If you want to call yourself a master thief in The Elder Scrolls Online, you can’t miss Kari’s wish list. If you collect all the items listed there, you will unlock the title “Master Thief”. We will show you how to obtain this title.
In The Elder Scrolls Online, some titles are tied to achievements for which you have to work hard. To call yourself a master thief, you will need to put in some effort.
Only the Best Become Master Thieves
Here’s how to unlock the title: You must own the player expansion “The Thieves Guild” to start. Then, you will take your first quest in the DLC and head to the Thieves Den at Hews Bane at the end of this quest.
There, you’ll find a conspicuous book titled “Kari’s Wish List” on a table in the upper area. This list contains several items that Kari desires. You need to steal these items.
The urn can be found in the bank of Abah’s Landing in the area of Hews Bane.
The book is naturally found in the Mages Guild in Marbruk in the area of Greenshadow on a table on the first floor.
The crowned decanter is located on the ground floor of the Skywatch manor. The manor is situated in Skywatch in the area of Auridon.
The sounding harp is located in the Mages Guild in Velynhafen in the area of Malabal Tor. It is on the ground floor.
The hairball spitting drop can also be found in a Mages Guild. Specifically in Knurr’kha in the area of the Harvest.
The burial doll can be found in the Aldmeri Embassy in Elden Root in the area of Grahtwood, on the ground floor to the left under a staircase.
A slobber bowl is on the counter in the tavern in Shieldrock in the Alik’r Desert.
The unpublished ode is located on the ground floor of the Mages Guild in the city of Wayrest in Stormhaven.
The paperweight can be slid into your pocket in the first floor of the tavern in Evermore in the area of Bankorai.
The flammable rug is in the kitchen on the left ground floor of the castle. The castle is located in Daggerfall in the area of Glenumbra.
The love letters can be found on the right in a Fighter’s Guild in a chest. You must go to the Fighter’s Guild in Schornhelm in the area of the Rift.
The cheese advivise is found in the Mages Guild in Windhelm in the area of Eastmarch.
The goblet can be taken in the cellar of the tavern of Kragenmoor, in the area of Stonefalls.
The devotional shovel can be found at the fortress symbol in the middle of the map in Fort Mourning in the area of Shadowfen.
The royal latrine cloth is located on the ground floor of the bank of Gramfeste in Deshaan. It’s best to enter the bank through the back entrance.
The wine sack is the last item to be stolen from Kari’s wish list. It is located on the first floor of the Fighter’s Guild in Riften in the area of the Rift.
You must place the “stolen” items in the same room where Kari’s wish list is located. Once you have all the items together, you may call yourself a master thief.
Getting all the Items is Not Easy
Tips for Successful Stealing: On your way to becoming a true master thief, there are a few rules to keep in mind.
Most items can be stolen without being seen. However, you may have to wait occasionally. Sometimes someone may need to be killed.
If you get caught, immediately travel to the Gold Coast and pay your bounty in the hideout. Then you will not be disturbed when stealing the next object.
You can drink invisibility potions to become invisible long enough to pocket items unobserved. The Nightblade’s invisibility is not sufficient.
Brew Invisibility Potion: To brew a light invisibility potion, you need three different ingredients. You must combine Bluebell, Nirnroot, and Namira’s Rot with a solvent.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
In Destiny 2, an exotic example of Hunter gloves is not functioning as described. Instead of fixing the exotic, Bungie simply wants to forgo the faulty function. Fans are therefore disappointed.
Included were also the Hunter gloves Oathkeeper. However, fans quickly noticed that this armor exotic was not functioning as described. They brought it to Bungie’s attention in numerous posts on Reddit.
Bungie’s reaction to the feedback is now angering many Guardians.
Bungie foregoes a fix and instead changes the description
What is the Oathkeeper? The Oathkeeper is an exotic glove for Hunters that was introduced in the Forsaken expansion.
The special feature of this exotic armor piece is its intrinsic perk Adamantite Brace.
This perk allows the wearer of the gloves to draw bows faster and hold them indefinitely in the drawn state – at least on paper.
What is the problem with this armor exotic? In practice, players quickly found that part of the exotic perk did not behave as described.
After numerous tests and attempts, it became clear: bows cannot be drawn faster even with these gloves, at least not noticeably. The second part of the perk, however, worked flawlessly; bows could be held drawn indefinitely.
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
This is an AI-powered translation. Some inaccuracies might exist.
Many heroes from Overwatch lead to controversial discussions in the community. With the dispute over Brigitte, a clever fan has now trolled the community quite well.
Even the “#deletebrig” movement has formed, which demands that Brigitte be removed from the game because she is too strong a counter against Tracer and Genji. A player has now trolled this part of the community quite effectively.
Fan trolls with fake post from Jeff Kaplan
“Official” post on reddit and Twitter: The Twitter user Froztaine uploaded a screenshot that shows an official post from Jeff Kaplan in the forum. The post states that after the post of a “brave player” named Cavalry on Twitter, Brigitte will be removed from the game.
