In the universe of DC, Superman has already faced many strong opponents. One of them will make his first appearance in a movie in 2026. Just his look is convincing, as the bounty hunter reminds one of certain bands from the 80s.
Which bounty hunter is being mentioned? It is Lobo, a character from DC Comics who made his first appearance in 1983. The bounty hunter first appeared in the series Omega Men.
The villain was created by writer Roger Slifer and artist Keith Giffen. His appearance changed slightly over time. Initially, Lobo wore a latex suit, but five years later, in 1988, he underwent some adjustments.
Since then, Lobo has been dressed in leather, black clothes, loves chains and studs as jewelry, and, thanks to his facial paint, also reminds one of a rock star from the 80s. Bands like Kiss come to mind when seeing Lobo.
In 2026, the bounty hunter is set to make his first appearance in a movie. When Supergirl hits theaters in June 2026, Lobo will likely be one of her adversaries. He would be a worthy opponent who has already wiped the floor with Superman himself. The first teaser already shows what Lobo looks like in the movie.
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The first cinema appearance of the villain Lobo in the teaser for “Supergirl”
Villain with overwhelming abilities
Why is Lobo so powerful? On the one hand, the bounty hunter, just like Superman, does not come from Earth, but from space. He is practically an alien from the planet Czarnia. While the latter seems quite peaceful, Lobo is completely different.
His name, which comes from Khundish, means “The one who devours your entrails and enjoys it.” The name is indeed the program, as the bounty hunter acts extremely brutally. He is the last of his kind, and he is to blame for it: Lobo killed all the inhabitants of his home planet by unleashing toxic, scorpion-like insects on them.
In addition to his brutal nature, there are a few other abilities that make him a tough opponent for the good heroes at DC. On the one hand, Lobo has the power to regenerate himself and his body in case of injuries.
This goes so far that he only needs a single drop of his blood to reconstruct his entire body. This means that an opponent like Superman could tear Lobo into as many pieces as he wants; as long as a drop of blood remains, theoretically, the villain can recover from it.
On the other hand, Lobo is physically very strong. He carries out his bounty hunter assignments with great zeal and never lets go of his target. However, the character is not free of weaknesses. Lobo is addicted to both alcohol and smoking, which likely robbed him of the needed focus in an important fight against Superman.
How did the fights between the two look like? Lobo and Superman have encountered each other several times over the years and have delivered some serious blows. While the Man of Steel usually has the upper hand, it has often been a close fight.
Particularly exciting is the encounter from Adventures of Superman #464. The story from 1990 tells how Lobo and Superman meet in the Fortress of Solitude. The bounty hunter is extremely drunk, and a heated battle ensues.
During the fight, Lobo beats his opponent hard, and in the end, it looks like he might even kill Superman. The bounty hunter fires several rockets at his opponent, which seem to kill him.
In truth, Superman used a hologram of himself to fake his death. He realized that he could not defeat Lobo in a direct confrontation, so he resorted to a trick. Since Lobo was drunk, he fell for it.
Who plays Lobo in Supergirl? In the upcoming film directed by Craig Gillespie, Jason Momoa will portray the character. However, the exact role the character will play in the story is still unclear. The film’s major antagonist is supposed to be Krem of the Yellow Hills.
Whether Lobo will face off against or team up with Supergirl remains to be seen. What is certain is that any opponents of the bounty hunter will face a tough fight ahead. Are you looking forward to the character’s first cinema appearance? Feel free to share your thoughts in the comments. Another villain even forced Batman to team up with the Joker
This is an AI-powered translation. Some inaccuracies might exist.
On Steam, it is not allowed to transfer your account to another person, even if you specify it in your will. While this greatly bothers one player, another explains how to cleverly circumvent the rule.
Who is it about?Reddit user r4in has collected over 3,000 games and over 1,200 DLCs on Steam. Quite a lot, as he also finds. However, if something were to happen to him or if he simply wanted to pass on his collection to his children in old age, according to Steam, that is not allowed.
This is very sad for him, because in the collection are not only the many money he must have spent, but also his personal taste in games and his game saves. However, the community knows two methods of how he can pass on his games.
Here you can see how Steam stands on the matter:
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A user asks Valve if he can bequeath his many games on Steam – they reply
Legal and Illegal
What methods are there? First of all, the legal version suggested by a Reddit user. Steam itself offers a feature to share games from different accounts used on one PC or in a household.
The player can easily share his 3,000 games while alive with friends or children through the Family Sharing feature. Even if he can no longer access his account, the other accounts that are part of the Steam family can use the games.
This is what Steam intends and is completely allowed. At the same time, this also means that the other members have their own game saves and cannot access those of the gamer. To enable this, only option 2 remains.
What other option is there? Another Reddit user explains the way that most will likely take, even though it is not allowed. He states that Steam does not ask who is sitting in front of the account, and as long as you do not tell Steam that the owner has passed away, you can simply continue using the account.
This is not allowed and is against Steam’s rules, but it is also the only method to see the game saves again. However, the password for the account, the 2-factor authentication, and access to the email account must be clear. Otherwise, the family has no way to unlock the account again if the user gets logged out.
Steam’s rules are actually designed to prevent account sharing and the sale of accounts. While it is bitter that you cannot bequeath your account this way, the community has shown good methods to ensure that the games do not get lost. How Steam sees it, you can see here: A user asks Valve if he can bequeath his many games on Steam – They reply
This is an AI-powered translation. Some inaccuracies might exist.
Many use Pokémon GO as a pastime: But Niantic has built a network behind the data that is sometimes more accurate than the normal GPS signal. A robotic delivery service is already using this network to deliver products.
For many, Pokémon GO is a nice pastime when you are already out and about. In the process, you constantly share location data and occasionally take a few photos for the app.
However, Pokémon GO is much more than “just” an app for leisure. Niantic, the company behind it, uses the data to build a network of precise location data. In the USA, they are working with a delivery service to utilize the data. Because Niantic’s data is sometimes more accurate than conventional GPS signals. This is especially true for densely built areas and cities with many skyscrapers.
Niantic Spatial can determine your location with almost centimeter-level accuracy
How does Niantic do this? Niantic Spatial has built a so-called large geodata model over the years. This model has been trained with over 30 billion images sourced from players. The special thing about it is that Niantic can determine the location of individuals with an accuracy of a few centimeters because they possess thousands of images of locations, all taken at different times of day, under varying weather conditions, and from different angles. This is explained by Brian McClendon, CTO at Niantic Spatial (via technologyreview.com):
We had over a million locations worldwide where we can precisely determine your location. We know where you are with an accuracy of a few centimeters, and most importantly, where you are looking.
In addition, there are location data indicating how accurately the phone was held, positioned, and moved at that moment.
The company has utilized this precise dataset to train a model that can accurately predict where it is based on what it sees. Even in locations outside of these millions of hotspots, where good sources for image and location data are rarer.
Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds
Delivery services use Niantic’s data because it is more accurate than GPS data
Who is using this data now? The company Coco Robotics deploys around 1,000 robots in Los Angeles, Chicago, Jersey City, Miami, and Helsinki to handle food or other deliveries. Regardless of the weather conditions.
However, the problem is that the GPS signal is often too inaccurate in city centers. Because the signal is reflected by buildings. In densely built areas or cities with many skyscrapers, this quickly becomes a problem. McClendon from Niantic states:
The urban canyon is the worst place in the world for GPS. When you look at the blue dot on your phone, you often see it drifting 50 meters, which puts you in a different block in the wrong direction on the wrong side of the street.
At this point, Niantic Spatial comes into play: Niantic Spatial provides particularly precise and accurate location data that thousands of users have previously collected using Pokémon GO. More or less, you are “responsible” for the delivery service being able to deliver its pizza on time because you shared your location and image data with Niantic.
Players have found a way to take down a fierce opponent from ARC Raiders with just a simple action using a common item. The community shows how to do it and how not to try it.
