In the upcoming MMORPG Crowfall, you improve your character without having to fight monsters or complete quests.
Traditionally, in an MMORPG, you gain EXP by defeating monsters or completing quests. Through EXP, the hero levels up and improves their attributes and skills. However, in Crowfall, you neither fight monsters nor complete quests. It is enough to offer sacrifices to the gods.
Offerings Grant EXP
Basically, anything can count as an offering. If you gather resources or collect items, you sacrifice them to a god. Even crafted items can be offered to a deity. This way, you accrue Divine Favor, which essentially is EXP. When you level up, you can allocate points to attributes as usual and improve your character.
However, it will become increasingly difficult over time to gather experience points this way. You will need to sacrifice higher quality items to gain the favor of the gods. This is intended to encourage players to venture into the wilds of the worlds to search for suitable offerings. This is meant to promote exploration of the world and activities beyond PvP battles.
Your Bodies Can Also Be Sacrificed
You offer sacrifices at special fire bowls scattered throughout the world. You then interact with this bowl and place everything you wish to sacrifice into it – even collected organs or the so-called Vessels. Vessels are bodies crafted from body parts you have found, allowing you to inhabit them for the duration of a campaign. Depending on the Vessel, it has specific properties and belongs to a predetermined race. However, you determine the class yourself.
Leveling during a campaign is supposed to be faster with this “sacrifice system”, but no one needs to fear that players will become overpowered. The difference between a new Vessel and one with maximum powers is intended to be quite slim. The system will be tested in Crowfall soon.
After four years under wraps, the Music of the Spheres – a Destiny symphony – has leaked. The composers are pleased!
Late in 2013, Bungie composer Marty O’Donnell completed a masterpiece: Together with Michael Salvatori and Paul McCartney (yes, the Paul McCartney), he created the Music of the Spheres – a symphony in 8 movements that was to be the soundtrack for all Destiny titles in the coming years.
However, it was never released in its entirety.
Until now! Because through anonymous leakers, it was spread on social media at Christmas, on December 25, 2017, so you can now listen to it in full. We embed the YouTube version here:
The reason: Although O’Donnell had been Bungie’s house composer for years, already wrote the Halo music and had been working on the Destiny symphony “Music of the Spheres” for a long time, Activision chose to use its own music for the Destiny E3 trailer in 2013 instead of O’Donnell’s music.
Activision created the trailer itself and used its own music. For O’Donnell, this was a sign that Bungie was no longer the “brotherhood” it used to be, that Activision as a publisher was interfering too much in the creative process, and that as a development studio they were losing their independence.
This was followed by internal skirmishes, legal disputes over company shares, and it was even alleged that O’Donnell placed his personal interest in releasing the Destiny soundtrack over the interests of the company.
Ultimately, O’Donnell was infamously fired. The “Music of the Spheres” has never been released in the form it was intended – the rights remain with Bungie, and they have decided not to release the work in its entirety. Instead, they only use parts of the symphony repeatedly for promotional purposes, and individual pieces can also be found in the game.
As a result: In public, no one knows how the symphony “Music of the Spheres” sounds in its entirety. O’Donnell is far from happy about this. He has publicly stated several times – ultimately encouraging people to spread the symphony.
Via Twitter, he wrote in November that he gave away nearly 100 copies of Music of the Spheres (MotS) years ago when he was still Audio Director at Bungie. He does not have the authority to grant these people permission to share the work. However, no one in the world can stop him from giving people his blessing to do so. He added the hashtag #NeverForgetMotS.
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O’Donnell was very pleased about this. He wrote that it was a fantastic job that corresponds to about 83% of the original. Nevertheless, he hopes that one day the complete work will be published – along with the missing 17%.
This day has now come on December 25, 2017. The leak was published by OS_Epsilon in the Reddit forum. The copy was discovered by a user named Tlohtzin Espinosa. The leak is indeed the original, as the latest tweet from O’Donnell on December 25 shows:
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Kotaku reached out to O’Donnell via email to have him comment on this leak. He replied that he is now relieved and happy. He was with his wife at his 93-year-old father’s place to tell him that people can finally hear his work. Because over two years ago, O’Donnell tweeted that his father asked him when MotS would finally be released, but that decision was not up to him:
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The leak has now made Christmas 2017 even nicer for them. Years ago, O’Donnell is quoted as saying, his mother, who loved MotS, passed away and never understood why the symphony was not released.
He ends his statement via Kotaku with the statement that he does not know who brought his work to the public, but those people have his blessing.
By the way: These are the individual parts of the symphony, with each part dedicated to a celestial body (and the last part to the Traveler):
The Path – The Moon
The Union – Mercury
The Ruin – Venus
The Tribulation – The Sun
The Rose – Mars
The Ecstasy – Jupiter
The Prison – Saturn
The Hope – The Traveler
After just a few seconds, Destiny veterans will recognize the sounds from the Destiny universe:
https://soundcloud.com/tlohtzin123/the-path
What do you think of the symphony?
This is an AI-powered translation. Some inaccuracies might exist.
What can agents expect in 2018? A “The Division” developer comments on this.