The post mentions that the team came across Cavalry’s tweet, in which he urged the team to listen more to the community. With the next patch, where Overwatch is also supposed to be reinstalled, Brigitte would be removed from the game.
The post itself was created by the Reddit user TheFattenedSausage.
Drastic measures: The removal of Brigitte is a response to the complaints of the players. But it goes even further, and the fictional post announces penalties for all Brigitte players:
Players with more than 60% playtime on Brigitte will have their ranked points reset
Players with more than 80% playtime will have their account reset and receive 75% less XP for Season 13
Players with more than 90% will receive a ban and their hardware will be permanently excluded from all Blizzard services
These evidently harsh measures haven’t prevented many community members from initially believing the post.
Fans disappointed by falsehood: Most probably only realized it was a fake upon reading the last sentence of the post:
We sincerely apologize for publishing this pile of dog crap of a hero and will do our best to not be such damn idiots in the future. Kind regards and Cavalry can still kill no one without Nanoblade. [Note from the editor: combination of Genji’s and Ana’s Ultimate]
On Reddit, there were many comments wishing that this was all not a fake. The hatred towards Brigitte seems to run so deep that even such trolls are gladly believed.
What do you think about the troll? Successful or excessive? Write us a comment or discuss with other fans in our Overwatch group. For more information and news, visit us on Facebook.
A recently surfaced exploit in Fortnite allows players to increase their accuracy to 100% even with the unloved bloom mechanic on PS4 and Xbox One. Epic has not commented on this exploit yet.
What is bloom? The bloom mechanic has existed since the launch of Fortnite: Battle Royale and means that you don’t always hit where you aimed. The bloom mechanic introduces a random factor into every firefight. And that randomness can indeed decide the outcome of a battle.
This is how skilled players can “mitigate” the effects of the bloom mechanic: Most weapons, such as assault rifles, pistols, and submachine guns, have a function alongside the bloom mechanic called “initial precision.” It rewards calm players who can aim accurately.
Greatly benefits from the exploit – heavy assault rifle
When you aim with the weapon and do not move, your weapon is granted the initial precision. It ensures that your first shot hits exactly where you aimed.
The problem: Every subsequent shot fired may miss because the effects of the bloom mechanic take effect.
Bloom mechanic bypassed by exploit: This very moment, the onset of the bloom mechanic after the first shot, has now been eliminated using an exploit. It ensures that players always benefit from the initial precision, regardless of whether it’s the first, third, or fifth shot fired.
Source: Fortnite-Intel
Note: We will not disclose how the exploit works here, as it can greatly trivialize battles on consoles. But it is frighteningly simple to execute.
Exploit with permanent initial precision – this is how the community reacts
The community is in agreement: This exploit creates PC-like conditions on consoles and should be promptly removed by Epic. Weapons with a slow rate of fire and high damage particularly benefit from this exploit.
What does Epic say about this issue? So far, the developer has not commented on this subject. However, the likelihood is high that this exploit will be fixed soon. The effects on gunplay on consoles are too extensive.
As always, we at MeinMMO advise against using this exploit. Even though penalties from Epic are unlikely, we advocate for fair gameplay.
Have you encountered players using this exploit? What do you think about it?
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO, every player wants to catch Shinies. But how likely are Shinies? Here’s the answer.
Every trainer is after Shinies, which are often difficult to catch. The shiny versions of Pokémon are unique to each player. The same Pokémon that is shiny for one player may not be shiny for another player. This makes the search for Shinies all the more challenging.
What are Shinies? Shinies are forms of Pokémon that visually differ from the original. A Magikarp, for example, is golden in its shiny form. The regular Magikarp, on the other hand, is red. Shinies appear only rarely. Many players catch hundreds of Pokémon without encountering a single Shiny.
We show how likely Shinies are and explain the differences in Shiny locations.
The probabilities of Shinies
The experts from TheSilphRoad, together with hundreds of Pokémon players, evaluated their catches to determine the probabilities of Shinies. These are not official values.
Keep in mind that you can encounter Shinies in various situations. You obtain Shinies through:
These Shinies could have been caught on Community Days: Pikachu, Dratini, Bulbasaur, Mareep, Charmander, Larvitar, Squirtle, Eevee, Chikorita, Beldum, Cyndaquil
The probability is: 1:25 Pokémon
Other events: In addition to Community Days, there are also other smaller events, such as the increased appearance of Ponyta and Wooper. Safari Zones or events like the Gengar Day also have higher probabilities of Shinies. However, these vary from event to event.
Only probabilities: The values are just probabilities. It is not guaranteed that you will find a Shiny in the mentioned number. A bit of luck is always involved.
Actually, O’Driscoll is just an annoying guy in Red Dead Redemption 2. But now real people are having problems because of him.
If you play Red Dead Redemption 2 diligently, you have surely had a confrontation with the O’Driscolls or their leader Colm O’Driscoll. Arthur has to deal with him in several feuds, and his behavior makes him one of the most hated characters in Red Dead Redemption 2.
This hate even goes so far that players express their anger about O’Driscoll on Twitter and other social media.
