In FIFA 19 Ultimate Team, you can pull the “Road to the Final” players from packs. Currently, Marcos Alonso, Jonathan Tah, and Sergej Milinkovic-Savic are available through SBCs from the Europa League. This is how you can get the three special RTTF cards for FUT in FIFA 19.
This is “The Road to the Final”: The current FUT event cards, also known as “Road to the Final” (RTTF), are based on the European cup competitions UEFA Champions League and Europa League.
Some players from the teams participating in the competitions have received special cards. These cards receive upgrades as teams progress further in the competition. We have compiled the complete list of Champions League RTTF players and more information about the event in our RTTF guide.
Europa League SBCs with Alonso, Tah, and Milinkovic-Savic
RTTF SBCs: While the Champions League players can currently only be obtained through sets or the transfer market, you can earn three Europa League players through current live SBCs. These players are Marcos Alonso, Jonathan Tah, and Sergej Milinkovic-Savic. However, you need to hurry: The SBCs are only available for a few days.
As with the Champions League cards, the same applies to the Europa League cards: Depending on success in the competition, the dynamic cards can improve. The players do not even need to be on the pitch. It is enough if your team progresses.
This is how to get RTTF Marcos Alonso
Chances for upgrades: Marcos Alonso is one of the strongest left-backs in the Premier League in FIFA 19 and plays for Chelsea FC. The English top team is considered one of the favorites for the Europa League title. Therefore, the chances for upgrades for Alonso are good – accordingly, the SBC is also quite expensive.
SBC solution proposals: For Alonso, you need to complete two partial SBCs. First, you need to build and exchange a team with Chelsea players. For example, you can find the following solution on futbin for around 75,000 coins:
However, note: To achieve the required chemistry, you need to obtain the loyalty bonus for nine players. You get this by completing ten games with the respective players.
The second SBC focuses on players from Spain. Here, there are already solution proposals, for example from YouTuber “bateson87“. Be careful, you also need the loyalty bonus here:
Once you have completed the SBCs, you will receive RTTF-Marcos Alonso. Additionally, you will be rewarded with a Jumbo Rare Player Pack and a Mega Pack. So, despite the high cost, the SBC can be very worthwhile.
This is how to get RTTF Milinkovic-Savic
Chances for upgrades: The chances for upgrades for Milinkovic-Savic are also good: As a player from Lazio Rome, the midfielder is part of one of the top teams this season.
SBC solution proposals: On futbin, you can also find several proposals for this SBC, which consists of two parts. For the following proposal for the “Lazio” challenge, you will pay around 57,000 coins but will not need a loyalty bonus. As a reward, you can expect even a “Rare Mega Pack”:
The second part of the challenge concerning Serbian players is particularly expensive at over 100,000 coins but offers a Prime Gold Players Pack as a reward. In addition to around 111,000 coins, you also need the loyalty bonus for the entire squad for the following proposal:
This is how to get RTTF Tah:
Chances for upgrades: Tah plays for Bayer Leverkusen, who have won three times in the current Europa League season and will likely advance to the next round. However, Bayer is currently struggling with fluctuating form, making it difficult to predict how far they will go. Nevertheless, the Tah challenge is definitely worthwhile for Bundesliga players in FUT.
SBC solution proposals: For Tah, you also need to exchange two teams. However, the challenge works a bit differently: For the first part, you only need a Europa League item from Jonathan Tah. You can currently get this from the weekly objectives by scoring ten goals with Bundesliga players. Once you have the item, you can exchange it in the first SBC for a Two Player Pack.
The second SBC focuses on players from Germany. This squad is not particularly expensive but does require the loyalty bonus. You can easily combine this with the 10 goals challenge by having your Bundesliga players complete 10 matches:
Now you can also have Jonathan Tah in the RTTF version. Now just hope that your RTTF players progress far in the Europa League and earn significant upgrades. The dynamic change of cards is certainly not new: Even the OTW cards are in constant value fluctuation. You can find all other special cards here:
The MMORPG Otherland was plagued by many issues, including a change of developers. Now everything is supposed to change. Because the game is getting a major update and a new name.
For last summer a major update for Otherland was planned, which had to be postponed. Now it is finally here, and players are expected to experience a new gameplay with Otherland: Next.
A game struggling for success makes a fresh start
What is Otherland? Probably not many have the MMORPG Otherland on their radar, as it hasn’t been particularly successful.
Otherland takes place in a kind of cyberspace, which consists of seven virtual worlds so far
The MMORPG is based on the book series by author Tad Williams
Players meet in a hub before traveling to the worlds
PvE is the focus
PvP can be experienced in battlefields
A game on the brink of collapse: Otherland is struggling for success. Initially, the MMO was developed by RealU and gamigo before RealU filed for bankruptcy in 2013. Now the Polish studio Drago Entertainment is taking care of development. However, this has not made Otherland successful.
The reviews on Steam stand at 34% with “Mostly Negative”. Critics point to server and network issues, numerous bugs, limited character customization, and sluggish combat.
According to Steamcharts, only an average of 0.4 players are playing the MMO at the same time. The peak was in September 2015 with 200 players.
What does Otherland Next offer? With Otherland, now carrying the new name Otherland: Next, a kind of fresh start is to be initiated. “Next” as the next step into the future of the game. The centerpiece is the introduction of the eighth area, the Fire Isle. However, many more changes are coming to the game.
The ability to read parts of Tad Williams’ new Otherland novella “The Deathless Prince and the Peach Maiden” in the game
New legendary weapons will be added to the game
Introduction of a Social Class focused on social interaction between players
The Social Class offers a new gameplay experience that does without most quests and combat
Improvement of server performance
A new UI will be introduced with a future update
Little feedback due to too few players: With so few players, there are also few reactions to the update. However, this Otherland seems to improve many points that players have criticized so far.
MW2K stated on Steam: “I like the new update – I haven’t visited the Fire Isle yet (I’m only Level 40), but the lag seems to have decreased, and I’m now playing with about 10-20 more fps. The game responds much better.”