At the beginning of December, the Update 1.8, which provided The Division with new content and set new goals for the agents, was released. But what comes next?
Since this until now largest update in the history of the shared world shooter, the agents are heading towards an uncertain future. Ubisoft and Massive have not announced any official plans about what to expect in 2018 and beyond.
Only the community developers Yannick Banchereau and Hamish Bode revealed in the last State of the Game that they will still be there in 2018. They would keep their jobs. The Division franchise will definitely continue. But how? Massive has now commented on this.
Is a Division sequel coming?
In a conversation with IGN, Massive’s Managing Director David Polfeldt hinted at a possible sequel, but also ongoing support for the original “The Division”.
According to Polfeldt, The Division is a “wonderful, wonderful brand” that still holds many possible stories. There are so many things that were not implemented in The Division 1 that would be interesting for the brand. He continues: “I believe there is definitely a lot of room for a sequel that goes beyond just keeping The Division online. But I can’t say too much about that at the moment.“
Many agents see this statement as evidence that Massive is working on a sequel. Also that he “currently” cannot talk too much about it shows that he might be able to discuss the sequel “The Division 2” in the future.
Major YouTubers like Skill Up tweeted directly that Polfeldt teased a sequel without actually confirming it. There was already a reaction from Hamish Bode, which everyone can interpret as they wish:
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However, Polfeldt did not only talk about a possible sequel. He also confirmed that the studio continues to place great focus on keeping The Division online and fresh. He compares the current situation to a relationship. As long as it is exciting to date the players – and the players seem to still find it exciting – one does not stop dating.
A long time ago, it was assumed that the current player base would be much smaller, according to Polfeldt. It was thought that The Division would develop like many other RPGs over time. However, since the update 1.4, things have looked different: Since then, the number of players has increased with each patch.
He assumes that The Division is much closer to the game they originally wanted to create with the update 1.8, and much closer to the game that gamers would have expected at launch.
Ultimately, it remains that there is still no official announcement for a “The Division 2”. According to Polfeldt, there is simply a lot of room for a sequel, which one cannot speak of yet. And The Division 1 will continue to be kept online and fresh.
According to a Ubisoft business report, we should definitely not expect a Division successor until the end of March 2018. However, in the next fiscal year, which runs from April 1, 2018 to March 31, 2019, things look different. During this period, three AAA titles from already established franchises are set to be released. Perhaps something related to The Division is included.
Whether we will be supplied with fresh content in The Division 1 by then or what will come to the agents at all, the future will show.
For characters from TERA, the world will soon become more complicated. An Awakening system brings many new abilities!
With newer MMORPGs from the Asian region like Black Desert, it has become customary that there is a new game system at maximum level. The classes can then reach an “awakened” state. This “Awakening” system provides the various classes with new abilities that not only look more impressive, but also significantly change the playstyle of the class.
There will also be such an Awakening system for TERA. In Korea, the system is already live and has ensured that all classes received between four and eight new abilities.
It will probably only be a matter of time before European (and American) players get to enjoy these new features – sometime in 2018, it will surely be the case.
If you want to get a first impression of the Awakening abilities, you can check out this compilation of the new abilities.
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Especially regarding the visuals, the developers of TERA seem to be aiming for an opulent fireworks display of effects. Whether the abilities feel as powerful in the game as they already look will probably only be revealed in the coming months.
There is no exact date for the Awakening system in TERA yet. We will report on it as soon as the local publisher Gameforge makes an announcement.
Are you looking forward to new abilities with the Awakening system? Is it exactly what TERA is missing? Or are “more abilities” rather bad for the console implementation?
The “Siege-MMO” Conqueror’s Blade (PC) is starting its Closed Beta. In the game, you can command armies like in a Total War game, but also engage in combat on the battlefield in true For Honor style.
Conqueror’s Blade could be the dream come true for fans of strategy games and action enthusiasts. Just like in the famous Total War series, you can lead massive medieval armies into battle and strategically direct them against the enemy.
You can also run around on the battlefield as a bulky general and smash annoying opponents. If you want to see for yourself, you can apply for the Closed Beta.
Tactical Action Spectacle in the Middle Ages
Conqueror’s Blade was formerly known as War Rage and was renamed this summer. The game takes place in the Western and Asian Middle Ages. You can lead public favorites like knight armies, samurai, or Chinese soldiers into battle. Among the troop types are longbowmen, mounted Mongols, Maltese knights, and even heavy artillery like cannons and catapults.
The siege equipment is particularly necessary to capture heavily fortified cities and castles. During battles, you stomp or ride around as a general and give live commands to nearby troops. In Conqueror’s Blade, you lead from the front!
Between battles, there are even role-playing elements. You can further develop and improve your general. There’s also a sandbox mode where you can plan your next conquests on a world map.
Test the Siege-MMO
If you want to sign up for the closed beta of the game, you just have to register on the official Conqueror’s Blade website. With a bit of luck, you’ll soon receive a beta invitation and can then show if you’re as good a general as you are a warrior.
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Venezuela is in an economic crisis, with the currency suffering from rising inflation. The value of the Venezuelan Bolívar has sunk so low that it is worthwhile for some families to live off the in-game currency of a German MMORPG.
