Fallout 76 has finally fixed one of its most annoying issues

Fallout 76 has been grappling with a serious issue for quite some time. This has also annoyed many players. With scheduled maintenance today, on June 2nd, the problem is finally supposed to be fixed.

What is this issue? For over a month now, there have been problems with dupers in Fallout 76 again. These are players who exploit glitches to duplicate their items, thus accumulating large amounts of powerful and rare items.

On April 21, 2020, the developers disabled vending machines and display cases for this reason. They were presumably the source of the problem. Since then, players have not been able to access either in their camps.

Fallout 76 Harpoon Display Case
Display cases and similar items are popular for showcasing weapons. One player even runs a whole museum just for harpoons.

What is happening now? The problem seemingly resurfaced with the new, big Wastelanders update. However, with the maintenance on Tuesday, June 2nd, it is supposed to be resolved. Since around 5 PM German time, the servers are back online. The developers state in a post in the official forum:

With today’s maintenance, we have made vending machines and display cases available again, and you should be able to use them in your camp from now on.

The problem is big and annoying

That’s why the fix was so important: Dupers have been a problem for some time now and Bethesda has already taken strong measures against them in the past. The big issue with them is that they destroy the game’s economy.

Without having to put in much effort themselves, they obtain valuable items and sell them to other players. This allows them to generally offer cheaper prices than any fair player while also raking in caps.

To prevent this from happening a second time, Bethesda preemptively disabled the vending machines. However, this has also annoyed players in the long run, as the feature is quite popular. Nevertheless, it seems that only this way could more severe consequences be avoided.

Fallout 76 Vending Machines
The vending machines caused problems.

What’s next? Now that the vending machines are functioning again, all features of Fallout 76 should be usable once more. Currently, the Fasnacht event is running for the second time. This was the first seasonal event that Fallout 76 ever had.

More on the topic
Fallout 76 fixes 126 bugs in the new update, brings new features & event
von Benedict Grothaus

There you can snag masks and other cosmetics by helping the bots in Helvetia organize a parade. The event has been taken offline due to some issues and has now been extended. It will last until June 9th. At the same time, from June 4th to June 8th at 6 PM German time, an event for double experience points is running.

For the future, Bethesda has also announced plans. In a big roadmap for 2020 for Fallout 76, there is information about upcoming content. There will be seasons, a free season pass, and a reunion with a legendary faction, among other things.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bethesda

Destiny 2 has a new cutscene – but a different one than expected

In Destiny 2 you can now see a new cutscene. But instead of the spectacular finale of Season 10, a dark announcement awaits you.

This is what you can see now: When you start Destiny 2, a short but atmospheric cutscene greets you. You don’t have to do anything else but log in to the game to enjoy it.

In the sequence, we see the emptiness of space. To eerie music, the camera zooms closer to Jupiter. From the shadows, a spaceship emerges, in the shape of a pyramid – and cut.

Here you can watch the clip:

https://www.youtube.com/watch?v=pRCoczW_XBE&feature=youtu.be

Thus, a leak from April 2020 is confirmed. At the same time, the theory that our adversary, the Darkness, is now virtually knocking at our door is confirmed. In the Destiny universe, the threatening pyramid ships represent the Darkness. Guardians have waited almost 6 years for this arrival, but the wait may soon be over.

What could be behind this? Season 10 is in its final week, then the yet unknown new season will start. Currently, it can only be speculated whether we will face the Darkness as early as June 9.

Over the past months, the arrival of the pyramid ships has been hinted at everywhere:

Pyramid ships 2 June Bunker Destiny
In the Seraph Bunker you can see how far the pyramid ships have progressed in the solar system. Source:reddit

Are we going to deal with the pyramid ships faster than expected – namely in summer and not just with the big autumn expansion? Last season, there was a similar cutscene: Back then, Osiris encountered Rasputin. What was teased there has become the story of the current Season 10.

What about the finale of Season 10?

This is the cutscene players are waiting for: With all the dark signs and flying shadows, we should not forget that an immediate threat is looming over us in Destiny: the celestial force crashing down on Earth. At the start of Season 10, we witnessed how the massive fleet ship of the Cabal was on a collision course with us.

The Almighty

For good 3 months now, we have been arming the warmind Rasputin, who is supposed to blow the flagship out of orbit for us. Recently, the powerless threat has also been visible from the Last City. So, where is the explosive finale?

We may have to wait a few more days until the warmind finally feels ready to save Earth. Currently, Ana only tells us in conversation that Rasputin’s defense systems have been completely activated.

By the way, the next big revelation in the Destiny universe should not be too far off: Destiny 2 announces the next big thing – but quickly deletes it again

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: What the Last Weekly Reset Before Season 11 Brings

Today, June 2, it’s time for the Weekly Reset in Destiny 2. This brings Guardians new weekly challenges, Nightfall Strikes, and a fresh Flashpoint. But what else is there for the Guardians to do?

What’s happening in Destiny 2? With today’s Weekly Reset begins the last week of Season 10 in Destiny 2. So it’s high time to tackle any remaining activities, as much will disappear from the game with the start of Season 11 .

However, a new location could be coming soon, which Bungie hinted at in a video last night (which has since been deleted). We expect more information about this on June 9.

What the new Season 11 will offer is still unknown. But the end of the Season of Worthy could be spectacular, expects MeinMMO author Philipp Hansen.

The key information about weekly activities from 02.06. to 09.06.

These Nightfalls are available: In the regular Nightfall (Power level 820), you can choose from these Nightfall Strikes:

  • Tree of Probabilities
  • Will of the Thousands
  • Brutefest

In Nightfall: The Crucible the Strike is

  • The Terminus of Insight

active.

Strikes and Story Missions are available with the following modifiers:

  • Arc Burn
  • Blackout
  • Grenadier

While the burn modifier remains identical until the next Weekly Reset. The other two modifiers change daily.

Crucible: In PvP, these modes are available:

  • Private Match (Core Playlist)
  • Rumble (Core Playlist)
  • Control (Core Playlist)
  • Team Scorched (Rotational Playlist)
  • Showdown (Rotational Playlist)
  • Elimination (Core Playlist)
  • Survival (Core Playlist)
  • Survival: Freelance (Core Playlist)
  • Classic Mix (Core Playlist)

Account Settlement: These modifiers are active:

  • Arc Burn
  • Heavyweight

Escalation Protocol: On Mars, you can obtain these weapons from the final boss in Escalation Protocol:

The current Flashpoint is located in the EDZ.

Petra Venj can currently be found (Curse Week 1) at the Pavilion in the “The Shore” area. Also, the 2nd Ascendant Challenge is active.

d2 petra venj
Petra Venj can be found at the Pavilion in the “The Shore” area.

These are the sources for Powerful Loot in Season 10 of Destiny 2

This is how Powerful Loot is divided in Destiny 2: Powerful Loot comes in several tiers, providing you with different power boosts. Accordingly, higher tiers also grant you higher power boosts.

  • Tier 1 (up to +3 above the current power level)
  • Tier 2 (up to +4 above the current power level)
  • Tier 3 (up to +5 above the current power level)
  • Peak Gear (+5 or more above the power level. The only gear that goes over 1000 and up to a maximum of 1010)

For your information: Power levels obtained through the seasonal artifact are not taken into account for the calculation of the power levels of your drops. The average of the gear and weapons is decisive here.