This has now become a problem because on Twitter there is really a person named “Colm O’Driscoll” who has been bombarded with hate messages and even receives death threats since the release of Red Dead Redemption 2.
Real danger or just silliness? In an interview with Eurogamer, the “real” Colm O’Driscoll said he finds the whole thing rather funny, although it is getting annoying. However, he also has concerns:
“A small part of me worries that some people are so emotionally immersed in the game that they lose the perception of what is real and what is not.”
A similar phenomenon also exists with actors – actors are sometimes insulted and scolded in public when they play a villain in a movie or series.
Companies are also attacked: However, Colm O’Driscoll is not the only one being verbally attacked. The company “Driscoll”, which grows strawberries, is also currently getting its share.
Do you also feel this aversion towards O’Driscoll and everyone who shares his name? Or do you find the reactions silly and such conflicts should never spill over to real people?
In Fortnite: Battle Royale have players found a curious hint about the upcoming map changes and possibly Season 7. And that is in the rifts. A castle is said to be visible there.
What is the deal with the rifts? There are still rifts in Fortnite Rifts. They came into the game with Season 5 and teleport you to the sky, where you can then glide again.
What is much more interesting: The rifts seem to provide an important hint about the next map change in Fortnite. If you take a close look at the rifts, the isolated rift in the research bunker under Wailing Woods is particularly suitable for this, you can recognize a castle with a little imagination.
It seems to be some kind of castle with walls and small towers. Also, the whole scenery is somehow “frozen”, as if winter is prevailing there.
Hint about Season 7 and Christmas?
Is the castle coming in Season 7? According to many theories, Season 7 will have Christmas or at least winter as a theme. Therefore, many players believe in a Christmas map that is decorated with ice and snow. The frost tracks on the new skin A.I.M are already a small hint. An icy castle would fit in well there too.
No castle, but a hill with trees? Other players, like YouTuber Postboxpat, do not believe in the castle. For him, the silhouette shown in the rift is more a hill with a certain number of trees on it.
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Hint about the next map change? This place, according to Postboxpat, is the location where something big is supposed to happen soon. Because after the cube in the butterfly event has probably finally torn apart, Epic must soon deliver something even more massive.
And at the place that Postboxpat describes in the embedded video, something is supposed to happen soon.
What do you think about this hint? Have you seen it yet and what do you think about it?
In Destiny 2 you have the opportunity to earn titles for your characters. You can wear these proudly and visibly in-game. In this guide, we will show you what you need to do for the Chronicler title.
Titles in Destiny 2: Since the release of the Forsaken expansion, it has been possible to earn titles for your characters and thereby stand out from the mass of Guardians.
The titles come in the form of a special text overlay that appears in-game next to the player’s name and is visible to other Guardians. The titles are meant to visually showcase extensive achievements and accomplishments that one has reached in certain areas of the game.
[toc]
How to Become the Chronicler in Destiny 2
Earning titles is generally time-consuming and involves a significant amount of work and effort. You need to successfully master a wide range of tasks before your Guardian can adorn a title.
What Makes the Chronicler Title Special? This title is tied to the Lore Seal in the Triumphs and revolves around the in-game lore of Destiny 2.
Here you will find more details about the Chronicler title
The requirements for the Chronicler can mostly be viewed through the Lore Seal in the Triumphs tab of the game menu. You need to complete a total of 10 different Lore books, which are made up of several stories.
How to Find and Complete All Lore Books for the Chronicler.
The Book “Uldren Sov”
These lore entries all revolve around the story of the Awoken Prince Uldren Sov. The lore of the Forsaken Prince is told through 20 small drones scattered throughout the game world.
Through these collectibles, one gets an interesting insight into the relationship between Uldren and his sister Mara Sov, the Queen of the Awoken. You also learn in detail how Uldren became the leader of the Scorn Barons.
This book is relatively easy to complete. You obtain the 14 individual stories by playing through the Forsaken expansion’s story and completing the campaign. After that, you have all the necessary lore pieces together, and the lore book is complete.
The Book “The Man They Called Cayde”
The lore entries in this book provide a closer look at Cayde-6, the slain commander of the Hunter Vanguard. You can find the 13 entries randomly by opening chests scattered throughout the world of Destiny 2.
However, you have a higher chance of completing these entries if you play the mission “Ace in the Hole” (Ace in the Hole) as part of the exotic quest for Cayde’s hand cannon The Last Hope or when this mission is active as a heroic story mission in the Vanguard.
Open all the chests you find there. If the mission is available in the Heroic list, you can play it repeatedly until you collect all the entries. While the entries are also found randomly there, the chances are noticeably higher.
The stories for this lore book are obtained randomly by opening chests and completing activities in the Dreaming City. The best sources are heroic public events, Lost Sectors, and the Blind Well. Where exactly you find the chests doesn’t matter – as long as it’s in the area of the Dreaming City.
