In Fortnite: Battle Royale, the challenges from week 7 of season 9 are now available. We will show you how to complete all challenges.
The tasks for week 7 of season 9 are now live in the game, and you can complete them.
Free and paid: As usual, you need the Battle Pass of Season 9 for 950 V-Bucks (9.50 Euros) to complete all 7 challenges of the week. If you do not own the pass, only 3 free challenges from week 7 will be available to you.
All Challenges from Week 7 in Season 9
The Free Challenges
Reward
Search 7 chests at Junk Junction or Neo Tilted
5 Stars/500 XP
Find 7 ammo boxes at locations with different names
5 Stars/500 XP
Eliminate opponents with a suppressed weapon (3 kills)
10 Stars/1,000 XP
The Paid Challenges
Reward
Deal 200 damage to opponents while in a vehicle
10 Stars/500 XP
Stage 1: Visit The Block and Loot Lake in a single match Stage 2: Visit Fatal Fields and Neo Tilted in a single match Stage 3: Visit Snobby Shores and Mega Mall in a single match
5 Stars/500 XP
Search a chest and use a vending machine as well as a campfire during a match
10 Stars/1,000 XP
Eliminations from a maximum distance of 5 meters (3 kills)
10 Stars/1,000 XP
Search 7 chests at Junk Junction or Neo Tilted
How to complete the task: This task is very easy to complete. Just go to one of the two locations and search for chests there. It’s best to complete the task when one of the locations is remote, so you will encounter fewer opponents.
Find 7 ammo boxes at locations with different names
How to complete the task: Similar to the chests, you can find ammo boxes almost everywhere on the map. You do not even need to visit a specific location, which makes the task even easier. Just loot diligently everywhere and the task will be completed automatically.
Eliminate opponents with a suppressed weapon
How to complete the task: You might have some difficulties here, as there are currently only 3 suppressed weapons: a pistol, an assault rifle, and a sniper rifle.
However, if you find one of these weapons, you should be able to complete the task easily, as you only need to eliminate 3 opponents.
Deal damage to opponents while in a vehicle (Battle Pass only)
How to complete the task: If you are playing alone, you should be able to complete the task best with the Driftboard. Use it to deal at least 200 damage to opponents.
If you are playing with friends, you can also deal good damage as a passenger. However, this should be difficult as the driver.
Visit 2 locations in a single match (Battle Pass only)
How to complete the task: This challenge can be completed quickly, as you just need to visit the locations in a single match. There are 3 stages with 6 different locations.
Consider using a rift or similar to get from A to B faster.
You need to visit Neo Tilted for the task
Search a chest and use a vending machine as well as a campfire during a match (Battle Pass only)
How to complete the tasks: Finding a chest shouldn’t be a problem. You can also combine this with another challenge. You can find vending machines at many locations in the game. They don’t cost any materials, so you shouldn’t have any problems here.
The new Call of Duty: Modern Warfare is currently still in the PR phase. In a new blog post, the Art Director raves about the photorealistic graphics through the new engine and explains how they designed 3 multiplayer characters, the Operators, in a realistic manner.
At this stage, Modern Warfare is currently: We are still in the phase where the developers Infinity Ward and publisher Activision Blizzard completely control the information about the game.
So we are in the hype phase, where all information comes relatively unfiltered from the studio itself. They are naturally trying to portray the game in the best possible light.
Essentially, they take a lot of photos of “things in the real world” and bring them into the game to achieve photorealism – the technique is called photogrammetry.
Many outdoor shoots were necessary, where they photographed “trash” or “rubble” to make it look “real in the game.”.
Drones were also used – they need all the details.
When the environment was realistic, Infinity Ward invested a lot of time to make the characters look realistic too – otherwise, it would have looked terrible.
Infinity Ward held a casting to find an employee they could then dress as a corpse and place in the game.
Operator selection as realistic as possible
Here’s what it’s all about with the operators: In the multiplayer mode of Modern Warfare, the playable characters are called Operators. They look different but do not differ in their abilities – just like skins in Fortnite. Operators are purely cosmetic.
Emslie explains that they looked for military uniforms and obtained them. The poses and equipment of the operators were recorded in a dedicated “prop house” with a lot of effort.
They would have moved the whole studio into the house, procured props, and dressed up. Everything should feel realistic. The characters would not be in a black room or in some crappy environment, but as real as possible.
In the character selection screen, players can later zoom in and take a closer look at the details.
Emslie highlights these 3 operators:
Grind wears a full “ghillie suit,” a camouflage outfit. Emslie originally wanted to make it himself, just like the original suit, he says, but a character artist created such a good concept that they preferred to use that.
Zane has a kind of cape that hangs over the operator’s armor. It is a tactical poncho that Emslie saw years ago and knew he wanted it in a game one day.
Krueger, in turn, uses a “frogman” camouflage, a net that covers his face and shoulders. This design has been sought after for a long time and now they have “got it right.”.
Since the 2017 Star Wars Battlefront 2 loot boxes have come under fire. EA fully relies on the mechanic, especially in lucrative sports titles like FIFA 19. In a hearing, EA defends the boxes as “surprise mechanics,” which are “quite ethical” and compares loot boxes to surprise eggs.
This is the situation: Electronic Arts has long relied on loot boxes in sports titles like FIFA 19 or Madden. In “Ultimate Team,” players buy boxes with a chance to randomly acquire strong players and build their teams with these cards.
The “Ultimate Team” is a science in itself with dozens of special cards based on the performance of actual players. Gamers invest significant amounts.
It caused an uproar when EA transferred a loot box system to “Star Wars Battlefront 2.” This initiated a shitstorm that became so massive that governments began to address the phenomenon.
Because if loot boxes are indeed gambling, they would need to be regulated much more strictly – as recently seen in Belgium.
Now representatives from EA (FIFA 19, Star Wars Battlefront 2) and Epic (Fortnite) have been called before a British parliamentary committee.
