Bungie provided the first look at the large endgame zone, the Dreaming City, before the release of Forsaken for Destiny 2. This is where the new raid is also set to take place. We have the trailer in German and in English here.
What did I just see? This is the Dreaming City, the new endgame zone of Destiny 2 in Forsaken.
In an area of Destiny, the campaign is supposed to run – where players hunt the Barons and play through the story.
In the “Dreaming City,” the endgame of Destiny is set to occur, meaning what comes after the campaign.
The trailer portrays the image of the “Holiest” of the Awoken. But apparently, the Awoken themselves are strangers in their city. Because it is said, “No one should return here until it was safe.”
This could mean that Guardians will help restore access to the Dreaming City during the campaign.
What do we learn: It quickly becomes clear that something evil is in the city and something huge is waiting in the raid. This could have been assumed earlier. There must be something that runs in front of the rocket launchers.
What does Bungie say? Bungie calls the “Dreaming City” the largest “endgame experience” yet. Because the city is supposed to not just be a raid, but also offer solo content around it.
Here is the trailer for the Dreaming City in English:
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What stands out particularly? Several weapons can be seen in slow motion. One can be sure that these are Exotics or special Legendaries being showcased and celebrated by Bungie.
We will return tomorrow with a detailed trailer analysis that explains what these Exotics are.
Additionally, Bungie seems to be aware of the effects of the 9 new Supers. They are staged and showcased. Especially the hammer-swinging Titan seems to be the new favorite for screenshots and concept art.
Read everything else about the Dreaming City here:
In Fortnite, developer Epic has announced a solution regarding players who use mouse and keyboard on PS4 and Xbox One. They will compete against each other in the future.
Who said this? A community manager from Epic, Nathan Moon, announced on Reddit that they are currently working on a matchmaking technique that will pit players against each other based on their input devices.
More information is expected next week, but the summary is: “If you play with a mouse and keyboard, then you play against others with a mouse and keyboard.”
What could this mean? This could mean two things:
Either console players with mouse and keyboard play against PC players
Or there is a separate pool of players on PS4 and Xbox One who use mouse and keyboard
Mouse and keyboard frowned upon on PS4 and Xbox One
What is behind this? The classic console player prefers a gamepad, with which they can relax on the couch. For them, mouse and keyboard belong in the office and not in gaming.
However, mouse and keyboard provide significant advantages in gaming. Especially in Fortnite, as they allow for more precise aiming and faster building.
Therefore, “mouse and keyboard” players on consoles are often seen as tryhards who want to gain an unfair advantage. There are several vendors that specifically sell mouse and keyboard setups for PS4 and Xbox One.
Particularly skilled players are also suspected of using mouse and keyboard.
Rule for fair eSports
Discussion intensified in Fortnite: In recent weeks, PC players have particularly complained that players on PS4 and Xbox One have an unfair advantage in eSports.
A major point here was that eSports players with “mouse and keyboard” were extremely advantaged over regular players on PS4 and Xbox One. PC eSports players found it harder to dominate their “normal” opponents on PC as much as console players dominated theirs.
In an interview, EA’s Vice President of Strategic Growth, Matt Bilbey, discusses the future of the company and the future of the gaming industry. What can we expect?
The Future of EA: In an interview with gamesindustry.biz, Bilbey provided some insights into the future of EA and the general gaming landscape. Major topics he addresses include streaming, consoles, and the controversial loot boxes.
Learning from Battlefront: Bilbey states that the company has learned from the mistakes of Star Wars Battlefront (via gamesindustry.biz). There is an internal team responsible for redirecting the foundations of game development.
At the moment, the teams are in a kind of learning process. They are learning how EA wants to design games and what the company envisions for its commitment to making games fair and fun.
The developer teams are to be assisted by a guideline – EA’s “moral compass”. It should be an early topic in development how the game will later receive its live service, which includes loot boxes and similar features.
The teams are collaborating with gamers. The design standards aim to ensure pillars for games such as fairness, appreciation, and fun.
Streaming as the Future: Bilbey sees streaming as one of the most important pillars for the future. EA has been working for some time to develop its own streaming system and figure out how it works.
However, EA still faces some challenges. It is important to offer consumers what they want. Developing the technology for streaming is only part of the task. It is also important to understand how and why players play and to explore new ways of playing.
The involvement of streamers themselves is also important. The foundation for this, fast internet, should hopefully become the norm in the coming years, making it accessible for everyone.
Origin and Access are go-to points for game streaming.
Consoles Disappear and Yet Persist: According to Bilbey, consoles like the Xbox One or PS4 are likely to virtually disappear in the future. Instead of having a console at home, the new systems will simply be integrated into existing systems.
Bilbey believes it is likely that console generations will be integrated into smart TVs or smartphones within about 10 years.
Consoles – a picture of the past in the future?
VR – a Side Matter: The “gaming of the future,” as VR technology was often presented in its early days, is seen by Bilbey as only conditionally relevant. The technology will undoubtedly play a more important role in the gaming space.
However, it requires a shift in thinking for many game developers, moving away from traditional gaming. Bilbey even sees opportunities for learning games in VR and AR, as the concept can be well applied to everyday situations as a game.
VR is expected to become more manageable and enjoyable in the future.
VR allows a lot of room for inspiration and will likely go beyond the gaming we know today. That’s where they still are: ambitious thinking instead of luring with promises.
With Forsaken, long-awaited changes are coming to the controversial weapon system of Destiny 2. In the combat live stream, Bungie provided a closer look at the new weapon slot mechanics and clarified some previously known details.
After Bungie has already provided fragmented information on the upcoming changes to the weapon slots multiple times, fans now got a closer look at this system in action. Additionally, some uncertainties have been resolved.
The new weapon slots in Forsaken – ammunition as the most important factor
Developers provide clarity: So far, Bungie’s announcements about the new weapon system of Forsaken have caused more confusion than clarity. During the recently held combat stream, the studio was able to clarify some questions.
