In Destiny 2, a cutscene from the upcoming DLC “The Black Armory” has been revealed, showing a major story twist.
Spoiler Warning: The cutscene, which likely comes from “Black Armory”, is driving Guardians crazy. You should not read the article if you want to be surprised by “Black Armory”.
This is what the cutscene shows: The scene reveals that Uldren Sov awakens after being resurrected by a Ghost.
Uldren should actually have been dead since Destiny 2: Forsaken. Either the Guardian themselves or Petra Venj shot him at the end of the Destiny 2 campaign. Who exactly pulled the trigger was intentionally left open by Bungie.
But apparently, Uldren Sov has been recognized as worthy of resurrection by a Ghost.
Uldren Sov seems to be just as surprised at the moment of awakening as the players are by the revelation.
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Hot discussions about major story spoilers in Destiny 2
How are the Guardians reacting to the clip? The video has already gained over 90,000 views. A corresponding thread on Destiny 2 Reddit has nearly 2000 comments and over 4,000 upvotes.
Guardians are debating whether Uldren Sov still has any memory of his past life or not.
The interesting thing here is that Guardians are usually resurrected decades or even centuries after their actual death. Uldren Sov rises at a time when many will still remember him and his misdeeds. After all, Uldren committed several misdeeds under the influence of a monster that posed as his sister.
On YouTube, a viewer philosophically states: “One becomes exactly the thing one swore to destroy.”
Other comments approach Sov’s resurrection somewhat humorously: “The good side is, we can kill him as often as we want.”
Fortnite: Battle Royale received a new shotgun version with the latest Update 6.31. It was well-received after initial skepticism, and players love the new gameplay.
What is the new shotgun all about? With Update 6.31, shotguns have been fundamentally buffed and now deal more minimum damage. Additionally, a new weapon has been added to the game, which is actually not new. The new shotgun is merely an epic or legendary version of the regular pump gun but looks different.
Why so many shotguns? Nevertheless, many players were skeptical before the weapon’s release. They did not really believe in a buff and thought the next weapon would again produce single-digit damage numbers with poor hits.
Moreover, there are already too many shotguns in the game, as there’s the pump gun, the heavy shotgun, the tactical shotgun, and the unpopular double-barreled shotgun. So why is Epic bringing another shotgun into the game? Shouldn’t they rather nerf the turret?
Players are excited!
This is how the new shotgun performs in action: Despite all concerns, the new shotgun version was able to convince. Many players love it. YouTuber Hollow shows here what’s so great about the weapon. In his video, he finally found it after a long search and was immediately thrilled. He regularly took out opponents with well-aimed headshots; after two hits, almost all enemies were down.
One-shot kills are back: The weapon can achieve one-hit kills again with a good headshot, even if the opponent has full shields and health. Therefore, Hollow praises the weapon and says, “This is again how shotguns should originally be in Fortnite.”
Strong but not OP: The epic and legendary pump gun is strong at close range but not too OP because the damage decreases quickly at longer distances. At medium and long ranges, assault rifles are again the weapon of choice.
However, other players are already voicing their displeasure in the comments. They find it not funny that they can now again be taken out with a single hit in close combat. It remains to be seen how the new weapon will find its place in the end or whether it will be nerfed.
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Destiny 2 has received new top weapons at the beginning of Season 5 that should keep the Guardians engaged in the long run. However, it seems that for some players, this happens faster than expected. For others, this might now become a problem.
In Destiny 2, the Season of the Forge officially began at 6 PM on November 27. Since then, Guardians have had the opportunity to hunt for three new top weapons. However, one player has already earned the top weapon from the Crucible on the very first day and is now making waves in PvP.
The grenade launcher “The Climb” is a killer machine in the Crucible
Players already out with the top weapon: As the exceptional player Gigz reported on Twitter, he has already earned the new grenade launcher “The Climb” – and that on the very first day of the newly started Season 5.
Therefore, this could become a problem for others: Gigz is a “full-time player” as a streamer, and his performance is not representative of other Guardians. However, the fact that he already has the grenade launcher reveals why the weapon could become a problem for other players over time.
Already, when the new top weapons were introduced ahead of Season 5, several fans expressed concern that the grenade launcher could turn the meta upside down and dominate the Crucible. This now seems to be coming true, as Gigz impressively demonstrates in an attached video that “The Climb” is an absolute monster in PvP.
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The reactions to the first detailed gameplay of the weapon are very clear. Many see this grenade launcher more as a real party pooper or even a death blow to the Crucible of Destiny 2 – and not as an enhancement.
Initially, as expected, the best PvP players will get their hands on this top weapon. All others will increasingly face a weapon or whole setups that normal players can hardly compete against.
The already deadly grenade launcher is also handled in the kinetic slot and can thus be combined with other top weapons like Luna’s Howl or Not Forgotten, which particularly strengthens the top players in PvP even further.
If one frequently plays against such opponents, the average player – meaning the vast majority – understandably quickly loses interest. This could drive many players out of the Crucible and ultimately ruin PvP, according to fans’ concerns.
In Red Dead Online, you can use emotes to communicate non-verbally with other players. We will show you how to use and change emotes. This works in the online mode of Red Dead Redemption 2.
During your adventures in the online mode of Red Dead Redemption 2, you will encounter other players frequently. You can meet them in free roam or in game series. It is not always enough to communicate with them via voice or text chat.
An emote can easily express your mood. Without words.
Using Emotes in Red Dead Online – Buttons
To use an emote in Red Dead Online, hold L2 on PS4 or LT on Xbox. Then press R1 or RB.
You will now see which emotes you have “equipped”. The buttons you need to press are listed next to it. So if you press the button now, you will use the emote.
How to Change Emotes in Red Dead Online?
If you want to change the assignment and your emotes, you need to go to the player menu. You open it with the left arrow on the D-pad. Now select “Online Options” and then “Emotes”.
Now you can select which emotes you want to equip.
