These features from FIFA 19 that fans want to keep – and those they want to get rid of

FIFA 19 introduced some new features and changed some aspects from its predecessors. What worked, what didn’t – and what should definitely return in FIFA 20?

The FIFA 19 season is coming to an end. The TOTS Event marked the beginning of the final months of the game. Before FIFA 20 is released in the fall, it is time to take stock.

We took a look at the FIFA subreddit and summarized how the new features performed in FIFA 19. Where do players see room for improvement, and what should return?

Division Rivals

This is the Division Rivals mode: Division Rivals is the main mode in Ultimate Team throughout the week. Here, players compete online in different divisions.

The goal: To have similarly skilled players compete for promotion to the next division. Every Thursday there are rewards, and players can qualify for the Weekend League through the system.

This is how the feature was received: The Division Rivals not only replaced the Seasons system from previous FIFA titles but also eliminated the Daily Knockout Tournaments. Previously, players qualified for the Weekend League through these daily tournaments.

Back then, players had to win four matches in a row to earn the right to participate in the Weekend League. However, that was not easy: Four wins in a row were rare; often, players would get eliminated in the finals. Consequently, the new system, where players could qualify for the Weekend League through a points system over any period, has become quite popular. Individual losses now do not have such a drastic impact.

It is worth noting that the Weekend League now had only 30 matches instead of the previously familiar 40, which was also well-received.

This is what fans wish for FIFA 20: Division Rivals is overall considered a success based on reactions on Reddit: “Division Rivals and the qualification process for the Weekend League are great,” says user “TheTinRam“. The rewards every Thursday are worth playing for in the divisions. Also, the qualification system for the Weekend League works better for most people compared to before.

However, EA could still improve here: On one hand, the Rivals Matchmaking still feels a bit inconsistent at times. Too often players face opponents who are either significantly too strong or too weak.

Division-Rivals-FIFA-19-preise

Furthermore, many players wish for some kind of tournament mode to return in the next game. However, it should not be about qualifying for the Weekend League but rather about gaining good packs or even specific special cards.

Timed Finishing

This is Timed Finishing: The Timed Finish was arguably the most important gameplay change introduced with FIFA 19. A well-timed shot could noticeably increase one’s goal rate. But did the feature work?

fifa-19-timed-finishing
If you hit the green timing, you could often pick the appropriate celebration at the start of the game

This is how Timed Finishing was received: The new shooting mechanic is still dividing the community.

  • Many users find it good to be rewarded with goals for better timing skills.
  • However, most players feel that Timed Finishing is definitely too powerful.
  • Completely unrealistic shots from far away still reliably find their way into the net.

Even though there have been patches addressing this already.

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This is what fans wish for FIFA 20: Most players want Timed Finishing to return, but not in its current form. If good timing improved a shot’s realistic success rate from 70% to 95% – that would be acceptable for most players.

Conversely, completely unrealistic shots should be removed. They lead to the exploitation of Timed Finishing, making the games feel too uniform and boring. If this isn’t improved, some Reddit users would prefer to see Timed Finishing removed altogether: “Remove it or limit it so much that it is no longer nearly as effective as it is now,” says user Gbrown546.

The Manually Controlled Keeper

This is the manually controlled keeper: With the right stick, it was possible in FIFA 19 to move the goalkeeper directly in one’s own penalty area. This allowed for improved positioning of the keeper.

fifa-19-schuss-tor

This is how the feature was received: 

  • Moving the keeper proved to be a good way to defend corners or free kicks better.
  • It was also often useful in one-on-one situations to manually control the keeper.
  • Especially against long-range Timed Finishes, the movable keeper was the most important counter.

It only looked bad if one sent their keeper completely out of position. Then the opponent only had to score.

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This is what players wish for FIFA 20: There is no real reason to remove the movable keeper – this is the clear sentiment in the subreddit. Especially if Timed Finishing remains in FIFA 20, the movable keeper could become indispensable. A conclusion from Reddit user so_grandiose: “Moving the keeper is a true skill gap. Do it wrong and you will be punished, become an expert and reap the rewards.”

The defensive options thus become even more diverse. The only issue: Controlling via the right stick can be a bit clunky at times.

The Event Count

This was special about the events in FUT: In FIFA 19, there were significantly more events than before. Almost weekly, the promos changed:

Future Stars, FUTmas, Prime Icon Moments, FUT Birthday, Ultimate Scream, Carniball – to name just a few. The list is long.

There were plenty of events in FIFA 19 – and the season is still not over

This is how the feature was received: Events were a double-edged sword for the community.

The main issue: Too often, events felt like they were only created to sell more packs. The fact that good cards could be earned through weekly tasks was only occasionally the case. Moreover, most event cards are hard to obtain – unless you spend a lot of real money on them. And even then, it remains extremely unlikely to pull top cards.

Some events, however, were very popular. The RTTF cards, for instance, based on real Champions League performances, brought a lot of excitement to the game and were correspondingly interesting: “If there is a promo that should return, it is this one,” says a Reddit user, receiving much agreement.

The Road to the Final cards received upgrades based on their performances

This is what fans wish for FIFA 20: Aside from the difficulty in obtaining the cards, they felt very arbitrary to many players. Criticism arose that the abundance of special cards led to a form of inflation – if all cards are special, none are special.

Especially the TOTW, once the highlight of the week, suffered from the many promos. Furthermore, there is the practical problem that sometimes it is difficult to find the desired type of special card in the transfer market. There are simply too many – but a filter for promos is missing.

carniball-karten-fifa-19

Moreover, the cards have hardly any unique features – apart from their flashy designs. Especially the Carniball event brought strong cards, whose values players could not always understand.

The Future Stars event was well received, as it highlighted talents; in the end, however, it was just another series of new special cards. More connection to reality was desired: “The connection to the sport the game is based on is important,” says Reddit user jdbolick: “When strong cards are introduced that have nothing to do with the sport, it becomes meaningless.”

Fans would greatly appreciate it if they could improve the cards through specific challenges.

Perhaps EA will make improvements in the next installment and make promos a bit more exciting and accessible. However, many fans hope that the event calendar in FIFA 20 will be scaled back. Or that the events will be more enjoyable without spending real money.

FUT Swap Deals

This is the FUT Swap Deals: The FUT Swap Deals represent a special event that runs throughout the entire season. Over each month, players could earn so-called FUT Swap players through weekly tasks, SBCs, and Squad Battles. At the end of the month, they could exchange these for rewards – and some of those were quite rewarding.