Who is speaking? It is Kerry Hopkins, the Vice President at EA for legal and government affairs. She had an oral hearing before a committee of the British Parliament for Digital, Culture, Media and Sport.
“People enjoy it”
This is what EA says: Hopkins insisted that the products in question are not loot boxes but “surprise mechanics.” She compared this mechanic to items that have been sold in stores for years, like surprise eggs.
When asked, Hopkins replied: “We believe that the way we have implemented this mechanic is quite ethical and quite fun, people enjoy this mechanic quite a lot.”
This formulation from Hopkins is currently being discussed in the gaming world.
Hopkins said: “The card packs, the surprise – that is fun for people. They enjoy earning the packs, opening them, building their teams, and trading players.”
Hopkins particularly highlighted FIFA, “our FIFA Ultimate Team and the packs.”
At EA, they agree with the gambling committees of the UK and Australia in their assessment that this is not gambling.
They do not agree with the idea that it could lead to gambling. The mechanic is like many others, people use it joyfully and in a healthy manner.
EA does not agree with the idea that games are addictive. Electronic Arts is a company with a high sense of responsibility.
Something like the grand prize
This is how the committee reacted: The committee focused mainly on detail questions about how the games and mechanics actually work.
According to Kotaku, committee members also attempted to establish a link between EA and real-money trading, but EA rejected this. They stated that the “bad people” committing such acts are the problem, not the loot boxes and the systems.
Additionally, Fortnite: Battle Royale relies on a system where items can be purchased directly and without loot boxes.
Epic stated that they are not interested in maximizing profit in the short term, but rather want to design microtransactions generously and focus on long-term income.
Both EA and Epic state they do not work with psychologists or behavioral researchers to assess the mental state of their players.
Big topic on reddit
How gamers are discussing the matter: On reddit the hearing is currently the topic of the hour. Here they say:
The politicians asking questions are obviously not knowledgeable about the topic.
Epic has proven to be particularly “helpful” and gave almost no information.
Both sides emphasized that they do not track how long players spend on their games – which is generally considered “ridiculous” on reddit.
Some reddit users find the situation rather silly and are amused by Epic’s responses – another part takes it quite seriously and believes it would be the beginning of stronger regulation.
There are developers who do not like to see others “copying” their games or getting inspired by them. The developers of Monster Hunter World see it differently.
What do the MHW developers say? In an interview with Kotaku, the developers of Monster Hunter: World commented on games that adopt many aspects and systems from Monster Hunter.
The director Kaname Fujioka said:
I am absolutely happy and proud that our game has become big enough that other people get inspired by it and create their own games.
According to Fujioka, all developers have been influenced by the games they played. It is definitely not something he is angry or upset about, said the director. A lawsuit over copyright, as in the case of PUBG vs. Fortnite, is therefore out of the question.
In the past, it has happened several times that after the success of Monster Hunter in Japan, games have appeared that use the same basic idea. This includes titles like God Eater or Soul Sacrifice.
It is therefore not surprising that after the great success of Monster Hunter: World in the West, even more developers are getting inspired by the concept of the game.
This is Dauntless: The free-to-play game from Phoenix Labs shares many core mechanics with Monster Hunter:
You hunt large monsters in the game.
You obtain resources from these monsters to craft new equipment.
Monsters have various resistances and weaknesses that can be exploited.
Fights require longer preparation.
Of course, Dauntless is not an absolute “copy” of Monster Hunter: World, as is often the case with Chinese clones of popular games.
The graphic style of Dauntless differs drastically from the style in Monster Hunter World.
The combos and attacks of the weapons in Dauntless are somewhat more agile, while in Monster Hunter World they are mostly sluggish.
The monsters in Dauntless often possess “magical” attacks, utilizing the power of shadows and darkness.
However, the similarities between the two games are noticeable at first glance in videos, which does not bother the MHW developers much.
The latest patch in Overwatch has buffed some heroes. Two of them are now so strong together that they can cause significant problems for their opponents.
Which heroes are we talking about? Baptiste and McCree. The combination of these two heroes currently has immense firepower. This is due to their buffs in the patch from June 18, 2019:
McCree’s shots now have a cooldown of 0.42 seconds, instead of 0.5 as before
Once again, McCree has received a buff that brings him into the spotlight. Back in March, there was a PTR patch that made his Ultimate so strong that he could kill players behind full shields.
What makes them so strong together? The current combination of these two heroes is so powerful because McCree can fire more shots through the Amplification Matrix due to the adjustment.
The faster rate of fire alone already results in a significantly greater damage output. It had previously been tested on the PTR in May with a reduction to 0.4 seconds. Even then, there was already talk of McCree’s strength.
Because Baptiste now also maintains his Matrix longer, McCree can fire more amplified shots. Especially in situations where dodging is hardly possible, this is deadly for opponents. A short clip demonstrates this:
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What can I do against it? The easiest way to avoid the hail of bullets is to wait. Just wait until the Matrix has expired and only attack again after the ten seconds. Use the time to regroup.
Alternatively, you can avoid the areas that the Matrix and McCree can effectively cover. Avoid these areas if possible, or just wait it out.
In the community, there is the opinion that this new buff is intended to make Baptiste’s ultimate finally taken seriously. Previously, it was often ignored by opponents, even though it meant their defeat. Now, it poses a more obvious threat.
A different threat, and a much larger one at the moment, is a hamster:
In The Division 2, the developers say they anticipated the players’ criticism, especially regarding the lack of content and how The Division 2 becomes boring. Massive has prepared for the fact that players would be dissatisfied after the launch phase. They have a plan on how to respond.
Who’s speaking? It’s Yannick Bancherau, the Live Content Manager of The Division 2, speaking in an interview with Kotaku.
This is why Massive knew criticism would come: He says, “When we received very positive feedback at launch, we knew that the moment would come when the honeymoon was over. People would start to scratch the surface.”