The following information will help you with this step:
This lore book is among the hardest tasks on the way to becoming the Chronicler. On the one hand, you need to find all 16 Ahamkara bones scattered throughout the Dreaming City. On the other hand, you must destroy all 40 corrupted eggs, which are also hidden in the Dreaming City.
The locations of all Ahamkara bones in the video:
In the following video, Esoterickk guides you to the locations of all 16 bones. However, keep in mind: Only four of them are accessible at any time. The other 12 only appear at certain times.
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For this task, you first need the exotic Wishender bow. Only once you have received this bow can you tackle this task. Because only this exotic bow can destroy the corrupted eggs.
In total, 40 corrupted eggs are hidden in the Dreaming City. Destroying all of them may take some time, as some locations like the Ascendant Challenges rotate weekly, and some eggs are therefore only accessible at certain times.
Completing this lore book will likely take the most time. Because an entry (sometimes two due to a bug) can currently only be obtained in the respective third cycle week of the Forsaken Curse – when the curse is at its strongest.
Then Guardians have the opportunity to complete a bounty from Petra that grants them an audience in the Queen’s Court where you must open the chest to find the corresponding entry for the lore book.
Currently, no further ways are known to obtain these stories, but the book is not complete, so there could be additional ways. For now, this means that there is only one entry (2 if the bug strikes) every three weeks.
The Book “The Awakened of the Reef”
The lore about the story of the Awoken of the Reef can be found in small crystal bundles. You need to scan all 23 of them if you want to complete this lore book.
This lore book revolves around the Drifter, the organizer of Gambit. You earn the entries by completing Gambit matches, unlocking Gambit triumphs, and as part of the exotic quest for the hand cannon The Last Hope, which you get through the Gambit mode.
A portion of the 10 stories you get simply through playing the new PvEvP mode. Three are obtained along the way and two after completing the quest for The Last Hope. One lore piece is tied to the Gambit triumph “Particle Thief”, which requires you to collect three particles as an Invader in the enemy arena and return safely.
The Book “Ghost Stories”
You can complete this lore book by finding all 23 Dead Ghosts hidden throughout the world of Destiny 2. These sometimes really exciting stories are about the adventures of numerous ghosts and their Guardians.
The lore entries for this book drop from chests and various activities in the Shattered City – specifically when the weekly flashpoint is active there. A good source is public events and heroic adventures. However, pretty much every activity can yield the needed stories during the flashpoint. You just need time and some luck.
This is what a title looks like in-game
How to Equip the Chronicler Title
Once you have completed all the necessary lore books, you can activate the Lore Seal in the menu. Then you can equip the Chronicler title. The title then appears in the character menu and is visible to all other Guardians in-game under the respective player name.
Anyone who recently wanted to uninstall the PC beta of Fallout 76 must have been shocked. Because currently, the Bethesda launcher refuses to do so. You are required to buy the game first.
The beta of Fallout 76 cannot be uninstalled normally, as long as you haven’t purchased the game yet.
First the beta deletes itself, now it doesn’t want to be deleted
What happened? Several players are reporting on Reddit and in the official forums that they cannot uninstall the beta. Only an error message appears. It states that access is denied. You should log in with an account that has already purchased the game.
Currently, there isn’t even an option to uninstall in the launcher. On PC, Fallout 76 can only be purchased through the Bethesda launcher, a release via Steam is not planned.
At the moment, there seems to be no solution to the problem affecting some players. Some players are already complaining in the Fallout 76 subreddit and Bethesda forum.
Community suggestions: Some suggest uninstalling the game simply through Windows. However, that also doesn’t seem to work, as the Bethesda launcher then opens with the same error message. It’s not clear from the postings whether any external uninstall programs work.
Some hope that the option will be automatically activated on November 14, the release day of Fallout 76. Some are already joking that the beta might self-delete again on the release date of the full version.
According to the business figures for the third quarter, NCSoft games Lineage II, Aion and Guild Wars 2 are seeing a slight upward trend. The mobile segment is also recovering.
NCSoft loses despite slight upward trend: Even though there is a slight recovery for some games, NCSoft’s net revenue dropped by 33 percent in Q3 2018 compared to the previous quarter. Sales and profits have also declined.
The loss of the classic Lineage is particularly hard for NC Soft. This game, along with mobile games, generates the most revenue. The relevant MMOs in this region are primarily AION, Blade & Soul 2, and Guild Wars 2.
PC MMOs on a slight upward trend
AION: In Korea, the MMORPG AION transitioned to a Free2Play model at the beginning of the year. This transition is still noticeably affecting the game. Additionally, there is a growing focus on the early days of the online game.
Update 6.0 introduced changes that make the game feel almost like it did at release. This is apparently appreciated not only by players in Korea but also in the West, which is reflected in the slight increase in numbers compared to Q2.
Blade & Soul: The MMO is in a downward spiral. This is due to the lack of developments in the game. The developers are currently likely focusing on the successor, Blade & Soul 2.
Guild Wars 2: ArenaNet’s MMO has recently received some new content. This includes the raid “Myth Writers’ Venture” and a new PvP arena. This content contributes to the slight increase in Guild Wars numbers in Q3 2018.