So, in Forsaken, there will still be kinetic, energy, and power slots for weapons. However, the different weapon categories will not be strictly bound to the individual weapon slots with some exceptions. Additionally, whether a weapon inflicts elemental damage will no longer be a decisive factor for slot selection.
Rather, ammunition will increasingly act as a limiting factor, largely determining the distribution of weapons.
This is how the arsenal in Forsaken is distributed across ammunition types and weapon slots
Primary/white ammunition:
Assault rifles – can be used in kinetic and energy slot
Pulse rifles – can be used in kinetic and energy slot
Hand cannons – can be used in kinetic and energy slot
Submachine guns – can be used in kinetic and energy slot
Pistols – can be used in kinetic and energy slot
Scout rifles – can be used in kinetic and energy slot
Bows – can be used in kinetic and energy slot
Exotic grenade launcher The Lion’s Roar
Special/green ammunition:
Fusion rifles – can be used in energy slot
Shotguns – can be used in kinetic and energy slot
Sniper rifles – can be used in kinetic and energy slot
Single-shot grenade launchers – can be used in kinetic and energy slot
Trace rifles – can be used in kinetic and energy slot
Exotic bow Trinity Ghoul
Heavy/purple ammunition:
Rocket launchers – can be used in power slot
Swords – can be used in power slot
Multi-shot grenade launchers – can be used in power slot
Linear fusion rifles – can be used in power slot (only seen in power slot so far)
Exotic power weapons – can be used in power slot
Note: Some sniper rifles and shotguns will also be used in part in the power slot. However, these are currently only exotic examples of these weapon types. Regardless, every weapon used in the power slot will require heavy ammunition. Confirmed so far in the power slot:
D.A.R.C.I.
Legend of Acrius
tractor cannon
Whisper of the Wyrm
3 shotguns possible, but rather impractical: As previously announced, it will indeed be possible to play with, for example, three shotguns or three grenade launchers.
However, for this you need, on one hand, an exotic shotgun (Legend of Acrius). On the other hand, the other two shotguns will need green ammunition in the kinetic and energy slots. With such a setup, you will probably face ammo shortages much faster than with a “more traditional” weapon choice.
By the way: In the Crucible, you spawn with 2 shots for weapons that require special ammunition. An exception are trace rifles, which start with 40 energy.
If you use two weapons that consume special ammunition, each will only get one shot. Additionally, eliminated Guardians drop special ammunition if they carried any beforehand.
What do you think of the new weapon slot system? Are you happy with the new orientation or do you think it’s not the great freedom that was promised to players?
This is an AI-powered translation. Some inaccuracies might exist.
Monster Hunter World will have its Steam release on PC on August 9th. For a smooth start, we have compiled a collection of guides and information for you to ease your entry.
What is Monster Hunter World? Monster Hunter World is an action RPG where you take on the role of a monster hunter. You have no magical powers or abilities. Only your equipment determines how strong you are and which monsters you can defeat.
The story of the game takes a backseat. At its core, you will spend a lot of time hunting monsters to obtain better materials. From these, you forge better weapons and armor to face even stronger monsters.
What makes Monster Hunter World special? It is the fifth main installment of the franchise. The centerpiece here is the living ecosystem, where you hunt the monsters. You can use your environment to bring down dams, causing massive damage to monsters with torrents of water. This is new in World and creates an impressive atmosphere.
Tips for a successful start: What you should know at the beginning
Below, you will get a brief explanation of the most important points in the game. This will be supported by our MHW guides that help you with your first hunting steps and beyond.
There are 14 weapon classes that can be further developed: Just like with armor, you can forge different weapons from monster parts and various materials. There are 14 base classes, and you upgrade and adapt them to your style in the forge.
Try out all weapons in the training room: You can swap weapons at any time or stick with one for a while. It’s entirely up to you. A training room is available where you can test every weapon and build at your leisure.
Take your time at the beginning to find at least one weapon you are comfortable with and that you enjoy using. It makes the entry much easier.
Weapon keys can be freely assigned: Also, remember that you can freely assign keys on the keyboard and mouse, and the default settings shouldn’t hinder your weapon choice.
There are more than 80 different armors: As soon as you find a new material, be it from monsters or nature, a new armor reveals itself in the forge. You can then see what materials you need to craft it.
You can mix armors, and you should: All armor pieces are combinable, and often better stats can be obtained by mixing sets. This can be painful for many “Fashion Hunters” because the combinations usually don’t look very good.
For beginners, the Bone Armor is recommended: You will find bone piles all over the maps and also receive bones from gutting monsters. You can forge bone armor pieces that are strong and easy to farm at the beginning. You can also equip them with so-called “Armor Spheres” to make them stronger. This way, you can survive well in the starting areas.
The Monsters have Fixed Patterns – Observe and Learn Them
Each monster is an MMORPG boss: The monsters appear realistic and even engage in territory battles. Nevertheless, each one has a certain rotation of moves with different phases.
When you encounter a monster for the first time, take the time to observe it. Keep your distance and just watch what it does. Soon you will recognize the patterns and know how to react.
Monsters have a rage mode: Be especially cautious when the beasts become enraged. They usually become faster, more aggressive, and have a visual indication.
Guides to Monsters: For some tough opponents, we have created guides for you. The Anjanath is particularly interesting for beginners, as it is the first hurdle in the game.
There are no levels in the traditional sense, but the Hunter Rank
You do not get stronger through your Hunter Rank: The Hunter Rank (HR) symbolizes your experience and abilities as a hunter. The higher the rank, the more quests are available to you.
There are High Rank and Low Rank: The quests you can complete with a High Rank differ in level from the “Low Rank” quests. The difficulty is indicated by stars, which are found in the quest description. From High Rank onwards, new armors are available, which are divided into Alpha and Beta.