Bancherau further states, “We knew all the time, no matter how well we prepare and design The Division 2, people will play it differently and exhaust the game in a way that we cannot simulate. They will find things that need improvement.”
This is how Massive has prepared for the criticism: Bancherau says the team learned a lot from The Division 1, especially from the difficult time before Patch 1.4. At that time, everything was an “emergency” and the community put a lot of pressure on the team.
Before the release of The Division 2, Massive:
had already allocated resources to make changes
given more time and higher priority to processing feedback
learned from Part 1 that content should be better divided and tried to cater to all types of players – they want to offer something for exploratory players with the Expeditions
However, they do not want to balance differently for PC and consoles.
The Division 2 on the right track
This is how Massive sees the situation: Overall, Bancherau believes they are on the right track with The Division 2: “We have a pretty good idea of what players want, and a lot of the things we want to do with the game overlap there. Now it’s just about putting in the effort to adjust things.”
In the interview, Massive also talks about the new Expeditions. They should provide something for players who enjoy exploration and puzzles.
The new game from Riot Games, Teamfight Tactics, is a kind of “LoL Auto Chess” and currently the number 1 on Twitch. This attracts a lot of high-profile gamers from League of Legends, and they have their tricks. In the RNG-heavy game, a streamer relied fully on half-dragon Shyvana, combining her with items and other champions, and was rewarded.
What kind of strange game is Teamfight Tactics? Teamfight Tactics is Riot’s response to a trend started by a mod for “DOTA 2”: DOTA Auto Chess.
The basic flow of Teamfight Tactics is as follows:
Players buy “heroes” – there are 50 different ones, all with different special abilities and gimmicks. In Teamfight Tactics, players can choose from a pool of 5 random heroes per round – that’s the “draft.”
These heroes can be combined with other heroes or copies of themselves when placed on the board – creating synergy effects.
Players then place these heroes on their side of the board.
Each round, the heroes fight automatically against each other. The winner inflicts damage on the opponent’s avatar.
There are also intermediary rounds where players fight against monsters in neutral battles; here they can find items.
Items and other champs create powerful Shyvana combo
A pro has already found the killer strategy: The player and Twitch streamer William “Scarra” Li, formerly with Team Dignitas, was one of the first to play the new Teamfight Tactics and stumbled upon a recipe for success.
He fully relies on half-dragon Shyvana, giving her two “Guinsoo’s Rageblades” to increase her attack speed and Bloodthirster for life steal. He also combines her with other figures (dragons and shapeshifters) so that she becomes immune to magic damage and gains double health points once in dragon form.
This causes the match to initially look like Scarra is losing the game, but then Shyvana completely goes berserk and demolishes the enemies. The longer the fight lasts, the stronger she becomes.
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This seems to be the allure of Teamfight Tactics: Currently, Teamfight Tactics has only been playable for 2 days. Everything is still up in the air, and the countless combinations of RNG heroes and items create a chaotic appeal.
It will be an exciting challenge for Riot to maintain balance in Teamfight Tactics.
A first balance patch has already been released, buffing the too weak Blitzcrank and Gankplank and slightly nerfing Darius.
At the moment, the game is still in beta, but that could change as early as next week.
In Fortnite there is now the game mode “Prop Hunt”. There you can camouflage and hide as any object or find these objects as a hunter.
What is Prop Hunt? You can currently find this mode on a creator island. An own game world has been created that revolves around this mode.
There are 2 teams, one hides and the others search. When hiding, you can turn into any object on the map. So you can run around as a toilet, rubber duck, or toy dinosaur.
Prop Hunt in Fortnite – How to join
How do I participate? To land on the Prop Hunt island, you need to enter the following code at the creative mode islands: 6069-9263-9110
After that, you can land on the island and take turns hiding or searching.
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How to find enough players: Many players have the problem of not having enough friends to play Prop Hunt on the creator island, as it’s only possible with acquaintances.
However, if you go to the playground, you’ll find enough players to play Prop Hunt with.
How do you win? As a hidden player, you can not only turn into any object but also move with it and collect coins. Each coin earns one point.
If a seeker finds and eliminates a player, they also earn a point. The player with the most points at the end wins the match.
What does the map look like? It is a completely independent island where you play. There are several houses and, above all, numerous small objects into which you can transform.
You can even disguise as a toilet in Prop Hunt. Source: Dexerto
This is how seekers get help: Those who search receive Boogie Bombs. If a hidden player is hit with one, they will dance and be revealed.
Additionally, there is a sound emitted by hidden players at regular intervals. This lets seekers know where to look.
How long will this mode last? Currently, it is only available on the creator islands. How long this mode will be available there is unknown. However, Prop Hunt is popular among many players, so it could also soon come to the game as a type of LTM.
How is the mode received by fans? Many players have a lot of fun with the mode. It is something completely different compared to Battle Royale, and players on Reddit see it as a nice change:
CTG27: “Why don’t they make Prop Hunt a main game in the lobby??”
ItsBlitz21: “Bring Prop Hunt as LTM! You could have multiple maps to choose from, between which players could choose every round.”
On the right map of Fortnite, there is currently a lot going on:
A “Developer Insight” video about World of Warcraft has received positive feedback. Many now see Game Director Ion Hazzikostas in a different light.
Why is Hazzikostas unpopular with many? When it comes to individual game mechanics or general ideas behind design decisions in World of Warcraft, Game Director Ion Hazzikostas is usually present.
In his “Developer Q&A” videos, he often answered questions without providing a truly concrete answer. This met with a lot of negative feedback from fans and contributed to a negative reputation that Hazzikostas has built up over time.
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In recent years, Hazzikostas has often been perceived as arrogant, and it has been frequently criticized that “his time as a lawyer would be noticeable”. For many players, he often provided no concrete answers, dodged questions, or offered explanations that many players found absurd.