The 20-year-old MMORPG Tibia is very popular in countries like Brazil, Venezuela, or Chile. This is mainly due to the low hardware and internet requirements of a core high-quality online role-playing game that has been able to build a loyal community over the years.
The large player base, partly in Europe, is a bonanza for gold farmers and item sellers from poorer countries who see opportunities to get some money to secure their livelihoods.
The government in socialist Venezuela is cracking down on the activities of gold farmers, as they are essentially printing money independently, further driving the inflation of the country’s own currency, the “Bolívar”. Nevertheless, some men have now granted insight into their actions. This reveals the problems in Venezuela.
Venezuelans play 7 days a week to feed their family
In an interview with the economic magazine Bloomberg, a 29-year-old graphic designer from Venezuela stated that he plays 7 days a week in a cyber cafe on an old CRT monitor to keep himself, his wife, and daughter afloat. He sells gold or leveled-up characters for US dollars and cryptocurrencies. Although this only brings in a few dollars a day when converted. But in Venezuela, that is still more than what a regular worker would earn.
A similar sentiment comes from an unemployed programmer who has spent the last 5 months in Tibia:
“It is a shame. I never thought that an in-game currency would become more valuable than that of a country”
A mason reported that his arduous work for the government barely provided enough for breakfast. Now he leads a group of heroes through a medieval world with pixelated monsters. What sounds better?
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Only woe betide if the internet goes down, as it did recently in some neighborhoods of Caracas, the capital of Venezuela. For two months, two-thirds of a man’s income disappeared, forcing his wife to become the breadwinner of the family.
This “market gap,” created by the problems of the country itself, has recently led to the emergence of several companies like “Tibia Venezuela Coins” that specialize in trading Tibia gold on South American marketplaces. In exchange, other currencies are at stake. In particular, cryptocurrencies like Bitcoin prove to be a good investment to sustainably acquire more US dollars.
The president of Venezuela has also recognized this and is currently considering introducing its own digital currency called “Petro,” which should combat the financial crisis and enable transactions independent of banks.
Old school MMOs like RuneScape or Tibia feed families, ruin the game
The gold farmers from Venezuela report: An advantage of the old-school MMOs is that they largely remain unnoticed. There is no witch hunt like with newer games, where in-game currency is now also sold directly. And even if accounts get banned, it is not a big obstacle to start over again.
RuneScape
A gold seller who regularly gets banned in the cult MMO RuneScape would appreciate more support from the creators of Jagex: “Shouldn’t they be proud that their game feeds several families?” In response, Jagex explained that this is not possible, as it would destroy the game.
Gold sellers are known to have a bad reputation among players. The extent of this problem was highlighted by a now-deleted guide on Reddit that circulated under the name “Killing Venezuelans”.
Tibia is a 2D MMORPG from Regensburg that was released in 1997. It fosters many social features around it and allows for infinite character progression, conducive to eternal gameplay. For years, it was one of the largest MMOs worldwide, reaching nearly 65,000 players at the same time in 2007. Even today, about 15,000 players still gather simultaneously on the servers.
This is an AI-powered translation. Some inaccuracies might exist.
There was little action in the stream. For hours, only sitting was shown, and Kaplan rarely changed his position.
But suddenly there was a surprising announcement. Jeff Kaplan thanked all the fans who had been so interested in following this “exciting” stream and prepared to officially announce the 27th hero of Overwatch. What happened next can be seen in this short clip:
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Apparently, this “stream error” is a small Christmas troll from Blizzard. However, some players in the community believe that hidden messages are contained in the visual glitches and that one can actually learn more about the next Overwatch hero.
Just a Christmas Prank?
Whether Jeff Kaplan really announced “Hero Number 27” in the Christmas stream will likely be revealed in a few weeks, when there are more hints or an actual announcement.
Until then, hardcore fans of the Sombra ARG, which has been going on for several months, will have to gnaw at this cryptic message.
Which hero could be the next in Overwatch is currently still completely unclear. On Reddit, some fans speculate that it should obviously be “Rocket-Cat” since there is milk visible in the stream.
What do you think of this action? A funny way to tease the community a bit? Or should one not raise hopes for a new hero with such “tricks” at Christmas?
Currently, things are not looking good for Destiny 2. It seems to be becoming a new hobby to take shots at Bungie and the cash shop. Bungie announces that they want to talk. However, this will not be enough, according to our author Schuhmann. Bungie now needs to break out of the cycle they have gotten themselves into.
At present, even the greatest defenders and optimists are struggling to remain positive. The reason is a nightmarish cycle that Bungie has fallen into:
They mess up something, it comes to light, they apologize for it, and then they mess up the next thing just a few days later.
Bungie is a worthy target for anyone who is critical of commercialization in gaming
This has happened so often that Bungie currently resembles a pinata filled with candy, which everyone loves to hit hard. Bungie represents an easy and attractive target for anyone who wants to engage critically with the growing commercialization in gaming. And that is a lot of people.
The underlying direction of the criticism is clear and grateful: An actually fantastic studio that has become corrupt and is now only greedy and foolish, completely deaf to the voices of the players.
