Teamfight Tactics Mobile – Can you play LoL Auto Chess on iOS and Android?

On June 27, Teamfight Tactics was released, and since then players have been wondering if they can play the LoL Auto Chess on their smartphones as well. We will tell you!

Update February 25, 2020: Meanwhile, TFT Mobile and the new Set 3 of Champions have been confirmed. They are expected to be released in March 2020.

Can you play TFT on iOS or Android? To play Teamfight Tactics, you currently need the client from League of Legends. This is not available in a mobile version.

Accordingly, you cannot use Auto Chess on either iOS or Android. In a Reddit AMA, the developers shared that a mobile version of TFT is not ruled out.

For now, however, the focus will be on developing the PC version.

In May, a rumor also surfaced that a mobile version of League of Legends is in the works. This would also benefit TFT, as the game mode might then be accessible from smartphones as well.

Teamfight Tactics News Image

The Competitors of TFT Focus on Smartphones

Which Auto Battlers are already available as mobile versions? The original developers of the Auto Chess mod for Dota 2 early on recognized the potential of the mobile market.

There is an Auto Chess Mobile, which is based on the original idea using the figures from Dota 2, but uses different names. This version has been extensively played by our editor Alex. Large tournaments with prize money are even planned for the mobile version.

For the original Auto Chess, the path is now being reversed. The mobile version is set to be released as a standalone game on the Epic Store:

More on the topic
Epic takes the game to the new hit trend: Auto Chess Mobile on PC
von Alexander Leitsch

Can you play Dota Underlords on the go? Valve’s Auto Chess, Dota Underlords, already has a mobile version available. It can be downloaded for free from the Google Play Store and the Apple Store.

The game operates exactly like the PC version and also offers crossplay, so you can compete against opponents on your home computer while on the go.

If you want to dive deeper into Teamfight Tactics, we have gathered useful tips for you:

More on the topic
6 Tips about Teamfight Tactics that I wish I had known beforehand
von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.

Update in Teamfight Tactics brings more Tier-3 heroes, changes balance – Patch Notes

In Teamfight Tactics , developer Riot Games made an important change to the champion pool on July 1st. There are now higher chances for heroes of tier levels 2 and 3 in LoL Auto Chess. We explain to you how the champion pool works and provide tips on what you need to know to utilize it. We look at the patch notes.

These are the patch notes for the update on July 1st: There are some balance changes. All 8 listed heroes will be buffed, and the origin “Demon” will also receive an upgrade:

  • Elise’s mana costs decrease from 100 to 75
  • Kennen receives more attack damage 60 to 70 and speed 0.6 to 0.65
  • Poppy gains more hit points 750 to 800 and the mana costs decrease from 100 to 75
  • Varus’s mana costs decrease from 100 to 75
  • Veigar’s mana costs decrease from 100 to 85, and damage increases from 300-600 to 300-700
LoL-Miss-Fortune
  • Volibear hits faster 0.5 to 0.55
  • Miss Fortune needs less mana 100 to 75
  • Karthus also needs less mana in Teamfight Tactics 100 to 85
  • Additionally, demons become stronger. The proc chance increases from 30/50/70 to 40/60/80

The most important change, however, concerns the champion pool.

TFT update on July 1st changes the champion pool

What is the champion pool? In each round of Teamfight Tactics, you are offered 5 champions that you can purchase. With a “refresh” for 2 gold, you reset the offer.

The selection of heroes seems random, but it is not entirely so. The selection depends on:

  • what level you are on
  • what rarity levels the heroes have – that is, what tier they are, what color they are (grey-green-blue-purple-orange)
  • and what the other players have purchased in terms of heroes.

Champion pool is important for upgrading to 3 stars

That’s why it matters: All 8 players in Teamfight Tactics share a common pool of heroes. For example, Warwick, as a tier-1 hero, is only present 39 times in this pool. Warwick is an important part of the “Wild-Shapeshifter” combo.

More on the topic
LoL Teamfight Tactics: Cheat Sheet shows items at a glance – What is Spatula?
von Schuhmann

If everyone tries to build a Warwick, the chance of pulling Warwick out of the hero pool decreases. However, you need Warwick 9 times to upgrade him to 3 stars.

For a tier 4 hero, of which there are only 13 in the pool, it is almost impossible to get it to 3 stars when another is buying it.

Here you see the old and new champion pool in Teamfight Tactics (a click enlarges the image).

Teamfight-Tactics-Championpool
The new probabilities (right) have been active since July 1st.

This is how it was changed: With a patch on July 1st, Riot Games changed the probability with which players can pull “stronger units” in Teamfight Tactics.

Especially the probability for tier-2 and tier-3 units has been significantly increased in the mid-game, as you can see in the graph:

  • Overall, you will receive significantly more tier-2 heroes in the early and mid-game and fewer tier-1 heroes.
  • There are also more tier-3 heroes in the mid- and endgame. However, there are somewhat fewer tier-2 at level 9 and fewer tier-1 heroes.
  • For tier 4 and tier 5 heroes, there is almost no change. Only at level 5 are there fewer tier-4 heroes for the very lucky ones.
LoL Aurelion Sol Official
He can decide a game as a tier-4 hero. Now he only has a 3% chance to appear in round 5 (previously 5%).

“I always have bad luck”

What is the important information about the champion pool? For players, it is important to check which combos the other players are building:

  • If the other players are building the same combo as you, then you will get fewer heroes that you need for your build. Therefore, it may be sensible to change the combo. If, for example, 4 people build an “Assassin/Void” combo, the individual will receive fewer heroes for this combo and will be weaker.
  • Another option is to level up as quickly as possible and then buy champions with higher tier levels from the opponents.
  • It is also possible to specifically buy heroes to deprive others when you know that the opponent needs a certain hero for their build.
Lol League of Legends Morgana
Morgana can be upgraded to a 3-star heroine, but it will be difficult.

An important lesson is also that you should only try to bring heroes of tiers 1 to 3 to 3 stars. From level 4 onwards, the champion pool simply becomes too small.

This is what it is about: The mechanics with the limited item pool serve to keep the “meta” in check. If 7 people build the same “super combo”, such as Yasuo-AP, these 7 people will take the heroes from each other and be rather weak.

Who then swims against the tide and has their heroes for themselves, has the advantage.

Teamfight Tactics will constantly be in motion. Our tips will help you stay updated:

More on the topic
6 Tips about Teamfight Tactics that I wish I had known beforehand
von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Inven

Apex Legends: Everything about the start of Season 2 today – time, trailer, Battle Pass

In Apex Legends today, on July 2, Season 2 begins on PC, PS4, and Xbox One. This also marks the start of a new Battle Pass, along with various changes and new features. What is included in Season 2, we will reveal to you here.

When does Season 2 start? Season 2 of Apex Legends kicked off on July 2, 2019, at exactly 7:00 PM.

When does Season 2 end? A precise duration for the season has not yet been announced. Season 1, however, lasted almost exactly 3 months. It started on March 19 and ended on June 18 alongside the Hunt event.

If Respawn maintains the duration, Season 2 will run until about October 1 or 2, 2019.

The Trailers for Season 2

What is shown in the trailers? On June 27, Apex Legends released a new trailer for Season 2, shortly after it had already been leaked. This trailer showcases new features and changes:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Respawn also released another trailer shortly after. This one shows gameplay and reveals some additional features:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What is included in the Battle Pass of Apex Legends?

How the Battle Pass works: In the Battle Pass, you will likely have to level up stages that offer you various rewards. However, Respawn has revamped these.

There will no longer be boring rewards like stat trackers for your banners, but instead, there will be more skins and rewards that are desirable.

Apex Legends Season Pass Levels Contents
No more boring rewards.

Additionally, in Season 2, there are Challenges that allow you to level up faster. Respawn is addressing one of the biggest criticisms of Season 1, where players found the Battle Pass simply disappointing.

These are the skins available: How many and which skins will be available is not yet fully revealed. However, some skins for legends and weapons have already been presented:

  • the legendary skin “Intimidator” for the Spitfire
  • the legendary skin “The Iron Rampage” for the R-301
  • the legendary skin “Prince of Darkness” for Caustic
  • the legendary skin “Jade Tiger” for Octane

On which tiers of the Battle Pass the skins will be located has not yet been revealed.

However, it has been hinted that the skin for level 100 will again be a developing skin, similar to the skin for the Havoc from Season 1.

What are the features of Season 2?

These new legends are coming: The new legend Wattson, the Electro Lady has already been confirmed. Wattson will be a more defensive legend with stationary abilities:

  • Area Safety (active) places posts between which a barrier is created. The barrier slows down enemies and inflicts damage
  • Interceptor Mast (Ultimate) intercepts air attacks, grenades, and artillery, charges shields of allies, and speeds up the building of fences
  • The passive ability “Energizing Idea” allows Wattson to instantly charge her Ultimate when using an Ultimate Accelerant
More on the topic
Apex Legends: New Legend Wattson is a dream for campers
von Jürgen Horn

Additionally, it is still rumored that the legend Crypto could also appear with Season 2. So far, Crypto has only been seen vaguely. He is likely using the laptop shown in the trailer to destroy Repulsor via EMP.

An EMP and thus a strong group control ability is suspected for him. However, nothing has been confirmed yet. Whether he will even make it into Season 2 of Apex Legends is still uncertain. Season 1 only got a new legend with Octane.

Apex Legends Laptop from the trailer
Who is Crypto?

What is changing on the map: With Season 2, several changes are coming to King’s Canyon. Some of the innovations have already been seen in the trailers:

These additional features are coming: Apex Legends is planning numerous improvements to weapons for Season 2. Additionally, some new features were announced in a new trailer, such as:

apex-legends-L-Star
The L-STAR

The L-STAR is a powerful LMG. Instead of using a magazine, it operates on an overheating system, requiring lens replacement if you fire for too long. It is expected to deal high damage, have larger projectiles, and perform best with short bursts.

As a legendary weapon, however, it will only be obtainable through drops, similar to the Kraber and the Mastiff.

What are you most looking forward to in Season 2?

More on the topic
Apex Legends presents Season 2 in June – Here’s why it is crucial
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Update 9.30 brings Drum Shotgun – Patch Notes in English

To Fortnite: Battle Royale has received a small content update with Patch 9.30. This brings a new weapon for Battle Royale, the Drum Shotgun. Additionally, there are new heroes and items for Save the World.

What’s in the new update for Patch 9.30: The content update arrived on the servers without much announcement and brings a quirky new weapon for Battle Royale, the Drum Shotgun. It was already leaked beforehand and is now finally in the game.

The Features of the Update for Patch 9.30 in PvP

New Weapon – Drum Shotgun: This new shotgun is the only addition in the PvP mode.

  • Availability: common, uncommon, and rare
  • Damage: 45 / 47 / 50
  • Ammunition: Shells
  • Magazine: 12 shots

The new weapon is available on the ground, in vending machines, and from loot drones.

What’s being removed? Nothing. Contrary to many assumptions, the unpopular tactical shotgun remains in the game, even though it is likely to become even more redundant with the new Drum Shotgun.

Fans of the bizarre NERF conspiracy theory are probably rubbing their hands in glee.

What’s changing in Creative Mode: In Creative Mode, you can now build numerous structures from the Paradise Palms biome, creating more summer and vacation vibes.

The Patch Highlights from the Update for Patch 9.30 in PvE

New War Game Simulation – Core Meltdown: Here your Storm Shield is unstable and radiating unhealthily.

New Challenges – 14-Day Summer: Starting July 16th, you can complete new quests and earn the new patriotic soldier hero “Star-Spangled Jonesy.”

New Heroes – Patriots: These three patriotic heroes can be purchased in the shop from July 4th to July 11th:

  • Star-Spangled Headhunter
  • Patriot Penny
  • Star-Spangled A.C.
More on the topic
New hint about the monster event for Season 10 Fortnite found: It gets more insane
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Epic

The Pokémon GO Fest 2019 in Dortmund: Here’s how to get the most out of the event

The big Dortmund GO Fest starts this weekend in Pokémon GO! We are perfectly preparing you for it and will show you how to make the most of the event.