Sources for Powerful Loot in Season 10: 

Tier 1:

  • Weekly Flashpoint
  • Primus Engrams
  • Weapon Smith Bounties – Complete 8 of his bounties
  • weekly story mission: Luna’s Call from Eris
  • Complete 3 Nightmare Hunts
  • Zavala’s Vanguard Bounties – Complete 8 of his bounties
  • Complete 5 Nightfall: The Crucible. Higher difficulties grant greater progress
  • Crucible for 4 matches in a Rotational Playlist
  • Shaxx’s Crucible Bounties – Complete 8 of his bounties
  • Gambit Bounties from the Drifter – Complete 8 of his bounties
  • Any full rank-up in Gambit or Crucible

Tier 3:

  • Seraph Bunker
  • Trials of Osiris

Peak Gear:

  • Raid “Garden of Salvation”
  • Nightfall: The Crucible with a team score of 100,000 or more
  • Nightmare Hunt (Grandmaster)
  • Dungeon (Pit of Heresy)
  • Trials of Osiris
  • Level up the Seraph Bunker to level 7

Since Update 2.8.1 previously powerful rewards have been promoted to Peak Gear. This includes:

  • Crucible for 4 matches in a Core Playlist
  • Complete 3 Vanguard Strikes
  • Clan reward from Hawthorne
  • Complete 3 games in Gambit or Gambit Prime
Destiny 2 tess everis
What items is Tess Everis selling this week?

Bright Dust Highlights of the Eververses

These are this week’s Bright Dust highlights:

  • The exotic emote “Carry the Charge”
  • The exotic Sparrow “Urban Commander”
  • The exotic ship “Obsidian Wings”
  • The exotic weapon ornament for the Ace of Spades “All In”
  • The exotic Ghost Shell “CLVS-241 Shell”
This is an AI-powered translation. Some inaccuracies might exist.

Livestream mit der Chefredaktion: Wie umgehen mit #BlackLivesMatter im Gaming?

Currently, the news about the protests in the USA under the hashtag #BlackLivesMatter is overwhelming. In a livestream with the editorial team, we want to discuss with you today at 9 PM how this topic also affects gaming websites.

What happened? On May 25, 2020, the black American George Floyd was killed by police officers during an operation in Minneapolis. (via Spiegel.de) The incident was recorded on video, and the shocking images were widely circulated afterwards.

Since then, protests and demonstrations against police violence and racism have taken place daily in numerous US cities and internationally. The BlackLivesMatter movement is making significant waves on social networks worldwide. Many politicians, celebrities, and companies have expressed their solidarity with BlackLivesMatter.

What does this have to do with gaming? More and more representatives from the video game industry are joining the expression of solidarity.

The situation in America is currently influencing our reporting. The postponements of events and announcements are part of our working environment. We notice in our communities that there is a need for discussion, and we are currently brainstorming about this.

Update 10:00 PM: The livestream has concluded. We are embedding the recording of the talk here:

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Join our live talk at 9 PM about the influences of Black Lives Matter in gaming

Therefore, we have decided to hold a live talk with the editorial team today, in which we will discuss how we as editors are dealing with the situation and, of course, answer your questions.

An important note: Our discussion should not be about Black Lives Matter as a movement or the current events per se, but only about the impact of the situation on our daily work as game editors. For obvious reasons, we do not claim expertise in any area other than gaming on such a complex topic.

The talk takes place after our streaming program on Find Your Next Game.

When does the stream start? Today, on June 2, at 9 PM

Where can I watch the stream? On the YouTube channel of GameStar

Here’s the link to GameStar’s YouTube channel

Who will be there? 

MeinMMO, GameStar, and GamePro stand in solidarity with the ‘Black Lives Matter’ movement and tolerate no discrimination whatsoever. We extend our heartfelt thanks to everyone who promotes a respectful interaction in our communities. Our thoughts are with all those affected. Take care of yourselves.
This is an AI-powered translation. Some inaccuracies might exist.

ESO has a problem with the important guild merchants – that is why it is so delicate

In the MMORPG The Elder Scrolls Online there was a problem with the guild traders on Sunday, May 31, which is critical because it can have direct effects on the economy of the MMORPG. The last time this happened was during “Black Sunday,” leading to an economic crash. However, the community manager reassures that it is not as severe as it was the first time in May 2020.

These are the guild traders in ESO: In The Elder Scrolls Online there is no auction house like in World of Warcraft or similar MMORPGs. Instead, there are the NPCs “guild traders” who can be hired for one week to sell the goods of guild members in one location.

For these guild traders, gold bids are placed in advance every Sunday of the week. The highest bidder rents the guild trader for a week, and the losing guilds get their money back. If the guild trader is located in a particularly busy area of the game world, he is considered “valuable” and can attract high bids.

This is the problem: As a player explains in the ESO forum, something went wrong during the trader auction on May 30 on the mega server for PCs in Europe. Guilds won the auction, but did not receive the trader; instead, another guild was awarded the trader.

The mood quickly escalated, as a similar bug had caused major problems in 2019.

eso greymoor offline title 1-01
On Sunday, the mood was a bit tense among some traders in ESO.

Lag in guild traders caused 2019 economic crisis

This makes it so critical: Last summer, there was another guild trader problem in ESO. It became known as “Black Sunday.” At that time, ESO was heavily congested, which led to server issues. On Sunday, August 18, 2019, the problem escalated and caused a significant lag during the trader change.

Due to the lag and a related error, gold was created that was refunded to players who had not actually spent it. This led to a kind of inflation, as items became less valuable due to the “duplicated” gold.

At that time, Zenimax had to awkwardly reclaim the gold from players and remove it from the game.

When problems with the guild traders arose again this Sunday, players assumed that a significant issue was brewing again.

This frustrated some players in the forum, as this major issue was supposed to have already been resolved. Additionally, ESO had launched the big performance offensive to reduce such errors.

More on the topic
ESO: This is what Zenimax says about the big gold bug from Sunday in the MMORPG
von Schuhmann

Not as severe as 2019, but annoying – Fix coming

Zenimax says: The German community manager Kai Schober explained the problem in the forum. He states that there were about 20 minutes between the end of the auction and the takeover of the traders. During this time, guilds could take over the traders for a small amount.

Zenimax knows which guilds actually won the auction and for what amount. This will now be corrected. The correction is apparently set to take place during the ESO maintenance on Wednesday. On June 3, the PC mega server will be offline between 10 AM and 2 PM.

Schober clarifies: This was not the same error as in August 2019. And this time, “defective millions” were not pumped into the game, so the impact on trade and economy is “significantly lower.”

The old error has been fixed and cannot occur again, and a protection will also be implemented against the new error.

eso greymoor report title 1-01
At the moment, everything in ESO is under the sign of Greymoor.

The Elder Scrolls Online has now experienced another influx of players in May 2020. The Greymoor expansion is a highlight of the 2020 gaming summer.