The first round of Swap Deals offered these player rewards

This is how the feature was received: FUT Swap Deals were not completely new. However, the implementation changed compared to FIFA 18. Overall, the reorientation of FUT Swaps was well received: They allowed players to earn good rewards through consistent playing.

Later offers included top-tier cards as rewards

This is what players wish for FIFA 20: Although FUT Swaps were well received, players on Reddit hope for some adjustments: “They were good, but it would be nice if they gave us more tokens”. That way, players could afford more rewards. Additionally, it was not possible to exchange unused FUT Swap players in the following month. Hence, saving was not an option.

Many hope that this will be adjusted in the upcoming FIFA installment.

House Rules – an option for FUT?

This is the House Rules: In kick-off mode, it was possible in FIFA 19 to play fun modes like “Survival” or “No Rules”. The “House Rules” consistently brought fun with friends on the couch. However, they were not available online.

survival-fifa-19
Survival mode: For each goal, a player is sent off

This is how the feature was received: The fun matches against friends provided a new gaming experience. Suddenly only six players were on the field, or players could tackle without penalties in the penalty area. Most players had a lot of fun with the House Rules, and they received good feedback.

This is what players wish for FIFA 20: House Rules were not available in Ultimate Team. Of course, this is a competitive mode.

fifa-19 house rules

Nonetheless, many fans wish for a change here. Even at the announcement of the House Rules mode, users like Reddit user stone-face-lock asked: “Why only offline?” Online variants would bring some fun into the grind.

  • Perhaps one could implement a corresponding option in online friendly matches?
  • Maybe a kind of casual draft could be possible, where these rules apply?
  • Would a street mode, modeled after the popular FIFA Street installments, be an option for FIFA 20?

There are plenty of ideas. However, it seems uncertain whether EA is interested in integrating House Rules into FUT.

What changes would you like to see in FIFA 20? What should go – and what should stay? Let us know in our Facebook group for FIFA 19!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

I celebrate the Raid week in Pokémon GO, but a feature is needed

In Pokémon GO, the Raid Week is in full swing, but it becomes increasingly apparent that a feature is simply missing that would improve the game.

What do the fans wish for? There is nothing more annoying than waiting 2 minutes in the raid lobby of the game. Therefore, many trainers are demanding a start button for raids. When you have enough players together and everyone is ready, you should simply be able to start the raid.

This is currently not possible. In the current event, where special bonuses for raids are at stake, the absence of this feature is even more noticeable. You feel like you wait an eternity in the raid lobby, and that time cannot be used effectively.

That’s why a start button for raids is so important

This is how the button could be used: Such a feature is especially important when you can only engage in raids within a certain time frame.

Raids
Raids can go much faster when you have a start button.

A good example here are the raid hours or the upcoming Lapras Day. There are only a few hours during which a variety of raids take place. If you manage to complete 5 raids in an hour, you spend one-sixth of that time stuck in the lobby. However, it could also go much faster.

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That’s why it’s totally pointless currently: Normally, the logic behind the 2-minute lobby should be that players could still be waiting for other trainers.

But what does it bring me if I wait for other players in a 1-man or 2-man raid? Every player at level 20 can complete such raids alone. So why wait? If the lobby is full with 20 players, it is just as pointless to wait. Another player wouldn’t fit in the lobby anyway.

Raid Bosses
Many raid bosses can be defeated alone. So why do we have to wait?

Why is this feature missing? One can only speculate about that. After all, there wouldn’t be a huge advantage in not having to wait for two minutes in the lobby.

In addition, you would complete more raids. This would indeed also be in Niantic’s interest. One can only assume that there are still technical issues at play.

What do players say about it? Numerous players share the same opinion: A start button simply has to come. There are numerous comments on Reddit :

  • Skysugilite: Let’s be honest: I see a raid that I can defeat alone, but I just don’t do it because I don’t want to stand in the same place doing nothing for more than a minute.
  • tsengj1: Yes, it would also be in Niantic’s interest. Less time sitting around = more money for passes during raid hour.
  • DarthTNT: The absolute minimum they should do is add the start button when the lobby is filled to full capacity. And if they (Niantic) don’t want players to wait 3 minutes doing nothing, they should let us press a start button to shorten the wait time.

How do you see it? Does Pokémon GO need such a start button?

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The new medieval MMO Conqueror’s Blade finally launches in open beta after numerous tests

The new medieval MMO Conqueror’s Blade (PC) has announced its start into the Open Beta. In June it begins, and you can dive into epic battles with massive sieges. The online game will then be permanently playable.

When does the beta start? The publisher of Conqueror’s Blade, my.com, and the developers Booming Games announced that the game will start its Open Beta on June 4, 2019. From then on, the game will be free for everyone who signs up.

Anyone wanting to start early can play from May 28, 2019, through a pre-order package.

Here’s how to participate: Starting June 4, you can easily sign up for the beta on the website of Conqueror’s Blade on my.com and download the game.

https://youtu.be/sXMkG7PIhJs

How long does the beta last? The Open Beta will be permanently playable around the clock. No end date has been given, and it will likely seamlessly transition into the release.

What does it cost? According to the announcement, the Open Beta will be permanently free for all players. Only players who want to start earlier will have to pay:

You can also find all packages in the shop of my.com.

The packages also include titles, cosmetics, and premium time. A premium account earns experience faster and unlocks privileges more quickly.

Conqueror's Blade Beta Pre-order Packages on the Website

The Open Beta of Conqueror’s Blade offers

These features are included: You can already see many of the features of the finished game in the Open Beta. These include:

  • Siege battles with up to 15 vs 15 players
  • the ability to raise your own armies
  • a commander of your own, chosen from 10 classes
  • an open world for exploration and resource gathering
  • the founding of “houses” like in Game of Thrones to forge alliances
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Especially the sieges have often been the focus of trailers and videos. They are a mainstay of the game, which plays somewhat like For Honor with a hefty portion of Total War strategy.

You can read more about the gameplay of Conqueror’s Blade in our review from gamescom.

https://youtu.be/WxOqHz29M5k

Fans have been waiting this long: The announcement of the Open Beta currently brings great joy to the community. Players apparently urgently want to be able to play continuously. The first closed beta in January 2018 has likely already hooked many fans.

Since then, there have been beta tests that were only sometimes accessible to all fans. Now, with the Open Beta, everyone can finally play, who also wants to play and test.

Are sieges your thing?