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In Warframe there is finally the new open-world area Fortuna. It is located on Venus and is not easily reachable. We explain how you can still get there quickly.
Step by step to Fortuna: To reach Venus, you need to complete various tasks, fulfill prerequisites, and get through some tough fights. We will introduce you to the individual steps here.
The missions of the quest series lead you to the jump gate “Venus Junction”. From there, you can continue to Venus. But first, you need to fulfill a few prerequisites.
Collect 20 mods
Mods are upgrades for your weapons, items, and Warframes. They are bright blue modules found in abundance during missions. Once you reach the Venus Junction, you should actually have 20 of them collected.
Equip 4 mods on a Warframe or weapon
This step is also very simple. When you find mods, you can feel free to install them. It’s especially easy via “Auto-Install”. Go to your Arsenal (directly across from the control console in the ship’s lower deck) and select a weapon and/or a Warframe.
Next, select the Upgrades option
A window with numerous mods and installation slots appears.
You can manually install the mods or let the game do it automatically
Select “Actions” at the bottom of the screen
Then choose “Auto-Install”.
Done!
Help, I can’t install mods even though there are enough slots available! This is likely because you do not have enough capacity. Your Warframe at the beginning of the game does not have enough power for many or strong mods.
But don’t worry, the capacity increases with each level your Warframe or weapon levels up. Just level them up in missions by carrying the frame and using the desired weapon.
Upgrade mods with fusion
Mods are really good only when you upgrade them. However, you need a resource called Endo for that. You get it by dismantling mods. Proceed as follows:
In the upgrade menu, at the bottom of the screen, select the tab “Mods”
Click on all mods you have multiples of and select all duplicates
Do this until you have marked all duplicates.
Then click on the action “Dissolve Selected into XX Endo” at the top
Once you confirm the action, you will receive a corresponding amount of Endo.
How do I use Endo to upgrade mods? Now select a mod you want to improve. At the beginning of the game, Vitality is a good choice because it gives you more health points. Then proceed as follows:
Select a mod
Click the action “Start fusing into selected mod”
Now use the “Plus” icon to select how many levels the mod should level up. You will see on the right how much Endo and credits it costs.
Once you have completed the upgrade, this task is finished.
Attention! Keep in mind that higher quality mods consume more capacity in your Warframe. Therefore, if you upgrade the mod too much, it may only find space in the Warframe again when you level up the frame.
Duel with the Specter
Finally, you can activate the jump gate at Venus Junction. But first, a dangerous opponent awaits you. In the control room lurks a Specter, a kind of replica of a Warframe.
At Venus Junction, it is a Rhino Warframe, a tanky colossus that can take a lot of damage. Nevertheless, the fight should not be a major problem. If it is, play around with your mods and level a few frames or weapons until you can handle the Rhino Specter.
Fight your way to Fortuna
Once you arrive on Venus, you only need to complete the missions at E Gate and Unda, then Fortuna is open to you.
However, keep in mind that you must first complete the intro quest “Vox Solaris”, which could be quite tricky. You will definitely need weapons that can kill large groups of enemies and a frame that can take a lot of damage.
Therefore, you should further upgrade your weapons and Warframes. Ideally, you should do the following:
Do defense missions, as enemies come to you and you can accumulate massive kills in a short time. This levels up your equipment nicely
Complete the Mercury Junction on Venus to unlock the Boltor rifle or get the blueprint in the Market menu. Build this weapon through your Foundry, and you will have a very good rifle for starters.
Increase your Mastery Rank over time to gain access to better weapons, including the Hek shotgun at level 4.
Once you are strong enough to complete Vox Solaris, you can freely explore Fortuna and the open world there and enjoy the new features of Warframe, including hoverboards. Have fun!
Other encounters are based on real groups, such as the meetings with the Ku Klux Klan.
What is the Ku Klux Klan? The Ku Klux Klan is a racist, violent organization that primarily operates in America. Usually dressed entirely in white, they target dark-skinned individuals and attempt to enforce “white supremacy”.
https://www.youtube.com/watch?v=km8wQEfC3z8
The Ku Klux Klan consists of idiots: In Red Dead Redemption 2, the Ku Klux Klan (KKK) is fortunately quite incompetent. If you observe their members long enough, they accidentally kill each other while in ghost costumes. Sometimes they are crushed by their own crosses, other times they set each other on fire, run around in a panic, and ignite more Klan members along the way.
What makes the KKK in RDR2 so special? Normally, Arthur’s honor value decreases when he guns down people – especially if he started the shootout. However, the KKK members are an exception here and have the opposite effect. Killing them raises Arthur’s honor value further. So it might be worthwhile to kill the hooded guys.
However, you should be thorough in doing so: If one of the KKK escapes and reports you, a bounty will be placed on you for murder. However, if there are no witnesses, then a small honor bonus is possible. So remember: If you want to kill racists in RDR2, at least be thorough about it.
As part of a Bungie Bounty, developers from the studio answered some questions about Gambit. They also talked about the future of the still young PvEvP mode in Destiny 2.
Developers chat while playing Gambit: On November 12, 2018, a Bungie Bounty was held on Xbox One – this time the Gambit mode was played. Players had the chance to hunt a team of Bungie employees and win a special emblem if they succeeded.
But the developers didn’t just play, they also answered numerous viewer questions about the Gambit mode. Some details about the future of Gambit were also revealed. Fans can look forward to this in Season 5.
Gambit gets its own Pinnacle Weapon
Gambit fans will have more to do soon: In addition to the Service Violation quest, the Dredgen title, and the grind for God Rolls of the Gambit arsenal, fans will likely receive another long-term engagement for Gambit in the upcoming season.
During the Bungie Bounty, Senior Sandbox Designer Greg C. Peng revealed that the Gambit mode will receive its own Pinnacle Weapon in Season 5. This information was later confirmed by Community Manager Cozmo again on Twitter.