When does the GO Fest run? The Dortmund GO Fest starts this Thursday, July 4th, and runs until Sunday, July 7th. However, each player can only access the venue and the spawns on-site for one day.

A lot will happen at the GO Fest. You can meet trainers from around the world, start a new special research, and catch various Shinies.

GO fest

How to prepare yourself as best as possible

What should I bring? The most important thing is, of course, a fully charged phone battery, which means you should also bring a power bank. If the battery is empty, you can no longer play. Therefore, the mobile charging station is all the more important.

Otherwise, you should bring a bottle to drink. You can refill this bottle with water for free on-site. Food will be provided at the GO Fest, but if you want something special, you should also prepare for that.

How can I prepare within the game? If you are really into it, you can play at the GO Fest for up to 10 hours. Accordingly, your inventory should be tidy. So empty your Pokémon box and your bag again. Nothing is more annoying than sorting through clutter. We recommend having at least 300 slots in your bag and Pokémon box.

Pokemon Storage
Make sure your Pokémon box has enough space

Additionally, you should stock up on Poké Balls. There will be various PokéStops at the GO Fest, but the spawns on-site are also increased. So you could quickly run out of balls.

If you want to trade with other players on-site, simply call your trading material “Trade” in advance. This way, everyone can find each other faster and show their counterpart better.

How entry at the GO Fest works

Do I need a ticket? Your account is your ticket. Depending on which day you purchased access, your account will be activated.

Your ticket for the GO Fest is your own account

On your game day, simply go to the entrance indicated on your ticket or in the confirmation email. There you will then enter the park. The Westfalenpark is fenced, so you can certainly expect bag checks. So be prepared for that and bring plenty of time.

What can I bring? You are allowed to bring drinks up to 0.33 liters onto the premises. Large cameras, however, are prohibited. Additionally, you cannot bring dogs. A detailed list of items that you may not bring can be found on the website of GO Fest.

All about the map and habitats at the GO Fest

Is there a map? The exact map of the GO Fest is already known. You will likely find yourself at various points on-site, allowing you to navigate well. We will show it to you here (click to enlarge):

What will be there? The offerings on-site are huge. You will find plenty of food, but there are also other offerings from Niantic. Here are some highlights:

  • Signings with well-known YouTubers such as Spieletrend, TrainerTips, or Reversal
  • 2 merchandise booths for original Pokémon merchandise
  • A Battle Ground to compete in PvP
  • 3 team lounges
  • 2 routes to hatch eggs
Spieletrend
At the GO Fest, you can meet various YouTubers – including Spieletrend

What do we know about the habitats? At the GO Fest in Dortmund, there will be 4 different habitats. In these places, Pokémon of special types will spawn. So there will be:

  • Steel Factory
  • Mysterious Woods
  • Boat Lake
  • Rocky Terrain

Of course, Pokémon will also spawn in the rest of the Westfalenpark. At these habitats, the Pokémon will only be of special types.

More on the topic
Pokémon GO shows map of the Dortmund GO Fest, but players are disappointed
von Noah Struthoff

Everything about event Pokémon and GO Fest quests

What Pokémon will be there? You will find around 60 event Pokémon on-site. A detailed list of spawns can be found in this article:

More on the topic
These 60 rare Pokémon you can catch at the Pokémon GO Fest
von Noah Struthoff

However, here are some highlights of these spawns:

  • Venusaur (regional Pokémon)
  • Unown
  • Sandshrew
  • Nidoran male
  • Shuckle
  • Klink
  • Bronzor
  • Magnemite
  • Meditite
  • Bagon
  • Scyther
Venusaur
You can catch the regional Pokémon Venusaur in Dortmund

What are the chances of a Shiny? The Shiny rate in Dortmund will be significantly increased. In Chicago, many players suspected the rate to be between 1 in 25 to 1 in 50. So you will likely catch many Shinies if you make good use of the event hours.

What do we know about the quests? There will also be special quests to complete at the GO Fest. In Chicago, there were only field researches that granted you 3 special candies each. If we believe the leaks from Chrales, such quests might also await us in Dortmund.

All about the new special research and catching Jirachi

What do we know about the special research: A special research has been announced for the Dortmund GO Fest. It will revolve around Jirachi, as Niantic announced on Twitter.

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content

The special research in Chicago was well solvable within a day. So you should likely have no problem with it in Dortmund either.

What quests does the research include? Data miner Chrales has already found some quests for the GO Fest. Whether they will be implemented the same way in the end remains to be seen. The order of tasks is also not known yet:

  • Take a picture of Nidoran in the “Rocky Terrain”
  • Take a picture of Bagon at the “Boat Lake”
  • Take a picture of Scyther in the “Mysterious Woods”
  • Take a picture of Meditite in the “Mysterious Woods”
  • Take a picture of Magnemite at the “Steel Factory”

A detailed overview of the Jirachi research can be found in this extra article:

More on the topic
Pokémon GO: Jirachi Quest – How to solve the special research at the GO Fest
von Noah Struthoff

5 tips to make the most of the GO Fest

Tip 1 – Think about what you want to trade ahead of time: At the GO Fest in Chicago, there were signs for trainers to write the Pokémon they wanted to trade for.

Trading
You can make 5 special trades at the GO Fest

To improve communication, we recommend printing out images of the Pokémon you need and bringing them along. This way, everyone can see which Pokémon you require.

At the GO Fest, you can perform 5 special trades. So think carefully about which 5 Pokémon you absolutely want to have.

Tip 2 – Go to the merchandise stand early: Buying a T-shirt at the end of the GO Fest is certainly a good idea. However, almost every GO Fest visitor will likely have the same idea. So go to the stands early. They will be less crowded, and you’ll also have more merchandise choices.

Tip 3 – Use the catch trick: The spawns at the GO Fest will not run out. So use one of the catch tricks to catch lots of Pokémon. Those who are quick will have more chances for Shinies.

Catch trick
Use the catch trick to save a lot of time

Tip 4 – Utilize the habitats: If you are primarily looking for specific Shinies, you should use the habitats to your advantage. For example, if you are searching for a shiny Magnemite, you will likely find it in the Steel Factory and not at Boat Lake.

Tip 5 – Spend several days in Dortmund: There’s a lot happening around the GO Fest in Dortmund. So it’s worth exploring outside the Westfalenpark.

You will surely encounter various lures and will always have enough players in raid lobbies. So the whole weekend could be a real Pokémon experience.

To get you in the mood for the GO Fest, we will show you here some images of the setup:

More on the topic
Pokémon GO: First images of the GO Fest show giant mushrooms and egg routes
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokemon GO Fest

Fans praise: This is why every Early Access should run as smoothly as FFXIV: Shadowbringers

The new addon of Final Fantasy XIV, Shadowbringers has launched today. However, pre-order customers have been able to enjoy the new content since Friday. And almost without any problems.

This is how Early Access went: Early Access for the new addon Shadowbringers began on June 28 and lasted throughout the weekend. During this time, there were only sporadic server issues, which were quickly resolved.

Players in the login queues still number in the thousands. However, this was to be expected with a major addon like Shadowbringers.

final fantasy xiv shadowbringers queue
Long queues are currently a normality in FFXIV

The developers anticipated a large influx and prepared accordingly. The community describes it as one of the cleanest and smoothest launches they have ever experienced.

These measures were taken by Square Enix: A week before Early Access, Square Enix added two completely new servers to the European data centers. This was intended to alleviate the existing servers and to distribute the player population more evenly.

More on the topic
Final Fantasy XIV is more successful than ever – What is the reason for this?
von Irina Moritz

But other measures were also taken:

  • Maximum number of players per world has been increased
  • Fixed queues for logging into servers and joining instances were introduced
  • Players were automatically logged out if they were absent for more than 30 minutes
  • The new World Visit System allowed players to travel to servers that were less stressed than their own and continue playing there
  • New areas were split into multiple instances to relieve them

Director Yoshida emphasized during a live stream that the development team is closely monitoring the status of the servers to prevent potential issues or respond quickly.

final fantasy xiv shadowbringers skills header

“I am proud of Square Enix”

This is how players reacted: On Reddit, players celebrated the smooth Early Access and launch of Shadowbringers. In a large thread, many thanked for the hassle-free gaming experience.

They have learned so much from Stormblood. I love this company so much.

Deathfromthatside on Reddit

Especially praised was the foresight of the team and their quick reactions to the small problems that still arose. For example, it took no more than 15 minutes to repair the instance servers on the Aether data center, according to one of the players in the thread.

Other players jokingly said that Director Yoshida and his team must be making many enemies in the gaming industry: First they managed to successfully reboot an MMORPG, and now they are releasing a massive expansion without major issues or serious bugs.

Oh, how they [the FFXIV team] must be hated by the rest of the industry right now.

rd77g on Reddit

User HavocTom wrote: “The fact that I was able to log in and start playing within 3 minutes after Early Access began is shocking. There was very little lag […] I am really proud of Square Enix.”

This is what players were expecting: At the launch of the last expansion, Stormblood, there were significant problems with the instance servers that entered the collective memory of fans as “Raubahn Ex”. These problems caused players to be unable to progress in the story for days.

Therefore, many feared that there could be a repeat of “Raubahn Ex” with Shadowbringers. However, they were very positively surprised. The queue system for instantiated content served its purpose and prevented a similar incident from occurring again.

These problems did occur nevertheless: The data centers Chaos and Primal experienced some crashes during Early Access. According to Square Enix, this was due to a DDoS attack on the servers.

Yoshida promised Shadowbringers would have the best story that FFXIV has had so far, and he kept that promise.

Players were kicked from the game and had to wait in long queues to continue playing. There were also sporadic issues on various servers that were quickly resolved.

This is what comes next: For July, Final Fantasy XIV has already prepared a roadmap with new content that players can look forward to:

  • On July 16, the next raid called “Eden” will come and continue the story of Shadowbringers.
  • On July 30, the epic mode of the raid will be released, where players can fight new powerful bosses and farm gear.
  • In autumn, the next major content patch 5.1 will be released, bringing the 24-man raid “YoRHa Apocalypse”, which is based on Nier Automata.

Things will continue at the same pace as before.

More on the topic
All starter quests of Final Fantasy XIV: Shadowbringers – Here’s how it starts
von Irina Moritz
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. Lodestone

Dota Underlords loses almost 50% of players – has the hype faded already?

A week and a half ago, the Auto Battler Dota Underlords by Valve launched and successfully debuted on Steam. However, the numbers have since plummeted. Is the hype around the game already over?

How did the launch of Dota Underlords go? With the launch of the new Auto Battler, Valve, the company behind Steam, must be very pleased. Just a few hours after the release of the open beta, almost 150,000 players were playing Underlords simultaneously.

On Sunday, June 23, at around 4:00 PM, the current all-time high of 202,254 concurrent players was reached.

At the same time, according to Sullygnome, between 350 and 600 different channels were streaming Underlords, with nearly 60,000 people watching at peak.

Dota-Underlords

What is the situation today? After just over a week, the numbers are significantly sobering. The Steamcharts show a clear downward trend.

In the last 24 hours, only 111,805 players played Dota Underlords at peak (as of July 2 at 3:00 PM). The all-time low, not counting an hour without data, occurred last night at 1:00 AM with just 46,291 players.

On Twitch, only 127 to 307 different streamers were streaming Underlords in the last 24 hours and peaked at only 11,791 viewers.

Strong Competition and Different Game Mechanics Cause Decline

What caused the decline in player numbers? A significant impact on the player numbers of Dota Underlords is likely the release of Teamfight Tactics, the Auto Chess for League of Legends.

TFT created a large hype on Twitch even before its official release. On average, according to Sullygnomes, 95,538 viewers watched streams of Teamfight Tactics over the last 14 days, placing the game third behind LoL and Fortnite and well ahead of Dota 2 (6th place).

TFT benefits from a large LoL fanbase and also from mechanics that it implements differently. Dota Underlords has a game too simple item system, too little atmosphere, and too strong a mobile character for some players.

In contrast, Teamfight Tactics shines with a good item system and the carousel, which is very popular among many players.

