The upcoming DLC “Warmind” will introduce a new level system in Destiny 2. In an early TWAB, the developers mentioned that individual performance and reaching the maximum power level will become more significant in the future.
In the current TWAB, Bungie’s Senior Designer, Daniel Auchenpaugh, discussed how reaching the maximum power level at the launch of Destiny 2 was too easy and happened too quickly. This made leveling up one’s character feel unsatisfying, especially since there were no activities that truly required reaching the maximum level.
With the release of the second DLC, “Warmind”, this will change.
New Significance for the Max Level
According to Auchenpaugh, reaching the maximum level in Destiny 2 will regain significance and a sense of triumph. The changes introduced with the second DLC will therefore apply to everything in Destiny 2 and not just the endgame activities of “Warmind”.
Additionally, the grind of Public Events for a chance at Exotic Weapons and Clan Engrams will have less impact on endgame progression in the future.
Bungie’s intention is that for all players participating in weekly activities, it will take several weeks to reach the new level cap. The soft cap, which can be easily reached through drops from all sources, will be at 340 with the upcoming DLC, while the maximum power level that players can reach with the help of weekly reward sources will be set at 380.
Furthermore, +5 mods have not yet been accounted for, so the new maximum power level with “Warmind” will be 385.
Raids and Trials will provide the biggest level boost, while Clan Engrams will only grant a very small level advantage. Rewards from other weekly sources will fall somewhere between these activities.
Players who do not participate in weekly group activities are unlikely to reach the cap before the next release; passionate completionists will reach it before those who focus exclusively on raids or Trials.
The farming of Exotics outside of weekly activities will no longer be a viable way to increase your power level once you’ve reached the soft cap. If you receive Exotics from a non-weekly source, their power level will match that of legendary Engrams.
These changes to quest rewards and the farming of Exotics are intended to ensure that players achieve the power maximum most effectively by participating in as many different challenges and weekly activities as possible.
Moreover, leveling itself is expected to progress significantly slower than players are currently accustomed to. Bungie anticipates that it will take roughly the same amount of time to go from 340 to 370 as it does from 370 to 380.
Less Power from Clan Engrams
Clan Engrams will in the future serve to help reach the new soft cap of power level 340 in Destiny 2. Up to this level, the Engrams will grant rewards that are, on average, about 15 power higher than the currently best possible gear.
Once the soft cap is reached, Clan Engrams will only grant rewards that are about 0 to 2 points above the best possible gear.
To prevent exploits with newly created characters and one-time quest rewards, rewards will be capped at the soft cap of the release they appeared in. The cap for launch quests of Destiny 2 will therefore be set at 260, while “Curse of Osiris” will be at 300 and “Warmind” at 340.
However, the calculation of reward drops will not change: The rewards will still be calculated based on “the best possible power.” It does not matter whether the gear is equipped, in the vault, or on another character.
After PUBG and Fortnite, Battlefield 5 also wants to take a step into the battle royale genre. However, this mode, if it even comes, is expected to be released later. The question is: Does Battlefield 5 need such a mode?
Battle royale modes are still a hot topic in the gaming community. Leading the genre are games like Fortnite and PUBG. But new games like Radical Heights are also trying to cash in on the hype. It therefore seems only logical that popular game series like Battlefield would at least consider such a mode.
DICE is reportedly currently testing a prototype of a BR mode for the Battlefield shooter and is closely watching the big players.
Battle Royale in Battlefield 5
The developer studio DICE is currently working on an early version of the battle royale mode for Battlefield V. This is explained by the website VentureBeat, which received this information through an anonymous source connected to the studio.
In these game modes, usually 100 people jump in at the same time onto a battlefield, equip themselves with weapons and gear, and fight until only one remains. With this simple game principle, games like Fortnite are currently taking the gaming market worldwide.
DICE is currently developing Battlefield V, which is set to be released this year. With this, they aim to not only appeal to fans of the series but also stretch their feelers and offer competition to the big players PUBG and Fortnite. They already have a massive audience of tens of thousands of players – and some rappers.
Reportedly, DICE is currently testing how a massive last-man-standing mode would work with the usual Battlefield mechanics.
BR Mode Not Coming at Battlefield 5 Release
According to the anonymous source, you should not expect to jump into this mode directly at the launch of Battlefield V. So far, there is no green light for the mode – everything is still in prototype phase. If DICE is satisfied with the BR, it will not be ready fast enough for the release.
It is said: If all goes well, Battlefield: Battle Royale could be unlocked as a new part of Battlefield V through a free update after the release of the game.
Since EA did not want to comment on this, we are currently viewing it as a rumor.
Does Battlefield 5 Even Need a BR Mode? Our Opinion
The news about a potential BR mode for Battlefield V is not welcomed by all players. And that is understandable. Game series like Battlefield or Call of Duty have established themselves over many years because they exude their own charm.
Anyone who loves these games knows how they feel. To outsiders, the FPS shooters may seem “somehow all the same”, but every Battlefield fan can tell you exactly what makes the game special and why it is very different from other shooters. The same goes for Call of Duty.
If now everyone wants to jump on the battle royale train, fans fear that this special charm will disappear. Of course, a BR mode in Battlefield would still be something different than in Call of Duty. But these game modes do not make the games special; after all, many have a deathmatch mode and nobody complains about that.
On Reddit, user My_Dude_Whats_Up writes that “Battlefield and CoD should focus on what made them great.” – The fear that other game modes will suffer if a BR mode is developed is prevalent among fans.
Fortnite receives update 3.5 for Battle Royale and “Save the World” today on April 19th for PS4, Xbox One, PC, and iOS. The patch notes mention a new mode, a new LMG weapon, and some lucrative compensations for last week’s server downtime: Players will receive double EXP for 4 days.
Massive compensation for the server downtime in Fortnite
In Battle Royale, players will earn double experience points from today until Sunday – additionally, players receive a one-time reward of 20 Battle Stars
In Save the World, players will receive a Storm Llama daily until Sunday – plus, 1600 Seasonal Gold
Additionally, Epic states: We have improved the resilience of the servers to avoid such long downtimes in the future.
The highlights of the patch notes for Fortnite: Battle Royale
The 50v50 2.0 mode is in the game. We have already presented this new limited-time mode in detail. The 50v50 mode was supposed to come last week, but Epic postponed it because they wanted to be cautious after the server crash.
The Light Machine Gun is coming. It comes in “rare and epic” variants. It has 100 shots in the magazine and a reload time of 5 seconds. It deals 25 damage (rare) and 26 damage (epic).
The highlights of the patch notes for Save the World
A new quest line comes with “Storm’s Advance: Encore”. At the end, the player can probably acquire one of these two heroes. According to in-game messages, these are supposed to be “legendary heroes”. So the second highest category.
And also in Save the World, a new weapon comes with the “Mercury LMG”. It is available in the event shop.
The exciting question remains after the patch notes: Will something happen with the comet? There is no mention of this in the Fortnite patch notes, so we will have to wait until the servers are back online.
On January 23, the biggest battle of all time was supposed to take place in the space MMO EVE Online – but due to lags, the fight flopped – nonetheless, the battle entered the Guinness World Records.