New Gambit weapon similar to the top weapons of PvP: This apparently involves a weapon comparable to the Redrix’s Claymore, Luna’s Howl, or the Not Forgotten from the Crucible. Bungie has referred to all of these weapons as Pinnacle Weapons for PvP.
Fans are already speculating: Unfortunately, no further details have been revealed yet, but fans are convinced that this weapon will also be hidden behind a lengthy quest, requiring guardians to invest significant time and effort – just like the quests for top weapons in PvP.
On Reddit, fans are actively speculating about what type of weapon it could be and whether Bungie will stick to its tradition of using a distinctive Destiny 1 weapon model for the top weapon in Gambit.
This is something many fans desired: In addition to the Pinnacle Weapon, there should be another change in the upcoming Season 5 that many fans have requested. The Catch-Up mechanic is finally set to be adjusted. In its current form, it is not particularly popular among players, as it grants too many advantages to the trailing team.
This system grants the trailing team a special buff. For well-coordinated teams, it is often easier to win when they are behind, saving power ammo and supers, and summoning their primeval later. Therefore, the community has called for the complete removal of this mechanic.
Here’s how they want to rework the mechanic: However, the developers stated that without this system, many players would simply leave matches if they saw no chance of winning. There must be some way for the trailing team to catch up. However, it should no longer be easier to win when falling behind and coming from behind.
In the stream, the developers mentioned that they are considering reducing the stack size of the Primeval Slayer buff that the trailing team receives once they summon their primeval.
What do you think about these Gambit changes for the upcoming Season 5? Are you looking forward to the new Pinnacle Weapons? What do you think it will be?
This is an AI-powered translation. Some inaccuracies might exist.
Fallout 76 is not out yet, but Bethesda is already getting fans excited for the upcoming content.
As Fallout 76 is an online game, regular content is important to keep players engaged. The developer studio Bethesda has already given a first glimpse of what fans can look forward to in the future. However, there are still no dates for the updates.
Fallout 76 looks to the future
This is coming after the release: Bethesda plans new content to be released in the future, along with improvements and optimizations based on player feedback from the B.E.T.A. These things will be introduced after the extensive Day-One patch.
The new content includes:
Faction-based PvP system
New quests and additional events
New vaults will be added for you to explore
You will be able to redistribute character skills
Improvements to the building menu C.A.M.P. will be introduced
The improvements after launch bring the following:
Further adjustments and optimizations to the social menu will be made
The issue with unmanageable hunger will be resolved
Sound issues will be fixed
Players are looking forward to the upcoming updates
This is how fans are reacting to the announcements: In the official Fallout 76 forum, there are initial reactions to what Bethesda plans for the future of the game. Many players are especially excited about the faction PvP. However, the other announcements are also well received.
EnkillEridos writes in the forum: “Woo, faction-PVP!”
tak2014 agrees: “Faction-PVP… Perfect. Now we just need player-controlled radio towers that we can tune our Pip Boys to.”
tokerwolf says: “Character respec? So we are not bound to our S.P.E.C.I.A.L.s? Thanks, guys!”
In Fortnite: Battle Royale, you can reuse your glider for some time now. However, this doesn’t sit well with all players. Professionals, on the other hand, love the feature. Here are the reasons.
How do the “new gliders” work? Since the end of October, it is possible in Fortnite to deploy your glider anytime you reach a certain height and start falling. The required height is about three floors.
Previously, redeploying the gliders was only possible in a special game mode or after using launch pads or rifts.
What are the consequences of the reusable gliders? With the new glider mechanics, you can deploy your glider every fall and glide away safely. This has the following advantages:
You can build ridiculous towers without worries. If an opponent shoots them out from under you, you won’t die
You can quickly save yourself from tricky situations by simply building a tower and jumping off to glide away quickly.
You can nasty ambush opponents by gliding over them in the middle of a fight or shortly after, landing on them and taking out the weakened enemies.
That’s why many players hate the new gliders
This actually sounds pretty cool, right? Many players find the new mechanic quite silly. According to them, the game becomes too easy and any noob can indiscriminately hide in absurdly high forts.
Previously, high forts were a potential death trap unless you secured an escape route with launch pads or other jumping aids. Now you can simply glide away calmly and give the opponent the middle finger.
These are the players’ criticisms: The fact that a kill-hungry but otherwise untalented player can drop on them via glider at any moment annoys many players as well. You no longer feel safe and can’t heal in peace because someone will come gliding in right away ready for trouble.
Especially the popular “Saufkrug” with its 15 seconds of use time is now for nothing!
In general, Fortnite has only been rubbish for many angry gamers since this new glider mechanic was introduced.
That’s why professionals mostly find the new gliders great
This is what the pros say: For professional players like top gamers Tfue and Cloak from FaZe Clan, Fortnite is currently at the peak of development.
The two have, among others, won the last Fall Skirmish and are considered some of the best players in the world. Their opinion is therefore highly valued.
According to Tfue, there is hardly anything left to improve in Fortnite: “Sure, something can still be improved, but I wouldn’t know what.” The pro seems to appreciate the glider reuse as well.
Myth loves the new mechanic: He is not the only one who thinks the new mechanic is good. For instance, the notorious streamer Myth is a fan of the new gliders.
The game becomes much faster and more aggressive. And opponents who want to escape from him with low hit points can be easily taken down according to the pro with targeted shots.
As a flying opponent, you are much more exposed than when hiding in a fort. However, there are also wicked tongues who claim that Myth likes the gliders because he is known for constantly falling to his death.
Good, but it could be better: Another top player named “Marksman” thinks the gliders in tournaments are great, but in random battles, he shares the concerns of most gamers.
Therefore, he supports limiting glider reuse, for example, by requiring kills before the glider can be reused or by having a limited number of gliders from the start.
What is your opinion on the new gliders in Fortnite?