MeinMMO author Jürgen Horn especially finds the new World Events really cool.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ESO Forum Deutsch

MontanaBlack on CoD Warzone: “Activision simply does not listen to the players”

The Twitch streamer Marcel “MontanaBlack” Eris has expressed critical views on Call of Duty: Modern Warfare and the Battle Royale Warzone during a livestream. While he loves the game, he believes that the publisher Activision simply does not listen to the players.

This is the topic: MontanaBlack is currently mainly engaged in the latest Call of Duty. According to twitchtracker.com, he spent 49 hours in the shooter last month alone.

However, despite spending so much time in the game, he does not like everything about Modern Warfare and Warzone. He primarily criticizes the publisher Activision, which he believes simply does not heed the demands of the players.

Warzone was developed only by family men

These points are criticized by the streamer: In a stream, the highlights of which were uploaded to YouTube on May 31, MontanaBlack criticizes the following points:

  • The rejoining of players is a major problem – he constantly plays with players he has reported. Various viewers often follow him into a round of Warzone.
  • The matchmaking takes away a lot of fun from the streamer – he repeatedly plays against extremely strong opponents and rarely has a match where he can dominate the round and compete for the win.
  • The maps in Modern Warfare are, in his opinion, by far not as good as they were in the previous titles.
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In this video, MontanaBlack discusses the issues with Activision.

Where does he see the biggest problem? All these difficulties in Modern Warfare and Warzone are explained by MontanaBlack as the developers from Activision not playing the game themselves and also not listening to the players.

He says: “I feel that unfortunately at Activision, in the development of Warzone, only family men are involved.” He believes that the developers have no clue and are “absolute bots” in the game. Nevertheless, these very developers are the decision-makers for the features in Warzone, according to the streamer.

This is where Activision does not listen: MontanaBlack reports a meeting with Activision, where the German community managers confirmed to him that they will listen to the community for this CoD installment.

However, for the streamer, exactly that has not been done. Hundreds of players still complain that the matchmaking in this CoD installment is poor. Nevertheless, Activision is not changing anything about it.

MontanaBlack also does not understand some steps of the developers. Modern Warfare has a completely new minimap and initially even wanted to completely do without this feature. The streamer states: “This has been in every CoD installment for the last 15 years. Why does it now have to change?”

MontanaBlack often speaks his mind – Recently, there was averbal confrontation with moderator Jan Böhmermann.

This is what the streamer says about Warzone: Despite the many criticisms, MontanaBlack still enjoys playing the Battle Royale. He believes: “Warzone is a 1+-game,” but the family men who develop the game are the main point of criticism.

Compared to the Battle Royale Blackout from Black Ops 4, Warzone is also significantly more challenging. Due to the matchmaking, the streamer frequently faces tough opponents. While he still had several victories in one evening in Blackout, he has only achieved 4 victories in hundreds of matches in Warzone, according to MontanaBlack.

How justified is the criticism? The points that the streamer has raised have often been criticized by other players as well. The changed minimap particularly sparked many discussions at the launch of Modern Warfare.

The matchmaking is still a problem. Players continue to demand that the matchmaking should be changed. The streamer’s statements are therefore likely to resonate with many. The YouTube video with his opinion has (as of June 2 at 5:00 PM) already garnered nearly 800,000 views and 48,400 thumbs up.

This is an AI-powered translation. Some inaccuracies might exist.

E-sports professionals criticize Call of Duty: Modern Warfare – “Bullshit, man”

Some insiders of the “Call of Duty” League believe that Activision and the developers of CoD: Modern Warfare are not doing enough for the competitive and pro scene in the current installment of the series. This has led to significant criticism.

Who is criticizing? Currently, most players are likely occupied with the upcoming Season 4 and its delay. However, in a recent podcast, some insiders of the CoD League also discussed the support from the developers for Modern Warfare concerning the competitive aspect – or rather the lack of support there.

Among those present were

  • the head coach of the CoD pro team Atlanta FaZe from the “Call of Duty” League, James “Crowder” Crowder
  • the former pro player and caster Joe “MerK” Deluca
  • and Tyler “TeePee” Polchow – a former pro, coach, and commentator regarding Call of Duty

All participants were from the field and strongly criticized the current state of the game.

What exactly is being criticized?

Some of the biggest issues, in their eyes, include the lack of proper weapon tuning since the game’s release, no real spawn updates, and the general “culture” surrounding Modern Warfare, the latest installment of Call of Duty.

The MP5

No proper weapon tuning: As an example of inadequate or missing tuning of the weapons, Crowder brought up the MP5.

This weapon has been considered too strong since its release and was even nerfed on January 28, 2019. Yet it is still incredibly strong, remains one of the best weapons in Modern Warfare, and can still outperform the M4A1 from a distance – mind you, one of the currently best assault rifles. And that as a submachine gun.

That should not be the case. However, since the game’s launch, no proper weapon tuning has been seen, according to the coach.

He is by no means the only one bothered by this, as numerous comments under a corresponding tweet on this topic from Seattle Surge pro Sam ‘Octane’ Larew show.

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No proper spawn point update: What was also strongly criticized are the poor spawns, which not only pros but also many “regular” players complain about. We at MeinMMO have also reported on this multiple times. Here you can learn more:

Joe “MerK” Deluca expressed pessimism six months after the release and said: “We haven’t gotten anything – I will say it as often as I can ‘on air.'” The disappointment was also not to be overheard: “It was our first ‘Franchised League’ and everyone had much bigger hopes than in previous years.” However, these were evidently not fulfilled in regard to the support.

CoD Warzone 10 Fehler Angst Titel
Not only the community is annoyed about bad spawns

Overall culture has changed: Furthermore, Tyler “TeePee” Polchow complained about the changed “culture” at Call of Duty: Modern Warfare. The support one currently receives in the league regarding such problems from the developers is simply unacceptable – especially compared to earlier “Call of Duty” games.

TeePee said: “I had experiences with Infinity Ward. Now it’s different. The culture is different when it comes to such matters. From what we had in previous Infinity Ward games to what we get now – it is unacceptable for what the league is. It’s bullshit, man. I’m telling you.”

What do you say? Is this complaining at a high level? Or are you also dissatisfied with the competitive multiplayer in CoD: Modern Warfare? What do you consider the biggest problems there? Have you possibly noticed overall changes over the years as a long-time loyal player? Has the culture of the games and the developers really changed? Let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

How powerful does your hardware need to be for Valorant to run perfectly?

With Valorant Riot’s new tactical shooter has been launched. MeinMMO gives you tips on the best hardware and Valorant graphics settings. We also explain what the Valorant Anti Cheat Error is and what you can do about it.

Riot’s new tactical shooter Valorant is live. But what do you actually need to play Valorant, and which graphics settings are most worthwhile if you want to save performance for more FPS?

What is it about? In our article, we tell you what you need to consider regarding hardware and performance in Valorant. If you want to know more about Riot’s new tactical shooter, check out this article: Here we introduce you to everything you need to know about the release of Valorant.