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Anthem has been silent for 30 days – This is not how ‘games as a service’ should be done

The official Twitter account of Anthem has been inactive for a month. Our author Schuhmann says: This does not paint a good picture. Nor does it speak well of “Games as a service.”

This is how I saw Anthem: Unlike others who heavily criticized Anthem from the start, I thought at the release in February and even after a month in March: Anthem is being criticized disproportionately harshly. In my view, Anthem did not deserve that.

The online RPG started with a solid core in my eyes: I found the gameplay and the world interesting and exciting. The campaign was solid.

The game entertained me well for 35 hours, but I wanted to wait with the endgame until BioWare had removed the biggest issues.

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I believed that the initial problems of Anthem were solvable and was sure that the shooter would be much better 90 days after release than at launch.

After all, BioWare announced a detailed content plan to support the game with additional content in the coming months:

  • the world should evolve
  • group content should come
  • and the Cataclysm, a major event, should be the highlight of Act 1

It was also stated early on that BioWare would address the problems in the game regarding loot and quality of life features with the highest priority.

I also see this as a strength of “Games as a service” games: They become significantly better after release. This is the inherent promise that comes free with every games-as-a-service.

Anthem-Roadmap

I thought back then: Okay, Anthem had a rough start, but after 90 days, they would surely be out of the worst of it and present a clear plan for the future, just like other games.

Anthem – 90 days after release

This is what has happened since then: Since February, there have actually only been concerning developments:

  • there was a major insider report about the game, after which it seemed that Anthem was created in just 18 months and finished with great difficulty
  • also, development has mostly been taken away from the original team and transferred to another BioWare team in Austin
  • furthermore, BioWare has postponed the content plans indefinitely to first fix the major issues with loot and other core aspects of the game
  • and BioWare has almost completely stopped communication: The last Twitter message from Anthem was a month ago. There has been no new stream either. It was said they would reach out when they have more to share, but they apparently do not have more yet
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This frustrates me right now: This silence makes Anthem and BioWare look worse with each passing day.

If BioWare presents a detailed content plan with clear timelines at launch, then as a player, you expect that most of this content is practically finished and only needs to be released gradually.

Other games like ESO or The Division 2 also didn’t wait until the game was actually released to start developing their “post-release” content but already had it ready in the drawer.

Back in 2014, a few weeks after release, the first raid went live in ESO – that was naturally finished by release and just needed to be unlocked.

In Destiny, we know that the Year 1 DLCs had been in development for a long time before Destiny was released. I also expect from BioWare that they have the content almost ready when they announce it for “coming in 2 months.”

Anthem-Sunken

This is the problem: It’s understandable that BioWare wants to work on the major problems of the game first instead of quickly releasing new content.

But leaving players without any timeframe and without delivering content is not okay.

A “Games as a service” title cannot just disappear after a month and leave players to deal with the problems alone, even if the first updates broke more than they fixed.

The current situation of Anthem is harming not only BioWare and Anthem itself but also the fundamental idea of “Games as a service”: Anthem is currently breaking the promise that a game is supported and provided with content after release. And not “sometime”, but rather promptly after release.

A content pause, in which the team creates new content, is completely okay and normal. But not immediately after release.

Anthem has given players barely any reason to log in again after the release month. One single new stronghold is far too little.

anthem_herz_des_zorns

Especially that the main figures from BioWare seem to have stepped back from Anthem leaves a bitter aftertaste.

This is what I expect from Anthem: Anthem must now urgently present a clear plan with concrete timelines on how to continue developing the game.

Yes, there is again the risk of disappointing players if the timelines are not met – but that should have been considered before building the entire PR campaign around reassuring players how Anthem would be developed further.

Ideally and rightly, it would be from BioWare to clearly say: We will clean up the mess we have created and adjust our plans. The original team of Anthem continues to work on the game until it is out of the worst of it. Dragon Age 4 must wait for a while.

That the main figures of Anthem have so early withdrawn from development is a mistake that sends a disastrous signal in the current situation.

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Find the secret star from week 3 (S9) in Fortnite

The new challenges from week 3 in season 9 of Fortnite are live. This also means there is a new loading screen that shows you a hidden star. See here where you can find the Battle Star.

What kind of star is that? At regular intervals, Fortnite releases hidden stars for the Battle Pass. These are then hidden on the map.

A loading screen then gives a hint about where to search for the respective star. We have already looked for you at where the hidden star in week 3 of season 9 is hidden. Here we show you the location so that you can collect the treasure right away.

Requirement: To find the star in the game, you must first complete all challenges from week 3 in season 9.

Hidden star from week 3 (S9) – location

The hint: The loading screen provides the first hint about the hiding place of the star. Look closely, and you will see a pile of stacked cars on the wall. A star shines at the top.

FN loading screen week 3 season 9

Where is the location? For most of you, it should now be clear where to search. There are such car stacks in Junk Junction. The place is located in the northwest of the Fortnite map.

FN Junk Junction star overview 1

Right in front of the entrance of the junkyard, there is a car stack built up, as shown in the loading screen. This can be found in grid field B2.

FN star Junk Junction3

You should climb this pile of cars. The star is hidden at the very top. Once you have completed all tasks, the star will appear in front of you, and you can collect it with the interaction key.

Video guide: To ensure that you find the star, we will embed a YouTube video for you here. This shows the exact location of the hidden object.

https://www.youtube.com/watch?v=Pwp_qQZ7hJE

Once you have completed these tasks, you can run over 1,000 tiles and unlock a cool skateboard for yourself. This can even be done solo in just a few minutes:

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The development of one of the best quests in Destiny 2 took so long

In a recent interview, some Bungie developers discussed the latest quest in Destiny 2. The team is overwhelmed by the positive feedback from players regarding “Zero Hour.” They put a lot of work into the quest.

This is what the quest is about: In an interview with Game Informer, some Bungie developers recently talked about the new quest line surrounding “Zero Hour.” During this quest, you must find a number of Fallen devices and unlock nodes of a transponder.

You can read about how the quest unfolds here.

Overall, it is a very comprehensive and popular quest line that ends with the time-critical quest “Zero Hour.” By completing this quest – if you manage to do so – you will receive the Perfected Breaker.

destiny-2-Perfektionierter-Ausbruch-x2
You will receive the Perfected Breaker in the quest.

The development took this long: In the interview, the team also discussed the work on the quest. The development of the “Zero Hour” quest line took about seven months. In comparison, the development of the Whisper quest, which unlocks the exotic sniper rifle Whisper of the Worm, took only four months, even with a smaller team.