What is this method? Players have discovered how to completely take out a Rocketeer with just a quick action. You only need a simple Wasp Driver, which can be taken from defeated Wasps that usually pose no significant challenge and appear quite frequently. Rocketeers, on the other hand, pose a critical danger level, are heavily armored, and are not easy to defeat – let alone survive.
When you throw a Wasp Driver, it stuns other Raiders, but also ARCs for a short period. A duration that is long enough to serve its purpose.
Throwing the Driver at a Rocketeer damages the engines, and the ARC crashes to the ground. If it takes additional damage from colliding with buildings or other structures during the crash, the machine is destroyed upon impact. And that, without investing a bullet in the opponent.
Start video
ARC Raiders has an incredibly peaceful community – Even the developers are surprised
“It’s a really dumb strategy” = Embark is listening, be quiet
What should you pay special attention to with this trick? Based on numerous clips from players who have successfully tested this method – as well as less successfully, as you can see in this clip on Reddit – these important points for proper execution can be established:
You must throw the Driver over the Rocketeer so that there is enough time for it to stun at least 2 engines. Otherwise, the machine will not fall to the ground.
You have to throw the Driver at a specific angle so that it does not stun the core or the weapon first. It must be the engines.
If the Rocketeer collides with multiple objects during the fall and takes more damage, the likelihood of it exploding upon impact with the ground increases.
Have a Plan B in case your throw doesn’t go right …
Here you can see what it looks like when you do it right:
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How does the community react to this trick? The community on Reddit seems eager to master the method themselves. In the comments of various threads on the topic, the strategies we mentioned above have been developed.
However, one thing concerns them: Embark Studios has likely become aware of this trick as well. Now the community is trying all sorts of things to keep the creators of ARC Raiders from nerfing the trick:
“No, the strategy is really bad, stay away from it,” writes Kosame_san, adding, “Embark is listening.”
Instead of nerfing strong tricks in ARC Raiders, players desire different changes and updates from Embark. One of these wishes seems to have been heard, as the creators of the extraction shooter addressed a criticism that was a thorn in the side of many players: ARC Raiders focuses on better quality, brings a change that players gratefully accept
This is an AI-powered translation. Some inaccuracies might exist.
Crimson Desert will be released on March 19, 2026, for PC, PS5, and Xbox Series at a minimum price of 69.99 Euros. MeinMMO summarizes the most important factors that could influence your purchasing decision.
Besides these, mainly gameplay-related, potential strengths and weaknesses, other factors may also influence the purchase of Crimson Desert. Can you save the nearly 70 Euros because the game will be part of a subscription service from the release date? Are there hidden costs after the purchase? And how much gameplay do you get for your money?
In this article, MeinMMO answers the most important things you need to know before buying Crimson Desert. You can jump to the sections that matter to you via the table of contents:
Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train
PC, PS5, Xbox – which platform should it be?
Crimson Desert will be launched worldwide simultaneously for PlayStation 5, PlayStation 5 Pro, Xbox Series X|S, Steam (PC & Mac), Epic Games Store, Mac App Store, and GeForce NOW. For all buyers, it starts on March 19, 2026, at 11 PM our time.
No playable demo is available for any platform. However, you can use, for example, Steam’s refund function to at least try out the open-world adventure for up to 2 hours
Crimson Desert does not support a cross-save feature, meaning you cannot play a save on different platforms
The first wave of serious buffs and nerfs in World of Warcraft Midnight is coming. Some abilities will be reduced by up to 66%.
The balance of World of Warcraft is a very delicate matter. Small changes can have big impacts on whether a class is considered “essential” or “complete trash” by the community. The fact that the balance was not quite right with the launch of Midnight is now evident from the changes Blizzard is planning.
Next Wednesday, March 18, 2026, many changes are going live for all classes, bringing numerous adjustments. There are massive buffs, but also dramatic nerfs. We have all the details for you.
Start video
WoW: How to quickly farm 500 mysterious sky shards for the mount “Echo of Aln’Sharan”
Which class benefits and which loses? Looking at the patch notes, there are some clear winners and others who will take a significant hit. The main adjustments include:
Blood Death Knights will become significantly stronger, while Unholy will take a hit.
Devourer Demon Hunters will be slightly weaker, while Devastation and Vengeance will become significantly stronger.
Feral and Balance Druids will become much stronger. Guardian Druids will deal significantly less damage, and Restoration will heal less than before.
Summoners will be slightly nerfed, becoming more effective only as healers.
Survival and Beast Mastery Hunters will become much stronger.
Mages will receive adjustments that are both positive and negative.
Retribution Paladins will deal much more damage, receiving strong buffs.
Shadow Priests may seem happy at first glance, as their damage significantly increases when fighting single targets. However, Blizzard sacrifices almost all AoE damage from Shadow Priests, as Psychic Link will be reduced by 66%.
Warlocks will receive slight downwards corrections.
All Warrior specializations will deal more damage.
[toc]
WoW Midnight: All Class Changes from March 18, 2026
Death Knight
Blood
Deathbringer: Curse of the Scourge deals 20% more damage.
Deathbringer: Exterminate deals 20% more damage.
Deathbringer: Wave of Souls deals 20% more damage.
Deathbringer: Graveblades increases the damage of Death Strike by 12% (previously 5%).
Deathbringer: Bound in Darkness increases the damage of Boiling Blood by 30% (previously 10%).
Unholy
All damage is reduced by 20%.
Epidemic deals 10% more damage.
Virulent Plague deals 15% more damage.
Unholy Death Knights are getting a nerf.
Demon Hunter
Devourer
All damage is reduced by 4%.
Devastation
All damage is increased by 6%.
Firebrand Aura deals 10% more damage.
The bonus damage from Burning Wound regarding Firebrand Aura is reduced to 35% (previously 40%).
Furious Flames accumulates 35% of the damage from critical Firebrand Aura hits (previously 40%).
Essence Break deals 10% more damage.
Glaive Storm deals 10% more damage.
Slayer of the Aldrachi: Glaive of the Ripper deals 8% more damage.
Slayer of the Aldrachi: Fury of the Aldrachi deals 8% more damage.
Slayer of the Aldrachi: Fury of the Aldrachi deals 8% more damage.
Slayer of the Aldrachi: The bonus damage from Curse of the Ripper has been increased to 6% (previously 5%).
Slayer of the Aldrachi: The effect of Wounded Prey has been increased to 25% of physical damage (previously 20%).
Vengeance
All damage is increased by 10%.
Firebrand Aura deals 10% more damage.
Slayer of the Aldrachi: The effect of Wounded Prey has been increased to 20% of physical damage (previously 15%).
Slayer of the Aldrachi: Glaive of the Ripper deals 8% more damage.
Slayer of the Aldrachi: Fury of the Aldrachi deals 8% more damage.
Druid
Balance
All damage is increased by 20%.
Star Surge deals 8% more damage.
Starfall deals 14% more damage.
Wrath deals 10% more damage.
Elune’s Chosen: Moon Call increases the damage of Starfall on the primary target by 120% (previously 100%).
Season-1-Set, 2 pieces: Increases the damage of Star Shower by 40% (previously 50%).
Season-1-Set, 2 pieces: Star Shower outside of Darkness generates 2 Astral Power (previously 3).
Season-1-Set, 4 pieces: The chance for Star Surge or Starfall to create an exploding Star Shower has been reduced to 30% (previously 40%).
Feral
All damage is increased by 6%.
The bleeding damage from Claw Strike deals 20% more damage.
Ravage deals 10% more damage.
Paw Strike deals 10% more damage.
Unrestrained Ferocity deals 10% more damage.
Unseen Paw Strike deals 15% more damage.
Raging Fury deals 10% less damage.
A bug was fixed where Raging Fury hit 6 times instead of 5.
Guardian
Moonless Night increases the damage of melee abilities that deal direct damage by 40% (previously 20%).
Rank 4 of Wild Guardian ensures that echoes deal 300% increased damage (previously 150%).