It was supposed to be the largest battle in EVE Online to date. Over 6,000 players wanted to participate, which would have destroyed ships worth about one million dollars. But the battle flopped. Server issues and lags led to an early cancellation of the fight.
The servers of EVE Online simply buckled under the pressure of the players, making it impossible to think about conducting the fight.
The battle that wasn’t
Since then, fans of EVE Online have expressed their disappointment and are demanding that developer CCP Games make optimizations to allow for such gigantic confrontations to be fought. The development team promised improvements but cannot guarantee that the situation will change anytime soon.
Entry in the Guinness World Records
Nonetheless, the situation had something good: The battle that wasn’t makes it into the Guinness World Records. Not because so many ships were destroyed and so much money wasted, but because so many players were online at the same time in a PvP-based online game and participants in a battle.
6,142 players were in the game area at the same time and wanted to participate in the battle. Even though there was no large fight, the players were still online. And this alone was enough for the record.
On May 8, 2018, the update 1.2.0 brings, among other things, revamped exotic weapons for Destiny 2. Bungie showcases some examples of the overhauled Exotics ahead of the update’s release.
Now the studio shows how the exotic weapons Dawnblazer and Rat King will play in the future.
Kabal Tech Upgrade in Action – The Dawnblazer
Initially, Bungie showed in a familiar manner through a short clip how the revamped version of the exotic Scout Rifle Dawnblazer will play. Senior Designer Jon Weisnewski then explained the changes to this weapon.
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The Dawnblazer scout rifle is a relatively solid weapon that is suitable for various ranges and works with different fire rates and damage outputs both when using the sights and from the hip.
When using the scope, the weapon fires slower but deals higher damage. Additionally, it deals more damage against Cabal adversaries and can penetrate Phalanx shields.
However, this weapon never really felt exotic. It plays almost like any other scout. To counter this, Bungie has now equipped the weapon’s projectiles with explosive rounds when fired from the hip. When using the sights, the weapon will behave as before: fully automatic, slow fire rate, high penetration.
When firing from the hip with the Dawnblazer, the exotic scout now fires slower projectiles with a faster fire rate that track targets and then explode.
The tracking pulls the projectiles more towards the opponent’s body instead of precision areas like the head, which is why Bungie has slightly reduced the precision damage scaling and increased body damage. Precision hits still grant bonus damage and damage over time is increased.
The end result is a weapon with dual functionality: when fired with the sights, it fires penetrating projectiles with high damage. From the hip, it fires fast, arcing, tracking projectiles that explode upon impact. According to Weisnewski, it feels almost like a rapid-fire grenade launcher that can become a precision killer with the push of a button.
Swarm Pack Eats Through Cabal Ranks – The New Rat King
After previewing the Dawnblazer, Bungie subsequently presented the upcoming changes to the exotic pistol Rat King in the current TWaB blog. The video already featured the Masterwork version of this exotic Hand Cannon.
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The Rat King is an exotic pistol that becomes stronger the more members of a fireteam have it equipped. This effect was previously stackable up to six times. Additionally, when wielding the weapon, you become invisible for a short time after reloading immediately following a kill. The developers at Bungie also saw improvement potential with this exotic weapon.
As the number of Rat King users in the fireteam increases, the weapon’s rate of fire benefits the most. Unfortunately, the weapon does not unleash its potential in this regard as originally intended by the developers.
Some players misunderstand the benefits of the increased rate of fire or do not use it correctly, as they simply cannot pull the trigger fast enough. Many apparently do not even know about it.
To make this potential easily recognized and felt, the developers have turned the Rat King into a fully automatic weapon so that the increase in fire rate always brings an advantage and is always noticeable when you are out in a pack. A further criticism was that the intrinsic perk Swarm had previously only activated when other allies were actually wielding the Rat King. The studio found this too situational and restrictive. Therefore, the Swarm perk now activates as soon as other fireteam members have the Rat King equipped in the kinetic slot, holstered, or in hand.
Furthermore, the benefits of Swarm now increase more drastically when the weapon is already carried by one or two additional fireteam members. Additionally, Bungie has increased the invisibility timer of the perk Swarm to seven seconds.
What do you think of the latest examples of upcoming changes to Exotics? Is Bungie on the right track?
Recently, there has been a significant increase in comet sightings in Fortnite: Battle Royale. Is this the undeniable proof that the Tilted Towers will fall today? After all, a server maintenance is taking place!
The comet, which has been looming over the Fortnite: Battle Royale map like a sword of Damocles for weeks now, has already become iconic. It seems to grow larger every week. Recently, the first outbursts of the comet can now be observed as they burn up in the atmosphere.
However, everything could also turn out differently – as popular as the comet is in the community, Epic’s silence on the matter is even more legendary.
For the community, it is clear: today or next week, the Tilted Towers will be history. And the community is celebrating the impending comet impact with memes and events!
Cool events and memes surrounding the comet in Fortnite: Battle Royale
A few hours ago, players arranged to meet in the Tilted Towers on Reddit to flatten the city. An impossible task? Well, in a few cases, it actually worked, as the following image proves:
The comet impact also calls the community’s comedians to action. One Redditor suggests that the comet is nothing more than a gigantic shotgun that, well, causes damage to the Tilted Towers:
Others speculate that the comet could also miss the Tilted Towers due to the bloom mechanics. Either way – something will happen.
Today’s server maintenance as preparation for the big impact?
Today, on April 19th, a server maintenance is taking place. Will it herald the end of the Tilted Towers? We will only know more after the maintenance. However, the comet is likely to impact at the latest next week – signaling the end of Season 3.
So far, Epic has not provided any details about the new Season 4, but interesting scenarios can be played out regarding a comet impact. Will dinosaurs come? Although that would not fit chronologically, it would thematically. Medieval scenario speculations are also plausible.
Robert says: Even though the theory that the Tilted Towers will fall is very popular – I don’t believe it. It is very unlikely that Epic will completely destroy a city that has been painstakingly integrated into the game. Instead, new locations should be created to curb the popularity of the Tilted Towers and better distribute the players.
This would be significantly more sensible than robbing your own game of content. The theory that this is merely a new mode or that the new Season 4 is thematically initiated is much more likely!
Either way – today after maintenance or at the latest by the end of Season 3, we will be wiser!
What do you think? When will the comet strike?
This is an AI-powered translation. Some inaccuracies might exist.
In Overwatch there is a curious bug. A player was able to play completely new heroes – namely the Talon Warriors from Retribution!
Every now and then, small errors creep into Blizzard’s hero shooter Overwatch. Most of the time, they are just trivialities that do not pose a major problem – but sometimes there are serious bugs that give players unexpected opportunities!
Currently, there is in Overwatch the “Archives” event with the two game modes “Retribution” and “Uprising”. In both PvE modes, there are special enemy types, such as the Bomber or the Talon Assassin. What few players know: Apparently, you can also control these characters yourself!
Talon Units in Ranked Completely Overpowered
This is exactly what happened on the Korean servers. Here, a player plays as “Talon Assault Tank” in the ranked mode and can dominate his opponents. Because he has much more health points than an ordinary character.
