Those who exploit a high ping to their advantage in the online shooter Escape from Tarkov will now be punished. However, the punishment could also affect innocent players.
How is cheating done in Escape from Tarkov? Those with a high ping in the hardcore online shooter enjoy a special advantage known as “Peekers Advantage” in the community.
Players with high ping are not immediately visible because it takes a little longer for their data to be transmitted to the game server. In Escape from Tarkov, this can lead to a player with high ping eliminating a teammate without them noticing. This is, of course, unfair and unsportsmanlike, yet it appears to be exploited. This is a real problem, especially concerning looting players.
Those with too high ping are now being kicked from the game in Escape from Tarkov.
Those with a high ping are kicked from the server
How are the developers addressing this? Since April 3, players with a ping of 250 or higher are kicked from the match. However, this doesn’t happen immediately. They have a few seconds to reduce their ping.
This measure is intended to remove the “Peekers Advantage” from the game.
What are the downsides? If everyone with a ping of 250 or higher gets kicked, this obviously affects not only those who exploit the situation. Players who simply have a bad ping will also be kicked.
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This is how Escape from Tarkov plays in the current version.
How are players reacting to this change? Not everyone is pleased with how the developer studio Battlestate Games is proceeding. Some are annoyed that they can hardly play together with friends:
mark riordan says on Twitter: “Great, now my OCE friends and I can’t play together anymore. I don’t like this idea. My buddy gets an average of 220 ping when he plays on our NA servers, and if someone wants, they could just use a VPN. This won’t stop people who shouldn’t be on the servers.”
BradleyCold face also says on Twitter: “I’m stationed in Okinawa. How am I supposed to play with my guys from Texas now?”
Recently, the developers were criticized for an adjustment to the game, including the introduction of stamina.
What do the developers say about this? The team has already explained that the ping can also be reduced depending on how the situation develops. But apparently, they want to leave the system as it is for now.
Cheaters and fraudsters pose a problem in the online shooter Escape from Tarkov. Exploits are regularly taken advantage of, such as players becoming invisible and stealing equipment from others. However, Battlestate Games acts quickly against cheaters.
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite: Battle Royale a powerful new weapon has arrived. The “Kingsman” umbrella seems inconspicuous but is extremely dangerous. We will show you how to use the weapon correctly to achieve a Victory Royale.
This is the “Kingsman”: The Kingsman is an umbrella – but not an ordinary one. Just like in the movie series, the umbrella has some serious capabilities.
The umbrella in Kingsman was the preferred weapon of agent Harry “Galahad” Hart. He took out several villains spectacularly with the inconspicuous device. And in Fortnite, your enemies should not underestimate you when you have the umbrella in your hand.
The Kingsman umbrella brings victories – like a lightsaber
How to use the Kingsman: First, you need a bit of luck to find the Kingsman. You can find it in chests or just come across one. For example, you can often find one of the umbrellas in the agent’s grotto. And it has some tricks up its sleeve:
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The umbrella is a melee weapon that plays similarly to the extremely powerful lightsabers. In close combat, you can bash your opponents with basic R2 hits (left mouse button). Each hit deals slightly more damage than the previous one. The umbrella also works as a harvesting tool – when you need resources or want to bring down enemy buildings. But that’s not all.
Block, Fly, Jump: Just like the lightsabers, the umbrella has a blocking function when you press L2 (right mouse button). It is deployed directly in front of you and can protect you from enemy bullets. If you now press R2 at the same time, a particularly strong charge attack with the umbrella is launched. So you can block while preparing a powerful attack.
You can also jump and roll like crazy if you combine L2 with pressing the jump button. This makes you extremely hard to hit.
The umbrella resembles a well-known over-weapon
As an additional bonus, the umbrella can protect you from fall damage. If you are falling, quickly press L2. It will deploy and allow you to float for a moment. However, you must not press too early – as the umbrella stays deployed only for a few seconds before it collapses and lets you fall.
Engage in close combat with the umbrella
How to fight with the umbrella: With the umbrella, you want to engage in close combat, it is useless at a distance. Try to get as close to your opponents as quickly as possible – using the blocking function and the charge attack!
The umbrella also pairs well with the new Crash Pads. They can launch you very quickly into the air and forward – perfect for bridging distance and surprising the enemy. Once you are in direct confrontation with the opponent, use rolls and the block to prevent damage. When opponents are reloading, you can strike.
The Crash Pad complements the umbrella perfectly
Here you need to be careful: The umbrella only protects you from damage coming from the front. If you play in Duos or Teams, an opponent can quickly catch you from behind. The umbrella is powerless in that situation. Additionally, charging the charge attack takes a little time – here as well, you are vulnerable from the sides and from the front.
How effective is the umbrella? There are already many videos in the community showing players winning round after round with the umbrella. No wonder:
The umbrella not only protects but also deals considerable damage.
The first two hits deal 50 and 60 damage. Then come two hits with 55 damage each, and the fifth and final hit delivers 100 damage. That is enough for any opponent.
The charge attack deals 75 damage to players and 1000 to buildings.
In this video by YouTuber “LazarBeam” you can see how the Kingsman is used effectively in matches and even brings victory at the end.
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Final Fantasy XIV is popular among many fans for its story, but you always have to wait 3-4 months for the continuation of the MMORPG. Our author Irina Moritz has filled this time with the remake of Final Fantasy VII.
Even though FFXIV regularly delivers new content to its players, it’s possible to quickly play through certain parts of it. This includes, for example, the ongoing story of the MMORPG.
I have emphasized several times in the past that I always follow the story of FFXIV with great interest.
Therefore, I always experience a kind of “story withdrawal” during the waiting period between patches. But this time, the remake of Final Fantasy VII helped me.
And if you feel the same way I do, then as FFXIV players, you should definitely play FFVIIR. You can check out gameplay from the remake here:
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About the Author: Irina is one of the veterans of Final Fantasy XIV and has been playing it continuously since the failed 1.0 version. However, her experience with the popular Square Enix franchise does not end with the MMORPG. She is also well-versed in other parts of the series, as she wrote guides and walkthroughs for various FF fan sites during her school days. Final Fantasy VII has a nearly legendary status in the franchise and is one of her favorite parts, so she has closely followed the development of the remake.