Bungie has been desperately trying to distance itself from this image in the past weeks, such as through clear messages in the podcast. There, they critically reflected on the EXP fiasco: “We came off as greedy idiots here.” But such an apology does not work when the next action again comes off as greedy and foolish.
A cycle of failure
Bungie’s downfall will likely be that all content ideas and decisions had been prepared months in advance, and now they cannot change course in time.
While they are still apologizing for the mistakes made with the “fake EXP system”, the Curse of Osiris comes in and locks out non-buyers of the content. Hardly have they apologized for that, when the Dawning event takes place and turns out to be way too cash shop-heavy. Now they cannot apologize for that because the year is ending and they are going on winter break: 2017 ends on a catastrophic note for Destiny.
All of this creates a dreadful image in the public eye: Bungie actually stands as “greedy”. Bungie seems unable to break this cycle.
The pent-up anger of fans is currently expressed in a forum campaign. Players are demanding “RemoveEverse”, Bungie should abolish the cash shop completely.
However, one cannot expect much reaction now that Bungie is going on winter break.
But they did respond to this criticism. On December 23, a tweet from Game Director Christopher Barrett stated among other things that they hear the player feedback regarding Eververse. They want players to feel respected and deliver great game content to them.
Players should expect a lot of discussions with the developer team after the turn of the year.
This is once again the “old strategy” of appeasement and announcing a dialogue that has already been attempted in recent weeks. However, it is clear that this hardly penetrates anymore. Players have heard this too often.
Given the current situation, it seems completely open how Bungie will actually react to this predicament. Perhaps a radical step is indeed necessary here, which also has symbolic character and sets a clear signal.
However, such a step does not fit Bungie and the way they usually deal with problems.
Community tired of exhausting discussions
Currently, the surrounding issues of Destiny 2 overshadow the game itself. This is not a pleasant situation and could indeed harm the franchise sustainably.
It is mainly a discussion that wears everyone down and annoys many. There is a rift in the community between those who want to talk about these issues and those who want to ignore them.
Even critical fans and content creators would prefer different topics than this ongoing negative cycle. But the longer it lasts, the harder it will be to break through it.
Let’s hope Bungie makes the right decisions by the end of the year and that discussions about Destiny 2 will take on a different tone and direction in 2018 than in the past few months. It is currently difficult to be a fan of Destiny 2.
A new video shows that the WoW legend Leeroy Jenkins was just a fake – at least in a way.
Whether you have played World of Warcraft yourself or just heard about it, almost every player knows Leeroy Jenkins. The shout of the name has simply become a symbol for “No long talking, just do it” – even when one has no idea about the current situation.
Leeroy became so famous that he not only received his own character as a follower in World of Warcraft, but also got his own Hearthstone card and took on a prominent role in the trailer for “The League of Explorers”.
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But the video is fake. Nearly 10 years later, the YouTube user “Anf Pal” uploaded a video showing the guild PALS FOR LIFE practicing the Leeroy clip.
The die-hard fans have long known that the original “Leeroy” action was staged, as the calculation of the “success probability” with a chance of 33.33% seems more than just suspicious.
Nevertheless, it’s nice that such a piece of “Internet history” still comes up after many years.
By the way, Anf Pal uploaded the video to generate more attention for the topic of net neutrality. This attempt doesn’t seem really successful, as the comments only include numerous users stating that “their whole life was a lie”.
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According to the guild PALS FOR LIFE, the dragon action with Leeroy was a fact. The incident really happened, but since nobody recorded the kamikaze action at the time, the guild members decided to recreate the whole thing. The video now published is just the “first take”, which they were not satisfied with.
Did you always know that the whole Leeroy action was just a “fake”? Or did you just find out now?
The MMORPG Revelation Online from My.com received a new update called “Ocean View!” In this update, you can build a luxury villa on a deserted island, furnish it with colorful decor, and invite friends to extravagant fashion duels.
The online role-playing game Revelation Online is already famous for its extravagant housing options. Recently, you could move into an apartment located inside the shell of a living and crawling giant tortoise.
However, the new digs in the game aren’t quite that extravagant. Rather, the new house offers you decent luxury and colorful decoration.
The great housing island fun
With the Ocean View! update, you can build a luxury villa on a tropical island. However, the luxury doesn’t come for free. First, you need to upgrade your old digs in the “Faery Inn” to “Wealth Level 4.” Only then can you acquire the wood for the new dwelling.
Once you have finished building the new villa, you can throw wild parties there and show off your many outfits. Additionally, there is the newly introduced feature of dressing rooms. You can purchase them in three different sizes and display all your outfits there.
This is ideal for hosting large fashion shows. Because in Revelation Online, as in many MMOs, the “fashion game” is a form of endgame.
The Christmas event in Nuanor
During Christmas time, there is a fitting event in Revelation Online for the holiday. And as in many other MMOs, in the world of Nuanor rogues have stolen the Christmas gifts! Who does something so mean?! Hunt down the thieves and take back the gifts. But keep in mind that the thieves will flee 20 seconds after your first attack!