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How exactly this exploit occurs is not clear – and it is best if no one tries to replicate it. Because that could lead to serious account penalties.
Blizzard has now reacted to the reports and was able to identify the bug. Throughout the day, there should be a server-side fix that makes it impossible to play Talon characters in the future.
On Reddit, players are already joking that Blizzard is now obliged to create an arcade mode where you can play Talon heroes. Because if it’s playable in Overwatch for more than 15 minutes, there has to be a game mode for it – that’s how the law works.
What do you think of these playable characters? A cool bug that Blizzard should turn into a mode? Or does it need a quick fix and then it’s better not to talk about it anymore?
Today, on April 19, Epic is releasing a new weapon with update 3.5 for Fortnite and addressing various bugs. Therefore, the Fortnite servers will be taken offline for maintenance on PS4, Xbox One, PC, and iOS. What else can players look forward to when Fortnite comes back online?
To prepare the servers for the new update, version 3.5, they will be taken offline for an indefinite time.
At 10:00 AM German time, the Fortnite servers will be down.
The matchmaking for the Battle Royale mode will be disabled half an hour earlier – at 09:30 AM. This message will appear in Fortnite: Player search unavailable
It is still unknown how long the servers will remain offline.
We will update this post for you when the servers come back online: The servers have been back online since around 11:00 AM.
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Whether another weapon will be replaced for the LMG is still unknown. It is known that the Remote-Controlled Rocket will be removed from the game for an indefinite time. Epic will fundamentally revise this and bring it back in a modified form.
The later hotfix 3.5.2 will also bring a number of bug fixes. A change from the previous patch that significantly hampered shooting from cover will be reversed. Epic has also worked on weapon-switching speeds.
With a huge update, Conan Exiles is getting new content to test before its full release on May 8. The patch is almost 20 gigabytes in size and introduces a new combat system, the “Purges”, farming, and more! We have summarized the patch notes for you.
The final sprint for the development of Conan Exiles begins. Yesterday, on April 17, there was a patch on Steam of over 18 gigabytes for the early access game. That’s quite a hefty amount considering the game hasn’t been released yet.
Funcom is preparing for the final tests for the release with the update. It brings fewer new features than the “Frozen North” update last year, but many existing features are being overhauled.
Some of the features were already known but not yet available. Exact information on the final version was missing but has now been released. The most important new features and changes have been compiled for you.
The probably most important change in the update for Conan Exiles is the improvement of the old combat system. It affects every player, whether PvP or PvE fan, because without combat, one cannot survive in exile.
Not only have the animations become smoother and the combat flow a bit more fluid. All weapons now have very specific properties, and fighting requires more tactics. The changes in detail:
Each weapon now has specific attacks and properties.
You now have light and heavy attacks. Heavier attacks are slower and cost more stamina, but deal more damage.
Chain attacks with 4 strikes can be executed – but pay attention to your stamina!
You can now dodge in any direction, even during an attack, which breaks the attack and costs stamina.
If your stamina is depleted, you cannot attack or dodge until it is fully restored.
Certain weapons, such as the dual daggers, allow you to perform a backflip when you press the block button (default: CTRL). Throwing weapons, like the javelin, are thrown instead.
When you carry a two-handed or one-handed weapon without a shield, you can now kick. A kick interrupts an opponent’s attack. (Default: CTRL)
Sprinting with weapons, shields, and tools now works again. Depending on the weapon, you have different sprint animations.
Enemies now have a health bar. Use it to adjust your tactics.
Enemies can now be targeted. (Default: Q) You will always look directly at targeted enemies and can switch between different enemies. The range is a maximum of 20 meters. Server admins can disable this feature.
Weapons can trigger status effects that stack up to 5 times. A yellow trail on a hit indicates that the weapon is “crippling”. In the GUI, there is an option to disable the trails.
The first of the new features in the massive update is the Purge, or “the Purge”, which can affect any player. It is a riot of the local population against the players when they become too dangerous.
In the inventory, under your character, you have a “Purge” bar that fills up slowly. The more players or NPCs you kill, the more you build, and the longer you survive, the more the bar fills up.
The “Purge” indicators apply not just to each player individually but to an entire clan. If you are a member of a clan, everyone has the same “Purge” indicator – and the actions of each member affect it.
Eeny meeny miney…
If your indicator fills up to the point where you can be attacked, this does not happen immediately. On official servers, this only occurs during “Purge time” between 6 and 10 PM. Server admins of private servers can set this time themselves.
But even during Purge time, you are not a guaranteed target. The likelihood of being attacked is shared among all clans (and players) that have filled their indicators.
You will suffer
If it does hit you, the Purges will present a tough challenge. Monsters, animals, and humans will storm against your walls and try to tear them down. You will need higher-level buildings, good thralls, and teamwork to survive!
Generally speaking: The farther your camp is in the north, the harder the attack will be. More difficult attacks will bring special bosses with unique loot or special craftsmen with unique recipes.
This update lacks balance and some features for the Purges – it is only for testing purposes. Play around with the settings and bicker with the NPCs at will! But don’t forget to give feedback to the developers.
The wrong neighborhood: These guys aren’t knocking for a cup of flour.
From warrior to farmer
The second new feature primarily concerns players who prefer to take care of life in their city or fortress instead of battling outside. The update now allows you to grow and cultivate plants.
You first need to make compost. In the compost heap, you can turn plant fibers, spoiled meat, and bone meal into fertilizer. You can then use this along with seeds you collect from plants in the appropriate planters.
For higher-tier plants, you need better soil. By adding ash and blood to the compost heap, you obtain improved fertilizer, which allows you to grow better plants.
Fast travel, abandoned buildings, and more
In addition to the larger features, some smaller “Quality of Life” changes have also been made. These include adjustments to avatars, changes to armor and weapons, and a few more interesting features that we will briefly introduce:
Fast Travel: You can now place a “map room” in your fortress. From there, you can travel to any location on the map whose monoliths you have discovered.
Abandoned Structures: On official servers, buildings are now “abandoned” after 6 days, allowing anyone to interact with them. If a structure remains abandoned for a day, it is automatically removed.
New Religion: Derketo, the goddess of fertility and death, is now available as a religion.
Improved HUD: Some changes to the display make handling easier, more pleasant, and clearer.
Stamina and health are now displayed as bars that you should keep an eye on.
Attributes now grant benefits that you can see in the “Attributes” window.
Talents are now grouped more clearly.
The new “Values” window provides you with information about your character.
The “Journey” has been expanded from 4 to 10 chapterst
What do you think of the huge update? Do you want to try everything immediately, or are you waiting for the release? Are the changes perhaps even a reason for you to return? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
The Elder Scrolls Online (PC, PS4, Xbox One) finally opens the Summerset Isles as a new location in the new expansion chapter. There, the arrogant and snobbish High Elves reside. But who are they exactly, and why are they so unlikeable?