Suitable for Veterans and Newcomers
Recreating such a large and well-known game as Final Fantasy VII is no easy task. Not only do you have to ensure that long-time fans get their money’s worth, but also that newcomers do not feel lost.
In my opinion, the developers of the remake have succeeded well in this.
The main character of FFVII is Cloud Strife, a former soldier
That’s why the remake is suitable for newcomers: If you have never played the original Final Fantasy VII, you don’t need to be afraid of the remake. On the contrary, you will be guided through the various lore aspects of the game.
You will be thrown directly into the action at the beginning of the game, but that’s not a problem. In conversations and quests, the characters will provide you with the background information you need to understand what is happening in the story. Essentially, you are following a “red thread” in the form of the main scenario, just like in FFXIV.
While I played the remake, my friend sat next to me, who has absolutely no idea about FFVII, and his reactions to the plot twists made me somewhat envious. He was surprised, angry, sad, laughed, and I secretly wished I didn’t know what was going to happen next.
Moreover, you can play at your own pace in the remake, just like in FFXIV. The difficulty is variable, and if you really just want to experience the story of the remake, you can easily do that in easy mode.
You can adjust the difficulty of fights in FFVIIR to meet your needs and preferences.
That’s why the remake is suitable for veterans: However, this does not mean that veterans will be bored with the remake. While it adheres very closely to the original in many aspects, there are plenty of novelties. Although I have played FFVII countless times, there were still many things for me to discover.
This included the many new NPCs and side stories that filled the world with more life and provided new perspectives on the story of FFVII.
Especially in the area of character development, there were some really cool surprises that led me to feel even more attached to the characters of FFVII, or in the case of the villains, to have an even greater disgust and aversion toward them.
The remake loved to play with my nostalgia and emotions, and I found that great.
The story of Final Fantasy XIV primarily lives from the many beloved NPCs we have encountered in the MMORPG over the last 6.5 years.
And there are plenty of great characters in the remake of Final Fantasy VII. In addition to the purely technical overhaul, they have also received more personality.
What was great about the characters: The technical aspect is the first thing that catches your eye in the remake. Thanks to the new technical possibilities, the various emotions and subtle reactions are well conveyed. But it was the interplay of technology and personality that worked well.
To give an example: My favorite moments were primarily related to the main character Cloud. He always behaves cool and distant towards others, but there were always scenes where he opened up.
Although it happened only briefly and the changes in his facial expressions were subtle, that’s exactly why they left a greater impression. You could tell that Cloud might not be as cold as he seems and that he suppresses this other side of himself.
It’s exciting to observe how Cloud’s behavior towards others slowly changes.
Through the new technical possibilities, the developers were able to visually portray the various layers not only of Cloud but also of the other characters in the remake.
Especially the old side characters like Biggs, Wedge, and Jessie received a lot of love in the remake. You get deeper insights into their personalities and learn more about the motives behind their actions.
Even some “evil” enemies from Shinra appeared much more human due to how they reacted to different situations. I have always really liked Reno and Rude, two Shinra agents for dirty work. Since the remake, I love both of them.
This has led to the various story twists, which I already knew from the original, hitting even harder. And for new players who are not yet familiar with the story, this will be even more true.
Midgar Feels Like a Living City
The world-building of the FFVII remake was one of the aspects I was most looking forward to beforehand. Midgar is a massive city, full of people, buildings, and junk.
What I found cool about Midgar: I think if I had to say spontaneously what feeling I associate with Midgar, it would be overwhelming. After I played through the first mission, I landed in the city and it hit me like a ton of bricks, and not in a positive way.
Midgar is a monster of concrete and metal, and the remake effectively conveys this massiveness. While I was traversing the game, I always felt as if I were being crushed by the concrete masses of Midgar.
The city consists of two “levels”:
The slums on the ground, where the poor people live
The plates, which are about 200 meters above the ground, supported by pillars, where the wealthier and more privileged residents of Midgar live.
The city of Midgar in all its glory. At least the upper part, where the wealthy citizens live.
I stood around for about 10 minutes at first, staring up because I was trying to grasp the size of the plates. It’s one thing to be told that several hundred thousand people live there, but another to see it for yourself.
However, size is not all that Midgar has to offer. The streets and districts are extremely detailed. Especially in the slums, you really get a sense of the poverty that prevails there.
The buildings are poorly constructed from various materials and look like they could fall apart at any moment.
Everywhere on the streets, debris and junk lay around, which the people don’t really notice because it is part of their daily lives.
Accordingly, the design of the environment on the plates stands in stark contrast to the slums. Especially the shiny building of the evil corporation Shinra with its polished “glass-and-marble” look seems like a different world.
The details, contrasts, and multitude of NPCs on the streets make Midgar feel like a real city that reacts to everything happening within it.
The train graveyard has been renovated in the remake and is much larger than in the original
Enough Story to Satisfy the Hunger
Of course, not everything about the Final Fantasy VII Remake is sunshine and rainbows. The game has its rough edges. While I suffered and cheered with the characters, I also got frustrated with some aspects while playing.
The journey through Midgar is definitely an experience I would recommend. Especially if you are fans of good stories and cool characters like those from FFXIV. It distracts and shortens the waiting time for the next narrative segment of the MMORPG.
GamePro editor Ann-Katrin Kuhls answers the most important questions about the remake in a Q&A video
So if you are currently just like me starving for new story content, then check out the remake of Final Fantasy VII. It will make your waiting easier.
In addition, Final Fantasy XIV is known for borrowing elements from other Final Fantasy games to play with fans’ nostalgia.
And who knows, maybe in the distant future, one of the shard worlds will feature Midgar as a city, and then you will all understand the references and Easter eggs as true pros. Like the new battle against Ruby Weapon.
This is an AI-powered translation. Some inaccuracies might exist.
Microsoft’s Phil Spencer is currently giving players hope, as he would like to see a mech game on the Xbox Series X. Is a new MechAssault coming?