Less warlike individuals prefer to collect the snowflakes that are scattered everywhere. You can exchange these snowflakes with the Christmas envoy “Marie Püree” (yes, that’s really her name!) for goodies. She is collecting special snowflakes.
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Additionally, there is a new Christmas dungeon where you can fight bears and earn special tickets. You can also exchange these tickets with Marie for loot. Finally, you can find and assemble Christmas treasure maps. This way, you will ultimately discover a great treasure!
With the Curse of Osiris, new exotic weapons and armors have arrived in Destiny 2. What can the exotic weapon Crimson do? How do you get it? And how does the weapon perform in the Crucible?
The new hand cannon Crimson not only has visual similarities with an exotic pulse rifle from Destiny 1 – the Red Death. In fact, there are also similarities in the weapon’s perks with another pulse rifle from the predecessor, namely Bad Juju.
Sounds too good to be true? We take a detailed look at the weapon to see if it meets the high expectations and how Crimson performs in the Crucible.
How to Obtain the Hand Cannon “Crimson”
As with many exotic armors and weapons in Destiny 2, you are relying on your luck. The following sources can drop the hand cannon as a reward:
Public Events (Completing them heroically increases your chances)
Weekly Milestones
The Nightfall Strike
The Trials of the Nine
The Leviathan Raid including the new raid lair
Xur sells the hand cannon
You can increase your chances with a Fireteam Medallion or the new item “Three of Coins,” which increases the drop chances of an exotic engram from all sources by 50%.
These are the Perks of Crimson
Not only does the design remind players of the Red Death known from Destiny 1, but the perks also hint at who the spiritual predecessor of the hand cannon is.
Impact and stability of the weapon are almost maxed out. The range is good, and the handling and reload speed of the weapon are average, but at a good level for hand cannons.
The spiritual predecessor of Crimson: The Red Death
The weapon’s magazine holds 24 rounds. It’s important to note that the weapon fires bursts of 3 shots, allowing you to effectively pull the trigger eight times before the weapon needs to be reloaded.
At least in theory, because the exotic perk of the weapon allows you to fire continuously under certain circumstances – without having to reload:
Perk 1 – This weapon fires bursts of 3 shots
Perk 2 – Smallbore: Increased range and stability from a moderate barrel
Perk 3 – Fluted Barrel: Increases range (increases distance)
Exotic Perk – Kills with this weapon heal the shooter; precision kills refill the magazine
Perk 4 – Heavy Grip: This grip improves recoil control, increases stability, reduces weapon readiness speed
The exotic perks of the weapon include some of the benefits of Red Death and Bad Juju (unfortunately, like Bad Juju, the Super is not replenished). How does the weapon perform in practice?
This is how Crimson performs in PvE
The weapon’s perks allow for an aggressive playstyle. Every kill heals you, and with precision kills, the magazine is also refilled. Classes that do not have their own health regeneration abilities will be pleased with this weapon.
Even Hunters, who potentially have a lower recovery rate compared to the other classes, benefit greatly from this weapon.
Those playing as Warlocks with the Voidwalker subclass and Hunger effects can restore their health with the Withdraw effect. Combined with Crimson, Warlocks may find it hard to die.
Crimson is perfect for larger groups of enemies, which need to be eliminated quickly; for boss fights, you should use another weapon.
This is how Crimson performs in the Crucible
Even though Crimson is a hand cannon, it plays like a pulse rifle due to the bursts. The weapon deals the following damage in the Crucible:
21 damage for headshots; if the entire burst hits the head, that results in 63 damage points
Body shots deal 16 damage; if an entire burst hits the body, that results in 48 damage points
Enemy Guardians with a resilience value of 1 can thus be eliminated with three bursts to the head. This is a theoretical value; hitting three bursts critically is extremely challenging.
The magazine could refill on kills, just like Bad Juju!
With a resilience value of 5, enemies can be eliminated with four bursts to the body. The great advantage of the weapon in the Crucible is health regeneration. After a kill, you can immediately turn to another enemy. 1vs2 situations become much easier to handle.
However, the range has been noted negatively by many players. Although the value of 62 is decent, many Guardians report that the weapon is only effective at the ranges of hand cannons.
So if you’re a big fan of hand cannons, you should rather opt for alternatives like the Better Devil or the Old Fashioned to have better chances at effective ranges.
Have you tried Crimson yet? How do you like the weapon?
This is an AI-powered translation. Some inaccuracies might exist.
The developers of Overwatch are getting generous. For Christmas, five special loot boxes are waiting for you to grab now!
Christmas is not only celebrated in the familiar circle of family, but also in various virtual realities, where holiday spirit reigns. Currently, there is the Winter Wonderland event in Overwatch, where players can earn special loot boxes.
Since yesterday Christmas Eve (December 24, 2018), players have reported that they were suddenly blessed with five additional loot boxes that appeared out of nowhere in their accounts.
Logging in grants Overwatch players 5 event loot boxes
To get the loot boxes, one only needs to log into Overwatch, and the 5 Winter Wonderland loot boxes should end up in the inventory. If that doesn’t work, it may also help to complete any match. Sooner or later, the corresponding message will appear, announcing that the loot boxes have landed in the inventory.