The Elder Scrolls Online (ESO) introduces a large new area in every expansion. There, you can experience new adventures and get to know the local inhabitants better. So far, important protagonists have included the Orcs in Orsinium and the Dark Elves in Morrowind. In the upcoming expansion Summerset, it is the High Elves’ turn.
In a detailed lore article with a video, the developers show what kind of people the pointy-eared ones are and how their condescending nature came to be.
The Elfiest Elves!
Those who know the previous Elder Scrolls games like Skyrim or Oblivion are surely familiar with the High Elves. However, the oldest of all Elf races is not only known for its impressive magic but also for the condescending and arrogant way in which they view all other races of Tamriel. In Skyrim, the High Elves were even nasty antagonists among the radical Thalmor.
In a blog entry with a video, the developers of ESO explain what’s behind the Elves and their mindset. The High Elves of Summerset originate from an even older Elf race that once settled on the islands. All other Elves, such as the Wood Elves and Dark Elves, also originally hail from Summerset and are considered distant cousins of the High Elves.
(High)Elves Are Superior!
Since the High Elves see themselves as the oldest race of Tamriel and as descendants of the Aedra deities, they consider all other races to be inherently inferior. At the same time, they strive for perfection to meet the mystically transcendent ideals of their ancestors. Hence, the island of Summerset is also a carefully designed paradise.
The seemingly untamed wilderness between the towering cities is carefully tamed. In the settlements, soaring towers dominate, the highest of which is the legendary Crystal Tower. The architecture itself is a solid testament to the superiority of the High Elves.
Yikes, Outsiders!
Since the High Elves do not like to see foreign, inferior races trampling around in their carefully tended “garden,” the Summerset Isle has been closed to all non-High Elves until recently. However, the liberal and progressive young Queen Ayrenn has recently opened the borders.
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Since then, all other races have been curiously flocking to Summerset, and many High Elves are left horrified! What are all these dirty, cultureless outsiders doing here? They’re ruining everything! Other Elves, on the other hand, are just as curious as Ayrenn and welcome the new ideas of the immigrants.
In this climate of conflict between progress and conservatism, the story of Summerset begins and promises many interesting stories.
For a long time, fans of the MMORPG Star Trek Online hoped that the Cardassian species would soon be playable – now with the upcoming expansion “Victory is Life” this is finally happening, but the joy is muted.
STO fans might point out that there have been Cardassians since the beginning – and this is not only true, but also the core of the problem. It has always been possible to have a Cardassian officer on board the ship – however, this officer did not have any special features. They just looked like a Cardassian.
The Cardassians are coming
Star Trek fans have wished to have an interesting species with unique features that also plays differently than the regular species. With the official introduction of the Cardassians as a playable species, the developers are also trying to make strides in this direction. Cardassians receive two so-called Traits:
Learned Tactics: Cardassians have a photographic memory and high mental strength. In the game, you gain a stack of Learned Tactics for every five seconds you are in combat. This grants you a temporary bonus to damage, accuracy, and defense.
Superior Mental Strength: You improve your resistance to attacks that control consciousness. Additionally, you have an inherent resistance to confusion, stunning, and pacifying. This makes you immune to the Vulcan neck pinch.
Fans are dissatisfied
As Cardassians, you can serve either in the Federation fleet or the Klingon Empire. However, even though the fans of STO now get their wish for the official introduction of Cardassians, not everyone is pleased about it. As seen in opinions from players on Steam, Reddit or on other magazine sites like MMORPG.com, there were simply higher hopes. More interesting traits, a species that clearly differs from the other races, and even its own faction. Therefore, the introduction of the new species is, for many, associated with a somewhat bland aftertaste.
The last raid in World of Warcraft: Legion, Antorus, the Burning Throne, has been active for some time now. Most players have completed their Tier-21 sets in Patch 7.3.5. This also affects the DPS. Read here the latest damage ranking with a brief analysis!
WoW DPS Ranking T21: A good mix
Since our last report on raid DPS in World of Warcraft, a lot has happened. Many players have already collected their complete Tier-21 set and important trinkets. For some, this means a greater increase than for others.
Nevertheless, the distribution of damage across classes is very balanced. Among pure damage classes, only Hunters and Mages have no specialization at the top. Paladins as a hybrid class still manage to stay in the middle.
Rogues are unpopular, Mages more popular – but weaker
Compared to our last report, there have been hardly any changes. The damage of all classes has generally increased by about 2-3%, and the distribution remains the same. Only Balance Druids have gained two places since March.
For Antorus, it still holds true: In every fight, one class or category is particularly strong, while others struggle. This keeps Blizzard ensuring every specialization remains relevant without making one class too strong or significantly weak for the entire raid.
Some specializations, such as Assassination Rogues and Windwalker Monks, have, however, shown above-average numbers throughout the raid. They are found at the top in most boss fights and impress in the overall ranking with very good numbers. A notable improvement for Rogues.
However, it should be noted that the values of some specializations are less meaningful. Survival Hunters have recorded just 8,533 parses, the far lowest measured runs.
Arcane Mages, despite their last place, are currently enjoying significantly higher popularity than before – whereas Subtlety Rogues are being played less than their outlaw counterparts for the first time!
The numbers presented here refer to the heroic mode of Antorus, the Burning Throne with a percentile value of 75 and across all item levels. Checked on 18.04.2018 at 18:30.
The current DPS ranking – Which class does the most damage?
Oops, unfortunately this table is no longer available.
Each specialization has gained between 200,000 and 300,000 DPS since the beginning of Antorus. In the following sections, we will provide a more detailed analysis of all boss encounters from Antorus, the Burning Throne.
Which classes do the most damage? Apart from the middle area, there have been hardly any changes – even in the middle, the differences among the classes are barely noticeable. Overall, it still holds true: Almost all melee fighters are ahead of any ranged fighters. The frontrunners and bottom dwellers are identical to the old data.
Assassination Rogue (2,051,520 DPS)
Enhancement Shaman (2,048,065 DPS)
Windwalker Monk (2,006,930 DPS)
Frost Death Knight (1,909,125 DPS)
Outlaw Rogue (1,899,897 DPS)
What are the advantages of these classes? Melee fighters can continuously stay at the boss during the Worldbreaker fight. As he is stationary, the required movement is minimal, allowing the melee classes to spend very high time in melee range. Additionally, due to superior gear and certain abilities, melee fighters can ignore some effects to maximize their time at the boss.
What are the characteristics of the boss? While ranged fighters cannot fully unleash, they are responsible for the survival of the raid. If they do not handle the mechanics of the encounter cleanly, the raid wipes. A teamwork of a different kind.
Boss Duo Shatug and F’harg – Double bosses, double damage?
Which classes do the most damage? Priests and Warlocks continue to lead the field, but their lead over other classes is steadily decreasing. Enhancement Shamans have been pushed out of the Top 5 by Windwalker Monks. In the middle, it is balanced, in terms of the distribution of melee and ranged fighters. Compared to the last weeks, the mix is more balanced.