What did Phil Spencer say? In the Unlocked Podcast, Microsoft’s Phil Spencer stated that he would love to see a game featuring mechs for the new console Xbox Series X. When asked which game he would like to make, he mentioned:
Mechs. That’s simple. “Mech” is a bit messy from a legal standpoint, as other people are working on such games. But when I think of MechAssault and the IP that Jordan [Weisman] created with FASA, like Crimson Skies, Shadowrun, “Mech”, and more, there are really deep and rich stories and characters to play with. I think it would be really cool if we could do something with mechs at some point.
Microsoft’s Phil Spencer in the Unlocked Podcast
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Why specifically MechAssault? There are plenty of franchises that Microsoft could bring back. This includes Fable, Perfect Dark, or Killer Instinct. However, Phil Spencer apparently wants to herald the return of MechAssault. According to the interview, this seems to be more of a personal preference.
Nonetheless, BattleTech has a very large fanbase, and MechAssault is among the better video game variants of the brand with a Metacritic score of 87.
What is MechAssault? The multiplayer action game was released in 2002 for the original Xbox. It was based on the BattleTech license. BattleTech was originally developed by the publisher FASA, but now belongs to Catalyst Game Labs.
In the game, you were part of the mercenary unit Wolf’s Dragoons, sent to the planet Helios. Contact with this world had been lost some time ago, and you found out that a religious cult of technology worshippers from the Word of Blake had taken over the planet. With your mechs, you had to defeat the group and their leader, Commander Strader, and liberate the planet.
In addition to a single-player campaign, MechAssault offered several multiplayer modes like deathmatch, team deathmatch, and last man standing for up to 16 players.
The Xbox game MechAssault could return for the Xbox Series X.
What are the chances of a return? Phil Spencer already mentioned that the legal situation is chaotic. That’s likely to be the sticking point. If Microsoft can secure the rights or license them, then we could really see a new MechAssault for the Xbox Series X.
In Pokémon GO there are currently issues with the 7 km eggs. For weeks, only fossil Pokémon have been included and other monsters have completely disappeared.
This is how the eggs currently look: Since mid-February, only fossil Pokémon can be found in the 7 km eggs. This was supposed to be a temporary change, which has now lasted nearly 2 months.
However, there are no baby and Alola Pokémon in the eggs. This is a problem that is becoming increasingly serious.
Currently, there are only fossil Pokémon in 7 km eggs
This is why the 7 km eggs are causing problems
What is the problem? While baby Pokémon and the Alola Pokémon were previously obtained almost exclusively from the 7 km eggs, now there is no chance at all for these monsters.
So if you still need some baby Pokémon or Alola monsters for your PokéDex, you are currently out of luck. The following monsters cannot be obtained at the moment:
Alola Sandshrew*
Alola Vulpix*
Alola Meowth*
Pichu*
Togepi*
Pii*
Fluffeluff*
Rabauz
Kussilla*
Elekid*
Magby*
Azurill*
Knospi*
Klingplim
Wonneira*
Mampfaxo
Mantirps
All Pokémon marked with a star can also be shiny. All these potential shinies cannot be obtained at the moment.
Baby Pokémon are becoming increasingly rare in eggs – especially in 7 km eggs
This is how it was previously resolved: Before fossil Pokémon were included in the 7 km eggs, there were always egg events that changed the pool. At times, there were only red Pokémon, then only pink Pokémon appeared, and the old egg pool returned repeatedly.
However, the egg pool has been the same for nearly 2 months now, and baby Pokémon have almost completely disappeared. Only a few babies can be found in 5 km eggs, and Alola monsters currently appear only sporadically in the wild or in raids. The Pokémon listed above cannot be obtained at all right now.
This needs to change soon: On reddit, discussions about the eggs are ongoing. Trainers miss the old eggs, as they had many chances at shinies. Especially with shiny Riolu, baby Pokémon became significantly more interesting.
Niantic should shake up the 7 km eggs soon so that there is a chance for babies and Alola Pokémon again. The fossil Pokémon can all be found in the wild, while baby Pokémon do not appear there at all.
Soon there will be a new event for Easter that should change the eggs. Other babies will appear there, but only in the 2 km eggs. It looks like the 7 km eggs will continue to include fossil Pokémon.
This is an AI-powered translation. Some inaccuracies might exist.
The hardcore survival MMO Last Oasis was offline for 6 days after a catastrophic launch. Donkey Crew even offered players an unconditional refund. Now the second attempt has started with a new player record.
This is what happened: The launch of the new survival MMO Last Oasis on March 26, 2020, went anything but well. The servers had problems and up to 25,000 players could not log in. Developer Donkey Crew pulled the plug, the servers remained offline for the time being.
Due to the issues and community criticism, the developer decided to offer all players an unconditional refund.
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This is what is happening now: On April 4, the servers restarted after a 6-day offline period in a stress test and surprisingly attracted more players over the weekend than the actual early access release. Over 33,000 players logged into the survival title at peak times and were able to play without problems.
Although it is currently a stress test of the servers, the developers want to keep them online if no further issues arise. Player progress is also expected to be retained.
This is what the community says: The Steam rating stands at 57%, which is still balanced but has improved significantly since the release. This is largely due to the open communication from the developers, which positively affects the players. Following Donkey Crew’s statement, comments like “Great game, communication and transparency from the developers” emerged.
With the restart of the servers, there has been an increase in positive reviews on Steam:
Steam user ZSL says: “Apart from the rocky start: I have never seen a survival game that does so much right.”
Steam user DustDog91 emphasizes: “I think it’s great how the developers have introduced so many new mechanics in this type of game. It’s fresh and interesting; hopefully, the endgame will be worthwhile!”
citizen2xb has some criticism as well: “The game is fun! Then you reach level 20 and disappear from the beginner zone, only to be ganked by player groups.”
Not everyone likes that Last Oasis focuses on PVP, and especially single players have their issues with it. Our author Benedict Grothaus also has his own opinion on this. Currently, this seems to be the biggest point of criticism that players have against Last Oasis.
This is an AI-powered translation. Some inaccuracies might exist.