There are Hunter Rank limitations: The Hunter Rank caps are lifted by completing certain story quests.
Even strong hardware can have performance issues: Many tests have shown that Monster Hunter World heavily strains PC hardware. Especially CPU loads trouble many computers. Patches have since been released that at least prevent crashes now.
However, there are a few tricks you can use to directly improve performance:
The long wait ends on Thursday. The official gameplay trailer for Red Dead Redemption 2 will be released.
Finally, it’s moving forward: After being fed little bits about Red Dead Redemption 2 over the last few months, the official gameplay trailer follows: the feast. And the reactions in the community couldn’t be more emotional.
Release on August 9
When will the official gameplay trailer for Red Dead Redemption 2 be released? Rockstar announced today, on August 8, that the gameplay will be showcased tomorrow, Thursday.
On August 9 at 5:00 PM German time, fans will stare wide-eyed and open-mouthed at the monitor. Hopefully out of joy, as the trailer will be released then.
This is how the community reacts to the announcement
Great joy: In the SubReddit of Red Dead Redemption, as expected, things are heating up.Although no gameplay has been seen yet, just the announcement brings joy to the fans.
User PeterFathers writes: “THIS IS IT, GUYS. THE PEAK OF THIS SUBREDDIT.” Other users join in the joy, shooting imaginary revolvers into the air and thus creating a virtual Western feeling.
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The joy among the fans is palpable. Clearly, Red Dead Redemption 2 is expected to be a big deal in the gaming scene, and everyone is eagerly waiting to see what the game looks like. The release on PS4 and Xbox One follows in October.
Dr. Boom’s Lab in Hearthstone is live. We have three cool, new decks for the new expansion that can help you achieve success quickly! We have the “Magnetic Bomber” Hunter, the new Token Druid, and a deck featuring the legendary Mecha’Thun for Warlock.
The latest expansion for Hearthstone is live. However, if you are totally overwhelmed by the 135 new cards and are being rolled over by other players, we have a solution.
We present to you three great decks that can give you tons of fun. If you want to try out the decks, all you need to do is copy the “deck list” and paste it into Hearthstone. The game will then ask you if you want to import the deck.
Hunters are known for their love of “Face Damage” and this hasn’t changed with Dr. Boom’s Lab. The “Magnetic Bomber” deck by WillPwn makes perfect use of the new bombs from the expansion.
The deck consists of many cards that can summon Goblin Bombs. These bombs are fundamentally weak 0/2 minions whose death rattles deal 2 damage to the opposing hero. However, through numerous synergies with other cards and the keyword “Magnetic,” the bombs can be massively upgraded.
If a player still manages to destroy the bombs, they have to take a lot of damage to their hero.
These effects are combined with cards like Mistress of Mixtures, where death rattle effects are triggered twice.
The Special Thing about the Deck: Essentially, this deck tries to establish a strong army of minions that enhance each other. The pure death rattle of the bombs is just an additional effect intended to punish the opponent.
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If you’ve seen the card “Mecha’thun”, you’ve probably wondered if a sensible deck can be built around it. After all, to activate the card, it’s necessary to destroy all the cards in your own deck, have an empty hand, and not have any other minions on the battlefield.
Fortunately, there is exactly one class that can bring this about relatively easily: the Warlock.
The deck by Schnez01 is based on Genn Greymane – meaning only cards with even costs are allowed, and the hero power only costs 1 mana. This allows you to draw an extra card every turn and the deck quickly becomes “empty”.
With the double Mechachron, the cost of Mecha’thun can be reduced to 8. Now, an important combo is needed to bring about an instant victory:
Mecha’thun + Bloodbloom + Cataclysm
Thanks to this combination, you can play Mecha’thun, for the remaining 2 mana cast Bloodbloom. Your next spell will then cost health points. Cataclysm subsequently destroys all minions on the battlefield for 4 health points and discards your remaining hand. This fulfills the conditions, and Mecha’thun destroys the enemy hero!
The new “Token” Druid
Currently, particularly successful with a win rate of 62% is the “Boomsday Day 1 Token Druid” by Fluxflashor. It uses only a few cards from the new expansion.
The deck primarily focuses on one of the Druid’s oldest strategies. The goal is to bring as many “tokens”, such as treants or other “summoned” creatures, onto the battlefield as possible. Then, the tokens are amplified with spells like “Savage Roar” and often sweep away the opponent in a single turn.
The deck is therefore relatively easy to play and should provide especially newcomers with a solid gaming alternative.
Which decks are you currently playing? Are you still experimenting or have you already found your perfect deck for this expansion?
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard now officially confirms that it has multiple Diablo projects in development. Good news for the fans. Many are hoping for a Diablo 4.
What is Blizzard working on? In a new video, community manager Brandy “Nevalistis” Camel explains what the future looks like for Blizzard games. And apparently, Diablo fans have reasons to rejoice, as quite a bit is happening.
Positive news for the future of Diablo
Multiple projects: In the video, Brandy Camel mentions that Blizzard is currently working hard. They are working on several projects in the Diablo franchise.
Some may still need a bit more time. “But we might have a few things to show you later this year,” it continues.
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Something is coming in 2018 – perhaps even at Gamescom?
Hope for BlizzCon: On social media, fans are now even more excited for BlizzCon 2018. Perhaps this is the opportunity to showcase the new Diablo projects.
Reddit user nothu42 writes: Multiple Diablo projects? BlizzCon was already marked on my calendar, now even more.
Maybe even at Gamescom? The Diablo 3 expansion Reaper of Souls was presented at Gamescom 2013. Perhaps we will see a surprise for this franchise at Gamescom this year as well.
New season themes planned for Diablo 3
The first theme is already running: Season 14 of Diablo 3 runs under the theme “Greed” and causes treasure goblins, which usually appear individually, to appear in pairs. Perfect for those who are quite greedy.