Greetings: Thumbs up or waving
Provocations: Funny smell or cursing
Actions: Shooting or spitting
Reactions: Shaking head or nodding
In the following YouTube video, you can see all the standard emotes currently available in Red Dead Online.
https://www.youtube.com/watch?v=Aqv6HxCja8g
In the online mode menu, you can also set additional options such as your walking style. There you also set who you want to hear in voice chat.
The raid bosses in Pokémon GO have changed again. This time, familiar faces are returning while some raid favorites are disappearing. We explain how you can cleverly counter the new raid bosses.
There are new raid bosses! After the end of the Let’s GO Events, Niantic has changed the raid bosses again. We show you a list of the raid bosses and tell you what you can use to counter them best.
Rock Pokémon: The new raid bosses are mainly of Rock type. For example, Tyranitar returns to raids along with Rock Pokémon like Onix or Geodude.
Good for Meltan quests: The new raid bosses help players complete the Meltan quest more effectively. You can challenge Omanyte, Kabuto, and Aerodactyl in raids. You need these three Pokémon to complete tasks related to the Meltan quest.
Raid favorite disappears: A trainer favorite has been removed from the raids. Players can no longer complete Sheinux raids. This Pokémon can only be obtained from eggs and raids, which made the raids highly sought after. Additionally, it could be found in its shiny form there.
Level 1 Raids
The following Pokémon can be challenged in Level 1 raids:
Kabuto
Counter: Any Pokémon of type Electric, Grass, Fighting, or Ground
Omanyte
Counter: Any Pokémon of type Electric, Grass, Fighting, or Ground
Magikarp
Counter: Any Pokémon of type Electric or Grass
Wailmer
Counter: Any Pokémon of type Electric or Grass
Level 2 Raids
The following Pokémon can be challenged in Level 2 raids:
Manectric
Counter: Any Pokémon of type Ground
Flunkifer
Counter: Any Pokémon of type Ground, Fire, or Poison
Electabuzz
Counter: Any Pokémon of type Ground
Shroomish
Counter: Any Pokémon of type Grass, Fighting, Ground, Steel, or Water
Level 3 Raids
The following Pokémon can be challenged in Level 3 raids:
Aerodactyl
Counter 1: Kyogre with Waterfall and Hydro Pump
Counter 2: Electivire with Thunder Shock and Thunderbolt
Counter 3: Raikou with Thunder Shock and Thunderbolt
Jolteon
Counter 1: Groudon with Mud Shot and Earthquake
Counter 2: Rhyperior with Mud Shot and Earthquake
Counter 3: Rayquaza with Dragon Tail and Outrage
Onix
Counter 1: Kyogre with Waterfall and Hydro Pump
Counter 2: Roserade with Razor Leaf and Solar Beam
Counter 3: Gyarados with Waterfall and Hydro Pump
Machamp
Counter 1: Mewtwo with Confusion and Psychic
Counter 2: Alakazam with Confusion and Future Sight
Counter 3: Moltres with Fire Spin and Sky Attack
Level 4 Raids
The following Pokémon can be challenged in Level 4 raids:
Absol
Counter 1: Machamp with Counter and Dynamic Punch
Counter 2: Capoeira with Counter and Dynamic Punch
Counter 3: Hariyama with Counter and Dynamic Punch
Rhyhorn
Counter 1: Kyogre with Waterfall and Hydro Pump
Counter 2: Roserade with Razor Leaf and Solar Beam
Counter 3: Gyarados with Waterfall and Hydro Pump
Geodude
Counter 1: Kyogre with Waterfall and Hydro Pump
Counter 2: Roserade with Razor Leaf and Solar Beam
Counter 3: Gyarados with Waterfall and Hydro Pump
Tyranitar
Counter 1: Machamp with Counter and Dynamic Punch
Counter 2: Capoeira with Counter and Dynamic Punch
Counter 3: Hariyama with Counter and Dynamic Punch
What do you think of the new raid bosses?
These Pokémon can become even stronger with other moves.
This is an AI-powered translation. Some inaccuracies might exist.
With Patch 8.1 you can transmogrifiy even more items in World of Warcraft. Some restrictions on weapons are now lifted!
If you spend a lot of time in World of Warcraft, you want not only the best gear but also to walk through Azeroth with style. For this purpose, there is the possibility of transmogrifikation. This allows you to customize the appearance of items and thus change the look of your character.
However, there are a number of restrictions. For example, plate wearers cannot transmogrifiy cloth clothing, and a bow cannot be transformed into a sword.
What is changing? With Patch 8.1, the restrictions on fist weapons will be relaxed. They can now be transformed into maces, one-handed axes, and one-handed swords. At the same time, maces, one-handed axes, and one-handed swords can also be styled with the appearance of fist weapons. The adjustment will take place in both directions.
Who benefits from this? The biggest beneficiaries of this change will likely be shamans, demon hunters, and rogues, who now finally have more options in the looks of their weapons. But monks, for example, now have additional designs to choose from.
Fans want even more: With Battle for Azeroth, especially the spellcasting classes, who now often use staves, wish that they could also overwrite the appearance of those. However, according to Blizzard, this is not possible because staves also have a ranged attack animation. This would look out of place with a dagger or sword in hand.
Are you looking forward to this change? Have you also always had problems finding a matching transmog set for fist weapons? Or does the adjustment leave you completely cold?
The Sinnoh Stone in Pokémon GO was previously guaranteed from the research breakthrough. This guarantee is no longer there.
What is the Sinnoh Stone? The Sinnoh Stone helps in the evolution of Pokémon that received an evolution in Generation 4.
This stone is extremely rare and now even harder to obtain. We will tell you how to get the stone and what is different now.
No guaranteed Sinnoh Stone anymore
How did one previously get the Sinnoh Stone? The Sinnoh Stone could previously be obtained from any research breakthrough. So after collecting field research for seven days. In addition to the Sinnoh Stone, you also received the Pokémon Ninjatom.
What is different now? Since the end of the Let’s GO Events, the first trainers have not received a Sinnoh Stone from their research breakthrough anymore. It seemed that the item was being distributed randomly, as other players continued to receive a Sinnoh Stone.