Affliction Warlock (2,316,977 DPS)
Shadow Priest (2,241,530 DPS)
Destruction Warlock (2,148,605 DPS)
Balance Druid (2,077,972 DPS)
Windwalker Monk (2,039,450 DPS)
What are the advantages of these classes? The reason for the dominance of the classes lies in their mechanics. Affliction Warlocks and Shadow Priests derive most of their damage from DoTs, which they can maintain here on two targets with shared health. For Shadow Priests, this means they can generate almost twice as much insanity. With the generated insanity, they can stay in Shadowform much longer, greatly increasing their damage.
What are the characteristics of the boss? By positioning centrally between the bosses, spell classes can reach both bosses at any time. For some specializations, such as Destruction Warlocks and DoT classes, this is a huge advantage. For the other classes, only single-target damage counts.
The Antoran High Command – The battle of the elements
Which classes do the most damage? While spell classes initially led, it now appears more mixed. Nevertheless, the top 5, with one exception, are filled with ranged fighters – and even the usually weaker Arcane Mages are rising up the ranks.
Balance Druid (2,662,340 DPS)
Elemental Shaman (2,541,910 DPS)
Windwalker Monk (2,540,107 DPS)
Arcane Mage (2,474,587 DPS)
Marksmanship Hunter (2,469,190 DPS)
What are the advantages of these classes? High damage on multiple targets is the decisive factor for the high numbers. Particularly, Owls can shine by distributing area damage while focusing a boss. Windwalker Monks have a similar advantage, combining high area damage with relatively good mobility.
What are the characteristics of the boss? Nearly continuously, adds are present, on which damage is vital. Classes that can reliably and quickly deal damage to multiple targets are particularly favored.
Which classes do the most damage? In principle, any class that can quickly deal area damage or damage to multiple targets is well-suited here. Since most of the enemies have low health points, DoT classes do not profit here. Specializations that take some time to build their damage (“Ramp-Up Time”) fall far behind.
Elemental Shaman (1,558,902 DPS)
Marksmanship Hunter (1,529,907 DPS)
Windwalker Monk (1,478,237 DPS)
Frost Death Knight (1,413,555 DPS)
Arcane Mage (1,404,110 DPS)
What are the advantages of these classes? Due to the general increase in damage, classes that can quickly deal their full damage shine. They often defeat enemies before other classes even have a chance to attack. Particularly, Elemental Shamans with their accumulated Maelstrom have an easy time here.
What are the characteristics of the boss? In the encounter with Eonar, the Lifebinder, it is not about defeating a boss. Instead, you need to ensure that the Titan remains alive by annihilating waves of enemies until Eonar herself destroys the Legion’s warship above the area.
Basically, there is no boss fight, but many individual fights against larger groups of enemies. These “trash” fights also reflect in the DPS ranking. Classes that can quickly deal damage to many targets lead the list, while slow and single-target specializations lag behind. The many runs also result in a general drop in DPS for all classes.
Portal Keeper Hasabel – Portal jumping for advanced users
Which classes do the most damage? The encounter with Portal Keeper Hasabel is difficult to classify. Roughly speaking, it can be said that classes that can reliably deal damage to multiple targets achieve higher values. However, these should be treated with utmost caution. There has not been a significant change compared to the beginning of the raid.
Affliction Warlock (1,954,155 DPS)
Elemental Shaman (1,890,407 DPS)
Arcane Mage (1,836,547 DPS)
Feral Druid (1,825,240 DPS)
Windwalker Monk (1,794,382 DPS)
What are the advantages of these classes? Hasabel summons little minions and other demons throughout the fight, which are usually tanked directly by her. This, of course, pleases classes like Shamans or Affliction Warlocks. However, this does not mean that these classes are particularly powerful. They are merely assigned to deal with the nuisances.
What are the characteristics of the boss? With Hasabel, additional bosses on other platforms must be defeated at certain intervals, causing the group to split several times. For all assigned players, this results in a few seconds of damage loss and varying mechanics depending on the boss. For Hasabel, it is generally true: everyone finds a place where they can be useful!
Imonar the Soulhunter – Rogues sneak their way forward!
Which classes do the most damage? Assassination Rogues and Windwalker Monks were able to enhance their position even further with Imonar. In comparison to the numbers from March, they are now nearly twice as high as the third place.
Assassination Rogue (1,633,552 DPS)
Windwalker Monk (1,622,890 DPS)
Enhancement Shaman (1,585,190 DPS)
Unholy Death Knight (1,548,230 DPS)
Fury Warrior (1,533,930 DPS)
What are the advantages of these classes? Imonar flees after a certain time, becoming untouchable. Classes that deal a lot of damage at the beginning of a fight lose this advantage less.
What are the characteristics of the boss? The actual challenge in this encounter is not the fight against the boss, but crossing the bridge filled with traps. Good coordination is important so that the entire raid can attack again together. The high mobility required reduces the opportunities for spell classes to deal significant damage.
Which classes do the most damage? The favorite Windwalker Monk has been working further ahead. With nearly 150,000 DPS (compared to about 130,000 in March) ahead of second place, he is the uncontested leader. Behind him, all others share the field.
Windwalker Monk (2,076,042 DPS)
Assassination Rogue (1,929,310 DPS)
Enhancement Shaman (1,911,320 DPS)
Fury Warrior (1,877,930 DPS)
Arms Warrior (1,855,175 DPS)
What are the advantages of these classes? Kin’garoth is bound to his position and has a large hitbox. Since his mechanics require a lot of movement, melee fighters have the advantage of always being in range, even when dodging. A significant advantage over spell classes.
What are the characteristics of the boss? Kin’garoth presents a fairly linear fight: he is stationary and calls forth Felhunters at specific times while disappearing. Two phases that repeat over and over. Accordingly, the DPS ranking is also balanced.
Varimathras’ Torture Chamber
Which classes do the most damage? In Varimathras, for the first time, pure single-target specializations are at the top. Demonology Warlocks have shot themselves to the top as the only ranged class and have even pushed Arms Warriors out of the Top 5.
Enhancement Shaman (2,072,827 DPS)
Windwalker Monk (2,059,715 DPS)
Assassination Rogue (2,028,560 DPS)
Unholy Death Knight (1,978,010 DPS)
Demonology Warlock (1,972,455 DPS)
What are the advantages of these classes? In Varimathras, full concentration can be placed on damage. Only a few mechanics disrupt the damage dealers in this encounter.
What are the characteristics of the boss? In the encounter with the Dreadlord, there is not much to consider as long as the group stays together. Everyone can unleash their full damage as long as a few mechanics are observed. A patchwork fight.
Council of Shivarra – The top 3 and the others
Which classes do the most damage? The gap between the strongest and weakest specialization has become even more pronounced. The third place leads with 180,000 DPS over fourth place. The top positions have increased by nearly 100,000 DPS each – the highest increase in Antorus so far. Behind, it gradually worsens with a midfield that shares almost identical damage.
Affliction Warlock (2,388,027 DPS)
Shadow Priest (2,229,347 DPS)
Balance Druid (2,118,230 DPS)
What are the advantages of these classes? The reason for the dominance of the classes is the same as in the fight against the Fel Hounds: Since there are always at least two opponents present in this council fight, classes with DoTs on multiple targets can deal significantly more damage.