However, the blame probably lies primarily with the format. In a Q&A that is (at least in parts) not scripted, it is difficult to provide reliable statements. Clear answers to “How do you solve Problem X?” are hard to give when that hasn’t even been discussed with the team yet. Therefore, it always seemed as though each Q&A had about 3 “treats” for the players that had long been discussed, planned, and internally implemented by the team.
A proper dialogue never took place.
The Q&A sessions were hardly appreciated by fans. There was almost only general information.
What made the Developer Insight so likeable
Hazzikostas is now gaining points: The “Developer Insight” video from a few days ago is a special case when looking at Blizzard’s past. After all, it was the day the release of Patch 8.2 was announced.
Such days are usually “celebrated” by Blizzard, allowing for only a few discussions or negative moods. Nevertheless, at the same time, they released a video where the Game Director confronts many uncomfortable topics.
Even though he gestures and waves his arms as if he had eaten a Rezo for breakfast, he addresses many of the community’s criticisms and agrees with them.
He even admits that the team has strayed too much from the visions for the individual classes and has instead focused too much on the individual specializations. He acknowledges that too many abilities have been removed that were particularly fun or interesting.
He even partially agrees that catch-up mechanics were too powerful and devalued much of what players had earned in the previous weeks and months.
However, Hazzikostas does not only concede, he also provides answers that are uncomfortable and will likely upset a large part of the player base. He and the team apparently find it perfectly fine that some of the best PvP items come from raids. After all, it is an RPG with a large world and numerous content. If someone wants the optimum in a particular situation, they should also take on additional effort. Perhaps they might even develop a strong interest in other game systems.
I honestly had the impression that Hazzikostas seemed relatively stressed yet passionate in the video. This impression is shared by the comments under the video. Most commentators believe that this “Developer Insight” format is much more sensible and better than the rather odd Q&A sessions.
Many fans wish for more such videos.
The Developer Insight has definitely helped present a controversially discussed figure like Hazzikostas in a better light. Whether words will now be followed by actions remains to be seen.
Or do you perceive it quite differently?
Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.
This is an AI-powered translation. Some inaccuracies might exist.
With the GO Fest of Pokémon GO, the mysterious Pokémon Jirachi came into the game. It will soon also come to Germany. But what can this Pokémon actually do?
Once all GO Fests are completed in August, there will certainly be a worldwide special research involving Jirachi. Until then, one must be patient.
Jirachi in Pokémon GO – Is this Pokémon worth it?
What are Jirachi’s stats? To assess the strength of the Pokémon, we first provide an overview of its stats:
Attack: 210
Defense: 210
HP: 225
Maximum CP: 3265
Jirachi was previously only available in a special research in Chicago
What attacks does it learn? Jirachi has the strong Steel-type attack Wish. Here you can see all attacks in summary:
Fast Attacks: Confusion, Charge Beam
Charge Attacks: Wish, Psychic, Magic Shine
What do the stats indicate? Based purely on stats, Jirachi is a solid Pokémon. Its attack stat is unfortunately a bit weaker, compared to opponents, which is why it cannot really compete here.
Another disadvantage is its attacks. Wish is indeed a strong attack, but it does not have a Fast Steel-type attack, which is why it cannot deal much damage.
Metagross is a significantly better Steel attacker
Is Jirachi useful? The mysterious Pokémon makes a good first impression, but behind the facade, it doesn’t look as good. If it ever learns a Fast Steel-type attack, it could become more useful, but so far it is not really good.
However, this also has its benefits: One doesn’t get too upset when still waiting for Jirachi. After all, you miss nothing if you don’t have it.
This is an AI-powered translation. Some inaccuracies might exist.
We want to determine together with you the list of the best 50 multiplayer games of all time. Participate in our survey!
What is the survey about? We want to determine together with you, the MeinMMO readers, which multiplayer games are the best of all time. For this, we have already asked for your opinion in a survey.
This survey will now decide. Will it be classics like Diablo 1 or Secret of Mana that lead the way? Or rather new and modern games like Destiny and Monster Hunter: World?
Vote and help decide which games will make it to the top!
How does the survey work? You can vote for the games you find the coolest in the survey tool below.
Since there is a really large number of games, each of you can cast up to 10 votes. However, it is not possible to vote multiple times for the same game; there must be up to 10 different ones.
After the survey ends, it will be evaluated, and we will publish the results in a separate article.
So it is your suggestions that have influenced the list, and now you can vote on them. For this, we have selected the games that were mentioned most frequently in the comments and added a few more to cover as many multiplayer games as possible.
For franchises with multiple games, we focused on the entire franchise. Each of you has your favorite game within larger franchises, and listing them all would exceed the scope of the survey.
You can therefore think of your favorite game from the respective series when it comes to the franchises and mention it additionally in the comments. Games that are mentioned more frequently and those that were missing in the survey will be included in the specific “Honorable Mentions” in the evaluation.
All multiplayer genres are represented here, from shooters and MMORPGs to racing and battle royale, to couch co-ops like Overcooked.
The survey ends on June 22, 2019. With that in mind: Have fun voting and may the best games win!
Update: The survey is over.
This is an AI-powered translation. Some inaccuracies might exist.
Today, on June 20, there are maintenance works for The Division 2 on PS4, Xbox One, and PC. The game servers will be offline for several hours. However, the maintenance is coming later than originally planned this time. Learn everything you need to know about the process and the patch notes here: When is The Division 2 offline and when will it be back online?
Originally, the maintenance for The Division 2 was supposed to start today at 9:30 AM our time, according to the initial plan by Massive. But this time has shifted. The developers did not comment on the reasons.
Servers offline for The Division 2 on PS4, Xbox One, PC
This is the official schedule for the maintenance on June 20:
The maintenance should now start at 2:00 PM
There will be a three-hour server downtime
If everything goes according to plan, the servers should come back online around 5:00 PM. Then you can continue to ensure law and order in Washington D.C.