All ability damage (except Moonfire) has been reduced by 20%.
Moonfire deals 10% less damage.
Claw Druid: The damage of Maul on the primary target is reduced by 27%.
Claw Druid: The damage of Savage Wound is reduced by 23%.
Claw Druid: Death Strikes increases the damage of affected abilities by 70% (previously 100%), based on the rage consumed.
Claw Druid: Targeting the Heart increases the damage of Rending by 10% (previously 20%)
Restoration
All healing is reduced by 6%.
Healer Druids were a bit too strong.
Summoner
Destruction
The bonus damage from Scalebane: Mass Disintegration has been reduced to 10% for each missing target (previously 15%).
Enhancement
The bonus damage from Scalebane: Mass Eruption has been reduced to 10% for each missing target (previously 15%).
The bonus damage from Molten Embers has been reduced to 15% (previously 25%).
The attribute bonus from Rank 4 of Duplicate has been reduced to 75% (previously 100%).
Preservation
The healing from Rewind outside of a raid is increased by 200% (previously 100%).
Merithra’s Blessing increases the direct healing from Trauma by 250% (previously 125%).
The direct healing from Trauma is increased by 20%.
Merithra’s Blessing reverses 1% of damage (previously 2%) on targets affected by Reversal.
The healing from Reversal is increased by 25%.
Hunter
Survival
Automatic attacks deal 35% more damage.
Running Firebomb deals 80% more damage to the primary target (previously 60%).
Raptor Strike deals 10% more damage.
Raptor Claw deals 35% / 70% more damage to the primary target (previously 25% / 50%).
Beast Mastery
Spike Arrow deals 35% more damage.
Cobra Shot deals 100% more damage.
Dark Forest Walker: Black Arrow deals 50% more initial damage.
Mage
Arcane
Arcane Strike deals 25% more damage.
Arcane Barrage deals 15% more damage.
Additional targets of Arcane Barrage now take 40% of the damage from Arcane Barrage (previously 60%).
Wizard: Shattering Orbs – The bonus damage has been reduced to 10% (previously 25%).
Wizard: Controlled Instincts – The percentage split damage has been reduced to 40% (previously 60%).
Fire
Ignition increases the damage from Igniting Flame Strike by 15% (previously 50%).
Season-1-Set, 2 pieces: Pyroblast and Flame Strike deal 6% more damage (previously 8%).
Season-1-Set, 4 pieces: The cooldown reduction of Fire Strike has been reduced to 0.3 seconds (previously 0.5 seconds).
Fireball deals 15% more damage.
Frostfire Bolt deals 15% more damage.
Fire Strike deals 25% more damage.
Fire Mages are being adjusted.
Monk
Brewmaster
Master of Harmony: Meditative Focus increases the damage of Tiger Palm by an additional 50% (previously 100%).
Master of Harmony: Aspect of Harmony gains vitality based on 12% of damage dealt and 6% of effective healing (previously 25% and 12%).
Windwalker
The healing from Sheilun’s Gift has been increased by 60%.
The clouds of Sheilun’s Gift now increase healing by 10% per stack (previously 33%).
Jadefire Teachings increase the transfer rate of Ancient Teachings by 260% (previously 200%).
Path of the Crane now transfers 340% of the damage to an ally (previously 125% of the damage to 3 allies).
The damage from Jadefire Stomp now transfers 20% of the damage into Ancient Teachings.
The healing from Strengthening Mist has been increased by 30%.
Paladin
Retribution
Final Judgment deals 30% more damage.
Inherent Light deals 25% more damage to the primary target.
Templar Splitter and Templar Strike deal 25% more damage.
Melee damage has been increased by 25%.
Crusader Strikes deal 25% more damage.
Crusader Strikes now only slow automatic attacks by 20% (previously 35%).
Highlord’s Judgment deals 25% more damage.
Divine Storm deals 12% less damage.
Herald of the Sun: Morning Light deals 25% more damage.
Herald of the Sun: Morning Light now splits 4% of the damage dealt to nearby targets (previously 5%).
Templar: Divine Hammer deals 30% more damage.
Templar: Angry Descendants now only deals 35% of the damage from Divine Hammer (previously 50%).
Templar: Hammer of Light deals 10% more damage.
Priest
Discipline
Atonement deals 20% more damage and healing.
Shadow
All damage is increased by 10%.
Shadow Word: Death deals 40% more damage.
Mind Spike deals 20% more damage.
Mind Flay deals 20% more damage.
Idol of N’Zoth deals 20% more damage.
Shadow Word: Madness deals 20% more damage.
Psychic Link now causes direct damage spells to spread 20% of the damage to other targets with Vampiric Touch (previously 60%).
AHHHH – typical reaction of a Shadow Priest when Blizzard nerfs Psychic Link again.
Rogue
Subtlety
Backstab / Dark Blade deals 20% more damage.
Shadow Strike deals 15% more damage.
Disembowel deals 8% more damage.
Automatic melee attacks deal 15% more damage.
Gunpowder deals 12% more damage.
The bonus damage from Powerful Powder has been reduced to 20% of mastery (previously 30%).
Trickster: Unseen Blade deals 20% more damage.
Trickster: Swift Pummels now triggers only 50% of the attack effects (previously 65%).
Trickster: Clever Fighter now increases the critical damage of Shuriken Storm by only 10% (previously 15%).
Shaman
Elemental
Chain Lightning deals 10% more damage.
Earthquake deals 10% more damage.
Enhancement
All damage is increased by 8%.
Lightning Bolt deals 10% more damage.
Chain Lightning deals 10% more damage.
Primal Storm deals 10% more damage.
Restoration
The healing from Healing Rain has been increased by 45%.
The healing from Chain Heal has been increased by 20%.
Warlock
Destruction
Hellcaller: Xalans Cruelty increases shadow damage by 5% (previously 8%).
Hellcaller: Xalans Ferocity increases fire damage by 5% (previously 8%).
Hellcaller: Blackened Soul deals 50% less damage.
Hellcaller: Through the Demonic Vines increases the damage of Rain of Fire by 6% (previously 8%).
Hellcaller: Through the Demonic Vines increases the damage of Chaos Bolt by 35% (previously 10%).
Demonology
The summoned demons from the Dominion of Argus now deal approximately equal amounts of damage.
Souleater: Demonic Soul deals 55% less damage.
Souleater: Manifested Demonic Soul deals 50% less damage.
Souleater: Soul Binding Curse deals 35% less damage.
Souleater: Deceptive Reaper deals 50% more damage.
Warrior
Piercing Howl now has a cooldown of 90 seconds (previously 30 seconds) and the radius for allied targets has been reduced to 6 meters.
Arms
Heroic Strike from the last rank of Master of Warfare increases the damage you deal to your next target from Colossal Smash by an additional 3%. Stackable up to 5 times.
All damage is increased by 15%.
Fury
All damage is increased by 10%.
Butcher: The chance for Harvest Storm to trigger has been reduced to 20% (previously 30%).
Protection
Rank 1 of Phalanx: Thunderclap now ensures that your next Shield Slam deals 10% additional damage and creates a shockwave that deals physical damage to all targets in front of you.
Rank 4 of Phalanx: In addition to the existing effects, targets struck by the shockwave from Phalanx deal 5% less damage to the warrior for 8 seconds.
Why are the changes coming on Wednesday? Raids open on normal and heroic difficulty on Wednesday, and the story continues. Even though the launch of Season 1 won’t happen until a week later, on March 25, 2026, Blizzard needs to use the time to iron out the teething problems of balancing. Whether they succeed will only be seen in the coming weeks.
This is an AI-powered translation. Some inaccuracies might exist.
In the live-action adaptation of One Piece, some Easter eggs have been included that viewers of the anime will understand and love. However, there are also details that didn’t make it into the anime and are new even for fans of the original.
What is this truth? In season 2, the Straw Hat crew encounters the members of the Baroque Works. Each employee is paired with a partner who is named after a holiday or weekday. One of these supporting fighters is Miss Goldenweek, whose real name is Marianne.