The card game Legends of Runeterra has shared new information about the end of the beta and new cards. But the game is currently not popular. Is the release the last chance?
What has Riot announced? In a trailer, the developers of Legends of Runeterra announced the release date of the card game. It will be released on April 30. The release will take place for PC and mobile, Android as well as iOS.
Along with the release, 120 new cards and a completely new region will also be added to the game. There are currently no exact details available.
But is that enough to save the card game? Because it has currently vanished quite a bit.
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But apparently that wasn’t enough. Interest on Google has strongly declined (via Google Trends) and on Twitch, only an average of 1,505 people watched the card game in the last 14 days (via Sullygnome). Hearthstone had an average of 36,161 viewers in the same period but recently announced a new expansion with 135 cards.
What problems does LoR have? Legends of Runeterra struggled at launch and still occasionally faces balance issues. However, these can be solved over time.
On Reddit, there have also been discussions about round times, missing features to challenge friends, and the fact that the game is slow for newcomers because control decks currently dominate.
But the really big problems are not in the hands of the developers.
The card game from Riot is dynamic, but not too complicated.
The new title from the LoL developers enters a market that is already niche. This niche is well occupied by Hearthstone as an established title and Magic, which has a large fanbase as a physical card game.
With the release on April 30, not only new cards will be released, but the game will also be launched for Android and iOS. It is quite possible that the mobile version, which also offers crossplay, will attract new players.
However, it is also possible that Legends of Runeterra simply disappears into oblivion over time. That would then be the first flop that Riot Games would have produced.
In CoD Warzone there are currently big discussions around a weapon skin. For many, this smells like Pay2Win and brings back bad memories.
This is the problem: Over the weekend, there was a lot of stress about a battle pass skin. This skin has made the sniper EBR-14 stronger and suddenly turned it into a one-shot weapon.
The problem is that you can only get this skin if you invest money. The outcry for Pay2Win was therefore loud. Especially Activision’s bad past makes players angry.
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This is being discussed: There are mainly two sides to this issue:
Some say that this is indeed Pay2Win and truly a shame
Others say that it’s just a bug and we shouldn’t make a big deal out of it
In the end, the creator of the reddit threads that sparked the big discussion summarizes the situation appropriately: “Yes, it is probably a bug, but it is a Pay2Win bug.”
The EBR-14 suddenly became stronger with a weapon skin
Here there were doubts: Some players argued that the weapon was only so strong because the blueprints had certain attachments. This made the EBR-14 stronger than the already suggested model. However, this accusation quickly crumbled. Even the self-built weapon would not be strong enough for a one-shot.
Why is this topic so explosive? In Call of Duty, Pay2Win is quickly called out. The reason for this are the predecessor games of Modern Warfare.
In Black Ops 4 and the associated battle royale Blackout, the cash shop was repeatedly a problem. Weapons were only sold for real money and you could gain advantages if you invested more money than others.
With these problems in mind, the concerns about Pay2Win in Modern Warfare and Warzone quickly come to light. After all, Activision has proven that they do not shy away from such measures.
So is it just a bug? Most players assume so. Nevertheless, one always keeps in mind that it could indeed become a serious Pay2Win problem. Ultimately, upcoming updates will show whether the issue with the weapon skin will be resolved. If not, one knows that this bug is intentionally in the game.
This is an AI-powered translation. Some inaccuracies might exist.
With Starborne, an interesting space MMORTS is in beta that all fans of EVE Online and Civilization can check out.
What is Starborne? In the online game, you establish your own star empire that you expand and develop, aiming to conquer space bit by bit. You encounter other empires, which are not run by NPCs but by other players. Thousands of players are waiting to challenge you or enter diplomatic relations.
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What makes it special? Starborne feels like a mix of Civilization and EVE Online. The space is divided into hex tiles that you traverse to bring the areas under your rule. You discover new planets where you mine resources that you desperately need. This way, you expand your empire. Research is also crucial to create better starships. The battles occur in real-time. You build fleets of ships and must deploy them tactically in battles to achieve victory.
Your actions determine how the game evolves. Massive wars between empires can erupt and influence the power dynamics in the galaxy. Or you can team up with other players to forge a mighty alliance. You influence whether peace reigns or war. In this way, you can take the fate of the galaxy into your own hands similar to EVE Online.
What about the release? The space MMO Starborne has been in open beta since April 2. You can simply join in and play if you wish. The official release date will be announced later.
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How do you play? Visit the official Starborne website and register by clicking on “Play Free Now” there.
Provide all necessary information during the account creation, and then you can download the client, log in with your details after installation, and play for free. You don’t have to pay anything.
Who is Starborne suitable for? The MMORTS is interesting for everyone who loves deep strategic space games. Managing your own empire is quite complex, and the larger your star empire becomes, the more complex it is to manage it. You enjoy many freedoms and get the chance to dominate the mightiest empire in the galaxy.
Do you enjoy strategy games that you can play with others? There are several other very interesting games in this area. We present 12 of them. Surely, there is something you will like.
This is an AI-powered translation. Some inaccuracies might exist.
In the Overwatch league, a Korean pro made a real gaffe. He thought no one could see his immature comments in the match chat. But that wasn’t the case. Now he has to pay a penalty.
What happened? In the Overwatch league, the LA Valiant team was up against the champion SF Shock. Valiant’s supporter Jung-won “Lastro” Mun probably wanted to relieve some pressure and posted two offensive terms in the match chat:
Sex
Big Dick
He probably assumed that no one could see it, but the exact opposite was the case (In the video, you can see the incident starting at 1:18:49).
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How did the situation develop? Quickly, a dynamic developed in the chat. Some of the players didn’t even understand what Lastro actually meant. Some laughed about it. The opposing player Rascal even copied the action and posted the terms again in capital letters.
Meanwhile, Shock player “Super” tried to defuse the situation by repeatedly pointing out that this was really embarrassing and that everyone could read along:
“Please stop!”
“STOP!”
“You idiots, they can see that in the stream!”
“OMG, I’m really sad!”
How did the perpetrator respond? Lastro quickly realized what he had caused and tried to apologize in the chat. But by then, it was already too late, and the situation was out of control. He could only keep writing “Sorry” and feel ashamed.