Since the launch of the Legendary Server of The Lord of the Rings Online on November 8, there have been some interesting reactions. While the servers are generally well received, there is also some criticism.
Is the Legendary Server of the MMORPG LotRO attracting many players? What do fans find good and bad? And what significance does this “Classic” server have for World of Warcraft?
A Great Surge
This is how well the server was received: After the launch of the server “Anor” on November 8, there was a surge of players which led to long queues and lags. However, the studio Standing Stone Games responded quickly and opened the server “Ithil” on the same day.
What players like about the Legendary Server: Many players, especially veterans of LotRO, are pleased with the two “Classic” servers.
The servers provide a gaming experience reminiscent of the MMO’s release.
The moderate progress allows players to enjoy the content without rushing through it.
Additionally, the servers are very well populated, making it easy to find group members.
This is being criticized: The launch of the Legendary Servers was not without criticism:
Apart from connection problems and queues, many are annoyed that despite a subscription, the regular cash shop is still active.
It is still possible to gain an advantage through Mithril Coins despite the subscription.
Loot boxes can also be found on the Legendary Servers.
Furthermore, many wished for a “Vanilla” gaming experience. However, the Legendary Servers do not provide this, as bug fixes and balancing adjustments, as well as new classes, are available from the beginning.
Can Blizzard learn something from the LotRO Classic Server?
What significance does the LotRO Classic Server have for WoW? Blizzard plans to introduce a Classic Server for World of Warcraft. A demo was playable at Blizzcon.
However, Blizzard wants to create a Vanilla experience and present WoW with the Classic Server as it was at release. This differs greatly from the concept of the LotRO Legendary Servers, which are more “Progression” servers.
As seen from the criticism of some LotRO players, many would prefer a Vanilla experience without the adjustments and changes that have been made over the years. This could allow Blizzard to better resonate with the “veterans”. How well this works out will be revealed in the summer of 2019.
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A user hacked Steam and discovered how to generate endless free games. For this, Valve pays him a big reward.
Valve’s Steam is probably the largest video game platform in the world, where thousands of games can be purchased and played. This makes Steam a worthwhile target for hackers looking to profit from it.
The glitch for endless games: Artem Moskowsky experiments a lot with Steam and repeatedly finds errors and glitches. As it became known, he found a bug in August that allowed him to make Steam spit out unlimited keys for all kinds of existing games. He reported this bug directly to Valve and received a reward of a whopping $20,000.
Developer tools were the problem: As Valve explains, Moskowsky exploited a glitch that anyone could access who used the developer tools of Steam. By using “certain parameters,” anyone with access to these tools could make Steam simply spit out endless keys for all available games.
Considering that nowadays individuals can quickly register as “developers” for Steam, the potential for exploitation was gigantic.
No one exploited the bug: Valve has since fixed the bug and completed the investigation. They concluded that no one had exploited this bug so far – except for Moskowsky, who found and then reported it. To test the bug’s viability, he tricked the system and ensured that he received 36,000 keys for Portal 2.
Bug hunter as a job: Moskowsky is now known for occasionally finding bugs on Steam and immediately informing the developer Valve about them. Just in July, he reported a bug that earned him another reward of $25,000.
Would you have been so honest and told Steam about the bug? Or would you have enjoyed a life of free games?
Many Diablo fans were hoping for more from BlizzCon 2018 than just the announcement of Diablo Immortal. One of these fans is particularly affected.
YouTuber in despair: The YouTuber and Diablo specialist Rhykker posted his first new video a few days after BlizzCon 2018. In this video, he talks about his disappointment and concerns about his future, as well as the positives of Diablo Immortal.
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The YouTuber is possibly the most well-known Diablo player and his videos are seen as the primary source for questions about Diablo. However, that might soon come to an end.
This is Rhykker’s problem: Rhykker earns his money primarily through Diablo content. He makes videos and streams to make a living:
I am a Diablo fan like many of you. But I am also someone who primarily earns a living with Diablo content. This is my full-time job, YouTube and streaming supported by Patreon income. This is my job, this is how I pay my bills.
The announcement of Diablo Immortal affected him more than most fans. He needs more and better announcements about Diablo to continue his work. He cannot continue as usual with a mobile game.
Fear for the future: In his video about the announcement of Diablo Immortal at BlizzCon 2018, Rhykker now states that he sees his future in danger. With Diablo Immortal, he cannot make the content he wants.
I was so excited to make a hype video right after the announcement of Diablo. But after I saw what the announcement was and how people reacted, I knew it just wouldn’t work anymore.
He is not sure if he can stream a mobile game or even wants to. Because of Diablo Immortal, he is uncertain whether he will still have a job in the future.
However, what troubles him most is that Diablo Immortal is not being released for PC. He has invested a lot of money into his equipment to be able to make money with Diablo on PC, not with mobile games. He does not yet know how and if he will continue.
Diablo Immortal is not that bad: However, Rhykker also points out that Diablo Immortal is not that bad. For a mobile game, it is “better than he could have imagined”.
Diablo Immortal has good ideas on how the skills work. The financial success of the mobile game is also undeniable, what our author Schuhmann agrees with. Especially the story and what happens between Diablo 2 and Diablo 3 interests Rhykker.
The update 0.127.1 for Pokémon GO is currently rolling out. Dataminers found information about the Sinnoh Stone and much more.
The next update for Pokémon GO is slowly being rolled out and will be available in the app stores in the coming days. Dataminers have already searched the new update and found various innovations that could possibly be implemented in the game.
Update 0.127.1 – What has been found
Many innovations: In the update, dataminers found some new features for the game. There is more information about the Sinnoh Stone, Meltan and Melmetal have been found in the code and further exciting things have been discovered.
Meltan and Melmetal
Coinciding with the release of the Let’s GO games on November 16, Meltan and Melmetal have now been found in the update.
PokéDex number known: The PokéDex numbers of both Pokémon are now known. Meltan will have the number 808 and Melmetal the number 809. Evolving costs 400 candies.
