Destiny 2: Here’s how to get the 4 Masterwork Weapons in Gambit Prime

Currently, there are four curated weapons available through the new Gambit Prime mode in Destiny 2. However, not many people know exactly what to do to obtain these coveted masterpiece firearms. We clarify.

In addition to new specific armor sets, Gambit Prime introduced 10 new legendary weapons to the game. Four of these are available as what are called Curated Rolls, meaning they are curated versions that can be obtained directly through the Gambit Prime mode.

What perks these curated versions of the weapons have specifically can be found here: All new weapons from Gambit Prime – They have cool perks

What are curated weapons? These are special versions of regular weapons. Curated firearms come with fixed, predefined perk sets and are already at Masterwork level 10 with certain stats.

Some of these feature very sought-after perk combinations that can only be obtained with a lot of luck or through lengthy grinding.

destiny-2-gambit-partikel

How to Get Curated Weapons in Gambit Prime – Here’s What You Need to Do

These are the 4 weapons in question: While there is a curated version for all 10 new Gambit Prime-style weapons, only four of them can be securely obtained through the Gambit Prime mode itself. These are

  • the submachine gun “Survival Kit”
  • the sniper rifle “Only Survivor”
  • the hand cannon “Ration”
  • and the shotgun “Only One Stands”

Other curated weapons from the Gambit Prime arsenal, such as the scout rifle “Night Watch,” drop in tier 2 of the “Reckoning” mode. For others, no sources are known yet. It is therefore likely that more weapons with Curated Rolls will be added over time.

d2 s6 Gambit prime gear

What do you need to do? Clever players have discovered a system by which these weapons can drop. To achieve this, you need to perform specific actions in Gambit Prime that will reward you with a specific item, known as a Synth.

Each of the different Synth types is tied to one of the total four roles of Gambit Prime and requires specific actions to drop. In each match, you only have the chance to receive one of these special Synths, depending on the role you take on and which task you complete first.

Keep in mind: If you complete a task and receive a specific Synth, you will not receive any other Synths in the ongoing match. So focus on just one task while farming and avoid deliberately completing other tasks “on the side.”

destiny-2-gambit-titan

Because when one of the Synths drops for you, you also have the chance for the corresponding Curated Roll – and only for that one. If no curated weapon drops when you receive the Synth, luck was not on your side, and you need to try again in the next match.

By the way: The following methods are likely not the only ways to obtain these weapons. Some players report having apparently obtained them in other ways as well. However, this system is considered proven and has already been confirmed by numerous Guardians.

Submachine Gun “Survival Kit”: This weapon is tied to the Reaper role.

bug-out-bag

To receive the corresponding Synth, you need to eliminate a high-value target. It is enough to shoot at this opponent. Even if your team finishes the job, this Synth can drop.

When obtaining the Reaper Synth, the curated SMG can also drop for you.

Sniper Rifle “Only Survivor”: This sniper is tied to the Invader role. To receive the corresponding Synth, you need to obtain the “One Man Army” medal.

sniper-destiny-2

Specifically, this means you must eliminate all four members of the enemy team while invading. The curated version of the Gambit Prime sniper can also drop.

Hand Cannon “Ration”: For this hand cannon, you must prove yourself as a Collector.

destiny-2-handfeuerwaffe

If you want the Collector Synth and the opportunity for Ration, you need to deposit 50 motes during a Gambit Prime match at the bank.

Shotgun “Only One Stands”: For this shotgun, you must take on the role of the Sentinel. To get the Sentinel Synth and a chance for the curated version of the shotgun, you need to eliminate 5 blockers in a Prime match.

schrotflinte-destiny2

Important: You must deliver the killing blow to them. If one of your teammates eliminates the blocker, it does not count towards your progress on the way to the Sentinel Synth.

More on the topic
How to get the Thorn in Destiny 2 – Guide
von Sven Galitzki

Do you know any other reliable ways to obtain curated weapons from the new Gambit Prime arsenal? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

That’s why the next 2 weeks will be exciting for Battlefield 5

Are you eagerly waiting for new information about the battle royale mode Firestorm? Or do you generally want to know what is next for Battlefield 5? Then the next 2 weeks should be particularly interesting for you.

What makes the next 2 weeks so exciting: This is what many have been waiting for: As the developers from DICE recently announced on Reddit and Twitter, fans of Battlefield 5 can look forward to numerous exciting announcements and information in the coming two weeks.

What can fans expect? The focus is on the highly anticipated, in-house battle royale mode Firestorm as well as a widely requested roadmap that is supposed to outline the immediate future of Battlefield 5.

battlefield-5-firestorm-title-01

The week from March 11 to March 17:

  • A new cinematic trailer for Firestorm is set to be released on Thursday, March 14, and there will be new firsthand information
  • Additionally, the release date for the Firestorm mode is expected to be revealed. So far, it is only known that it is planned for sometime in the spring as part of Chapter 3 of the “Tides of War” service
  • The official Battlefield website is also expected to be updated

The week from March 18 to March 24:

  • A further Firestorm trailer is set to be released, this time featuring gameplay
  • Moreover, there will be a plethora of blogs and additional information leading up to the launch of the mode. The release of Firestorm should not take much longer
  • However, the highlight of the next week is expected to be a detailed roadmap. It is there that the immediate future of Battlefield 5 will be communicated.
battlefield v header

The exciting part: According to the words of the community manager from DICE, the new roadmap is supposed to answer a large part of the burning questions from the community.

This was in response to a fan’s question, who inquired about the fate of new factions, weapons, vehicles, maps, and customizations, as well as a roadmap.

Battlefield 5 title soldier on the ground

These pieces of info about Firestorm have already leaked: Recently, a video tutorial for the Battle Royale from Battlefield 5 surfaced on the internet. This appears to be official video material found on EA’s content servers.

The gameplay showcases various features of Firestorm and provides an in-depth look at the upcoming mode for the first time. For more details and the corresponding video, you can find it here: Leaked video for Battle Royale shows helicopter and epic weapons

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EA sagt: Battlefield 5 wurde zu wenig verkauft, weil Battle Royale fehlt
von Patrick Freese

Are you already looking forward to finally learning more about Firestorm and the future of Battlefield 5?

This is an AI-powered translation. Some inaccuracies might exist.

The patch notes for WoW Patch 8.1.5 are here, here are our 5 highlights

Blizzard has released the official patch notes for the upcoming patch 8.1.5 for World of Warcraft. We have reviewed them and highlighted the key points.

Patch 8.1.5 will be released on March 13 on the European servers and it brings some changes. Now that the official homepage has the patch notes in English, we summarize the five most important changes for you.

Allied Races: Kul Tiran and Zandalari Trolls

The feature that many players are looking forward to in patch 8.1.5 is the new allied races. For the Alliance, the humans of Kul Tiras will be playable, and for the Horde, the Zandalari trolls. For both races, you need to meet some requirements:

  • Exalted reputation with the Proudmoore Admiralty (Alliance) or the Zandalari Empire (Horde)
  • A character at level 120
  • Completion of the War Campaign up to and including “Tides of Vengeance”
  • The story achievement “A United Nation” (Alliance) or “Zandalar Forever!” (Horde)
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WoW: Unlocking Zandalari Trolls – This quest is how to do it
von Cortyn
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WoW: This is how you unlock the allied race of the Kul Tirans in patch 8.1.5
von Cortyn

If you meet the requirements, you will need to play a short scenario. As a reward, you will then gain access to the new races. If you play one of the races without a boost to level 110, you will even receive an exclusive transmog set.

WoW_BattleForAzeroth_Freehold_3840x2160 title with Kul Tiran human and Zandalari troll

The Story of the War Campaign Continues

For those who want to know what happens after the Battle of Dazar’Alor, the War Campaign continues in patch 8.1.5. The war efforts of both factions will continue and the tension will rise.

In patch 8.1.5, there are especially more problems for the Horde. After the story of Saurfang continued in patch 8.1, it now revolves around another adversary of Sylvanas.

More on the topic
WoW: Check out what Sylvanas is doing with Baine in patch 8.1.5
von Cortyn

More to Do with Professions

A completely new questline for most professions in World of Warcraft is coming. Those who have already reached level 150 in a crafting profession from BfA can visit their teacher in Zuldazar or Boralus with patch 8.1.5.