How long the 5 loot boxes will be available for free is not known. So it is advisable to log in soon, lest Santa Claus take the 5 loot boxes back home.
Those who haven’t pulled the right items from the 5 Winter Wonderland loot boxes still have until January 1, 2018, to earn more loot boxes in the game or buy the Winter Wonderland loot boxes directly from the shop. Then the Winter event ends, and the special items can only be snagged again next year.
What did you have in your Christmas gift loot boxes? Was the long-awaited Legendary finally included? Or were there “only” 16 white and 5 blue items that you never wanted?
The classic barbarian MMORPG Age of Conan finally gets something new. In special, limited-time Saga servers, you can complete special challenges with fresh heroes and earn goodies for your regular heroes.
Long before there was the survival MMO Conan Exiles, the grim barbarian rose once more in an online game! Funcom released Age of Conan back in 2008, a bloody barbarian MMORPG. However, it has been quite silent around Age of Conan for a while now.
The last major content updates were some time ago. In 2013, a new dungeon was added for the region “Dragon’s Spine” introduced in 2012. In 2015, the new raid “Palace of Cetriss” was added.
But Age of Conan is not dead yet. Funcom plans to introduce special new “Saga servers” in 2018.
Limited-time servers like seasons in Diablo 3
The first new Saga server for Age of Conan is to be called “Saga of Zath” and is set to go online in early 2018. On the new server, all players start with a fresh character. The server will only be online for a limited time. Meanwhile, you will need to complete specific tasks and challenges. This is reminiscent of the seasons in the action RPG Diablo 3.
Once the server goes offline, your hero will be transferred to the regular server “Crom”. The Saga hero also does not count towards your allowed character maximum. So you can participate even if you have no open slots left. Additionally, you can earn rewards for another Conan hero from your stash during your time on the Saga server.
Will the new server be PvP or PvE?
The developers want to release more information about the servers later. Meanwhile, the community eagerly speculates whether the new server will be a PvP server or a peaceful realm.
After all, the wild brawl on the PvP realms was a great fun for many players at the launch of Age of Conan and fit well with the relentless barbarian world of the setting.
The head of Overwatch Jeff Kaplan spends Christmas Eve in our time in front of a fireplace while thousands watch him in astonishment.
As several US sites report and can be seen on Twitch, the Game Director of the Blizzard shooter Overwatch, a man named Jeff Kaplan, spends European Christmas Eve in front of a fireplace. At the beginning of the stream, the chair was reportedly empty until Kaplan strolled into the room and took his seat.
The show is broadcast live on the streaming platform Twitch while people around the world wonder what the man is doing.
From time to time, Kaplan changes his leg position; at one point, he even took a phone call but remained silent. Otherwise, he blinks.
The monotony is repeatedly interrupted by individual actions. Here, Kaplan opens a gift.
Kaplan claims: Milk is poisoned and cookies are a lie
As the US site Kotaku reports, Kaplan reportedly broke his silence after about three hours. According to his statements, the milk next to him is probably poisoned, and the cookies are a lie.
The Twitch chat responded with the hashtag #FreeJeff.
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The tradition of someone sitting in front of a crackling fireplace and broadcasting this image live is deeply rooted in Anglo-American culture. In the 60s, a New York TV channel broadcast a crackling fireplace for people to enjoy who did not have a fireplace themselves. The comedy star Nick Offerman, generally accepted as the epitome of a sensible man, continued this tradition in 2015 while sipping on a whiskey.
Kaplan apparently acts in this proud tradition.
What do you think? Do you see a deeper meaning in this performance, or do you think it is merely a brilliant PR stunt by Blizzard?
This is an AI-powered translation. Some inaccuracies might exist.
The new update 0.23 of Armored Warfare introduces the “Caribbean Crisis” and not only details such as night battles and a map but also a new game mode: The “Special Operations.”
In the new update of Armored Warfare, it does head to the Caribbean, but there is no thought of Caribbean flair. Caribbean flair does not come with the explosions and the tanks. However, the missions take you to the interesting regions of the Panama Canal.
A grim war still rages, to which a new hostile faction now joins. This marks the kickoff for the special operations: Cohesive missions that are to be expanded with regular updates.
The new PvP map Grassfelder and the Panama Canal
The new PvP map is located in the idyllic landscapes of eastern Croatian forests, which shine with beauty, where primarily exciting battles can be fought. Thanks to the open spaces, it gives the opportunity to rush through with the armored vehicles and execute flank maneuvers and precise flank maneuvers
But PvE players also get new content: After learning that a new enemy wants to plunge the world into chaos, you set off to stop him. It goes to the regions of the Panama Canal, where you can complete three cooperative missions and actively influence the ending.
Fight in moonless nights in Armored Warfare
Here, night vision devices and the thermal optics of the vehicle can be used to tactically act and fight even in moonless nights. It expands the gameplay options and adds a new, challenging component. Compared to the normal mode, the following changes occur:
Visibility of all vehicles is reduced by 40%
Camouflage factor of all vehicles is increased by 30%
Shooting immediately reduces camouflage to zero
This nighttime combat mode will initially be limited to only one map: The Grassfelder. It will be available for both PvE and PvP.