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Patch brings fixes for major Update 4 for The Division 2
What changes today with the maintenance? In advance, some things have already become known that will likely change today during the maintenance works.
The focus seems to be on bug fixes for the most urgent problems that have crept into the game with the Title Update 4 .
This is what we know so far:
Some severe issues with unlocking the new Gunner specialization are supposed to be fixed, such as in the steps “Foam Party” or “This is Madness”. Many players are unable to make progress.
Many agents are currently unable to collect special ammunition. This should change today as well. Additionally, it will no longer be possible to obtain special ammunition while hunting the wildlife of The Division 2.
A server synchronization issue when using repair kits is also expected to be fixed.
Anyone who has completed the raid in its first week should now receive the corresponding arm patch.
Keep in mind that this is not an official change log or a complete listing of all changes. This will be provided in the form of patch notes during the downtime.
What do the patch notes say? The official patch notes are now available. However, these hardly differ from what has already leaked in advance.
An issue was fixed where some stages of the special field research (some steps for unlocking the new Gunner specialization) sometimes did not update correctly.
An issue was fixed which sometimes prevented special ammunition from being picked up.
An issue was fixed where some weapon textures were missing in the inventory.
An issue was fixed that occasionally made players temporarily invulnerable while using a repair kit in cover.
In Fortnite: Battle Royale has enchanted the deaf Twitch streamer EwokTV. For the Pro-Am tournament, some professionals learned sign language specifically to communicate with the young streamer.
Who is it about? Soleil “Ewok” Wheeler is a deaf, 13-year-old Fortnite streamer. She was relatively unknown on Twitch, but last March her stream was hosted by professional TimTheTatMan, and since then she has gained over 130,000 followers.
Therefore, she was invited to this year’s Pro-Am tournament during the Fortnite Summer Block Party 2019.
Duos consisting of a Fortnite streamer and a celebrity compete for money, which they donate to a good cause. The event was filled with Twitch stars, along with 50 athletes, musicians, or actors in the spotlight.
13-year-old streamer in the spotlight
This is what happened at the Pro-Am event: Ewok played in the tournament alongside Atlanta Falcons quarterback Kurt Benkert. Since Ewok is deaf and communication is crucial in the game to have a chance, the football player learned a bit of sign language specifically.
This allowed him to effectively communicate via FaceTime with his teammate, and together they earned $20,000 in the tournament, which they donated to the youth program of the “National Association of the Deaf,” an organization that advocates for the rights of deaf individuals in the United States.
This is how Ewok enchanted everyone at the Summer Block Party: At the block party before the tournament, there were numerous famous professionals, including Ninja, NICKMERCS, and Dr. Lupo. However, Ewok, with her wonderful success story, clearly was the star of the day.
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Because of her, other professionals, including Dr. Lupo, Nick Eh 30, and Aydan, as well as casters Zeke and Sundown, learned some sign language. Additionally, she finally met her big supporter TimTheTatMan in real life and was able to thank him personally for kickstarting her streaming career.
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This deeply touched Ewok, and the young streamer was full of gratitude towards Epic and the wonderful community that was present at the event:
„I am so grateful for everything Epic has done for me and the deaf community. People learned sign language just to communicate with me and took me seriously as a deaf person and a gamer. I have loved Fortnite for a long time, but this entire experience has made me love it even more.”
Newzoo says: At the end of a console generation, the installation base is very high, resulting in higher revenues. Additionally, the Nintendo Switch has been successful.
The shift to “games-as-a-service” helps consoles increase revenues by 13.4%. Because through this model, console owners spend money continuously via microtransactions and not just once when buying a new game.
Browser games on PC are the big losers
How does PC gaming look in 2019? The PC is described as the driving force of innovation, and PC gaming is growing by 4% in 2019 to $35.7 billion.
However, the area of “browser gaming on PC” is shrinking with the resurgence of mobile games, hampering the rise of PC gaming in the statistics.
Tablet gaming is also growing worldwide at a significantly slower rate than mobile games or consoles.
All markets are growing – except “browser gamers.” Source: NewZoo
What else is important? Newzoo states that the “nostalgia” factor plays a larger role than before.
There are nostalgia games like Warcraft 3 or the Final Fantasy VII Remake and even “mini consoles,” where Nintendo seemingly has the upper hand.
What does the future hold? Newzoo believes that Latin America will now be the fastest growing region in the coming years.
The revenues will develop globally as currently foreseen: tablet and mobile will soon make up 50% of the market, while browser games will decline.
Newzoo credits cloud gaming with the potential to change gaming culture similarly to how mobile games already have.
Cloud gaming like Stadia could be the next trend.
What’s behind this: Consoles primarily play a role only in the western part of the world, while in Asia, mobile games are predominantly played.
For many years, it seemed that the Asian market, especially China, would pull ahead and leave the West behind, but it appears that the measures of western companies are now bearing fruit, generating more revenue.
Whether all this is so great for gamers is another question:
Increased revenues could lead to larger games that employ more staff
However, the trend is clearly toward generating huge revenues with a game through microtransactions instead of constantly developing new titles with the developers.
Tablet gaming is also growing worldwide at a significantly slower rate than mobile games or consoles.
All markets are growing – except “browser gamers.” Source: NewZoo
What else is important? Newzoo states that the “nostalgia” factor plays a larger role than before.
There are nostalgia games like Warcraft 3 or the Final Fantasy VII Remake and even “mini consoles,” where Nintendo seemingly has the upper hand.
What does the future hold? Newzoo believes that Latin America will now be the fastest growing region in the coming years.
The revenues will develop globally as currently foreseen: tablet and mobile will soon make up 50% of the market, while browser games will decline.
Newzoo credits cloud gaming with the potential to change gaming culture similarly to how mobile games already have.