You will receive quests, at the end of which you can grab some rewards and new recipes. For example, leatherworkers will receive an enhancement for their war drums, and inscriptionists can heal themselves with the blood of the dead. However, jewelcrafters will receive a particularly hefty bonus.

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Changes to Dungeons and Mythic+

For the dungeons in Battle for Azeroth, one of the possibly most important changes is coming. The changes specifically affect two of the least popular dungeons for Mythic+, King’s Rest and the Shrine of the Storm:

  • While “Swarming”, some non-boss enemies have been removed from the dungeons
  • Tormented souls from the new affix “Siphoning” now go closer to the target before casting
  • many enemies with low health no longer trigger death effects from certain affixes
  • The timer for King’s Rest and Shrine of the Storm has been increased by 3 minutes
  • Some enemies in the Temple of Sethraliss have been nerfed

Mythic+ is a popular feature in WoW and thanks to fan tools, groups can even easily meet outside of WoW. With the changes, many keystones should now be a bit easier to play.

WoW Rastakhan Death Cinematic Bwonsamdi title
The new affix “Siphoning” is thanks to Bwonsamdi.

New Features: Brawler’s Guild and New Raid

With patch 8.1.5, two new features are making their way into the game. The next season of the Brawler’s Guild is starting and a new raid is opening its gates.

The Brawler’s Guild can be found as usual in Bizmo’s Brawlpub (Alliance) or in the Shlae’gar Arena (Horde). Several ranks await you, where you have to prove your strength in various fights and maybe uncover a secret while doing so.

The new raid, the Crucible of Storms, is also coming with patch 8.1.5, but only later. According to the patch notes, the 2-boss raid will open in mid-April. You can soon look forward to a strange story and special loot, with which you can even kill your friends.

WoW Kthir faceless title
The enemies in the Crucible of Storms

What changes do you like the most? Write us a comment and visit us on Facebook to not miss any news about World of Warcraft.

If you are still in doubt, find out here for whom the return is worth with patch 8.1.5:

More on the topic
WoW Patch 8.1.5 is coming on March 13th – Is it worth returning for?
von Benedict Grothaus


This is an AI-powered translation. Some inaccuracies might exist.

The first 5 hours in The Division 2 feel like “coming home”

The new online shooter The Division 2 has been playable since Monday for the first time. Our author Schuhmann has already taken a look and explains how the game feels to him.

I spent the first hours in the PC full version of The Division 2 last night. The first players were able to play during the afternoons.

Even in the beta, I felt like I had spent countless hours with The Division 2 after just a few minutes, even though the game was brand new.

And yesterday my impression was further reinforced: Playing The Division 2 feels like “coming home.”

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This is how the finished game differs from the beta:

Right at the beginning, there is a short tutorial with a different starting sequence than in the beta. It explains the “background” of The Division 2, that you follow a distress call and set off for the White House.

The character creation is significantly more extensive than in the first part. The only thing I found a bit strange was that they translated the gender of the character as “Change Body Type.”

I searched for a minute until I could switch from the default female to the male character type.

Redneck-Division-Agent
My hero looks a bit like he just came back from duck hunting.

But you can fine-tune quite a bit. I created a bearded redneck, but removed all neck and arm tattoos – just treated myself to a nice pair of glasses and a beanie.

Otherwise, the actual game starts with the “Storming of the White House,” which you already know from the beta.

I can imagine the developers have revised this area thousands of times to create that strong impression: This is the White House in distress.

You walk across the dirty lawn, past the infamous poisoned fountain, and get a sense of desperation and threat.

the division 2 weißes haus
White House in The Division 2

This is how I played The Division 2: I completed the first zone last night, that is, I completed the 1st main mission, captured 3 control points, and finished the side missions in the first area.

For that, I tried to choose and test as many different weapons as possible. However, I stuck with a combination of turret and seeker mine skills, which I still know from The Division 1.

Division-2-Kartenpunkt
It feels good when you’ve cleared such a zone – I’ll get that last control point too.

My 7 Insights from 5 Hours of The Division 2

What I noticed:

  • Even in The Division 2, “storytelling through the environment” is strong again – the audio logs are well done, also nicely translated into German, and the streets tell a story. I liked that a lot in the first part.
  • The firefights are like in the first part, they feel exactly the same: You kill 4, 5 opponents – then the next group comes. I already liked the fighting in the first part, here I feel at home immediately
The-Division-2-Maschinengewehr
The machine gun is currently my weapon of choice: kills 4, 5 opponents – takes forever to reload.
  • The weapons significantly change the way you play, a machine gun makes me act differently than a shotgun – players will quickly find favorite weapons. So far I have mostly liked the classic M4. With submachine guns, I feel more like a street gangster just shooting wildly.
  • The game is clearly structured, you proceed methodically, gradually recapturing a block – typical Ubisoft format, you save the world piece by piece
  • Nice here though: After missions the settlement changes, there is a corner for children, a battery storage – the world gets a little better
The-Division2-Kinderspielecke
A play corner for children opens up after one of my missions in the theater settlement.
  • The turret is controlled completely differently than in the first part, I need to work on that. They have changed something significantly: The turret still looks like in the first part, but now it doesn’t work automatically anymore, evidently manually.
  • There’s loot in abundance – set bonuses are active early and the new weapons bring variety. The problem I had with Anthem, where I had hardly any loot decisions to make, I won’t have with The Division.
Division-2-Marken
Already after a few hours, you have the 1st set with a bonus together.

This is my impression: After the first hours in The Division 2, I noticed little that the game really brings something new. The changes will probably only become apparent later.

While I felt at Anthem that I was truly having new experiences, I don’t have that with The Division. But that’s not a bad thing.

At the moment, I have the impression that a city is waiting for me to save it with the campaign. And I am evidently already at home in the world of The Division after 5 hours.

the-division-2-header

I also already had my first Delta error. When I logged in and saw 4000 people in front of me in the queue, I really felt at home.

But times are changing: The queue dwindled within seconds and I had no further errors that evening.

How did you like the first hours in The Division?

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This is an AI-powered translation. Some inaccuracies might exist.

Ninja explains how to defeat the best Fortnite players in the world – without building

In a livestream, Ninja explains how you can defeat the best players in Fortnite without any cheats. What you need is the crucial weapon and practice with it.

How to defeat the best players? In a stream, the popular streamer Tyler “Ninja” Blevins recently talked about the most important skills that matter in Fortnite. If you master certain weapons, you should have a good chance of defeating the pros.

“Perfect your sniper skills” Ninja starts his explanation to his fans. “In every game, you want to master every one-shot kill item or weapon.”

Do you know how to take out the top players? Do you want to know how to take out all the crazy people who are among the best builders in the game and have the best gameplay experience?

You shoot them in the face with a sniper rifle.

Ninja on the most important weapon in the game
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Why is the method so good? If you master other weapons in Fortnite well, that also has advantages. However, mastering a heavy sniper rifle has significantly more impact. Ninja says it’s about the one-shot weapons. So guns that kill with one shot.

The heavy sniper rifle inflicts 150 to 157 damage in Fortnite. It can eliminate opponents who do not have full shields with one shot.

fortnite-heavy-sniper
The heavy sniper rifle

This is important because the greatest build skills won’t help a player if they are taken out with a single well-aimed shot. If you are confident with the sniper that you can eliminate opponents from cover with one shot, it doesn’t matter who you are playing against. This way you can also take down the pros.

Where can you practice? In your matches, you should increasingly use the sniper as a primary weapon, even if it may not go well at first. Knowing where to aim at which distance to hit the opponent fatally is crucial here. Because the bullets of the rifles drop over their flight time.

We have a guide for you that explains everything about snipers so that you can win against the best players.

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Sniper Guide: How to Become a Sniper Pro in Fortnite
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But the maps in creative mode can also help. In the Snipers VS Runners mode, two players duel. While one runs through a parkour, the other shoots at them with a sniper. Such courses are available with different weapons.

In the latest update, something has changed regarding assault rifles:

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This is an AI-powered translation. Some inaccuracies might exist.