Community believed it was a bug: Initially, the community on Reddit thought it was a bug. A similar issue occurred at the beginning of the month when players mistakenly received Zapdos instead of Ninjatom as a research breakthrough.
Bug has not been fixed: Trainers still do not receive a guaranteed Sinnoh Stone from their research breakthrough. It is now assumed that this step was intentional.
Community is upset: The community is reacting annoyed to this change. It was already difficult to obtain a Sinnoh Stone, namely a maximum of every seven days. Now it is even harder. Since there is currently no other way to obtain this stone, many players are now angry.
Many Pokémon to obtain through the Sinnoh Stone: The Sinnoh Stone currently allows the evolution of eleven Pokémon. When additional evolutions are released, you will need this stone for even more evolutions. If the item continues to be so rare, it will take ages to complete your Pokédex, according to the community.
The new patch 1.05 for FIFA 19 has now been released for Xbox One and PS4 after being available for PC last week. The new update primarily focuses on defensive duel behavior and some bug fixes. We summarize the patch notes.
After PC players got to enjoy patch 1.05 a week earlier, it was now the turn of PS4 and Xbox One on November 27.
Patch 1.05 revised the defensive duel behavior of players in certain situations and mainly offers bug fixes otherwise.
The update is sizable: The download size is 1.6 GB on both platforms.
Patch 1.05 revises AI behavior of your defense
This is changing for your defense: Patch 1.05 revises the effectiveness of blocking by your AI teammates. AI defenders no longer stretch out as long to block shots from your opponents. The tackling strength of your AI teammates has also been reduced, and their tackles have a shorter range.
What are AI teammates? These are any players on the field who are not actively controlled by a player or computer opponent. AI teammates are active in almost all modes, except in the Pro Clubs mode, where they are absent if the team consists of 11 human players.
This is how the patch revises two of the toughest difficulty levels: The behavior of CPU-controlled players has been adjusted for the Legend and Ultimate difficulty levels. The number of direct passes from the defense has been revised; the CPU player is now supposed to behave more “human.”
What are CPU players? They are subject to the same input restrictions as players. The CPU has an actively selected footballer during the games. CPU players are active in any team that does not have a human player controlling them.
Currently, it has become quieter around the MMORPG Ashes of Creation . Although an Alpha has been running in the background for a while, not much of the game has been shown so far. However, a major change is planned for December 2018.
The launch of Ashes of Creation: Apocalypse: In December, all players who are interested in Ashes of Creation will have the opportunity to test the game. A special stripped-down Free-to-Play version of the game has been announced.
This version of the game focuses on PvP. If you want to get a bit familiar with it, you can find first livestreams from the Alpha here.
The release of Ashes of Creation: Apocalypse is planned for December. A major announcement from the developers is expected this week, which could also include the exact release date for Apocalypse.
Weekly Quests for Apocalypse: In connection with the upcoming standalone game, the developers at Intrepid Studios are working on a small quest system for PvP players.
Weekly tasks include participation and victories in PvP matches, but also things like 5 headshots or collecting legendary items.
What’s next for the Alpha? In addition to the publicly accessible PvP mode, work continues in the background on the actual MMORPG. After all, PvE players should also be offered something.
The current Alpha plan provides for various PvP mode tests for the rest of the year and the beginning of 2019. However, several things are planned for the second quarter of the new year:
Improvements to the combat system
Leveling up to 20
4 races
8 classes
Crafting
Guilds
and reserving names
New Launcher and a New Mount
CEO Steven Sharif regularly posts small pictures or videos in the official Discord of Ashes of Creation. We have gathered these little snippets for you.
The Alpha Launcher: The current launcher for the Alpha seems to be outdated. The new version looks more appealing and contains links to the website, current news, and patch notes.
New Flying Mount: In Discord, there’s also an MP4 file of a new flying mount. You can admire the new Moonlight Bird with its animation.
How do I get into the Alpha of Ashes of Creation?
While Ashes of Creation: Apocalypse will be free to play for everyone, entry into the Alpha is tied to founder packages. On the official website, you can also register for the newsletter and be drawn for the upcoming beta.
Those who do not want to rely on luck will have to dig deep into their pockets. A guaranteed participation in Beta 1 already costs $150. Those who want to access Alpha 2, which is coming in 2019, must spend $250.
In Fortnite: Battle Royale, you can finally gift items such as skins, outfits, gliders, and harvesting tools. Here you will learn how to do it.
Gifting is now possible: For months, Epic has promised a feature that allows you to gift virtual items in Fortnite to other players. Now this feature is finally in the game. Whenever you purchase an item, you can choose whether to keep it for yourself or gift it.
Step by Step to the Gift
Attention, only for a limited time: The gift feature in Fortnite is only available for a limited time and can be used for only one week.
By December 4, it should already be over. So if you want to bring your friends, children, or grandchildren joy with Fortnite skins (which are virtual clothes for the game characters), you only have the opportunity to do so during this period.
Here’s how gifting works in Fortnite: If you want to give a gift, you first need a Fortnite account to access the game. Such a user account is free and can be created on the game’s homepage. Then download the game and install it.
Enable two-factor authentication: To keep your account information secure, the developers require you to use two-factor authentication to protect your data. Otherwise, you cannot give gifts. Here you can find out how two-factor authentication works.
Then proceed as follows:
Once you are in the game, make sure that the gift recipient has been on your friends list for at least 48 hours. Otherwise, you need to add them by entering the corresponding name used in the game into the friends list search function.
Once you have had the future recipient as a friend long enough on the list, go to purchase the corresponding gift. Choose an item from the item shop that you want to gift. You can only gift things that are currently available in the shop. The selection is renewed every day, and there will be new items to buy.
Pay for the purchase with V-Bucks. This is a virtual currency that you can purchase through a linked bank account. The V-Buck amounts can be easily converted to euros. Just subtract 2 zeros from the amount, and you have the euro value. A skin for 2,000 V-Bucks is therefore worth 20 euros.
Attention: When you purchase the item, you must click the button: “Buy as a gift” at that moment. Otherwise, you purchase the item for yourself. But don’t worry, if that happens, you can reverse the purchase as described here.