The carousel in TFT

Is Dota Underlords a flop? Even though the numbers have dropped by almost 50%, Dota Underlords is likely not considered a flop from Valve’s perspective.

A decline after the release of a game is not unusual, and the numbers are still at a good level. With around 90,000 players on July 2 at 3:00 PM, it ranks 6th among the most played games on Steam at that moment.

Valve is likely also satisfied because their game Artifact, released in November 2018, performed significantly worse despite receiving much more promotion.

It peaked at only about 60,000 players and had less than a third of Dota Underlords. The decline here was also much faster. By early January, 97% of all players were already gone.

Dota-Underlords-Title

What’s next for Underlords? Dota Underlords is in a better state of implementation and performance than its competitor Teamfight Tactics.

And while foundational systems are still being worked on in TFT, Dota Underlords has already seen several patches that adjusted the balance.

A hallmark of the Dota 2 mod Auto Chess was the swift balance changes and regular new champions being introduced to the game.

If Valve addresses these points and keeps Dota Underlords current, old players could return and new ones could be acquired.

A significant plus is definitely the mobile implementation of Underlords. TFT struggles here because it is bound to the League of Legends client, which has not yet been implemented for smartphones.

In the tier list, you get a good overview of the currently best and worst heroes of the Dota Underlords meta:

More on the topic
Dota Underlords: Tier List shows the strongest and weakest heroes of the meta
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Leak: Modern Warfare has pitch-dark maps for a completely new experience

The upcoming shooter Call of Duty: Modern Warfare is said to feature a game mode called “Night Mode” according to a leak. In this mode, you play the map in complete darkness, providing a completely different gaming experience. Additionally, the potentially planned killstreaks were also revealed.

What is the Night Mode? According to the well-known YouTuber TheGamingRevolution, the new installment Call of Duty: Modern Warfare will have a game mode called Night Mode. The special aspect is:

  • The entire map is pitch black; you see nothing without wearing a night vision device
  • With the bulky night vision device on your head, you cannot aim through the scope
  • However, you have laser aiming devices that make shooting easier
  • Bright lights ruin your night vision, so it should be a lot of fun to throw items like Molotov cocktails near opponents to blind them

According to TheGamingRevolution, the Night Mode will be a variant of the regular maps in Modern Warfare. However, the maps in darkness are said to play entirely differently due to the altered lighting conditions than their daytime versions.

https://twitter.com/TheGamingRevoYT/status/1145848360072622085

According to the leak, these are the new killstreaks from Modern Warfare

TheGamingRevolution has also provided information on the new killstreaks. These are rewards you get for achieving multiple kills in a row. According to his leak, the killstreaks are:

  • Personal Drone
  • Turret with Shield
  • Care Package
  • Jammer Drone
  • Cluster Strike
  • Cruise Missile
  • Team Drone
  • Precision Airstrike
  • Wilson (small remote-controlled tank)
  • Helicopter Gunner
  • Enhanced Drone
  • White Phosphorus
  • Vertical Takeoff Aircraft
  • Juggernaut
  • Pavelow Helicopter
  • AC-130 aircraft as a flying combat platform
  • Nuclear Bomb
Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Fun Fact: The nuke at the end is available only after 25 kills, and it is supposed to kill all players and end the game. The fact that the absurdly well-armed AC-130 aircraft comes right after the nuke in terms of value is also an amusing detail.

TheGamingRevolution has also leaked information about a potential battle royale mode in Modern Warfare:

More on the topic
Modern Warfare: Rumor speaks of Battle Royale for 200 players and huge map
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Conan Exiles sweetens the summer vacation for you with a change

In Conan Exiles, you now have a little longer before your buildings disappear. At least on the official servers. Funcom aims to accommodate players who want to enjoy their vacation in the summer.

What is Conan Exiles changing? In a new forum post, Funcom announced that the decay timer has now been increased to 14 days. So if you can’t play Conan Exiles for a while, you won’t lose your buildings and your cool bases right away.

The setting is intended to be “temporary” and only work on official servers. It is available from now on and is supposed to be maintained until August. If you run your own server, you can set the decay duration yourself anyway.

Conan Exiles building ideas Japanese temple

What is the decay timer? The decay timer indicates how long a building part or a base remains before it first goes into a “abandoned” status and eventually disappears completely from the server.

Currently, the decay timer lasts a maximum of about seven days with an additional two days for the “abandoned” status. If you don’t log in during this time, you lose your buildings.

This setting is meant to prevent players from simply clogging up passages with ridiculously large constructions and then leaving, so that the server capacity and the best building spots aren’t exhausted because too many inactive players have built their castles.

Conan Exiles Yamatai Castle

What do I gain from this? For players, this means that they now have 14 days to log in again and not lose their beloved buildings – 16 days if they are sure that no one else will claim their spots during this time.

Since Conan Exiles became free for PS Plus, the timer on PS4 has already been set to 14 days. For PS4 players, this means that the timer will presumably revert to only one week starting in August.

The community thinks it’s good, but demands more

This is what players say about it: The change is received very positively. For some time now, players have been repeatedly requesting a longer timer so they can take a break of more than a week without problems.

Fans now hope that Funcom will continue down this path and keep the extended timer permanently in the game.

Do you need something to do in Conan Exiles this summer? Get the new armor:

More on the topic
Now you can get new equipment in Conan Exiles in the “Dark Souls” style
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Funcom

Destiny 2 should give you a reason to play Strikes again

In Destiny 2 there are many ways to earn valuable loot and increase your power level. However, players currently have few reasons to play Strikes, at least according to Bungie. They are not very effective for hunting new loot, and player interest is waning. But that is set to change.

What about the Strikes? Strikes were already an important part of the game in Destiny 1. They are self-contained stories that can be repeated. Strikes in Destiny are somewhat comparable to short dungeons.

In Destiny 2, player interest in Strikes seems to have faded a bit. Many Guardians complete their tasks, such as a daily Strike and three weekly Strikes, to earn the powerful reward, and then turn to other activities.

Bungie is aware of this and wants to make Strikes more interesting for players in the future, possibly with the next expansion Shadowkeep.

savathun-destiny-2-strike

What does Bungie say about the Strikes? In a lengthy interview with PC Gamer, Luke Smith and Mark Noseworthy from Bungie spoke about the future of Destiny. Among other things, they addressed the Strikes, which currently provide little incentive for players to increase their power level, as Smith stated:

We want sources of powerful rewards to feel like a major, important, efficient use of players’ time. We want Strikes to always be useful. I think there is a broad recognition in the studio that Strikes are not as useful in the current game as they could be. There aren’t enough reasons to play them.

Smith indicated that the team constantly reviews the various activities in the game through which players can achieve a higher power level. They adjust them to ensure that the things players enjoy the most are also the most rewarding.

These are the reasons why our readers play Destiny 2.

Will Strikes be like they were in Destiny 1? The US site Game Rant speculates based on the statements that Bungie may adjust the Strikes to be like they were in Destiny 1. In the original game, Strikes were a key part of the grind, especially for Guardians who did not regularly participate in raids.

In Strikes, Guardians had chances at specific loot that increased their power level, which was referred to as light level in Destiny 1. In the Strike playlist, players then had to be lucky for the particular dungeon they needed to come up. Because the items, such as specific weapons and armor pieces, were tied to each Strike and could be obtained from chests after defeating the final boss with rare skeleton keys.

More on the topic
Shadowkeep brings the Moon to Destiny 2 – Is more coming from Part 1?
von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.

PS Plus changes games for July, now offering the hit title “Detroit: Become Human”

Some players were dissatisfied with the games from the “PS Plus” offer in July. Now it is being addressed – because now you can expect the blockbuster title “Detroit: Become Human”.

Anyone who maintains a “PS Plus” subscription can not only play many titles online on the PlayStation 4, but also receives two free games each month as if they were “gifts”. Once downloaded, you can play the titles as long as you continue to pay for your subscription.

However, the PS Plus games for July 2019 were quite unpopular with players. How fitting that Sony has now acknowledged a mistake and explained that a different game will be offered!

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Which game is being removed? Sony has announced that “Pro Evolution Soccer 2019” will not be part of the free PS Plus program. You won’t be able to download the game as originally planned.

Which game will replace it? As a replacement, Sony is offering a true blockbuster. Anyone who maintains a “PS Plus” subscription in July can download the title “Detroit: Become Human”. This is a very story-driven game set in the near future. The player takes on the role of androids and must uncover malfunctions in their programming, as more and more robots are staging a revolt.

Is Detroit: Become Human worth it? Yes, yes and yes again. Anyone who enjoys an exciting story with significant player decision-making impact and has a penchant for the games of David Cage should not miss out on this adventure.

It also works wonderfully as a substitute for a “movie night”, as the game is more like an interactive film. However, those who cannot stand lengthy dialogues and quick-time events will probably not be very happy with Detroit.

Download for the game: Detroit: Become Human Digital Deluxe Edition in the PS Store
Metacritic: 78 out of 100 based on 103 reviews
Rating in the PS Store: 5 out of 5 stars based on over 1,900 reviews

More on the topic
Darum sollte jeder, der eine PS4 hat, Detroit Become Human spielen
von Cortyn

What do you think of this decision? Is this a fair exchange? Or would you have preferred to receive Pro Evolution Soccer 2019?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. playcentral.de

Astellia: What can the first and perhaps only major MMORPG of 2019 do?

Still in the tutorial, I learn more about the story and also about the special traits of me and my sister. However, I don’t want to reveal too much about the story to you.

This demon wants to deal with us in the tutorial

The Quest Wheel Has Not Been Reinvented

What are the quests like? The quest system in Astellia is not the game’s strength, in my opinion. Generally, they are quite average.

Run here and there, defeat certain enemies, and collect various items. So basic quests, but at least with clear markers on the map.

What I like about the quests: In my view, the quest system is also very fair. I leveled up to level 18 alone and did not encounter a quest that required me to invest an excessive amount of time.

The first eight levels are even quite fun because I could feel the progress well. After that, it became a bit monotonous.

However, the quest system has one significant drawback for me that is unrelated to its structure.

More on the topic
Astellia: What we know about crafting in the new MMORPG
von Alexander Leitsch

What I don’t like about the quests: I learned from Guild Wars 2 how wonderful playing together can be, even when not in a group. However, Astellia does not utilize this system.

So it still holds true the old rule: First come, first served. Whoever attacks the mob first gets the kill and the loot. This problem can only be avoided by forming a group.

In my opinion, a quest system like this is no longer really contemporary.

Is there Auto-Run? The tutorial already explains how to best handle quests. I simply click on the right side and activate auto-run.

This works well in Astellia, even if sometimes there are noticeable detours. However, I have not been stuck so far.

Astellia Quest Area Screenshot
A view of the landscape of Astellia

Fights Are Not Dynamic but Skill-Rich

How does Astellia’s combat system work? In the beta test, I have only tried the Archer and the Warrior so far. Astellia relies on tab-targeting, but also on dynamic fights.

There is an evasion roll that I must use to avoid especially strong attacks from bosses. The evasion roll automatically interrupts all previous actions and has a cooldown of three seconds.

Personally, I find this roll a bit slow and it indirectly takes away some dynamism. In terms of gameplay flow, it cannot be compared to the evasion roll from Guild Wars 2.

I can use most skills of my two played classes even while moving, which is a significant plus. The number of skills is large and there are many different skill bars available, which should appeal to players of World of Warcraft.

More on the topic
MMORPG Astellia uses the popular combat system from Guild Wars 2
von Alexander Leitsch

What are Astels? The Astels are small companions that I can summon up to three at the same time, taking on roles such as healing, tanking, or dealing damage.

I can keep one Astel active permanently without experiencing any restrictions. Up to three Astels are possible at the same time, but the bar with AP empties faster then. This can be very confusing at first because there is no clear explanation.

Are the Astels a cool innovation? In my opinion, the Astels provide a cool addition to my own playstyle. In the beta, I had access to only six of the 33 possible Astels, but these were enough to rotate and experiment.

Especially in the open world, healer and tank Astels are extremely useful, especially when playing as DPS. In dungeons, DDs and additional healers are highly sought after.