The Division 2 is likely the first MMO shooter that won’t disappoint at launch

The MMO shooter The Division 2 is likely to survive the launch weeks well and unscathed, our author Tom finds. And that is a special feature.

Why do MMO shooters disappoint at launch? All previous MMO shooters with a focus on PvE went through roughly the same process.

  • Up to the release, they build hype, so many players eagerly await the launch with high expectations.
  • Shortly after release, however, disillusionment sets in. The community uncovers bugs, exploits, and balance issues. Usually, the endgame cannot motivate for long, cheaters ruin the gaming experience, or other problems arise. The launch weeks do not live up to expectations.
  • The developers then chase after the mistakes for weeks and months. Major innovations are not to be expected, as the base game must first function properly.
  • Only after months – or about a year – does the MMO shooter stand as one would have wished at launch. But by then, many players have already moved on.

This development has already been experienced by MMO shooters Destiny 1, Destiny 2, and The Division 1 – Anthem is currently in the midst of it.

Why doesn’t this happen with The Division 2? The Division 2, on the other hand, could skip this process and stand on a solid foundation from the start. Why is that?

You can find detailed information on the term “MMO shooter” here.
the division 2 sun
In-game scene from The Division 2

The Division 2 launches with a lot of diverse content

The problem with other MMO shooters: Like all games, MMO shooters face the problem that players eventually run out of content. However, as they are “games-as-a-service,” the community expects regular and satisfying content updates.

Especially MMO shooters with a focus on PvE, like The Division 1 or Anthem, cannot deliver new content as quickly as it is consumed by players.

Typically, they lack sufficient modes at launch with high long-term motivation to quench the thirst for content over an extended period.

Only with future expansions will new content be delivered – but in the meantime, players must exercise patience.

This is what The Division 2 does better: The Division 2 boasts a solid campaign right at launch, which Ubisoft claims should keep agents occupied for about 40 hours. However, if you play in a team, it can be completed significantly faster, as the first players have already completed the campaign.

Additionally, an open world invites exploration, filled with side missions, collectibles, and many hidden details.

In addition to extensive PvE content, which you can actually play solo or co-op, The Division 2 also features PvP modes that can keep many agents engaged for a long time and motivate through the competitive aspect. And then there is also the Dark Zone, a PvEvP area, which is a unique feature of the Division brand.

At launch, you already have a wide selection of how and what you want to play with your agents in The Division 2.

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This agent is at the beginning of her adventures in Division 2

The Division 2 has an extensive endgame at launch

The problem with other MMO shooters: For many players, the fun in an MMO shooter only begins in the endgame. Because then it’s about optimizing the build, tackling the hardest challenges, and claiming the best loot.

That’s why some players rush through the campaign quickly to start the endgame – and find hardly any content waiting for them. The Destiny games, in particular, struggled for a long time with a varied endgame; The Division 1 initially had little to offer besides an underdeveloped Dark Zone and few incursions.

This is what The Division 2 does better: According to all available information, Massive seems to deliver a well-thought-out endgame that has a lot to offer. First, you actually have to unlock the full endgame.

There, 5 world tiers await you, each of which determines the difficulty and loot of the entire game world. New endgame features await you in each tier.

Furthermore, a new faction appears only in the endgame in The Division 2, which is said to be quite strong, introduces new weapons and tricks, and significantly shakes up the game. They occupy previously played story missions and strongholds, making this already played content exciting again.

The Division 2 offers what players expect from an endgame: that the game only truly begins then and that it sets goals for players to pursue.

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division-2-black-tusk
The Black Tusk appear in the endgame

The Division 2 will be a feast for build optimizers

The problem with other MMO shooters: MMO shooters often struggle with loot issues at launch. Either there is a lack of exciting loot, the drop rates are too high or too low, or some items are completely overpowered and ruin the balance.

This is what The Division 2 does better: Whether The Division 2 has its loot under control will only be seen in the coming days. However, it certainly shouldn’t become boring anytime soon.

Because you have plenty of options to optimize your character. In addition to different quality levels of armor (up to high-end), you can enhance builds with exotics, gear sets, specializations, and brand armor, all of which grant unique benefits.

Moreover, there are several skills, perks, weapons, and talents. Most can also be customized with mods, allowing you to experiment for hours to gradually improve your agent.

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von Tarek Zehrer
division-2-agents
You can extensively optimize your agents

The Division 2 has learned from the mistakes of part 1

The problem with other MMO shooters: Here, Destiny serves as an example. For three years, the first part was continuously improved and fed with new content, culminating in a well-rounded MMO shooter.

And then came Destiny 2. Many of the praised improvements were discarded, the loot became horribly boring, and it took over a year before the game could be elevated to a higher level with Forsaken. It felt like Bungie did not learn from the development path that Destiny 1 went through and repeated the mistakes.

This is what The Division 2 does better: The Division developers have already emphasized multiple times that they learned from the mistakes of The Division 1 and will build on all the improvements they implemented in the first part over the past three years.

Currently, it seems these are not empty words. With clans, loadouts, dedicated PvP modes, a photo mode, and much more, The Division 2 delivers important features right at launch, which players waited for a long time – or in vain – in the first part. Much community feedback has been implemented in The Division 2.

division-2-sun

The Division 2 has a solid post-launch plan

The problem with other MMO shooters: After the launch, many MMO shooters quickly run out of steam. While developers chase after many bugs, players impatiently await fresh content.

In the case of The Division 1, although the first DLC was released as planned after launch, it only caused more balance issues and failed to convince content-wise. The fact that it divided the community (only those who paid received new modes and PS4 players had to wait an additional month) added to the problem.

This is what The Division 2 does better: Massive has already presented a packed post-launch plan for The Division 2. The post-release content

How The Division 2 will ultimately perform in the hot release phase will be shown in the coming days and weeks. Then, masses of agents will roam Washington D.C. and explore every corner of the game.

Currently, it looks good that The Division 2 will have an excellent launch for an MMO shooter.

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von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.

This exotic is currently very strong in Destiny 2 – try it out yourself

In Destiny 2, an exotic rocket launcher is currently making waves. As long as Bungie doesn’t nerf it, everyone should give it a try now.

This is about the Exotic: The Wardcliff Coil is an exotic rocket launcher with an interesting history. It first appeared in databases as an icon in 2015, but it wasn’t until autumn 2017 that the Exotic could finally be played in Destiny 2.

Back then, it was debated whether it had the potential to rival the Gjallarhorn, a powerful weapon that blasts everything out of the way. However, the Wardcliff Coil did not achieve that – at least not until now. Because in Season 6, it is performing exceptionally well.

Destiny 2 Wadrcliff Coil - the Wardcliff Coil weapon
The Wardcliff Coil

The Wardcliff Coil in Season 6 deals heavy damage

This is how strong the Wardcliff Coil is now: With the recent Season 6 update, Bungie has significantly buffed the rocket launcher. The PvE damage against boss enemies has been increased by a whopping 115%, and the damage can even rise to +160% the weaker the enemy is.

Since other Exotics like the Sleeper Simulant or the Whisper of the Worm, which previously occupied the Exotic slot, have been severely restricted in their ammunition reserves, the Wardcliff Coil is becoming the first choice for many Guardians.

How does this damage buff manifest? The Wardcliff Coil is now powerful against Taken in Gambit, against strike bosses, against raid bosses, and any PvE enemies in general.

In no time, it vaporizes the health points of the big bosses. In this short video, you can see how the Wardcliff Coil takes down the Nightfall boss Nokris with just one shot:

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Here is a compilation of how the Wardcliff Coil makes quick work of all strike bosses. In the video, it can be repeatedly heard and read in the comments that “this crazy weapon is insane.”

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What exactly is the Wardcliff Coil? It is an exotic rocket launcher for the power slot. It deals Arc damage and has these special perks:

  • Crazy Scientist – exotic perk: The weapon fires a volley of rockets.
  • Mechanized Loader: The weapon automatically reloads when picking up ammunition.

Now it deals even more than double the damage to bosses in PvE than before, making it a new top Exotic.

How do I get it? You can obtain the Wardcliff Coil randomly from exotic engrams. Xur can also bring it. Since it is a Year 1 Exotic, it has probably been gathering dust in many of your vaults for a long time.

We have already reported on its new power when we gave tips for Gambit Prime. Because it also eliminates Taken in no time in Gambit.