Wonder Box for Meltan
The Wonder Box was also found in the update. It is called “.ITEM_INCENSE_BELUGA_BOX” and revolves around the new Pokémon Meltan.
Works like incense: This Wonder Box can be obtained once a week and works like incense when used. However, this special incense only attracts Meltan and no other Pokémon. This way, you can get Meltan, which previously always transformed into Ditto when trying to catch it.
Trading Pokémon to the Let’s GO games
To get a Wonder Box for Meltan, you must trade Pokémon between Pokémon GO and the Let’s GO games. Niantic has now added rules that are important when trading Pokémon.
The following Pokémon are not allowed to be traded:
Pokémon from eggs
Pokémon sitting in gyms
All Pokémon that are not from the Kanto or Alola region
Multiple Pokémon at once
Pokéball Plus
The Pokéball Plus was also found in the update. According to dataminers, the Pokéball Plus works just like the Pokémon GO Plus.
Other designation: The only difference between the Pokéball Plus and the GO Plus are the designations in the code. Dataminers cannot rule out that the Pokéball Plus has other functions than the GO Plus. However, it remains to be seen until the Pokéball Plus is released on November 16 and the update is fully rolled out.
Sinnoh Stone
The new update also contains news about the Sinnoh Stone. This stone is supposed to evolve Pokémon from the first three generations into their forms from the 4th generation. Now a picture of the stone has been found in the code.
There was not much more information about this stone found in the new update. However, the Sinnoh Stone may be related to the November 2018 event, which was also found.
November 2018 Event
In the code of Pokémon GO, there is a list of events. An “November 2018” event has now been added to this list. The events in this list have almost always come with a Pokémon in a special form. This includes, for example, Pikachu in various hat variants.
So far only basic foundations: So far, only basic foundations for this function have been laid. This means that this function will probably still take some time to become available and will not yet be found in the new update.
After several weeks of B.E.T.A. of Fallout 76, the game is now set to release on November 14, 2018. Bethesda has published the times when Fallout 76 will launch on 14.11. .
Fallout 76 starts at midnight: Bethesda posted on Twitter the official times when Fallout 76 launches. The launch of Fallout 76 in Germany, Austria, and Switzerland will occur on Wednesday morning at 0:01 AM.
Update, 13.11. at 13:40: For some reason, the servers on PS4 and PC are already online, likely on Xbox One as well. It is not known if this will remain or if it is just a glitch.
Update, 13.11. at 14:00: Servers are online on all platforms. Enjoy West Virginia! It is not yet known why Bethesda is not adhering to its own server plan.
Fallout 76 launch time: For us in Germany, Austria, and Switzerland, the time attributed to Paris applies.
Release of Fallout 76 – Start Time, Staggering and Preload
The servers will be relieved: The launch is almost worldwide at 0:01 AM in their respective time zones (except Pacific Standard Time in Los Angeles). This means that for most countries, the launch will be delayed by several hours.
This should significantly distribute the influx on the servers and prevent issues with logging in and overload.
Does a VPN work? In previous releases of other games, it was sometimes possible to log in via a VPN (Virtual Private Network) and simulate the location of your computer in another country.
The earliest launch time would thus be around 0:01 AM in Australia, which corresponds to 14:01 in Germany on Tuesday afternoon. Whether this will work for Fallout 76 and whether you can play Fallout 76 earlier is still unknown.
Pre-download now available: Players can also start downloading Fallout 76 now to be ready to play at the release at 0:01 AM. Hopefully, there won’t be download issues like in the B.E.T.A.
Bethesda advises that players on PS4 and Xbox One can uninstall the B.E.T.A. PC players can simply download the patch.
Bethesda Launcher required: If you want to download and play Fallout 76 in advance, you need to install the Bethesda Launcher. You can find it on the official Bethesda website.
Are you already hyped for Fallout 76? If you are looking for teammates to explore West Virginia, you will surely find new friends in our Fallout group. Also, visit us on Facebook for more info and news.
Sniper rifles deal devastating damage when you hit your target critically. However, this is not so easy, especially against moving targets. In this guide, we will show you how to improve your aim with your snipers and sniper rifles and thus increase your chances of winning in Fortnite: Battle Royale!
Sniper rifles are hard to master: Those who play with sniper rifles need to consider several things:
Bullets from sniper rifles drop during flight time. The further the target is, the more the bullet drops.
For moving targets, you need to synchronize the bullet’s trajectory with the moving player. This makes hitting them incredibly difficult.
If you don’t set your sensitivity correctly, you’ll definitely have trouble hitting targets.
Unfortunately no longer in the game – Semi-automatic sniper rifle
For these reasons, many players still avoid using sniper rifles. But you should give them a chance. Those who master sniper rifles have a significant advantage in Fortnite: Battle Royale.
What sniper rifles are available? Currently, there are three options to choose from:
How do I reliably hit distant targets with a sniper rifle?
The opponent is too far away, what should I do now? Due to the drop of sniper rifle bullets over range, hitting distant targets is not easy. First, you need to determine how far the target is from you. How should you do that, you ask?
By using the scope of your sniper rifle. This features horizontal lines that can help you estimate the distance to the opponent:
Depending on how many horizontal lines your opponent fills, that is how far away they are from you. The enemy only fills just under two horizontal lines? Then they are 250 meters away from you.
The opponent is crouched in a fortress, I can only see their head, what now? Estimating distance is significantly more difficult when your opponent is buried in a fortress. Use moments when your opponent reveals more of themselves, or estimate the distance based on head size.
You can also take a few shots and check in which direction you need to correct.