She has been given a backstory that didn’t exist in the anime. She recounts that she brutally killed her parents because they simply annoyed her:
“Friends abandon you. Not like toys. When toys are no longer fun, you can just put them back in the box. I tried to explain this to my parents, but they didn’t understand. So I painted them and put them in a box. They made so much noise in there … at least for the first few days.”
The fact that the noise eventually stopped suggests that at some point, her parents ran out of air and strength. In the original, we learned very little about the character’s backstory. Now we know that she is rightly part of an organization full of antagonists.
Start video
Netflix shows in the new trailer for One Piece the many new villains of Season 2
Miss Goldenweek shows her brutal side
What kind of character is she? Miss Goldenweek is Mister 3’s partner and appears to be a little girl, even though she is actually a teenager. Moreover, she is depicted as a relaxed person who even holds a picnic in the middle of a battle. At first glance, she seems like a harmless girl and not a wicked agent.
That’s why it’s good that we finally learn her background. In the anime, she seemed a bit lost among all the strong and nasty agents. But now we know what her true nature is.
She has it in her: With her special powers, she can create colors, paint things, and thus change the personality of the painted objects. This allows her to control people and impose her will on them. But this is not due to a Devil Fruit.
Why wasn’t this information present in the original? The exact reason why this information was not in the anime is not known. However, it is highly likely that the mangaka of One Piece, Eiichiro Oda, simply did not manage to include this information.
A notable event that will never be shown in the anime, is the Rocky Port incident. During this, Trafalgar Law hijacked a ship to get to one of the Poneglyphs.
And probably there will be many more such details that simply had no space in the manga and anime. Therefore, it is nice to see that the Netflix series appreciates these little things and incorporates them into the episodes.
Through the manga, we at least know what happened to Miss Goldenweek after her career at Baroque Works. If you are curious about how the young lady earns her money after the events, you can take a look at the following article: One Piece reveals what happened to a major enemy of the Straw Hat Pirates
This is an AI-powered translation. Some inaccuracies might exist.
Both in The Lord of the Rings and in Game of Thrones there are strong fighters in different disciplines. When it comes to the question of how Jaime Lannister would fare in a duel against Aragorn, George R.R. Martin knows the answer.
When comparing the strongest fighters from different universes, fans often wonder what a duel between them would look like. In the case of Game of Thrones and The Lord of the Rings, a fan asked how a confrontation between Jaime Lannister and Aragorn would play out.
In a panel, of which a clip can be seen on Reddit, he asked George R.R. Martin, the author of Game of Thrones, this question. The writer did not have to think long. Assuming that both characters were at the height of their abilities, Martin replied:
„I believe Jaime would probably beat Aragorn, especially if he were allowed to wear armor.”
George R.R. Martin
What sounds like a simple answer has sparked discussions within the community. Many fans do not want to let the experienced writer off the hook so easily.
What is the opinion of the fans? On Reddit, the clip from the panel was shared, prompting users to immediately weigh in on the comments.
The general sentiment is clear. In the post, the creator shimadon writes: “With all due respect, G.R.R. Martin, Aragorn would slice Jaime open from head to toe and see what Lannisters are made of.”
Even with armor, Jaime would have little chance, Neon_Rhino believes. Most users think that Aragorn would have the upper hand in a duel regardless of the equipment:
“He [Aragorn] has decades of experience against Jaime. Not to mention that he continually hones his skills,” Eonir points out on Reddit is clear.
“Aragorn has nearly three times the experience, superhuman abilities like strength and endurance, and is extremely skilled. Jaime loses in almost every category except for the armor,” Mister_Taco_Oz thinks in another post on Reddit.
“This isn’t even fair because Jaime is just a regular guy who happens to be good with a sword while Aragorn is a Dunedain in the prime of his powers with easily over 60 years of experience,” explains MadRonnie97 on Reddit.
“Aragorn may be considered a mortal man, but he is much more than that. Martin should hold back on his opinions about The Lord of the Rings (though I would like to believe he’s just trolling),” hopes Jolly_Philosopher13 on Reddit.
He is not alone in this. Other users also think that George R.R. Martin’s response may not have been entirely serious. The comment from Delicious_Series3869 particularly underscores this: “I never took this quote seriously. Martin is indeed a great troll, but he also has a deep respect and admiration for Tolkien (what fantasy author doesn’t?).”
Does Jaime have any other supporters? A few users do not side so clearly with Aragorn. FellowOfHorses writes on Reddit: “Theoretically, Jaime is indeed better than Aragorn, whose focus isn’t on fighting but on leadership.”
In the end, the debate is very subjective and mostly an entertaining discussion about who would be the stronger warrior. An actual encounter between the two characters in a movie or series is unfortunately very unrealistic, so the duel remains pure theory. What is your opinion? Would Aragorn defeat Jaime? Feel free to let us know in the comments. Did you already know: George R.R. Martin had a big problem with one aspect of The Lord of the Rings
This is an AI-powered translation. Some inaccuracies might exist.
Before the release of Crimson Desert, the developers answered some important questions from the community. They also address the question of an offline mode.
What about the offline mode of Crimson Desert? In their new FAQ post on crimsondesert.pearlabyss.com, the developers talked about the offline mode of Crimson Desert.
There they explain that while Crimson Desert has an offline mode, there is a limitation that needs to be noted.
Here you can watch the trailer for Crimson Desert:
Start video
Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train
Offline Mode with Limitations
How does the offline mode work? The offline mode of Crimson Desert is available and allows players to play offline at any time. However, upon the very first launch, Crimson Desert must be connected to the internet; otherwise, it will not work.
This may be part of the anti-piracy measures for Crimson Desert, and the developers want to ensure that the copy of the game has been legally purchased.
Even a week before the release, lucky players were able to receive physical copies of the title. But these were also locked by the developers in such a way that no early access to the title was possible. This likely confirms the necessity of the mandatory online launch at the beginning.
Additionally, the developers also plan patches and updates to fix bugs and improve performance when the title launches. An internet connection will be required for this as well.
What else have the developers answered? In their post, the developers also talked about the connection between the PC and the consoles. Even if you purchase the game on both devices, you cannot connect them, and there is therefore no cross-saving.
The save on the PC remains there, and the save on your console does too. However, it has already been confirmed that Crimson Desert allows you to play with an Xbox or DualSense controller on PC. FSR and DLSS are only supported on PC and MAC.
You can play Crimson Desert offline, but you must have started it online once for everything to work. The scope of Crimson Desert is incredible; accordingly, many features simply get overlooked: 12 features from Crimson Desert that you probably missed
This is an AI-powered translation. Some inaccuracies might exist.
Pokémon GO has hinted at the next Community Day. And it seems like it will be really worthwhile this time.
What kind of teaser is this? Pokémon GO has released a short video set in a cave that houses glowing diamonds. In the background, the metallic clang of hammer strikes can be heard.
This is also reflected in the title of the video, which simply shows the hammer and eye emoji. At the end of the video, the Community Day logo is shown.
The hammer is the clue upon which most theories are currently based. No other Pokémon is as closely associated with the theme of hammer as Granforgita. Therefore, players speculate: Forgita is the Pokémon for this Community Day.
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It is clear: If it truly is a Forgita Day, that would be a date not to be missed.
Granforgita is a strong Pokémon
How useful is Forgita in Pokémon GO
Forgita evolves into Tafforgita and then to the aforementioned Granforgita. This Pokémon brings the special combination of Steel and Fairy types, making it extremely interesting.
In Pokémon GO, Forgita has typically only been able to be caught through eggs or raids. In the wild, it could only be found during very special events. Being able to catch it so easily and in large numbers is a strong argument for the Community Day.
Additionally, it’s the perfect opportunity to catch Forgita with good stats for the PvP League. Because Granforgita is a very good Pokémon in the Super League and an even better Pokémon in the Hyper League of the game. In the PvP area, it is therefore extremely interesting.