What are the characteristics of the boss? Of the three Shivarra, two are constantly present in the fight, while the third summons adds from outside. There are continuously many single targets available on which, due to mechanics, damage must be consistently dealt.
Which classes do the most damage? In Aggramar, melee fighters lead again. However, the mix of single-target and group damage is interesting.
Assassination Rogue (1,763,345 DPS)
Enhancement Shaman (1,721,580 DPS)
Windwalker Monk (1,705,490 DPS)
Arms Warrior(1,665,697 DPS)
Fury Warrior (1,661,380 DPS)
What are the advantages of these classes? Since the group is at the boss for most of the fight, this is, of course, good for melee fighters. The correspondingly large hitbox serves its purpose.
What are the characteristics of the boss? Aggramar’s mechanics require a lot of movement, especially for spell classes. A major disadvantage for spellcasters that cannot be offset even by the presence of many adds.
Final boss of Antorus: Argus, the Unmaker
Which classes do the most damage? The damage in Argus is largely balanced and shows no wild jumps. However, Havoc Demon Hunters stand out compared to their average performance. Shadow Priests have again overtaken Assassination Rogues after being left behind last time.
Havoc Demon Hunter (1,922,570 DPS)
Assassination Rogue (1,892,235 DPS)
Shadow Priest (1,877,482 DPS)
Windwalker Monk (1,866,570 DPS)
Destruction Warlock (1,825,150 DPS)
What are the advantages of these classes? A precise explanation is difficult. Argus has so many different phases that there is hardly a point where reasons can be established. Only dying in the last phase opens up some possibilities, particularly for Shadow Priests.
What are the characteristics of the boss? The fight against Argus, the Unmaker is by far the longest and probably the most strenuous fight in Antorus, the Burning Throne. Unlike at the beginning of the raid, the numbers and positions of the classes no longer align as well with the overall DPS across all bosses.
Mechanically, Argus introduces death as a resource, resetting cooldowns on potions and can be one reason for some classes’ damage.
Generally, however, all classes are also closely grouped in Argus, meaning that there are hardly clear favorites.
How do your experiences line up with the lists? Does the analysis of the individual fights help to understand why which class stands where? Write in the comments!
Monster Hunter World receives a new type of siege quest where you can hunt the Elder Dragon Kulve Taroth with 16 players. As a reward, you will receive new relic weapons, with the outcome determined randomly. Learn here how to tackle the quest with the 16 players and how the relic weapons work.
Update 19.04.2018: The quest is now in the game, and the text below has been slightly adjusted.
“Kulve Taroth” quest runs from April 19 to May 3
The new siege quest is called “Banquet in the Earthen Hall” and will be time-limited. The update will be released on the night from Wednesday to Thursday, April 19, at 2:00 AM. You will have a total of two weeks to defeat Kulve Taroth. The quest will disappear from the game on May 3.
The investigation to hunt Kulve Taroth will return at an unknown time.
16 hunters can participate in the quest, but you can see only up to 4 players in your own group
It was previously unclear how you would be playing together with the 16 hunters. At this point, it should be made clear: It will NOT be possible for you to see 16 players at the same time.
You will only encounter Kulve Taroth physically in a group of up to 4 players. However, when multiple groups are fighting, you will see the collective progress on the monster during the battle. This means you can go into battle with 4 x 4 groups, but you will only see your own group.
Assuming you are a member of group A and fight Kulve Taroth with another group B. You will then be shown during the battle how much health group B is currently draining from the Elder Dragon.
The siege quest “Banquet in the Earthen Hall” summarized:
You must accept the quest “Banquet in the Earthen Hall” in the Gathering Hub
Up to 16 hunters (4 x 4 groups) can participate in the quest
You can tackle the quest alone or in a squad of up to 16 players
You will collectively need to search for golden tracks and will receive a research level for it. The higher the level, the longer Kulve Taroth will ultimately stay in the quest. This allows you to break more parts and receive better rewards.
There will be a type of “Achievement Level”. The level increases with certain achievements you achieve in the quest, as well as obtaining a high research level. This level will also determine how good the reward from the quest will be.
When you ultimately fight Kulve Taroth, you will see the collective progress displayed on your screen. If another group breaks part of the creature, you will see that as well and receive part points.
The quest is completed once you have broke Kulve Taroth’s horns. It does not matter which group delivers the final blow. All participants in the quest receive the reward.
Emergency signals will not function during the quest.
The image below shows the special golden tracks that you need to find.
The fight with Kulve Taroth: The Elder Dragon changes its appearance and patterns in each phase
This Elder Dragon is a new monster that has not been seen in any part of the franchise before. In the stream, it was mentioned that Kulve Taroth is a female. While this has no effect on the battle, perhaps we will eventually see a male variant. Just like with Diablos and Monoblos.
The fight with Kulve Taroth takes place in multiple phases where you aim to break as many parts as possible from her.
Right at the start of the fight, this dragon lady is huge. She is said to be smaller than Zorah Magdaros but slightly larger than Xeno’jiiva. Particularly striking is her enormous tail that she drags behind her.
Once you manage to break a certain number of body parts, the Elder Dragon will signal a new phase and slightly change her appearance. At a certain point, she loses her massive tail and her golden armor. When her horns are broken, the fight ends.
The attack patterns of the dragon lady somewhat resemble those of the Great Jagras, which is the first large monster you encounter in the game. She also has a roll attack but can also breathe fire.
Generally, a fire protection mantle is quite appropriate in this quest, as there is lava everywhere.
New map “Eldorado Caves” sparkles and offers many environmental traps
The new map is called “Eldorado Caves” and here you will encounter Kulve Taroth. The map offers a lot of environmental traps and you can bring down the vault with huge cannons or traverse along the rocks with grappling hooks.
This area is completely filled with gold that Kulve Taroth stores there with her special energy. Even the animals in this cave are covered with a layer of gold. You will also encounter golden Gajalaka which will disturb you during the quest.
Rewards: Relic weapons are determined randomly, but have the same stats
As a reward, you will receive the special relic weapons from this quest.
In the Gathering Hub, you can evaluate the weapons and find out exactly which weapon you drew.
The relic weapons are golden, and the different weapons will always have the same stats.
If you received the “Rage Gold Cannon” and another hunter also did, both weapons will have the same stats.
There are a few better and worse relic weapons. For example, there are some of rarity 6 and also 8.
The relic weapons often have hidden elements.
Currently, the Monster Hunter World community is working together on a relic weapon spreadsheet. It collects all the weapons (in English) that hunters worldwide find from the quest. The list may be temporarily closed from time to time. If that should be the case, just try to get back in later.
Below are two examples of the relic weapons:
Relic Weapon: Rage Gold Cannon
Relic Weapon: Gold Water Fellsword
You will also be able to receive “Dawn Warrior Tickets for your Palico” from the quest, which unlock a Samurai Armor. It is an Alpha high-rank armor.
The update was released on April 19 and will remain for 2 weeks until May 3.
A new “OTK combo” is causing a stir in Hearthstone. With it, an impressive 512 damage can be dealt – all in one turn.