Cloud gaming like Stadia could be the next trend.
What’s behind this: Consoles primarily play a role only in the western part of the world, while in Asia, mobile games are predominantly played.
For many years, it seemed that the Asian market, especially China, would pull ahead and leave the West behind, but it appears that the measures of western companies are now bearing fruit, generating more revenue.
Whether all this is so great for gamers is another question:
Increased revenues could lead to larger games that employ more staff
However, the trend is clearly toward generating huge revenues with a game through microtransactions instead of constantly developing new titles with the developers.
Growth in Europe, Africa, and the Middle East is slightly weaker than in the USA, but not by much.
Newzoo says: At the end of a console generation, the installation base is very high, resulting in higher revenues. Additionally, the Nintendo Switch has been successful.
The shift to “games-as-a-service” helps consoles increase revenues by 13.4%. Because through this model, console owners spend money continuously via microtransactions and not just once when buying a new game.
Browser games on PC are the big losers
How does PC gaming look in 2019? The PC is described as the driving force of innovation, and PC gaming is growing by 4% in 2019 to $35.7 billion.
However, the area of “browser gaming on PC” is shrinking with the resurgence of mobile games, hampering the rise of PC gaming in the statistics.
Tablet gaming is also growing worldwide at a significantly slower rate than mobile games or consoles.
All markets are growing – except “browser gamers.” Source: NewZoo
What else is important? Newzoo states that the “nostalgia” factor plays a larger role than before.
There are nostalgia games like Warcraft 3 or the Final Fantasy VII Remake and even “mini consoles,” where Nintendo seemingly has the upper hand.
What does the future hold? Newzoo believes that Latin America will now be the fastest growing region in the coming years.
The revenues will develop globally as currently foreseen: tablet and mobile will soon make up 50% of the market, while browser games will decline.
Newzoo credits cloud gaming with the potential to change gaming culture similarly to how mobile games already have.
Cloud gaming like Stadia could be the next trend.
What’s behind this: Consoles primarily play a role only in the western part of the world, while in Asia, mobile games are predominantly played.
For many years, it seemed that the Asian market, especially China, would pull ahead and leave the West behind, but it appears that the measures of western companies are now bearing fruit, generating more revenue.
Whether all this is so great for gamers is another question:
Increased revenues could lead to larger games that employ more staff
However, the trend is clearly toward generating huge revenues with a game through microtransactions instead of constantly developing new titles with the developers.
The analysis company Newzoo releases new figures that document a trend change in gaming. 2019 will be the year when the USA becomes the largest gaming market in the world – for the first time since 2015 again. This is due to a resurgence of the PS4 and Xbox One consoles driven by the battle royale hype around Fortnite and PUBG.
The analysts say: The market researchers from NewZoo have published a report on the global gaming market (via Newzoo).
Since 2015, it will be the case for the first time again that the US market ranks #1 in 2019 ahead of China, if the market researchers are correct and their forecast holds true.
In individual countries, the USA is in the lead. Source: Newzoo
It is estimated that in 2019, the USA will generate $36.9 billion in revenue compared to China, where the revenue will be “only” $36.5 billion USD.
What is the reason for this? There are two main reasons:
On one hand, there was a “freeze” in China – the government has not allowed any new games, allegedly because they feared that the youth of China would damage their eyes if they play too much mobile. Here, the market will not grow as strongly in 2019 as in previous years, believe the market researchers.
On the other hand, the console market in the USA has become significantly stronger. In 2019, there will be many new console owners who will generate more revenue than before. This is partly due to Fortnite, for which many likely purchased a new console.
Mobile games like Arena of Valor are a hit in China – but struggle in the West.
The many new console owners and the “battle royale” hype are boosting revenue figures in the USA. There, 50% of revenue comes from consoles – they particularly benefit from this development.
There are nostalgia games like Warcraft 3 or the Final Fantasy VII Remake and even “mini consoles,” where Nintendo seemingly has the upper hand.
What does the future hold? Newzoo believes that Latin America will now be the fastest growing region in the coming years.
The revenues will develop globally as currently foreseen: tablet and mobile will soon make up 50% of the market, while browser games will decline.
Newzoo credits cloud gaming with the potential to change gaming culture similarly to how mobile games already have.
Cloud gaming like Stadia could be the next trend.
What’s behind this: Consoles primarily play a role only in the western part of the world, while in Asia, mobile games are predominantly played.
For many years, it seemed that the Asian market, especially China, would pull ahead and leave the West behind, but it appears that the measures of western companies are now bearing fruit, generating more revenue.
Whether all this is so great for gamers is another question:
Increased revenues could lead to larger games that employ more staff
However, the trend is clearly toward generating huge revenues with a game through microtransactions instead of constantly developing new titles with the developers.
Tablet gaming is also growing worldwide at a significantly slower rate than mobile games or consoles.
All markets are growing – except “browser gamers.” Source: NewZoo
What else is important? Newzoo states that the “nostalgia” factor plays a larger role than before.
There are nostalgia games like Warcraft 3 or the Final Fantasy VII Remake and even “mini consoles,” where Nintendo seemingly has the upper hand.
What does the future hold? Newzoo believes that Latin America will now be the fastest growing region in the coming years.
The revenues will develop globally as currently foreseen: tablet and mobile will soon make up 50% of the market, while browser games will decline.
Newzoo credits cloud gaming with the potential to change gaming culture similarly to how mobile games already have.
Cloud gaming like Stadia could be the next trend.
What’s behind this: Consoles primarily play a role only in the western part of the world, while in Asia, mobile games are predominantly played.
For many years, it seemed that the Asian market, especially China, would pull ahead and leave the West behind, but it appears that the measures of western companies are now bearing fruit, generating more revenue.
Whether all this is so great for gamers is another question:
Increased revenues could lead to larger games that employ more staff
However, the trend is clearly toward generating huge revenues with a game through microtransactions instead of constantly developing new titles with the developers.