More to come: In the future, there should be more seasons with specific themes. This is currently still in development.
Many news for fans of the Diablo franchise. When do you think we can expect more news on the topic?
Write down your wishes for future Diablo projects in the comments and let us know what you are most looking forward to.
The publisher My.com brings the Asia MMORPG Revelation Online now to Steam. As part of the release, there are competitions and various bonus packs that are meant to ease the launch.
While the community of Revelation is waiting for the announced Sulan patch, My.com has decided to create some fresh blood among the players beforehand.
All Expansions and Classes
Same content as in the My.com GameCenter: Revelation Online will launch on Steam directly with the latest version of the MMORPG. This includes all seven classes and nine expansions that are currently available for the game.
Revelation will also be completely free on Steam. If players want to play with existing accounts via Steam, they will need to create a new character.
New Steam players will receive a free welcome pack to ease their entry into the MMORPG, as well as additional paid bonus packs.
What packs are available? There will be four different types of starter packs available, each offering different useful items and bonuses:
Free welcome pack for new Steam players
Starter pack – €8.19
Advanced Pack – €13.29
Deluxe Pack – €54.99
Competitions to Celebrate the Launch
My.com has also announced two competitions. Winners can expect stylish in-game items and free loot boxes:
Fan Art Competition: Players can submit either a self-drawn image or a nice screenshot.
Steam Guide Competition: In the guide contest, players are to create guides on various aspects of Revelation Online, such as classes or PvP.
The player Jon Creasy has recently hidden the cryptocurrency Bitcoin in the science fiction game No Man’s Sky. He wants to encourage other players to use the currency, as gamers and Bitcoin could benefit from each other.
The player Jon Creasy, along with his brother, has launched a special treasure hunt in No Man’s Sky. He has hidden key fragments for a Bitcoin stash on two of the approximately 18 trillion planets in the virtual universe. According to Creasy, the hunt for the currency aims to attract more players to use Bitcoin.
Treasure hunt among 18 trillion planets
Players are to search for Bitcoins: Jon Creasy has two passions: video games and cryptocurrencies. With an initiative in Hello Games’ No Man’s Sky, he and his brother want to bring these two hobbies together.
The Creasys have hidden the currency Bitcoin in the vastness of the virtual universe. They started with 0.004 BTC, which is approximately 30 US dollars. This amount has now grown to around 200 US dollars thanks to donations from other Bitcoin users.
The treasure hunt is meant to encourage gamers and crypto enthusiasts alike to come together in solidarity. According to Jon Creasy, it’s not hard to imagine a future where gaming becomes a global industry based on cryptocurrency. As a comparison, he mentions the novel “Ready Player One,” which was recently adapted into a film.
This is where space treasure hunters are to go hunting: The key to the Bitcoin wallet was shared and hidden in No Man’s Sky on two planets in the Endanko system. Players are to seek out the appropriate communication stations that contain the parts of the key, called the “seed,” and thus gain access to the treasure.
While there is currently only one treasure in No Man’s Sky that players can chase, the Creasys are considering more stashes. They are also thinking about expanding their Bitcoin treasure hunt to other games.
In Fortnite, there are new Rifts in the game world in Season 5. With the portals, you can jump back into the sky and flee quickly with the glider or launch surprise attacks. Additionally, the Rifts are part of the challenges from week 5 and 8 in season 5. Here you can see a map showing all 22 locations of the Rifts.
The new “Hop Rocks”: Rather, the new Rifts are a kind of teleporter that instantly beams you to the sky above your last location as you pass through. From there, you can quickly glide away or drop in on your enemies from behind. They essentially replace the popular Hop Rocks from Season 4. But be careful, you can fall to your death if you don’t deploy your glider manually in time.
To optimally use the Rifts in the game, you should know where they can appear. If you are specifically looking for the challenge from week 8 in Season 5, you can find a more detailed guide here.
The Locations of the Rifts (Rift Map) – Here are the portals in Fortnite
Where are the Rifts? Rifts regularly appear at certain locations. While there’s no guarantee they will appear at a specific spot, you have a good chance of finding a Rift at known Rift locations. As you can see on the map below, the Rifts appear particularly gathered in the desert area of Paradise Palms.
On the embedded map here, you can find all the Rift locations known so far. Have fun teleporting!
The Locations in the Video
Do you want to see the Rift locations in a video instead? No problem! We have embedded a YouTube video for you here. In it, you will also see what a Rift looks like, how it is used, and especially where they are located on the Season 5 map. Have fun!
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The MMORPG classic Meridian 59 is making a comeback. The developers are planning a re-release of the old online game.
Meridian 59 is coming to Steam: The developers of the old MMORPG Meridian 59 have sent a sign of life via Twitter. According to the tweet, the online classic is set to be playable on Steam starting August 28.
Pioneer of MMORPGs: Meridian 59 is considered one of the first MMOs ever and the first MMORPG released in 3D graphics. It is therefore regarded as a pioneer for subsequent MMORPGs like World of Warcraft.
Meridian 59 was released in the USA in 1996 and in Germany in 1997. It was the first MMORPG fully available in German.
A long history: After its release by 3DO Company, Meridian 59 lasted until 2000 when the service had to be discontinued due to the operator’s insolvency. In 2002, MDO Entertainment took over the game and has continued to operate it since.
The old 3D graphics were updated in 2004 with the “Evolution” update. To this day, the MMORPG classic has a loyal fan base that still plans and organizes events.
In 2012, the source code of Meridian 59 was released as free software (Open Source) with some exceptions.
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System requirements: In line with the upcoming release on Steam, the developers Archetype Interactive have re-released the current system requirements – which shouldn’t cause problems for anyone:
Whether the developers will revamp or reboot the game before its release on Steam is still unclear. So far, there are no plans known for new or improved content.
