the old “Bully D.Va” playstyle she had before her role as a defensive “bullet sponge”.
In Summary: Tips for D.Va
Use Defense Matrix thoughtfully. A barrage or tactical visor can no longer be completely negated, but you can still protect allies against it.
Micro Missiles are effective at longer ranges as well. They close the gap in range between Boosters and Fusion Cannons.
Don’t forget: Attack while boosting! A left click no longer breaks the ability, you can deal damage while flying!
Play aggressively! D.Va has regained the ability to quickly and effectively take out low-health targets. Use it!
Flank instead of playing as a bulwark.
If these tips helped you, or if you have more, please leave a comment!
With the changes from the last patch in Overwatch , not only have some heroes become stronger. Two rather popular ladies have been completely changed. We want to help you understand the changes and play the heroes Mercy and D.VA better in Overwatch after 1.15/2.19.
Buffs and adjustments to heroes are constantly happening. They generally mean that the characters become a little stronger or weaker, but their playstyle does not fundamentally change. Reworks, however, intervene exactly in this playstyle and require a rethink.
Such reworks have been given to the healer Mercy and the tank D.VA in the last patch – Mercy was redesigned more thoroughly than D.VA.
“Someone always interrupts me at work.” – Mercy
The lovely Swiss has always been played relatively passively. There were rarely games with “Battle-Mercy”, where she fought at the front armed with a pistol. Normally, you would just charge her ultimate, hide in a corner, and wait to revive the team.
That is no longer possible, as the ultimate has been completely reworked. A brief overview of her most important changes:
Resurrection:
Now has a range of 5 meters.
Only affects one player.
30 seconds cooldown.
Mercy is no longer invulnerable while casting.
Valkyrie (new ultimate)
Lasts for 20 seconds.
The cooldown on Resurrection is immediately completed, then reduced to 10 seconds for the duration of the ultimate.
The range of healing and damage beams is increased.
All heroes around the target of the beam are also affected by the effect.
The pistol has faster projectiles and unlimited ammunition.
Mercy can fly during the duration.
Guardian Angel is faster and has a greater range.
Regeneration is not interrupted by damage.
These changes turn the passive Mercy, who was played with hiding tactics, into an active healer in the entire combat scenario. Her playstyle will become more aggressive and reward good awareness.
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Mercy’s Resurrection has become significantly stronger due to the adjustment – even though it can now only affect one target and at short range. Especially in defense, the ability means that opponents cannot immediately go on the offensive despite taking out an ally.
It negates strong attacks from snipers and flankers. As a Mercy player (as well as an ally), you should also be careful not to push too far forward. If you die too deep in enemy lines, it becomes impossible for the healer to safely revive. Here, it is important to weigh risk and benefit.
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What highlights her aggressive playstyle even more is the ultimate Valkyrie. Through it, Mercy becomes a guardian angel for a short time, overseeing the battlefield from above – similar to the Nordic Valkyrie.
Her ability to fly allows Mercy to keep an overview of the combat situation. She can intervene more quickly when she sees an ally in danger or help during an (opposing) offensive.
Even if she is out of range of an ally and has to move towards them, she can deal serious damage with the stronger pistol along the way. Valkyrie thus has significantly more versatility than the old Resurrection and should be used more frequently.
The timing of the ultimate is less critical due to the rework. You no longer have to weigh whether it is worth reviving one or two people. Instead, Mercy can now participate directly in the combat, support, and even become a threat to the enemies.
Similar to other support ultimates, Valkyrie can thus be used both to support an offensive and to reinforce the defense.
In Summary: Tips for Playing Mercy
Use Resurrection on important targets (tanks, strong DPS heroes, second healer).
Weigh whether Resurrection is worth the risk.
Heal actively and amplify damage to help the team and charge the ultimate.
Use Valkyrie in emergencies or to act together with the team.
Always use Resurrection before Valkyrie to immediately complete the cooldown.
Play aggressively!
“I Roxxor” – D.Va
Things get a bit easier with D.Va. The changes haven’t caused her to have a completely new playstyle. Instead, she behaves more like she was originally played and planned: like a “flank tank”.
The changes:
Micro Missiles (new ability ‘E’)
Fires a salvo of small missiles that deal moderate damage in a small area.
Defense Matrix
Discharges twice as fast.
Now charges at 12.5% instead of 10% per second.
Micro Missiles and Fusion Cannons can be used during “Boosters”.
In particular, the changes to the Matrix take away D.Va’s ability to simply stand with the team and eat every incoming projectile. While she can still absorb heavy blows if timed correctly, she can no longer completely negate ultimates. However, the recharge time is now only 8 instead of 10 seconds.
More important for the “new” old playstyle are the ability to attack while boosting and the new Micro Missiles. These enable the Korean to effectively take out weaker targets (“squishies”) again.
Similar to Winston, she can now (again) charge into the enemies, eliminate targets, and disappear – or open the attack from the flank. She gets back the old “Bully D.Va” playstyle she had before her role as a defensive “bullet sponge”.
In Summary: Tips for D.Va
Use Defense Matrix thoughtfully. A barrage or tactical visor can no longer be completely negated, but you can still protect allies against it.
Micro Missiles are effective at longer ranges as well. They close the gap in range between Boosters and Fusion Cannons.
Don’t forget: Attack while boosting! A left click no longer breaks the ability, you can deal damage while flying!