Now I know how far the opponent is, how do I hit them? Adjust your crosshairs according to the size of the opponent in your scope. You will always hit an enemy in the open field if you master the following parameters:
0-50 meters – Aim directly at the head, you will always land a critical hit as long as your bullet hits
75 meters – Aim with the first horizontal line at the opponent’s neck
100 meters – Aim with the first horizontal line at the opponent’s head
150 meters – Aim with the second horizontal line at the opponent’s neck
200 meters – Aim with the second horizontal line at the opponent’s head
250 meters – Aim with the third horizontal line at the opponent’s head
The Redditor EEXdhahAA has visually represented the distances:
Warning: There are differences in the flight behavior between the bolt-action sniper rifle and the heavy sniper rifle. A bullet fired from the heavy sniper rifle does not drop as much as one from a bolt-action sniper rifle. You generally do not have to aim as high.
How do I hit moving targets with a sniper rifle in Fortnite: Battle Royale?
The opponent is running away from me, what now? Hitting moving targets is a high art that requires a keen eye. The Redditor EEXdhahAA has also calculated the necessary factors for this case and published a rule of thumb that should help you reliably hit moving targets:
Determine the distance of the opponent to you using your scope. Now you know how high to aim
If the opponent is 50 meters away, aim a body length in front of them
If the opponent is 100 meters away, aim two body lengths in front of them, etc.
The heavy sniper rifle
Note that you need to adjust your scope not only horizontally but also vertically. Even if you now have a rough orientation, you must practice, practice, practice. This is best done in the playground, as the following tip shows!
How do I set my sensitivity to fit me perfectly?
I can’t hit with my sniper rifle, what should I do? If you are struggling to land consistent critical hits, you should check your sensitivity settings.
Because if your sensitivity value when aiming is set too high, your scope will often jerk and you will hit fewer shots.
Whether the settings are perfect for you, you can extensively test in the playground. There, you can find vending machines at the southern edge of Loot Lake that spit out the shooting range among other things.
Get yourself a few of these mobile shooting installations of epic (purple) rarity and build up to the sky before using them.
You are now far from the (including moving) targets and can practice all the lessons that we covered in this article. Pay attention to the following points:
Can you consistently aim for the head? If not, check if you have misestimated the distance to the target
Are you missing because your scope is not set correctly? Go into the settings and adjust the sensitivity up or down until you feel comfortable and can land critical hits consistently
Experiment with the bolt-action and heavy sniper and get a feel for the differences in handling.
The Redditor ImSpeedyGonzalez has specifically captured the point about sensitivity in a small video. If you keep all these points in mind and extensively test in the playground, your gameplay with long-range weapons will improve.
Do you have any further tips for handling sniper rifles? What is your favorite?
In Destiny 2 the Iron Banner returns today, November 13, for the last time during Season 4. Find out here everything important about the start date, the game mode, the loot, and what else you need to pay attention to this time.
The November Iron Banner is here: This Tuesday, November 13, 2018, is the day: Lord Saladin visits the Tower for the last time in Season 4 and puts the strength and skill of the Guardians to the test in the Crucible for a week. Players have the opportunity to continue or finish their hunt for weapons and armor from the Season 4 Iron Banner.
When exactly does it start? And what else should you pay attention to? We have summarized all the important details for you.
What to Expect in the November Iron Banner
The Format: Played in 6vs6.
Start: Tuesday, November 13 at 6:00 PM
End: Tuesday, November 20 at 6:00 PM
Mode: Control
Additional Valor Points: As Bungie recently announced on Twitter, there will be double valor points during the November Iron Banner.
For those who still need to raise or reset their valor rank for the Redrix Claymore, this is a great opportunity to make significant progress.
Participation Requirements: Anyone who owns Destiny 2 can participate in the Iron Banner – regardless of which content they own. The Forsaken expansion is not strictly required. Year 2 rewards with random rolls and compatibility with Year 2 mods are also available to all Guardians.
The Power Level Counts: Since the start of Season 4, power level advantages during the Iron Banner have been reactivated.
This means specifically that Guardians with a higher power level have an advantage over players with a lower power level. They can deal more damage while taking less damage. For this PvP event, you should equip your most powerful gear.
Many players are concerned about Sylvanas’ fate in World of Warcraft. But the developers have great plans for her.
Hardly any fate in World of Warcraft is discussed as intensely as that of Sylvanas Windrunner. For one side of the player base, she is increasingly becoming the “stereotypical villain”, while another part celebrates Sylvanas for finally pushing through her plans. However, as the quests progress and her plans are revealed, concerns are also surfacing.
Will Sylvanas end up as just another Garrosh and become a raid boss?
Sylvanas as a raid boss? In an interview with Eurogamer, Alex Afrasiabi, who wrote a large part of Sylvanas’ storyline, mentioned that she “will not simply go down as a raid boss”. That would be “disparaging” and would not do justice to a character like Sylvanas.
Divided fans were the goal: The developers aimed, according to Afrasiabi, to split the Horde players into “Pro Sylvanas” and “Anti Sylvanas” camps.
“Every time we divide the player base in their support for a character, it feels like we are doing our job. Every time it is one-sided, and it becomes clear ‘this is the right direction’, it is no longer as interesting.”
Is Sylvanas true to her character? It is often discussed that Sylvanas has “changed” or is “straying from her line and becoming insane”. Here too, Afrasiabi counters and explains:
“I have personally been writing Sylvanas since 2006, and this is all quite exactly her character – The Wrath Gate, the Plague, the Forsaken. All of that was under Sylvanas’ command. What we are seeing now is the escalation of Sylvanas’ plans, and we are, obviously, in the middle of it.”
In Fortnite: Battle Royale, top streamer Ninja bitterly complained about players using controllers. He claimed it’s all too OP. In response, a pro gamer using a gamepad answered with harsh words.
Controller-auto-aim type. I’m completely against it, I think it shouldn’t be in the game. If you absolutely want to plug a controller into your PC, then go ahead. But there shouldn’t be aim assist!
Gamepad pro speaks plainly
Ninja is called out: Nick “NICKMERCS” Kolcheff is a professional gamer from the esports organization 100 Thieves. He regularly plays with a controller against PC players in Fortnite esports tournaments.