How did the commentators react? The commentators were also not blind to the spectacle in the chat. However, they reacted more with a smile and called the whole situation in the chat “lively” and advised viewers: “It’s better not to look at the chat.”
The community’s reaction: Among the fans, the incident quickly went viral. Soon a mash-up of the chat log was online on Twitter, where the whole mess can be traced. A fake report was also released, claiming that Lastro would have to pay a penalty of 3,000 US dollars.
These are the consequences: Lastro found the whole matter visibly embarrassing. He immediately apologized via Twitter, explaining that he didn’t know that the chat could be read. But even then, his behavior would have been wrong. He was very sorry and would ensure that such behavior would never happen again.
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However, he didn’t get away without a penalty. Lastro and also his opponent Rascal, who repeated the phrase, now have to pay a penalty of 1,000 dollars each. Even worse, another Overwatch pro faced a much worse situation. He allegedly sexually harassed a girl and has now been expelled from his team.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2 players have been passing by a small but fun secret in the Tower for 3 years. We also look at what other Easter eggs are hiding in your headquarters.
This Easter egg is about: When you enter the Tower Hangar, you will find a sign on the wall right next to the entrance stairs. It says “Site Safety”, which means workplace safety. And below it is the sentence “Days since the last accident” and a counter. In my case, the Tower has been accident-free for a whole day.
Many of you have probably seen this sign before, but did you know that the countdown resets to 0 if you have an “accident” in the Tower Hangar?
1 day without accidents – but there is still room for improvement
Have an accident in Destiny 2? If you accidentally fall from an unsecured railing during your extensive climbing or overlook the safety tape at the edge, you will respawn in front of the safety notice. The counter jumps to zero and the responsible foreman will surely get in trouble.
Such references to workplace safety are well known, among other things, from the famous Intro of The Simpsons (via YouTube). There, each episode begins with the lovable chaos that Homer Simpson causes an accident at the nuclear power plant while the days since the last accident are updated in the background.
Check out the video here to see what the Easter egg looks like in action:
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What do the players say? The Tower has been in Destiny under reconstruction for about 3 years. This funny Easter egg is just as old. The topic has now come up on reddit and the creator of the thread writes: “Probably an old message, but just discovered it in the wild.”
In the comments, however, it is read that the discovery is not old coffee, but:
I have been playing since the release and have never seen this, lol, cool find.
In the further comments, users also express their amusement.
There are more secrets hidden in the Tower
In the Tower, Guardians can not only meet other players, organize their equipment in the vault, or pay a visit to the diligent postmaster. Numerous little references and mini-games invite exploration and smiles.
Do you know these more or less well-hidden Easter eggs?
In Call of Duty: Modern Warfare Season 3 is coming. It is supposed to finally fix some annoying bugs and give the regular multiplayer mode a bit more love.
This is what the developers are planning: In Call of Duty: Modern Warfare, the new battle royale mode Warzone is currently particularly popular. But fans of the regular multiplayer mode need not worry. Season 3 is coming, and the developers have not forgotten those who enjoy proper multiplayer battles.
Currently, there are some particularly annoying issues, and Joe Cecot, the co-design director at developer Infinity Ward, has listened to the complaints from players.
Joe Cecot addressed various bugs reported by players. Here are 3 particularly prominent errors that will likely be fixed in Season 3.
This is the grenade bug: A player reported that stun grenades did not trigger a hit marker even when they should have. This is particularly frustrating as it negates an important feature of the grenades. The bug was new to Cecot, but he will place it on the fix list immediately.
@JoeCecot@mediumb055 Super weird glitch last night where I didn’t get a hitmarker or any indication when I stunned another player but killcam shows I definitely did hit him… pic.twitter.com/FvF0ZUnFxk
This is the shotgun bug: Various shotguns in Modern Warfare can be modified to use “slugs.” These are solid projectiles (as opposed to the usual buckshot) that have a better range but require significant accuracy. Unfortunately, despite aiming accurately, players often miss their shots. It seems a bug is at work here, which the developers want to fix in Season 3.
This is what will happen with the bundle bug: Finally, Cecot mentioned that there will soon be a fix for potential buyers of the Ghost bundle on Xbox One. There are issues on the console that prevent purchasing this package, resulting in error messages. According to Cecot, they are already working on this and expect a fix before Season 3.
Is that all? You can also view additional planned fixes for Season 3 on the developers’ Trello board.
What else is in Season 3? Season 3 of Call of Duty: Modern Warfare will not only bring bug fixes. According to reports, there will also be 2 additional classic maps for fans of the regular multiplayer mode. This should give multiplayer fans plenty to do.
This is an AI-powered translation. Some inaccuracies might exist.
Not every planned MMORPG makes it to market. We present to you 6 online role-playing games that never made it, even though they sounded really exciting when these 6 new online role-playing games were announced at the time.
MMORPGs are gigantic game projects: they are meant to excite fans for years or even decades. The development of the games is also expensive and takes a long time.
However, as good as some ideas for new titles may be, not all planned games see the light of day.
We have picked out 6 MMORPGs for you that had an exciting approach but never made it to release.
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Everquest Next
Setting: Fantasy | Developer: Sony Online Entertainment/Daybreak Games | Announcement: 2012 | Cancellation: 2016 | Planned Platforms: PC, PS4
What was Everquest Next supposed to be? The MMORPG Everquest Next was planned as the next major game in the online RPG series “Everquest”. Essentially, it would have become Everquest 3, but with some innovations that were supposed to significantly advance the MMORPG genre.
Everquest Next was not supposed to be just another Everquest but was fundamentally intended to herald an evolution in the genre. The developers planned it as a gigantic sandbox MMORPG that would provide the fans of the series with a parallel world to the regular Everquest, in which the story would have unfolded differently.
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Everquest Next looked impressive, as the video shows.
What was the special feature? Everquest Next relied on a voxel-based graphics engine. This was supposed to allow the environment to be destructible, for example, during battles when fireballs would create craters in the landscape.
The voxels would also have allowed for the individual creation of structures.