In this article, we explain everything about hardware and graphics settings. This includes…

  • the requirements for Valorant
  • what you need for 30, 60, and 144 fps
  • what you can do against the Valorant Anti Cheat Error
  • which graphics settings you can adjust

[toc]

Update 3.6.2020: Recommendations adjusted for 60fps

Valorant – Requirements

Even in beta, we explained that you don’t need powerful hardware to play Valorant. However, there are a few minimum requirements you should pay attention to if you want to play at more than 30 FPS. Because as with every shooter, the more FPS, the better. The following requirements exist (as of June 2, 2020):

At least for 30 FPSMinimum for 60 FPSHigh end for 144 FPS
Intel core 2 Duo E8400Intel i3-4150Intel Core i5-4460
Intel HD 4000Geforce GT 730GTX 1050 Ti

You can also check the requirements on the official page.

Valorant: What you need for 30 FPS

Riot recommends an Intel Core 2 Duo E8400. Since this is more than a 10-year-old processor, we offer the Ryzen 3 3200G as an alternative. This entry-level processor is a quad-core with more than enough performance, and the integrated GPU is sufficient for at least 30fps.

For comparison: The iGPU RX Vega 8, built into the Ryzen 3 3200G, offers more than three times the performance of the Intel HD 4000.

On Amazon, the AMD processor is rated very positively with 4.7 out of 5 stars based on 979 reviews. If 30 FPS is sufficient and you have no other high demands on your CPU, the Ryzen 3 3200G is a good choice.

For Valorant on the lowest settings, you do not need a dedicated graphics card. A processor with a fast, integrated chip from AMD is completely sufficient.

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Valorant: This graphics card is needed for 60 FPS

Riot recommends at least a GT 730. However, this is now outdated.

Nvidia graphics card: In the low-end range, the GeForce GT 1030 is recommended. This uses the smallest GPU from the Pascal architecture and offers a significantly more modern architecture than the GT 730, which still relies on Kepler or Fermi. Pascal also supports modern standards such as H.265, DisplayPort 1.4, and HDMI 2.0b. Programs like the in-house Nvidia Share for screen capture are not supported by the GT series.

The performance is sufficient for most older titles, and even more modern titles can be played smoothly with reduced details. However, if you primarily want to game, you should look at the recommendations for more than 100 fps.

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Alternative from AMD: The Radeon RX 550 from AMD is also positioned in the low-end range. The 550 is the second series of Radeon graphics cards with Polaris-12 chip. The RX 550 represents the lower end of the Polaris graphics cards.

The graphics card is mainly made for games like CS:GO and Dota 2, which are less demanding or at least somewhat older. For comparatively modern titles like Overwatch, you will need to reduce the graphics settings somewhat.

Even GameStar comes to a similar conclusion in their verdict: For competitive games, the performance is entirely sufficient, but for more gaming, one should consider another card.

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Valorant: The graphics card you need for more than 100 FPS:

Nvidia graphics cards: For Nvidia, the GeForce GTX 1050 Ti is recommended. The advantage of this card is that it has only a radial fan, making it very small and fitting into almost any case. If you want to upgrade your computer but have little space available, this is a good option.

The card itself is quite quiet and has low power consumption. The build quality and design are also good in this price range.

Alternatively, you could go for the GeForce GTX 1650 Super. This is generally a bit more expensive but offers improved architecture and more performance. The performance of the GTX 1650 Super is, according to our colleagues from GameStar, about at the level of the 5500XT.

The only downside of the GTX 1650 Super: If you are considering playing significantly more demanding games, 4GB of video memory could become cramped over time. However, it still represents a solid entry into the gaming world and is sufficient for most MOBA and less demanding titles.

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Alternatives from AMD: Currently, there are two options from AMD that are suitable in this area. One is the RX 560/70 series. However, we recommend the 570 series, as it offers significantly more for a slightly higher price than the smaller model. For more money, the 580 series is also worthwhile.

If you want to spend a bit more, we recommend the RX 5000XT series, which will replace the 500 series in the long run and represents the most modern variant. Our colleagues from GameStar describe the 5000 series as “long overdue replacement for AMD’s aging Polaris architecture.” However, if you already own a Polaris card (400 and 500 series), the additional performance of about 10 percent may not be worthwhile.

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Whether you choose the GTX 1650 Super, the RX 570, or the 5500XT, with these graphics cards, you won’t have any problems achieving more than 100fps in Valorant.

Valorant Anti Cheat Error – what you can do about it

Valorant Anti Cheat Error

What kind of error is this? If you have just installed Valorant on your gaming PC, the following error may appear: “Vanguard not initialized.”

What is Vanguard? Vanguard is Riot Games’ anti-cheat solution for Valorant and Riot is heavily criticized for its Vanguard tool: The software deeply integrates into the system and also requires admin rights, which many users find bothersome.

How to fix the error: The easiest solution is to restart the PC. This way, the Vanguard tool can also restart, and then the game usually runs without issues.

Valorant graphics settings – how to set them up best

Below, we give you a few tips you should know when starting Valorant. We explain which points in the graphics settings are important and which you can do without if you can sacrifice performance for more FPS.

General Settings

In the “General” tab, you can adjust the resolution in which you want to play Valorant. You can also select the correct monitor here. The following settings could also prove useful for you:

  • Limit FPS on battery: If you game on a laptop, you can save performance this way. This setting only takes effect as long as you have your laptop unplugged.
  • Always limit FPS: If you have a 60Hz screen that cannot display more than 60 FPS, you can limit the FPS to your screen’s refresh rate here. This gives you a few more FPS, thanks to increased performance.

Valorant Graphics Settings

In the graphics settings, you can customize the game to your liking. With a few settings, you can usually save performance if you prefer high FPS numbers over graphics.

Turn VSync on or off: With VSync, your graphics card synchronizes the refresh rate to the monitor. If your monitor only supports 60Hz, the graphics card switches to 60 FPS as well. However, VSync also requires corresponding performance. Turning off VSync can significantly reduce the performance used by several percentage points.

Adjust Antialiasing: Antialiasing or edge smoothing makes the game look more realistic. Sharp edges and corners are smoothed out and softened by the graphics card. Reducing this setting also brings performance improvements. Antialiasing is often the biggest performance eater on a PC, along with shadow rendering.

Anisotropic Filtering: Anisotropic filtering processes the game’s textures. This makes the transitions between different textures smoother and more pleasant to the eye.

Valorant: Further Tips for the Settings

In the “General” tab, you can adjust your mouse settings. This is especially important for fast skirmishes: Here you can set how sensitive your mouse is when aiming or how your mouse behaves.

The best way to do this is to head to the practice range and test the mouse sensitivity until it fits perfectly in your hand.

Just before its release, Valorant lost a large part of its hype on Twitch. Viewer hours fell by almost 50%. It remains to be seen if Valorant will become relevant again when released on Twitch or if the boost was mainly due to the desired drops.

This is an AI-powered translation. Some inaccuracies might exist.

You should unlock these 3 agents in Valorant first

The new free-to-play shooter Valorant offers a wide selection of heroes to play with its eleven agents. However, you need to unlock six of them first. MeinMMO gives you tips on which agents are worth unlocking first.

What are these agents? The agents in Valorant have unique abilities and their own roles. Accordingly, they are of varying strength and difficulty to play. More than half of them will need to be unlocked:

valorant reyna header
Reyna, the newcomer from Valorant at release.