Whether Bungie will soon put this strong weapon back in its place remains to be seen. Until then, it does remind one a bit of the power of the Gjallarhorn.

More on the topic
Does Gjallarhorn return in Destiny 2? This item presents Guardians with a riddle
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Why the boycott against Anthem is not a good idea

Players demand that the developers of Anthem “make a statement” by not logging in anymore. Our author Schuhmann says: That makes sense, but it’s the wrong statement.

What kind of boycott is this? Currently, many sites are reporting on a call for a boycott of Anthem.

Players are supposed to not log in for a week until March 15, to signal to the developers that they should adjust the loot rates again. At the core of the protest is a post on the English-speaking community platform Reddit.

On Reddit, they proudly list how many sites have already reported on the protest, from the German GameStar to Russian sites, including Kotaku and Polygon.

Anthem-deutsche-Schlagzeilen-Boykott
A part of the German press echo on the call for a boycott.

What is behind the call for a boycott? Players feel that BioWare is currently too stingy with the loot and want the drop rates back that were temporarily available due to a bug.

They want a “loot rain.” As many masterwork and legendary items should drop as possible so that players can then filter out the best rolls to refine their builds.

The logic is: “Even if I’m fully legendary equipped, I still don’t have the best items and farm for the God Rolls continuously.”

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By purposely staying away, players want to send a message and force the developers to yield and adjust the drop rates.

The idea is: “If the game is completely dead for a week, then the investors and the developers themselves will see it and will respond.”

Anthem-Klauninchen-Flammen
Currently, the tree is burning in Anthem – and the little clown.

That’s why I think it’s not a good idea: Basically, I have sympathy for people who want more loot. I want that too – always.

But I find this culture of coercion, which is forming on Reddit, troubling. It already bothered me when Reddit was deliberately used to have a annoying developer fired from Guild Wars 2 – and it bothers me now.

The developers have stated that loot is a sensitive issue. BioWare itself is dissatisfied with the loot in Anthem, but wants to be cautious in adjusting it.

They speak of “significant changes in the coming months.” Apparently, that’s too slow for the players.

More on the topic
Anthem: BioWare explains why it is so difficult to fix the loot
von Micha Deckert

What is the idea behind contradicting the developers and saying: Do it now?

It is a bit like telling the surgeon who is supposed to operate on your heart but wants to wait for the results: “No, just cut! Otherwise, it’s your turn.”

Chirurg-operieren
Forget the examination – Just cut!

BioWare has shown in recent days that they are willing to work overtime to solve the problems. That’s why the important patch was released on Saturday and not just on Tuesday.

Why do they want to force them to do something that the developers themselves apparently believe is not a good idea?

  • Such actions ultimately cast a bad light on the game
  • The lines between developers and players harden
  • It puts even more pressure on the kettle

Under such pressure, hardly good things can arise. At best, a “short-term solution” will come out of this, which might cause lasting damage.

anthem-colossus-flight
Full Legendary and then fly to the next game?

If everyone runs around completely legendary – What would be the impact on the game? Would it really be possible to keep that “healthy” over months and years?

It would encourage people to “play through Anthem and finish it” so they can move on to the next game. Is that really the best decision BioWare can make right now?

Example: The Division 1 and ESO

What would be the better solution? One can and should assume that the developers at BioWare have just as much interest in making Anthem the best possible game as the now angry fans. But this “coercive mentality” cannot be a solution.

Anthem is not the first game that has had major issues at launch. Virtually every major online game goes through a challenging phase at release. The only thing that really helps is to stay calm, take a close look at the feedback, and then respond to it in peace.

That takes time and is annoying, but that is the only reasonable solution.

ESO Duel
The Elder Scrolls had huge changes discussed along with the top guilds

All games that have managed to turn around in the long term sought dialogue with the fans and then improved the game gradually over months:

All these processes took months and were based on good communication with the fans. Such “rush” boycott actions may be a vent for understandable frustration, but they send the wrong signal here.

More than pressure and boycotts, Anthem currently needs constructive feedback and time.

Anyone so furious with BioWare that they want to “send a signal to the investors” should perhaps just play something else until their heated mood has cooled down.

More on the topic
Our guides, tips, and solutions to Anthem at a glance
von Micha Deckert

This is an AI-powered translation. Some inaccuracies might exist.

Legends of Aria will be more than “Ultima Online 2.0” – Interview

We spoke with Jeffrey Edwards and Derek Brinkmann from Citadel Studios about their sandbox MMORPG Legends of Aria. It turned out that the MMORPG aims to grow beyond the nostalgic Ultima Online experience.

In the conversation with Citadel Studios, we talked about the last major update for Legends of Aria as well as how the MMORPG will continue to evolve.

Mein-MMO: At the end of January, you released a comprehensive overhaul of the dungeons of Legends of Aria. How did that go?

Citadel Studios: Very well! We released a second level for all our existing Wilderness Dungeons and additionally made a graphical overhaul and redistribution of all levels. We have received great feedback on our changes and are now looking for new dungeons and monster experiences that we want to introduce in the coming months.

Mein-MMO: Will we see more dungeons in the future and can you tell us what we can expect from such new dungeons?

Citadel Studios: Our upcoming expansion The Frozen Tundra will introduce new dungeons into the world of Aria, primarily our Mythic Dungeons. We can’t go into detail at this time, but these dungeons will offer players entirely new challenges and opportunities to tackle.

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LoA starts as a classic sandbox but intends to become more

Mein-MMO: Shroud of the Avatar had little success as the “spiritual successor to Ultima Online.” Have you learned anything from the release of SotA that will help you with LoA?

Citadel Studios: We have always said that only Richard Garriott can create a true spiritual successor to Ultima Online, and it is a privilege of the “creators” to take their “creation” in new and exciting directions. We are sometimes referred to as successors, but we would prefer to be seen as the younger sister of UO who is similar in the most important point but differs in every other aspect.

We have approached things a bit differently and did not intend to reinvent the wheel. Instead, we have tried to recreate this unique social sandbox gameplay that Starr Long and Richard Garriott discovered many years ago. This means knowing what can and cannot be done to create an experience that is based both on old-school sandbox games and makes use of the many advancements that games have undergone to create an MMORPG experience that is both new and “old”.

Mein-MMO: Legends of Aria is a kind of spiritual successor to Ultima Online. Are you primarily targeting UO players, or do you hope that LoA will also appeal to new MMO players?

Citadel Studios: Absolutely. One of our main goals is to become a gateway for modern MMO players to experience old-school MMORPGs again, which requires a very healthy mix of new and old gameplay experiences. We are not doing this out of a strong sense of nostalgia (although that is obviously present!), but because modern MMOs no longer make interactivity, social interaction, and virtual worlds the core of their experience. We have no interest in developing action-based quests and content that is level-based. But we intend to offer something varied to this type of player.

While our current offering in Early Access can be called a rather “classic” experience, this is mainly because LoA is still in development. Our upcoming expansion The Frozen Tundra will include a range of features that both new and old players will equally enjoy.

The Early Access version offers a new player experience

Mein-MMO: People are waiting for the early access launch on Steam, which has been delayed. What can players expect from the early access launch compared to the version they can currently purchase on your website?

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Citadel Studios: The release on Steam will coincide with our expansion The Frozen Tundra, which will be a content expansion for the game.

In Aria, players can today take on roles such as bartender, adventurer, or sage, build and decorate their houses, fight in dungeons, and create countless authentic and immersive existences. We largely see this as a “classic” experience. The foundation of a true sandbox MMORPG has been at the heart of our vision. While we continue to shape and balance this experience to be the best it can be, we are moving Legends of Aria into the next stage of development.

Our upcoming expansions will fundamentally change how players can engage with Aria by introducing new and exciting systems that complement and build upon the classic Aria experience.

One of our key features is our Mythic system, which allows players to acquire and enhance artifacts, improve the user, and reveal the powers and magic of ancient schools and professions. The Mythic system provides players with the exclusive opportunity to delve into the otherworldly, divine, or dark arts, and offers a completely new advancement, a PvE challenge, and an exciting new way to customize and develop characters.

Mein-MMO: Thank you for the conversation.