The idea for another secret quest actually came to the team while they were working on the Whisper quest. The developers wanted to design another mission with a similar experience that would not simply be a copy of the Whisper quest.

Why the quest is special: “Zero Hour” is not only a long and extremely challenging quest, it is also packed with Easter eggs and references to Destiny 1.

Destiny Zero Hour Ball
The ball in the old Tower, which was crushed by the Red Legion.

The quest itself brings the Guardians back to the old Tower from the predecessor, which was destroyed at the beginning of Destiny 2. There, especially veterans discover some things from the first Destiny game, such as the destroyed ball or a jukebox that still plays the familiar tunes from the first game in the series.

You will also meet the Fallen Captain Mithrax, whom the Guardians have already encountered in an early mission in Destiny 2.

Additionally, players have solved many of the small secrets together: After the quest went live, the Guardians gathered every little piece of information on social media to uncover the mysteries of “Zero Hour.”

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What do you think of this quest? Do you wish for more missions like this?

This is an AI-powered translation. Some inaccuracies might exist.

A MMORPG that has been dead for 10 years and was ahead of its time is now suddenly in beta

In 2009, the MMORPG The Chronicles of Spellborn ended in Europe. The game offered some unique features that still inspire modern MMORPGs. But it could not hold on. Now it is being relaunched.

This MMORPG is about: The Chronicles of Spellborn was released in November 2008 in Europe and was developed by the Danish developers Spellborn Internation. Acclaim Games was the publisher behind the MMORPG.

It followed a kind of freemium model. The game itself was free, but in order to continue playing, you needed playtime, which varied in cost depending on certain levels of premium subscriptions.

Only a little later, in July 2009, The Chronicles of Spellborn was discontinued. In the USA, the servers ran until August 2010, when the game was also ended there.

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What Makes the Game So Special

These are the features of the game: The Chronicles of Spellborn wanted to be different from games of its kind. The developers’ goal was to distinguish themselves from the “overused vanilla fantasy setting” and to be “closer to an FPS than to traditional MMORPGs”. (via endgaget)

The game thus featured several elements:

  • a post-apocalyptic fantasy world, where the world was destroyed and shattered
  • no bonuses from races or equipment
  • a combo system for skills
  • an active combat system
  • three classes: Mage, Warrior, and Rogue, each with three “disciplines”

For its time, the graphics and customization options were also a major plus. Especially the combat system made The Chronicles of Spellborn well-known and even earned it good reviews from the gaming press.

https://youtu.be/-ohYsk6rBoE

Why Was the MMORPG Ahead of Its Time?

What Makes the MMO Special: In The Chronicles of Spellborn, it doesn’t matter what your character wears. All armor and weapons are cosmetic, and when you obtain new items in dungeons or raids, they simply look different.

Instead, what matters is how well you play. And that is the heart of the game: In combat, you have to aim and use abilities actively with a crosshair using the mouse to hit. You must also actively dodge to avoid getting hit. You improve only through seals, skills, or personal performance.

Also, the abilities determine your strength in combat. You have six ability bars, each with 5 slots, that can be chained into combos.

Active combat system, few skills, and intuitive combos – all features that are associated with modern MMOs like Black Desert Online, Guild Wars 2, or The Elder Scrolls Online.

The Transformation Behind It: What sounds normal today was unusual back then and did not resonate with the zeitgeist. Players during this time especially sympathized with the conventional, semi-turn-based tab targeting system – the one that made World of Warcraft famous. The thirst for something new ignited later.

In the following years, other MMOs like Vindictus adopted the idea of the active combat system. But it wasn’t until TERA released in 2012 that it really achieved major success, and the then-innovative “action combat” found many followers. This was not granted to The Chronicles of Spellborn.

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This is the Beta

Who Operates the Beta? After The Chronicles of Spellborn was closed in 2009, there were long efforts from players to revive the game. However, it wasn’t successful, at least until now.

In May 2019, a group of fans launched the project “Spellborn Reborn” in an open beta. Using a code from the Asian version, the team created what they describe as “the best version of The Chronicles of Spellborn ever available”.

How to Participate: If you want to play the game yourself (again), you can simply sign up via the new website of The Chronicles of Spellborn and get involved. There, the operators also provide precise instructions with links to account creation.

For more interaction and discussion about the game, a dedicated Discord server was even set up. Currently, over 100 people are registered there.

The Chronicles of Spellborn is not the only “old” MMORPG that is still popular:

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How Black Ops 4 improves its annual pass – but only for one week

In Call of Duty: Black Ops 4, owners of the Black Ops 4 Season Pass can look forward to some new features that may also interest their friends. However, these are only active for one week.

On May 21, Black Ops 4 received a new update across all platforms. In addition to numerous adjustments and improvements for the game, there were also some changes for the Black Ops Pass, which not only benefit the Season Pass holders.

What the Black Ops Pass includes can be found here: The cost of the Black Ops 4 Season Pass, these contents are included

What is changing with the Black Ops Pass

There were three changes regarding the Black Ops Pass, a kind of annual pass for Black Ops 4. However, these are time-limited and remain active until May 28. Call of Duty introduced the changes in a short trailer.

https://twitter.com/CallofDuty/status/1130961317936787456

This is included in the currently ongoing Operation Spectre Rising for Black Ops 4

Access to exclusive Season Pass maps for friends: Owners of the Black Ops Pass automatically share all previously released, Season Pass-exclusive multiplayer maps with other players during this period – provided they are playing together in a party.

So if your friends, acquaintances, or gaming buddies do not own the Black Ops Pass, invite them into a group in-game. They can still play all the maps that are otherwise only accessible with the season pass alongside you for one week. A great opportunity to get a taste of the Black Ops Pass contents.

blops 4 masquerade
Masquerade – one of the 12 exclusive maps of the Black Ops Pass

Extra reserve crates for Black Ops Pass owners: All players who already own the Black Ops 4 Season Pass will receive a bonus of five reserve crates this week. This will give them a total of 15 items from the reserves of the black market, such as cosmetics or weapons from past seasons.

Double progression for the black market: Additionally, all owners of the Black Ops Pass as well as all players in their party will receive double progression for rank-ups in the black market until May 28. This means they can earn double the cosmetics during this period compared to usual.

blops 4 death effects

This is how fans reacted to this announcement: Fans have received this news with mixed feelings. While some are pleased, others are demanding that such bonuses (like 2x tier progression and extra reserve crates) be permanently introduced for owners of the annual pass. Many complain that they are not getting enough for the steep price of the Black Ops Pass.