Additionally, they promised innovative ways to create an MMORPG with tons of content:
Moreover, content was to be created by players – with Everquest Landmark they got access to the same developer tools as the devs. Great buildings were already created there before Everquest Next got underway.
Why was it canceled? In 2016, the developers announced that they were stopping work on Everquest Next. About four years after the announcement. The reason given was that Everquest Next was not fun once the team put all parts together.
Some speculated, however, that it might also be related to the fact that Sony’s studio was sold and the new owner had no interest in financing such an expensive and risky undertaking as a new MMORPG.
The lead developer said that they definitely would have made Everquest Next if they had stayed with Sony.
This is an AI-powered translation. Some inaccuracies might exist.
Are you experienced Warriors of Light or fresh adventurers? Test your knowledge in our quiz about the dungeons of Final Fantasy XIV.
After almost 7 years, a lot of content has accumulated in Final Fantasy XIV. This now includes over 70 dungeons. With the expansion Shadowbringers, 10 new ones were added.
Some of the dungeons are unique, others have “continuations” in the form of hard modes. Some are tied to the story and are thus mandatory, while others are completely optional.
But they all have one thing in common: We know them inside and out. Every week we run them until we drop in dailies, leveling, or farming the Allagan stones. Some of them are more familiar to us than our own four walls.
Or perhaps not? Repeatedly running the dungeons can also cause attention to detail to wane. Have you switched off during your daily dungeon runs, or perhaps you no longer remember the older dungeons from Heavensward and A Realm Reborn? There is only one way to find out.
Dungeons are a major part of FFXIV content. Players use them to level up or improve their gear.
How does the quiz work? In this quiz, 15 screenshots of different dungeons from Final Fantasy XIV have been compiled for you, sourced from the base game and all expansions. Raids are not included here.
You need to recognize from these screenshots which dungeon it is and select the correct one from the 4 options displayed below.
Some images will be a walk in the park for you, others are trickier. But for true Warriors of Light, they are of course no problem at all, right?
Have fun with the quiz!
Dieses Quiz ist geschlossen.
If you are unsure whether FFXIV is still worth it 6 years after release, we have some tips for you:
The trainer “ThatsMyNameNow” from the USA has achieved an insane goal in Pokémon GO. He became the first known player to earn 1000 gold gyms. We asked him how he accomplished that.
This is the goal: The trainer from Portland, USA wanted to have 1000 golden gym badges. After more than 2 years, he has completed his goal.
It is particularly impressive because in Pokémon GO, you can generally only hold 1000 gym badges. This means that every gym badge he possesses on his account is gold.
We from MeinMMO wrote to the American and asked how he went about it and what tips he can give to other trainers.
Several hours a day for over 2 years
How much time is invested in the gold gyms? The trainer provided us with a precise schedule of how he approached the gyms. He started at 5:30 AM and worked on the gym badges for 2 hours before work. After work, he refocused on the gyms. He raids and battles until the evening and usually gets home around 10:30 PM.
On weekends, it gets even more extreme, and in the raid train from Portland, they raid for 10 hours. Before and after, he, of course, checks all the gyms and occupies those he still needs to turn gold.
“ThatsMyNameNow” refined and repeated this entire process for 2 years and 2 months. Only by doing so did he ultimately reach 1000 gold gyms.
A selection of his numerous gold gyms in Pokémon GO
How does one even get so many gyms? Many trainers dream of having 1000 gyms in their city. Often there aren’t even 100, and the dream of numerous gold gyms quickly fades.
The American explains the chance of achieving 1000 gold gyms as follows:
“Somehow a stupid observation, but my lifestyle is the key to making it easier for me than for most others. I live in Portland but work during the week in the Seattle area. This gives me access to a lot of gyms I can reach depending on my route.”
ThatsMyNameNow
He has two major cities he can visit daily. The metropolitan areas of both cities have a combined population of 6 million, and therefore, enough gyms. In Portland, the player has 427 gold gyms and in Seattle even 573.
How do his statistics look? “ThatsMyNameNow” has impressive statistics around the gyms. He has:
315,000 hours spent in gyms
310,000 berries fed
99,000 gym battles won
5,000 level 1 to level 4 raids completed
Why did he set this goal? The trainer explained to us that he has always enjoyed battling and had fun with the old gym system.
When he then encountered his raid team, he noticed that some trainers were hunting for gold gyms. This motivated him as well, and he surpassed every player in the gold gyms until he ultimately reached the 1000 gyms.
No gym was safe from the American trainer
How did he approach the gold gyms? To quickly turn a gym gold, he especially recommends raids. After all, these yield 1000 gym points and thus make the most progress. Therefore, he tried to do every raid at a gym he hadn’t yet turned gold.
Otherwise, “ThatsMyNameNow” played persistently. If someone quickly knocked him out of the gym, he immediately responded and drove many players away. However, he also tried not to occupy everything at once in one area, because then other trainers cannot retreat to other gyms and would inevitably knock him out of gyms.
It was also important to always have golden raspberries. He always ensured that his Pokémon were well-fed and that enough monsters were in the gyms because 6 Pokémon defend better than just one. For this, he certainly used the best defenders in Pokémon GO.
The farthest distances he traveled for gyms were about 45 minutes long. However, in this radius around his home and work, he had also covered almost all gyms.
Is he the first trainer with 1000 gold gyms? If you look at various leaderboards, he appears to be the first player to achieve this goal.
However, it is always possible that a trainer before him reached 1000 gold gyms and did not make it public. Official leaderboards do not exist.
Are there more such goals? “ThatsMyNameNow” himself wants to take it a bit easier. Other trainers, however, are throwing around records. In Germany, the trainer TZPokémon98 is especially well known. He runs up to 500 kilometers a week.
A tank in Wow Classic managed to wipe his raid with an action. He uses unusual measures. The warrior resorts to a legendary paladin move.
This is the fight: In February, the Ruby Sanctum came to WoW Classic as the raid of Phase 3. One of the boss fights there pits the raid against Vaelastrasz the Corrupted. The red dragon was one of the first classic DPS checks in the history of WoW Classic. The fight is a DPS race; players must kill the boss before he inevitably wipes the raid.