Make your achievements visible: The medals
For those who want to make their progress visible through achievements, the medals now provide the opportunity. They are awarded for special achievements that are not so easy to achieve, such as:
14 kills in a single battle
If you destroy a heavy vehicle by ramming.
At least 9 detected enemy vehicles
More earned reputation in a battle than 99.9% of all players of the same class and tier.
In total, there are now 20 medals to work towards.
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The newly introduced bots in PvP are intended to help new and inexperienced players navigate PvP battles and learn the skills of warfare.
The AI-controlled bots will be integrated into Tier 1 and Tier 2 battles and will be present on both sides. They behave like normal players, do not solely focus on killing, but also take care of the bases. The teams will consist of a maximum of half bots.
Dossier interface and more altered details
In addition, the dossier interface has been revised and now includes not only player and vehicle statistics but also a success window related to the medals and a detailed battle history.
Moreover, the commander abilities have been revamped and rebalanced, and the bonuses for each mode are granted individually. There are some changes in detail that aim to better balance Armored Warfare.
The second exclusive beta phase of Monster Hunter World is currently underway, and it seems that there are more monsters this time than in the first beta. The poisonous Pukei-Pukei with the long tongue has been spotted, as well as the stone-throwing Kula-Ya-Ku.
The second beta of Monster Hunter World is in full swing, and PS4 players can once again hunt for monsters. The beta phase will run until Tuesday, December 26, and this time does not require a PS Plus account.
In the beta, players can hunt and slay three large monsters within quests:
Great Jagras
Barroth
Anjanath
Surprisingly, there were already more large monsters in the first demo, which sometimes appeared in the two beta maps “Ancient Forest” and “Wildspire Waste”. Among them is the Diablos, which sometimes roamed through the desert.
These large monsters were also a surprise in the beta and are returning in the second beta phase.
Spawn Rate of Pukei-Pukei & Kula-Ya-Ku Increased in the Second Beta
In the past few days, reports have suddenly emerged that the Pukei-Pukei and Kula-Ya-Ku have been spotted and taken down in the second beta of Monster Hunter World!
Apparently, both were already present in the first beta, but had such a low spawn rate that hardly anyone discovered them. For the second PS4 beta, the spawn rate of the Pukei-Pukei and Kula-Ya-Ku has been increased. The first and second beta are identical; the only difference is that you now have a higher chance of encountering the two monsters.
Pukei-Pukei: The Chameleon Monster with the Huge Tongue
Brief description of the Pukei-Pukei:
The Pukei-Pukei is a large bird wyvern, and you’ll encounter it in the Ancient Forest.
These monsters have a distinctive, huge tongue, and their head resembles a chameleon. Pukei-Pukei store part of their food in their mouth and tail. They combine the food with the poison they produce in their bodies. They attack hunters with poison and spray it from their tail and mouth.
The type and effect of the poison depend on the food the Pukei-Pukei eats. For example, if they combine a scatternut with their poison, it has crippling properties.
The head, back, tail, and wings are vulnerable.
Kula-Ya-Ku: Carrying Stones Around and Throwing Them at Hunters
Brief description of the Kula-Ya-Ku:
These bird wyverns live in the Ancient Forest and Wildspire Waste. In the beta, the Kula-Ya-Ku was only seen in the Wildspire Waste.
The Kula-Ya-Ku throw stones at hunters and use them as shields when attacked. The stones can be slung from the birds’ hands. Additionally, the stone breaks when attacked multiple times with a weapon.
The head and arms of the Kula-Ya-Ku are vulnerable.
There is over an hour of gameplay for Squadron 42, which is the single-player campaign of Star Citizen. It evokes memories of Wing Commander. Additionally, Alpha 3.0 is now live in the MMO part of Star Citizen.
Fans of Star Citizen have been waiting a long time for this gameplay footage. Originally, Squadron 42 was supposed to take center stage in the winter stream of 2016, but that was postponed. But now, it has finally arrived. Just in time for the end of 2017, CIG revealed an hour of pre-alpha gameplay for Squadron 42.
1 Hour Gameplay Demo Shows Mix of Adventure, Space Simulation, and Shooter
This is a “Vertical Slice”, a segment that is supposed to be representative of the whole: There are quieter dialogue scenes in the exposition like from an adventure or RPG, flight maneuvers with simulation characteristics in the cockpit of a spaceship, and action like from a first-person shooter.
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Hollywood Stars in the Single-Player Campaign of Star Citizen
This Squadron 42 is the standalone single-player campaign of Star Citizen. Hollywood stars like Mark Hamill, Gary Oldman, John Rhys-Davies, Andy Serkis, Gillian Anderson, or Mark Strong play new roles here. If the guy from the title image looks familiar but you can’t quite place him, that’s the Irish actor Liam Cunningham; he plays Davos in Game of Thrones.
First comments on the gameplay are quite impressed by what they see. The acting performance and production values are praised. Others note appreciatively that everything looks so alive and the world seems constantly in motion.
In any case, there is a lot of material in the gameplay footage for the loyal backers, who will surely analyze the gameplay meticulously over Christmas.