We want to show you in our list which agents are worth unlocking first. We focus on the following criteria:

  • How strong is the character?
  • How easy is it to learn?
  • In which situations is it useful?
  • Is it suitable for beginners?

The agents presented here are not necessarily the strongest according to the tier list of agents, but rather those that are best suited for beginners. Consider them as recommendations if you are unsure of what to expect in Valorant or when you can’t decide.

On June 2, Valorant was released and all players can start playing for free.

If you are completely new and have no idea about the game, you can find 12 tips for beginners in Valorant here.

How do I unlock agents?

You can unlock two agents in Valorant simply by leveling up. At level 5 and level 10, you will receive a free unlock for an agent of your choice.

Once you have used both unlocks or reached level 10, you will need to complete tasks from then on. You can activate a task through the agent menu. After that, you need to collect about 20,000 EXP per level. At contract level 5, you get the agent.

For this type of unlocking, you need to start with the free agents. It’s best to play one of the strongest agents for getting started in Valorant to progress faster.

Alternatively, you can also simply buy agents for money. Unlocking the agent in their contract costs 1000 Valorant points. A bundle with 1150 points is available for 11.99€.

1. Raze

Class: Duelist

Suitable for: Beginners

Strengths:

Weaknesses:

  • no ability to support your team
  • will likely be adjusted or nerfed several times
valorant agenten raze fähigkeiten
Raze and her abilities.

Who is Raze? There was a lot of fuss about Raze during the beta of Valorant. The agent is considered “overpowered”, even after adjustments, and annoys her opponents with strong abilities.

Raze relies on bombs and explosions and has a rather aggressive playstyle without much fuss. You should use her fairly directly for attacks on the enemy.

This makes her suitable for beginners who want to test the waters of Valorant while at least knowing the basics through the first rounds. Unlock her directly with the first unlock.

More on the topic
Valorant introduces new fun mode – Ideal for anyone who is just getting into it at release
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2. Breach

Class: Initiator

Suitable for: Beginners, Intermediate

Strengths:

  • can effectively disrupt enemy positions and take areas
  • blinds enemies for easy kills
  • can deal high damage even through cover

Weaknesses:

  • dependent on his team
  • requires a lot of scouting from others, like Sova
Valorant Breach
Breach and his abilities.

Who is Breach? The initiator Breach can control enemies with his abilities and deal heavy damage while simultaneously being able to control and hold areas. This makes him an optimal agent for beginners both in defense and in attack.

His only weakness is that you need to use his abilities quite precisely. This requires some practice and good communication with the team to ensure you don’t blind them. However, you will learn the communication that is important in Valorant at the same time.

Especially for competitive games, Breach is a good choice, as many professionals value him. However, you will need a bit more practice with him. It’s best to practice him with some friends.

As a beginner, you should buy Breach with your first or second free unlock.

3. Cypher

Class: Sentinel

Suitable for: Intermediate

Strengths:

  • can easily monitor enemies and reveal their position
  • can protect areas and reveal enemies during infiltration
  • slows and controls enemies to make them easier prey

Weaknesses:

  • strongly dependent on the team
  • you need to know the maps well for Cypher to be useful
Valorant-Cypher
Cypher and his abilities.

Who is Cypher? The spy Cypher relies on information and scouting and is possibly the best agent in Valorant in this area. No other agent can monitor an area as well as Cypher.

However, you need decent knowledge of spots on the maps, how they are structured, and common tactics in the game. Cypher is somewhat stronger in defense than in attack.

Cypher is strongest when you can play together with your team and share the information you obtain with him. So communicate a lot with your teammates and try to be as precise as possible.

Cypher is a good choice for your first unlock through a task after reaching level 10, as you will also gain the necessary knowledge of the maps while grinding for EXP.

Agents you should avoid

Our recommendations are of course just a guideline to help you get started and are not mandatory directives. However, there are some agents you should not buy, at least not right at the beginning:

  • Viper is highly situational and requires a lot of experience with the genre and Valorant itself. Buy her later and team her up with friends.
  • Reyna is still new and cannot yet be properly assessed. Currently, it seems you need to be good at Valorant for her to be useful. Not recommended for beginners.
  • Omen is somewhat of an alternative to Breach, but weaker in many respects. He is easier to learn for beginners but quickly loses utility – buy him if you want to learn how to use him, but don’t expect the investment to last long.
Valorant-Omen
Omen looks cool but is only conditionally useful for beginners.

What do you think of the recommendations? Which character will you unlock first? Will you even try the free shooter?

A complete overview of all champions and who should play them can be found here:

More on the topic
Agent Guide Valorant: All Champions Overview – Who Fits Whom?
von Jürgen Horn

Valorant has already achieved great success and is very popular among many players. The new shooter could easily become the next favorite game for many fans of the genre. As part of “Find Your Next Game,” we conducted an interview with the developers at MeinMMO. If you are interested in Valorant, check it out and learn interesting background information about Riot’s new game, its development, and future.

This is an AI-powered translation. Some inaccuracies might exist.

Guild Wars 2: Community revives content that developers have already given up on

At the release of Guild Wars 2, many players hoped for an active PvP scene and potential eSports. After several attempts, the last official tournament with prize money took place in 2017. But now the community itself is organizing an event that is rich in prizes.

What kind of tournament is this? The streamer MightyTeapot, along with other streamers and well-known PvP players, has organized a large tournament. It is called “Masters of the Arena” and will take place next weekend.

In this event, teams from Europe and North America will compete against each other, having qualified beforehand. As rewards, there are over $13,200 and over 720,000 gold in prizes. Additionally, there is the exclusive title “Community Conqueror” and endless VIP PvP access provided by the developers.

The tournament will take place over the weekend from June 5 to 7:

  • Regional finals – June 5 from 6:00 PM
  • Regional finals Day 2 – June 6 from 6:00 PM
  • Final between EU and NA – June 7 from 6:00 PM

Information and insights into the event are provided by the official trailer for the tournament, also created by the community:

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What is special about the event? In addition to the really good prizes for a community tournament, the “Masters of the Arena” shows that PvP is still loved and supported by players.

Aside from balance changes and regular seasons, there has been little movement in the PvP scene in recent years. The biggest innovation was tournaments in the Swiss system and a short 2v2 season that I, Alexander Leitsch, really enjoyed.

This is also due to many poor decisions made by the developers.

The PvP scene in Guild Wars 2 has always struggled with problems

How did PvP develop? Actually, Guild Wars 2 was supposed to have a wide range of content for PvP fans at launch, including its own arenas for tournaments and events. Some PvP games were already showcased at gamescom 2011.

Following this, a community formed that hoped Guild Wars 2 could become a successful PvP MMORPG.

But at launch, the arenas were not implemented. They only arrived in spring 2013, when the initial hype around the game had already faded.

Guild Wars 2 PvP
In Guild Wars 2, the skill of the players primarily determines victory or defeat.

First tournaments, then “new talents”: In August 2013, the first online tournament organized by ArenaNet took place. However, the event received little attention.

Only through community tournaments and collaboration with ESL did movement return to the scene, actually much too late.

In 2014/15, worldwide LAN events with the World Tournament Series took place in China, America, and at gamescom 2015 in Europe. Afterward, ArenaNet tried to establish a league operation with regular online tournaments in Europe and America. The developers saw themselves as the PvP number 1 in the genre.