However, hardly anyone believes that this will happen. “You can’t let people earn progress so quickly permanently,” says a sarcastic comment from Reddit user NotAVerySillySausage, who sums up the opinion of many players. “Then they won’t be willing to pay for crates with Call of Duty Points anymore. Besides, they might actually get something good from the crates without paying extra for it.”

Many believe that this is just another ploy by Activision to entice potential buyers to purchase the Black Ops Pass and to squeeze even more money out of players.

More on the topic
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What do you think of this action? A welcome bonus with a cool effect for friends without a season pass? Or just another ploy to earn more money?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Eurogamer

Fortnite: Fortbyte #16 – Desert House with too many Chairs – Here you must search

In Fortnite, Fortbyte number 16 has appeared. You need to visit a desert house with many chairs. We will tell you where to search.

This is the task: The exact task for Fortbyte #16 is “Found in a desert house with too many chairs”. There are no further location restrictions.

Where exactly you need to search is shown here on the Season 9 map:

Map
In the white circle, at the very south of the map, you will find the desert house.

Fortbyte #16: Here is the desert house with the chairs

Where do you need to search? To find Fortbyte #16, you need to go to the small nameless desert town in the south of the island. Many players call this town “Jerusalem”.

Fortbyte house
In this house, Fortbyte #16 is hidden. Source: FortniteInsider

At the very south of the town, on the edge of the island, there is a house where the entrance is blocked by couches and chairs. You just need to break these to get inside the house.

Once you are in the house, go into the small bedroom. Right next to the bed, on a carpet, lies Fortbyte number 16.

This video helps: If you still have trouble finding it, then watch this video. It will show you the exact location again.

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Watch your surroundings: You are not the only players who want to secure the Fortbyte. There will certainly be other players landing there. So pay close attention to your surroundings so you don’t get shot before you find it.

What are Fortbytes actually? These bytes have been in the game since Season 9 and are a kind of puzzle piece. A total of 100 Fortbytes will be introduced in the entire Season 9. At least one new byte appears every day.

If you have collected 90 out of 100 Fortbytes, a special skin is waiting as a reward.

You can find all previous Fortbytes in our big hub:

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Fortnite: Find all Fortbytes – How to get the puzzle pieces
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This is an AI-powered translation. Some inaccuracies might exist.

Who gets to participate in the WoW Classic beta? This is what Blizzard says about the invitations

Those who signed up early for the beta of WoW Classic may not necessarily gain access to the beta. Blizzard has clarified this.

The beta of World of Warcraft Classic is in full swing, but only a few players have been invited. Frustration is spreading among fans because they have not received access. Many reasons are provided here as to why they should be granted access, such as signing up very early for the beta.

We have explained how to sign up for the beta of WoW Classic here.

Blizzard has once again laid out what can lead to beta access and, especially, what cannot.

WoW Ragnaros Classic title thirteenth attempt please please 2

No privilege for early sign-up: Community Manager Bornakk stated in the official forum that the sign-up time for the beta has no influence on whether one gets invited. There is no “first come, first served” rule for this beta. Instead, other factors would be taken into account, such as the account’s standing duration or whether the player currently has a subscription for World of Warcraft.

Only a few beta invitations left: At the same time, Bornakk explained that the current invitations for the closed beta are “rapidly decreasing,” as Blizzard now has enough players to meet the current testing requirements.

Those who have not received an invitation to the closed beta so far should not expect it in the coming days.

WoW classic title image human orc tauren

Maybe more invitations in the future: Bornakk also noted that Blizzard continually reassesses whether more players are needed in the beta. It is therefore at least possible that Blizzard will send out beta invitations again. However, it currently seems unlikely that this will happen outside of stress tests.

Are you in the beta of WoW Classic? Or were you “only” invited to the stress test? Or did you not receive either of the two invitations? Do you think it’s good how Blizzard distributes the invitations?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Throwing and Catching Frisbees – Here’s How to Do It

In Week 3 of Season 9 in Fortnite, you need to throw a disc into the air and catch it immediately afterwards. We will tell you how to do it.

What is the task? In Week 3, you will face the challenge “Throw the disc and catch it before it hits the ground.” The task is somewhat tricky, but with a little practice, it should be doable.

How to catch the disc for Week 3

How do I get the disc? The disc is an emote that you can unlock in the Season 9 Battle Pass. This is already the toughest part of the task, because you need to have reached quite a high level. The disc is only available at level 35 of the pass.

Disc
At level 35, the disc will be available for you.

Once you have unlocked the disc, you can simply add it to your emotes and start the match.

How do I catch the disc? This requires some practice. Aim with the disc into the air and throw it. Like a boomerang, the disc will come back in your direction.

You need to change your position a bit so that you can catch the disc. As soon as the disc slams into you, you have “caught” it, and the challenge is considered completed.

This video will help you: If you are not quite getting it yet, this video might help you. The process is shown to you again here.

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I am not yet at level 35. What now? If you haven’t reached level 35 yet, you cannot complete the task. The challenge only works with the correct disc.

What other tasks are there? Week 3 has quite simple challenges. You can find a comprehensive summary of all the tasks from this week in our big hub:

All challenges from Week 3 in Season 9 in Fortnite

This is an AI-powered translation. Some inaccuracies might exist.

The 5 currently most successful games in the world on PS4, Switch and Xbox One

The most successful games on PS4, Switch, and Xbox One in April are known. Among them, a survival hit, sports, and at the top a fighting game. Here we show you the top games for consoles from April 2019.

This is how the top 5 were selected: The website Superdata summarized in an analysis which games on PS4, Switch, and Xbox One achieved the highest revenue worldwide in April 2019.

In March, these were the top 5 games.

Revenue includes the digital sales of the games themselves as well as the income from in-game shops.

5. FIFA 19

ReleaseSeptember 28, 2018
DeveloperEA Sports
GenreFootball Simulation
PlatformWindows, PS3, PS4, Xbox One, Xbox 360, Nintendo Switch

How does it play? In FIFA 19, you play football against other players or AI opponents. Those who know football will recognize familiar faces like Thomas Müller from FC Bayern Munich or Cristiano Ronaldo from Juventus Turin.

You can play in various modes like friendly matches, FUT, career, or major tournaments like the Champions League. The content is interesting for both single-player and multiplayer.