Play aggressively! D.Va has regained the ability to quickly and effectively take out low-health targets. Use it!
Flank instead of playing as a bulwark.
If these tips helped you, or if you have more, please leave a comment!
Errors such as “Network error”, “GPS signal not found” or location issues frequently occur in Pokémon GO. Some can be fixed by you.
Pokémon GO has been a popular mobile game since its release in summer 2016. However, problems and error messages also belong to it, which can occur while playing. In this overview, we want to show you the reasons for the errors and possible solutions.
This overview was compiled by the Reddit user myckol. The possible solutions come from other users in the Pokémon GO community and are small helps that may resolve the issue.
Pokémon GO Error Codes
Error code 2 – Network error: An error message that often occurs in gyms, but generally anywhere in Pokémon GO.
Cause:This error can occur due to a poor internet connection or connection to the Pokémon GO servers.
Solution?You have little influence on this error. If your internet connection is stable, the error likely originates from Niantic.
Error code 3 – Something went wrong. Please try again: You see this error when there are issues in the in-game shop.
Cause: The exact cause varies from case to case.
Solution? As the error suggests: Try again. If the problem occurs again, you should wait a few minutes or restart Pokémon GO.
Error code 10 –No internet connection: You receive this error, as the name suggests, when no internet connection is available.
Cause: Wi-Fi connection is unstable or you have no available data volume.
Solution? Find another location where you have a better internet connection.
Error code 11 – GPS signal not found – Pokémon GO has problems recognizing your location.
Cause: Poor reception.
Solution? Try changing your location. You should also check if your smartphone has the correct GPS settings.
Error code 12– Location could not be determined
Cause: A poor GPS signal may also be responsible for the error.
Solution? Check your GPS settings and your internet connection. If the error persists, you should move to another location.
Error code 22 – Error
Cause: Occurs when players are thrown out of a gym because a raid starts. Also occurs when a monster that is no longer in a gym is to be fed.
Solution? Leave the gym or restart the app.
Error code 23 – Error
Cause: This error probably occurs during server issues.
Solution? Wait, possibly restart the app.
Error code 25 – Error
Cause: Occurs when trying to catch a wild Pokémon that no longer exists.
Solution? Catch another Pokémon.
Error code 26 – Error
Cause: Likely arises due to server lags.
Solution? Wait, possibly restart the app.
Error code 29 – Error
Cause: Occurs when a player disconnects from a gym battle and then tries to rejoin. The game thinks the trainer is already in battle.
Solution? Wait about 10 minutes and then try to rejoin.
Error code 30 – Error
Cause: Occurs in gym battles. The reason is still unknown.
Solution? A solution to the problem is not yet known.
Error code 31 – Error
Cause: This error occurs when trying to place a Pokémon in a gym that was recently neutralized but has since been occupied by another team.
Solution? Defeat the defenders and retake the gym.
Error code 32 – Error
Cause: Occurs when attempting to turn a gym disc while in motion. Could be related to GPS problems.
Solution? Check your internet connection and GPS.
Error code 33 – Error
Cause: The error occurs when entering raids. The reason could be different times between the phone and Pokémon GO server.
Solution? Set your smartphone’s time to “automatic”.
Destiny 2 offers a wealth of weapons for daily use in PvE. We present to you a few gems – and then it’s your turn!
In Destiny 2, it’s all about the Guardian’s guns. In this article, we want to focus on the allegedly best legendary weapons for fighting against the alien races. Why only legendary weapons? You are allowed to carry only one exotic weapon, and tastes vary here.
You can equip legendary gear as often as you want. And the selection is large. We present to you some popular weapons for fighting against the AI before it’s your turn!
The weapon with the somewhat cumbersome name “Applause, Applause” is a rocket launcher. And what a one! The blast radius and speed aren’t outstanding, which is why this rocket launcher is not a choice for the Crucible. Handling and recoil of this weapon are below average, but that’s utterly irrelevant for a rocket launcher.
The legendary rocket launcher Applause, Applause
The great strength of the rocket launcher is the perk Cluster Bombs, which massively increases its damage and thus makes it the best legendary rocket launcher in the game against AI.
The rocket launcher has the following special perks:
Aggressive Frame – High damage, high recoil
Cluster Bombs – Rockets that explode give rise to Cluster Bombs
You can get this rocket launcher from Zavala’s Vanguard packages. For this, you must collect Vanguard tokens and have luck with a level-up to get this rocket launcher!
This legendary hand cannon could be thoroughly tested during the beta and quickly gained many fans. Bungie has a penchant for devils when it comes to hand cannons – there was already “The Devil You Know” in Destiny 1 as well as “The Devil You Don’t”.
The legendary hand cannon Better Devils
And Bungie continues the tradition in Destiny 2. Because the devils’ hand cannons have always been very good weapons that performed well in every content. The fire rate and impact of Better Devils are excellent, while the other parameters are rather mediocre for a hand cannon.
The great advantage of the weapon lies in the perk Explosive Payload. This ensures that shots on enemy targets cause area damage that can hit more than one enemy. Particularly in large groups of enemies, this perk is worth its weight in gold.
You can also extend the magazine to up to 13 shots, which is decent for a hand cannon. The following main perks characterize the weapon:
Adaptive Frame – A rounded grip, reliable and robust
Explosive Payload – Projectiles create an area explosion upon impact
You can obtain the Better Devils with a bit of luck from legendary engrams.