Guild Wars 2 PvP Sieger
The Abjured, the winners of the World Tournament Series in China.

But all these efforts had a problem: strong teams quickly emerged that dominated everything. The league was boring and poorly organized. This was also because, while there were professional events, there was nothing for newcomers or casual players.

Only after the major tournaments were regular seasons and automated daily tournaments for the “new talents” introduced. By then, the scene was already dead.

Additionally, players repeatedly had to deal with a sometimes boring and then again a meta dominated by a few classes. Balance patches from the developers came sluggishly after the release of the Heart of Thorns expansion.

PvP today is for casuals, but the tournament brings professionals back

What is the state of PvP in 2020? Currently, the PvP in Guild Wars 2 is primarily shaped by seasons. These last 8 weeks, and players can compare themselves on a leaderboard with friends and guild members.

As rewards, there are gold, special armor pieces, and special titles when the top 250 are reached or exceeded.

Anyone can participate in the seasons, and since they always proceed identically, many former professional players have turned their backs on Guild Wars 2.

Guild Wars 2 PvP Season
Currently, a temporary 3v3 season is running in Guild Wars 2. However, the regular one continues on June 9.

With the new tournament, well-known names like Ranked 55 Dragons and Cheese Mode return. While some adjustments were made to the team members, it brings back memories of old times.

It is unlikely that the developers of Guild Wars 2 will refocus on large tournaments like in 2014/15/16. But perhaps at least a small regularity will establish itself, bringing a hint of eSports into the MMORPG. Similar attempts have been made with other tournaments, but they did not receive this attention.

At least the love for competitive players, whether PvP or WvW, is one of the things I wish for Guild Wars 2 in 2020.

This is an AI-powered translation. Some inaccuracies might exist.

CoD Warzone: Players believe that purchasable weapon skins provide an unfair Pay2Win advantage

In Call of Duty: Modern Warfare and the BR mode Warzone, new pay-to-win allegations regarding what are essentially cosmetic items are currently causing a stir.

What allegations are we talking about? Currently, the in-game store of Call of Duty: Modern Warfare is under fire. Some players express that the tracer packs available in the shop give the buyer an unfair advantage.

MeinMMO takes a look at the items and tells you why pay-to-win allegations are repeatedly a topic in Call of Duty.

What are tracer packs anyway? You’ve probably noticed that sometimes you are hit by colorful glowing bullets. This special ammunition is a cosmetic feature that is available in the in-game shop. This customization has been available since the launch of Modern Warfare at the end of 2019 and currently comes in several colors:

  • red
  • green
  • blue
  • purple

Such a blueprint costs between 1,600 and 2,500 CoD points, which translates to about 15 € to 20 € (depending on the pack).

Tracer Pack Shop CoD Warzone Modern Warfare
Special blueprints give your weapons the controversial tracer ammunition

In Warzone, soldiers have advantages with tracer ammunition

That’s why it’s a problem now: With the tracer blueprints, the damage of the weapons essentially doesn’t change. However, players are now reporting that they can only fire back with difficulty under the neon-colored barrage.

Recently, the tracer pack with a special skin for the Grau was released, one of the most popular and dominant weapons in the battle royale. As a result, the use of tracer ammunition has noticeably increased.

User hamzah10 writes frustrated on reddit:

Now the Grau variant is being used by the entire lobby. It obstructs your vision due to the bright color and the smoke effect. If you use a tree as cover, for example, and they [the tracer users] shoot the tree, you can barely see them right after the shot because of the smoke.

It’s even worse to be shot by two tracers, as the character’s peripheral vision is blinded.

Especially in the battles of Warzone, this is very noticeable. Here, the fights are not over as quickly as in the classic multiplayer mode due to armor and greater distance. Generally, there is time to react – as long as one is not blinded by flashy effects.

According to some statements, aiming through the visual support of the colored bullets may positively affect weapon control.

As more and more weapons are being equipped with special shop skins, the number of users and, at the same time, the number of complaints is increasing.

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Check out a short clip with the controversial skins in action

The annoying issue of the pay-to-win allegations in Call of Duty

That’s why the community is so sensitive: CoD players are battle-scarred when it comes to the pay-to-win topic. In past franchise installments, this topic caused quite a stir, as entire weapons or powerful variants were hidden behind a cash wall.

Recently, a weapon skin caused a stir in Season 2. Because of a shop-exclusive paint job, the sniper EBR-14 became much stronger. The community was outraged – in the end, it turned out to be a bug.

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A new bug in CoD Warzone smells like “Pay2Win” – This is upsetting many
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With the current installment, Activision and Infinity Ward actually want to turn their backs on this annoying topic and ensure fairness on the battlefields. Items from the shop or the seasonal battle pass are intended to be purely cosmetic and should not impact gameplay.

Whether and how the developers will respond to the allegations is currently uncertain. However, other concerns are likely to prevail at Call of Duty at the moment, as the developers have suddenly postponed the start of Season 4.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto
  2. reddit

Valorant in the Release Interview: “We did not intend to destroy Twitch”

Valorant celebrates its release today, June 2nd. MeinMMO editor Leya Jankowski conducted an interview with Game Director Joe Ziegler for this occasion. Find out here what the developers learned during the beta and what the future holds for Valorant.

Valorant is officially released today. The release was at 7:00 AM. When Riot offered us at MeinMMO an interview for the release, I did not hesitate. The shooter turned the ecosystem of the streaming platform Twitch completely upside down. Something happened that could be groundbreaking for the future of streaming and gaming.

As we learned from the official press release about the launch, Valorant broke viewer records on the very first day. Over 1.7 million concurrent viewers watched streams for a total of 34 million hours, only surpassed by the League of Legends World Championship finals in 2019. A world record.

This is Valorant: The new first-person shooter comes from Riot Games, the creators behind the successful MOBA League of Legends. Valorant is inspired by Counter-Strike: Global Offensive, where map understanding, accuracy, and strong team play play a significant role. Valorant adds a new level by introducing heroes like in Overwatch, each possessing unique abilities. Riot also left room for the fantastic in the maps and already had a map with teleporters during the beta. However, these fantastic elements are intended to provide an additional strategic component rather than be the focus of the shooter.

Riot originally just wanted to showcase Valorant but accidentally broke records

When I started the video call with Joe, a lively man greeted me on the screen with a broad smile. Was the adrenaline noticeable in the Game Director due to the upcoming release of the team shooter?

Riot’s strategy to exclusively distribute beta keys for the game on Twitch was a brilliant marketing move. Therefore, my first questions revolved around how Riot experienced this beta phase on Twitch.

MeinMMO: Valorant had almost a million viewers on Twitch right on the first day of the beta. Did you expect these numbers or was it a surprise for you? 

Joe Ziegler: “We definitely did not expect these numbers. To be honest, we surpassed our own predictions of how many people would actually show up. Our goal was really just to let people see our game before the release. That was actually our only goal. We knew we had a competitive FPS game, but we did not know how many people would really want to play it. It was important to us that people saw Valorant first before diving in. It’s a hard game to grasp. Our goal was that people would watch it long enough before making the decision whether to play it or not – before they had access to it and downloaded the game. But we did not expect such a large audience to show up in the end. Both from the viewers and those who engaged in the game. That was definitely a surprise for us.”