With the Forsaken expansion, Bungie has apparently finally found a way to make even the 10th Better Devils in Destiny 2 still interesting for Guardians – through Random Rolls.
Forsaken brings one of the most anticipated features for Destiny 2 – the Random Rolls. This is supposed to make the loot and the hunt for it finally more exciting. In the Combat Live Stream, Bungie has now provided an initial insight into how the Random Rolls will work in Destiny 2.
Random Rolls make duplicates in Destiny 2 truly attractive for the first time
Here’s how Random Rolls work: Random Roll means that with each drop of an item – in this case, a weapon – and with each engram, the perks will be randomly rolled. And that’s how the system in Forsaken works too. All perks of a weapon can be completely different at the next drop than they were the last time.
Full Random Rolls system: Some fans were concerned that only parts of the perks would be randomly rolled while some would remain fixed. Apparently, that is not the case. The developers confirmed upon explicit inquiry from Community Manager DeeJ that the entire perk set of weapons will be rolled anew each time.
This was also confirmed by the visual material. There, the hand cannon Better Devils was shown in three different versions. Both the perks and the scope options of the weapon differed from each other. It is therefore obviously a full Random Rolls system.
The 10th Better Devils can also soon be attractive: This means that with Forsaken, duplicates will finally become important. Because while the 100th drop of a Better Devils was always the same before, soon each weapon instance might present a special perk combination that could still be individually interesting for different situations. Additionally, legendary weapons will receive an additional perk with Forsaken, further increasing the roll diversity.
New perks: Furthermore, it seems that some perks from Destiny 1 are making a return. The popular perk Range Finder can be rolled onto hand cannons with Forsaken. However, Bungie has not yet revealed how large the complete perk pool will be and which perks will be added to the already known ones.
Mods round off the Random Rolls: Additionally, legendary weapons can be further customized with appropriate mods and through the masterwork system. Since the weapon mods and their attributes with Forsaken are almost comparable to additional perks, the possibilities of obtaining a truly individually optimized weapon increase again.
By the way: Exotic weapons will not be able to use mods and will have fixed perks.
Random Rolls on armor: Observant fans have apparently also discovered Random Rolls on some armor pieces. For example, helmets are said to have perks that influence aim assist, precision, or ADS time (the time until aiming down sights) of certain weapons. Other random perks apparently influence ammo capacity.
Phoenix Labs releases “The Coming Storm” today, the first expansion for Dauntless. In the free update, the relentless Behemoth Koshai rampages, while the new faction of the Ostians brings new story content, quests, and equipment.
The free-to-play MMO Dauntless receives its first free expansion today with “The Coming Storm”. Although Dauntless is still in open beta, the game world is slated to be regularly expanded with new content.
This time, players will face the nasty Behemoth Koshai and the new faction of the Ostians.
New Content for Dauntless
This is what the expansion is about: In “The Coming Storm”, an Ostian battleship is attacked and must seek refuge in Ramsgate. Soon after, a new Behemoth named Koshai appears and announces the arrival of a storm.
Koshai, who holds the title Ruler of Thorns, is a cruel beast with powerful thorns and vines that even the strongest armor cannot withstand. Koshai is said to be among the most frightening Behemoths that the Slayers have encountered so far.
Weekly Content for the MMO: Dauntless is set to be expanded weekly with new content through “The Coming Storm”. According to the studio Phoenix Labs, this approach aims to bring closer to the vision of a living, breathing, ever-evolving game.
Players, now numbering two million Slayers, will regularly be offered extensive events, quests, and challenges that affect the game world.
Koshai Reshapes the Ecosystem of the Isles
Under Koshai’s influence, the ecosystem of the Shattered Isles is being permanently altered. Other monsters evolve and change their behavior and forms in deadly ways. As a result, even classic encounters require new tactics and the clever use of all abilities.
New Equipment is Required: To face the new challenges, new equipment for the Slayers will be added to Dauntless. For example, there will be new grenades that players can craft themselves. Additionally, new exotic equipment will be included, as well as the ranged weapon Ostian Repeater at the end of the update period. The weapon is modular and allows Slayers to customize it extensively to fit their play style.
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In an exclusive interview with Mein-MMO, the guild and raid leader of the best German raid guild Aversion, Nexxzz talks about World of Warcraft, progress raids, and guild cohesion.
The best in Germany, top 10 in the world: The Horde guild Aversion from the Onyxia server was the first German guild to defeat the final boss of Legion, Argus in Antorus, the Burning Throne. With their first kill, Aversion even made it to 9th place on the world ranking list.
Their success comes with a lot of hard work: Every evening from Monday to Sunday, raiding happens from 19:00 to 23:30 – until all bosses are down (the so-called “progress” part). Once the raid is defeated, the guild takes it a bit slower, usually one evening with about four hours (“farm” part).
Argus, the final boss of Antorus. Aversion was the first to defeat him in Germany.
In progress, passionate guilds like Aversion focus on every second they can be faster than anyone else for a first kill on a boss. A “first kill” – especially the “world first kills” – brings a significant boost in prestige.
Once it comes to farming, players’ characters or twinks are equipped with missing gear to achieve the best possible results. Or it’s about distributing particularly rare mounts, like the Bound Ur’zul from Argus, to everyone.
We take a look behind a guild that spends a significant part of its free time raiding and give you an insight into their guild life, their successes, and the surrounding events.
This is how the best WoW guild in Germany raids
Mein-MMO: Aversion is the best raid guild in Germany and even ranks 9th in the world – with a significant lead over the currently next German guild at 32nd. Surely, this requires a lot of work. How do you prepare to be the first as quickly as possible?
Nexxzz: A lot of effort is involved. Ultimately, every player has to play three characters, so we have various options and can cover all eventualities. Furthermore, the leading personnel organize many things to make it as structured and efficient as possible.