It is also assumed that Granforgita will receive its special move during its Community Day: Giant Hammer. This could also become interesting for the monster’s strength. But we’ll have to wait and see.
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Pokémon GO Fest 2026 comes with Mewtwo and Zeraora
The final resolution of the teaser shouldn’t take too long to reveal. We will keep you updated, as always, whether the Pokémon actually appears at the Community Day! And until then, you can already check out the events that have been confirmed: Here are all events in March 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
Dungeons & Dragons offers many rules, but there are so many of them that you can turn some tricks into real exploits. What sounds like an overwhelmingly strong strategy can be extremely annoying for the rest of your party.
Every D&D fan has their own reason for loving the role-playing game. For some, it’s the battles, for others the character-driven moments, and others just enjoy regularly meeting friends for a shared adventure.
However, there are a lot of players who are after a specific thing: becoming particularly powerful through clever tricks.
In fact, some of these tempting concepts not only render the balance in Dungeons & Dragons completely null and void. Aside from respect for the Dungeon Master, they quickly diminish the fun for the rest of the D&D group.
Start video
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In this list, we want to point out these exploits, but not to suggest them for your own use. On the contrary, these tricks are not so unknown and have already reached your Dungeon Masters. Those who start using these concepts will likely be caught quickly by the DM – or worse: you will experience the effects of these tricks firsthand when your Dungeon Master uses them against you.
The Grappler Talent to End Exciting and Thoughtful Fights Instantly
The “Grappler” talent gives players a powerful advantage over your opponents in melee combat, which is faster and more effective than actually finishing them off in battle. With an action, you can try to grab and hold a target.
With this talent, you gain advantage and can fixate a target so that it receives the condition “grappled”: it can no longer move, becomes vulnerable to enemy attacks, and has disadvantage on Dexterity saving throws.
This sounds quite strong and not game-breaking when you refer it to a horde of enemies. However, those willing to sacrifice a talent slot to become a grappler have bigger plans than just restraining some average foes.
When dealing with a single powerful opponent, perhaps even the BBEG (“Big Bad Evil Guy”), of a campaign, this use can abruptly stop an exciting fight. A battle that your DM has planned and prepared for a long time can find a quick end with a single move.
What might sound like a strong action for the grappling player takes away an epic fight from the rest of your table, which actually is one of the strongest moments in your campaign.
The talent should not be seen as forbidden, but rather used in the right moments. Players should simply learn to read the mood of the room before they create an anticlimactic ending with their “intense strategy” (aka. Grappling…).
This also relates to similar tricks like the Polearm Master Talent. You are welcome to enjoy the overpowering effect in your personal playthroughs in Baldur’s Gate 3, but there are more players at the table than just you.
This is an AI-powered translation. Some inaccuracies might exist.
Multiple issues are currently hindering the fun of playing World of Warcraft: Midnight. There are crashes, stutters, and graphical issues. We show how to fix them.
The story and game world of World of Warcraft Midnight is well-received, but it does come with its share of problems. Many in the community are complaining about recurring issues. These are not game-relevant bugs, but graphical problems and stutters that spoil the whole experience. If you are suffering from these issues, we have a tip here that can easily help.
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WoW: How to Get the Mount “Rosy Sporestrider”
What kinds of issues are currently appearing? Currently, there are mainly three types of errors that regularly appear among certain players. These errors include:
The interface is “fragmented” and sometimes textures flicker in bright colors. The minimum doesn’t show any objects and names of NPCs or players are jumbled letters.
World of Warcraft occasionally has sudden freezes that last a few seconds before the entire world is reloaded. Textures briefly appear blurry and of low quality before everything returns to normal.
World of Warcraft initially runs smoothly, but over time it starts to stutter more and more, and the FPS continues to drop.
DirectX can fix two of the three errors
How to fix the errors? You can fix the first two errors relatively easily with a bit of luck. Open your options, go to the graphics settings, and change “Graphics API” from DirectX 12 back to DirectX 11, then restart the game. In most cases, the errors should then be a thing of the past, or at least occur significantly less frequently.
This setting can change a lot. Simply set it to DirectX 11.
The third error is more problematic and cannot be fixed as easily. It is a “memory leak” – an issue where World of Warcraft continuously consumes more of your PC’s RAM until it is completely exhausted. If WoW normally occupies about 5-7 GB of RAM, this memory leak can often increase that to 12, 15, or even 18 GB, which ultimately brings many PCs to their knees.
There is no permanent solution for this. It helps to keep the task manager open (CTRL + Alt + Del) and monitor WoW’s RAM usage. If the consumption rises too high, you need to completely close the game and then restart it.
Who is to blame for the errors? The community is actively discussing the two errors. Most see Blizzard as responsible since these errors seem to stem from a lack of optimization. It is therefore necessary for Blizzard to address this – hopefully, it will be fixed in patch 12.0.5, which is only a few weeks away. However, this also brings new content, especially for Dracthyr Callers – as a long-desired wish will be fulfilled for them.
This is an AI-powered translation. Some inaccuracies might exist.
If you want to win the Jungle Cup in Pokémon GO, you need the right monsters. MeinMMO shows you some of the strongest specimens for the competition.
What kind of competition is this? In the Jungle Cup of the Super League edition, only monsters with a maximum of 1,500 CP and types Normal, Grass, Electric, Poison, Ground, Flying, Bug, or Dark are allowed. Your Pokémon can have, in addition to one of the mentioned types, also another type.
When does the cup take place? The Jungle Cup runs from November 4, 2025, to November 11, 2025.
During the tournament, you will also receive 4 times the amount of star dust for victories. This does not include the reward at the end of a battle set.
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The strongest monsters for the Jungle Cup
Piloswine
What kind of monster is this? Piloswine is the evolution of Swinub and the pre-evolution of Mamoswine. The monster has the types Ice and Ground. Piloswine has existed since the 2nd generation.
Piloswine
What are the optimal moves? If you want to use Piloswine, you should focus on the moves Powder Snow, Icicle Spear, and Stone Edge.
What are the best IV values? To get the most out of a Piloswine in the battle league, you should try to obtain a specimen with IV values of 0/15/10.
What is this Pokémon good for? Piloswine is a fast attacker that can quickly use charged attacks and thus apply pressure on the opponent’s shields, forcing them to use them. At the same time, Piloswine cannot withstand as much damage as other monsters on this list.
Piloswine is suitable for starting, switching in, and also for the end of a battle.
Clodsire
What kind of monster is this? Clodsire, the monster with the types Poison and Ground, has existed since the 9th generation. It evolves from Paldean Wooper.
Paldean Wooper and Clodsire
What are the optimal moves? Equip Clodsire with the moves Poison Sting, Earthquake, and Stone Edge to get the optimal moveset.
What are the best IV values? A Clodsire with IV values of 0/14/13 is the perfect specimen for the Jungle Cup.
What is this Pokémon good for? Clodsire is a true tank that is very hard to take down if you have no type disadvantage in battle. The monster is best suited to start the fight and to be used at the end.
Forretress
What kind of monster is this? This monster has the types Bug and Steel. You get it when you evolve Pineco. Forretress has been known in the Pokémon world since the 2nd generation.
What are the optimal moves? Equip Forretress with the moves Bug Bite, Sand Tomb, and Rock Tomb.
What are the best IV values? 0/9/15 are the perfect values if you want to use this monster.
What is this Pokémon good for? Forretress also has high defensive values. Use it to start the fight or at the end to defeat the weakened opponent. While it has Bug Bite as a fast move, it is only conditionally suitable to force the opponent to use their shields quickly.
Galarian Stunfisk
What kind of monster is this? Since Generation 8, Stunffisk exists in the Galarian variant. The monster has the types Ground and Steel.
The Galarian variant of Stunfisk
What are the optimal moves? If you want to use Galarian Flappo, then you should focus on the moves Mud Shot, Rock Slide, and Earthquake.