MeinMMO: I actually expected it to be very successful and set record numbers. But I did not expect the million viewers. Now the numbers on Twitch are going back, which is normal and to be expected after the initial hype. How many players from the “first wave” do you think are still around?

Joe Ziegler: “I won’t disclose numbers about our retention matrix [the number of players who come back at a later time]. But we have very strong retention, exceeding our expectations. We had just under 3 million daily active users, even in the beta, where access was limited. That was far more than we initially thought. We had to scale up to accommodate everyone. Unfortunately, we couldn’t do that in some areas. It was really a surprise.”

MeinMMO: With streamers like Summit1g [Anomaly and Myth], you have a total of 3 of the top streamers on Twitch showcasing Valorant. Can you give us some insight into how you select streamers? 

Joe Ziegler: “First, we looked at which streamers already played similar games to Valorant, who were engaged with us and could explain it well to their followers. We reviewed a large number of streamers active in team shooter games. Then we sought out. And the more people who came on board, the more other streamers approached us asking if they could join as well. Hence, we ended up with a larger group than we initially planned.”

The records on Twitch did not only come from the exclusive beta access. Riot worked with the largest streamers on the platform to showcase Valorant there. The feedback from the top streamers was positive toward Valorant, which gave the team shooter even more attention.

This is how Riot experienced the “Twitch Drop Drama”

Although the server structures suffered under the influx of beta players, overall, it was a good thing for Riot. However, skepticism spread among players about distributing beta keys exclusively on Twitch. Riot was accused of paying streamers to gain a significant advantage here. This was not the case during the beta. Individual streamers also benefited significantly from the demand for beta keys.

MeinMMO: Due to your strategy of linking the distribution of beta keys exclusively to Twitch Drops, some players stayed 24/7 on Twitch and streamed pre-recorded content instead of being live. Valorant has been criticized for not attracting this level of attention without the Twitch Drops. What are your thoughts on this? Are you aware that you effectively destroyed Twitch with your game?

With a hearty laugh, Joe replied: “I don’t think it was our intention to destroy Twitch. As I mentioned before, one of our main goals was to let people see our game and perhaps later want to play it. Once you see it, you know what to expect. The problem was really the scale at which we set up the closed beta. It did not support the massive influx we had. We completely underestimated the interest when we started the game. We didn’t necessarily expect interest from LoL players. We thought we would primarily attract shooter fans and retain some of their interest. 

In the end, however, a lot of players who wanted to see the game then wanted to play it themselves came. This created a large number of viewers who also wanted to get into the game. It was not our intention to enable such massive numbers in this way [the Twitch Drops]. We really just wanted players to see the game before they played it. Twitch was a great partner that made this possible for us. We would have liked to do it on YouTube as well, but they didn’t have a good system we could link into to distribute keys. That was quite complicated. In Korea, we even had two streaming platforms because the other one worked similarly. We really wanted to engage multiple platforms, but Twitch ended up being the one that just worked.”

MeinMMO: Twitch reacted to the “Twitch Drop Drama.” They changed the guidelines to prevent pre-recorded streaming. Did you communicate with Twitch on this, or did they decide that on their own? 

Joe Ziegler: “We were made aware of the problem through feedback from the streamer community. Many streamers were frustrated by 24-hour Valorant Drops. That was actually unfair. Because we were about exchange, getting people to talk about the game and engage with it. The [24-hour streamers] weren’t providing that. We talked to Twitch, who agreed with us. They said they would change the guidelines to make it fairer so that people could achieve success through engagement rather than passivity.”

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The official launch trailer shows a combination of cinematic and gameplay

Twitch integration is becoming increasingly important for social games to build a community

In my conversations with developers, I notice that streaming is playing an increasingly important role in development. Streamers are being consulted more frequently in the early phases of development. The streamers are expected to make predictions about whether the games might succeed on Twitch and what Twitch integrations the game needs. Amazon’s upcoming open-world MMO New World, for instance, aims to come with Twitch features at launch.

MeinMMO: This is a very interesting development overall. You could become trendsetters for other developers. I know that others are also considering Twitch integration. Do you think developers will need to think about streaming early in the development stages in the future? 

Joe Ziegler: “I think the more important question is that one understands how communities receive new content. That’s the key when making a game that requires social interaction. If you are making a single-player game, it’s not as important to think about Twitch. But if you are making a game that relies on a community, like a multiplayer game, an MMO, or something requiring social interaction, you need to think about how people interact and how they are currently receiving content. Twitch is currently prominent in this. Developers are definitely considering how to interact with Twitch. That’s where the communities are, that’s where the community leaders are. They talk to each other, it goes back and forth. They have common interests.

If you have a specific favorite person, you might also like the games that person likes. There’s a high chance that you’ll also enjoy games that are similar. But you have to approach streamers with sensitivity. If you try to recruit all streamers for your game, but it’s not a game that they would enjoy, you won’t get much community interaction and engagement. You really need to study how communities handle their interests and align your strategy accordingly. We can’t say which social platforms will be relevant for building such communities in the future, but the challenge will be to build communities where they feel at home, without tearing them apart or pulling them out of their comfort zone. It’s important to talk to them in a language they understand.”

When I look at how often and how quickly we communicate with our players, this can also have different effects. An example: I was surprised by how little shooter developers communicate with their players while developing Valorant. I come from LoL; I am used to talking to players frequently. I was genuinely surprised that this doesn’t happen much in shooters. That’s something we can improve to break player expectations positively.”

MeinMMO: Where do you think that comes from? 

Joe Ziegler: “I’m not exactly sure. I think it’s due to the fear we have about such scenarios. If you are always afraid of how your players will react and don’t want to have that kind of conversation, you’re probably just going to avoid saying anything and hope it all passes eventually. But by doing this, you won’t get any feedback and you don’t understand what players have to say about your game. As developers, you need to be close to your community and respond to them. The competition among the different games boils down to how badly you want your game to be played, but also how you develop yourself and the game. Because players are constantly changing – their needs change. As developers, it’s our greatest responsibility to respond quickly to those needs, to be ahead of the curve in development, and to push the game in the right direction continuously.”

In the beta, Riot learned the most about rankings and how complicated they are

MeinMMO: We just talked about surprises. Was there a feature in the beta where the players’ reaction surprised you?

Joe Ziegler: “Let me think for a second; that’s a really good question. I’ll tell you something that did not go down well. Or better said, it did not go as we planned. That was with the agent Raze, who came in at the start of the beta. What’s funny is: Raze is one of the characters that we’ve had in the game the longest internally. We were probably all blind to her abilities and how to play against her. That’s when we realized how disruptive the introduction of a new character can be and what we can expect in the future with such actions. How we can tune the character so the learning process is smooth and does not disturb the game excessively. And if necessary further tone it down when it gets too crazy. 