With a controller, he managed to place 9th in the last big tournament Fall Skirmish. So he’s a professional through and through.
Nickmercs certainly has a completely different opinion than Ninja and has harsh words for his demand for a ban on aim assist:
Anyone with a brain knows that controller players in Fortnite generally have a huge disadvantage. If you really think that we now have an advantage because of aim assist and the latest adjustments to building, then I really don’t know what to say. I don’t understand you guys.
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Ninja should compete in tournaments: Later, he directly criticizes Ninja’s professional career so far. Ninja is world-famous as a streamer but rarely competes in major competitions:
I don’t want to insult [Ninja], but he doesn’t play in any of the major tournaments. Maybe he should participate in a few competitions and see for himself that it really isn’t the same thing. When you see what pro PC gamers can do and how fast they are, there’s very little that you, as a controller player, can counter.
Epic has no plans to remove aim assist: Epic likely feels similarly. Because so far, there is no information that aim assist will be removed from the game.
If you want to call yourself a master thief in The Elder Scrolls Online, you can’t miss Kari’s wish list. If you collect all the items listed there, you will unlock the title “Master Thief”. We will show you how to obtain this title.
In The Elder Scrolls Online, some titles are tied to achievements for which you have to work hard. To call yourself a master thief, you will need to put in some effort.
Only the Best Become Master Thieves
Here’s how to unlock the title: You must own the player expansion “The Thieves Guild” to start. Then, you will take your first quest in the DLC and head to the Thieves Den at Hews Bane at the end of this quest.
There, you’ll find a conspicuous book titled “Kari’s Wish List” on a table in the upper area. This list contains several items that Kari desires. You need to steal these items.
The urn can be found in the bank of Abah’s Landing in the area of Hews Bane.
The book is naturally found in the Mages Guild in Marbruk in the area of Greenshadow on a table on the first floor.
The crowned decanter is located on the ground floor of the Skywatch manor. The manor is situated in Skywatch in the area of Auridon.
The sounding harp is located in the Mages Guild in Velynhafen in the area of Malabal Tor. It is on the ground floor.
The hairball spitting drop can also be found in a Mages Guild. Specifically in Knurr’kha in the area of the Harvest.
The burial doll can be found in the Aldmeri Embassy in Elden Root in the area of Grahtwood, on the ground floor to the left under a staircase.
A slobber bowl is on the counter in the tavern in Shieldrock in the Alik’r Desert.
The unpublished ode is located on the ground floor of the Mages Guild in the city of Wayrest in Stormhaven.
The paperweight can be slid into your pocket in the first floor of the tavern in Evermore in the area of Bankorai.
The flammable rug is in the kitchen on the left ground floor of the castle. The castle is located in Daggerfall in the area of Glenumbra.
The love letters can be found on the right in a Fighter’s Guild in a chest. You must go to the Fighter’s Guild in Schornhelm in the area of the Rift.
The cheese advivise is found in the Mages Guild in Windhelm in the area of Eastmarch.
The goblet can be taken in the cellar of the tavern of Kragenmoor, in the area of Stonefalls.
The devotional shovel can be found at the fortress symbol in the middle of the map in Fort Mourning in the area of Shadowfen.
The royal latrine cloth is located on the ground floor of the bank of Gramfeste in Deshaan. It’s best to enter the bank through the back entrance.
The wine sack is the last item to be stolen from Kari’s wish list. It is located on the first floor of the Fighter’s Guild in Riften in the area of the Rift.
You must place the “stolen” items in the same room where Kari’s wish list is located. Once you have all the items together, you may call yourself a master thief.
Getting all the Items is Not Easy
Tips for Successful Stealing: On your way to becoming a true master thief, there are a few rules to keep in mind.
Most items can be stolen without being seen. However, you may have to wait occasionally. Sometimes someone may need to be killed.
If you get caught, immediately travel to the Gold Coast and pay your bounty in the hideout. Then you will not be disturbed when stealing the next object.
You can drink invisibility potions to become invisible long enough to pocket items unobserved. The Nightblade’s invisibility is not sufficient.
Brew Invisibility Potion: To brew a light invisibility potion, you need three different ingredients. You must combine Bluebell, Nirnroot, and Namira’s Rot with a solvent.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
In Destiny 2, an exotic example of Hunter gloves is not functioning as described. Instead of fixing the exotic, Bungie simply wants to forgo the faulty function. Fans are therefore disappointed.
Included were also the Hunter gloves Oathkeeper. However, fans quickly noticed that this armor exotic was not functioning as described. They brought it to Bungie’s attention in numerous posts on Reddit.
Bungie’s reaction to the feedback is now angering many Guardians.
Bungie foregoes a fix and instead changes the description
What is the Oathkeeper? The Oathkeeper is an exotic glove for Hunters that was introduced in the Forsaken expansion.
The special feature of this exotic armor piece is its intrinsic perk Adamantite Brace.
This perk allows the wearer of the gloves to draw bows faster and hold them indefinitely in the drawn state – at least on paper.
What is the problem with this armor exotic? In practice, players quickly found that part of the exotic perk did not behave as described.
After numerous tests and attempts, it became clear: bows cannot be drawn faster even with these gloves, at least not noticeably. The second part of the perk, however, worked flawlessly; bows could be held drawn indefinitely.
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
Without the gloves, the arrow eventually looses on its own if you do not shoot or relax the bow and set the arrow down.
How is Bungie reacting? The developers were informed of this bug in some Reddit threads by the community. Subsequently, they announced they were looking into it and promised a fix. But as it turns out, there will be no fix for this exotic.
In a Reddit thread, community manager dmg04 explained that they would simply remove the part about faster drawing of bows from the perk description in an upcoming update.
The armor piece will still provide a minimal reduction in draw time, but this will no longer be referred to as an aspect of the exotic perk.
Instead, the focus of these exotic gloves will now be that bows can be held indefinitely in the drawn state – with the advantage of Perfect Draw even after a prolonged draw time.