What are the best IV values? The optimal IV distribution for the monster consists of the values 0/12/15.
What is this Pokémon good for? The monster is quite an all-rounder. It can take a lot of damage, can quickly charge loaded attacks, and can also hit a variety of opposing monsters hard. Additionally, it has good resistances against many attacks.
Especially as a starter as well as the last monster, you can rely on Galarian Stunfisk.
Crustle
What kind of monster is this? If you evolve Dwebble, you will get Crustle. The Pokémon has the types Bug and Rock.
What are the optimal moves? Fury Cutter, X-Scissor, and Rock Wrecker.
What are the best IV values? 0/13/13 are the perfect IV values for Crustle if you want to use the monster in the battle league.
What is this Pokémon good for? Crustle can attack very quickly and use charged attacks, forcing the opponent to use shields. Although Crustle is suitable for all phases of the fight, you should ideally use it to switch in to put pressure on your opponent or to offset your own type disadvantage.
Corviknight
What kind of monster is this? Corviknight is a monster with the types Flying and Steel. It evolves from Corvisquire, which you can evolve from Rookidee. All 3 monsters have existed since the 8th generation.
Corviknight
What are the optimal moves? The perfect moveset consists of the moves Sand Attack, Air Cutter, and Payback. If you don’t have a Corviknight with Air Cutter, you will need to use a Premium Charge TM to obtain the move, as it is an exclusive attack.
What are the best IV values? 0/13/14 are the optimal IV values for Corviknight.
What is this Pokémon good for? Corviknight is not only defensively strong, but also a good offensive monster for the Jungle Cup. It can be used in all phases of the battle but excels slightly more as a starter monster than in other roles.
Altaria
What kind of monster is this? Altaria is a monster with the types Flying and Dragon. It has existed since the 3rd generation and evolves from Swablu.
Altaria in regular and shiny form
What are the optimal moves? You should equip Altaria with the move combination Dragon Breath, Sky Attack, and Flamethrower.
What are the best IV values? If you have an Altaria with 0 Attack, 14 Defense, and 15 HP, then you have the optimal values for the cup.
What is this Pokémon good for? The monster has high defense values and can take a lot of damage. It is especially suitable as the first monster in your team or to switch in at the end.
Cradily
What kind of monster is this? Cradily, the monster from the 3rd generation, has the types Rock and Grass. Cradily evolves from Lileep.
Cradily
What are the optimal moves? Ideally, teach your Cradily the moves Acid, Rock Tomb, and Grass Knot.
What are the best IV values? 0 Attack, 15 Defense, and 15 HP are the perfect IV values for Cradily.
What is this Pokémon good for? The monster has quite good defensive values and can withstand quite a bit. It is suitable to start the fight but can also be switched in during combat or at the end.
What should I consider when assembling a team? When assembling your team, make sure you have a balanced team and that your monsters do not all have the same weaknesses.
What should be considered in battle? You need to learn how to use your Pokémon. This includes learning against which opposing monsters you should switch your Pokémon and when it is not necessary. You should also learn which attacks hit you especially hard and when and if it makes sense to block them with a shield.
Having shields later in a battle can make the difference between victory or defeat.
Other good monsters: Of course, the 7 monsters from this list are not the only ones suitable for the Jungle Cup. Even if they comply with the current meta, you can also rely on other monsters. Here, allowed is what works. You can find some more strong monsters from the current meta in the following table:
Pokémon
Moves
IV
Note
Diggersby (Normal and Ground)
Quick Attack, Fire Fang, and Scorching Sands
0/15/13
Requires XL Candy
Dunsparce (Normal)
Rollout, Drill Run, Rock Slide
0/14/12
Relatively rare to obtain
Lickilicky (Normal)
Rollout, Body Slam*, Shadow Ball
0/15/10
Needs Elite Charged TM
Articuno (Ice and Flying)
Powder Snow, Icy Wind, Hurricane*
1/15/14
Rarely available
The current month brings you a lot of content in Pokémon GO. This includes events, dynamax monsters, and raids. If you want to know when which activity is expected in the game, feel free to check our overview of all events in March 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
MeinMMO editor Jasmin has played several MMORPGs and is also a big fan of single-player role-playing games. She was therefore even more excited that Crimson Desert seems to bring the best of both worlds. However, one feature that is common in both genres is missing for perfection.
When I’m not tending to farms in the virtual world and searching for true love, I usually hang out in role-playing games or MMORPGs. Accordingly, I was hyped about the announcement of Crimson Desert.
The title was originally planned as an MMORPG, only to be transformed into a single-player experience. Consequently, you can still find some relics from the early development phase, such as the extensive scope or housing. I’m also incredibly excited about the story.
But there’s one special feature that I’m missing, which is typical for both single-player and multiplayer role-playing games. You can call me a noob, but I actually have problems with the absence of this particular detail in the game.
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Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train
I can’t make it to the credits
Crimson Desert will only have a pre-set difficulty level. This means that you have to live with the challenge the game offers you. Normally, in MMORPG instances or single-player role-playing games, you can set whether you want your experience to be easy, medium, or hard.
A missing difficulty level is more characteristic of titles from the Souls genre. Here you have to live with the mechanics of the bosses and there are no switches to increase the damage dealt or minimize the damage taken.
The focus is on learning the mechanics of the bosses over time and growing from it. As you progress in the game, you are supposed to learn the mechanics by heart and eventually experience the proud moment of having defeated the boss.
And how difficult the bosses are, I experienced firsthand in a demo at gamescom 2025. Private visitors were able to test several bosses and see if they could handle them. And I have to say: I was completely overwhelmed by the fights.
Since I have no experience in the Souls genre, the bosses were incredibly hard for me. I can still remember a yeti that played ping-pong with me and knocked me down so many times that I kept biting the dust way too quickly. Another enemy constantly teleported away and slaughtered me from a distance.
I still get angry when I see that piece of garbage.
So it’s essential to learn the attack patterns over time. Normally, I have no issues with grinding, since I do the same thing every day in farming simulations to eventually have more money and expand my house. However, I have to say that I struggle to memorize mechanics and invest a lot of time into a single fight just to eventually defeat the boss. That simply doesn’t feel fun to me.
The problem with Crimson Desert is that I can’t simply lower the difficulty when I realize I’m stuck in a boss fight. In the worst case, this could lead to me having to abandon the game at some point because I can’t progress in the story since a specific enemy must be defeated.
Therefore, I’m currently wavering on whether to even start the game. I still hope there’s some mechanic that allows players to artificially lower the difficulty through other influences. For example, if I can farm a strong equipment set from other enemies that makes the boss much easier to handle, I wouldn’t have a problem with that.
As an example: In Elden Ring, it’s possible to gain significant advantages through certain items and helpers that make the bosses a bit easier. You might still struggle with the strongest enemies, but for the previous foes, those items could make the small difference needed to defeat an enemy.
However, if it turns out that the equipment has no significant impact on the difficulty, I will unfortunately have to turn my back on Crimson Desert. Especially in story-driven games, I would find it really disappointing if I couldn’t experience the complete story just because I’m too incapable of memorizing mechanics.
What do you think? Do you think multiple difficulty levels belong in a role-playing game or do you just take what the game offers you? Feel free to share your thoughts in the comments!
Deep Rock Galactic is one of the best cooperative shooters on Steam. A new spin-off promises an interesting roguelite twist.
Uh… what? Deep Rock Galactic: Rogue Core is an upcoming co-op shooter for up to 4 players. The popular dwarf franchise so far includes the co-op shooter Deep Rock Galactic and the roguelite Deep Rock, both of which are great representatives of their respective genres. To complete the circle, the new shooter comes with a special roguelite twist.
Deep Rock Galactic: Rogue Core shows new aliens in the release date trailer
Against Creepy Aliens with the Pickaxe
What is known about the game? In Rogue Core, you take on the role of the “Reclaimers,” an elite unit of the Deep Rock Galactic Corporation. Equipped with a pickaxe, you venture into the deepest regions ever explored by a dwarf, where unforeseen dangers await.