A character and their three Astels

What Awaits You in Astellia’s Endgame

The legendary dungeons: To get a first feel for legendary dungeons, the developers of Astellia included an NPC who immediately set me to level 50 and gave me legendary equipment.

After completing a solo dungeon, the five legendary dungeons were unlocked for me. After a short group search, we ventured into the adventure with a tank, a healer, a mage, and me as an archer.

Even the first trash mobs were tiring because they lived so long. This is also a small issue in the open world as you level up.

We reached the first boss after a few wipes, but the fight was completely hopeless. Apparently, we first had to upgrade and improve our equipment and skills. However, both failed due to the needed materials.

I had no problem with dungeon tickets, which were strongly criticized in advance. I received them faster than I could spend them.

More on the topic
In the new MMORPG Astellia, you can level up your items, but also level them down
von Alexander Leitsch

The crafting: A significant part of the endgame is supposed to be the crafting, which allows you to create legendary equipment. The system is quite simple:

  • There are eight professions that you can learn with one character.
  • In addition, there are five gathering professions (mining, lumberjack, etc.) of which you can learn only two.
  • Through the professions, you can obtain not only equipment but also jewels and runes for upgrades, potions, and buff food.

A thorough testing on my part also fails here due to materials that must first be collected.

The PvP: My experiences with PvP are limited. I have had several duels in the open world and mostly lost. In the Duel Arena, I registered for a solo match, which, however, never started even after almost 50 minutes of waiting.

There is a leaderboard where you can see the best players and their ratings. However, I do not know how they started their matches.

Also, the area Avalon has not opened up to me in the test yet. There are three factions, and apparently, you assign yourself to a faction through the guild. After that, you can fight on the map, but I did not encounter any opponent while riding across the map for 20 minutes.

The 5 classes in the Astellia editor

Good MMORPG Without Huge Innovations

Can Astellia Quench the Hunger for a New Theme Park MMORPG? In about 12 hours of playtime, I have experienced a lot in Astellia. I leveled up, visited dungeons, and at least briefly sniffed into all areas of the game. And I’m satisfied.

Astellia leaves a good impression, plays very smoothly and almost without hiccups for North American servers and a beta test. Highlights are definitely the character editor, the Astels, the early mount, and also the story, which gets off to a good start.

However, I was relatively indifferent to the quests and the graphics. I find both decent but not overly positive. I also have mixed feelings about the combat system.

While it is not bad and has dynamic elements, both Guild Wars 2 and Black Desert Online impress me more in this regard. However, those who do not want to be constantly on the move and jumping from A to B will certainly feel comfortable in Astellia.

Astellia Quest Area Forest Screenshot
Screenshot while questing

It’s definitely too early for conclusions about dungeons, crafting, and PvP. Regarding the item shop and possible Pay2Win, we will learn more in the second closed beta. Astellia has already announced this.

All in all, Astellia seems solid and meets all the important features for a good, but not great MMORPG. The goal of orienting itself towards more traditional theme park MMOs is upheld by Astellia, although this also comes with very monotonous quests.

Also, when it comes to stealing quest mobs and the combat system, Astellia relies on old, though not necessarily positive, values. However, those who can make compromises in these areas and like the graphic style may well enjoy Astellia.

If you are not only interested in Astellia, here are other MMORPGs to look forward to in 2019:

More on the topic
These 8 new MMORPGs are coming out in 2019 – Release List
von Andreas Bertits

However, the quest system has one significant drawback for me that is unrelated to its structure.

What I don’t like about the quests: I learned from Guild Wars 2 how wonderful playing together can be, even when not in a group. However, Astellia does not utilize this system.

So it still holds true the old rule: First come, first served. Whoever attacks the mob first gets the kill and the loot. This problem can only be avoided by forming a group.

In my opinion, a quest system like this is no longer really contemporary.

Is there Auto-Run? The tutorial already explains how to best handle quests. I simply click on the right side and activate auto-run.

This works well in Astellia, even if sometimes there are noticeable detours. However, I have not been stuck so far.

Astellia Quest Area Screenshot
A view of the landscape of Astellia

Fights Are Not Dynamic but Skill-Rich

How does Astellia’s combat system work? In the beta test, I have only tried the Archer and the Warrior so far. Astellia relies on tab-targeting, but also on dynamic fights.

There is an evasion roll that I must use to avoid especially strong attacks from bosses. The evasion roll automatically interrupts all previous actions and has a cooldown of three seconds.

Personally, I find this roll a bit slow and it indirectly takes away some dynamism. In terms of gameplay flow, it cannot be compared to the evasion roll from Guild Wars 2.

I can use most skills of my two played classes even while moving, which is a significant plus. The number of skills is large and there are many different skill bars available, which should appeal to players of World of Warcraft.

What are Astels? The Astels are small companions that I can summon up to three at the same time, taking on roles such as healing, tanking, or dealing damage.

I can keep one Astel active permanently without experiencing any restrictions. Up to three Astels are possible at the same time, but the bar with AP empties faster then. This can be very confusing at first because there is no clear explanation.

Are the Astels a cool innovation? In my opinion, the Astels provide a cool addition to my own playstyle. In the beta, I had access to only six of the 33 possible Astels, but these were enough to rotate and experiment.

Especially in the open world, healer and tank Astels are extremely useful, especially when playing as DPS. In dungeons, DDs and additional healers are highly sought after.

A character and their three Astels

What Awaits You in Astellia’s Endgame

The legendary dungeons: To get a first feel for legendary dungeons, the developers of Astellia included an NPC who immediately set me to level 50 and gave me legendary equipment.

After completing a solo dungeon, the five legendary dungeons were unlocked for me. After a short group search, we ventured into the adventure with a tank, a healer, a mage, and me as an archer.

Even the first trash mobs were tiring because they lived so long. This is also a small issue in the open world as you level up.

We reached the first boss after a few wipes, but the fight was completely hopeless. Apparently, we first had to upgrade and improve our equipment and skills. However, both failed due to the needed materials.

I had no problem with dungeon tickets, which were strongly criticized in advance. I received them faster than I could spend them.

The crafting: A significant part of the endgame is supposed to be the crafting, which allows you to create legendary equipment. The system is quite simple:

  • There are eight professions that you can learn with one character.
  • In addition, there are five gathering professions (mining, lumberjack, etc.) of which you can learn only two.
  • Through the professions, you can obtain not only equipment but also jewels and runes for upgrades, potions, and buff food.

A thorough testing on my part also fails here due to materials that must first be collected.

The PvP: My experiences with PvP are limited. I have had several duels in the open world and mostly lost. In the Duel Arena, I registered for a solo match, which, however, never started even after almost 50 minutes of waiting.

There is a leaderboard where you can see the best players and their ratings. However, I do not know how they started their matches.

Also, the area Avalon has not opened up to me in the test yet. There are three factions, and apparently, you assign yourself to a faction through the guild. After that, you can fight on the map, but I did not encounter any opponent while riding across the map for 20 minutes.

The 5 classes in the Astellia editor

Good MMORPG Without Huge Innovations

Can Astellia Quench the Hunger for a New Theme Park MMORPG? In about 12 hours of playtime, I have experienced a lot in Astellia. I leveled up, visited dungeons, and at least briefly sniffed into all areas of the game. And I’m satisfied.

Astellia leaves a good impression, plays very smoothly and almost without hiccups for North American servers and a beta test. Highlights are definitely the character editor, the Astels, the early mount, and also the story, which gets off to a good start.

However, I was relatively indifferent to the quests and the graphics. I find both decent but not overly positive. I also have mixed feelings about the combat system.

While it is not bad and has dynamic elements, both Guild Wars 2 and Black Desert Online impress me more in this regard. However, those who do not want to be constantly on the move and jumping from A to B will certainly feel comfortable in Astellia.

Astellia Quest Area Forest Screenshot
Screenshot while questing

It’s definitely too early for conclusions about dungeons, crafting, and PvP. Regarding the item shop and possible Pay2Win, we will learn more in the second closed beta. Astellia has already announced this.

All in all, Astellia seems solid and meets all the important features for a good, but not great MMORPG. The goal of orienting itself towards more traditional theme park MMOs is upheld by Astellia, although this also comes with very monotonous quests.

Also, when it comes to stealing quest mobs and the combat system, Astellia relies on old, though not necessarily positive, values. However, those who can make compromises in these areas and like the graphic style may well enjoy Astellia.

If you are not only interested in Astellia, here are other MMORPGs to look forward to in 2019:

Still in the tutorial, I learn more about the story and also about the special traits of me and my sister. However, I don’t want to reveal too much about the story to you.

This demon wants to deal with us in the tutorial

The Quest Wheel Has Not Been Reinvented

What are the quests like? The quest system in Astellia is not the game’s strength, in my opinion. Generally, they are quite average.

Run here and there, defeat certain enemies, and collect various items. So basic quests, but at least with clear markers on the map.

What I like about the quests: In my view, the quest system is also very fair. I leveled up to level 18 alone and did not encounter a quest that required me to invest an excessive amount of time.

The first eight levels are even quite fun because I could feel the progress well. After that, it became a bit monotonous.

However, the quest system has one significant drawback for me that is unrelated to its structure.

What I don’t like about the quests: I learned from Guild Wars 2 how wonderful playing together can be, even when not in a group. However, Astellia does not utilize this system.

So it still holds true the old rule: First come, first served. Whoever attacks the mob first gets the kill and the loot. This problem can only be avoided by forming a group.

In my opinion, a quest system like this is no longer really contemporary.

Is there Auto-Run? The tutorial already explains how to best handle quests. I simply click on the right side and activate auto-run.

This works well in Astellia, even if sometimes there are noticeable detours. However, I have not been stuck so far.

Astellia Quest Area Screenshot
A view of the landscape of Astellia

Fights Are Not Dynamic but Skill-Rich

How does Astellia’s combat system work? In the beta test, I have only tried the Archer and the Warrior so far. Astellia relies on tab-targeting, but also on dynamic fights.

There is an evasion roll that I must use to avoid especially strong attacks from bosses. The evasion roll automatically interrupts all previous actions and has a cooldown of three seconds.

Personally, I find this roll a bit slow and it indirectly takes away some dynamism. In terms of gameplay flow, it cannot be compared to the evasion roll from Guild Wars 2.

I can use most skills of my two played classes even while moving, which is a significant plus. The number of skills is large and there are many different skill bars available, which should appeal to players of World of Warcraft.

What are Astels? The Astels are small companions that I can summon up to three at the same time, taking on roles such as healing, tanking, or dealing damage.

I can keep one Astel active permanently without experiencing any restrictions. Up to three Astels are possible at the same time, but the bar with AP empties faster then. This can be very confusing at first because there is no clear explanation.

Are the Astels a cool innovation? In my opinion, the Astels provide a cool addition to my own playstyle. In the beta, I had access to only six of the 33 possible Astels, but these were enough to rotate and experiment.

Especially in the open world, healer and tank Astels are extremely useful, especially when playing as DPS. In dungeons, DDs and additional healers are highly sought after.

A character and their three Astels

What Awaits You in Astellia’s Endgame

The legendary dungeons: To get a first feel for legendary dungeons, the developers of Astellia included an NPC who immediately set me to level 50 and gave me legendary equipment.

After completing a solo dungeon, the five legendary dungeons were unlocked for me. After a short group search, we ventured into the adventure with a tank, a healer, a mage, and me as an archer.

Even the first trash mobs were tiring because they lived so long. This is also a small issue in the open world as you level up.

We reached the first boss after a few wipes, but the fight was completely hopeless. Apparently, we first had to upgrade and improve our equipment and skills. However, both failed due to the needed materials.

I had no problem with dungeon tickets, which were strongly criticized in advance. I received them faster than I could spend them.

The crafting: A significant part of the endgame is supposed to be the crafting, which allows you to create legendary equipment. The system is quite simple:

  • There are eight professions that you can learn with one character.
  • In addition, there are five gathering professions (mining, lumberjack, etc.) of which you can learn only two.
  • Through the professions, you can obtain not only equipment but also jewels and runes for upgrades, potions, and buff food.