3. A Single Clap – Legendary Sniper Rifle
A Single Clap is a power weapon and a powerful sniper rifle in PvE content, as it has one of the highest impacts. Even though you only have 4 shots in the magazine, you can easily compensate for this with a shotgun barricade or the Hunter dodge.
The legendary sniper rifle A Single Clap
This sniper rifle A Single Clap also has the perk Explosive Payload, dealing area damage. The main perks of the sniper rifle are
Adaptive Frame – A rounded grip, reliable and robust
Explosive Payload – Projectiles create an area explosion upon impact
You can receive this sniper rifle as a reward from the Gunsmith Banshee-44 when you level up.
A submachine gun has also made it to the hit list. The MIDA Mini-Tool is an energy weapon and increases your movement speed with its main perk. The increased reload speed when the magazine is empty and the synergy with the MIDA Multi-Tool make this submachine gun a powerful weapon in PvE content.
The legendary submachine gun MIDA Mini-Tool
The MIDA Mini-Tool comes with the following perks:
Lightweight Frame – Superb handling. Move faster when this weapon is equipped
Reloaded Magazine – Increased reload speed when the magazine is empty
MIDA Synergy – This weapon provides speed bonuses when the MIDA Multi-Tool is also equipped
To obtain the MIDA Mini-Tool, you are not dependent on luck. You will find a corresponding quest in the European Dead Zone after completing the campaign.
1. Midnight Without a Name – Legendary Scout Rifle
Rank 1 goes to a legendary scout rifle from the Vanguard. Although the exotic scout rifle MIDA Multi-Tool is ubiquitous in the Crucible, there are certainly alternatives for fighting against computer-controlled enemies.
And Midnight Without a Name is not just an alternative, but a top weapon. The fire rate is unmatched, and the shot behavior is more vertical, making the weapon easier to handle.
The legendary scout rifle Midnight Without a Name
The magazine offers a fantastic 16 shots, and moreover, the weapon has the perk Explosive Payload – dealing area damage. The main perks summarized:
Precision Frame – The recoil behavior of this weapon is more vertical
Explosive Payload – Projectiles create an area explosion upon impact
As a bonus, this weapon is also very easy to obtain. After completing the campaign, you can choose one of three (truly fantastic) weapons from Commander Zavala – including the Midnight Without a Name.
Now it’s your turn! Post your favorites in Destiny 2 in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
The drama surrounding the battle royale mode could become the PR coup of the year for Fortnite. However, someone else is doing the work.
The starting situation
Fortnite is an interesting genre mix that managed to create hype before mid-July. Fortnite combines building elements with shooter mechanics. In summer, when nothing else was going on, Fortnite practically came out of nowhere and was a big topic in the gaming world for 2-3 weeks. However, the hype quickly faded again.
PlayerUnknown’s Battlegrounds, on the other hand, is the game of the year. The battle royale mode has taken the game to unimaginable heights. The game is breaking record after record and is doing exceptionally well on Twitch.
The first action: Fortnite gets the ball rolling
Now Fortnite has decided to develop its own “battle royale mode” inspired by PlayerUnknown’s Battlegrounds. This mode is supposed to be completely free and available on PC, PS4, and Xbox One. PlayerUnknown’s Battlegrounds is not yet playable on consoles.
This decision by Fortnite has triggered some “interesting reactions” from Bluehole.
The second action: Bluehole complains
Bluehole, the company behind PUBG, expresses its outrage in a press release that Epic Games is releasing an almost identical competing product with Fortnite and is even advertising it with PUBG. Essentially, a “Fortnite PUBG for free.” Bluehole announces that it is considering taking action against Epic, as the gameplay bears too many similarities.
For many readers, the first press release seems as if the company behind PUBG wants to claim sole custody of a genre or the deathmatch mode.
Fans express incomprehension in the comments, portraying PUBG as “whiny and insecure. “
The Streisand effect is in play: the attempt to keep something “down” only causes it to rise rapidly. Interest in Fortnite increases, even among those who have never played Fortnite before.
The third action: Bluehole rubs salt in its wounds
In an interview with PCGamer, Bluehole’s Vice President C. H. King launches another attack. The gameplay takes a backseat, and the business relationship between Epic and Bluehole becomes the main focus and controversy.
Bluehole feels misunderstood and wants to clarify several points. In summary: Bluehole fears that Epic Games could now use PUBG’s know-how to improve the engine and their own mode. Additionally, Bluehole claims it would pay Epic a lot of money for Unreal Engine 4 and wished for better communication. The argument of “licensing for battle royale” comes up again. Other games have done this, but not Fortnite.
This message is reaching more and more people, spreading like wildfire.
Some players show understanding, but the overall tone remains the same or even strengthens the critics’ opinions, resulting in many sarcastic remarks like “Can I also license air?”
Between the lines of the PC Gamer interview, it seems that Bluehole is sulking and is afraid that “a big company” like Epic wouldn’t want to allow an indie company to succeed. Bluehole portrays itself as the victim, the underdog, which does not sit well given PUBG’s size.
The new situation
PlayerUnknown’s Battlegrounds comes across as somewhat arrogant and very “business-driven” and has lost many sympathies.
Fortnite, on the other hand, a game that is actually on the decline, has more attention than ever before. PUBG fans, especially on PS4 and Xbox One, have now heard of Fortnite and are eager to try the shooter mode. The whole drama has piqued many people’s curiosity about Fortnite. And that just before the Free2Play launch of Battle Royale Fortnite on 26.09.