More on the topic
5 Things You Must Know Before the Launch of the New MMORPG Legends of Aria
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.

Disappointment for RIFT fans: Classic servers are being shut down prematurely

About a year ago, the MMORPG RIFT Prime servers were launched, which were very well received at the time. Now suddenly, it is all coming to an end before the servers could go through the entire “Progression” process.

Why are the servers being shut down? Gamigo does not provide an explanation for this. It is only said that the servers have to be shut down with a heavy heart.

Rift-bogenschuetze-01

Why was this surprising? The servers launched very successfully about a year ago. There was a real boom because players appreciated the opportunity to start fresh with subscription servers and gradually experience the story through the addons. Now it has suddenly and without warning come to an end.

Actually, the Prime servers were supposed to run for at least two years to introduce all addons step by step and complete the story.

RIFT Prime struggled with problems

What could be the reasons for the shutdown? A lot is being discussed about the situation in the official RIFT forum. Players suspect that the status of the servers, coupled with the acquisition of Trion Worlds by Gamigo, led to the fact that the subscription servers can no longer be supported.

The servers were plagued by many bugs and issues that the developers intended to address over time. Now it seems they no longer have the capacity for this. Furthermore, the population on the servers has continued to shrink over the past months.

Rift Mahlstrom Shark

How are the fans reacting? Reactions vary. Some show understanding as the status of the classic servers simply meant a lot of work for the developers. Others are angry and disappointed.

discosoc writes in the official forum: “If there had been a real interest, they would not have laid off everyone who was capable of working on the game.”

When will the servers be shut down? The Prime servers will be closed on March 31.

Characters can be transferred to other servers – but only if played further on a US server. It is not possible to transfer characters from one region to another, which angers many players from Europe.

More on the topic
The future of the MMORPG ArcheAge 2019 looks good – the one from Rift does not
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: How to make the most of the legendary lunch break

Tomorrow the legendary lunchtime event starts in Pokémon GO. To help you prepare as best as possible, we will provide you with information about start times, bonuses, and the legendary Pokémon.

What is the legendary lunchtime event? This special event is being held for the first time. There will be legendary raids taking place everywhere during a one-hour lunchtime.

This event focuses on the current raid boss Dialga. You will encounter this Pokémon in every gym.

Legendary Lunchtime Event in March – Start Times and Bonuses

What: The legendary lunchtime event in March 2019
When: On Wednesday, March 13 from 12:00 PM to 1:00 PM German time
Pokémon of the Day: Dialga
Bonus: Legendary raid bosses will appear in all gyms
Raid Passes Pokémon GO
You will need raid passes for this event.

This is how the legendary lunchtime event works

This is important: This type of event has not occurred before. Therefore, it is not possible to say exactly how this event will unfold. We are relying on statements from Niantic.

This is how the raids will come: According to Niantic, at 11:50 AM all gyms in the game will receive a legendary egg. This egg will hatch 10 minutes later, at noon.

This means that from noon, there will be a raid at every gym. So if you want to battle in gyms, you can forget about it during this time.

Pokémon GO Raids
You will only find Dialga at every gym.

Are there bonuses? So far, Niantic has mentioned nothing about bonuses. However, there may well be some kind of bonus given at the start of the event. This remains to be seen.

What is behind the legendary lunchtime event: The developers want to try something new. They are implementing a completely new time. On a Wednesday at noon, only players who are currently on their lunch break will be able to participate. Niantic hopes for your feedback on whether such an event should happen again in the future.

What we know about the raid boss Dialga

These raids will be available: During the one hour, there will be only legendary raids. In this case, it will only be Dialga. You will not encounter any other raid boss.

Dialga WP Chart
Source: Reddit

What you should know about Dialga: Dialga is a Dragon and Steel type Pokémon. A 100% Dialga will have 2307 CP in the raid. With a weather bonus during snow or wind, it can even reach 2884 CP.

How many people do you need? You can manage Dialga with just two players. However, you need very strong counters and cloudy weather. Otherwise, you can comfortably take down Dialga with three and definitely with four players.

These are the counters: The legendary Pokémon is weak against Ground and Fighting types. The three best counters are:

  • Machamp
  • Gardevoir
  • Groudon (especially in sunny weather)
Pokémon GO Dialga Counter Title
The best counter against Dialga is Machamp.

A larger list of top counters can be found in our guide to Dialga.

Is Dialga worth it? The Pokémon is indeed a strong attacker. So it is worth utilizing the legendary lunchtime event. A detailed analysis of Dialga and a comparison with Palkia can be found here:

More on the topic
Pokémon GO: Dialga vs Palkia – Who is better?
von Noah Struthoff

W

How to make the most of the event

To help you make the most of the event, we provide you with some tips:

Pokemon GO Excitement
With our tips, you’ll be as prepared as possible!

Timing is crucial: This event lasts only for one hour. Therefore, it is crucial to be quick. If you really want to do as many raids as possible, you shouldn’t spend too much time on individual raids.

Gather a group ahead of time: To avoid wasting time, gather a group for raids beforehand. Don’t make this group too large, as it can slow things down. A smaller group with 5 players is much more effective.

Make a plan in advance: Think ahead about which gyms are close together and where it’s worth raiding. Those with a specific route will be faster.

Use the right counters: One of the best ways to save time is with the right counters. If everyone has a strong Machamp team, which is currently possible due to the Battle Event, you will be much faster than with Regice or Lugia as counters.

Pokémon GO Regice Opinion Title
You won’t get far with Regice.

Keep moving: Once you start the battle against Dialga and are out of the lobby, you can keep moving. You can also catch while walking. This way, by the time you finish the raid, you’ll hopefully already be at the next raid and can start directly. This saves a lot of time.

Have these items ready: If you’re quick, you can easily manage 8-10 raids in one hour. So make sure to bring plenty of raid passes.

Moreover, using a lucky egg for so many consecutive raids is worthwhile. You will earn 20,000 XP per raid with it.

Looking for Pokémon in your inventory? Then make use of the search function:

More on the topic
Search function in Pokémon GO: All search terms for the overview bar
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

Players accuse Anthem of withholding patch notes – they deliver afterwards

BioWare recently provided further details from Patch 1.03 for Anthem. Players had accused the developers of wanting to hide negative patch notes.

What about the patch notes? BioWare released Patch 1.03 and provided patch notes for it last Saturday. The update was initially scheduled for today, March 12, but was moved up due to numerous player issues.

However, after the patch, players pointed out details that seemed to have changed but were not noted in the patch notes. Some even accused the developers of wanting to hide negative changes from players.

BioWare stated that there are some bugs with the components.

What was added? Community Manager Jesse Anderson has now updated some details in the Anthem subreddit and confirmed suspected bugs. Anderson also addressed two points that the community complained about:

  • After the patch, fewer high-end ember resources drop. This is a bug that is supposed to be fixed today, March 12, with a hotfix.
  • Changes to the path to glory, which are intended. The developers adjusted the parameters for daily, weekly, and monthly challenges so that players can complete tasks in February.

What bugs are there? The community manager also confirmed some bugs related to equipment and components that players have already discussed. These changes were not intended and are supposed to be reverted with an upcoming patch.

We have a list of all Masterworks and Legendary items here for you.

Anthem Javelin
Some players receive legendary items for different javelins than the ones they are currently playing.

BioWare continues to urge the community to report changes or potential bugs. Some players report that they are receiving legendary items intended for a different javelin than the one they are currently playing.

However, there was no news on the loot debate. Anderson stated that the team is continuing to discuss changes and is looking at player feedback. There will be an update on loot only when more information is available.

BioWare has already explained how difficult the loot situation is:

More on the topic
Anthem: BioWare explains why it is so difficult to fix the loot
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Reddit

Fortnite: Update today surprisingly changes a lot – Patch notes in English

The online shooter Fortnite receives a new update today on PC, PS4, Xbox One, and Mobile. However, Patch 8.10 changes much more than one would have expected. Heavy Assault Rifles are becoming weaker, vending machines are changing completely in Fortnite.

This is quite a surprise this time, how much the patch changes. Normally, Epic announces such major changes in advance – this time it was only known that a hamster ball was coming, but there are indeed several changes.