The trend is upward: While the trend for mobile games showed a sharp decline since Q3 2017, the market seems to be slowly recovering. The numbers remain extremely high. Therefore, the company continues to focus on this market in the future.
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NCSoft is focusing on Mobile MMORPGs: At G-Star NCSoft announced five new games – all mobile games. This indicates that the company sees the future in this market.
Aion 2
Blade & Soul 2
Blade & Soul M
Blade & Soul S
Lineage 2 M
Interestingly, both Aion 2 and Blade & Soul 2 are now only being released as successors to pure PC MMOs for smartphones. Overall, these are very large titles with a substantial fanbase.
Fans have been waiting a long time for AION 2 and Blade & Soul 2. At least in Asia, these successors could do well as mobile games, as the mobile gaming market there is enormous.
Furthermore, we can also look forward to Project TL, of which there have been no news for quite some time.
This is an AI-powered translation. Some inaccuracies might exist.
In Red Dead Redemption 2 you may have experienced thunderstorms. A player now shows in a video how dangerous they are, filming how Arthur Morgan was struck by lightning.
Until now, it was unclear for some players whether Arthur could be struck by lightning during a thunderstorm, or if the lightning only strikes the environment.
A player just had an extreme experience with the electric charge in RDR 2 and flew through the camp afterwards.
Thunderstorms in RDR 2 are extremely dangerous
If you have spent some hours in Red Dead Redemption 2, you know that storms occasionally roll in. In rare cases, even thunderstorms. The loud thunder and bright lightning are striking and draw attention.
Video shows lightning strike: A player named EvoTRiX shared a video on Reddit that shows an extremely unfortunate Arthur. He gets struck by lightning, flies a few meters through the camp, and is dead afterwards.
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What are the chances? You first have to be that unlucky. It is unclear how high the probability is of being struck by such lightning in RDR 2. The chance of being struck by lightning in Germany is about 1 in 6 million. The likelihood of dying from it is even lower.
Players are surprised: Many players responded in the Reddit thread and wrote that they appreciate the dynamic weather system. However, they did not expect that lightning could actually strike the player and even kill them. Some joke that it would only hit the bad cowboys in RDR 2.
User Frank_derpanzer writes, “I’m so glad this is possible!”
User LDG192 says in astonishment: “Holy shit! So it IS possible! I will be even more careful when riding during storms.”
Fans celebrate that Rockstar shows so much love for detail in this area, making Red Dead Redemption 2 so special.
How does it work? The device shown is a GPD Win2, basically a “handheld computer.” The portable PC in game console format is quite powerful for its size and can even render games like World of Warcraft.
However, to make the interface look somewhat acceptable (with many small buttons for abilities), he had to use several interface addons. For this, he used the addon “Azerite UI”
Not a permanent solution: However, this solution is not really practical and will probably only work with game content that is not too hectic. Taloc is still the first and therefore the easiest boss of the raid Uldir – even in the mythical mode.
Hectic matters like PvP are probably out of the question with a handheld. Moreover, in raids on medium graphics, you only achieve frame rates between 15 and 25. The spoiled gamer eye might complain about that.
The comments under the video are rather amused. It says:
“Delete this before someone sees it!”
“Don’t give Blizzard such ideas!”
“World of Warcraft: Immortal”
Could you imagine playing World of Warcraft on a mobile device long-term? Or should something like that never become a reality for the masses?
In Call of Duty: Black Ops 4 some of the trickiest secrets from the zombie mode have been revealed. The reason seems to be a former employee of Treyarch who is not particularly happy about his dismissal.
What happened? An allegedly former employee of Treyarch from quality assurance claims he was unjustly terminated and even thrown out of the building by security.
The reason was supposedly just a misunderstanding about lunch break timings.
What happened next? Out of anger over his termination and to highlight his situation, the ex-employee then published a series of previously unknown Easter eggs and puzzle solutions from the zombie mode of Black Ops 4 on Reddit.
The hardest puzzles are known
What about the Easter eggs and puzzles in the zombie mode? Fans of the zombie mode in Black Ops 4 love solving the many hidden Easter eggs and tricky puzzles in this game variant.
Because aside from hordes of undead, there are many hidden clues in the game that are sometimes very difficult to discover and interpret. This creates a great appeal of the popular mode.
Players have long been puzzling over how to solve the Viking ship puzzle, what the “Crooked Man in a crooked House” is about, and what the hell the steam valves in the Titanic’s engine room are for.
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All these secrets are no longer secrets, as the alleged ex-employee has blurted out all the solutions on Reddit. Players immediately began to verify this information, and indeed everything seems to fit so far. It appears to genuinely be a dismissed former Treyarch employee with insider knowledge.
Players show empathy and appreciate the hints: The revelation of the puzzles was well-received on Reddit. Although the thread creator has since been banned, readers mostly find the action positive and express their empathy with the “whistleblower”.
A list of all trophies for Fallout 76 has surfaced online. Here’s what you need to do to complete all challenges.