In typical roguelite fashion, you start over again with the simplest equipment, collecting new weapons and abilities during a run to eventually become an absurdly overpowered dwarf.
What is the mood in the community? It is, to say the least, positive. In the comments under the trailer on YouTube, one often reads the mantra “Rock and Stone,” but there is also some more concrete feedback.
For example, user no.5689 praises the “absolutely insane alien design,” while modman287 feels reminded of Dead Space from 2008.
Holoflux jokes about “a whole Deep Rock Galactic-verse,” probably a reference to “cinematic universes” such as those created by Marvel or DC, but not all fans are pleased about it. Some feel that Rogue Core could also have been a mode or DLC for the existing game. This way, many of the familiar mechanics would be lost.
Overall, however, anticipation seems to outweigh the concerns, and many fans can hardly wait for the launch.
Final Fantasy XIV is one of the largest and most popular MMORPGs of our time. But is it worth starting or returning more than 12 years after the relaunch? MeinMMO tells you what you should know.
What do you need to know about Final Fantasy XIV? Final Fantasy XIV restarted in 2013 after the failed version 1.0 with A Realm Reborn. Since then, the MMORPG has grown and now offers thousands of hours of content with five expansions and is considered one of the most popular MMORPGs of its time.
You embark on a journey with a character you create into the world of Eorzea, experiencing great adventures along a comprehensive, epic story and facing numerous challenges alongside other players.
Additionally, Final Fantasy XIV is one of the few MMORPGs that can be played not only on PC and PlayStation 5 but also on Xbox and MAC, allowing you to comfortably play the MMO with a controller. A mobile version is also in the works, which is already playable in China.
With its extensive expansions, Final Fantasy XIV can seem intimidating for newcomers and returnees. We explain whether it is worth (re)starting in 2026 and who should not hesitate, or who should stay away.
If you are familiar with the game, you can jump directly to the assessment through our table of contents:
[toc]
Who writes here? MeinMMO editor Alexander Mehrwald has been adventuring in Eorzea mainly as a Dark Knight since the expansion Heavensward in 2015 and does not shy away from difficult content. With Dawntrail, he then switched to White Mage in his raid group, enjoying himself in challenging trials and raids. But his house in the Lavender Beds and his island are also always happy to see him.
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Final Fantasy XIV: Launch trailer for Dawntrail prepares for the adventure in Tural
What can you expect in Final Fantasy XIV?
Final Fantasy XIV is considered a theme park MMORPG. Similar to a amusement park with clearly designed attractions and paths, players are guided through a large main story, leading them from quest to quest and from content to content.
Along this campaign, numerous additional activities await, such as side quests, dungeons, raids, and other instanced challenges. The game guides you step by step through an epic storyline, offering a diverse range of content and always providing a clear sense of progression.
Besides these more traditional MMO contents, there are also plenty of additional content options, such as housing, an in-game casino, treasure maps, expeditions, a private island, as well as collector and crafter classes.
When starting with a character in the MMORPG, you can choose from one of 8 different races, which you can create in both male and female forms and with 2 sub-variations each. These mainly have visual impacts, allowing you to choose based on preference.
Once you have decided, you can choose one of 9 classes: Archer, Druid, Thaumaturge, Necromancer, Gladiator, Dragoon, Marauder, Rogue, or Pugilist. The chosen starting class also defines the initial area you start in. From level 30, these starter classes evolve into jobs such as Bard, White Mage, Paladin, Warrior, or Dragoon.
In total, across all expansions, you have the choice of 21 classes, all playable and levelable with a single character so you do not have to replay the story multiple times unless you want to.
Additionally, you can enjoy 8 crafting and 3 gathering classes, engaging in detailed crafting where you have to actively break down or create your items with various commands instead of just picking them up with a click or creating them with a short cooldown.
Fights like choreographed dances
Combat is done via tab targeting and optimized rotations, with combo sequences that light up helpfully for beginners to aid in learning the classes. This allows all fights to be learned like choreographies in a dance, making combat more accessible for newcomers – as practice indeed makes perfect.
The often instanced content is played in the so-called Holy Trinity consisting of usually one tank, one healer, and 2 damage dealers. Some content is also played in large groups of 8 players, requiring 2 defenders, 2 healers, and 4 attackers.
A particular highlight is the so-called alliance raids, where 24 players fight multiple mobs and bosses simultaneously in 3 groups of 8 players. There are also various contents for players for whom the regular content is too easy, such as epic raids and trials, difficult dungeons, and even a tough alliance raid for large groups.
Many raids and content come with catchy music, making the whole experience worthwhile, including the new raid series with a song from rock icon Tom Morello:
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Final Fantasy XIV: Rocking trailer for “Into the Mist” sets the stage for patch 7.4
What are the current strengths of Final Fantasy 14?
Final Fantasy’s strengths lie in various aspects. First, the storyline is a significant plus if as a player you care about an epic narrative centered around your character as the hero of the story.
Secondly, almost all of the game’s content, whether base game or any of the expansions, remains relevant and playable to this day, meaning you can often find fellow players through either content search or group search.
Another major plus is that you can play all available classes and content with a single character. Thus, you do not have to play through the entire story again to level a different class. Since your character does not have a level, but only the individual classes do, you can fully explore this.
Moreover, many group content, especially dungeons and trials, can also be played with NPCs, allowing Final Fantasy XIV to be played extensively as a single player experience.
After over 12 years, there are so many content options available that almost every player who enjoys classic MMO content should find something to their liking.
What current weaknesses does Final Fantasy 14 have?
As beautiful as the epic story is in large parts, it can be overwhelming for newcomers. With several hundred hours of gameplay just through the story, it can feel very daunting. While there is a way to skip the progress up to the latest expansion “Dawntrail” and jump straight into it, it costs additional money.
Newcomers to the MMORPG should also be aware that the quality of the content has greatly improved over the years. Older content has aged somewhat and is not as epic and lively compared to the new.
With Patch 7.3, the story of Dawntrail came to an end and the next expansion is slowly but surely being introduced. Not much is known about it so far, but that is likely to change soon. The regular fan fest is coming up again, and historically, the dates are packed with new information about the upcoming expansion.
In the meantime, several contents that Dawntrail will still receive are pending, such as the new content-limited class Beastmaster, which is supposed to follow in the footsteps of the Blue Mage, or the 3rd alliance raid that is still missing, as well as some planets for the Cosmo explorations of the gatherers and crafters.
There is still a lot to come before the next expansion can arrive. In the past, expansions have been released shortly after the fan festival in Tokyo, which will take place this time from October 31 to November 1, 2026. Thus, a release period of late 2026/early 2027 seems likely.
Historically, with the next expansion, 2 new classes are also expected to land on the servers. Based on the past, this time it should be a physical ranged DPS and a new tank.
Is it worth starting or returning in 2026?
Whether Final Fantasy XIV is worth it for you in 2026 depends entirely on what you value and whether you want to start fresh or resume your previous progress. Depending on where you left off, you may need to show a lot of patience if you want to quickly reach the latest content.
If the story is important to you but you are deterred by the rather negative opinions about Dawntrail, we understand. However, you might want to give it another chance – even if sometimes the story before the patch quests can feel a bit tedious and boring.
The storyline of the latest patches has significantly improved after the rather shallow progression of Dawntrail following the epic finale of the saga around Hydaelyn and Zodiark, proving that Square Enix is ready to deploy larger measures for presentation again.
The new raids in Dawntrail can definitely convince if your heart beats for classic MMO content and are certainly worth a second look. But also otherwise, Final Fantasy XIV in 2026 offers so many different contents that there should be something for everyone who enjoys social MMO content and/or challenging combat content.
If you are uncertain, particularly new players can test Final Fantasy XIV extensively for free. With the trial version, you can play the base game up to and including the second expansion Stormblood without a subscription or having to purchase the game and grind the available classes up to level 70.