Time and again, in Blizzard’s card game Hearthstone, players come up with particularly inventive, genius combinations that leave the opponent dumbfounded. Whether it’s particularly funny or particularly devastating – in this example, it is clearly the latter.
The streamer GetMeowth dared to enter the “wild” game mode of Hearthstone. Here, all cards from all expansions are allowed, which can lead to particularly absurd combos.
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To execute the devastating combo, one must play a Druid and have a considerable number of legendary cards. Additionally, the hand must be nearly full and have the exact right cards to perform the combo.
First, you play Aviana. She reduces the mana cost of all minions to 1.
Then comes Kun the Forgotten King and replenishes the mana to 10.
Majordomo Executus follows. Upon his death, he replaces the player hero with Ragnaros and grants him a new hero power (“DIE, INSECT!”).
The Gadgetzan Auctioneer comes next. He doubles the damage and healing of the hero power.
With the Meat-Cleaver, the Druid devours the Gadgetzan Auctioneer.
The Faceless Manipulator copies the Meat-Cleaver (2 times).
Deathwing is played. He destroys all minions and triggers their death rattles.
What is now set in motion is a crazy process that greatly enhances the Druid’s hero power:
Thanks to the death of Majordomo Executus, the hero power becomes “Deals 8 damage to a random opponent.”
The death of the three Meat-Cleavers creates 6 Gadgetzan Auctioneers.
The damage of the hero power increases dramatically, as the damage gets doubled 6 times! So 8x2x2x2x2x2x2 = 512 damage!
All that remains now is a click on the hero power. Thanks to Deathwing, there are no enemy minions left on the board, so the hero power goes “face” directly – and boosts the health points into the triple-digit negative.
Executing the combo is correspondingly difficult, as all necessary cards must be in hand – but if it succeeds, opponents will surely be astonished. Just like the streamer Get Meowth in the clip above.
The upcoming second expansion “Warmind” for Destiny 2 will likely take place on Mars. While there are still some skeptical Guardians considering other possibilities, community members and an image from NASA now provide additional hints that may convince even the last doubters that it will soon be back to the red planet for the Guardians.
The Mars location in Destiny with Phobos in the background
Currently, there are still players who doubt this theory, but an official NASA image could convince even the last skeptics that the location of DLC II will indeed be Mars.
However, some community members have apparently discovered crucial details that unmistakably point to the red planet.
The Mars is beautiful in the early morning light
Initially, on April 14, Canadian astronaut Chris Hadfield tweeted a NASA photo of Mars with the words “Mars is beautiful in the early morning light. Snow on the dunes.”
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Recently, Osborne has not commented on planet images of any kind on social media. He has also not historically communicated with Chris Hadfield, other astronauts, or the U.S. space agency NASA publicly.
His reaction to the Mars image now embodies the ultimate hint for many fans that Mars will be the upcoming location of the Warmind expansion.
At the same time, this real image of snow on the sand dunes of Mars refutes the objections of some Guardians who have previously held the opinion that “snow, ice, and Mars – that doesn’t fit together.”
Official 4K-DLC image gives clues about the location
Other hints about the highly likely location of the upcoming expansion were provided by the recently released 4K image of the DLC by Bungie.
This image reveals more details than the original HD image and shows Reddit users that the two Mars moons Deimos and Phobos are now visible, with Phobos only becoming truly recognizable upon closer inspection.
This topic is currently being discussed in numerous threads on Reddit. Some Destiny hobby astronomers believe that Phobos is generally too close to Mars on this graphic and also in a wrong orbit.
However, entries in the Grimoire cards state that Cabal Psions have pulled this moon from its original orbit closer to Mars to use it as a weapon if necessary. Also, footage from the first Destiny title supports this statement. There, Phobos sometimes appears almost within reach of the Guardians – depending on location and its position in orbit.
Many Guardians see this constellation of the moons, combined with additional indicators like the background image of the DLC graphic or the footage from Destiny 1, as proof that the story of DLC II will take place on Mars.
What do you think? Do you believe that the story could take place somewhere else than on the red planet?
On March 27, the MMORPG Shroud of the Avatar (SotA), which is considered an unofficial successor to the Ultima series, was launched. But how did the launch go?
Three weeks have passed since then. While most MMORPGs gain most of their players in exactly that time because MMO fans often want to be there from the beginning to build something in the game world right away, the situation is different for Shroud of the Avatar.
The number of players has increased according to Steamcharts but by no means as much as one would expect from the launch of a new MMO (it should be noted that according to the developers, Steam players make up only about 35 percent of all players)
The player count could not even surpass the number reached by the MMO in the summer of 2016, when the game world became persistent – according to Steamcharts, there were 603 players online at the same time back then – this number has not been reached again so far
There is basically no marketing campaign – Aside from a few Facebook ads, it is deathly silent about the game
The developers are proud that the launch of the game simply felt like another monthly update, whereas the release of a game should be a big and great event
The existing reviews paint a bad picture of the MMO – the ratings from magazines are rather below average
The reviews on Steam remain very mixed. On average, only 53 percent of players have rated the MMO positively
Even longtime fans feel that SotA was released too early
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Allegedly, a marketing campaign is supposed to start in the second quarter – which is now – to attract more players to the MMORPG. After the launch, mind you, which is often so important for MMO players to get started. So far, there is no sign of it. And even if a marketing campaign should start now, is there really still interest? In an MMO that received below-average ratings? That has already launched? Whose game world has been persistent for almost two years?
What will happen to Episode 2?
The launch of Shroud of the Avatar was anything but good. And whether the developers can turn things around now remains doubtful. That said, we would also love to be surprised by the opposite. How Episode 2 will proceed is still unclear. A Kickstarter campaign was actually supposed to start for this, but we haven’t heard anything about Episode 2 for a long time. Can a Kickstarter campaign still be successful after these ratings of the game and such a launch? Here, too, one can harbor quiet doubts.
Have you perhaps already played Shroud of the Avatar? What is your opinion on the title and the launch? Let us know in the comments.
In FIFA 18 the TOTW 31 (Team of the Week 31) is known. These players will receive Inform cards in Ultimate Team.
While the focus in Ultimate Team is rapidly shifting towards the “Team of the Season”, a new “Team of the Week” will come to FUT on Wednesday, April 18th,. The release of the cards is at 7 PM – they will remain in packs for one week.
This week there is no major highlight, the best Informs are Philippe Coutinho (88), Naldo (88), Isco (88) and Vincent Kompany (87).