Some examples include: Split runs (Note from the editorial team: raids with twinks and mains to obtain optimal loot for main chars), boss tactics, requirements for twinks, roster planning, recruitment, preparing weak auras (Note from the editorial team: weak auras belong to an addon that provides more overview), guild bank containing all materials or raid lead.
This is very hard to answer in general, as there are many aspects that create the overall picture.
Aversion after their first kill on Argus.
Mein-MMO: The race for the world first kill on the last boss in new content is one of the few PvE events that even outsiders often watch with interest. What does it feel like to be part of it instead of just watching? Do you believe you have a good chance to snatch the world first with BfA?
Nexxzz: It is incredibly fun to progress raid, and that’s what keeps us together as a group! No, we don’t have a chance for the world first kill since we raid “only” 4.5 hours a day while Method invests almost 12 hours per day.
This cannot be caught up with skill and moreover, the players from Method are still a notch better than us.
Even top-notch players like Aversion respect Method.
Mein-MMO: In mythic raid content, you are certainly under a lot of pressure most of the time. How does a guild leader maintain concentration? What rules are in place? Has it ever happened that someone had to be swapped out right before a first kill during a raid?
Nexxzz: It is extremely important to maintain a positive atmosphere, as people simply perform better when they enjoy what they are doing. Breaks can be very important when playing a single boss for four hours and small mistakes start to slip in.
We are not particularly strict because we have a very adult group that knows exactly what we expect from them. Often, for bosses that are very difficult, people must be put on the “bench” because their class or specialization is not helpful for that boss.
And of course, it can happen that players are swapped out before kills if they are not performing, but we also have 26 people in the roster.
Of course, no one likes to be swapped out – but sometimes it’s necessary.
Aversion: Horde by Conviction and for Advantages
Mein-MMO: Aversion is a Horde guild. Did you choose this faction for a specific reason? Are you wholeheartedly with the Horde?
Nexxzz: We landed with the Horde because the racial bonuses have been significantly better for a long time than those of the Alliance. And of course, it’s nice to be a member of the Horde.
For the Horde!
Mein-MMO: Azeroth is a world of conflicts – and the Horde is in conflict with the Alliance. Does your guild also actively engage in PvP? Do you even have some members who are more interested in PvP than in raiding?
Nexxzz: As a guild, we do very little PvP, but we have a former raider who is now the best PvP balance druid in the world, Corkiy. He participates in all tournaments and is an exceptional talent in the arena. However, our raid team focuses entirely on raiding; otherwise, they would be in the wrong place with us.
Mein-MMO: What was your best moment in the fight against the Alliance?
Nexxzz: My best moment in the fight against the Alliance was the old city raids over eight years ago.
Stormwind, a popular raid target for the Horde.
Achieving something together brings cohesion
Mein-MMO: A little look back at your past: Aversion arose from the guild Impact, which disbanded in 2017. How long have the core players known each other? How did you originally come together?
Nexxzz: Aversion is Impact without the guild leader Tkaine. We separated from him and he did not want us to continue the guild, thus we had to found Aversion. The core has known each other for over three years, and some of them for over eight years.
Mein-MMO: In large guilds with a solid core of players, there are sometimes players who may feel excluded. How do you ensure cohesion in the guild?
Nexxzz: We see raiding as a team sport. It is extremely important for us to integrate people quickly to strengthen their trust in themselves and the guild for upcoming progress so that they can deliver their best performance.
This happens through the regular raids, our Discord, which we use as a forum, and the Teamspeak server, where players can talk to each other and thus participate in activities together.
The veterans also gladly help new players.
Mein-MMO: Many players leave WoW after some time. What keeps you, or you specifically, in Azeroth?
Nexxzz: We really enjoy progress raiding, and we love playing in this community together. Like many, the community is very important to me, and Aversion has become my team, which makes me feel very comfortable. As long as I have the time, I want to spend it with the guys.
Mein-MMO: Do you have any tips for less progress-oriented players to be more successful faster?
Nexxzz: Enjoying the game, good organization, and a friendly atmosphere are extremely important. Above all, the leading individuals should always keep the team spirit in mind, as it is a team of 20 people and not a one-man show.
Raiding is a team sport.
Thank you very much for the interview and your time!
Aversion will also actively participate in the raiding scene in Battle for Azeroth. The first raid of the new expansion will be Uldir. You can find all data for the opening of the individual wings of Uldir in our post.
According to the developers, Dual Universe is remarkably successful. This positive development is providing the studio Novaquark with even more financial foundation. The reason for this is the good feedback from players.
Investors increase capital: The investors Andurance Venture and Azom Partners, who are currently supporting Novaquark and Dual Universe, have invested another $3.5 million in the upcoming game.
With the new funds, previous investments, and crowdfunding, Dual Universe now has $11.5 million available for development.
More money for development – thanks to the players
The reason for the renewed investment is that according to CEO Jean-Christophe Baillie, Dual Universe is developing very well. He especially thanks the players who helped in the pre-alpha of the game.
With the support of interested players, the amount has increased by nearly another $2 million over the years. The interest in Dual Universe has now led the investors to inject even more money into the game.
This is what Dual Universe is about: Dual Universe is currently being developed by 40 employees of Novaquark in Paris. The sci-fi MMO is supposed to become a sort of Space-Minecraft with all possible freedoms.
The technology behind Dual Universe is the “Continuous Single-Shard Cluster” (CSSC), which manages a single universe with potentially millions of players. There are supposed to be no loading screens.
Through a voxel engine, similar to Minecraft, there is terraforming and crafting. Players should be able to build whatever they want – cities, spaceships, or orbital stations.
An alpha for all supporters is already planned for late 2018. A beta will come in early 2020. The planned release of Dual Universe is the second half of 2020.
In a new video, the CEO of Novaquark, the company behind Dual Universe, talks about the future of the game. He also provides a roadmap for the upcoming years. It addresses the important questions: When does the Alpha of Dual Universe start, when does the Beta begin, and when is the release?