A thorough testing on my part also fails here due to materials that must first be collected.

The PvP: My experiences with PvP are limited. I have had several duels in the open world and mostly lost. In the Duel Arena, I registered for a solo match, which, however, never started even after almost 50 minutes of waiting.

There is a leaderboard where you can see the best players and their ratings. However, I do not know how they started their matches.

Also, the area Avalon has not opened up to me in the test yet. There are three factions, and apparently, you assign yourself to a faction through the guild. After that, you can fight on the map, but I did not encounter any opponent while riding across the map for 20 minutes.

The 5 classes in the Astellia editor

Good MMORPG Without Huge Innovations

Can Astellia Quench the Hunger for a New Theme Park MMORPG? In about 12 hours of playtime, I have experienced a lot in Astellia. I leveled up, visited dungeons, and at least briefly sniffed into all areas of the game. And I’m satisfied.

Astellia leaves a good impression, plays very smoothly and almost without hiccups for North American servers and a beta test. Highlights are definitely the character editor, the Astels, the early mount, and also the story, which gets off to a good start.

However, I was relatively indifferent to the quests and the graphics. I find both decent but not overly positive. I also have mixed feelings about the combat system.

While it is not bad and has dynamic elements, both Guild Wars 2 and Black Desert Online impress me more in this regard. However, those who do not want to be constantly on the move and jumping from A to B will certainly feel comfortable in Astellia.

Astellia Quest Area Forest Screenshot
Screenshot while questing

It’s definitely too early for conclusions about dungeons, crafting, and PvP. Regarding the item shop and possible Pay2Win, we will learn more in the second closed beta. Astellia has already announced this.

All in all, Astellia seems solid and meets all the important features for a good, but not great MMORPG. The goal of orienting itself towards more traditional theme park MMOs is upheld by Astellia, although this also comes with very monotonous quests.

Also, when it comes to stealing quest mobs and the combat system, Astellia relies on old, though not necessarily positive, values. However, those who can make compromises in these areas and like the graphic style may well enjoy Astellia.

If you are not only interested in Astellia, here are other MMORPGs to look forward to in 2019:

Nearly a week ran the first Closed Beta for the Asia MMORPG Astellia. Our author Alexander has played this extensively and wants to share his conclusion with you here.

What is Astellia? Astellia is a Buy-to-Play MMORPG from Studio 8 and Barunson E&A. It was released back in December 2018 in South Korea and was quite successful there for several months. Currently, it ranks 68th among the most played games according to Multiclick.

The Asia MMO offers you five different classes and features the Astels as a unique aspect. Otherwise, it aims to align itself more with traditional theme park MMOs and present them in a new guise.

In the endgame, it relies on legendary dungeons, PvP arenas, and the area Avalon, which is said to be comparable to the World vs. World from Guild Wars 2.

When is Astellia supposed to be released? The release is currently scheduled for the third quarter of 2019. Until then, there will be at least one more beta test.

Currently, Astellia is even the only major MMORPG we can confidently say will come out this year and even relatively soon. Can Astellia quench the thirst of MMORPG fans looking for a good new theme park MMO and also capitalize on it – or will the game meet the same fate as Bless?

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Many Options for Character Creation

What can the character editor do? As is common with many Asian MMORPGs, the character editor in Astellia offers a wide range of options for character customization.

After choosing a class, where there is a gender lock in the beta, I have the option to use one of 20 pre-made presets or customize every detail myself.

No matter if eyes, nose, or mouth, I can express myself even in the smallest details. I was particularly impressed by the 20 different pupils with 25 different colors each. There are also 58 different skin tones, with differences so subtle that I hardly noticed them.

With such a large selection, one thing must not be missing: the save function. And Astellia has thought of that too. There seems to be no restrictions either. During testing, I made over 150 saves.

Character Editor with many details

Good but Not Outstanding Graphics

Can Astellia’s graphics impress? The game starts with a cutscene introducing the Astel Rota. This video looks extremely beautiful but does not reflect the in-game graphics, as I would quickly find out.

The graphics of the game are certainly well done, but no real standout. It’s a positive aspect that content from areas is not reloaded and suddenly appears, but are already clearly visible from a distance.

I also find the effects in the game pleasant. They are clear and not too overloaded, as is the case in some other MMORPGs. Instances with four players therefore never felt overwhelming.

However, I noticed a negative blurring effect (Blur). Even on low settings, I could never completely get rid of it.

Astellia Combat Screenshot
The character in the middle of battle

Early Mount and Early Action

What happens at the start of the game? After character creation, it goes into a kind of tutorial. I start by learning the controls and a brief introduction to combat.

After the first movements and the combat arena, Astellia already gives me a mount so that I do not have to walk too long during the tutorial. But before I could really pick up speed with it, demons were already attacking my little sister Fey.

I arrive too late, but luckily my first Astel Rota appears and attacks the enemy. Together we succeed in rescuing my sister Fey, who is now safe.

Especially in the open world, healer and tank Astels are extremely useful, especially when playing as DPS. In dungeons, DDs and additional healers are highly sought after.

A character and their three Astels

What Awaits You in Astellia’s Endgame

The legendary dungeons: To get a first feel for legendary dungeons, the developers of Astellia included an NPC who immediately set me to level 50 and gave me legendary equipment.

After completing a solo dungeon, the five legendary dungeons were unlocked for me. After a short group search, we ventured into the adventure with a tank, a healer, a mage, and me as an archer.

Even the first trash mobs were tiring because they lived so long. This is also a small issue in the open world as you level up.

We reached the first boss after a few wipes, but the fight was completely hopeless. Apparently, we first had to upgrade and improve our equipment and skills. However, both failed due to the needed materials.

I had no problem with dungeon tickets, which were strongly criticized in advance. I received them faster than I could spend them.

The crafting: A significant part of the endgame is supposed to be the crafting, which allows you to create legendary equipment. The system is quite simple:

  • There are eight professions that you can learn with one character.
  • In addition, there are five gathering professions (mining, lumberjack, etc.) of which you can learn only two.
  • Through the professions, you can obtain not only equipment but also jewels and runes for upgrades, potions, and buff food.

A thorough testing on my part also fails here due to materials that must first be collected.

The PvP: My experiences with PvP are limited. I have had several duels in the open world and mostly lost. In the Duel Arena, I registered for a solo match, which, however, never started even after almost 50 minutes of waiting.

There is a leaderboard where you can see the best players and their ratings. However, I do not know how they started their matches.

Also, the area Avalon has not opened up to me in the test yet. There are three factions, and apparently, you assign yourself to a faction through the guild. After that, you can fight on the map, but I did not encounter any opponent while riding across the map for 20 minutes.

The 5 classes in the Astellia editor

Good MMORPG Without Huge Innovations

Can Astellia Quench the Hunger for a New Theme Park MMORPG? In about 12 hours of playtime, I have experienced a lot in Astellia. I leveled up, visited dungeons, and at least briefly sniffed into all areas of the game. And I’m satisfied.

Astellia leaves a good impression, plays very smoothly and almost without hiccups for North American servers and a beta test. Highlights are definitely the character editor, the Astels, the early mount, and also the story, which gets off to a good start.

However, I was relatively indifferent to the quests and the graphics. I find both decent but not overly positive. I also have mixed feelings about the combat system.

While it is not bad and has dynamic elements, both Guild Wars 2 and Black Desert Online impress me more in this regard. However, those who do not want to be constantly on the move and jumping from A to B will certainly feel comfortable in Astellia.

Astellia Quest Area Forest Screenshot
Screenshot while questing

It’s definitely too early for conclusions about dungeons, crafting, and PvP. Regarding the item shop and possible Pay2Win, we will learn more in the second closed beta. Astellia has already announced this.

All in all, Astellia seems solid and meets all the important features for a good, but not great MMORPG. The goal of orienting itself towards more traditional theme park MMOs is upheld by Astellia, although this also comes with very monotonous quests.

Also, when it comes to stealing quest mobs and the combat system, Astellia relies on old, though not necessarily positive, values. However, those who can make compromises in these areas and like the graphic style may well enjoy Astellia.

If you are not only interested in Astellia, here are other MMORPGs to look forward to in 2019:

However, the quest system has one significant drawback for me that is unrelated to its structure.

What I don’t like about the quests: I learned from Guild Wars 2 how wonderful playing together can be, even when not in a group. However, Astellia does not utilize this system.

So it still holds true the old rule: First come, first served. Whoever attacks the mob first gets the kill and the loot. This problem can only be avoided by forming a group.

In my opinion, a quest system like this is no longer really contemporary.

Is there Auto-Run? The tutorial already explains how to best handle quests. I simply click on the right side and activate auto-run.

This works well in Astellia, even if sometimes there are noticeable detours. However, I have not been stuck so far.

Astellia Quest Area Screenshot
A view of the landscape of Astellia

Fights Are Not Dynamic but Skill-Rich

How does Astellia’s combat system work? In the beta test, I have only tried the Archer and the Warrior so far. Astellia relies on tab-targeting, but also on dynamic fights.

There is an evasion roll that I must use to avoid especially strong attacks from bosses. The evasion roll automatically interrupts all previous actions and has a cooldown of three seconds.

Personally, I find this roll a bit slow and it indirectly takes away some dynamism. In terms of gameplay flow, it cannot be compared to the evasion roll from Guild Wars 2.

I can use most skills of my two played classes even while moving, which is a significant plus. The number of skills is large and there are many different skill bars available, which should appeal to players of World of Warcraft.

What are Astels? The Astels are small companions that I can summon up to three at the same time, taking on roles such as healing, tanking, or dealing damage.

I can keep one Astel active permanently without experiencing any restrictions. Up to three Astels are possible at the same time, but the bar with AP empties faster then. This can be very confusing at first because there is no clear explanation.

Are the Astels a cool innovation? In my opinion, the Astels provide a cool addition to my own playstyle. In the beta, I had access to only six of the 33 possible Astels, but these were enough to rotate and experiment.

Especially in the open world, healer and tank Astels are extremely useful, especially when playing as DPS. In dungeons, DDs and additional healers are highly sought after.

A character and their three Astels

What Awaits You in Astellia’s Endgame

The legendary dungeons: To get a first feel for legendary dungeons, the developers of Astellia included an NPC who immediately set me to level 50 and gave me legendary equipment.

After completing a solo dungeon, the five legendary dungeons were unlocked for me. After a short group search, we ventured into the adventure with a tank, a healer, a mage, and me as an archer.

Even the first trash mobs were tiring because they lived so long. This is also a small issue in the open world as you level up.

We reached the first boss after a few wipes, but the fight was completely hopeless. Apparently, we first had to upgrade and improve our equipment and skills. However, both failed due to the needed materials.

I had no problem with dungeon tickets, which were strongly criticized in advance. I received them faster than I could spend them.

The crafting: A significant part of the endgame is supposed to be the crafting, which allows you to create legendary equipment. The system is quite simple:

  • There are eight professions that you can learn with one character.
  • In addition, there are five gathering professions (mining, lumberjack, etc.) of which you can learn only two.
  • Through the professions, you can obtain not only equipment but also jewels and runes for upgrades, potions, and buff food.

A thorough testing on my part also fails here due to materials that must first be collected.

The PvP: My experiences with PvP are limited. I have had several duels in the open world and mostly lost. In the Duel Arena, I registered for a solo match, which, however, never started even after almost 50 minutes of waiting.

There is a leaderboard where you can see the best players and their ratings. However, I do not know how they started their matches.

Also, the area Avalon has not opened up to me in the test yet. There are three factions, and apparently, you assign yourself to a faction through the guild. After that, you can fight on the map, but I did not encounter any opponent while riding across the map for 20 minutes.

The 5 classes in the Astellia editor

Good MMORPG Without Huge Innovations

Can Astellia Quench the Hunger for a New Theme Park MMORPG? In about 12 hours of playtime, I have experienced a lot in Astellia. I leveled up, visited dungeons, and at least briefly sniffed into all areas of the game. And I’m satisfied.