If you want, you can assemble your own team and play with it. There is also the option to choose pre-made teams.

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How does the title generate money? The Ultimate mode is the main source of income. In “FUT 19”, you find many events with special cards that entice players to invest money repeatedly. If you want new top players, you mainly get them from loot boxes. The game itself also needs to be purchased.

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What interesting things have happened with FIFA 19? The license for the Champions League is particularly important for FIFA 19. Additionally, the story mode “The Journey” is concluded.

In gameplay, there are innovations such as the Active Touch System, which allows for closer ball control. The shot timing is a new mechanic when shooting that rewards players for risky kicks.

Before and during the game, you set dynamic tactics to determine how your team performs.

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On the next page, we move on to another sports game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. SuperData

Fortnite: Season 9 Week 3 – All Challenges and How to Complete Them

In Fortnite: Battle Royale is currently the 3rd week of the challenges of Season 9. It is about driftboards.

The tasks for Week 3 of Season 9 have already been leaked. Meanwhile, the real challenges are here and have not changed.

Free and paid: For all 7 challenges, you need the Battle Pass of Season 9 for 950 V-Bucks (9.50 Euros). If you don’t have a Battle Pass, only the three free challenges in the 3rd week are available to you.

All Challenges from Week 3 in Season 9

The free challenges Reward
Stage 1: Perform a trick with a driftboard
Stage 2: Achieve 3 seconds of airtime with the Quadramme
Stage 3: Destroy 3 enemy structures with a vehicle
5 stars/500 XP
Search 7 chests at Lonely Lodge or Polar Peak 5 stars/500 XP
Deal 200 damage to opponents within 10 seconds after using a wind tunnel 10 stars/1,000 XP
The paid challenges Reward
Stage 1: Visit Happy Hamlet and Shifty Shafts in a single match
Stage 2: Visit Sunny Steps and Dusty Divot in a single match
Stage 3: Visit Haunted Hills and Salty Springs in a single match
10 stars/500 XP
Throw the frisbee and catch it before it touches the ground 5 stars/500 XP
Achieve 3 eliminations with explosive weapons 10 stars/1,000 XP
Deal damage to opponents with various weapons during a match 10 stars/1,000 XP

Tricks with driftboards, quad rammers, and vehicles

How to complete the challenge: This challenge has three stages:

  • Stage 1: Perform a trick with a driftboard: Just perform any stunt with the driftboard . Ride around with the board, find a ramp, and perform rotations in the air.
  • Stage 2: Achieve 3 seconds of airtime with the quad rammer: Get a quad rammer, drive over a jump, and sail for at least three seconds in the air. It’s best to build the ramp yourself.
  • Stage 3: Destroy 3 enemy structures with a vehicle: The quad rammer is optimal here as well. It’s best to look for an abandoned enemy fort and crush through it.

We have prepared a guide for you for the trick with the quad rammer. This way, you stay airborne for at least 3 seconds. And it’s quite easy.

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Search 7 chests at Lonely Lodge or Polar Peak

How to complete the challenge: This challenge is easy to complete. It’s best to go to the mentioned locations when they are off the bus’s flight path and not too busy.

Deal damage to an opponent within 10 seconds after using a wind tunnel

How to complete the challenge: Wind tunnels are easy to see, especially from the air. Ideally, use the wind tunnels at Mega Mall or Neo Tilted. There are often opponents that you can attack shortly after leaving the tunnel.

fortnite-combat-shotgun-screens-06

Visit 2 places in the same match (Battle Pass only)

How to complete the challenge: This challenge has occurred multiple times before. You need to reach the two mentioned places in a match:

  • Stage 1: Visit Happy Hamlet and Shifty Shafts in a single match
  • Stage 2: Visit Sunny Steps and Dusty Divot in a single match
  • Stage 3: Visit Haunted Hills and Salty Springs in a single match

Throw the frisbee and catch it before it touches the ground (Battle Pass only)

How to complete the challenge: We have a guide for this challenge. Find out here how to get and use the frisbee toy.

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Eliminate 3 opponents with an explosive weapon (Battle Pass only)

How to complete the challenge: It’s best to complete this challenge in a game mode with respawn, then you can recklessly wreak havoc with dynamite, grenades, and rockets and quickly achieve the three kills.

Deal damage to opponents with various weapons during a match (Battle Pass only)

How to complete the challenge: Ideally, you complete this challenge in a mode with respawn, like team rumble. There you grab 5 different weapons and hit an opponent with each one. Challenge complete!

Once you have completed all tasks, you can collect the secret star here:

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This is an AI-powered translation. Some inaccuracies might exist.

ESO: Natürlich bringt Elsweyr auch ein Emote, mit dem ihr euch selbst leckt

In The Elder Scrolls Online (ESO) there’s a very special emote for players from Elsweyr. You can lick yourself like a Khajiit.

What is this emote? Since the new ESO Chapter Add-on Elsweyr, there is a new emote called “Feline Hygiene”. It’s basically nothing more than a so-called “cat wash”. Anyone who has a cat knows that these furry friends don’t wash themselves with water; they lick their fur clean.

This works everywhere except on the head. To do this, cats moisten their paws in a very cute way and then wipe their fur on their head and ears clean.

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In ESO, the emote does exactly the same thing. Your character licks their hands and then brushes their face. This even works if I play as a Khajiit cat person. Yes, you read that right; with this emote, even your High Elf or Orc cleans their face in a cat-like manner!

eso-leck-dich-01
lick lick, clean clean.

That sounds great, how do I get this emote? Unfortunately, Feline Hygiene is not regularly available in the shop. Rather, you have to obtain it as part of an Elsweyr Edition package. The emote is only available in the Collector’s Editions of Elsweyr. So you have to buy one of the following versions:

  • Digital Collector’s Edition for 79.99 euros (20 euros more than the Standard Edition)
  • Digital Collector’s Edition Upgrade for 49.99 euros (10 euros more than the Standard Upgrade)

Additionally, you will receive two more emotes (a meditation pose and a merchant animation) as well as a pet, a costume, XP scrolls, treasure maps, and a loot box.

What do players think? The reactions to the emote were amused. One player tweeted a clear video as soon as the emote name was announced. Other players in the ESO forum have been waiting for the emote since the release of ESO in 2014 and had suggested introducing such culturally specific animations back then.

https://twitter.com/WoelerGaming/status/1085529575185108992

Jürgen says: When I saw the new emote, I was even more excited than the release of Elsweyr had already made me. Because I love the richness of detail in ESO, and Elsweyr in particular sets new focal points with its quirky cat setting.