In the boss fight, the debuff “Burning Adrenaline” is crucial: The buff causes the affected player to deal 100% more damage but also lose 5% HP every second until they die.
This debuff is regularly cast on tanks, and the next tank must take over. Therefore, aggro control in the fight, besides the damage, is crucial.
An impressive appearance.
This is how the warrior tank wipes his raid: The tank is affected by the debuff, which ensures that all spells are cast instantly. However, the warrior allegedly “accidentally” presses the hearthstone and teleports home immediately due to the debuff.
The raid is then wiped; everyone dies – except for the warrior, who is far away somewhere where he bound his hearthstone.
That’s why it’s so funny for WoW fans: The video of the wipe was posted on Reddit and received much support from WoW veterans.
Because the wipe is unusual: Normally, it takes a long time for the “hearthstone” to be used. It generally cannot be used as a getaway in combat and certainly not by the tank, who always has aggro and is therefore interrupted while casting.
In fact, “Bubble and hearthstone” is a legendary phrase that is often attributed to paladin tanks. They would bring themselves to safety and teleport home to save repair costs or when they no longer want to play, say people who want to annoy paladin tanks. Or paladin tanks say it themselves when they want to threaten their group.
Warriors do not normally have this option to escape with a hearthstone because they cannot make themselves unattackable.
To the extraordinary clip, there are comments like:
Oh man, don’t give people ideas!
Who puts their hearthstone on the quick bar? Was that a paladin?
This is great – this is exactly what people will talk about for years!
Probably a pally main!
Some even note that the idea of the tank escaping is actually right. But the second tank must be ready to take over the boss immediately.
In any case, an extraordinarily creative wipe that the warrior managed here.
Our author Larissa Then enjoys using her time in quarantine for Animal Crossing. And she doesn’t play it in single-player mode, but as an MMO.
In recent years, the line between “normal” games and MMOs has become blurrier. The genres are merging, and former single-player games are gaining features from multiplayer titles.
Animal Crossing: New Horizons also shows such traits. Right now, during the Corona times, I use the game to just “get out of it”, even if only virtually. One important MMO aspect is missing, though: the fights. What comes closest to that is hitting your residents with the net. But other MMOs can also do very well without fights.
The basics are there. I can craft, explore, decorate, trade, and there is a significant social aspect. Admittedly, one could debate the first “M” in MMO. My friends list isn’t really “massive” yet, but I’m working on it. I would still claim I play Animal Crossing as an MMO.
What kind of game is Animal Crossing (AC)? Animal Crossing: New Horizons is the latest installment in the simulation game series. It was released this year for the Switch and features a Nintendo-typical design. You settle on a deserted island, plant trees and flowers, harvest fruit, and go fishing. You can also run housing, customize your character, and even create your own designs. Everything happens in real-time and is based not only on the time of day but also on the seasons.
There is more MMO in Animal Crossing than you think
The social aspect is very important: When I log in online, my friends list on the Switch is checked first. I look to see who is around. When I enter the game, I open the chat for my “Best Friends” and say hello to everyone.
Through this feature, you can send friend requests to other players you meet on islands. In Animal Crossing, you can create a large pool of co-players. With “Best Friends,” you can even pull out your axe or shovel. With these tools, you can dig up or chop down trees, among other things.
Not many of my “Best Friends” are online late at night.
To make chatting easier, I got the Switch app. It doesn’t do much else, but for Animal Crossing, it’s a blessing. Anyone who wants to chat there quickly gets annoyed by the in-game keyboard.
This is what trade in AC is about: Otherwise, I spend a lot of time on other islands. In Animal Crossing, there are different fruits and flowers. Each island has its native fruit, for instance, I have pears. However, other fruits earn me much more money. Therefore, it’s important to visit others as well.
Each player also has a changing daily selection of unique decorative items and outfits for the characters. Therefore, checking out the shops on other islands is always on my agenda.
The tailor on another island. Here you can shop for outfits for your characters.
This is how players connect: Player searches happen a lot through social media. Entire alliances gather here and share information on who has what fruits or which shops. Recently, for example, a friend posted that she was missing certain flowers. So, plans are made and meetings online are arranged.
With closer friends, we even meet in video conferences or voice chats. We spend the evening together visiting all islands, exchanging items, and just having a good time. There I can chat, express emotions through my character, and get into mischief, just like I do in other MMOs.
What else is in Animal Crossing: Otherwise, in Animal Crossing, it’s all about farming and crafting, crafting, crafting. The more you collect, the more things you can create. Your tools wear out and break. Therefore, it’s essential to trade raw materials. What one lacks, another may have in abundance.
Another significant aspect of Animal Crossing is decorating and housing. In Star Wars: The Old Republic or The Elder Scrolls Online, I can spend a lot of time on that. It’s no different with AC.
In Animal Crossing, there are hardly any limits to decorating creativity. Here you can see a playground.
The museum also plays a significant role. You can donate fish, insects, and excavated fossils there. A dream for passionate collectors like me. When I think about how much time I’ve spent in WoW on mounts and pets.
Animal Crossing has a very active community
However, the Animal Crossing community is not limited to my friends list. There’s always something happening in the Animal Crossing Subreddit. It mainly revolves around decoration and styling ideas. You can browse, get inspirations, or tips:
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A tip on how to get a better view of your exhibits in the museum. You need to stand on the blue circles for that.
With the changing days and seasons, there are always different insects and fish to catch. I try to stay up to date, and that works well through the community as well.
With Animal Crossing, I have found a relaxing and fun pastime. I like to alternate between the MMORPGs I play and AC. Of course, you can enjoy the game if you prefer solo MMOs. But for me, multiplayer is always a long-term motivation that luckily I don’t have to miss with Animal Crossing.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2 you have the choice of 9 subclasses. Which one is the most popular on MeinMMO and which one receives the least love from you will be revealed in our ranking.
Guardians in Destiny 2 are not all the same. Warlocks, Titans, and Hunters have access to different subclasses, called focuses. Each plays differently, has unique abilities, and brings distinct power fantasies.