Then select the recipient of the gift from the list next. If they do not appear, you may not have been friends in the game for the full 48 hours yet. Additionally, it may be that the recipient has activated a setting that blocks gifts. In this case, ask them to turn off this option.
You can only give three gifts within 24 hours. Once you have gifted an item, you can no longer use the exchange feature. That only works for purchases for personal use.
Have fun gifting! You can find a list of skins and outfits from Fortnite here. But only a small selection is available in the shop every day.
On November 29, it’s happening: The Alpha 1 event of the sci-fi MMORPG Dual Universe will begin. Gradually, more and more players will be able to participate and see what the MMORPG has to offer.
Who is Dual Universe for? Dual Universe is marketed as an indie alternative to Star Citizen. In addition, many fans of EVE Online are looking at the MMO from Novaquark.
During the Alpha 1, founders and supporters can experience for themselves how Dual Universe plays.
The Next Big Step
What does Alpha 1 bring? With Alpha 1, even more players are allowed to test Dual Universe in its latest version. Primarily, it is a test for server capacities, and a lot of feedback from testers is to be collected.
When does Alpha 1 start? The start is on November 29. Currently, there is no information on how long the Alpha will last.
However, it has been the case that the Pre-Alpha could always be played during specific weekends. The servers were not online constantly. Similar is expected for Alpha 1. The developers explain that each test session will be announced 24 to 48 hours in advance.
Who can participate? Depending on your backer status in the Kickstarter campaign, you will receive an invitation to Alpha 1 sooner or later. Additionally, all those who participated in the Pre-Alpha are allowed to join.
The developer studio Novaquark explains that new players will be admitted throughout Alpha 1. This includes those who joined after the Kickstarter campaign.
Every week, more players will be admitted, but the developers cannot promise that everyone will have access by the end of the year.
A Highly Anticipated Online Game
Players are excited for Dual Universe: Fans who haven’t been able to participate yet can hardly wait to finally join in. Although Dual Universe is still in an early stage of development and there is still much to optimize, many recognize a great potential.
Dual Universe appeals to those who want to soar through space like in Elite Dangerous or the upcoming Star Citizen, engage in trade, and have skirmishes with enemies. Fans of EVE Online have also set their sights on this MMO.
Honor plays an important role in Red Dead Online, the online mode of Red Dead Redemption 2, as it determines how NPCs react to you.
In Red Dead Online, you determine through your actions whether you want to be a hero or an outlaw. This decision has far-reaching consequences.
Honor is important in Red Dead Online
How does honor work in Red Dead Online? Honor is an important and crucial game element, and you should always consider how your actions will affect it.
What role do you want to play? Through your actions and their impact on the honor value, you determine which side of the law you want to stand on. You can shape the character as you envision it. However, actions always have consequences, and you must be aware of that.
The story of Red Dead Online can turn out differently for you than for other players, depending on your actions.
Players are still getting used to it: The launch of the beta for Red Dead Online occurred yesterday, November 27, for owners of the Ultimate Edition of Red Dead Redemption 2. Currently, players are still getting accustomed to the mechanics and learning the game. So we can expect some opinions in the coming days, including how the honor system will affect the game in the long run.
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Bungie has detailed four exotic weapons from Destiny 2 that Guardians can look forward to with the first premium DLC Black Armory. However, a total of five new weapon exotics are expected to come with the Black Armory.
On December 4, 2018, the first of three premium DLCs – The Black Armory – will be available for all holders of the Annual Pass.
In addition to fresh endgame content such as a new raid or the “Forging the Chains” activity, there are also new weapon exotics for Guardians to hunt. What can the new exotic weapons do?
These 5 weapon exotics are coming with the Black Armory
As part of a ViDocs about the future of Destiny 2, the developers presented four new exotics in detail that can be earned by holders of the Annual Pass during Season 5, the Season of the Forge. A fifth exotic weapon is said to be a popular returner from Destiny 1.
Izanagi’s Burden
Izanagi’s Burden is an exotic sniper rifle that many fans are likely familiar with from the first images of the Black Armory.
The intrinsic perk of the weapon is called Honed Edge. By holding the reload button, the ammunition in the magazine is compressed into a single bullet. However, this projectile has increased range and damage.
This mega-bullet can kill with a body shot and can reportedly compete without issue with the Sleeper Simulant or the Whisper of the Worm in terms of damage per shot.
By the way: The weapon doesn’t display an element, so it is likely to be in the Kinetic slot.
Le Monarque
Le Monarque is a bow with Void damage for the energy slot, which Bungie compares to the Thorn from Destiny 1.
Because of its intrinsic perk “Pestilence Arrows”, the bow deals damage over time when you hit a target with a perfect draw. If you also achieve a precision hit with a perfect draw, all enemies within the Void cloud created around the critically hit target take damage over time.
What is a perfect draw? A perfect draw is referred to as a small time window that activates shortly after fully drawing the bow and provides a small additional damage bonus when the arrow is fired during this time. After holding it for too long in a fully drawn state, this buff expires.
The intrinsic perk of the weapon is called “Arc Traps” and causes the fired grenades to stick to surfaces. Additionally, the sticking grenades are linked together by Arc lightning.
Jötunn
Jötunn is an exotic fusion rifle with Solar damage. Since the Guardian literally mounts this weapon like a hand cannon, Bungie has dubbed it the “Arm-Blaster”.
The name and exact function of the intrinsic perk are not yet known, as Bungie has not introduced the weapon as thoroughly as the previous three specimens. However, it is known that the weapon fires a massive fireball projectile that ignites the ground. This fireball apparently tracks your enemy.
The “Returner” – It’s The Last Word
Bungie hasn’t revealed much about the 5th Exotic so far. Officially, it was only known that it is a popular returner from Destiny 1.
However, in the official trailer for the weapons of the Black Armory, Bungie has revealed the cat out of the bag and presented fans The Last Word.