This single-player campaign is important to many backers of Star Citizen – it is supposed to stand in the tradition of Wing Commander, a legendary series of games from the 90s, from which Star-Citizen mastermind Chris Roberts earned his reputation as a visionary.
The gameplay lasts about 67 minutes. It is available in two versions, one with just the gameplay and the other version with a developer commentary from Chief Chris Roberts, Content Director Sean Tracy, and Lead Writer Dave Haddock.
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Exciting Times for Fans of the Sci-Fi Epic Star Citizen
Overall, it is an exciting time for fans of the massive crowdfunding project Star Citizen, which currently stands at over $174 million in crowdfunding money.
Late yesterday evening on December 23rd in our time zone, Alpha 3.0 went live as promised. Backers have since been reporting their experiences: completed trades in the millions or the first planetary landings.
It is no longer a secret: Players do not like the Eververse in Destiny 2. Specifically, the current “Dawning Event” has the reputation of being focused solely on microtransactions. Another point of contention: Double inventory slots for shaders and the reward when dismantling. What is going on?
With the Dawning Event, many new items found their way into the game, which are mainly cosmetic in nature. Many players were upset by this because
the Dawning Engrams cannot be earned through normal level-ups
the Dawning Event brought little new content to the game and
the best-looking armor can only be purchased in the Eververse
Furthermore, more and more Guardians are facing severe inventory issues. Bungie has not expanded the vault since the launch of Destiny 2, and the mod and shader slots are limited. At the same time, the number of available items has steadily increased.
This makes organizing inventory and the vault even more difficult. Guardians have now discovered that certain shaders are stored twice in the inventory, taking up even more valuable space. What is going on?
The new shaders can be obtained in various ways: either directly from the Eververse or as a byproduct from engrams.
This is not particularly remarkable: However, the shaders are stored in different slots in the inventory, although they are completely identical. This drives people crazy because the inventory is already too small and cluttered.
So why is it like this? Why are the same shaders placed in two different slots?
The reason for this is the “reward” you receive when you dismantle such a shader:
For shaders obtained from engrams, you receive legendary shards when dismantling.
If you received the shader from the Eververse, the game gives you a whopping 7 Glimmer when dismantling. Glimmer is required to pay for items that can be purchased in the Eververse.
In detail, you can also see this with the well-known streamer Gothalion, who is not amused about the double shaders:
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This is a question many Guardians in the community are currently asking. It seems strange due to the scarcity in the inventory. Naysayers claim that Bungie doesn’t even want to grant Guardians the 7 Glimmer obtained when dismantling, and instead prefers to implement two versions of the same shader.
In times when the Eververse is already being critically scrutinized, such actions provide even more fuel for skeptics in the community.
What do you think about it? Justified criticism or a tempest in a teapot?
A leak revealed the free games for PS Plus (PlayStation Plus) in January 2018. Among the games are two highlights.
For PS Plus users, there is a bundle of games available for free download every month. A leak appeared on a Dutch Facebook page of PlayStation, showing the PS Plus free games for January 2018. A video was posted on the page, prematurely revealing the bundle for January.
The leaked games can still be seen in a screenshot that went around the world via Reddit.
The monthly games for January allegedly include:
That’s You: A fun party game where you compete against each other and must answer absurd questions.
Batman: The Telltale Series: A point-and-click adventure divided into five episodes revolving around the comic character Batman.
Deus Ex: Mankind Divided: An action RPG set in the year 2029. It focuses on people who enhance their bodies with biotechnical prosthetics and those who do not. This leads to a societal divide and conflict between these two groups.
This leak is currently unconfirmed and there is no guarantee that these three games will actually be free in January. The official bundle of PS Plus free games will be announced on December 27.
The game lineups are included in the subscription of the online service. PlayStation Plus costs about 60 euros per year.
Would you be happy about the games if these are indeed the free games for January 2018?
The powerful wizards of the online game Citadel – Forged with Fire have surely been waiting for this: 2018 brings the cultivation of plants into the game. Is there a whiff of the cult classics Harvest Moon or Stardew Valley drifting through the sandbox of Citadel?
Wizards also need plants. You will grow these yourself in the online game Citadel: Forged with Fire in the upcoming year 2018, as the game is set to be expanded with a farming system.
Grow your own plants
The developers have now given a preview of how this system will work. First, you need to obtain seeds that you find in the game world. Then you unlock the “recipe” for a bed. You build this in your fortress and plant the collected seeds there. Afterwards, you need to take care of making the plants grow.
A sprinkler system takes a lot of work off your hands
You regularly water the bed, which you either do manually or you create a magical sprinkler system. This then automatically ensures that the plants receive enough water. However, the system needs to be connected to a mana generator. Additionally, the plants need fertilizer, which you can either distribute yourself or also do this via the sprinkler system. Over time, you will have many plants that you can harvest when they are ripe.
The developers of Citadel – Forged with Fire will reveal what purpose the plants serve in the upcoming year.
Plants and farming have a long tradition in games: In cult classics like Harvest Moon or Stardew Valley, everything revolves around sowing and harvesting.