Highlights of the Patch Notes for Fortnite Battle Royale

New Item: “The Blob” is a single-seater vehicle with a grappler inside. You can find it near pirate camps and at expedition outposts.

You can pull yourself up steep walls with the grappler and a boost or swing through treetops.

The driver is protected inside the ball, which can withstand 300 damage points.

fortnite-hamsterkugel-titel-01

This weapon is disappearing: The normal infantry rifle is leaving Fortnite.

Heavy Assault Rifles are becoming weaker

This weapon is becoming weaker: The heavy assault rifle is now available in gray/green/blue (previously blue/purple/gold).

The damage is reduced to 36/38/40 – previously it was 44/46/48, as Fortnitetracker knows.

Sticky grenades smaller stack: With the new Fortnite update, you can only carry 6 sticky grenades (previously 10).

fortnite-vending-rakete

Vending machines are changing completely: Items you pull from vending machines in Fortnite are now completely free. Previously, you had to leave plenty of resources.

However, the machines will disappear once they have been used.

There are no gray and green items in the vending machines anymore, and the turret has been removed from the legendary machines.

Treasure maps halved: The treasure maps in Fortnite have had their availability halved. You can only find them at 0.27% on the ground (previously 0.53%) and at 1.65% from chests (previously 3.25%).

Fortnite treasure map title treasure loot box chest

Fortnite aims to resolve “Logout Problem”

Vehicles more practical: If players get into an empty vehicle, they will now always be the driver.

Logging out is no longer helpful: If someone “logs out”, dies in the storm, or commits suicide, the last player who caused damage to them in the last 15 seconds will get the kill.

More on the topic
Fortnite: The new Ranked Play already has a big problem
von Patrick Freese

Players had used logging out to deny kills to opponents in Ranked.

Fortnite-Creative-mode-figures

Highlights of the Patch Notes for Save the World

Beta storms are changing: These are new mission types that Epic is testing in Fortnite’s PvE mode.

  • “Data Retrieval” is returning, but with a vote on whether the balloon comes down first or whether the players want to wait and keep building their fortress
  • “Test Your Limits” is a new beta storm where players are supposed to traverse a series of waypoints as often as possible.
  • “Complete and Collect” is being removed from the rotation.
Fortnite-Southie

Hero back: “Shadow Sight Southie” returns to the shop. He will be available starting March 14 at 1:00 AM for a week in the shop.

Lucky Clover Wildcat is also back.

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Fans believe this image reveals the next new items in Fortnite
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

The first have completed the story of The Division 2 – This is what they say

Some agents can already play The Division 2 and are currently working through the campaign. Here, we summarize the first impressions from the community for you.

The official launch of The Division 2 takes place on March 15, but since March 11, some fans have already been able to play The Division 2.

What is the current mood around The Division 2? Many are pleased with their first hours in the game. While there are still some bugs and performance issues at times, it does not diminish the overall enthusiasm.

Notably: In addition to the great, immersive world, particularly the missions from the campaign receive a lot of praise.

division-2-agenten

What do the first voices say about the campaign of The Division 2

This is what MarcoStyle thinks: Regarding the campaign, one of the most prominent voices around The Division 2 has already spoken – the Dutch YouTuber and Division expert MarcoStyle.

On Twitter he announced that he has already completed the campaign of the game and brought his agent to the maximum level of 30.

According to him, the campaign has approximately the same length as its predecessor, but the quality of the missions is much better. Now he is looking forward to the World Tiers in the endgame.

division-2-agenten

Is the campaign too short? Some players became concerned after this statement that the campaign might be too short. After all, it was indicated to take about 40 hours.

However, MarcoStyle stated that he had played exclusively in a team. Other players who have also finished the campaign emphasized that they also played in a team, which goes much faster. Additionally, they rushed through the story in many parts and focused solely on leveling up.

Only because of that, they got through the campaign so quickly, which is not an indicator for the average player.

The well-known Division expert SkillUp emphasizes, that there is definitely another way. It is surprising how slowly and relaxed one can approach leveling in The Division 2. Every inch of the world is filled with loot, events, audio tapes, side missions, and SHD chests. There is a lot to do.

the-division-2-chem-launcher

That’s why the campaign receives a lot of praise: Overall, fans are currently full of praise and enthusiasm for the campaign of The Division 2.

Many players especially highlight the mission design in connection with the well-designed setting. The missions and the lovingly crafted world are so immersive and captivate players so much, that many don’t even notice how quickly time flies.

Many play not only the missions themselves but also spend a lot of time exploring and admiring the respective location. Because even if everything takes place in a big city, the missions and the individual locations feel diverse and often completely different.

division-2-agenten

Moreover, some fans emphasize that the missions improve significantly as the campaign progresses. If one was pleased with one mission, it often happened that they were even more surprised by the subsequent tasks.

Thus, the Redditor Syc3n says: “I thought View Point Museum was great, then came the American History Museum and I thought it was even better. But then I arrived at the Air & Space Museum… I really hope it continues like this.”

Even the side missions are absolutely fantastic. Everywhere there are cool details and something exciting to do and discover.

SnuggleMonster15 says: “Guys, I tried to stay in the Downtown East area. But on the way back to the White House, before I knew it, 5 hours had passed. There is so much to do in this game…”

Many players can hardly wait to experience the story of The Division 2 again in the form of Invaded Missions in the endgame.

What stands out negatively? In rare cases, sound problems still occur. For instance, a submachine gun rattled constantly, even though you weren’t shooting with it anymore. The textures load significantly faster than in the open beta, but after fast travel, it can take a few seconds until the textures are no longer pixelated (observed on PS4 Pro).

More on the topic
The Division 2: These 7 major innovations are interesting for veterans
von Tarek Zehrer

Have you also been able to ensure law and order in Washington D.C.? What are your experiences with the campaign and mission design?

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite down: Servers offline for maintenance – Update 8.1 brings the game

Today, on March 12th, the Fortnite servers on all platforms
(PC/Mac, Xbox One, PS4, Switch, iOS, Android) will be taken offline for maintenance. When will the servers be down? When can players log back in?

What will happen in Fortnite today? With game version 8.1, Fortnite will be upgraded to the next major version. What content exactly will come is relatively unclear, apart from a big ball with a toilet plunger attached. Before we can take a closer look, maintenance will be necessary.

Fortnite Servers Are Going Offline – When Will They Be Back Online?

When will the maintenance start? You should be logged into the game by 09:30 at the latest, after that no more matches can be created.

At 10:00, Fortnite will no longer be accessible. The servers will be completely taken offline to begin maintenance.

Fortnite-Weezer

When can players log back in? Since this is presumably a smaller update, the maintenance should not be overly complex. Around lunchtime, you should be able to get back to playing.

When exactly the servers will be back, you will find out as usual on MeinMMO. Just like the patch notes, which we can provide shortly after the maintenance begins.

What does the update bring for Battle Royale fans? A new vehicle has already been announced – the “Baller!” This ball with a toilet plunger is already keeping the community busy, as the functionality is not fully clarified.

Many fear an improved quad ram, which taught builders to be wary. We will know more at the latest after the maintenance ends. Even a simple image presumably shows new items. Will we see more of that today?

And what do Save the World players get with update 8.1? Unfortunately, there is still no new roadmap for the “Save the World” mode. However, the downtime announcement in the subreddit was accompanied by the words “Beta storms are brewing.”

Fortnite-Sturm

Are there changes coming to the beta storm missions? These are quite popular as they yield a good return with little effort and are well-suited for experimenting. As soon as the patch notes are available, we will provide you with all relevant information on MeinMMO.

What do you think? What else will come with update 8.1?

Update 10:02 AM: Here are the patch notes: Fortnite: Update today surprisingly changes a lot – Patch Notes in German

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Twitter

Player compares loot in Anthem before and after patch – Here’s what came out

In Anthem, a lot has changed regarding the loot since the last update. A player has now proven this by testing the loot behavior before and after the patch with 200 items each.

What was tested? Players believed that the loot behavior in Anthem has changed again. This was said to be different before the last update 1.03 than after the patch.

Furthermore, it was assumed that a bug was at work before the update, significantly increasing the loot drops. This was said to have been reversed with the update, much to the players’ dismay.