Alpha 1 still in 2018, Release 2020: Dual Universe has published a new roadmap that outlines the next steps leading up to the planned release in 2020. According to this, Alpha 1 is scheduled for November 2018, for which all Kickstarter supporters will be invited.
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The Pre-Alpha of Dual Universe has already been successful. The upcoming Alpha 1 was originally supposed to be open only to supporters who invested at least 120€ in Dual Universe. According to CEO Jean-Christophe Baillie, it will now be open to all supporters. The roadmap reveals more points on the way to the goal.
In the first Alpha, the game will still be in an unfinished state. Dual Universe has therefore decided to continue maintaining the NDA (Non Disclosure Agreement). Therefore, no content may be streamed or shown. This is to avoid disturbing expectations for the game. Testing will include:
World Building: You can terraform the world and create your own secret base.
Designs: Buildings and vehicles you have built with voxels can be saved as templates.
Explore and collect: Explore the world and gather valuable minerals that you can trade for components for your projects.
Crafting: Create interactive components that you need for bases and ships.
Alpha 2 – Dual Evolution, Release 1st Half 2019
The second part of the Alpha is currently also accessible to supporters. The NDA continues to apply. Start is in the first half of 2019, there is no exact date yet.
Production and Industry: Become an industrial mogul by building factories for mass production of vehicles. Use them for yourself, your friends, or sell them on the market.
Markets: In the second Alpha of Dual Universe, you can open your own markets and trading centers to build entire trading empires.
Character Progression: With a comprehensive skill system, you can develop your character according to your preferences.
The third Alpha is the last Alpha test for Dual Universe, after which it will enter Beta. The NDA likely still applies here as well, and an exact start date is not known yet.
PvP: Arm yourselves to compete with other players.
Ship Battles: Your ships can fight and defend themselves in battle.
Socializing: Join together in groups with your friends for easier collaboration.
Beta – Empires Expand, Release 1st Half 2020
According to CEO Jean-Christophe Baillie, the NDA applies to the Alpha – whether you will be allowed to show images and streams during the Beta is still uncertain, but it is possible. Who may participate is unfortunately not yet known, but certainly all supporters and possibly newly invited players.
Player Nations: You can band together into entire nations under a banner – each fulfills its role.
Territorial Wars: Claim lands for yourselves and defend them against invaders.
Mission System: You can create tasks for other players to help you build your empire.
Galaxy: Discover and explore new star systems.
Release – Awakening, 2nd Half 2020
The official release of Dual Universe is currently scheduled for mid-to-late 2020. Until then, development will continue, and even at the release, the developers will still take care of the game:
Polishing: The game world will be continuously improved, polished, and balanced.
Character Customizations: Change your appearance to match your identity.
Pets: Make friends with new companions that accompany you on your adventures.
Are you saving your Pokémon encounters from quest rewards? There will soon be a limit in Pokémon GO.
Only stack 100 rewards: In Pokémon GO, you can initially save the rewards for quests before redeeming them. However, due to an update in August, it can only be stacked up to a number of 100. This was announced by Niantic.
Stacking quest rewards for events
Deferring encounters: If you are rewarded with a Pokémon encounter for completing a quest, you can either participate directly and catch the Pokémon or defer the encounter by fleeing. The encounter then goes onto a stack that could previously grow indefinitely. The task still counts as completed and you have room for new research. You can retrieve the deferred tasks from the stack later.
Stacks limited to 100: As the Pokémon GO team explains on Twitter, there will be a limit starting from August 20, 2018. The number of stored rewards will be limited to 100 from that day onwards.
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Why save: Many trainers heard for the first time with this announcement that they can save the rewards from research. Players save these rewards to combine them with lucky eggs or events.
By saving, trainers could stack encounters with several hundred Pokémon. When activating a lucky egg or a star piece, they could catch those hundreds of Pokémon conveniently one after another, earning a lot of experience points or stardust.
Disappointment among players: Many trainers had already made big plans for the many stored monster encounters. They were looking forward to the stardust event, expected as a reward for the Safari Zone in Yokosuka. In combination with the many hundred stored Pokémon encounters, a lot of stardust could have been gathered. However, the event starts only on August 29 – so after the storage limit. Therefore, trainers are now disappointed due to the limit.
Much stardust on Community Day: The upcoming Community Day featuring Eevee gives you triple the amount for catching Pokémon. Here, the storage strategy can also be well utilized to gain a lot of stardust.
Is Warchief Sylvanas really insane? The short story “A Good War” reveals how the leader of the Horde really thinks in WoW.
Since Sylvanas ignited Teldrassil and wiped out a large part of the Night Elves in World of Warcraft, there has been criticism of her actions.
Fans are asking: Is the Banshee Queen just crazy now? Does she only react to feelings? Is she simply Garrosh 2.0?
Blizzard has now published two short stories that are part of the Collector’s Edition of Battle for Azeroth. These shed new light on Sylvanas’ plans – and give corresponding context.
The original plan: Darnassus as hostages
Life of the Night Elves as leverage. Sylvanas’ great goal is the conquest and destruction of Stormwind. However, she knows that Stormwind cannot be attacked head-on – the city is fortified and more than the harbor would not be conquerable. Orgrimmar, on the other hand, would be easier for the Alliance to besiege.
Even Saurfang agrees with these two points. To settle the war in the long term, Sylvanas chooses a different plan: Kalimdor must be completely conquered.
Political problems within the Alliance. Darnassus and Teldrassil as hostages would have caused strife within the Alliance. The Gilneans under Greymane are still waiting for the Alliance to retake Gilneas. However, the Night Elves would have insisted on retaking Teldrassil – that would have led to political problems and possibly weakened the unity of the Alliance.
Anduin would be torn between the wishes of his allies, and no matter which wish he fulfills, he would have spurned one side. The armies of the nations would have retreated to their own countries to protect their homes.