The release of Fallout 76 is just around the corner, on November 14 players can start in the virtual West Virginia and rebuild the world.
Now there is also a complete list of trophies in Fallout 76 that you can earn. You need to complete these tasks for the achievements.
The Trophies of Fallout 76 at a Glance
Platinum:
Platinum – Collect all other 50 trophies
Gold:
I Am Become Death – Complete “I Am Become Death”
Silver:
Into the Fire – Complete “Into the Fire”
Heart of the Enemy – Complete “Heart of the Enemy”
Key to the Past – Complete “Key to the Past”
Officer on Deck – Complete “Officer on Deck”
Appalachian HOA – Build 100 C.A.M.P. Items
Misters of Mystery – Complete “Mistress of Mystery”
Scorched Earth – Win the “Scorched Earth” event
Fallout Forever – Reach Level 100
Ground Zero – Be at Ground Zero of a nuclear bomb
Gimme Gimme! – Pick 50 locks
Code Cruncher – Hack 50 terminals
Monet of Murder – Modify 50 weapons
Pioneer Scout – Discover 100 locations
Shwag – Collect 10 bobbleheads
American Hero – Reach Level 50
Bronze:
Reclamation Day! – Leave Vault 76
First Contact – Complete “First Contact”
Final Departure – Complete “Final Departure”
Second Helpings – Complete “Second Helpings”
Recruitment Blues – Complete “Recruitment Blues”
Coming to Fruition – Complete “Coming to Fruition”
Bunker Buster – Complete “Bunker Buster”
One of Us – Complete “One of Us”
Happy C.A.M.P.er – Build a C.A.M.P.
We Must Rebuild – Craft 20 C.A.M.P. items
Personal Matters – Complete “Personal Matters”
Queen of the Hunt – Complete “Queen of the Hunt”
Monster Mash – Win the “Monster Mash” event
Breach and Clear – Win the “Breach and Clear” event
Never Go it Alone! – Join 20 teams
Second Skin – Craft 5 armor pieces
A Fighting Chance – Build a weapon
LITerally – Read 20 magazines
Perked Up – Upgrade a perk to the highest rank
Tested Mettle – Complete 5 challenges
A Real Challenger – Complete 20 challenges
Field Medic – Revive 20 players
Moneybags – Own 10,000 caps
Retro Now – Play a holotape game
Giant Slayer – Kill 5 giant creatures
Bounty Hunter – Kill a wanted player
Kill or Be Killed – Kill another player
Good Grief! – Kill 20 players
Pest Control – Kill 300 creatures
Junker Funk – Collect 200 junk items
Photo Bomber – Take 20 photos
Ain’t He the Cutest? – Collect a bobblehead
Wild West Virginian – Reach Level 10
Appalachian Trailblazer – Reach Level 25
Beta progress will be carried over – so are trophies retroactive? As players retain their progress from the beta, many players must have already completed some tasks such as level-ups. Whether such trophies are retroactive is still unknown. Currently, there is no information from Bethesda on this.
Recently there was a PR stream for Fallout 76. Streamer Ninja, the Rick and Morty characters, along with a rapper played the beta. It seems that it didn’t go well. What happened can be read on our site.
The CEO of Smilegate, the developer of Lost Ark, confirms that the new MMORPG will also be released in the West. One of the reasons for this is the new strict regulations against video games in China.
What happened? During the celebration at the Grand Hyatt Hotel for the upcoming launch of Lost Ark, Smilegate’s CEO, Kwon Hyeong-Bin, gave a speech. In it, he officially confirmed for the first time that the developer is working on plans to release their new MMORPG in Europe and the USA.
Lost Ark Cinematic: Classes Mage and Hunter
The CEO did not say when Western fans will gain access to the game. However, he emphasized that Lost Ark should come to the West in an “advanced” or “matured state”. This means it will have to leave at least the open beta phase, which it is currently in.
Why is the decision happening now? Smilegate hinted months ago that they are considering bringing Lost Ark to the West and are observing the market. However, there have been no concrete, definitive confirmations until now.
As one of the reasons for his decision, the CEO mentioned the current changes in regulations in the Chinese market. Since early August 2018, the “State Administration of Radio and Television” in China has imposed strict rules regarding the release of new games in China. This authority is also responsible for the approvals of games in China.
Cinematic: One of the enemies from Lost Ark
According to the official statement from the Chinese government, these regulations are intended to protect children. This includes, for example, strict limits on daily playing time or denials of licenses for game releases in China.
Why is the Chinese market so important for Smilegate? It is not surprising that Smilegate is getting nervous in light of the new laws. Over 80% of the developer’s total revenue comes from their earnings in China. Lost Ark was a game that cost the developer Smilegate a lot of money and time. It was worked on for seven years and is estimated to have consumed approximately 90 million dollars in development costs.
Sub-classes: Hawkeye and Soul Master
Therefore, the developer company wants to now turn its attention to the global market and the countries in North America and Europe with Lost Ark, the CEO said in his speech. He believes that Lost Ark has all the necessary elements to be successful globally.