A cat wash emote simply belongs here and makes the game even more lively and intense. I hope that Zenimax continues in this direction and really releases even more emotes in the style of the peoples of Tamriel. Also, more for Khajiit; we still can’t purr!

What do you think about it? A good idea or overpriced nonsense that nobody needs?

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This is an AI-powered translation. Some inaccuracies might exist.

Guardians chuckle at short scene in American Dad about Destiny 2 and Xur

Players were pleasantly surprised in one of the latest episodes of American Dad: Right at the beginning of the episode, one of the characters plays Destiny 2. As it turned out later, both media are connected more than one might assume at first glance.

What joke is it about? In one of the latest episodes of the US animated series American Dad, the creators included a joke related to Destiny 2. In Episode 6 of Season 14 of the series, a character plays Bungie’s loot shooter right at the beginning of the episode.

The fish Klaus is seen sitting in front of the TV with a controller and headset. On the floor is the console, next to it several game cases and discs.

Through the headset, Klaus yells at his teammate: “If you have the Legendary Shards, I would recommend visiting Xur on Titan and buying the rocket launcher Wardcliff Coil…Then get the Legendary Shards, you damn suckboy!…Third grader.”

Destiny 2 American Dad Klaus
The fish Klaus plays Destiny 2 at the beginning of the episode.

You can watch the scene here as a short video.

What connects the series and the game? A funny detail is that the voice actor of the fish Klaus in American Dad also lent his voice to a character from Destiny 1. He voiced Variks the Loyal, who could be found in Destiny 1 in the Reef and served Queen Mara Sov. By the way, the queen is once again causing speculation among the Guardians.

In Destiny 2, players have not encountered Variks yet. However, the Fallen was responsible for the prison break in Forsaken. His voice can be heard in the strike “Guardians of Nothing”.

Destiny-Variks
Klaus from American Dad and Variks from Destiny 1 have the same voice actor.

What do the players say? In the Destiny subreddit, the brief scene in American Dad is well received. Many are amused by the way Klaus speaks to his teammate.

The post on Reddit seems to have attracted one of the authors of the series. User skycrooner420 states that he wrote the episode in question. The dialogue is a word-for-word plagiarism of a text message he received at 3:15 AM from American Dad showrunner Brian Boyle.

The user further states that American Dad even has its own clan, the “Dadders.” The players have certainly already wiped someone from the team in the Crucible.

Not the Wardcliff Coil, but this weapon is currently causing a stir in Destiny 2:

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This is an AI-powered translation. Some inaccuracies might exist.

The icebergs in Fortnite are slowly melting – Is it time for the dragons?

The ice world in Fortnite is starting to change! Various videos show how the large iceberg under Polar Peak begins to break apart. Players now suspect that it’s time for the dragons.

This is happening right now in Polar Peak: The large iceberg on which the small settlement is built is starting to crumble. Various forums and platforms are reporting about it, and you can see how the iceberg is losing various pieces.

Many players connect it with dragons that could possibly come into the game soon. But is it likely?

Polar Peak breaks – That’s why there is hope for dragons

What does it look like in Polar Peak? It’s still quite calm in the town itself. However, if you look at the foot of the iceberg, quite a bit is happening there.

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Here you can hear the wind and the mysterious sounds.

The mountain is losing more and more ice and is getting smaller. Additionally, winds and strange noises are coming from the mountain.

Are the dragons coming now? There are definitely signs of dragons. In Season 7, various dragon eggs were found that lay in the castle of Polar Peak. Nothing has happened with that so far.

Now, there are sounds coming from the mountain that suspiciously sound like a dragon. So it could very well be that there is a dragon hiding in the mountain, who will soon leave the iceberg.

Dragon eggs
These eggs were found in Polar Peak.

This indicates change: The ice world of Fortnite was introduced in Season 7 in December. Now winter is long over, and snow no longer fits the season.

It is quite possible that the ice world will soon disappear and make way for the next themed world.

When could it happen? If Epic stays true to their line, this story will gradually unfold over the season and only find a big conclusion at the finale. That was the case in Season 8 with the volcano, which destroyed two cities at the finale.

Have you heard about the new game mode with Michael Jordan?

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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The Division 2: Server maintenance will take place later today – Here are the patch notes

Every Thursday, regular server maintenance takes place in The Division 2. However, usually in the morning. This week, the servers will be down later. We summarize the patch notes.

What changes during maintenance? Instead of going offline at 9:30 AM, the servers today, on May 23rd, will go offline at 3 PM.

How long will the servers be offline? Usually, maintenance lasts around 3 hours. This time, Ubisoft indicates about 1.5 hours on Twitter.

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Multiple bugs will be fixed

These are the patch notes:

  • A problem is being fixed that prevented players from entering the Nelson Theater to start the secret mission
  • A bug was fixed that could block the ascent to World Tier 5
  • Players could fall through the ground off the map during the secret missions. This should not happen after maintenance
  • Players who complete the raid now receive the patch regardless of whether they complete the raid in one go or not. This was not the case before

You can also find the patch notes in the Ubisoft Forum.

The-Division-2-Black-Tusk

Do you need to download a patch? There is no information on this. Normally, such fixes are server-side updates that do not require a download.

What’s next for The Division 2? In the State of the Game, the developers talked about it:

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Is Mario Kart Tour going Pay2Win now? Beta is worrying the testers

The mobile game Mario Kart Tour has not been released yet, yet the game is already facing Pay2Win accusations. What is going on?

What is Mario Kart Tour? The game is Nintendo’s next foray into mobile gaming. With titles like Super Mario Run (2016), Fire Emblem Heroes (2017), and Animal Crossing: Pocket Camp (2017), Nintendo has shown that it wants to play a big role in this market.

Mario Kart Tour is based on the popular Mario Kart series. You take on the role of a familiar character from the Mario universe, such as Super Mario himself, Bowser, or Toad, and race against others on various tracks with your vehicles. You collect coins, which you can use to purchase bonuses.

These could be speed boosts or banana peels that you can use to temporarily take out opponents.

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A Mario Kart for mobile

When will the game be released? The release of the mobile game was initially planned for March but was then postponed to summer. A specific date will follow.

Can you play it already? Nintendo is currently holding a closed beta in Japan and the USA. This has revealed some information that raises concerns among fans.

Drive and push opponents off the track in Mario Kart 8.