Even though Final Fantasy XIV is currently facing some issues, the team around producer Naoki Yoshida has impressively proven since 2012 that they can forge new diamonds from ash. Because version 1.0 was by no means what we know today as FF14: One of the best MMORPGs of all time had to destroy itself first to save itself
This is an AI-powered translation. Some inaccuracies might exist.
Darktide is a dark co-op shooter set in the universe of Warhammer 40,000, taking place in the city of Tertium. With a new update, it now heads outside.
What is this update about? Beyond the Hive is a free update for Warhammer 40,000: Darktide that introduces a completely new mode to the co-op shooter. Players must leave the secured (but by no means safe) walls of Tertium and explore the no less dangerous dunes of Atoma Prime.
While there have already been maps at the outer edges of the hive city, players have not been able to truly leave them until now.
Here you can see the trailer for the new update:
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In the latest update of Darktide, you leave the hive city for the first time
Danger lurks from all directions outside the hive city
What’s in the new mode: According to a blog post by the developers from March 12, 2026, on Steam, the expeditions are said to be “the biggest injection of new content since launch.” The core of the update is a brand new extractions mode: Players embark on “expeditions,” take on missions, and try to escape with their skin intact and valuable tech remnants.
Depending on how many tech remnants can be secured, additional parts of a map and more exciting missions will be unlocked after a run.
The basic principle resembles extraction shooters, but those who are tired of being shot in the back in ARC Raiders can rejoice: there is no PvP here. However, there will still be no shortage of dangers.
Unlike other modes in Darktide, there is no predetermined path in the expeditions. Instead, players are dropped in so-called “scavenge zones” and can locate “sites of interest” using a new feature. How they reach these locations is left to the players.
With the more open maps, enemies no longer attack in waves, but can strike from anywhere.
Some of these sites of interest are supposed to focus on defeating enemies, while others are more about solving puzzles – either way, teamwork is key to progressing.
Each run is expected to span multiple zones and end when the last zone is reached, or when players decide to extract early. A round should last between 10 and 30 minutes. Each run features randomly selected sites located in different places, where different enemies may lurk.
There are also supposed to be modifiers so that no run feels like the last.
A game tester used “professional stupidity” to test Fallout 4 and the limits of the Xbox as much as possible. This led to a series of concerned emails.
How did the tester break Fallout 4? The founder of Pedalboard Games, Colin McInerney, worked as a game tester at Bethesda during his studies before taking his current position. Here, he was responsible for testing the capabilities of Fallout 4 as part of quality assurance. One day, he overloaded the game’s memory on the Xbox One for testing purposes.
The Xbox One has 8 GB of RAM. When this memory is overloaded, Fallout 4 crashes on the console.
Colin McInerney provoked such a crash by giving himself a billion experience points and modifying a nuclear launcher to fire ten simultaneous nukes with both shots. He cheerfully fired nukes at the wasteland in the game.
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Trailer for Fallout 4, the post-apocalyptic adventure from Bethesda
Professionally stupid
What did this lead to? Within a single morning, there were four crashes, prompting a flood of emails to ZeniMax Media, the parent company of Bethesda. McInerney reports that Robert Altman, one of the founders of ZeniMax Media, received numerous messages that someone had discovered crashes in the game.
McInerney proves that artificial intelligence will likely have a hard time replacing his job as a developer or game tester. It may struggle to come up with the kinds of absurd gameplay ideas he has. He states: I am a kind of professionally stupid that a machine wouldn’t even dream of. (Source: gamesradar).
The next patch of World of Warcraft has been revealed and brings a fulfillment of their wishes particularly for Dracthyr. They should be able to choose their form.
Although World of Warcraft Midnight just launched a few weeks ago, Blizzard is already working hard on the next updates. Patch 12.0.5 is coming soon and is expected to bring some improvements and new features. Especially Dracthyr characters will receive a small highlight, as they will gain a ability that allows them to largely forgo their dragon form.
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WoW: How to Get the Mount “Rosy Sporestrider”
What kind of ability is this? The new ability will be called “Battle Visage” and is supposed to have the following effect:
As long as Battle Visage is active, summoners will automatically switch to their dragon form in combat as soon as they use an ability that requires this form. After the ability ends, they will automatically switch back to their visage form.
This effectively means: Summoners can spend the vast majority of the fight in their visage form and will only briefly switch back to their true form when they want, corresponding to certain abilities.
In dragon form, Dracthyr have few customizations – that’s why many prefer to play in visage.
Camera movements are still a problem for dragons
Blizzard still needs to fix issues: Even though Blizzard has already announced this, “Battle Visage” is not yet available on the PTR. The developers are talking about some technical difficulties in implementing this.
One problem is the camera. When Dracthyr change their form, the camera shifts a bit – after all, the dragons are larger in their true form than in their visage form. However, they want to prevent the camera from jumping up and down during the fight, as this can be unpleasant.
We will only see how this gets resolved in a later version of the PTR for patch 12.0.5.
Cortyn believes: To be honest, I can understand that Dracthyr players want such a function. This may also strongly be due to the fact that Dracthyr is a race that has no access to transmogrification, as only a few armor pieces are displayed in dragon form. It’s not surprising that many would prefer to keep their visage form even in combat to at least benefit from a harmonious transmog.
The new ability seems to be a good compromise to allow these players exactly that. It’s nice that Blizzard is listening to the community here, even though they’ve been wishing for this for several years. Let’s hope that Blizzard also gives in on other issues and remembers its strengths – because housing fans currently have to swallow some bitter pills.
This is an AI-powered translation. Some inaccuracies might exist.
Sauercrowd is over, but in the USA, preparations for the next WoW project on Twitch are already underway: OnlyFangs 3, hosted by the MMORPG streamer Sodapoppin. While not much concrete is known so far, the first ideas sound exciting.
What kind of event is this? It is about the 3rd edition of the content guild OnlyFangs created by Twitch streamer Sodapoppin. The previous “seasons” have already led to a huge boom of WoW on Twitch and inspired the German project “Sauercrowd”.
The event organizer Sodapoppin is still in the planning phase for the project, so not much is really set in stone yet. However, some of the ideas already promise exciting storytelling in OnlyFangs 3.
Hardcore formats like OnlyFangs and Sauercrowd thrive on great victories… and bitter losses.
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OnlyFangs 3 continues the Soda vs. Tyler1 storyline
What is planned? Aside from the actual gameplay, OnlyFangs Season 2 primarily thrived on the rivalry between founder and guild leader Sodapoppin, the experienced MMORPG streamer and WoW veteran, and Tyler1, the complete WoW newbie and proven LoL rage monster.
In Season 3, the conflict between Sodapoppin and Tyler1 could become an integral part of the concept. Two guilds are planned, each representing the Horde or the Alliance and led by one of the streamers.
How does GoT fit in? Within these guilds, “houses” are now being discussed, between which rivalries and alliances can form, similar to the famous book series and TV series. The idea comes from Twitch streamer Nmplol, who already planned memes and T-shirts for the individual groups in a podcast with Soda (Source: YouTube).
How is it supposed to work? According to Soda, there will be a kind of points system for OnlyFangs 3. Once a week, there will be a guild meeting where the guild that has earned the most points will receive a valuable reward.
These rewards could then go to the house that provided the guild with the most points that week, for example, by clearing Heroic Dungeons.
However, Soda and Nmplol are not entirely in agreement yet. It is still unclear how many groups there will actually be and which streamers could be given such a power position. Soda has already joked that many content creators might abandon the project if they are dissatisfied with the viewer numbers.
It is also still open how much we can expect collaboration with Sauercrowd. Neither Soda nor the German guild leaders were opposed to the idea beforehand. Even though the German WoW project is finished for now, some familiar faces could return. What the participants of Sauercrowd have been doing since the project’s end can be found here: 7 Twitch streamers emerged as winners from Sauercrowd – three remain in WoW
This is an AI-powered translation. Some inaccuracies might exist.