We start with the subclass that received the least votes. On the next pages, we will gradually approach the readers’ favorite. We will give you a brief description of each focus and introduce the different specializations.
We wish you lots of fun!
Rank 9 – Arcstrider (Hunter)
Arcstriders land in 9th place with 142 votes (7.12%).
What distinguishes Arcstriders? This subclass represents agility and dexterity of the Hunters, which are known to all Guardians and feared by their enemies – no other focus is harder to hit. They wield a staff made of pure lightning energy.
Strike like lightning, be as terrifying as thunder.
Description of the Arcstriders
These specializations have Arc Hunters:
Arc Staff (Path of the Warrior) – This specialization focuses on powerful melee hits and agile dodges that complement and recharge each other perfectly.
Arc Staff (Path of the Wind) – Do you always want your abilities ready faster than anyone else and be able to escape in any situation? Then this is the specialization for you. Additionally: the closer you come to death, the more dangerous you become.
Whirlwind Guard (Path of the Storm) – Through your skills with the Arc Staff, dodging is no longer necessary. You can block even the strongest attacks and throw them back at your enemies.
This is an AI-powered translation. Some inaccuracies might exist.
A player made an amazing discovery in The Division 2 . The developers have recreated a room from Breaking Bad in the game world. It is astonishingly well hidden. Some players say they haven’t seen it despite hundreds of hours in The Division 2.
This is the find: A reddit user said last week, “I found Pinkman’s house from Breaking Bad in Judiciary Square.”
He then posted a picture of a rather unusually looking, run-down living room.
A table with many empty bottles can be seen, garbage is on the floor, and a huge stereo system with large speakers is set up in the middle of the living room.
Those who know the series will immediately recognize the room.
What is the significance of the room? In the TV series Breaking Bad (2008-2013), Jesse Pinkman, played by Aaron Paul, is a junkie and drug cook who really doesn’t have his life under control.
When he comes into money, he sets up a party pad where he tries to numb his traumas by throwing parties for nights on end, where a lot of drugs are consumed.
This image from Breaking Bad might have served as inspiration for the designers. Source: alux.com
The room is located in Judiciary Square, a level-25 zone. The exact coordinates are 2030N 4267E.
The reddit user says to look for a building that has scaffolding and ladders on the facade. You can climb into the apartment through the ladder and an open window.
This is what makes the find so special: Many Division veterans are impressed because they had not seen this Easter egg before. The room is really well hidden.
A player says he has been playing since the open beta and has never seen this room.
Other players ask if there is also “blue stuff” lying around in the room and if the Roomba can be seen. The robotic vacuum cleaner gained a certain cult status in Breaking Bad. Pinkman used it to bring at least some order to the total chaos.
An echo shows how unemployed Jonathan Pinkman is seen with his chemistry teacher, William White, who now runs a car wash. White is said to have passed away, while Pinkman’s status is unknown. A clear reference to Breaking Bad.
The Division 2 has a large and intricate world with numerous building facades that invite climbing. In the alleys of Washington and New York, many elements are hidden that belong to the Ubisoft formula: collectibles and resources that can be gathered. Audio logs provide insights into the time when the virus was rampant.
The probably most bizarre Easter egg in The Division 2.
MMORPGs are also in high demand in 2020. However, so far there have been very mixed news. While some titles joyfully talk about upcoming test phases, one game has already been canceled. We take a look at where the new MMORPGs currently stand.
This is the situation: Many different new MMORPGs are currently in development. The range extends from indie games with a lot of humor to big hopes from the West, some of which have been in development for 7 years or longer.
For this article, we take a look at what we believe are the 5 biggest and most promising MMORPGs in development. These are:
Ashes of Creation
Crowfall
Camelot Unchained
Crimson Desert
Project TL
We look at where the games currently stand and what we can still expect in 2020.
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Ashes of Creation – The Hope from the West?
This is Ashes of Creation: The ambitious MMORPG Ashes of Creation aims to create a world where PvE and PvP fans feel comfortable and which reacts dynamically to the actions of the players.
At its core is the Node mechanics, through which players can provide experience points to the settlement of each area with their actions. This is supposed to lead to the areas “leveling” and transforming from a small tent city into a village and eventually even a huge metropolis.
Housing should play an important role in the cities
However, a Node can also be attacked, destroyed, and conquered by a foreign alliance. Siege weapons are also planned for this. Additionally, there is PvP in the open world, which is supposed to protect newcomers and PvP refusers through a Karma system.
How has development gone so far? The MMORPG started as a project of millionaire Steven Sharif, who founded a studio for this purpose. On May 1, 2017, Ashes of Creation launched a Kickstarter campaign and raised nearly 3.3 million dollars (via Kickstarter).
Through founder packages and the gained publisher MyGames the MMORPG secured itself financially as well. So it is doing well financially.
In 2018, it proudly announced that Ashes of Creation was supposed to be released in 2019. However, that did not work out, and even the start of the alpha was postponed indefinitely.
Apocalypse was supposed to help the MMORPG, but turned out to be a flop.
The release of Apocalypse also complicated matters. The PvP standalone was supposed to give a first glimpse into the combat system and simultaneously provide the developers with important lessons regarding live support and server technology.
However, the first release in 2018 failed. In 2019 it returned and even appeared on Steam. However, in the last 30 days only an average of 3 players played it. Only 35% of the reviews on Steam are positive.
In the end, Apocalypse harmed the image of Ashes of Creation more than it helped.
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Here is where Ashes of Creation stands in March 2020: In a livestream, the developers provided a first glimpse into the alpha on March 27, 2020. In just under 2 hours, the main contents such as the nodes and a first raid boss were shown.
Everything looked better than many had expected. Viewers and readers on MeinMMO were positively surprised. Many of the planned systems worked, and the game also made a positive visual impression.
The Alpha 1 is supposed to start according to the livestream later this year and be free of an NDA. For 2020 you can expect a lot of new information and gameplay videos.
However, a release is rather unlikely. Furthermore, Apocalypse is supposed to be further developed. A siege mode for fortresses is planned here.
This is an AI-powered translation. Some inaccuracies might exist.