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How could this go so terribly wrong from PUBG’s perspective?
Bluehole has completely misjudged the mood.
Bluehole has made three significant mistakes:
First, a Korean “Vice President” contacted the media, apparently unable to assess how the Western public would react to his statements. He presented his problems from a “business” perspective. However, players simply do not care. Players want games – they don’t care where the ideas come from: the more competition, the more options, the better it is for the player. The Vice President completely miscalculated. Thoughts of taking any action are not material for a press release aimed at players but something that Bluehole should have resolved internally with Epic first.
Then PUBG has an open flank: the game is only available on PC. Players on PS4 and Xbox One are impatient and want to play. PUBG’s dealings with Microsoft have already upset many PS4 players. Is PlayerUnknown’s Battlegrounds coming to PS4 or not? Many are tired of this “business side” of gaming – not much sympathy is to be expected.
Bluehole wanted to portray itself as a “victim” or “David,” competing against the giant “Epic Games” – this did not work at all. Because players do not see the company “Bluehole,” they see the massive game “PlayerUnknown’s Battlegrounds” trying to keep a smaller competitor down. This does not sit well with them.
How to deal better with competition as a “big favorite” is demonstrated by Twitch. There, they handled the supposed competition from YouTube much more gracefully:
This amusingly puts the “smaller” one in their place, demonstrating strength and confidence. This would have suited Bluehole and PlayerUnknown’s Battlegrounds much better. Especially since Fortnite is not known for its outstanding shooter mechanics and also appeals to a completely different target audience in terms of graphics.
A humorous or just no response would have been much better.
This is an AI-powered translation. Some inaccuracies might exist.
With the changes to many heroes in Overwatch, the meta is shifting. Junkrat’s popularity has increased significantly due to the rework in Patch 1.14. But what exactly is behind this, and what could it mean for the meta of Overwatch?
A “best tactic” in Overwatch has still not really been established. However, it is slowly becoming clear that the small, inconspicuous changes to the Australian junkyard demolitionist Junkrat could have significant consequences.
The Buff: What do the changes mean for Junkrat?
The most important change in Patch 1.14 is the second charge on Junkrat’s mine. The demolitionist always had the problem of having to decide whether to be mobile or to deal high burst damage to a hero. Other heroes usually had both options.
With the introduction of the second charge, Junkrat finally has a choice and alternatives. He can quickly change position while still having a mine left for an encounter with an opponent.
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Instead, he can also use both mines for an even higher damage spike or for even faster movement. Additionally, using a second mine allows him to charge his ultimate faster.
The future of Junkrat: RIP-Tire
There is also a small and inconspicuous but important change on the PTR. Junkrat’s tire will be slightly faster. This change may seem like just a “nice touch” at first glance.
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However, upon closer inspection, it means that the tire is now more likely to reach its target and can better avoid enemy fire. The distance the tire can travel before it runs out is also greater.
Implications for other heroes
Junkrat becoming stronger not only changes his popularity and playability. It also affects other heroes. With the new strength of the Australian, Zarya and Reinhardt also become more popular.
Zarya is strong against Junkrat because she can easily negate his damage with her shields. Additionally, she gets charge on her particle cannon much faster, as every attack from Junkrat is associated with a small AoE (“Area of Effect”), which Zarya can use to her advantage during charging.
On the other hand, Reinhardt has good synergy with the demolitionist. He acts as a mobile shield and can protect Junkrat. Meanwhile, Junkrat can deal high damage relatively unhindered and can still escape easily when things get dicey.
However, Junkrat’s buff has also weakened heroes like Tracer, Doomfist, and Winston, as they are not really effective against the new burst peaks. They fall too quickly or get caught by the steel traps. This particularly deals a heavy blow to the dive meta.
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Benedict says: It is quite possible that Junkrat can finally make a mark in the meta. However, the changes to D.Va are particularly bad for the crazy explosion fanatic. She can relatively easily outmaneuver him and take him down with her new strength.
Also, Mercy’s new resurrection is a direct counter to his newly increased damage. In my opinion, the development of the meta has never been so interesting as it is right now. It’s really hard to predict anything. Maybe there is finally a balance that does not favor any tactic but rewards pure player skill instead.
What do you think? Will Junkrat have a chance to be played more frequently in tournaments? Or is this phenomenon just a temporary test?
Which Pokémon come from the special 2km eggs available at the Solstice event in Pokémon GO ? We will show you the first results here.
The Solstice event (in English the Equinox event) has been active for a few days now. During this event, you earn double Stardust, triple experience points for a new Pokédex entry, discounted packages in the shop, and special 2km eggs.
After the start of the event, trainers diligently hatched the new 2km eggs and compiled in social networks which monsters can hatch from them. Based on these results, we now have an initial overview.
We want to show you an initial version of the egg overview for the Solstice event. Trainers on Reddit and PokémonGOHub shared the first results of their 2km eggs with the community. The following values have been generated:
Larvitar – Chance: 10%
Voltilamm – Chance: 10%
Chaneira – Chance: 10%
Relaxo – Chance: 0.8%
Dratini – Chance: 0.3%
Rabauz – Chance: 4.6%
Rihorn – Chance: 0.3%
Remoraid – Chance: 12.2%
Togepi – Chance: 12.2%
Schneckmag – Chance: 11.7%
Myrapla – Chance: 10.9%
Flegmon – Chance: 7.6%
Pichu – Chance: 0.8%
Krabby – Chance: 0.5%
Webarak – Chance: 0.3%
Nebulak – Chance: 0.3%
Griffel – Chance: 0.3%
Zubat – Chance: 7.1%
In the coming days of the event, this list will be updated again to ensure more accurate results.