On Reddit, the user Kickassinc has now compared the loot before the patch with the loot after the update. He collected 200 items before and 200 items after the patch, all at the GM1 difficulty level with a character that has +95 luck.

Anthem Luck Math Meme
The player compared the loot before and after the patch.

What did the player discover? Kickassinc conducted this test under similar conditions in the dungeons during Freeplay with the same equipment. In his opinion, he was able to notice two details during his test:

  • The drop of masterwork items was drastically reduced
  • The drop rate of loot in general was significantly lower than before the patch

We have a list of all masterwork and legendary items for you here.

The player stated that he needed about five hours to collect the 200 items before patch 1.03, and about seven hours after the update. However, with the last patch, common and uncommon items above level 30 were removed from the loot pool, which may have also prolonged the collection of the items.

Common and uncommon items above level 30 have now been removed from the loot pool.

How does the patch affect the game? Kickassinc listed the rarities of the items he was able to obtain before and after the update.

Before the patch, he

  • Received 17 common (white) items, which makes up 8.5%
  • Received 24 uncommon (green) items, which makes up 12%
  • Received 34 rare (blue) items, which makes up 17%
  • Received 102 epic (purple) items, which makes up 51%
  • Received 21 masterwork (orange) items, which makes up 10.5%
  • Received 2 legendary (yellow) items, which makes up 1%

After the patch, he was able to

  • Receive 28 rare (blue) items, which makes up 14%
  • Receive 163 epic (purple) items, which makes up 81.5%
  • Receive 7 masterwork (orange) items, which makes up 3.5%
  • Receive 2 legendary (yellow) items, which makes up 1%
anthem weapons titan
The test was conducted in the dungeons during Freeplay.

The number of epic items has drastically increased, but the drop chance for masterwork items has reportedly fallen by a whole 66%. However, it should be noted that randomness still plays a role in the results.

What did the player do with his items? At the end of his post, Kickassinc discusses what he did with his 400 items.

He destroyed 394 items straight away, while he kept two epic items because of their harvest bonus. He also kept two masterwork items, as well as two legendary items.

So, out of his 400 items, he kept a total of six items. However, none of them were an upgrade for his Storm build that he is currently playing.

BioWare has already explained why loot is so difficult to manage:

More on the topic
Anthem: BioWare explains why it is so difficult to fix the loot
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameRant
  2. Reddit

Halo Infinite could provide live service like Destiny or Fortnite

It looks like Halo Infinite may offer a live service. At least, that was suggested by a developer from 343.

What does this suggest? Kiki Wolfkill, the head of Halo Trans-Media, explained in a conversation that in developing the new Halo, they must be able to change content as quickly as possible.

She is likely indirectly referring to a live service, similar to what competitors like Fortnite or Destiny offer.

That’s why a live service could be coming

What does Wolfkill say? At the Brainstorm Design Conference, Wolfkill shares insights into the development of the game. She says:

“We need to be able to change content quickly. We can’t afford to wait three years every time we launch a new product because the games kids play change every week.”

Halo Infinite Outfit

This could mean: The rumors about a live service are growing. With such a service, developers can repeatedly intervene in the game and make changes. This way, they could also adapt to the changing interests of players.

More on the topic
Alles zu Halo Infinite: Das wissen wir bereits über das inoffizielle Halo 6
von Micha Deckert

This is further clarified: At the conference, Wolfkill also mentioned that some of the game’s rules should engage people for years.

Who is Kiki Wolfkill? As the head of the Trans-Media department, she is primarily concerned with how to tell different types of Halo stories across various media. She may also be responsible for ensuring that some stories develop over time, meaning these narratives are implemented into the game gradually.

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How likely is the live service? Looking at Wolfkill’s statements, a lot points to a live service. However, the developers from 343 have not confirmed this yet.

To keep up with the strong competition and continually offer new approaches, such a feature would be necessary for Halo Infinite.

As previously known, Halo Infinite will be a shooter with MMO factors:

More on the topic
It looks like Halo Infinite will be a shooter with MMO elements
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamespot

This update to WoW Classic is currently exciting the fans

Blizzard has released a new update for WoW Classic. This update concerns the order in which content will be released. Fans are generally excited about it.

This update is about: In the official World of Warcraft forum, the community manager Toschayju has commented on the release phases of WoW Classic. It was already clear beforehand that not all content would be available at the launch of Classic.

Originally, only four stages were planned. However, following the updated plan, the Classic content will now be released in six phases:

  • Phase 1 (Release): Molten Core, Onyxia, Maraudon
  • Phase 2: Dire Maul, Azuregos, Kazzak
  • Phase 3: Blackwing Lair, Darkmoon Faire, Darkmoon Cards
  • Phase 4: Zul’Gurub, Green Dragons
  • Phase 5: Ahn’Qiraj and some adjustments to dungeon loot
  • Phase 6: Naxxramas, Scourge invasions

There is currently no specific timeline for when each phase will begin.

WoW Ragnaros 5 Things Classic
Ragnaros, the boss of the Molten Core, will be available right from the start.

What does the new sequence mean? With the new plan, the order of releases is intended to make more sense. According to Toschayju, this prevents players with gear and enchantments from Zul’Gurub from tackling Blackwing Lair.

At the same time, the order ensures that players can better prepare for Ahn’Qiraj with specific loot from the Emerald Dragons. The steadily incoming content is meant to provide players with something to do on a continuous basis.

More on the topic
In WoW: Classic you can trade loot with each other
von Cortyn

How is the community reacting? Fans are overwhelmingly positive about the news and are very receptive to the update. Most fans thank for the update and praise the decision. Both in the official EU forums and US forums, as well as on reddit, there is a lot of support:

They seem to be taking the feedback seriously. Will they take the timeline from Nostalrius as a model? Thanks, Blizzard <3

Shadowzwerg in the WoW forums

Particularly, Dire Maul is in the spotlight for many fans. Classic enthusiasts are happy that the content is not trivialized but will come later, ensuring it offers a current challenge.

WoW Classic Dire Maul
The ruins of Dire Maul. Image source: readingwow.

With the new change, the chances are good that WoW Classic will actually become the most successful MMORPG release of 2019, as our author Benedict already believes.

What do you think about the new release phases?

While it is now known how WoW Classic will unfold, the timing of its release is still uncertain:

More on the topic
WoW Classic has received some updates, but when is it coming out?
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. WoW Foren

What I like better about Wizards Unite than Pokémon GO

On the weekend, the first players had a chance to take a look at Niantic’s new mobile game – Harry Potter: Wizards Unite. Our author Leya was among the first players. She especially loved the RPG elements in “Harry Potter GO.”

On Friday (March 8), I was in England to play Harry Potter: Wizards Unite for the first time. This augmented reality mobile game is the new creation from Niantic, the developers behind Pokémon GO. The developers invited various media representatives to test the mobile game in a demo.

While playing “Harry Potter GO,” I immediately noticed one thing: This game goes deeper with various RPG elements than Pokémon GO. The gameplay also demands more from me as a player than it does in Pokémon GO.

Did I hear skill tree and jobs?

Niantic gave us a presentation where the developers guided us through various features of the game. If you want to know all the details about Wizards Unite, check out:

More on the topic
Wizards Unite: Everything we know about “Harry Potter GO”
von Noah Struthoff

I perked up particularly when it was mentioned that Wizards Unite has a skill tree.

Jobs and skills, like in RPGs: Players choose one of three jobs and can collect experience points to become a stronger wizard. Gradually, new abilities or improvements like stamina and health are unlocked.

The jobs are:

  • Auror (specialized in spells, more aggressive)
  • Magizoologist (strong for magical creatures and support)
  • Professor (a jack of all trades)

Thanks to jobs, there are tactical group battles: The three jobs have their advantages and disadvantages in fighting monsters and other wizards. I can fight with a team of 5 in a dungeon and have to think strategically here. The Magizoologist has an advantage against magical creatures. The Auror is good against “evil wizards.”

I played as a Magizoologist during the demo, which is why I could observe this role more closely. As a special ability, I can heal allies in dungeon battles. My support skills can also be found in the skill tree and can be refined.

The potions are brewed in greenhouses that I find on the map. I can collect them from anywhere.