AnonTheNine, a reliable leaker who has accurately predicted many details about Forsaken and subsequent content like the Thunderlord, was also correct with this info. Some time ago, they shared the fact that the popular exotic hand cannon “The Last Word” from Destiny 1 is actually returning as part of the Black Armory.
A new patch for World of Warcraft hotfixes several bosses in World of Warcraft. One of them has been in the game for over 10 years.
On the night of November 27 to 28, a new hotfix for World of Warcraft was applied. This primarily changes some details in the Mythic raid Uldir, but a few changes also affect much older dungeons and raids. For example, Algalon the Observer, a boss from Ulduar, will also receive a nerf. Wrath of the Lich King was released in November 2008.
Why the nerf to Algalon? Since “Legion,” players can dive into a scaling version of the Ulduar raid during the “Timewalking: Wrath of the Lich King.” This has given this old raid new relevance. Due to the “stat squish” at the start of Battle for Azeroth, Ulduar was hardly doable in timewalking. Now, even the last boss, Algalon, should be at an acceptable difficulty level again.
The hotfix patch notes from November 27, 2018
Dungeons and Raids
The keystone affix Horrific Wound is now stackable to a maximum of 4 (previously 5).
Auchindoun
A bug was fixed where Nexus beasts with their spell Curse of Powerlessness were reducing the damage dealt by players too much.
Uldir
Mythrax
Visions of Madness no longer focus their mind rending only on ranged players.
Destroyer of N’raqi now has 10% less health.
Putrid Devourer
Shockwave Crasher causes 20% less damage on Mythic difficulty.
Rotting Eruption causes 20% less damage on Mythic difficulty.
Mutated Mass and Corrupting Corpuscle have 10% less health on Mythic difficulty.
G’huun
Chattering Horror has 10% less health on Mythic difficulty.
The number ofBursting Boils per cast has been reduced by 1 on Mythic difficulty.
Ulduar
Algalon
Normal melee damage dealt has been reduced by 10%.
The damage of the Black Hole explosion has been reduced by 35%.
Video Games Live is one of the pioneers of classic video game concerts. For over 13 years, founder Tommy Tallarico has been traveling the world with his show, playing for enthusiastic audiences.
We at Mein-MMO.de had the opportunity to talk to Tommy about his work in the gaming industry.
For almost 30 years, he has worked as a composer, showmaster, and more recently also as CEO of a development company. The list of video games for which he has written music includes titles such as Earthworm Jim, Spiderman, and Metroid Prime.
Mein-MMO.de: How did you come up with the idea to start Video Games Live?
Tommy Tallarico: I have been composing music for video games for almost 30 years, and the reason I started this show is because I wanted to show the world how artistically valuable and important video games have become. But it’s also a great way to introduce a new generation of young people to art and orchestral music.
To be completely honest, when I was about 10 years old, back in the late 70s, I took my dad’s huge cassette player and went to the arcades nearby. I recorded the music from my favorite games on cassettes.
At home, I invited my friends over and let the games run in the background on the TV. Then I played the recorded music and pretended to play it on a guitar. For that, I charged them 50 cents each.
That was the very first “Video Games Live” concerts. It’s basically the realization of a 10-year-old boy’s big dream.
MeinMMO.de: Was it hard to start?
Tommy Tallarico: Yes, it was really crazy. When you go to sponsors, orchestras, venues, agencies, even game developers and say: “Hey, I want to do Video Games Live! It will be a symphony concert featuring music from video games! There will be a show and videos, and the audience will love it!”.
Then everyone replies “…What? What are you talking about? People who play don’t go to concerts. And people who go to concerts don’t play video games. You are completely out of your mind. No one will show up to your stupid show.”
But I never accepted no as an answer. That’s why I wanted to do the very first show at the Hollywood Bowl with the Los Angeles Philharmonic Orchestra.
So it wasn’t just fundamentally hard to start Video Games Live. Getting the biggest and most famous venue in the USA for the first show was ten times harder. But I wanted to prove it to everyone.
Everyone told me never to do my first show in Los Angeles. The entire entertainment industry is there. You start small, improve, fix the little mistakes, and then you bring it to Los Angeles. But I just said “No, screw that! I want the first show at the Hollywood Bowl!”
All the media were there, CNN, Fox, all the newspapers. That’s why I wanted the concert to take place there. It was important. They told me: “You’ll be lucky if 500 people show up.” At the first concert, there were 11,000, and suddenly I wasn’t so crazy anymore.
Mein-MMO.de: What was that one moment or situation during a concert that stands out to you or that you cherish the most?
Tommy Tallarico: There were several. The first show was, of course, incredible. I struggled with tears the whole night. I had worked for years to experience it. To truly grasp it for the first time was immense.
But another moment that stood out was during the Olympic Games in 2008 in China. The country of Taiwan is politically under strong Chinese influence, and we performed there during the Olympic Games. The Chinese government had banned Taiwan from showing its flag at the games.
The whole country was upset about it. That’s why at the end of the show, during the encore, I brought a huge flag from Taiwan onto the stage. I had never experienced such applause before. About 6,000 or 7,000 people started shouting and whistling, and they cried.
They were so grateful for it, I have photos of it, it was incredible. The “Meet and Greet” line after the show, I tell you, every single person from the concert was there. It was the longest “Meet and Greet” we ever had. It lasted almost six hours. That was really important.
There were a few others. We played in China, even in the same stadium where the Olympic Games were held. That was a few years ago. That was incredible too. We set the Guinness World Record then. There were 752,000 people watching a symphony concert live. You can’t imagine how many people that is.
What was the most interesting or funniest reaction from musicians or visitors? You work with many different orchestras, and I imagine most of them are rather conservative in their musical views.
It’s quite funny. When we play with really snobby musicians, you can see how they come on stage and look at the sheet music like: “Sonic the Hedgehog? World of Warcraft? That’s not Stravinsky, what is that?”
The last time they saw video games was in the 70s. They think it will be chiptunes. They don’t understand how much power is behind it because they aren’t gamers.
And they are a bit worried accordingly. And why shouldn’t they be? These are people who have spent their entire lives playing the music of the greatest composers in the world. Beethoven, Bach, Mozart, Tchaikovsky, that’s what they’re used to. Then they play it during rehearsals and you can see them thawing: “Hey, this is pretty good!”.
And then the show comes. And thousands of young people start clapping and shouting and cheering. As if the Beatles or Michael Jackson were on stage. Right then the musicians look around and wonder “What the hell is going on here?”. Because even though they always play Mozart and Beethoven, they are only used to very conservative applause. And that’s it.
But now the kids are jumping up and screaming and having fun. And while it often starts cautiously with the musicians, after the show, they often come to me and say: “Oh my God, when are you coming back to us?! I have played oboe for 30 years, and that was the best night of my life!”.
Especially since they are young people. Because let’s be honest: People who go to classical concerts are old. It’s a slowly dying art. Young people aren’t interested in this kind of music. It’s only old people who attend these kinds of shows. It’s very sad, but unfortunately, it’s the reality of the 21st century.
And we are getting young people to attend symphony concerts. And the musicians love it.
Even people who don’t think video games are an art form. When they see our show, they change their opinions. I have never experienced anyone leaving the show and saying: “That was crap, the performance was bad, the videos were ugly, etc.”
Gamers are picky. Sometimes we get comments after a show like “Why didn’t you play the music from this and that level of Zelda?!” It’s impossible to make everyone happy. But I think, overall, Video Games Live offers a way for people to understand how important video games are.
We receive the biggest letters and emails after the shows from non-gamers. From parents who say: “You know, I was at your show yesterday and brought my kids. I didn’t really know what to expect, but oh my God! The music and the characters, and the stories, and the graphics! I get it now! I didn’t know the music in games could be so beautiful. I understand now why my kids play video games, thank you.”
Or another example from a letter: “Hey, I was at your show with my kids. And we were having breakfast the next day, and my 8-year-old daughter told me she wants to learn how to play the violin. So she can play the music from Kingdom Hearts or Zelda.”
That’s really cool. Here’s a short story about how it influences non-gamers as well. There was someone from the orchestra. We played with the Pittsburgh orchestra, which is one of the best orchestras in the USA. It has been around since 1800-something and has been conducted by Richard Strauss. The musicians there are among the best in the nation.
Shortly before the show, a woman came to me with tears in her eyes. And she said: “Hey Tommy, I just wanted to thank you. Thank you for doing this and organizing this show.” And I said: “No, no, thank you. You are from the Pittsburgh Symphony.”
And she said: “No, you don’t understand. I have been playing in this orchestra for over 20 years. I am a single mother, and I have a 17-year-old son. And all I ever wanted was for him to come to one of my concerts. But he has never done it. Until today.
Today is the first time he will watch me play. And not only that, he also invited all his friends. And in the last few weeks, he has been bragging about how his mom will play the music from Halo.”
When you put on a show like this, you don’t expect it to have such an effect on people. That was the most important night of their lives.
Mein-MMO.de: Your cooperation with Blizzard has grown significantly in recent years. You can see it at the concerts of the last Gamescoms. Can fans look forward to something really big in the future? Something akin to the tour in China in 2016?
Tommy Tallarico: Yes, we have been doing these tours in China for Blizzard for four years. We are there for sometimes a whole month, playing in 14 to 17 different cities in China. We have a separate Blizzard show and a Warcraft show.
For example, when we play in Beijing, a very large city, we perform for two nights. The first concert is a Blizzard show and the second one is only a Warcraft show.
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We have also performed in other countries, in the USA, Korea, and France. And the special show at Gamescom is for the German fans. What’s special about this Blizzard show at Gamescom is that they often reveal something brand new for the first time.
It is the largest gaming convention in the world. And when they make their announcements there, they show the trailers, and we play the music along with it. This year, we already celebrated six premieres. For example, the trailer for Warbringer with Jaina. It was the first time people saw it live. Also Overwatch and StarCraft, pretty much everything.
When StarCraft 2 was presented for the first time, we were there in Korea playing live. That was in 2007, about 10 years ago.
I am good friends with Mike Morhaime, and Blizzard were the very first people to join us at Video Games Live. What I love most about Blizzard is that I have never experienced a company that cares so much for their fans. Have you ever been to Blizzcon? It’s incredible.
They lose a lot of money through the BlizzCon, and they don’t care. It’s for the fans. Companies like Square Enix, to be honest, they have gone after people who do cosplay and made them take down videos. Blizzard wants that, they want community content, they want people to develop as much passion as possible.
And they have their dance and cosplay competitions, art contests, and even Machinima at BlizzCon. They encourage that creativity. They are simply on another level, even in terms of quality. When I started my career, Blizzard didn’t even exist yet. They were called Silicon and Synapse. I had already worked with them back then.
It’s just great to see such a company grow. Even when Activision acquired them, they said: “We control our marketing, you are just the publisher. That’s it. You won’t tell us how to run our company.”
It was part of the agreement. They have their own marketing, their own PR, their own development teams, their own producers, everything. And Activision even had to change its name to Activision Blizzard. And they let it be. Other companies would try to change something, like EA or Microsoft.
But Activision is smart, they say: “Do what you have been doing until now, guys. You are the best at it.” And I think Blizzard is the best developer in the world. Really my favorite company.
Mein-MMO.de: If you had the chance to do a show with Blizzard, regardless of money and technology, could you imagine anything cool?
Tommy Tallarico: Yes! It would be a video game concert with holograms. And all the characters would come on stage and interact with the audience.
Maybe it would also be a 3D thing with glasses or VR headsets, something in that direction. That’s the next level. And I’m actually looking into that more. That’s where we want to go next.
It won’t just be a big screen anymore, but the characters on stage. Imagine: A battle between Jaina and Sylvanas on stage with music. You will see it in 3D in front of you, and it will be interactive. I think that will be the next level.
But in order to do that, Blizzard has to create all these assets first, and that’s where it gets tricky. They are a developer and have so many things they are working on and developing. But you said, regardless of everything, so that’s it!