Are you also finding more 10km eggs?
We are increasingly reading from trainers who are suddenly finding more 10km eggs. On Reddit, user Toushima shared his discovery and asked if he is the only trainer who is suddenly finding many more 10km eggs.
If you are now considering hatching the 10km eggs with the new Super Incubators, you should take a look at our guide. There we show you which boxes are most worth it for you. Super Incubators in new boxes – Which box is worth it?
This is an AI-powered translation. Some inaccuracies might exist.
Rebirth: Shadow of Salvation is a magnificent MMO that looks like a PC game and runs on smartphones or tablets. The game, recently presented in Korea, uses the Unity engine and looks really good.
The Korean startup company Caret Games has introduced a new MMO in South Korea. Rebirth: Shadow of Salvation is said to look like a current PC game, according to Korean media and the trailer shown so far, thanks to the Unity engine.
Rebirth: Shadow of Salvation brings high-gloss graphics and PvP mass battles to mobile
So far, there is only a first teaser of Rebirth: Shadow of Salvation. However, you can already see some cool content in it. The style of the graphics strongly resembles current PC games and does not look like a mobile game at all. In particular, the style is reminiscent of the Korean online role-playing game Bless. The Unity engine is also used in other upcoming high-quality mobile games like Royal Blood.
https://youtu.be/sYTQGipx8lg
Not much is known about the gameplay of Rebirth. According to the developers at Caret Games, the game is supposed to feature an action combat system, a large open world, and mass PvP battles. We have embedded the trailer here for you. Enjoy watching.
Caret Games is said to employ 40 developers, some of whom have already worked at other gaming companies like NCSoft, Neowiz, or Nexon.
Rebirth: Shadow of Salvation is not the only pretty mobile game. We have put together an article with 5 other promising mobile MMOs for you.
This is an AI-powered translation. Some inaccuracies might exist.
Solo players can quickly increase their Power Level in Destiny 2. The details can be found in our Solo Power Level guide!
Destiny 2 offers many ways to level up. Up to a Power Level of 270, almost all activities grant loot that advances you. And you don’t even have to play in a team!
Even though Destiny 2 is an excellent co-op game, not every Guardian is automatically willing to play with others. Additionally, not every player has friends who play Destiny 2.
Fortunately, Destiny 2 also offers perfect opportunities for solo players to quickly level up. To help you not feel overwhelmed by the many activities, we provide a guide that will help you easily reach the magical value of 280, which allows you to obtain legendary mods from the gunsmith that will further advance your Power Level.
Join a Clan!
This tip may seem strange, after all, this is about solo players. But on second thought, it makes a lot of sense. Because the weekly rewards for clan membership are worth it. Every activity completed by a clan member provides clan XP, which helps the clan level up.
This brings you permanent and seasonal benefits such as better rewards for public events, more Glimmer, or more loot when you take out Cabal. You can take advantage of all these benefits when you join a clan.
But that’s not all – all clan members receive high Power Level engrams for completing up to four weekly milestones such as the raid or the Trials of the Nine. You don’t even need to be actively involved.
But: Even if solo players do not actively participate in these activities, they can still help collect weekly clan XP. Both sides benefit from this – the clan and the solo player!
If you have to play solo because none of your friends play Destiny 2, the clan could be the solution to all your problems. It’s not uncommon for chance acquaintances to become friends. Give it a try, it’s worth it.
These activities will get you to Power Level 265-270
These activities will specifically get you to a Power Level of 265-270. Keep in mind that just by completing the story campaign you will reach around Power Level 200:
The Merchants – Level up the planetary merchant factions using tokens. This grants you legendary gear that will definitely move you forward. Approximately 20 tokens are needed per level-up.
Public Events – The fastest way to level up, as they can be completed quickly and also grant tokens.
Lost Sectors – Completed areas in each location with a boss at the end. Eliminate them and loot the chest.
The Strike Playlist – Strikes are also a welcome change, although they take a bit longer.
Crucible – In PvP, you can also get loot that can boost your Power Level.
You therefore have various activities available that offer plenty of variety! With the following tips, you can speed up your leveling process even further!
Complete Patrol Missions!
You unlock patrol missions during the campaign. They can be easily done alongside public events or while farming chests.
The tasks range from killing a certain number of enemies to scouting a specified location. As a reward for these quick and easy tasks, you will receive tokens and can level your merchant factions faster.
Complete public events heroically!
Public events are a great way to level up. They are quick, and usually there are a few other Guardians nearby to help you. Complete public events heroically as often as possible!
The best location for farming public events is Titan. There are only two spots for events here and only two possibilities for which event can actually take place: The Fallen event with the walker and the Hive event Witch Ritual. In the meantime, you can farm chests and collect tokens. A win-win-win situation!
Pro Tip: Are you alone in the area and a public event is about to start? Teleport to the event location as long as it takes via fast travel until you find other players. This works because each fast travel grants you a new instance (as long as you are playing solo).