Harry Potter: wizards Unite map
At the bottom right next to the wizard is a kind of red bulb. This is how the ingredients for potions are distributed on the map and can be tapped into the inventory.

The various recipes require different ingredients. In the demo I played, I could brew a healing potion that took two hours to make. I could shorten the process with in-game currency called Coin. I earn it by playing through things like daily challenges or buy Coin in the shop.

So there are paid elements in the game that offer me a shortcut. How significant these will be, I cannot assess right now. But it seemed mild to me, as I could earn Coins fairly quickly.

The comparison to Pokémon GO: Here there are no crafting elements. I can find various items at PokéStops or obtain them through microtransactions. The potions add a new level of engagement and planning in Wizards Unite that is not present in Pokémon GO.

Harry Potter Wizards Unite Mobile

Is Wizards Unite the better game?

No. Rather, it appeals to a different type of player who enjoys RPG elements.

It already seems to me after the demo that Wizards Unite offers deeper gameplay than Pokémon GO. This gives it a high chance of keeping me entertained for a long time. Because I love to experiment with my skill tree.

I can imagine that other players feel the same way. A few of my friends stopped playing Pokémon GO because it was a bit too “casual” for them, meaning it lacked depth. That may be exactly what is right for other players to enjoy gaming while walking.

Harry Potter Wizards Unite magical encounter.
There are all sorts of magical encounters.

What is different about Wizards Unite? Harry Potter: Wizards Unite takes a stronger RPG route and seems to want to distinguish itself from Pokémon GO with it. The developers at Niantic confirmed to me that they were thinking more along MMORPG lines, and you can feel that in the game as well.

I simply have the impression that I have more to do in Harry Potter: Wizards Unite than in Pokémon GO. The framework is also such that these RPG elements can be expanded upon in the long term.

Don’t miss any news about “Harry Potter GO”? We have a Facebook page for Wizards Unite where we will post all news. We will keep you updated as soon as there is something new.

More on the topic
Wizards Unite: We were able to play the new “Harry Potter GO” – All info
von Leya Jankowski

The job can be changed at any time. I just need to unlock the skills in the skill tree that I still lack to perform a job.

Harry Potter: Wizards Unite Skill Tree GIF
Here is the skill tree of the Auror. With XP, I can gradually unlock skills.

Battles and spells require some skill: When I fight or release magical beings, I have to use spells. This works by a rune appearing on my smartphone. It can look like a jagged line or a swirl.

I have to trace the rune with my finger and also hit the line well. If I draw completely outside the line, I mess up my spell. If I trace the line particularly well, my spell becomes stronger.

Wizards Unite seems more tactical than Pokémon GO

The comparison to Pokémon GO: In Pokémon GO, there are also battles. Trainers can participate in raids or battle against other trainers. There is some level of strategy in the battles.

Pokémon are categorized into different types that have weaknesses and strengths against each other. You should know these and take the “right” Pokémon into battle. To execute an attack, you have to tap the screen repeatedly.

More on the topic
Pokémon GO: 10 Tips on How to Get Better in Trainer Battles
von Noah Struthoff

This quick tapping movement with the finger never appealed to me much in Pokémon GO. The tracing of runes in Wizards Unite requires a bit of motor skill, which I find quite cool.

Similarly, the battles in the dungeons seem significantly more complex due to the various jobs and skills. I can decide whether to heal a team member between battles, whether to use a potion to strengthen my spell.

At least at this point, I have the impression that this will keep me entertained longer than in Pokémon GO. I’m already excited to try out different skill paths and change my job.

I trace the rune with my finger to cast my spell.

Potions as a crafting element

Potions are crafted: What I really like is the crafting of potions. These help me enhance my spells or heal team members. At the launch of Wizards Unite, there are supposed to be 10 potions in the game.

The ingredients for the potions can be found in greenhouses or simply scattered on the map as I wander around. I collect them simply by tapping with my finger. A funny detail is that my environment affects the ingredients. Weather, time of day, or even moon phases determine which ingredients I find at any given moment. We don’t yet know how this will work in detail.

The potions are brewed in greenhouses that I find on the map. I can collect them from anywhere.

Harry Potter: wizards Unite map
At the bottom right next to the wizard is a kind of red bulb. This is how the ingredients for potions are distributed on the map and can be tapped into the inventory.

The various recipes require different ingredients. In the demo I played, I could brew a healing potion that took two hours to make. I could shorten the process with in-game currency called Coin. I earn it by playing through things like daily challenges or buy Coin in the shop.

So there are paid elements in the game that offer me a shortcut. How significant these will be, I cannot assess right now. But it seemed mild to me, as I could earn Coins fairly quickly.

The comparison to Pokémon GO: Here there are no crafting elements. I can find various items at PokéStops or obtain them through microtransactions. The potions add a new level of engagement and planning in Wizards Unite that is not present in Pokémon GO.

Harry Potter Wizards Unite Mobile

Is Wizards Unite the better game?

No. Rather, it appeals to a different type of player who enjoys RPG elements.

It already seems to me after the demo that Wizards Unite offers deeper gameplay than Pokémon GO. This gives it a high chance of keeping me entertained for a long time. Because I love to experiment with my skill tree.

I can imagine that other players feel the same way. A few of my friends stopped playing Pokémon GO because it was a bit too “casual” for them, meaning it lacked depth. That may be exactly what is right for other players to enjoy gaming while walking.

Harry Potter Wizards Unite magical encounter.
There are all sorts of magical encounters.

What is different about Wizards Unite? Harry Potter: Wizards Unite takes a stronger RPG route and seems to want to distinguish itself from Pokémon GO with it. The developers at Niantic confirmed to me that they were thinking more along MMORPG lines, and you can feel that in the game as well.

I simply have the impression that I have more to do in Harry Potter: Wizards Unite than in Pokémon GO. The framework is also such that these RPG elements can be expanded upon in the long term.

Don’t miss any news about “Harry Potter GO”? We have a Facebook page for Wizards Unite where we will post all news. We will keep you updated as soon as there is something new.

More on the topic
Wizards Unite: We were able to play the new “Harry Potter GO” – All info
von Leya Jankowski
This is an AI-powered translation. Some inaccuracies might exist.

A skill makes Lifeline arguably the strongest legend in Apex Legends

Time and time again, players in Apex Legends show what they are capable of and what the maximum is that can be achieved from the legends. One player has taken a closer look at the popular healer Lifeline. She seems to be even stronger than thought.

This is the ability in question: One of Lifeline’s abilities is that her healing drone D.O.C. creates a shield when it lifts a downed ally. The shield is positioned in an arc in front of her and blocks all shots as long as she is reviving.

The shield is one of the abilities that make the legends unique in Apex Legends. The user iPNow has demonstrated on reddit what can be done with the shield. It can be used much more innovatively than just for pure reviving.

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What makes the shield so strong: As the clip from iPNow shows, Lifeline can stop entire teams of opponents with her shield and then take them out. The strength lies in the fact that the shield is very resilient.

According to some players, it can break, but it absorbs so much damage that it cannot be dealt by just one player alone. However, while it is active, neither Lifeline nor her ally behind it can be attacked.

As iPNow now demonstrates, opponents must get close to him if they want to prevent him from reviving allies. That is exactly its goal. It lures enemies into close combat, where it has the advantage with a strong weapon combination for that distance while others fight with weapons that are hardly useful there.

Apex Legends Wingman and Peacekeeper recommended combos title
The right weapons make the tactic really effective.

What should I consider when countering the shield? If you ever find yourself in such a situation, there are several things you can do to defend against this tactic:

  • Use grenades. These can be thrown over the shield to kill Lifeline
  • Attack together. Even with strong weapons, Lifeline cannot defend against three opponents
  • Eliminate downed enemies immediately so that they cannot be used as a target for Lifeline’s passive ability
apex-caustic
If you kill your enemies immediately, they cannot be used for Lifeline’s trick.

Lifeline is already a very popular character and judging by the large approval of the thread, her popularity is likely to increase even more now. Many players find the performance remarkable and even joke about iPNow only “using” his downed allies.

What do you think of this method?

It works well with the Peacekeeper, but another weapon has taken quite a hit:

More on the topic
Apex Legends nerfs best weapon – Casuals are happy, professionals are not
von Jürgen Horn

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto