A new feature of Fortnite: Battle Royale lets you interact with the pets on your back and pet them. At least that’s the announcement from Epic. What ultimately ends up in the game looks quite different.
What should the new feature do? Anyone who has read the new patch notes for Update 8.40 carefully should have noticed a small entry: “You can now pet the dog (and other pets).”
It refers to the adorable little pets that have existed as back bling in the game since Season 6. So far, the little creatures just sat in their basket on your back and reacted to the respective situation.
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With the update, you can now pet the creature when you approach a teammate from behind who has one.
Eagerly logged in many animal lovers with their little pets into the game, hoping for cute petting and cuddling animations.
Hey, what are you doing with my dog!?!
What do the animations look like in the game? But what you see when you approach an unsuspecting dog in the game with cuddly intentions is disappointing for many animal lovers.
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Because Epic, according to many players, did not put much effort into the animations and apparently simply used the default door-opening animation for petting.
Therefore, it even looks, with a bit of imagination, as if the dog is receiving a hard slap when you perform the cuddling animation.
This is how players react: The association with hitting instead of petting caught the attention of numerous players who made fun of it on Reddit:
“It looks like they are slapping my dog!”
“I wish they had chosen a different petting animation than the one for opening doors. It looks like you are hitting the dog!”
“A half-hearted attempt was made”
“They took the door-opening animation and now think they have done something great!”
I would never pet my cat like THIS!
Jürgen’s conclusion: Indeed, the animation for petting animals looks extremely questionable. I would never treat (my) animal this way! So let’s hope that Epic makes improvements and puts more effort into the animation.
After all, we love our pets in Fortnite, and since so much love goes into their animations, it stands out even more when petting looks so shabby.
Recently, the developers took a closer look at the content of Title Update 3.0, which is set to be introduced in May to The Division 2. Some changes received harsh criticism from fans, but Massive says: just test it first.
Here are the changes: As the developers revealed in the latest edition of “State of the Game,” extensive changes are coming to The Division 2 with the next major Title Update 3.0. These changes will affect almost all areas of the game.
However, in a specific area, the upcoming adjustments are causing particularly great discontent among fans. It concerns numerous talents of weapons and gear.
This is being criticized particularly strongly: While some talents are being strengthened or slightly reconfigured, a large part of these features is soon to be nerfed, meaning weakened. Many damage-oriented talents are particularly affected.
Players are massively complaining that the developers are mercilessly swinging the ultimate nerf hammer and nerfing everything that is somehow enjoyable or makes sense.
The first of these changes can already be tried on the PC-exclusive PTR servers. There, players can gain their own impression of how the first revised talents now work and provide feedback on it.
This is what the developers say about the upcoming nerfs: The developers emphasize that The Division 2 is an extremely complex game and balancing will never be easy. However, simply buffing everything will never work in the long run. With balance, you would quickly hit limits.
If all weapons and gear are stronger and the damage output simply keeps increasing, you would also have to equip the enemies with more and more health points and armor, which would cause them to feel like bullet sponges for “not optimally equipped” agents. That would be just one of many problems that would arise and would make the game unenjoyable for many others.
With the upcoming changes, they are now trying to increase the diversity of truly used talents and not take away players’ enjoyment. The upcoming buffs and nerfs are intended to bring as many talents as possible to a level.
There should not only be a few characteristics where players feel almost obligated to grind for and equip – especially when it comes to damage output.
There should be more attractive options that all feel equally valuable – like a real alternative – and not like an absolute must-have to feel and play.
Moreover, the nerfs look worse on paper and when isolated than they actually turn out to be. For alongside these nerfs and buffs, so many other factors are being adjusted and altered that the weakening will not be as noticeable as some fans fear.
As an example, they noted that the health points and armor of the NPCs are being reduced. As a result, the damage talents will remain relevant even in their weakened state. At the same time, however, there will be many other features that will become interesting due to this change.
By the way: The developers emphasize that many factors for PvE, PvP, and Dark Zones will be balanced separately – so that all players can get the best possible experience in their favorite area.
This is what the developers recommend to all skeptics: The changes should be viewed in their entirety as a holistic entity and not isolated as mere numbers on paper.
The developers urge fans to wait and try these changes for themselves to see how they play out live. After that, they are still open to further feedback and could make adjustments.
The first of these changes can already be tried on the PC-exclusive PTR servers. There, players can gain their own impression of how the first revised talents now work and provide feedback on it.
The Destiny brand releases a new major expansion or even a fresh game every autumn. However, Destiny 2 might do things differently in September 2019 and skip the release, says our author Schuhmann.
It has always been like this: September is traditionally the release month for a new Destiny title or a major expansion. This has been the master plan from Activision.
2014 – Destiny
2015 – The Taken King
2016 – Rise of Iron
2017 – Destiny 2
2018 – Forsaken
2019 – Borderlands 3
Something is wrong in the chain.
This is the mysterious summer expansion of Destiny 2: Penumbra
With Penumbra, another DLC is supposed to be coming, which will conclude Year 2 of Destiny 2 – how Year 3 will look, we do not know:
These are the 4 options for Destiny 2 Year 3:
In Destiny 1, Year 3 saw the emergency expansion “Rise of Iron,” the smallest September release ever. It was announced in June 2016 and released in September. Thus, Bungie might still have time for this solution. It might be that Penumbra is preparing such a “small expansion” that Bungie has been working on for months.
Rise of Iron was the 2016 release of Destiny and was considered a “stopgap” because Destiny 2 was postponed.
Whether Bungie wants to continue the idea of the season pass seems rather unlikely. Because it tears the player base apart. Destiny 2 is finding it increasingly difficult to remain relevant outside the hardcore core with this model.
The 4th option is a “free update” like they did for most of the time between November 2015 and September 2017 – somehow struggle along in live operations with events until the next release.
What are the odds that nothing will come? What has been heard suggests that behind the separation from Activision was a certain frustration that Activision demanded annual releases from Bungie.
At Bungie, it is said that there was celebration when Activision and thus the time pressure were eliminated, as reported from “well-informed circles.”
Has positioned itself thickly on Destiny’s usual spot: Borderlands 3.
When will we learn more? If Bungie really plans to pull off a release in 2019, we should learn more in June around E3.
But one should not be surprised if the
release streak of 2019 breaks.
One has the feeling: The first release after the separation from Activision must hit and give a clear direction. New features, new worlds, new enemies, and new ideas would be important to signal a breakthrough.
It seems questionable whether this release will be ready by September 2019. A break would not be bad to avoid fatigue from “same old thing every year.”
Bungie is in a new situation with Destiny 2 in 2019 regarding its own starting position. But the environment has also changed significantly in the last 5 years. Perhaps they need a year off to restructure and reassess.
In Patch 8.2 of World of Warcraft, we learn the true purpose of our Artifact Necklace. We reveal to you what the Heart of Azeroth is used for.
The story of Patch 8.2 Rise of Azshara has largely been extracted from the game data of World of Warcraft. There are some dramatic revelations about the Heart of Azeroth, what is planned with it, and what role we actually play in the whole plot.
Because actually, the Heart of Azeroth is a necklace with which we are supposed to heal the planet. But evidently, dark forces have a completely different plan.
Spoiler Alert: If you don’t want to know anything about the storyline of Patch 8.2, you should not continue reading. You have been warned.
Azshara’s plan comes to fruition: After the players are pulled into the depths of Nazjatar by Azshara, there are continual small skirmishes with the queen of the Naga. She interferes in many conversations and seemingly can hear everything that goes on in her kingdom. But only in the raid does she explain to us what the actual situation is and how she lured us to her. There we learn some truths:
You see the truth now, don’t you? Every step you took was done at my will.
This clumsy dwarf believed he could save Azeroth by empowering your little, sparkling heart. The gift of a sleeping titan.
Truly, the heart of a titan was exactly what was needed. Not to heal the world… but to shatter the prison of a god.
The ritual is nearly complete. The Black Empire rises… and the world awaits its true queen.
Queen Azshara
Many hints prove true: Apparently, many fears and sayings of the servants of the old gods are indeed proving true. Magni is really just a pawn of the old gods and has given N’Zoth exactly what he needed – us with the heart of the planet.
Will the plan succeed? It is currently not fully obvious whether Azshara’s plan will succeed and whether the old god N’Zoth will truly be freed from his chains. There are, however, occasional hints that Azshara is up to something else. Some characters point out that it is suspicious that Azshara shows the heroes of the Horde and Alliance the prison of N’Zoth. The truth behind it will surely come to light in the coming days…
After the battle against Azshara, Lor’themar utters the dark words:
Our victory feels empty. Azshara’s master will rise.
Lor’themar Theron
Well, we’ve gotten ourselves into something nice.
Please keep in mind that this information comes from the PTR. It may change until the release of the patch.
What do you think of this revelation about the Heart of Azeroth? Did you suspect something like this? Or did you think that it would actually serve the healing of the planet?
Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.
This is an AI-powered translation. Some inaccuracies might exist.
There is news about the interesting MMORPG Pantheon: Rise of the Fallen. Although the developers want to offer a classic experience in the style of Everquest 1, the online role-playing game Pantheon is supposed to provide many surprises and unexpected elements. It is intended to be an MMORPG that fits into our time, the year 2019.
What does Pantheon aim to achieve? The MMORPG fundamentally wants to return to the roots of the genre. At a time when group play was the focus, as seen in Everquest 1:
Team play is important in Pantheon to solve quests together.
What do the developers say now? In a new letter from the developers, the team talks about the fact that Pantheon should indeed be classic, but also needs to offer unexpected features.
After all, we are in the year 2019 and not 1999 when Everquest 1 was released.
Today, much more is possible, and the developers want to illustrate this in the game – without diluting the classic gaming experience. It is clear that a modern MMORPG must look good, but looks are not everything.
How can Pantheon achieve this? The developers explain that something new must always be fun and fit the concept. They do not want to forcibly introduce anything that might now be technically feasible, but does not fit the overall concept at all.
A feature that the team considers interesting and sensible is climbing. This was hard to implement in the past, but today it is significantly easier to integrate. You will be able to climb in Pantheon. How exactly this will look is still being worked out by the developers. However, it will be a feature that makes sense and has significance.
Pantheon remains Pantheon
That’s why new features do not change the core of the game: The developers are well aware of what players expect from Pantheon: Rise of the Fallen.
The social aspect and group play are at the forefront.
The battles must be exciting and tactical.
Players must face challenges that encourage them to improve continuously.
The quests should tell engaging stories.
It should be fun to develop your character.
The world needs a deep and interesting lore.
All of this is still to be offered by Pantheon. The question is only how to bring this concept of an Everquest 1 into the year 2019 so that it appears modern. What features can be implemented that support this gameplay without turning it into something else?
The team is working on that. When thinking about ideas, they ask whether it fits the concept and how they can implement it sensibly.
Currently, the Spring event “The Revelry” is happening in Destiny 2. A feature of this event is particularly annoying to many Crucible lovers. What is going on?
This is the feature: What some fans feared even before the event has now come true. The so-called Revelry Elixir of the ongoing Spring event “The Revelry” is causing unrest in PvP.
Masses of fans are demanding that this item at least be removed from the competitive playlist. Especially there, it drives many Guardians crazy. What is the deal with it?
What does this elixir do? Essentially, this elixir embodies a temporary buff – with three different enhancement effects. Depending on the choice, the buff reduces the cooldowns of your Guardian:
grenades
melee
or class ability
You have to choose one of these effects, only one can be active at a time. The event armor and the themed armor from the Eververse enhance the buff, the more set pieces you have equipped.
What is the problem with this elixir? The respective buff is active during the event in all activities of Destiny 2 – also in the Crucible. The only exception is private matches.
In PvP, one is significantly more dangerous with the buff and its increasing power than “normal” Guardians, some of whom are not even interested in the event. However, they feel the effects quite clearly and are annoyed.
What is particularly criticized is the use of the elixir in the competitive playlist of the Crucible. In numerous Reddit posts with many upvotes, PvP enthusiasts express their frustration. Because with the elixir, almost endless spam of grenades and abilities is now possible.
However, for most players, it is precisely in the competitive area that it is about measuring one’s skills in an environment with others, where gunplay is in the foreground and abilities are only used occasionally and strategically.
But that is not really the case right now. Currently, the Crucible resembles a large cauldron mode, where Guardians can use abilities every few seconds, thus pushing any strategy and gunplay completely to the background. Therefore, many are demanding the abolition of the elixir – at least in competitive PvP.
There are also players who quite enjoy the chaos that the elixir and event armors bring. But many fans agree that a separate event playlist for PvP or a limitation to quickplay would have been the better solution. Instead, the entire Crucible is now thrown into chaos for three weeks and robs many of their enjoyment of PvP during this time.
Bungie has not responded to this feedback so far and has not made any statements. It remains exciting to see whether there will be any changes to the elixir or its effects in certain modes.
By the way, as part of the Revelry, you can get the Arbalest – the second new weapon exotic of Season 6. But what can the weapon actually do?
The online shooter Anthem is in a difficult situation two months after its release. Our author Schuhmann notes: The worst thing right now is how deeply the players’ distrust of BioWare runs. According to the insider report, the developers’ credibility has reached a low point.
This was the relationship between fans and BioWare at the beginning: It started off so well – BioWare’s communication ahead of the launch was really good, somewhat unconventional, but okay.
The producers of Anthem, like Ben Irving, Mike Gamble, or Mark Darrah, tweeted regularly, engaged in the forums, discussed with the fans, and appeared authentic and close.
It was a little difficult to follow the flow of information about Anthem because the tweets came sporadically and on many topics, but the relationship between BioWare and the players was completely okay and intact before the release and even during the demo.
Even in the first weeks, when difficulties arose, such as during the demo, everything was still okay.
BioWare behaved authentically, admitted problems, and promised solutions.
The fans showed understanding: Every beginning is hard, this is a huge project, take your time, as long as it’s good in the end. That was the sentiment.
This is the relationship now: This mood has completely shifted. The developers have become scarce in recent weeks – after the big “revelation report” about what went wrong at BioWare for years, there seemed to be almost silence. A strong signal would have been so important then.
This silence has negative effects on the mood.
When yesterday BioWare postponed the live stream, allegedly due to technical issues, it was clear that many in the community simply did not believe the reason for the cancellation.
They accused BioWare here of outright lying and coming up with an excuse to avoid streaming.
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This is how fans reacted to the stream’s cancellation:
Under the tweet, there were countless Gifs signaling a kind of “weariness” and “typical BioWare”.
A reddit user even called the building of BioWare and asked the office manager of another company if they had internet. They did – and the forum had fun with it. (via reddit)
Others compared the statement: “We have to postpone the stream for a week, we don’t have internet” with the bad excuse of a student who hasn’t finished his homework.
This shows how important such a relationship of trust between developers and players is and how uncomfortable it becomes when it is disturbed.
What can BioWare do now? It will probably take time for this relationship to normalize and for trust to be rebuilt.
For that, it is necessary for BioWare to communicate more with the fans, even if they have little to say at the moment and bear the anger of the players.
But silence only makes the situation worse. The most important thing now is to give fans the feeling that they are taken seriously and to communicate with them on equal terms.
BioWare then said: We have internet, but it’s not good enough to stream.
This is the problem: Whether BioWare had internet or not is ultimately irrelevant. What is important is that the incident shows how much trust has been shaken.
Because after the report, many got the impression that BioWare knew about the problems of Anthem and deceived the players. This led to many now assuming the worst and attributing bad intentions to BioWare.
The decision of Anthem to now postpone content to first solve problems is interpreted at BioWare as “another broken” promise.
What can BioWare do now? It will probably take time for this relationship to normalize and for trust to be rebuilt.
For that, it is necessary for BioWare to communicate more with the fans, even if they have little to say at the moment and bear the anger of the players.
But silence only makes the situation worse. The most important thing now is to give fans the feeling that they are taken seriously and to communicate with them on equal terms.
Today, on April 18th, there will be maintenance on PS4, Xbox One, and PC. There will be several hours of server downtime. Here you will find all the important information about server status, the patch notes, and maintenance.
Today, on April 18th, there will be maintenance of the servers for The Division 2 again. The servers will go offline, so you will have to interrupt your gaming experience for a while. Here’s what you should know:
Update:
9:35 AM – The servers are already down on all platforms.
11:30 AM – The maintenance is officially over, the servers are back online – one hour ahead of schedule. You can jump back into the fight now.
When does the server maintenance for The Division 2 start?
The maintenance work will begin at 9:30 AM our time.
The servers will be offline for about 3 hours, so you should be able to play again by approximately 12:30 PM.
During maintenance, you cannot log in.
What is changing today? The Patch Notes: As part of the maintenance, some adjustments will be made, fixes will be applied, and bugs will be resolved. There will be no fresh content or new features today.
The patch notes are now known; the following changes will be made today:
A problem was fixed that allowed players to accumulate an unlimited number of heroic bounties.
A problem was fixed where players got stuck after being revived if they were affected by a damage-over-time status.
Additional bugs were fixed that caused players to get stuck after being revived.
NPC damage and health for higher difficulty levels were reduced.
The variety of NPCs in higher difficulty levels was increased.
The difficulty level was significantly reduced to “hard”, slightly reduced to “challenging”, and minimally lowered to “heroic”.
A problem with the aggression of elite NPCs on “heroic”/level 4 was fixed.
Damage from named enemies was reduced.
Feeling bored during the server maintenance? Then take a look at the latest articles about The Division 2:
After a very bumpy development, the interesting turn-based online game Atlas Reactor is now facing shutdown. According to Gamigo, it is no longer sustainable.
What is Atlas Reactor? The turn-based tactical game was announced in 2015. It can perhaps be described as a mix of the XCOM series and Overwatch.
You choose one of several heroes, each with special abilities, and engage in turn-based battles. The team that can score five eliminations or the most victories within 20 rounds wins. Later, a 1-vs-1 mode was introduced.
The concept was very interesting and “different.” However, the game simply never experienced success.
According to Gamigo, the development team invested a lot of passion into the title to make it something special. However, Atlas Reactor never attracted many players. In the end, the title was simply not financially sustainable, which is why the shutdown is happening now.
When will the game close its doors? According to current plans, the servers should remain open until June 28, but the team states that this could still change.
From now on, it is no longer possible to purchase items for real money. However, you can now earn EXP and the currencies Flux and ISO faster.
Anyone who logged in between January 1, 2018, and April 16, 2019, can expect a small farewell gift.
https://youtu.be/fAa3YlD_1-w
How are the players reacting? The fans of Atlas Reactor are sad because they consider the game good and underrated. The consensus is that the title simply failed to gain attention after launch. It really never had a chance to establish itself in the market.
BraveNewNight sums it up on Reddit: “The game just couldn’t gain momentum when it was released and then slowly died.”
The Safari Zone is Singapore from Pokémon GO and could also bring us 2 new Shinies. For the first time, Shiny Pottrott and Lapras were caught there.
That’s why something could be coming our way this weekend: In the past, Niantic has gifted global players with Safari Zones. Recently, Shiny Enton could be caught for a weekend. This was due to the Safari Zone in Brazil.
Now there are two new Shinies to catch in the Safari Zone, Lapras and Pottrott. Niantic has already announced a global release for Pottrott, while nothing is known yet about Lapras.
What we know about the 2 new Shinies in Pokémon GO
Here the Shinies were found: The Safari Zone in Singapore is currently in full swing, providing players there, along with the new Shinies, rare Pokémon like Icognito, Dratini, or Tropius.
These Pokémon are available at the Safari Zone in Singapore.
So far, the two Shinies can only be caught there. No one has sighted the Shinies outside of Singapore.
This is the status of the chances for Shinies in Germany: For Pottrott, you can be sure that it will soon be catchable in Germany. Niantic has already made this clear in their announcement regarding the Safari Zone.
However, nothing is known yet about Lapras. This Pokémon was not previously announced as Shiny, and it is all the more surprising that it is now available as a shiny version in the game. Whether it will soon be catchable worldwide is likely but not confirmed.
Shiny Lapras at the Safari Zone in Singapore. Source: Reddit
That’s why this weekend will be interesting: In the past, Pokémon like Wingull, Pinsir, and Enton had their Shiny rates massively increased worldwide on the weekend the respective Safari Zone took place.
There was a higher chance of encountering this Shiny in the wild. Additionally, the spawns of the Pokémon were increased.
If this is also the case for this Safari Zone, then there will be changed spawns this Saturday and Sunday, the 20th and 21st of April.
Everything should be focused especially on Pottrott. Whether Lapras will appear more frequently there remains to be seen.
The challenges of week 8 in season 8 of Fortnite: Battle Royale have been leaked. If everything is correct, you will be looking for puzzle pieces.
What is this leak about? In a season of Fortnite: Battle Royale, new challenges start regularly. Before they appear in the game and become visible to all players, data miners look for the tasks.
For week 8, data miners found interesting tasks in the code of patch 8.40 . If these are correct, you will have to complete some trickier tasks this week.
For one of the tasks, you need to search for puzzle pieces
These are the leaked tasks: As FortniteInsider reports, the leaked challenges are most likely correct because they appeared so late in the code. Epic would not make significant changes at this short notice. The data miner FiremonkeyFN found the following challenges:
Free
1: Search for the treasure map marker in Paradise Palms – Stage 2: Look for the X indicated on the treasure map
2: Use 3 vending machines in different matches
3: Deal 100 damage to opponents while using at least one balloon
Paid
4: Search for puzzle pieces under bridges and in caves
5: Dial the number of Durrr Burger on the big phone in the west of Fatal Fields – Stage 2: Dial the number of Pizza Pit on the big phone in the east of The Block
6: Eliminate opponents at Dusty Divot or Lucky Landing
7: Eliminate opponents from at least 50 meters away
This may still change: Although the leaked tasks are almost certainly accurate, their distribution may change. It is not guaranteed which challenges will be free and which will be paid. This will only become clear when week 8 of season 8 officially starts.
At 9:20, there were still 7 remaining hours until the unlock
When do the challenges come? Since the time change, the challenges of Fortnite: Battle Royale start around 16:30 German time. According to the in-game display, this is likely the case again today, April 18.
Update: The challenges are now live – here you can find them:
Here on MeinMMO you will find all tasks and guides for the various challenges so that you can solve them quickly. Also keep an eye on our Facebook page:
A class like the Railmaster from the MMORPG Torchlight Frontiers is surely something you have never seen before. For this character fights with a train for which he has to build tracks.
Who is the Railmaster? The Railmaster is one of the classes you can play in the MMORPG Torchlight Frontiers. He utilizes ancient dwarven technology and travels with a train across the land, for which he has to build the tracks.
The Railmaster is an excellent fighter, well-armored and strikes hard with his mighty hammer. The support he receives from the train makes him almost unstoppable.
What is special about the Railmaster? While in most MMORPGs you dive headfirst into the fray as a warrior, with the Railmaster you need to proceed tactically. While he can join the fights, he also has to manage the railway that constantly follows him.
This means he has to build tracks so that the train can ride along with him. This train can hold cannons that will assist you in battle. It is therefore important to find a tactical position for the train. This way you combine a melee with a ranged fighter.
What does the train provide? The railway accompanies you constantly, and you determine how you want to use it. You can attach various cars, including weapons, shields, or tools. What exactly these will be and what they will bring you, the developers will reveal at a later time.
However, you decide how you want to assemble your train. For example, with small but fast-firing cannons or with heavy artillery that shoots slower.
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Furthermore, the skills of the Railmaster play a significant role. For example, he can make the railway into a ghost train that rushes through a group of enemies and deals a lot of damage.
Or you can create a shield car that protects all your allies within a certain radius as long as the skill is active.
This could get interesting
When can you play the Railmaster? The new class will be introduced with Update 5 in the Alpha of the MMORPG Torchlight Frontiers, which will be released on April 23.
What do the players think about it? Fans of Torchlight Frontiers are very excited about the Railmaster. They are curious about how he will play. Many believe he sounds quite innovative.
Im_Cynical says on Reddit: “Wait, what? He actually lays tracks behind him? That’s incredible!”
However, whether it will get annoying over time to constantly have to lay tracks, remains to be seen.
The planned Anthem live stream for the new Stronghold has been postponed. The upcoming content is now set to be shown next week.
This was to be shown: BioWare had announced a new developer stream for April 17. At around 10 PM German time, Ben Irving, the Lead Producer of Anthem, was supposed to present the new Stronghold The Sunken Cell live with a special guest.
About the fourth Stronghold, which is set to be released in April along with other features, nothing is known yet except for the name. The details of the Stronghold were supposed to be revealed in the live stream.
To be presented in the stream: the Stronghold The Sunken
This is what happened: Just before the planned stream, it had to be postponed. Internet issues were reported to make streaming impossible, according to the official Twitter account for the game.
Community Manager Jesse Anderson further explained that an internet line had been cut in front of the building where BioWare and the streaming studio are located. Although there was still a backup line available for such moments, the stream would freeze every time they tested it.
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What are the players saying? On Twitter and in the Anthem subreddit, there was criticism for the postponement. While some players were satisfied with BioWare’s explanation, others complained or poked fun at the situation with memes.
Many wished that BioWare would at least record and publish a video with the new content. Other players would also be satisfied if the studio could post the planned patch notes for the April update.
Recently, a statement from the developers of The Division 2 caused quite a stir among fans. Items with the highest Gear Score should soon only be available through the Dark Zones. However, this does not appear to be the case.
What’s on the agenda for The Division 2: As the developers announced on April 17 in the latest issue of “State of the Game”, they are still intensively working on numerous improvements for The Division 2.
This statement caused excitement: In this context, an adjustment was also mentioned that caused unrest among fans. Because in the future, the strongest gear should actually be exclusively available through the Dark Zones. There, items with a Gear Score of up to 515 can drop directly – but only there.
Currently, the cap for drops is Gear Score 500. Only through calibration can players increase their gear to 515. This caused great dissatisfaction among many fans, who expressed their anger on Reddit and other forums.
Many felt forced to soon visit the Dark Zone and engage in PvP if they want to obtain the best gear directly. This was quite bitter for the agents.
However, it seems not all details were mentioned in the stream.
Here you will soon get the strongest gear: Shortly after the stream and the first waves of outrage, the community manager UbiAmper spoke up in the official Division forum of Ubisoft. There, he responded to a post where a player complained about being forced to go to the Dark Zone for the best gear and engage in PvP.
UbiAmper stated among other things: “There was a lot to discuss in today’s stream. I want to start by saying that the raid will drop the gear with the highest Gear Score – not the Dark Zones.”
However, he did not reveal how high the Gear Score in the raid would be. It was only stated: More will be announced.
He then continued: “Even though we want to experiment with rewards in the Dark Zones, we take every feedback into account. It is still a very early stage and we want to see how the new content and loot play out live first. But that doesn’t mean we can’t make any changes.”
How fans are reacting: Many fans were pleased and grateful for this clarification. It seems that the Dark Zone will not be a must if one wants to obtain the strongest gear in the game. Additionally, it is now known that a higher Gear Score will be available soon.
However, there was also criticism. Many fans cannot explain why such an important detail was not mentioned in the stream. After all, it was explicitly stated that there would no longer be direct 515 drops at any other locations outside the Dark Zones.
Some believe that Massive wants to quickly manage the damage after the community manager’s statement following the initial waves of outrage and that the higher Gear Score in the raid was not planned at all. Or the developers really don’t know what they are doing or are poorly communicating with each other – which also casts a bad light on them.
Would you have a problem if the strongest gear could only be obtained directly from the Dark Zone? Are you satisfied with the raid solution?
The Legion killer in Dead by Daylight is getting massively nerfed. So much so that even some survivors feel sorry for him.
After long months of complaints, the developers of Dead by Daylight have finally announced how they want to adjust the killer “The Legion”. Radical nerfs are coming that will massively change his abilities. The opinions in the forums and on Reddit are clear – Legion does not deserve such heavy nerfs. Most players assume he will now be even weaker than Freddy Krueger.
What was Legion’s problem? Legion was a killer who was extremely unpopular from the launch. His mechanics did not promote fun gameplay but only caused frustration. He left survivors with little chance, but from the killer’s perspective, it was no great pleasure either, as matches always played out identically. A rework was therefore demanded, and it is now coming.
The changes to the killer “The Legion”
In general, there are three aspects of Legion that are to be changed. Thus, the killer as a whole will be reworked and his base values adjusted – here there are even slight improvements. Other aspects, such as his ability “Feral Frenzy” will be nerfed, as well as the effect “Deep Wounds” caused by his special attack.
Adjustments to Legion’s base values
Legion’s movement speed will be increased to 4.6 meters per second (normal value for most killers)
Legion’s terror radius will be increased to 32 meters
Most of Legion’s addons have been reworked to correspond with the other changes
Changes to Feral Frenzy, Legion’s ability
The charge time of Feral Frenzy has been increased, and the ability can only be used when it is fully charged.
The duration of Feral Frenzy has been increased
The movement speed during Feral Frenzy has been significantly reduced. Legion is still faster than normal, but not as fast as before the update.
Legion can no longer see blood pools while Feral Frenzy is active (in addition to not being able to see scratch marks).
Feral Frenzy will immediately and automatically cancel if Legion misses an attack while Feral Frenzy is active.
Changes to Deep Wounds, Legion’s debuff
The timer of Deep Wounds no longer runs when you are within the killer’s terror radius, regardless of whether you are in a chase or not.
The timer of Deep Wounds pauses while you are self-healing (“Mending”).
The killer can no longer see the progress bar of Deep Wounds. He only sees which survivors are affected but not how far their bars have run down.
The timer of Deep Wounds is no longer reduced by hits that occur during Feral Frenzy.
The community “mourns” Legion: In the community, the changes are being discussed. Although many fans are happy that Legion is being adjusted, they feel the changes are too harsh. Numerous memes are currently being created mourning Legion or mocking how the developers have gone too far this time.
In general, the mood has shifted. Just a few days ago, the unanimous opinion was that Legion was too strong and not fun (whether as a survivor or as a killer), but now many believe he does not deserve this fate.
What is now the problem? After the update, the consensus from the forums is that Legion is nearly unusable. His ability is no longer a tool to catch and kill survivors, but a burden that only makes him weaker. After all, many of the useful effects are gone. Without an active bleed timer within the terror radius, bleeding is no longer a danger. For many, Legion has become just a “standard killer” without a real ability.
What do you think about the changes to Legion? Are they necessary and justified? Or do the developers definitely go too far here? How would you have adjusted the killer?
This is an AI-powered translation. Some inaccuracies might exist.
The Community Day for May in Pokémon GO has been announced! Next month is all about the Fire starter, Torchic. We will tell you everything about the date, bonuses, and shinies.
In May, the Community Day features Torchic. It was expected that the Fire starter would come, as every other month a starter Pokémon is part of the Community Day.
The bonuses are definitely worth it, as there is triple Stardust.
These times apply to every time zone. So the Community Day starts worldwide at 3 PM.
Here you can see the bonuses again at a glance
These bonuses are available:
Triple Stardust when catching Pokémon
Incense lasts for 3 hours
Torchic appears more frequently in the wild
An exclusive move (likely for Blaziken) will be available during the event period
What move can be learned then? The move is usually only announced shortly before the Community Day. If Niantic stays true to their line, then Blaziken will probably learn the move Blast Burn.
Is there a Shiny Torchic? Niantic has already announced Shiny Torchic. You will have the chance to catch the shiny form of the Pokémon for the first time at the event.
This is what the shinies of the Torchic family look like.
How do the shinies look? With Torchic, you have to look twice, as the shiny is hard to recognize. Its two colors have simply been swapped. Its body is slightly lighter while its headpiece is a bit darker.
Currently, the Egg Event is running in Pokémon GO. These are the bonuses:
There are first signs that the beta of World of Warcraft: Classic is on the horizon. We will reveal what is behind it.
Those who can no longer relate to the current World of Warcraft or simply long for a “classic” experience have been looking forward to WoW: Classic for a long time. WoW: Classic is supposed to be released again in summer 2019, so in a few months. Now there are first hints that a beta test could start soon.
Where is the info coming from? The colleagues from wowhead have discovered that a new folder has appeared in Blizzard’s Content Delivery Network. This is called “wow_classic_beta” and clearly refers to a beta test for the classic version of World of Warcraft.
The “classic” Sylvanas.
For comparison: The folder for Patch 8.2 appeared in Blizzard’s Content Delivery System about two weeks ago. It took that long for the PTR to become accessible.
What does it mean? In the worst case, this is just an initial preparation that has no major significance. In the best case, it probably means that the beta of WoW: Classic is coming soon and at least initial internal tests should be underway. Whether and when interested players will be able to participate remains to be seen.
Please keep in mind that a timely release of the beta is not guaranteed with this information. Although it is a good indicator that things are moving forward with WoW: Classic, a specific release date for the beta cannot be established.
Are you already excited about the renewed release of World of Warcraft: Classic? Would you participate in a beta test for such an old game again? Or are you waiting for the launch?
How to stay informed: You can always find more information about World of Warcraft, whether current or “classic,” in a timely manner on our WoW Facebook page!
This is an AI-powered translation. Some inaccuracies might exist.
The Division 2 is delaying its first raid. This is what the developers say about the reasons.
When was the raid originally supposed to launch?The raid was not included in the game at the launch of The Division 2. Now “Operation Dark Hours”, the name of the first raid, was supposed to go live on April 25.
But as the developers from Massive announced in a Development Blog and in the current issue of “State of the Game”, this date will be postponed.
When is the new date? A specific date was not mentioned. The new release window for the raid and the next major update is now set for May 2019. When exactly depends on the state of the game.
Why the sudden delay? The reason given for the delay of this PvE top activity was further fine-tuning and the game’s balance as part of Title Update 3.0.
So far, the content deliveries and updates have generally been well received by fans. However, a lot of feedback for possible improvements has also been received, which they want to implement.
The top priority is to provide players with the best possible experience. That’s why they ultimately decided to postpone the raid and Title Update 3.0 (TU3) to May.
Since the raid is supposed to be the biggest challenge and the best experience of the game to date. Accordingly, they want to ensure that all changes have been sufficiently tested and player feedback on these changes has been heard before Operation Dark Hours goes live.
How do they want to ensure that? For this reason, as already announced, the test servers (PTS) are being brought back.
These PC-exclusive test environments are already live. The first extensive balance changes in PvP and PvE that will be included in Title Update 3.0 can now be tested there. More will follow in various phases. Surveys and forum posts will serve to collect player feedback.
However, the raid itself will not be available on the test server, as they want to ensure that everyone has the same chances to discover and complete the raid as soon as it is released.
A detailed plan outlining the testing phases on the PTS is to be released in the coming days. Because a lot of changes are coming to agents in almost all areas of the game.
In FIFA 19, Title Update 1.13 is now available for PC. EA addresses a major SBC bug and introduces new faces.
The update is live: The update is available on PC first as usual. It has been live since April 17. A release for the consoles PS4 and Xbox One is expected in the coming days.
Update: The patch is now also available for consoles.
The size of the update for FIFA 19: You need to download 724 MB before you can play FIFA online again.
EA fixes SBC bug
Here was the problem: In the Squad Building Challenges, it was possible to use the same player multiple times through the transfer market. This allowed savvy FUT players to save a lot of coins.
However, EA recognized the error and is fixing this issue with the current update.
Bayern players in new glory
EA distributes new gamefaces: Visually, the new update also brings a few changes. Some Bayern players receive new in-game faces. Among them are the following players:
Manuel Neuer
Joshua Kimmich
Serge Gnabry
Mats Hummels
Javi Martinez
Robert Lewandowski
Thomas Müller
Thiago
Kingsley Coman
Examples of the new graphics:
Kingsley Coman with new face
Mats Hummels
Robert Lewandowski
Further content of the update for FIFA 19
The final results for match interruptions in Division Rivals will be adjusted
The jersey of Houston Dynamo has been adjusted
EATV videos now play correctly
The in-game flags and banners of FC Cincinnati are now correct
A Korean corporation is planning a show to scout young Overwatch talents. The goal is to eventually have a proper team emerge from the show.
What kind of show is this? According to a Korean news site, the upcoming reality show is rumored to be named “God of Overwatch”.
“God of Overwatch” is set to start in June. Registrations will be accepted until April 30, and the first matches of the participants are scheduled to be filmed on May 13.
What is the purpose of the show? By participating in the show, the best players among the participants are to be found. These will eventually form a team. However, it has not yet been confirmed whether they will participate in tournaments like the Overwatch League.
The show, according to statements from KBS, the organizers, also aims to make eSports more mainstream. It is meant to dispel stereotypes and show the wider audience how much eSports is growing.
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Who is making the show? Behind “God of Overwatch” is the Korean broadcaster KBS. KBS is supported by a cryptocurrency company, Suponic, which is also based in Korea.
Will this be successful? “God of Overwatch” is not the first reality show searching for pros. Similar approaches have already been made in other countries. There, they had according to dotesports, however, faced some difficulties:
Gamerz from Sweden was searching for aspiring CS:GO pros but reportedly did not pay the players.
The Next Gamer from Australia sought LoL talents but was canceled after one season.