Perfect Draw is normally active in a small time window just after fully drawing the bow and gives a small additional bonus damage when firing the arrow during this time. After holding it longer, this buff expires.
This is how fans are reacting: Fans are responding to this announcement from Bungie with disappointment and mockery. Many see the permanently available Perfect Draw as just a small consolation and would much rather have seen a reduction in draw time for the bows.
Because the long draw times are seen by many fans as one of the biggest weaknesses of bows like Wishender or Trinity Ghoul or of this new weapon class in general.
Most had actually been looking forward to the original functionality of the Oathkeeper gloves if it had indeed been fixed. This would have provided bow enthusiasts with an exotic dream combo. The gloves were actually considered a must-have for all bow lovers – especially for PvP.
Additionally, fans view this action by Bungie as an excuse and admission. It seems they were unable to fix this exotic properly and instead chose the easier route – to completely remove the faulty function and simply change the item description.
Some voices from Reddit: In the respective Reddit thread, there are numerous mocking and disappointed comments about the “revised” perk of the exotic gloves:
User engineeeeer7 says: “This is the least exotic perk I’ve ever seen. Please go back to the drawing board with this.”
Ithuraen states: “One of those perks that you would swap out for something else even on a legendary item.”
Nullspace says: “And meanwhile, Warlocks are getting a chest piece that gives them a permanent Fireball perk on all kinetic weapons…”
Zyphyrnix feels: “… currently no one thinks that the Oathkeeper is worth an exotic slot.”
The Redditor kaladidnt sums up the mood well in his comment: “As someone who staunchly defends Bungie at every opportunity, this annoys me. It’s like: Hey guys, sorry, it doesn’t do what it says. So instead of getting it to work, we’ll just change the description so you don’t expect it to do what we actually said it would.”
And user Bhargo adds: “These guys literally solved the masterpiece core problem with infusion by just renaming it. Are you really that surprised?”
What do you think about this? Much ado about nothing again? Or a typical Bungie move?
This is an AI-powered translation. Some inaccuracies might exist.
Many heroes from Overwatch lead to controversial discussions in the community. With the dispute over Brigitte, a clever fan has now trolled the community quite well.
Even the “#deletebrig” movement has formed, which demands that Brigitte be removed from the game because she is too strong a counter against Tracer and Genji. A player has now trolled this part of the community quite effectively.
Fan trolls with fake post from Jeff Kaplan
“Official” post on reddit and Twitter: The Twitter user Froztaine uploaded a screenshot that shows an official post from Jeff Kaplan in the forum. The post states that after the post of a “brave player” named Cavalry on Twitter, Brigitte will be removed from the game.
The post mentions that the team came across Cavalry’s tweet, in which he urged the team to listen more to the community. With the next patch, where Overwatch is also supposed to be reinstalled, Brigitte would be removed from the game.
The post itself was created by the Reddit user TheFattenedSausage.
Drastic measures: The removal of Brigitte is a response to the complaints of the players. But it goes even further, and the fictional post announces penalties for all Brigitte players:
Players with more than 60% playtime on Brigitte will have their ranked points reset
Players with more than 80% playtime will have their account reset and receive 75% less XP for Season 13
Players with more than 90% will receive a ban and their hardware will be permanently excluded from all Blizzard services
These evidently harsh measures haven’t prevented many community members from initially believing the post.
Fans disappointed by falsehood: Most probably only realized it was a fake upon reading the last sentence of the post:
We sincerely apologize for publishing this pile of dog crap of a hero and will do our best to not be such damn idiots in the future. Kind regards and Cavalry can still kill no one without Nanoblade. [Note from the editor: combination of Genji’s and Ana’s Ultimate]
On Reddit, there were many comments wishing that this was all not a fake. The hatred towards Brigitte seems to run so deep that even such trolls are gladly believed.
What do you think about the troll? Successful or excessive? Write us a comment or discuss with other fans in our Overwatch group. For more information and news, visit us on Facebook.
A recently surfaced exploit in Fortnite allows players to increase their accuracy to 100% even with the unloved bloom mechanic on PS4 and Xbox One. Epic has not commented on this exploit yet.
What is bloom? The bloom mechanic has existed since the launch of Fortnite: Battle Royale and means that you don’t always hit where you aimed. The bloom mechanic introduces a random factor into every firefight. And that randomness can indeed decide the outcome of a battle.
This is how skilled players can “mitigate” the effects of the bloom mechanic: Most weapons, such as assault rifles, pistols, and submachine guns, have a function alongside the bloom mechanic called “initial precision.” It rewards calm players who can aim accurately.
Greatly benefits from the exploit – heavy assault rifle
When you aim with the weapon and do not move, your weapon is granted the initial precision. It ensures that your first shot hits exactly where you aimed.
The problem: Every subsequent shot fired may miss because the effects of the bloom mechanic take effect.
Bloom mechanic bypassed by exploit: This very moment, the onset of the bloom mechanic after the first shot, has now been eliminated using an exploit. It ensures that players always benefit from the initial precision, regardless of whether it’s the first, third, or fifth shot fired.
Source: Fortnite-Intel
Note: We will not disclose how the exploit works here, as it can greatly trivialize battles on consoles. But it is frighteningly simple to execute.
Exploit with permanent initial precision – this is how the community reacts
The community is in agreement: This exploit creates PC-like conditions on consoles and should be promptly removed by Epic. Weapons with a slow rate of fire and high damage particularly benefit from this exploit.
What does Epic say about this issue? So far, the developer has not commented on this subject. However, the likelihood is high that this exploit will be fixed soon. The effects on gunplay on consoles are too extensive.
As always, we at MeinMMO advise against using this exploit. Even though penalties from Epic are unlikely, we advocate for fair gameplay.
Have you encountered players using this exploit? What do you think about it?
This is an AI-powered translation. Some inaccuracies might exist.