Meanwhile, Korean players are enjoying the open beta of Lost Ark:
The Finals of the World Championships in League of Legends (LoL) 2018 are over. Korea is licking its wounds. The gameplay in LoL has shifted and become more aggressive. South Korea could not cope with this. Now they hope for the return of Faker to the top of the world.
This is how the Finals ended: As exciting as the World Championships of League of Legends were in the first weeks, they became relatively dull starting from the semifinals.
Unfortunately, there were no more close matches or crazy victories from the underdogs. The favorites clearly prevailed in all three games.
The only team from Asia that reached the semifinals, Invictus Gaming, won their semifinal and the final clearly and dominantly. Fnatic had no real chance in the final to stand up against the Chinese.
Catastrophe in South Korea: But before that, the tournament was exciting and saw curious defeats of the favorites.
Especially hard hit by the LoL Worlds 2018 was South Korea. The country, usually so successful in League of Legends, embarrassed itself in the eyes of many in these Worlds:
Last year’s winner Gen G. was already eliminated in the main round
Afreeca Freecs became the first Korean team to lose to one from North America: Cloud 9 defeated them. This noticeably hurts the South Koreans
And KT Rolster, actually the co-favorites, also did not succeed – they were eliminated early against the later champs Invictus Gaming
LoL has become more aggressive
What has changed? The expert, Chae “Piglet” Gwang-Ji, a former star player himself, explains what the problem of South Korea at the highest level of League of Legends is:
In Korea, players are taught not to engage in fights when their jungler is not nearby. However, this style is no longer up to date. In the current meta, one must play aggressively.
The current LoL is characterized by dominant presence in the laning phase, an aggressive playstyle from the junglers, and a flood of wards that guarantee visibility.
In the Finals, Invictus Gaming also won clearly because their jungler Ning played dominantly and cleverly. He was crowned MVP of the Finals. Experts praise Ning for his excellent and superior “Pathing.” He takes tactically better paths than his opponents and thus controls parts of the map.
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This is what South Korea hopes for: The great hope of the South Koreans lies on LoL god Faker next year. He is expected to bring South Korea back to the top.
However, as a South Korean midlaner, Rookie has always been considered a kind of “Faker jr” and is compared to the star player Lee “Faker” Gang-hyeok.
This seems to bother Rookie not at all. He is almost humble in this moment of his greatest success.
Faker, LoL god
Even the World Champion raves about Faker
This is what Rookie says about Faker: Even after his victory at the Worlds, Rookie pays respect to his idol. He says: “Even now, Faker is the biggest star in the world. I cannot surpass him.”
Rookie continues:
“I am very grateful that people compare me to Faker, but I think it will take a long time for me to even get close to him. I do not even think I could compete against him in the mid lane. Even though I have become the World Champion today, I do not think I am the best midlaner in the world.
I want to tell Faker that I will always watch his games and his solo queues. I hope he can continue with his amazing plays.”
Rookie, mid-laner of Invictus Gaming
However, relying solely on Faker may not be sufficient for South Korea to look better next year. They will likely need to adapt to the new “snowball and control ward” meta of League of Legends. But League of Legends might look completely different at the LoL Worlds 2019.
At Destiny 2, there was a reprimand in Activision-Blizzard’s earning call for the poor numbers. However, Activision also had a lot of good things to say about Destiny 2 Forsaken. The player numbers for Destiny 2 increased in Q3 2018 – compared to the previous year as well.
That was the big story: Last week, there was an earnings call from Activision. A sentence from this call made it into the international press: Some of Activision’s franchises like Destiny unfortunately didn’t perform as strongly as hoped.
This is unusual because a game is clearly reprimanded in this manner. This is not typically done in earnings calls. Therefore, it caused quite a stir.
But that was not all that Activision had to say about Destiny. Much of the other information sounds significantly more positive.
How many are still playing Destiny 2?
What Activision says about player numbers: According to VentureBeat, Activision commented on player numbers: In Q3 2018, that is July, August, and September, Destiny 2 had more active players than in the previous quarter and more than in the same period in 2017.
However, Activision does not provide exact numbers, and there is the catch that in Q3 2017 Destiny 2 had not yet been released on PC.
But it seems that Destiny 2 has already improved here.
What Activision says about quality: Forsaken received a lot of praise from Activision as an expansion itself. COO and President of Activision Coddy Johnson stated:
“Forsaken is a high-quality expansion. Honestly, it is the highest quality content we have seen in the franchise to date.
This really comes from Activision and Bungie working together to address the community’s complaints about Destiny 2 holistically.”
Johnson says Forsaken has been very well received by critics and the community and deepened the engagement of the players who play it.
Giveaway to promote later sales
What Activision sees as a problem: Johnson sees the difficulty in that not all players are back on board. Therefore, Destiny falls short of expectations.
Johnson finds it challenging that players have to first purchase the regular Destiny 2 to then start with Forsaken. Therefore, they decided to give away Destiny 2 at BlizzCon for two weeks and let players keep it.
The hope is that players will build a deep connection when they start with Destiny 2.