The Bottleneck at Power Level 265-270
For a long time, almost every activity will progress you – until you reach the point where you hit Power Level 265-270. If you can no longer see significant progress, do not panic! It is a turning point in the game where the leveling process and the activities meant for it change.
You will now move away from the planetary factions and token collecting and towards completing weekly milestones and gathering exotic engrams. Once you reach this bottleneck, you can tackle these weekly milestones to obtain powerful gear:
The Call to Arms – To master the milestone, you need to complete 8-10 Crucible matches. It does not matter whether you choose Quick Play or the Competitive mode.
The Nightfall Strike – If you are alone, you can use Bungie’s Guided Game feature. It should be available to everyone from September 26.
Flashpoints – Complete several public events at one location. Then the tasty loot is yours.
Clan Rewards – If you have joined a clan, it’s time to benefit from it. You will receive engrams for the four weekly challenges and for reaching the personal target of 5,000 clan XP. You can also collect XP solo for the Clan XP milestone.
Save the Exotic Quests!
In each of the four worlds, you will find a blue-marked quest once you have completed the main campaign. Aside from the quest on Io (which you are welcome to tackle anyway), the other questlines will lead you to powerful exotic weapons. Even though the temptation is great, do this as late as possible.
Because the weapons you receive after the quests will be at a very high Power Level and will definitely advance you. Since you receive the weapons based on your current Power Level, save them! You can only do the quests once per character.
The following weapons can be obtained by completing the quests:
Do not complete all exotic quests one after the other. You should only tackle them once you’ve reached the Power Level 265-270 bottleneck and completed the weekly milestones. Finish one exotic quest, continue playing normally, and tackle the next quest when you notice that your Power Level isn’t increasing anymore.
Infuse Exotic Gear!
Destiny 2 allows you to equip exactly two exotic gear items: one weapon and one armor piece. If you find an exotic item that would increase your Power Level at the expense of another exotic piece in a different slot, do not hesitate to infuse the found exotic item if you can benefit from it.
Any exotic piece you find can always be retrieved from the collection from the vault, so it’s not lost. The ultimate goal is to reach Power Level 280, which grants you access to Banshee’s legendary mods. With these mods, you can further increase your level, and thus find more items in the wild that can advance you.
You will find that infusing exotic items is a good way to level up – so don’t hesitate!
Every Tuesday is Christmas!
It’s the weekend and you’ve reached a point where you’re stuck? Do not worry – the way to great gear opens up every Tuesday when the milestones reset and can be completed again.
At higher levels, these milestones represent the best way to level up, so use them! You can also tackle the local challenges that promise further rewards.
Matchmaking is integrated into the Strike Playlist, and together with two other Guardians, you can go on a criminal hunt. The most important item here is the fireteam medallion.
You receive one of these medallions after completing the main campaign from Tess Everis in the Eververse. You can purchase more for 50 Shards each. You do not need to spend any money to buy these. Just dismantle any ships, sparrows, or other Eververse items you no longer need to gather enough Shards.
A gigantic Vex boss from a strike
The fireteam medallion grants you and your fireteam increased experience and better rewards for four hours. This also applies to other activities like Crucible or public events. The medallion works even when you’re out on your own. Therefore, it’s best to always have a medallion active.
Summary: Destiny 2 offers excellent opportunities for lone players to level up. Play as you like, whether slowly or quickly – there is something for everyone here. Save your high-level rewards until you reach a point where you can no longer progress. And who knows – maybe you’ve really found a clan and want to try your hand at the highlight of Destiny 2 – the raid!
Interested clans can introduce themselves here – perhaps some solo players will find a new home!
For raid-interested players, we have more information for you here:
McCree does it like Widowmaker and looks for elevated positions. This leads to a funny Overwatch PotG.
Every week, absurd, exciting, or simply funny moments happen in Overwatch , often captured in a “Play of the Game”. We searched social media and picked out three special highlights for you. Enjoy our three “Play of the Game” moments of the week in Overwatch!
Sometimes, it’s not just your own skill, but also a bit of help from the enemy team that gets McCree into the perfect shooting position. Thanks to a Mine from Junkrat, Fyrii is launched high into the air and lands on a tree during his ultimate. From there, he has a clear view of the enemies while they hardly notice him. It becomes perfect when it’s appropriately polished up with a current meme. After the “Elf on the Shelf”, we now have the “McCree on a tree and a killing spree” – Enjoy.
https://gfycat.com/MemorableBareGoshawk
Symmetra is not exactly known for her particularly subtle ambush attacks. Usually, you walk right into a Symmetra’s “nest” and die miserably. But offensively, the lady from Vishkar can also impress. The player Bananophile sneaks up to the front on the map Volskaya Industries and waits for his team to die. Then, he informs everyone that he will set up a teleporter soon… and the ambush begins. Less than a minute later, the battle is decided. Who needs Sombra when you have a Symmetra on the team?
In Overwatch, there is only one true cone master – and that’s Reinhardt. While we sometimes have a double or triple kill involving the German knight, we seldom see more kills at the same time. The player Nobilzero shows how to wipe out “all six” properly on the map Lijiang Tower. Four players are knocked off the platform and the last ones are properly hammered down. Well, there was a bit of help from his own team – but let’s not be too strict!
Did you also experience a particularly cool gameplay scene that you captured on video? Then just send us a link to the video (preferably on YouTube) and maybe you will find your clip in this post next week!
In the new WoW raid Antorus, quite powerful trinkets will drop. But do they perhaps have a “secret” purpose?