Growth in Europe, Africa, and the Middle East is slightly weaker than in the USA, but not by much.
Newzoo says: At the end of a console generation, the installation base is very high, resulting in higher revenues. Additionally, the Nintendo Switch has been successful.
The shift to “games-as-a-service” helps consoles increase revenues by 13.4%. Because through this model, console owners spend money continuously via microtransactions and not just once when buying a new game.
Browser games on PC are the big losers
How does PC gaming look in 2019? The PC is described as the driving force of innovation, and PC gaming is growing by 4% in 2019 to $35.7 billion.
However, the area of “browser gaming on PC” is shrinking with the resurgence of mobile games, hampering the rise of PC gaming in the statistics.
Tablet gaming is also growing worldwide at a significantly slower rate than mobile games or consoles.
All markets are growing – except “browser gamers.” Source: NewZoo
What else is important? Newzoo states that the “nostalgia” factor plays a larger role than before.
There are nostalgia games like Warcraft 3 or the Final Fantasy VII Remake and even “mini consoles,” where Nintendo seemingly has the upper hand.
What does the future hold? Newzoo believes that Latin America will now be the fastest growing region in the coming years.
The revenues will develop globally as currently foreseen: tablet and mobile will soon make up 50% of the market, while browser games will decline.
Newzoo credits cloud gaming with the potential to change gaming culture similarly to how mobile games already have.
Cloud gaming like Stadia could be the next trend.
What’s behind this: Consoles primarily play a role only in the western part of the world, while in Asia, mobile games are predominantly played.
For many years, it seemed that the Asian market, especially China, would pull ahead and leave the West behind, but it appears that the measures of western companies are now bearing fruit, generating more revenue.
Whether all this is so great for gamers is another question:
Increased revenues could lead to larger games that employ more staff
However, the trend is clearly toward generating huge revenues with a game through microtransactions instead of constantly developing new titles with the developers.
This is an AI-powered translation. Some inaccuracies might exist.
Since the latest patch, a bug has been plaguing Overwatch on the Xbox One, which can lead to an unplanned end of a match for many players. The cause of the crashes after the update seems to be a hamster.
What is the hamster up to? The hamster Hammond, known in Overwatch as Wrecking Ball, is currently crashing many Overwatch players’ games. It seems to be reproducible and not random.
When Hammond uses his ultimate ability, a minefield appears on the battlefield. If an ally of Wrecking Ball uses their ultimate ability while the minefield is active, the game will crash for one of his opponents.
Some players report that it doesn’t even matter who uses their ultimate after Hammond. Both friends and foes can cause one of Hammond’s opponents to be kicked from the game (via dotesports).
Overwatch crashes on Xbox One
Who is affected by the bug? According to the first reports, the problem only affects players on the Xbox One. PS4 and PC players do not seem to be affected by the issue.
The bug appears to be present on the Xbox One in every mode. Players are advising others on reddit to avoid playing ranked matches currently, as they could get kicked out and unnecessarily lose points or receive bans.
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The bug has apparently been in the game since the last patch on June 18, 2019. Wrecking Ball itself was not the target of the many changes that were made. However, this is not the first bug that has occurred due to Hammond:
What can I do against the bug? Currently, there is no fix for the bug yet. However, one should be coming soon, as it is “gamebreaking,” meaning it has a clear impact on winning and losing.
In the meantime, we advise against intentionally triggering the bug. Exploiting such glitches is usually met with severe penalties from Blizzard. Those who use the bug as an “exploit” risk a permanent ban and thus their account.
Moreover, the advantage is quite minimal. In quick play, new opponents quickly take the place of the ejected enemy, causing little more than frustration. In ranked matches, it’s unlikely many wins can be achieved before the bug is fixed.
The bug is currently particularly annoying for Xbox players, as an event is running that requires you to earn victories:
Star Trek Online has brought the classic Enterprise starship class back into the game. And again, the cult ship is available in extremely luck-dependent loot boxes. This frustrates players immensely.
What’s the deal with the new ships? Recently, there was an announcement in Star Trek Online stating that there will be two particularly cool ships in special form in the game:
The fans of the game especially want this Enterprise, but there is a catch.
Enterprise only with loot boxes and low probability
This is how you get the Discovery Enterprise: If you want the Enterprise (or the Klingon ship), you have to buy special Research & Development packages between June 20 and July 11, 2019. These are loot boxes that cost about 3 euros each.
With a bit of luck, another package might be included, which then contains a Constitution ship.
This troubles the community: However, the probability of getting the Enterprise with a few loot boxes is extremely low. The community speaks of several hundred dollars in loot boxes needed for such a lucky hit.
While loot boxes can also be exchanged for the in-game currency dilithium, huge amounts are also required there. Players talk about 1.5 billion dilithium crystals.
Hence, Reddit, Twitter, and the forums are currently full of angry players complaining about such loot box gambling:
“I don’t have the time to grind 1.5 billion because I have a real life, a job, and kids, and I’m not willing to spend 375 dollars. I want to have the ship for real, but not like this. The shitstorm that started after the announcement of the Discovery Constitution is absolutely justified. You’ve gone too far, Cryptic!”
“This is just disgusting! A legally mandated and consistently enforced regulation of gambling in games cannot come soon enough!”
“This is ridiculous! Hopefully no one buys this! It’s a slap in the face for all fans and long-term players.
Moreover, the ships from the loot boxes do not count for the entire account, and players with multiple twinks could only use the ship for one of their captains.
However, fans would gladly spend money if they could buy the ship directly in the in-game shop C-Store. They just don’t want loot box gambling:
“I am bitterly disappointed because this is an almost unreachable gambling price. Just put them in the C-Store. Treat your customers fairly and let us move on.
The shitstorm has already become so strong that moderators had to intervene multiple times.