Incorporation of the Alliance races. Due to the disputes within the Alliance, the individual nations would have been weakened and individually weaker than the Horde. Gradually, the Horde would have made peace with the individual races (under threat or logical cooperation) and integrated them into the Horde – until there was no more Alliance. This would have made Stormwind vulnerable.
Protection through hostages. At the same time, Sylvanas would have ensured that there would be no way for the Alliance to retaliate with Darnassus as hostages. She knows that the Alliance would attack Silvermoon or Undercity in revenge – but they could not do it if the Horde threatens to kill all the inhabitants of Darnassus.
That’s the original plan. Varok Saurfang fully agrees with this original plan – he even considers it brilliant.
Saurfang ruined the plan and he knows it
The major weakness in Sylvanas’ plan was Saurfang. Because Sylvanas fundamentally wanted to achieve one thing: To inflict a wound on the Alliance from which they would not recover so quickly. That would have been the death of Malfurion, a war hero who has existed for over 10,000 years and masters the forces of nature like no other.
Even though Malfurion is on the brink of death, Saurfang allows him to live because he considers the death of the Night Elf to be dishonorable.
Night Elves believe in a miracle. With Malfurion as a survivor, the Night Elves would have gained new courage. They would have seen it as a miracle that Malfurion survived despite the ambush of the Horde. Elune and fate would have been on the side of the Night Elves, which would have given them new courage.
Ultimately, Sylvanas realizes that she cannot weaken the Alliance as planned because Malfurion survived.
To increase her chances of victory for the Horde, she chooses a different path: She inflicts a wound that no one can heal and destroys Teldrassil. Because an angry Alliance might make a mistake.
Cortyn says: I can only recommend reading the nearly 100 pages of “A Good War,” as they shed a much more detailed light on the War of the Thorns and its course. The exact strategy between the individual attacks of the Horde and Alliance becomes clear, and it results in a much better picture of what Sylvanas and Saurfang are doing. It’s worth a look not just for Horde players.
These summer offers are running in the PS Store. An overview of the best PS4 discount promotions in the PlayStation Store can be found here.
The summer season is usually the time when not much happens in the gaming market. New releases will keep us waiting until autumn, and the summer is primarily used to promote these games.
However, yawning boredom does not have to set in your gaming oases: Since July 25, you can grab fresh content for your PlayStation 4 at a reasonable price. The big Summer Sale is currently active in the PlayStation Store!
Overview of summer offers for your PS4
The summer offers have been running since July 25. They end on August 23 at 00:59 – although this period may vary for some games. Some games are only discounted until August 9.
UPDATE 08.08.2018: Additionally, the offer was expanded on August 8 with some new games. The following games are now also available in the sale:
Recently, the “NEXT” update for No Man’s Sky was released, significantly expanding and improving the game.
What is No Man’s Sky? No Man’s Sky is a space exploration and survival game in which you explore a gigantic, procedurally generated galaxy. Upon its release in the summer of 2016, it faced a lot of criticism after initial hype, as it could not meet the high expectations.
NEXT finally brings a real multiplayer: With the NEXT update, No Man’s Sky comes much closer to the original expectations. The introduction of a real multiplayer component is one of the most important new features.
If you waited for the reviews in 2016 and subsequently decided against a purchase, you might want to reconsider buying No Man’s Sky now. It is available for €17.99 in the PS Store.
Here is the official list of offers from PlayStation:
PS4 games:
Assassin’s Creed Origins
Batman: Arkham Knight – Premium Edition
Burnout Paradise Remastered
Cities: Skylines
Crossing Souls
Dark Souls III – Deluxe Edition
Darksiders: Fury’s Collection – War and Death
Deus Ex: Mankind Divided
Dragon Ball Fighterz
Dragon’s Crown Pro
Skyrim Special Edition + Fallout 4 G.O.T.Y. Bundle
Final Fantasy XIV Online – Complete Edition
For Honor Deluxe Edition
Frantics
Gran Turismo Sport
Grand Theft Auto V
Gravity Rush 2
Hellblade: Senua’s Sacrifice
Horizon Zero Dawn – Complete Edition
Injustice 2
Just Cause 3 XL Edition
NBA 2K18
Ni no Kuni II: Revenant Kingdom
Nioh
No Man’s Sky
Planet of the Apes: Last Frontier
Prey + Dishonored 2 Bundle
Resident Evil 7 Biohazard – Gold Edition
Sega Mega Drive Classics
Shadow of the Colossus
Shift Quantum
Street Fighter 30th Anniversary Collection
Tom Clancy’s Rainbow Six Siege Advanced Edition
The Crew 2 – Deluxe Edition
The Last Guardian
The Witcher 3: Wild Hunt – Game of the Year Edition
Uncharted: The Lost Legacy
WipEout Omega Collection
Wolfenstein II: The New Colossus
And more…
DLCs:
Assassin’s Creed Origins – Season Pass
Dark Souls III – Season Pass
GTA V Criminal Enterprise Starter Pack
Middle-earth: Shadow of War Expansion Pass
Nioh Season Pass
Project Cars 2 Porsche Legends Pack DLC
Resident Evil 7 Biohazard Season Pass
Tekken 7 – Season Pass
The Witcher 3: Wild Hunt Expansion Pass
And more…
PS VR:
Batman: Arkham VR
Bravo Team
Lethal VR
Monster of the Deep: Final Fantasy XV
The Inpatient
PlayStationVR Worlds
Rez Infinite
Rick and Morty: Virtual Rick-ality
Star Trek: Bridge Crew
StarBlood Arena
Superhot VR
Until Dawn: Rush of Blood
However, there are still many more discounted games in the PS Store. It’s best to browse the store at your leisure. You can find the offers by opening the store on your PS4, selecting the “Offers” tab on the left, and then clicking on the summer offers. Alternatively, this link will open the PlayStation Store with the offers.