TOTW 31 – Ratings of player cards in Ultimate Team
Starting XI:
GK – Ruffier – AS Saint-Étienne – 85>88 CB – Kompany – Manchester City – 85>87 CB – Naldo – FC Schalke 04 – 84>88 RB – Ricardo Pereira – FC Porto – 80>85 RM – Coutinho – FC Barcelona – 87>88 CAM – Isco – Real Madrid – 86>88 LM – Douglas Costa – Juventus – 83>85 LM – Babel – Beşiktaş – 78>84 ST – Zaha – Crystal Palace – 82>86 ST – Giroud – Chelsea – 82>87 ST – Wagner – Bayern München – 79>84
Substitutes:
GK – Donnarumma – Milan – 82>86 RB – Svensson – AZ – 75>81 LM – Grosicki – Hull City – 76>81 CM – Lo Celso – Paris Saint-Germain – 75>81 ST – Volland – Bayer 04 Leverkusen – 80>83 ST – Kharbin – Al Hilal – 77>81 ST – Castillo – Pumas U.N.A.M. – 76>84
Reserves:
GK – Alomerović – Korona Kielce – 64>74 CM – McGree – Newcastle Jets – 62>72 ST – Pedersen – Strømsgodset Toppfotball – 68>76 ST – Grimaldi – Preußen Münster – 68>76 LW – Åsen – Tromsø IL – 67>76
These were the predictions for Team of the Week 31 in FUT 18
TOTW predictions are forecasts on which players deserve a spot in the upcoming Team of the Week. While these predictions never align 100% with the official TOTW, making moves on the transfer market based on them can be risky, they still provide a good overview of which players could receive the coveted special cards.
We provide an overview of predictions from various FIFA sites.
Philippe Coutinho [LF] 87 > 88 – Brazil – Barcelona
Angel Di Maria [RF] 87 > 88 – Argentina – PSG
What is the Team of the Week (TOTW) in FIFA 18 Ultimate Team?
Every Wednesday, EA Sports reveals the Team of the Week in the “Ultimate Team” mode of their annual football simulation. This also applies to FIFA 18. Players who displayed outstanding performances in real football the previous week are rewarded with special cards that have improved attributes.
You can draw the TOTW cards within one week from packs that may contain rare (Gold) players. However, the chance of doing so is considered low.
Additionally, you can buy them on the transfer market if they are offered by other players. However, prices are usually extremely high. If you want to buy one of the new Informs for your team, it is advisable to acquire them at the beginning of the next week, as they will be cheaper then.
This is an AI-powered translation. Some inaccuracies might exist.
EnMasse has released a new update for TERA on the consoles Xbox One and PlayStation 4. The Lachelitas Ruins is available to players at the current maximum level and promises new loot. Additionally, there are some bug fixes.
On the consoles Xbox One and PlayStation 4, players of TERA can now jump into a new dungeon designed for the current maximum level. However, the last update not only brought the new dungeon, intended for level 65 and item level 417, but also some bug fixes.
These are the Lachelitas Ruins
Location—Cliffs of Madness in Poporia. The dungeon can also be accessed through the instance group search or the teleport scroll.
Loot—Lilitas’ armor chests, deadly and powerful Lachelitas earrings of the nightmare, purity brooches, magnificent Niveot structures, Lachelitas’ treasure chest
The earrings obtainable in the Lachelitas Ruins complement the powerful rings already available in the Lilitas Fortress dungeon. With the special ability of the purity brooches, any debuffs can be removed.
The magnificent Niveot structures allow you to merge noble crystals with potentially stronger Niveots, which cannot be destroyed upon death. Additionally, Lachelitas’ treasure chest may contain materials needed to craft gear for raids.
Are the bosses too easy?
Shortly after the update, some players have already reported that they successfully managed the new dungeon.
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A problem has been fixed where several achievements and trophies were not unlocked.
The freezing and crashing in the instance Silenced Light has been fixed.
Work has been done on several issues that contributed to server-wide crashes.
Nevertheless, TERA is still far from being free of problems that some players are struggling with.
In the official TERA forum, players are now urging patience with EnMasse. After all, the developers are working to improve the game continuously.
Others counter that betas are generally meant to address the current prevailing issues, such as lag in cities, disappearance of map markers, or delayed loading of textures.
While some players are happy that they can play TERA at all, there are users who can’t even start the MMORPG.
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The developers of the MMORPG The Lord of the Rings Online discussed the future plans for the online game at the PAX East gaming convention – including the next major foe.
As the developers explain, you will have to face the giant spider Kankra. But wait, wasn’t Kankra defeated by Sam Gamgee in The Lord of the Rings? Correct, defeated but not killed. Apparently, the spider has retreated to the Misty Mountains, which lie north of Mirkwood. This will lead you to the next adventure. Mysterious things are happening here, and it seems the giant spider Kankra is behind it.
The developers have big plans for the spider:
Kankra represents the next major foe
Before you can defeat the spider, you must go through several adventures
Kankra will be slowly introduced into the story
Whether Mount Gundabad, where many Orcs reside, will also play a role is something the developers have yet to reveal
After Kankra, the journey may lead to the Shire, where you must free the land of the Hobbits from the dark minions of the wizard Saruman. The developers want to implement this correctly, which is why this content will take a bit longer to come.
The first orc buddy that you gain in Shadow of War: Bruz.
The first appearance of Kankra would then be a little nod to the action-adventure Mordor: Shadow of War. A woman will emerge from Kankra’s cave and everyone should think that this woman is the spider in human form, just as it was in Shadow of War. But then the spider appears, grabs the woman, and wraps her up.
But how Kankra really comes to The Lord of the Rings Online remains to be seen.
Mordor Must Be Hard!
Another topic in the interview: Mordor and why it is so hard.
The introduction of the land of Mordor has thrown many players of The Lord of the Rings Online off guard, as the content is very difficult. The development team explains that Mordor has to be hard, after all, it is Mordor. No one just strolls into Mordor. However, there will be some adjustments, mainly related to class balancing. Mordor is not to become easy.
So there is much for the fans of The Lord of the Rings Online to look forward to in the future.
The field research in Pokémon GO rewards you with Pokémon encounters and items. This is available at the 3rd breakthrough.
In Pokémon GO, a few quick trainers have already reached their third research breakthrough. A breakthrough is achieved when you unlock 7 stamps from field research. The rewards for the first and second research breakthroughs were Zapdos and some items.
Now it is known what the third research breakthrough brings.
Zapdos also comes with the 3rd research breakthrough
Through a few tricks, like changing the time, some trainers were able to unlock their third research breakthrough today, on April 18th. We advise against using such tricks and not changing the time for such purposes.
As in the last two weeks, trainers were once again rewarded with a Zapdos encounter today. The legendary firebird is the first confirmed encounter that is unlocked for trainers at a breakthrough. When this Pokémon will change is unknown. Therefore, the community is always eagerly awaiting when trainers reach another milestone.
Trainer mybham shared on Reddit his rewards for the 3rd breakthrough:
The trainer received, besides the encounter with the legendary firebird, 2000 stardust, 2000 experience points, and 5 berries. It is assumed that the item rewards have not changed.
The rewards are randomly assigned to a player from a selection pool:
2000 stardust
2000 experience points
Additionally one of the following options
3 special candies
20 Poké Balls
5 Ultra Balls
5 berries
When do the breakthrough monsters change?
After some trainers were able to catch Zapdos for the third time now, the community is wondering when this monster will change.
Players assume that Niantic has implemented a rotation that will unlock new monsters as rewards for the breakthrough monthly. But these are just speculations, and there is currently no further information from the developers.
It remains exciting which monster encounters will unlock these research milestones.