Could the base game Destiny 2 become Free2Play?
What lies behind this: Activision wants to bring more Guardians to the base game “Destiny 2” so that they can later spend money on microtransactions, Forsaken, or other expansions. To do this, Activision wants to lower the entry hurdle further.
It therefore seems quite possible that Activision will make Destiny 2 completely free in a next step:
In Fortnite: Battle Royale, a new item is planned. This time, however, it is not a weapon per se, but a new turret. This could shake things up significantly in the game.
What is the turret about? Recently, a new item has appeared on the in-game announcement page that has caught the attention of all Fortnite fans: the mounted turret.
This is a kind of flak emplacement with two automatic cannons, a seat, and a rudimentary shield at the front.
What can the turret do? There is still no detailed information, but according to the text, the turret can be firmly mounted and can provide suppressive fire from there. It could be a permanently mounted version of the light machine gun that has since been removed.
Interestingly, the turret seems to have unlimited ammunition but can overheat if you fire continuously for too long. The text explicitly warns against overheating.
When will the turret come? As usual, the turret should appear in Fortnite with the next update. This is expected to hit the servers between November 13 and 14, 2018.
The reactions to the turret
Great confusion about the turret: As expected, part of the community is reacting extremely negatively to the new turret. The reason for the anger seems to be that many fans see the turret as a kind of automated gun that takes everything in its path under fire.
Similar to one of the unlockable killstreaks from Call of Duty: Black Ops 4. “Oh man, I can’t wait to walk through the woods and get mowed down by four of these things,” laments a player online.
Probably not an auto-turret: However, it is clear from the description text that the turret will be a stationary item that you must operate yourself. The turret has a seat made specifically for that purpose, which is easy to identify.
“Fix the problems first instead of constantly bringing new things!”: Others are simply against it because they distrust new features and demand that Epic take care of bugs and issues instead of constantly creating new problems.
The arguments of the turret supporters
The turret is a great idea! However, many players also defend the turret. It would greatly enhance structures and especially in strategic game modes like Disco Domination, it would be a lot of fun.
Moreover, it is only stationary and whoever is in the turret is easy “sniper fodder.” Others, however, wish for an option to mount the turret on an all-terrain vehicle or even the new Quad-Rammer.
However, this is likely not going to happen. Most players believe that the turret will be a kind of “trap” that you set on a previously built foundation.
What do you think of the new turret? Cool new feature or complete nonsense?
Are you also on the losing side in the War Mode of World of Warcraft? Then you could soon receive better rewards.
The War Mode in World of Warcraft has more or less revolutionized PvP. It made many players give open PvP a chance, even if they had never been interested in PvP before. However, just a few weeks in, the balance in War Mode began to shift. Now, there is a strong imbalance on most server shards – the Horde outnumbers the Alliance in War Mode.
Blizzard is planning additional incentives in Patch 8.1 Tides of Vengeance to assist the underrepresented faction.
The problem in War Mode: Currently, War Mode can feel unfair. In most cases, the Horde is stronger and has more players than the Alliance. This creates a vicious cycle. The less fun the Alliance has in War Mode, the more Alliance players deactivate the mode. At the same time, the Horde hears that they can activate War Mode without hesitation because there are more rewards without challenge.
As a result, Horde players continue to increase in War Mode while Alliance players decrease.
What does Blizzard want to change? If your faction is underrepresented in War Mode, the War Mode bonus should be higher – depending on the “disadvantage” being greater. The exact values are not yet known, but the bonus on war resources, gold, and artifact power could possibly increase from 10% to 15% or even 20%.
On November 11, 1918, the Armistice of Compiègne was signed, marking the end of World War I. Players of Battlefield 1 honored this day with a moment of silence.
Players of the Battlefield series are often very aware of history and are also critical of the content, which is why historical events like the Armistice of Compiègne are of significant importance in the games.
A brief moment of peace
What happened? The 100th anniversary of the Armistice of Compiègne led players in the online shooter Battlefield 1 to respectfully ceasefire at 11 a.m. local time for two minutes. Many players participated in the action.
What was honored? The Armistice of Compiègne initiated the end of World War I on November 11, 1918. It had been evident since the summer of 1918 that Germany would lose the war. The collapse of Bulgaria in mid-September ultimately led the German High Command to seek negotiations for an armistice.
On November 8, initial negotiations took place in a railway carriage in a wooded area of the municipality of Compiègne near the town of Rethondes. Chancellor Friedrich Ebert and Field Marshal Paul von Hindenburg subsequently accepted the terms of the Allies, and the contract was signed on November 11.
Why the event didn’t work well in the game: Not all players participated in ceasing fire for two minutes in Battlefield 1. Some took the opportunity to conduct sneaky attacks. This is clearly visible in the video below.
Players express their enthusiasm: Even though not everyone participated, there were enough players who paused for two minutes in the battles. Fans received this so well that the action is even referred to as “historical.”
francois_heer34 comments on Reddit, after watching the video: “Wow, this is something I never believed would happen in an online game.”
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