However, there are rumors that Blizzard is not as completely independent from Activision:
In The Elder Scrolls Online, the Undaunted Celebration starts this week. During the event, you will be rewarded for playing dungeons. There is a chance to win 130 mounts.
Whether you are hunting for the event’s Onyx Indrik Feather or looking to expand your collection with new mounts, costumes, or even homes, the Undaunted Celebration awaits with many different rewards.
During the event, you can win 130 mounts
The Undaunted Celebration is an event that focuses on group content. During the event duration, you will receive mysterious reward boxes for completing Veteran or Normal dungeons once per day.
The large Topal Hideout may be contained in one of the mysterious boxes.
These boxes can contain all kinds of useful items, including style pages, costumes, mounts, and homes.
Hit the Jackpot: Those who are particularly lucky may win the grand prize when opening the mysterious reward box. The grand prize includes 130 mounts. The jackpot even contains mounts from future Crown Crate seasons.
Here’s how to participate: Open the Group & Activity Finder window and select the dungeon finder. Now you will have the option between normal or veteran random dungeons. Once you have decided on a role, you will sign up. The system will automatically look for a group for you. Don’t forget to accept the request once a group is ready.
Duration of the event: The event starts on November 29 at 4 PM and ends on December 5 at 4 PM.
Snag the Event Feather
In addition to the great rewards from the mysterious reward boxes, there are event tickets that you can earn. You can exchange the event tickets, just like in previous events, for Indrik feathers. Once you have four different feathers, you will be able to summon your own Indrik.
What do you need to do? To earn event tickets, you must defeat the final boss of any dungeon. You will receive three event tickets once per day, in addition to the regular rewards that you can loot from the dungeon boss.
Where can you obtain the Indrik feather? To obtain the Onyx Indrik feather, you must exchange 10 event tickets with the merchant Impresaria. Impresaria is located in Shadowfen, Davon’s Watch, and Vulkhel Guard. You can also purchase the two feathers from previous events for 10 event tickets each.
Players urge to treat newcomers kindly
“Be nice to new players”: In ESO, there are often issues in dungeons between experienced and new players. New players are not yet familiar with the mechanics of the dungeons, which is why they are slower.
According to players on Reddit, however, this is not a problem. After all, every player started off small at some point. They call on experienced players not to kick newcomers from the group when they take a bit longer or when the group keeps failing against a boss.
As Bungie announced, the Trials of the Nine will not return as expected with the new Season 5. Destiny 2 players will have to wait at least another 3 months. Not good news for the longevity of the game, believes our author Robert.
No Trials of the Nine in the Season of the Forge: As Bungie recently announced in the Destiny subreddit, there will be no comeback of the Trials of the Nine in the new Season 5. As Cozmo23 wrote, the team is currently working on creating an experience that meets player expectations.
This has not been achieved yet. Guardians will be informed of details as soon as they are available or when the plans take more concrete form. This means that there will be no Trials held in PvP for the next three months either. Specific details can be expected at the earliest in February 2019.
The “Elixir of Life” of Destiny 1 – The Trials of Osiris
The Trials of Osiris were the lifeline of Destiny 1: What were you doing in July 2017? Most likely, you were looking forward to the last Trials of Osiris before Destiny 2 or playing private matches with your friends.
At least for me, these two activities were the only things that kept me engaged in Destiny 1. Many other players must have felt similarly. Especially hardcore crucible players are longing for a long-term engagement.
(Source: @saboe627 on Twitter)
Granted, the top weapons such as Luna’s Howl, Not Forgotten or the new weapon the Summit provide motivation. But is that enough? I fear not. Because the population in the crucible will decrease across all modes, and that’s a problem.
The smaller the player base, the more frustrating the gaming experience for everyone
Players need reasons to log in regularly: Players who play the Trials log in regularly to stay sharp. They also shake up the other playlists. Those who have earned their top weapons will have little reason to continue visiting the crucible regularly.
Can the Iron Banner provide the long-term motivation needed?
Sure, the Iron Banner can help here. However, the event only appears once a month. Every multiplayer game must create incentives to make players return permanently. Otherwise, the player base decreases, leading to frustration for all players:
Matchmaking takes longer
Games with poor connection quality increase
Players of significantly different skill levels are mixed together
Out of frustration, more players leave ongoing matches
The new top weapon in Season 5 – the Summit
Players can already observe some incidents, although it is still far from being the norm. However, in two months this could look different. I am curious what arrows Bungie still has in its quiver to keep PvP players entertained until the Trials of the Nine finally return.
The online mode of Red Dead Redemption 2, Red Dead Online, features microtransactions. Now there are first insights into what you can buy for it.
Since Tuesday afternoon, many players have jumped into the beta of Red Dead Online. Initially, only selected players can participate because Rockstar is conducting a staggered release of the beta.
There is already a first look at the microtransactions that players can use in Red Dead Online. The payment options are available in conjunction with gold bars.
Real money purchases in Red Dead Online
Are the purchases already active? In the announcement for the Red Dead Online beta, Rockstar states that not all features are available in the game yet. This includes the in-game store, which will open later.
What can you buy in-game? The in-game store allows players to buy gold bars. Other items that can be purchased directly there are not known. It is possible that the in-game store only has these bars, with which you can obtain additional content.
What can you buy with the bars? Rockstar mentioned two examples for the use of gold bars:
What do players say about the gold bars? So far, the mood regarding microtransactions in the subreddit is good. Players assumed that these would be included in the game. As long as they are cosmetic, most users have no issues with it.
How do you earn nuggets? On Reddit, player UnavailableIDs explains that you can earn nuggets through series like deathmatches or races. 100 nuggets are converted into one gold bar. Players currently receive about 0.02 to 0.04 gold bars (so 2 to 4 nuggets) through a match that lasts about 10 minutes.
When will the in-game shop come to Red Dead Online?
In the announcement for the beta, Rockstar explained that due to technical errors, it might happen that statistics or ranks are reset. Presumably, the real money shop will be delayed until this risk is eliminated.