Curiously, there was such a shitstorm once before on exactly the same topic:
The recently launched Season 7 brought some new content to Destiny 2. Many of these are well-received by players – except for the revamped Quests tab. On Reddit, players are heavily criticizing the change and sharing their own ideas on how to better organize quests and bounties in the game.
What new feature is involved? Apart from new content for the Season of Opulence, Season 7 also brought a change to the Quests tab. New players and returnees might be easily confused by this, as the tab is no longer accessible through the Guardian’s inventory, but rather via the map.
However, all tasks and quests can now be found there. The Vagabond’s synthesizer and the Chalice of Opulence are also included. Many of the current season’s changes have been well received by the community and recently led to a surge in player numbers for the shooter.
However, with the new Quests tab, the developers seem to have not pleased the Guardians. What was intended by Bungie as a convenience has not been well received by the players. Many posts can be found in the Destiny subreddit voicing strong disapproval of the new Quests tab.
Quests can now be accessed via the map
What’s so bad about the tab? Players would prefer to access quests with a single button press. In this regard, the problem remains unchanged with the new tab. Instead of opening the inventory, one now has to access the map.
Furthermore, having all bounties, quests, and the Vagabond synthesizer along with the Chalice of Opulence in this tab is a headache for players. With many quests, the tab is overcrowded, and players must painstakingly search for the desired quest. They would find it easier if the synthesizer and chalice were, for example, located with consumables.
Finding completed quests is also a hassle: While there is a function to sort tasks, there is no entry to find completed quests. Players have to pick these out themselves from the three possible task pages.
Bungie has already completed several more things on this topic that will be introduced into the game with a future update. Destiny 2 players on PC can look forward to a keybind for the Quests tab being planned.
Black Desert Online already has the new class Shai available. However, there is a catch, as you can only create the new class for now, but not play it.
Which class is it about? Recently at the E3 2019, the new class for the sandbox MMORPG Black Desert Online was introduced. The Shai is a cute little support class that throws a boomerang, masters alchemy right from the start, and sets out with three unique donkeys to explore the world.
Moreover, she plays dead when evil bears attack her and is generally a rather cute little thing.
Create Shai now, but don’t play yet
What can be done already? The Shai is in the game starting today, June 19, 2019. You can already create and customize a cute little Shai in the excellent character editor .
Here’s the catch: However, once you are done and have created the Shai, it’s time to stop. Because you can only play the little donkey friend next week, on June 26, 2019.
Why should I create a Shai now? For one, it takes quite a long time to build a character the way you want it in the highly complex editor of Black Desert Online. So it’s useful to be ready beforehand and be able to start right at release.
And all Shai characters created in advance will receive a special accessory and a set of useful items to ease the start of the game.
How is the new class being received by fans: As useful as the Shai may be with her long-awaited support abilities, her look is quite controversial among fans. Many players in the West are bothered by the extremely childlike appearance of the class.
Read here how the community has reacted to the new class in detail:
There are first hints of Team Rocket in Pokémon GO. Niantic left a small teaser in a post about the GO Fest in Chicago. The trainers are ready for it: they want to show the villains.
These hints are about: At the end of the GO Fest in Chicago, Niantic published a thank you and mentioned what there was to discover at the GO Fest.
At the very end of the text, there was a small hint. A picture of Team Rocket was shown, and Niantic asked if anyone saw who was lurking in the shadows.
Team Rocket in Pokémon GO – Here’s why it’s likely
What does the hint mean? At the GO Fest in Chicago, Team Rocket was frequently encountered when taking a snapshot with a Pokémon.
This is how Team Rocket was often found in snapshots
The villains were also present at the GO Fest. No one knows exactly what it means. However, it’s interesting that Team Rocket was mentioned again by Niantic.
There was another hint: With the mention of Team Rocket, a circle is now closing. Niantic hosted a massive raid test at the end of the GO Fest. Numerous gyms appeared, and one could participate in a Meowth raid.
Others speculate that soon players will encounter Team Rocket worldwide in snapshots. As a reward, a Meowth might spawn, which could be Shiny. This would fit the previous snapshots.
After all, it was Giovanni from Team Rocket who wanted to clone Mew and thus created Mewtwo. Team Rocket plays a significant role in the creation of Mewtwo.
What do you think? How could Team Rocket come into the game?
Fighting Team Rocket is a big wish of the trainers
Is Team Rocket coming now? The villains have long been wished for by the players. It’s quite possible that Team Rocket will come to Pokémon GO soon. Niantic must have had a good reason to show the teaser.
What do fans wish for? Most hope they can fight against Team Rocket. Correspondingly, a quest line could come that can be solved.
Others speculate that soon players will encounter Team Rocket worldwide in snapshots. As a reward, a Meowth might spawn, which could be Shiny. This would fit the previous snapshots.
After all, it was Giovanni from Team Rocket who wanted to clone Mew and thus created Mewtwo. Team Rocket plays a significant role in the creation of Mewtwo.
What do you think? How could Team Rocket come into the game?
In FIFA 19 the TOTW 40 is now known. See here which players are included in the current Team of the Weekand receive new Inform cards.
This is the Team of the Week: Weekly, the Team of the Week appears in FUT 19. This team is chosen by EA Sports and includes players who have performed well in real football.
The strongest cards of the TOTW 40: A relatively strong TOTW card is the one from Iniesta with an overall rating of 88. However, the new Inform cards from Paulinho (86) and Eder (82) also have decent ratings.
These were the Predictions for the TOTW 40
What are TOTW Predictions? In the TOTW Predictions, the community tries to assess which players could make it into the Team of the Week.
And indeed, frequently some of the predicted players can be found in the Team of the Week.
How much longer will the TOTW continue? It is still unknown when EA will stop publishing TOTWs. However, it is likely that it will not be continued for many more weeks.
Due to the suspension of the major leagues and the few international matches, the new TOTW cards are of little interest to many FUT players.