Already criticized for being Pay2Win before release

What is the problem? In the game, you can unlock new drivers using the Gacha principle. “Gacha” refers to capsules that one pulls from machines in Japan. It is up to chance which capsule you get.

You can either earn new drivers by collecting coins and using them at the machine, or you can buy the characters for real money.

The characters have different abilities based on their rarity tier. Depending on the tier, drivers have one to three slots for items, which are then filled with items when they pick up one of the boxes on the tracks. The rarer a character is, the more items they can utilize and the better chances they have in races.

Is this Pay2Win? A debate has arisen among Nintendo fans about whether this is Pay2Win. After all, there is a chance to earn all the drivers. Nevertheless, many will spend money to acquire all the characters.

Nintendo further fuels this debate, as the company anticipates making a billion dollars in annual revenue with Mario Kart Tour. Now, many fear that investors will pressure Nintendo to expand this Gacha principle and also apply it to other games.

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Fixed price against Gacha principle

Why are players upset? The Gacha principle was also used in the mobile game Fire Emblem Heroes. This principle evidently was well received, leading to its implementation in Mario Kart Tour. Nintendo’s first mobile game, Super Mario Run, was sold at a fixed price and avoided microtransactions. Apparently, that did not work out financially.

WhirlwindBarbarian summarizes it well on Reddit: “You voted for this when you ignored Super Mario Run at a fixed price but instead spent millions on the heroes in Fire Emblem Heroes!”

What do you think about the Gacha principle? Is it Pay2Win or not?

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Polygon

The Division 2: 7000 cracking Raid on PC, 200 on PS4/Xbox One – No Nerf planned

In The Division 2, discussions about the difficulty of the raid on PS4 and Xbox One continue. Massive has now confirmed once again that no changes are planned for the time being.

This is what players are discussing: Since the raid went online on May 16, the difficulty on PS4 and Xbox One has been a major topic.

While the raid was completed by PC players for the first time after 5 hours, it took PS4 and Xbox One players 3 days or longer. Therefore, many fans agree that something needs to change here.

Now console players are demanding that the raid on PS4 and Xbox One be nerfed. They use the current leaderboards of the raid as an argument. The score:

  • Over 7000 PC players have been successful so far
  • but only just under 200 on PS4 and Xbox One combined (as of May 23).

However, developer Massive does not see this as problematic at the moment, as they made clear in the State of the Game on May 22. This is how it currently looks for console players.

No nerfs planned – for now

This is what Massive says about possible changes: Massive stated that they are aware of the differences between consoles and PC. This has always been the case, even with the incursions in The Division 1.

They will take a close look at the situation and are generally open to feedback from the community. A similar statement had already been issued by Ubisoft.

Especially the situation on consoles is something the developers want to keep an eye on. Nevertheless, they are currently satisfied:

We have heard rumors that we would change the raid difficulty […], but there are currently no plans for that. We know the raid is harder on consoles, but we are satisfied with where we stand.

Chris Gansler, Massive
Source: State of the Game, Youtube

Massive also hopes that future fixes to the AI will reduce the difficulty a bit, so that console players can manage better.

What is the problem with the AI? Currently, there is a combination of bugs that negatively affects AI behavior and causes it to act chaotically.

The statement causes mixed reactions among players, some find it hard to understand this decision.

Division-2-Operation-Zero

A lot of effort, little reward

This is how the community reacts: There is widespread anger about this decision in the subreddit for The Division. User First Aid writes:

Massive, when over 7000 players on PC complete the raid and fewer than 150 on both consoles combined, then there is a problem.

First Aid
Source: The Division Subreddit

He understands that the raid should be difficult. But if two-thirds of the players can’t complete it, then something is wrong.

Criticism is not only directed at the raid being too hard. Completing it simply does not seem worth the effort. Because as a reward, you might get pieces of the new gear sets or the exotic assault rifle.

Division-2-Raid-Duo

However, many fans see the gear sets as rather useless. And the assault rifle as the only worthwhile reward is not enough for many agents to attempt the raid for hours.

The raid is also a means for many players to vent their frustration about other mechanics of the game. Because The Division 2 currently has a tough standing among fans.

You can read about the problems our author Tarek sees currently on Mein-MMO:

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MMORPG Black Desert brings new endgame weapons – But how good are they?

In June, the new Black Star weapons will make their way into the western version of the MMORPG Black Desert. In Korea, they are already available, and their advantages are manageable.

What are the Black Star weapons? In a new trailer, Kakao Games presents the new endgame weapons. The Black Star weapons have the rarity Orange and are said to be available through a challenging series of quests.

These quests will mainly be found in the new area Star’s End. The area is located west of Calpheon and is associated with the world boss Kzarka.

When are the new features coming to the game? The new area and the Black Star weapons are set to arrive with a patch on June 5. Thus, the developers are already working on the third part of their Roadmap for the first half of 2019.

On May 22, a patch was released that contained the new underwater zones. At the beginning of May, the Doom mount was already introduced into the game.

https://www.youtube.com/watch?v=_fr_-jF0SjM&ab_channel=BlackDesertOnline

Perfect for PvE, but not for PvP

These are the new weapons: In the English forum, user Jannanomana wrote a small guide upon the release of the weapons in Korea. In this, he also lists the stats as main hand in PEN, the highest evaluation level:

  • AK 131~137
  • Accuracy 212
  • Bonus damage against all species +18
  • Additional AP against monsters +48
  • Attack speed +3

To earn these weapons, you apparently need at least one character level 57 or higher, 320 DP, a fast mount, and the completion of all Media storylines.

How good are Black Star weapons in comparison? Already with the release in Korea, players began comparing them to previously available weapons.

An image from Reddit user spah14 shows the differences most clearly:

In comparison, it is particularly noticeable that the additional damage against monsters is extremely large with the Black Star weapons. They are thus well suited for PvE.

However, apart from this bonus damage, the differences are very manageable. The general damage and the specific damage against all species is greater with already existing weapons like Kzarka or Offin. Thus, these are better suited for PvP.

What do players think? On Reddit, many players say they prefer to stick with their already crafted weapons. Additionally, some are still trying to reach the higher tiers of Kzarka or Offin. This is said to be especially cheaper in the beginning than grinding for the new weapon.

While the Black Star weapons are the first to represent an upgrade to the original boss gear, they still do not seem to have sparked the interest of the players.

Some players prefer grinding for levels over new weapons, like this one from Russia:

More on the topic
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von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.