Currently, the patch 7.3.2 is being tested on the PTR of World of Warcraft. There aren’t really many new features, except for a small rift in Silithus. The next patch mainly brings the opening of the raid Antorus, the Burning Throne.
Also included in the game data are some game files for the last boss fights in the upcoming raid, such as the final boss Argus. New loot has also been added to this boss – and it is quite significant! The trinkets are named after the 6 great Titans and provide not just a bunch of attributes, but also a passive effect, and even 2.
Two Effects – one only against the boss Argus
The first effect is usually a rather powerful buff that lasts for a few seconds – like 4355 life steal, avoidance, and movement speed for 12 seconds.
The second effect is triggered when the player is “Empowered by the Pantheon” – this only happens in the fight against the raid boss Argus. However, since the trinkets drop from Argus, this is essentially an additional “nerf” over time. Because when players acquire the trinkets on normal difficulty, they also activate their effect in heroic or even mythic mode.
As more and more players obtain these trinkets, there is (in addition to the increasing item level) an additional way to gain a bit more potency against the final boss.
What do you think about trinkets that only have an additional effect in a specific situation? A cool gimmick or uninspired rubbish?
MediaMarkt offers you some special deals today for a very limited time. Among them, you will also find an Xbox One S bundle with the FIFA 18 Ronaldo Edition.
Before you cast your important vote on election Sunday, you have the opportunity at MediaMarkt to snag one of the bargains. These special offers are valid only from 6 to 10 AM. If one of the offers is interesting to you, you should act relatively quickly.
In addition to the Xbox One S bundle with the FIFA 18 Ronaldo Edition, you will also get the Huawei P10 Lite in different colors for 222 euros each. The screen diagonal of the P10 Lite is 5.2 inches, and the smartphone offers an internal storage of 32 GB. This can be expanded via a MicroSD card up to 256 GB.
Furthermore, there is a 12-megapixel camera on the back and an 8-megapixel camera on the front. The processor is a Kirin 655 Octa-Core with 4x 2.1 GHz and 4x 1.7 GHz in the smartphone. Huawei uses Android 7.0 as the operating system for the P10 Lite, and it features Dual-SIM.
All offers are valid online only and only on Sunday, September 24, 2017, between 6 and 10 AM or while supplies last.
The offers presented here are equipped with so-called affiliate links. By purchasing through one of these links, we receive a small commission from the respective provider. This does not affect the price.
This is an AI-powered translation. Some inaccuracies might exist.
Ultimates in Overwatch will dissipate in a fraction of a second soon. What this means, we will tell you here.
Although the latest update 1.15 of Overwatch (or 2.19 on PS4 and Xbox One) has only been active on the live servers for a few days, Blizzard has already activated the next patch on the public test server.
The biggest change takes place in the area of ultimates. The display for the ultimates will now be cleared immediately upon activation. Previously, the percentage display decreased from 100 to 0 over nearly 0.5 seconds. This meant that you retained a part of the ultimate charge if you were killed at the moment of activation. This “luxury” is now gone, as the charge will be consumed immediately upon activating the corresponding button.
Clarity on Assault Maps
All players who wished for clarity when capturing control points on capture maps should also rejoice. It was often almost impossible to tell whether you had already “secured” a third of a control point. With patch 1.16, there are now clear animations and a special sound when a third of the control point has been captured. This provides absolute clarity on the progress. Additionally, the interface now also shows how many defenders are on the control point – at least as long as attackers are on the control point.
There is also a small improvement for D.Va fans. They now have the opportunity to configure the booster ability in the options so that it remains activated when the button is pressed and is not just a “toggle” switch, as it was before. Many fans had especially requested this little feature.
Finally, there are smaller bug fixes, so Sombra can no longer access places that were not intended for her.
In Destiny 2, the Guided Games are showing early success. However, before they go live for the Raid next week, they will need to face some criticism.
The “Guided Games” in Destiny 2 are a “Bungie-style matchmaking” process that operates similarly to dating apps. Players are not randomly paired with other Guardians; they can choose who they want to play with.
The Guided Games are only used for difficult endgame activities, such as the Nightfall strike or the Raid. Since there has not been a “normal” matchmaking option for these group activities in the past, many solo players have never been able to participate in them.
Guided Games now connect solo players with clans that offer themselves as guides, so that Guardians can tackle the challenges together.
Guided Games for the Raid Starting Soon
A beta phase for Guided Games is currently underway. They are only active for the Nightfall strike and only for selected players.
This will change on September 26. Then, the Guided Games are expected to go live for all players and will be available not only for the Nightfall strike but also for the Leviathan Raid.
Senior Designer Steve Dolan now discusses Guided Games, answers a few questions, and announces early successes:
So far, over 100,000 solo players have been guided through the Nightfall. Over 90% of these runs have been successfully completed. Although this activity is tough, Guardians fight through it together. “You are a fantastic community,” Dolan says, and he loves to hear stories about players finding a new clan through Guided Games.
When addressing the issue that many solo players play without a headset, Dolan responds: Even if solo players can’t say anything themselves, it is already a great advantage if they can listen in on the chat. So, if you are in a party on PS4 or Xbox, invite the seeker into the party or enter the in-game chat.
Even though it is not displayed in the game: If you complete the Nightfall in a Guided Game, it counts as a weekly milestone.