Astellia leaves a good impression, plays very smoothly and almost without hiccups for North American servers and a beta test. Highlights are definitely the character editor, the Astels, the early mount, and also the story, which gets off to a good start.

However, I was relatively indifferent to the quests and the graphics. I find both decent but not overly positive. I also have mixed feelings about the combat system.

While it is not bad and has dynamic elements, both Guild Wars 2 and Black Desert Online impress me more in this regard. However, those who do not want to be constantly on the move and jumping from A to B will certainly feel comfortable in Astellia.

Astellia Quest Area Forest Screenshot
Screenshot while questing

It’s definitely too early for conclusions about dungeons, crafting, and PvP. Regarding the item shop and possible Pay2Win, we will learn more in the second closed beta. Astellia has already announced this.

All in all, Astellia seems solid and meets all the important features for a good, but not great MMORPG. The goal of orienting itself towards more traditional theme park MMOs is upheld by Astellia, although this also comes with very monotonous quests.

Also, when it comes to stealing quest mobs and the combat system, Astellia relies on old, though not necessarily positive, values. However, those who can make compromises in these areas and like the graphic style may well enjoy Astellia.

If you are not only interested in Astellia, here are other MMORPGs to look forward to in 2019:

Still in the tutorial, I learn more about the story and also about the special traits of me and my sister. However, I don’t want to reveal too much about the story to you.

This demon wants to deal with us in the tutorial

The Quest Wheel Has Not Been Reinvented

What are the quests like? The quest system in Astellia is not the game’s strength, in my opinion. Generally, they are quite average.

Run here and there, defeat certain enemies, and collect various items. So basic quests, but at least with clear markers on the map.

What I like about the quests: In my view, the quest system is also very fair. I leveled up to level 18 alone and did not encounter a quest that required me to invest an excessive amount of time.

The first eight levels are even quite fun because I could feel the progress well. After that, it became a bit monotonous.

However, the quest system has one significant drawback for me that is unrelated to its structure.

What I don’t like about the quests: I learned from Guild Wars 2 how wonderful playing together can be, even when not in a group. However, Astellia does not utilize this system.

So it still holds true the old rule: First come, first served. Whoever attacks the mob first gets the kill and the loot. This problem can only be avoided by forming a group.

In my opinion, a quest system like this is no longer really contemporary.

Is there Auto-Run? The tutorial already explains how to best handle quests. I simply click on the right side and activate auto-run.

This works well in Astellia, even if sometimes there are noticeable detours. However, I have not been stuck so far.

Astellia Quest Area Screenshot
A view of the landscape of Astellia

Fights Are Not Dynamic but Skill-Rich

How does Astellia’s combat system work? In the beta test, I have only tried the Archer and the Warrior so far. Astellia relies on tab-targeting, but also on dynamic fights.

There is an evasion roll that I must use to avoid especially strong attacks from bosses. The evasion roll automatically interrupts all previous actions and has a cooldown of three seconds.

Personally, I find this roll a bit slow and it indirectly takes away some dynamism. In terms of gameplay flow, it cannot be compared to the evasion roll from Guild Wars 2.

I can use most skills of my two played classes even while moving, which is a significant plus. The number of skills is large and there are many different skill bars available, which should appeal to players of World of Warcraft.

What are Astels? The Astels are small companions that I can summon up to three at the same time, taking on roles such as healing, tanking, or dealing damage.

I can keep one Astel active permanently without experiencing any restrictions. Up to three Astels are possible at the same time, but the bar with AP empties faster then. This can be very confusing at first because there is no clear explanation.

Are the Astels a cool innovation? In my opinion, the Astels provide a cool addition to my own playstyle. In the beta, I had access to only six of the 33 possible Astels, but these were enough to rotate and experiment.

Especially in the open world, healer and tank Astels are extremely useful, especially when playing as DPS. In dungeons, DDs and additional healers are highly sought after.

A character and their three Astels

What Awaits You in Astellia’s Endgame

The legendary dungeons: To get a first feel for legendary dungeons, the developers of Astellia included an NPC who immediately set me to level 50 and gave me legendary equipment.

After completing a solo dungeon, the five legendary dungeons were unlocked for me. After a short group search, we ventured into the adventure with a tank, a healer, a mage, and me as an archer.

Even the first trash mobs were tiring because they lived so long. This is also a small issue in the open world as you level up.

We reached the first boss after a few wipes, but the fight was completely hopeless. Apparently, we first had to upgrade and improve our equipment and skills. However, both failed due to the needed materials.

I had no problem with dungeon tickets, which were strongly criticized in advance. I received them faster than I could spend them.

The crafting: A significant part of the endgame is supposed to be the crafting, which allows you to create legendary equipment. The system is quite simple:

  • There are eight professions that you can learn with one character.
  • In addition, there are five gathering professions (mining, lumberjack, etc.) of which you can learn only two.
  • Through the professions, you can obtain not only equipment but also jewels and runes for upgrades, potions, and buff food.

A thorough testing on my part also fails here due to materials that must first be collected.

The PvP: My experiences with PvP are limited. I have had several duels in the open world and mostly lost. In the Duel Arena, I registered for a solo match, which, however, never started even after almost 50 minutes of waiting.

There is a leaderboard where you can see the best players and their ratings. However, I do not know how they started their matches.

Also, the area Avalon has not opened up to me in the test yet. There are three factions, and apparently, you assign yourself to a faction through the guild. After that, you can fight on the map, but I did not encounter any opponent while riding across the map for 20 minutes.

The 5 classes in the Astellia editor

Good MMORPG Without Huge Innovations

Can Astellia Quench the Hunger for a New Theme Park MMORPG? In about 12 hours of playtime, I have experienced a lot in Astellia. I leveled up, visited dungeons, and at least briefly sniffed into all areas of the game. And I’m satisfied.

Astellia leaves a good impression, plays very smoothly and almost without hiccups for North American servers and a beta test. Highlights are definitely the character editor, the Astels, the early mount, and also the story, which gets off to a good start.

However, I was relatively indifferent to the quests and the graphics. I find both decent but not overly positive. I also have mixed feelings about the combat system.

While it is not bad and has dynamic elements, both Guild Wars 2 and Black Desert Online impress me more in this regard. However, those who do not want to be constantly on the move and jumping from A to B will certainly feel comfortable in Astellia.

Astellia Quest Area Forest Screenshot
Screenshot while questing

It’s definitely too early for conclusions about dungeons, crafting, and PvP. Regarding the item shop and possible Pay2Win, we will learn more in the second closed beta. Astellia has already announced this.

All in all, Astellia seems solid and meets all the important features for a good, but not great MMORPG. The goal of orienting itself towards more traditional theme park MMOs is upheld by Astellia, although this also comes with very monotonous quests.

Also, when it comes to stealing quest mobs and the combat system, Astellia relies on old, though not necessarily positive, values. However, those who can make compromises in these areas and like the graphic style may well enjoy Astellia.

If you are not only interested in Astellia, here are other MMORPGs to look forward to in 2019:

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Fortbyte #75 found in a hangar – Location

In Fortnite Fortbyte #75 has appeared. You can find it in a hangar. We will show you the exact location.

What is the task? The riddle surrounding this Fortbyte is: “Found in a hangar”

We will show you on the Season 9 map where you can find the sought-after byte:

Map
In the far southwest, at Frosty Flights, you will find Fortbyte #75

Fortbyte #75 can be found in a hangar

Where is the byte hidden? For Fortbyte #75, you just need to fly to Frosty Flights. There are two large hangars. In the right hangar, when you stand directly in front of it, you will find the sought-after Fortbyte.

You simply have to run all the way to the back and under a large shelf, you will then find the byte.

Location
Under the shelf in the corner lies the Fortbyte

Watch out for the surroundings: Campers like to wait for you at the Fortbyte locations. So don’t get caught while collecting.

This video helps: We will embed a video here that shows the exact location. You shouldn’t have any issues finding it:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What exactly are Fortbytes? These electronic puzzle pieces have been in the game since Season 9. Every day you have to find another byte, which is hidden somewhere on the map.

If you have 90 of the total 100 Fortbytes, you will get the Utopia skin.

All other Fortbytes in Fortnite:
Fortbyte #3 – Location in Season 9 of Fortnite
Fortbyte #6 – Location in Season 9 of Fortnite
Fortbyte #7 – Location in Season 9 of Fortnite
Fortbyte #8 – Location in Season 9 of Fortnite
Fortbyte #11 – Location in Season 9 of Fortnite
Fortbyte #12 – Location in Season 9 of Fortnite
Fortbyte #13 – Location in Season 9 of Fortnite
Fortbyte #14 – Location in Season 9 of Fortnite
Fortbyte #16 – Location in Season 9 of Fortnite
Fortbyte #17 – Location in Season 9 of Fortnite
Fortbyte #19 – Location in Season 9 of Fortnite
Fortbyte #20 – Location in Season 9 of Fortnite
Fortbyte #22 – Location in Season 9 of Fortnite
Fortbyte #26 – Location in Season 9 of Fortnite
Fortbyte #30 – Location in Season 9 of Fortnite
Fortbyte #31 – Location in Season 9 of Fortnite
Fortbyte #41 – Location in Season 9 of Fortnite
Fortbyte #43 – Location in Season 9 of Fortnite
Fortbyte #47 – Location in Season 9 of Fortnite
Fortbyte #48 – Location in Season 9 of Fortnite
Fortbyte #49 – Location in Season 9 of Fortnite
Fortbyte #50 – Location in Season 9 of Fortnite
Fortbyte #51 – Location in Season 9 of Fortnite
Fortbyte #53 – Location in Season 9 of Fortnite
Fortbyte #55 – Location in Season 9 of Fortnite
Fortbyte #58 – Location in Season 9 of Fortnite
Fortbyte #59 – Location in Season 9 of Fortnite
Fortbyte #61 – Location in Season 9 of Fortnite
Fortbyte #62 – Location in Season 9 of Fortnite
Fortbyte #63 – Location in Season 9 of Fortnite
Fortbyte #64 – Location in Season 9 of Fortnite
Fortbyte #65 – Location in Season 9 of Fortnite
Fortbyte #67 – Location in Season 9 of Fortnite
Fortbyte #68 – Location in Season 9 of Fortnite
Fortbyte #69 – Location in Season 9 of Fortnite
Fortbyte #70 – Location in Season 9 of Fortnite
Fortbyte #72 – Location in Season 9 of Fortnite
Fortbyte #74 – Location in Season 9 of Fortnite
Fortbyte #76 – Location in Season 9 of Fortnite
Fortbyte #77 – Location in Season 9 of Fortnite
Fortbyte #78 – Location in Season 9 of Fortnite
Fortbyte #79 – Location in Season 9 of Fortnite
Fortbyte #80 – Location in Season 9 of Fortnite
Fortbyte #81 – Location in Season 9 of Fortnite
Fortbyte #82 – Location in Season 9 of Fortnite
Fortbyte #89 – Location in Season 9 of Fortnite
Fortbyte #91– Location in Season 9 of Fortnite
Fortbyte #92 – Location in Season 9 of Fortnite
Fortbyte #95 – Location in Season 9 of Fortnite
Fortbyte #98 – Location in Season 9 of Fortnite
Fortbyte #100 – Location in Season 9 of Fortnite
More on the topic
Fortnite: Find all Fortbytes – How to get the puzzle pieces
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

WoW simplifies your daily quests in Nazjatar and Mechagon

Many players in WoW have some issues with their daily quests. Blizzard intervenes and simplifies especially the tasks related to rare enemies.

A few hotfixes have significantly eased several tasks in Nazjatar, the new area in World of Warcraft. Those struggling to find rare enemies can now breathe a sigh of relief. They now have more health points and are easier to distinguish.

What has changed? One of the daily missions required players to find and kill a total of 3 rare enemies in Nazjatar. However, as the enemies actually appear very rarely, this could often take several hours. Now, for the quest, it is only necessary to find and kill a single rare foe.

WoW Nazjatar Naga
Those looking for rare enemies often have to wander through the wilderness for minutes.