Why should you wait for it? Players would likely be upset if they spend money and then their character is reset. Avoiding this risk and launching the in-game store later would therefore make sense.
The new killer from Dead by Daylight has been revealed. As the name “The Legion” suggests, it actually consists of several attackers!
For several days now, the developers have been releasing small teasers about the new chapter of Dead by Daylight. Now Chapter 10 “Darkness Among Us” has arrived on the test server (PTR) and apparently brings both the new killer and the new survivor.
The Legion is several characters at once
The killer is named “The Legion” and is technically made up of several characters, even though only one can be played at a time. The player can choose whether they want to take on the role of a male or female killer. In any case, The Legion is quite small and visually resembles a survivor more than a killer. Those who do not look closely might be briefly confused.
As a special ability, Legion has “Feral Frenzy” which provides several effects: Upon activation, Legion enters a sprint. While sprinting, he can quickly climb through windows and vault pallets just like survivors. Scratch marks from survivors are not visible during “Feral Frenzy”.
If Legion hits a survivor during this time, they are inflicted with “Deep Wounds” and all other survivors within the terror radius are revealed if they are not already inflicted with “Deep Wounds”.
Feral Frenzy lasts for a few seconds until the energy bar is depleted. If Legion hits a survivor with an attack (that inflicts Deep Wounds) during this time, the duration of Feral Frenzy is refreshed.
After the ability expires, there is a cooldown before Feral Frenzy can be used again.
This is what it looks like in action, as shown in a video by YouTuber TydeTyme:
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What are Deep Wounds? Deep Wounds causes a survivor to bleed out and go down over a few seconds. The timer is paused as long as the survivor is in a chase. Players can heal themselves or others from Deep Wounds, but they must remain still for a while. This mechanic replaces the “Borrowed Time” mechanic.
Like all killers, The Legion also comes with three perks that are only available to him (or her) at the start. At levels 30, 35, and 40, however, “teachable” versions of these can be unlocked, which other killers can then learn.
Discordance: If two or more survivors are working on the same generator, the aura of that generator is clearly marked for a few seconds.
Mad Grit: While carrying a survivor, the killer has no cooldown on missed attacks. If they hit a survivor, the carried survivor cannot defend themselves for a few seconds and cannot progress the progress bar.
Iron Maiden: The killer searches lockers faster. Additionally, the position of a survivor is revealed each time they leave a locker. For a few seconds, that survivor suffers from the “Exposed” effect (going down with one hit).
The 3 Perks of Survivor Jeff Johansen
The new survivor is Jeff Johansen and also comes with three unique perks that he can teach to other survivors at levels 30, 35, and 40.
Breakdown: Each time the survivor is rescued from a hook or escapes by themselves, the hook is destroyed and the killer’s aura is shown for a few seconds.
Aftercare: Cooperation creates a connection between survivors. When the survivor heals someone or rescues them from the hook, a connection is created, allowing both survivors to see each other’s aura across the entire map. The effect is disabled (and must be earned again through healing/help) if the survivor with the perk is hooked.
Distortion: The survivor starts the match with 3 tokens. Each time their aura would be shown to a killer, a token is consumed and the aura display is suppressed for a few seconds.
And here, because we know you all want to see it – the Mori animation of Legion:
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Red Dead Online is the multiplayer mode of Red Dead Redemption 2. Players can now dive into the online mode and try out the initial features and content. We show you what’s included.
Higher rank for more bonuses: While you are active in the online world, you can earn experience points and increase your rank. This grants you additional bonuses.
What unlocks progress? With progression, you improve your attributes and unlock items.
Where is it played? You play in all five states in Red Dead Online. Even during the beta phase, there are expected to be updates.
Are there awards? Yes. You can earn them in 12 categories such as combat, hunting, sharpshooter, or survivalist.
Character Creation
You can customize your character’s appearance and attributes in detail.
Source: RockstarIntel
Where do you start? The start is at the Siska Jail. From there, your journey begins and you get a horse, set up camp, find treasures, and unlock your first ability card.
Competitions and Showdown Series
In the beta of Red Dead Online, there are five new modes that belong to a larger showdown series.
What modes are there?
Shootout & Team Shootout
Classic shootouts with unlimited lives. The player with the most kills wins
Make it Count
Use a bow, a handful of arrows, or throwing knives to survive as the last player
Most Wanted
Each kill improves your position. The higher you are on the leaderboard, the more points opponents receive for killing you
Hostile Territory
Capture an area and score points. The team with the most points wins. Or those that control the entire map
Name your Weapon
Here everyone fights everyone. The more difficult the weapon you use is to handle, the more points you earn with a kill.
Increase Honor in Red Dead Online
The honor system can also be found in the beta of Red Dead Online. Based on your choices, you either earn or lose honor. Your honor affects missions.
Honor in Free-Roam Missions: Alone or with your posse, you can participate in free-roam missions. These are the stranger symbols on your map. Depending on your honor level, these missions differ. For example, a cowboy with a lot of honor may be asked to escort a convoy. If your honor is low, you may be asked to rescue a criminal from the law’s captivity.
Cooperative story influenced by honor: The cooperative storyline for two to four players is also based on your honor. In “A Land of Opportunities,” there is a multipart series of missions. Depending on your honor level, individual parts may change.
Why can’t I play yet?
Initially, only players with an Ultimate version can play Red Dead Online. Red Dead Online is launching in the beta phase as a staggered release. When you can play is explained here.
Can I keep my game progress?
Rockstar hopes that your game progress will be maintained during this early beta phase and also long term.
Warning: In case of technical difficulties, it may happen that ranks or other statistics may need to be reset.
Report if something is wrong
The beta phase of Red Dead Online is not yet the finished product of the online mode. There are still many issues in various areas. Rockstar therefore asks for feedback.
Reporting feature is available: If you notice cheaters or hackers or encounter other inappropriate behavior, simply use the reporting feature in the game.
Suggestions for improvement: Together with the community, Rockstar wants to improve the experience of Red Dead Online. For this purpose, they have created a special feedback website on Rockstargames.com, where you can report bugs or suggest improvements.