If a seeker reaches a front position in the queue and finds a clan, they can accept or decline that clan. If they decline, they do not return to the end of the queue but retain a front position. They will soon be assigned to a new clan.
The Guardian Oath Score indicates how much a Clan adheres to the Guardian Oath. This means: A better score is achieved by successfully completing or amicably ending Guided Game activities. You only receive a score after successfully completing at least 4 Guided Games.
However, Guided Games also bring frustration and criticism:
Many are complaining in the forums that you get penalized if an error code occurs and kicks you out of a Guided Game. If you leave a Guided Game without the consent of the other players, you receive a penalty and cannot participate in Guided Games for a period of time. The game should be able to discern whether players leave voluntarily or if server errors are causing them to be kicked. This has been extremely frustrating in recent days. A complaint about this received almost 6000 upvotes on reddit.
Additionally, solo seekers complain about long wait times. A few minutes is fine, but sometimes wait times are indicated as nearly 30 minutes. That is something one would rather avoid.
Bungie stated months ago that they expect more Guardians to be in clans over time, and thus the number of seekers will gradually decrease. This will shorten wait times. Currently, there are significantly more seekers than clan guides.
Will you participate in the Raid Guided Games next week?
The virtual reality game ARK Park has a release month: it is set to launch for PSVR in December 2017.
Some time ago, the Chinese developer Snail Games established business relations with Studio Wildcard, the US developers of “ARK Survival Evolved.” The exact nature of these business relations is not entirely clear. For example, it is uncertain whether they only own shares or the whole company.
There was an expensive legal dispute, and Snail Games apparently helped the ARK studio out of a tough situation; otherwise, they might have gone bankrupt – but all of this happened behind closed doors and is quite complicated. The exact sequence of events is not clear.
In any case, the Chinese developer Snail Games has since been developing 5 projects related to ARK and dinosaurs. They are creating a free-to-play version of ARK for the Asian market, a Minecraft-ARK, a Pokemon-GO-ARK, a fantasy-ARK with dragons (that’s Dark and Light) and also ARK Park. And that is now slowly ready for release.
ARK Park – Dinosaurs to Touch Virtually
ARK Park is a kind of “Jurassic Park in virtual reality.” It is quite close to the question: “What if we could really visit a Jurassic Park? What would that be like?”
The game ARK Park is set to be released this December for PlayStation VR. Snail Games announced this at a gaming convention in Tokyo.
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ARK Park will be released in December for PlayStation VR.
It can be played with the controller or PlayStation Move.
Supported languages are Chinese, English, and Japanese with voiceover and subtitles.
ARK Park is also expected to have online features.
there will be 10 maps
in a kind of puzzle system, players will be able to craft and discover things – but there is also a combat mode, as seen in the teaser
We have been following ARK Park. It is mainly about observing impressive dinosaurs and interacting with them. In its initial presentation at the end of 2016, it sounded more like a cuddly park, but in recent months, action and shooting have been prominently featured:
Every active player likely notices that Blizzard’s hero shooter Overwatch is currently in a phase of transformation. The meta is only slowly settling in after Doomfist’s release. Now, a Chinese team is digging up the “Game-of-Tanks” again.
Overwatch and the Balance
A good team in Overwatch should be balanced: Support, tanks, heroes for damage, for flanking or control. However, this is quite rare, and it is just as rare to have the best possible team.
The possibilities of a hero composition in Overwatch are vast – but those of an optimal one are rather small.
The meta (“Most Effective Tactic Available”) in Overwatch has always been something that deviates far from a “balance”. Relatively early in the competitive scene of Overwatch, for example, the tank meta emerged. The focus was on three or even four tanks, one to two healers (usually Ana), and no DPS or a heavy DPS.
Surprising Tactic by MT1
However, after adjustments to tanks, anti-tanks, and especially to Ana, this strategy soon disappeared – until now. The Chinese team WMiracle Team 1 played against FTD Club on King’s Row with five tanks: Zarya, Reinhardt, Winston, Roadhog, and D.Va.
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As the only support, they chose Lucio to enable maximum group healing and to function as a “wall” for as long as possible. Normally, such a composition is a bad idea. The team is stationary, and the large HP pool of the tanks quickly charges enemy ultimates.
FTD Club only chose Reaper and Roadhog at the last point. Too late to stop the steamroller. The map ended 3:2 in favor of MT1, which decisively won the encounter with a total of 3:0.
Benedict says: I consider a tank meta unlikely, but not impossible.
Factors in favor of this include the changes to Mercy, Roadhog, and D.Va, all of whom have become much stronger due to recent patches. In particular, Mercy’s ability to resurrect every 30 seconds eliminates the necessity to quickly kill enemies. Also, Roadhog’s enhanced self-sustain and D.Va’s increased damage support this hypothesis.
Mercy could be an important factor in determining the meta after her rework.
However, it should be noted that the slightly older yet still very good change to Reaper makes him an even stronger tank nemesis. This is especially true when there is good coordination with a Zenyatta. Tanks are also rather vulnerable against combinations like Pharah and Mercy or Ana and Junkrat, as they cannot keep up with mobility and control. Even Bastion and Mei have chances to be more than just relevant in such a situation.
The only thing this tactic really excels at is rendering Doomfist completely useless. The Talon bruiser with the Power Fist can do very little against tanks.
What do you think? Is a new, more pronounced tank meta a possible scenario, a temporary trend, or a one-time occurrence?