Rare spawns have more health points: At the same time, Blizzard has increased the health points of some rare spawns that previously had too few. Players often saw the promising star flash on the mini-map, but the enemy was already dead before they could reach it. Now it should be easier to at least land a hit on the enemy before it dies. Additionally, the health points of rare spawns now scale faster with the number of players attacking them. This also increases their lifespan by a few seconds. This affects most rare spawns in Mechagon and Nazjatar.

Clear identifier for rare enemies: Another problem was that enemies of special elite quests were also marked with a silver dragon, leading players to mistake them for rare spawns. This was not the case and caused confusion when players then defeated the enemy. Blizzard has now given these enemies the normal “elite” symbol, the golden dragon. Now only rare foes in Nazjatar should have a silver dragon portrait.

Elite Nagas for quests are now clearly distinguishable from rare spawns.

Other quests have also been simplified: Already on the first day of Patch 8.2 Azshara’s Rise, Blizzard simplified a number of quests. The puzzle quests, where one has to play a round of “Bejeweled” to combine matching runes, have been massively simplified. Now you only have to eliminate a certain number of matching runes. Previously, it was necessary to achieve exact combinations – for example, to destroy 5 red runes in one go. This was too difficult for many players.

More on the topic
WoW: Because the balance is not right, Blizzard is abolishing the new PvP event
von Cortyn

Do you think it’s good that Blizzard is making the most annoying quests easier? Or should there still be some tougher and more time-consuming tasks in Nazjatar?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

League of Legends: “Garbage” – Doublelift criticizes his own LoL league LCS

The LoL pro and Twitch streamer Yilang “Doublelift” Peng struggles with his own league in the League of Legends. The 25-year-old is convinced after Rift Rivals that the LCS is just trash. You can already see that from the many imported mercenaries.

Who is Doublelift? At 25, Doublelift is one of the veterans in League of Legends. He has seen almost everything. He is one of the most well-known LoL players in North America.

He was with Team Solo Mid for many years and has been the ADC of Team Liquid since November 2017. With 1.2 million viewers, Doublelift also has a fairly large Twitch channel.

Double-Lift-LoL
A comic version of Doublelift appeared in the major music videos from Riot Games.

This is how he sees the Rift Rivals: In the recently held showcase match, Rift Rivals, 3 US teams faced off against 3 teams from Europe. Team Liquid looked the best among the US teams. But overall, Rift Rivals was a dismantling for the US teams.

Doublelift says: “It feels good that we performed the best. But every NA team tried their absolute best to win, and every EU team just seemed to play around and still won quite easily or was at least close.”

Doublelift says that this weighs heavily on the morale, but the competition itself is just trash. It is terrible here.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

What is the problem? Doublelift sees several issues:

  • On one hand, there are too many imports in NA, almost half of all players actually grew up in other regions.
  • The environment in which players grow up in NA is just bad.

This is how Doublelift sees himself: On a positive note, Doublelift says he is one of the few exceptions in the USA who has what it takes to be a top player in a world championship team. He would have a realistic chance to be a top ADC there. He has similar praise for Jake Kevin “Xmithie” Puchero, the jungler of Team Liquid. Doublelift also sees potential in him.

But the rest of the region needs to work harder, put in more effort, and also get their teammates to try harder.

Doublelift says: “I also admit to streaming Solo Queue with the attitude of ‘I don’t care’ – that’s really not a good mindset.”

Recommended editorial content

At this point you will find external content from Twitter that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the Twitter content
Doublelift tells a rather depressing joke that comes from the movie Watchmen.

What’s behind it: Actually, the “US market” is larger than Europe. Many of the well-known Twitch streamers are former US pros – the big entertainers on Twitch like Tyler 1 play in NA. Many European LoL fans also orient themselves more toward the big US teams like “Team Solo Mid.”

However, in practice, the “small league” Europe seems to have surpassed the big leagues for a longer time.

Here you can see once again that “personality” and “image” do not necessarily have to align with actual skills in LoL.

More on the topic
LoL-Legende rächt sich an dem Team, das ihn ruhmlos rauswarf
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dexerto

How a perfect round of Apex Legends made me believe in true happiness

Battle Royale games like Apex Legends have particularly captivated our author Jürgen. Read here why Battle Royale is the best genre among online games for him.

I have been in love with the Battle Royale genre since my first moments in PUBG. Since then, I have tried many other BR games and went first to Fortnite and then to Apex Legends, my current favorite Battle Royale game.

And that’s exactly where I experienced once more in a nearly perfect round why the Battle Royale genre is simply one of the best there is in online games right now.

apex-legends-octane-titel-01

Battle Royale can be really frustrating …

This is how the perfect round came about: Every round of Battle Royale is a huge gamble. It can go extremely well, or you can just have bad luck, lousy teammates, or both. Then the round quickly goes down the drain, and you’re left with frustration.

That’s why I actually didn’t want to keep playing on the evening of the perfect round. Currently, I barely have time for private gaming due to my still young fatherhood. At most, I might get 1-2 hours at night after my wife and the little one finally sleep.

Apex Legends Tritt ins Gesicht Titel

Then it’s even more annoying when you find yourself back in the lobby shortly after and haven’t accomplished anything. “Oh, screw it, one more!” was nevertheless my motto, because who knows when I’ll get to play again.

So I quickly started one last round at midnight and hoped for the best.

The perfect round of Battle Royale!

I seriously didn’t expect to have a good round. At that time, I would has been glad if I had made it to mid-game and gotten one or two kills. And indeed, the start was really terrible.

This is how badly the start went: We landed at Skull Town and there was nothing! Not even a shabby Mozambique piece of junk was lying around. Instead, I immediately came under fire after landing because some lousy enemy dog had of course found a weapon and was shooting cheerfully.

apex-top-runde-screens-01

I was just running around like a startled chicken and couldn’t do much except ping opponents. Fortunately, my team was quick and took out the enemies I marked quickly.

I picked up a Peacekeeper shotgun from the corpses and soon got lucky and found the (extremely cool) upgrade for tighter spread. Too bad I shortly thereafter got killed by a Caustic from the until then still unrecognized second enemy team. But my teammates were really on the ball, killed the Caustic, and brought me back up.

From then on, our victory march was unstoppable!

This is how the top round continued: My team and I used nonverbal communication in Apex exemplary and methodically slaughtered our way through several enemy teams. The following highlights were particularly intense:

  • During the 3rd ring, there was a brutal slaughter when we quickly wanted to find safety in the zone and encountered an entire team that was also fleeing. The scene resembled a stampede of wild animals fleeing from a forest fire. Since I was providing enough healing as Lifeline, we were able to win that brutal grueling fight.
  • Shortly thereafter, we were surprised by a well-fortified enemy at a choke point. He completely killed one of our teammates and could barely be defeated by us. But his buddies were still there and were firing back fiercely. Fortunately, my remaining comrade threw a smoke grenade, I grabbed the banner from the dead guy, and ran like crazy to the nearby respawn beacon, rezzed the teammate, and healed him immediately so he could get his gear back from the corpse. In no time, we were back to full strength and won that close fight as well.
  • I had gotten so used to my fully equipped shotgun and didn’t want to switch it. But I ran out of shotgun shells, and in the end, I had to defend myself with the sniper in close combat and won a tight fight more through luck than skill.
apex-top-runde-screens-02

This is how the round ended: Little by little, the space got tighter, and in the end, there was only one enemy left. He had fortified himself well, but the now really deadly zone forced him quickly out of cover, and we had the superior elevated position.

So the enemy went down like Anakin in Star Wars III, and we blasted him from above like a defenseless rabbit! Victory was ours!

The perfect success experience in a short time

That’s why Battle Royale offers the perfect success experience: The round described above was an absolute rollercoaster of emotions. I’ve only had a similar success experience during epic boss fights in my active MMORPG raid times or when I brought a campaign in my tabletop round to an epic climax after many weeks.

Can a win in Battle Royale top these experiences? Certainly not, but the joy is still very high, and BR has a decisive advantage:

I can theoretically have this awesome experience in 30 minutes. Every single BR round could be as thrilling as described above. This way, Battle Royale not only triggers my desire for satisfying successes but also my penchant for positive surprises.

apex-top-runde-screens-03

For the same reason, I also like loot boxes. You don’t know what’s inside, and if it’s something good, you’re happy. If not, you can always open a new box. That’s how Battle Royale works. I start a round, expect nothing, but I’m happy about anything that is better than a total wipe right at the beginning.

These are the temporal advantages of BR: And unlike MMORPG raids, where you often spend the whole week trying to find enough good players who all understand the boss mechanics and don’t rage quit after three wipes or start bickering with each other, I can have a good BR round much faster and more easily.

apex-top-runde-screens-04

A few somewhat decent randoms in the team are enough!

That’s why I love Battle Royale: Therefore, for me, Battle Royale is still the ideal online game genre, from which I can extract the maximum fun in the shortest time without needing a lot of preparation. Because leisure time is, at least for me, scarce and too precious to waste it on frustration and annoyance.

But enough of my praise for this BR genre. What do you think? Do you agree with me, or are you itching to contradict me in the comments?

More on the topic
Apex Legends: Everything about the start of Season 2 today – time, trailer, Battle Pass
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Jump from giant beach umbrella – Map shows locations

Day 8 of the “14 Days of Summer” challenge from Fortnite has started and this time you need to jump from a giant beach umbrella. We will show you the locations of the umbrellas.

What is the challenge? This time, the task of the summer event requires you to jump from giant beach umbrellas. You need to do this in a total of 3 different matches.

On a map, we will show you all 6 locations of the beach umbrellas so you can complete the challenge without any issues:

Map
At all these 6 locations, you will find the beach umbrellas

Jump from a giant beach umbrella in 3 different matches

How do I complete the task? If you have one of the giant beach umbrellas in front of you, you just need to get onto the umbrella. You will then automatically bounce on it.

You need to bounce on the umbrellas in a total of 3 matches, and it doesn’t matter which umbrella you use. Once you have done that, the task is considered completed.

Beach umbrella
These are the giant beach umbrellas in question

This might help you: If you are currently in the match, you can easily search for the umbrellas on the map itself. They are marked as yellow circles.

The task is likely easiest in large group modes, such as Team Rumble. There, you can calmly search for the umbrellas, and even if you get eliminated, you will respawn and can try again.

Why you should complete all tasks: Anyone who completes all 14 challenges from “14 Days of Summer” will receive a rare back bling as a reward at the end.

This is the back bling “Smoothie,” which we already know from the Season 9 trailer.

The remaining tasks for “14 Days of Summer” have already been leaked in advance. We will show them to you here:

More on the topic
Fortnite: 14 Days Challenge – Here are all the tasks for the summer event
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.

PS Plus in July 2019: New free PS4 games are here – With a surprise

Sony recently revealed which new monthly PS Plus games are waiting for all PS Plus members in July. These games are finally here. You can now download the free games Horizon Chase Turbo and Detroit: Become Human on your PS4 or through the PlayStation Store.

In July, you can look forward to the following new free PS Plus games with a PS Plus subscription:

  • Detroit: Become Human
  • and Horizon Chase Turbo

Originally, instead of Detroit: Become Human, Pro Evolution Soccer 2019 was planned, but Sony changed its mind at the last minute and swapped PES 2019 as the monthly game.

When do the PS Plus games for July 2019 come out? These PS4 games can be downloaded for free in the PS Store or added to your library by all PS Plus subscribers starting July 2. They are now available.

ps-store

Where have the free games for PS Plus for PS3 and PS Vita gone? Since March, the PS Plus subscription only includes free monthly games for PS4. The PS3 and PS Vita no longer receive free games through PS Plus.

Detroit: Become Human

What is Detroit: Become Human? It is an action-adventure game developed by the French studio Quantic Dream in the style of an interactive film, where the story and free decision-making options with noticeable consequences are particularly in focus.

Detroit: Become Human™_2

Detroit: Become Human takes place in the near future. Artificial intelligence has advanced significantly, and androids are a part of daily life. They perform various tasks and assist humans in nearly every aspect of life.

However, some of them go off the rails. Some AIs believe they can feel emotions and thus want to be seen as equals by humans. The peace between humans and androids is on the brink.

As a player, you alternately take on the role of one of the three main protagonists, all androids, and experience their complex story with a multitude of decision-making options and action alternatives that significantly influence the course of the game.

Who is Detroit: Become Human suitable for? If you enjoy great storytelling, deep narratives, and a cinematic presentation in games, you can’t go wrong with Detroit: Become Human.

Even those who value replayability or have always wanted to feel like part of a movie will have a lot of fun with this sci-fi adventure. A clear recommendation!

Download for the game: Detroit: Become Human Digital Deluxe Edition on the PS Store
Metacritic: 78 out of 100 based on 103 reviews
Rating on the PS Store: 5 out of 5 stars based on over 1,900 ratings

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
More on the topic
Darum sollte jeder, der eine PS4 hat, Detroit Become Human spielen
von Cortyn

Horizon Chase Turbo

What is Horizon Chase Turbo? Horizon Chase Turbo is a fast-paced arcade racing game and essentially serves as a tribute to classic games like Top Gear, Rush, or Out Run. These titles unmistakably inspired the arcade racer.

With enhanced retro graphics and cool sounds, you can compete against computer opponents or other players in local multiplayer mode with split screen. You have 31 different vehicles available with numerous upgrades, as well as a motorcycle combination, to use on a total of 109 tracks around the world.

Day-night cycles and various weather effects like snow, rain, volcanic ash, or sandstorms affect the track conditions and the handling of the vehicles.

During the races, you collect items like fuel cans to reach the finish line or coins that increase your score. Also, the obligatory use of nitro is necessary to accelerate your vehicle at the right moment and leave your opponents behind. Races start from the last place, and you must fight your way through the competition to reach first place.

Who is Horizon Chase Turbo suitable for? Anyone who loves classic arcade racers like Top Gear or generally enjoys fun, lighthearted arcade racing action will have a great time with Horizon Chase Turbo.

Especially those who appreciate retro looks and sounds will find it incredibly enjoyable. However, if challenging races and precise controls are a must for you, you won’t be disappointed either.

Download for the game: Horizon Chase Turbo on the PS Store
Metacritic: 77 out of 100 based on 14 reviews
Rating on the PS Store: 4.5 out of 5 stars based on over 390 ratings

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

If you are interested in additional PS Plus content such as memberships, special offers, or extra discounts in the PlayStation Store, check out the PS Plus page of the PS Store: All PS Plus offers from the PlayStation Store at a glance.

Currently, there is a new sale active in the PS Store where you can save additionally as a PS Plus member on some offers: New sale in the PS Store: Save up to 65% on PS4 games with mega discounts

PS-Plus_12monate

How to get the free PS Plus games?

If you want to grab free games for your PS4 every month, you need a PS Plus subscription. It costs you around €60 per year, but can also be paid monthly or quarterly, which ends up being a bit more expensive in the long run.

In addition to the two monthly PS4 games (as a digital download), there are other advantages. For example, you also benefit from special discounts in the PS Store or gain access to online multiplayer.

If your membership ends or you want to pause for a while – no problem. PS Plus games already in your library remain with you, along with progress – even if the subscription expires. You will just not be able to use these games anymore. If you renew or extend your membership, you regain full access to all your PS Plus content.

By the way, until the new PS Plus games for July become available, you can still secure the free games for June:

More on the topic
PS Plus in June 2019: The new free games are here – What is worth it?
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.

Twitch: The free games in July with Amazon Prime – What is worth it?

With Twitch Prime, there are 4 free PC Games and various in-game loot for numerous games available in July 2019. We show you who should take advantage of the free games.

What are the free games and the loot about? If you are a member of Amazon Prime and/or Prime Video, then the Twitch Prime service is included for you – you just need to link the accounts. Then you will receive free PC games and exclusive in-game loot for selected games each month with Twitch Prime.

Which free games can you get on Twitch in July? You can secure the following 4 games for PC starting now:

  • The Escapists
  • Cultist Simulator
  • For The King
  • Yooka-Laylee

How long can you play these games for free? Once you have added them to your Twitch account, you can play them permanently as long as your Twitch Prime subscription is active. However, you must add them to your account by August 1 – then there will be new games.

The Escapists

What is The Escapists? In The Escapists, you take on the role of prison inmates and get a glimpse into the daily lives of the prisoners. The goal is to escape from prison.

How is it played? Escapists is a fun sandbox experience, where you enjoy numerous freedoms. You must escape from various challenging prisons at all costs.

How – that’s completely up to you. Are you starting a prison riot? Are you digging a tunnel under the prison walls? Or are you stealing a guard’s uniform and blending in with the guards? It’s up to you.

Who is The Escapists suitable for? Anyone who has always wanted to plan their own prison break, values great freedom in games, enjoys extensive crafting, and loves 8-bit retro graphics will likely have a lot of fun with this game.

How is The Escapists rated? On Steam, The Escapists is rated “Very Positive”. On Metacritic, it scores 71 out of 100 points.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Cultist Simulator

What is Cultist Simulator? It is a narrative card game in which you dive into a mysterious world – full of dark secrets, sinister cults, and criminal energy. You discover forbidden treasures, summon alien gods, set up your own cult, and recruit followers. You write your own story.

How is it played? You place cards from a constantly growing collection on action spaces. The cards represent questionable actions or mysterious items tied to various aspects like dreams, expeditions, or conversations. Over time, your own thrilling mystery story unfolds until the inevitable death catches up with you.

Who is Cultist Simulator suitable for? If you enjoy challenging card games or board games, like to experience your own stories in games, and have a penchant for the occult or mysteries, then you should take a closer look at this game. It could be worthwhile for you.

How is Cultist Simulator rated? On Steam, the game is classified as “Mostly Positive”. On Metacritic, it scores 71 out of 100 points.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

For The King

What is For The King? It is a strategic role-playing game with tabletop and rogue-like elements. Your king has been murdered, and his realm is falling into chaos. Desperate, the queen asks the citizens to rise up. You then set out to prevent the impending doom.

How is it played? In turn-based battles, you will traverse randomly generated areas of a lively world either solo or in co-op with your makeshift group, where there is something new to discover in every run. You conquer territories, fight your way through dungeons, and collect all kinds of loot.

Who is For The King suitable for? If you enjoy turn-based strategy with demanding tactical battles, like to develop your character, and are into loot collecting, you can’t go wrong with For The King for free.

How is For The King rated? On Steam, For The King is rated as very positive, and on Metacritic, it scores 79 out of 100 points.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

Yooka-Laylee?

What is Yooka-Laylee? Yooka-Laylee is an open-world platformer where you showcase your jump & run skills. You take on the role of the duo Yooka and Laylee and set out to stop the villain Capital B.

On your adventure, you explore vast, picturesque worlds, fight against a host of unforgettable enemies, and collect all sorts of cool items.

How is it played? In Yooka-Laylee, you tackle numerous challenging challenges and solve various tricky puzzles in the best jump & run manner. You unlock further worlds, where many cool characters, huge bosses, more challenges, mini-games, or quiz shows, and more await you.

Who is Yooka-Laylee suitable for? Anyone who loves jump & run and the associated challenge on their fingers, wants to explore a lovingly designed open world with cool characters, and wants to fight against unforgettable bosses is perfectly suited for Yooka-Laylee.

How is Yooka-Laylee rated? On Steam, players rate Yooka-Laylee as “Mostly Positive”. On Metacritic, the game scores 73 out of 100 points.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

This In-game loot is available in July with Twitch Prime

These are the free contents you can currently secure as a Twitch Prime member:

How to claim the Twitch Prime loot?

To grab the free extra loot, you don’t have to do much:

  • Log in on the Twitch.TV website
  • Click on the crown at the top right of the screen
  • Click the first button “Go to the Twitch Prime Loot Page”
  • Claim the desired loot by following the instructions.
Twitch Prime Loot

What advantages does Twitch Prime offer?

If you are already an Amazon Prime customer, you can simply link your Amazon account with your Twitch account. Then you are a Twitch Prime member – at no additional cost. Here are the advantages:

  • You can subscribe (Sub) to a channel of your choice for free once a month
  • In the Twitch chat, you receive a special badge
  • Regularly, free games and loot are available for you to claim as a Twitch Prime member
  • Emoticons in the Twitch chat like KappaHD are unlocked
  • RGB chat colors
  • Longer storage of broadcasts (60 days instead of 14 days)

If you are not yet a Prime member but are still interested, you can take out a 30-day trial membership with Amazon Prime. This can be canceled at any time during the trial period. No additional costs will apply.

Try Amazon Prime for 30 Days

The offers listed here are accompanied by so-called affiliate links. By making a purchase through one of these links, you support Mein-MMO: Without affecting the price, we receive a small commission from the provider.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: The hunt for a new weapon exotic starts today – Here is what we know

Today, on July 2nd, the new Lumina quest starts in Destiny 2. As a reward, a new exotic hand cannon is waiting. Here’s what we know so far about this quest and the new weapon exotic.

This quest is about: With the Weekly Reset on July 2nd, there will be something new to do for all Annual Pass holders starting at 7:00 PM our time. Then you can hunt for a new exotic weapon as part of the so-called Lumina quest from Season 7.

What is the reward from the Lumina quest? At the end of the quest, a new exotic hand cannon – the Lumina, a kind of sister weapon to the Thorn – awaits you.

Where does the information come from? Official details about the quest are currently not available – other than that it starts in the EDZ. However, clever dataminers have already been able to extract some initial information. The results provide a first glimpse of what Guardians can expect starting July 2nd.

However, take the following details with a grain of salt. Much of this has not yet been officially confirmed. Once the quest goes live, we will publish a comprehensive Lumina guide with confirmed information.

This is how the Lumina quest works in Destiny 2

The data found already shows where you will probably start the quest and how the individual steps will proceed.

This is how you start the Lumina quest: Bungie has recently revealed that the Lumina quest begins in the EDZ on Earth.

Datamining helps to narrow down the search even further. The interesting thing is: it seems that you will most likely find the first quest step or the quest itself in the same place where you found the Thorn quest.

destiny-2-shadow-dorn
The Thorn

You can read how to get the Thorn here: This is how you get the Thorn in Destiny 2 – Guide

In the quest description, it says among other things, “You found a letter in the destroyed camp where you also found the damaged Thorn.” You should then determine the location of the original Thorn. It’s unclear whether you might need the Thorn itself to find the quest.

To possibly make it easier for you to start this new quest, we are showing here again where exactly you got the Thorn quest. Maybe you will also start the Lumina quest right there:

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content

These are the quest steps: According to the found data, you need to complete the following steps:

  • Find a chest containing the Rose (the original form of the Thorn). For this, you need to achieve kills within an hour without reloading before the chest changes its position. You will probably need to get the kills with the Thorn or at least a form of this weapon that you get through the quest.
  • Complete various activities in the game. You must have the Rose equipped. If you play with other Guardians who are also using the Rose, you will make faster progress.
  • Complete a special version of the strike “Will of the Thousands”. There you will likely need to destroy the recently appeared Hive crystals and defeat Xol, the Worm God, at the end. You must complete this step in one run. Here you will find the locations of the crystals:
Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
  • Collect hand cannon kills with team mates in the Crucible, generate Light Orbs for your team members (in any activities), and kill invaders in Gambit before they get someone from your team.
  • Complete a Nightfall strike with at least 50,000 points
  • Complete several Escalation Protocol waves, Forge ignitions, or repeat the Blind Well.

Afterwards, the quest should be completed based on the current state, and you will receive the Lumina.

Destiny 2 War Mind Xol
Xol – one of the Worm Gods

This is what the new exotic hand cannon Lumina can do

The rumors about the Lumina have apparently been confirmed. In a trailer for the start of the quest, Bungie confirmed that the Lumina can heal and buff its allies.

Detailed information about this can be found in this article: The Lumina may become the 1st weapon in Destiny 2 that heals others

What do you think of the new exotic weapon? Are you ready to go at the start of the quest? By the way, another exotic weapon will likely come in Season 7 – apparently a returner from Destiny 1:

More on the topic
Leak to Destiny 2 reveals: This popular weapon exotic is likely returning next
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GamesRadar