But the most we learned was from ranked play. Rankings are just a very complicated subject. Different companies and games have very different philosophies on how to do rankings. For us, ranked play is supposed to be a system that is fair for small groups and individual players but does not penalize larger groups. Usually, that’s when one of the two groups is unintentionally punished. In League of Legends, for example, there are solo and flex queues. But larger groups find it difficult to come together there. That’s due to the way those queues work. You feel penalized because the system clearly favors smaller groups. We will keep an eye on the ecosystem in ranked play and make adjustments. However, we do not want to get into a deadlock by clearly stating that we are a team shooter and therefore prefer groups.”

valorant raze stunt titel 1-01
Raze came in fresh during the beta and disrupted the balance. The skills of the heroine are too strong, even though gunplay should be crucial in Valorant.

In 5 years, Valorant should establish itself globally as a highly competitive sports shooter

MeinMMO: Finally, I’ll ask you a question that I personally actually hate: “Where do you see yourself in 5 years?” But I’ll ask this in relation to Valorant. What is your vision for Valorant in 5 years? What is your dream?

Joe Ziegler: “This dream has multiple parts. One is that Valorant becomes a kind of global sports presence. Not necessarily esports, but simply as a global competitive shooter with a strong community that springs from it. Where players from Korea, Germany, and the USA meet and exchange ideas together. Where they compete with each other and learn from one another. That sounds like a wonderful future to me. We really want to be uncompromisingly global with the game. We want everyone to bring their unique presence to the table and create a global community within this game. That’s my dream, but we’re not there yet; there are still regions we haven’t reached and some places that are still developing. But we want to get there. We genuinely want this global experience.

The second part [of the dream] is how we expand the core of competitive play and establish a platform of experiences that we continuously augment with new experiences. That sounds vague now, but we want to build an ecosystem of experiences that support each other or attract new audiences. That’s a long-term goal, and we’re not exactly sure how to implement it. But it feels like something that would be simply wonderful.”

MeinMMO: Okay, then maybe one last question: How do you plan to work towards this dream? 

Joe Ziegler: “A great question. I think it boils down to banging your head against the wall until it works. It is really hard work and persistence. We usually envision a rough shape and work our way towards it. Over time, it takes more concrete forms. However, we do not want to be rigid in long-term planning. We also have to keep observing the player base, what opportunities arise. That all comes from the players. Their feedback and listening to them and seeing how they interact with our games and those of the competition.

It’s important to understand the players and to consider our experiences as players. Because even though I have an incredibly stressful full-time job, I spend almost all my free time with games. [Laughs] I think all of these things combined will help us realize our ideas in the future. It’s also great that we work at Riot, as Riot is really good at building on such long-term experiences and expanding our game so that we can achieve our goals. And oh yes, also the partnerships with many different groups have certainly played a part in the success. All of these things together are a big machine that really has a focus.”

MeinMMO: Thank you for the conversation and good luck with the launch of the game.

Hit Potential: Promising

In my conversation, I experienced Game Director Joe Ziegler as a reflective and analytical developer. Riot gives the impression that they have developed a roadmap that, while targeting a fixed goal, still leaves room for spontaneous detours.

Valorant has already made significant waves during the beta, also thanks to an intelligent integration of Twitch and its communities. During the pandemic, there is hardly anything fresh on the market. Valorant is now available, free, and has low demands on PC hardware – the barriers to testing it are low. Riot has proven through League of Legends that they know how to show long-term endurance and let a game grow organically. Valorant was largely well-received in the beta. Whether long-term motivation can be maintained remains to be seen.

fragt meinmmo leya

Leya Jankowski
Brand Manager | Part of the Editorial Team

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: “Season 3” leak probably shows what everyone fears

Chapter 2 Season 3 of Fortnite: Battle Royale starts in a few days. There are now increasing leaks with a water theme. Is the whole map going to flood?

The latest Fortnite leak: Just a few hours ago, there was a new leak about Season 3 in Fortnite. It shows a water theme for the new season, which will start on Wednesday, June 17.

Originally, the season was supposed to start earlier, but it has now been postponed multiple times.

Perhaps there was some chaos in marketing due to one of these delays.

As data miner Hypex explains, Sony leaked the icons for Season 3 of Chapter 2 in Fortnite. Here’s what the leaks look like:

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What can be seen in the leak? Your beloved Battle Bus, which guides you over the map at the beginning of a match, flies against a water background.

There have already been several hints that the new season in Fortnite would be heavily associated with water. This leak strongly confirms that.

As early as April, graphics appeared suggesting that the Fortnite map could soon be flooded. Even during the live event with Travis Scott, players reportedly found key hints with a swimming scene.

The depicted island with palm trees reminds some players of the prominent yellow sponge “SpongeBob”. Now some also suspect an event in the new season.

How realistic is that? That water is coming to Fortnite: Battle Royale is not unusual. Chapter 2 already launched with a significant introduction of liquid content. There were boats again, players could swim and even fish. And the fishing was initially quite powerful, as streamer Tfue demonstrated.

It is clear that the developers at Epic Games are friendly towards the water theme. However, it is possible that this will be elevated to a new level with larger dimensions in the new season. The teasers certainly give that impression.

What is the concern? If Fortnite in Season 3 consists largely of water, the gameplay would have to adapt in that direction.

On Reddit, user fluffles0119 writes that he wishes for a summer theme for Season 3: “You can do a lot with the [theme] summer, not much with the [theme] water”

Repeatedly, sentences like this can be found on Reddit from PFDRC. He writes, “I am hyped and concerned at the same time”.

Fortnite season 3 eilyn title
Our author Eilyn Rapp would have a problem with water.

Players are unsure whether Fortnite can really succeed in successfully integrating a water theme in Battle Royale. There is also fear about how strongly the theme will influence the map. Our author Eilyn Rapp writes, “If Season 3 turns Fortnite into a pure water game, I’m out

Would you like a water theme for Season 3 in Chapter 2 of Fortnite: Battle Royale? Or is that just not to your taste?

This is an AI-powered translation. Some inaccuracies might exist.

Streamer skips Twitch for goal in LoL – Costs him about $56,000 in subscriptions

Tyler “Tyler1” Steinkamp is the biggest Twitch streamer for League of Legends. He just took a 6-week break to master the jungle in LoL. Now he is back and says: He lost about 15,000 subscribers. Tyler1 is outraged about his disloyal fans.

This is Tyler1: The impulsive LoL streamer is actually a pure bot laner in League of Legends. For a long time, he was only known for his gameplay as Draven. With that, he was considered an exceptionally strong player.

On Twitch, Tyler1 has been incredibly successful for years, although or precisely because he is regarded as so toxic that Riot banned him from LoL for years: At the end of 2019, he played LoL like crazy to reach “Challenger” and briefly became the number 1 on Twitch, but he also went even more insane than usual.

Tyler1 is not only a strong player but also a talented entertainer. Here he plays the role of a horrible loudmouth who insults everyone, puts them down, and considers himself God’s gift to humanity.

In January 2020, he announced, as usual in “all Caps”: Jungle is the best role in the game, but it is played by the worst players ever. None of them are good at LoL.

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Tyler1 does everything to become “Challenger” as a jungler

This is why Tyler1 took a break: Tyler1 started playing only jungle in the last few months. His goal was to climb from “Unranked” to Challenger. It was already a great spectacle in February when Tyler learned the “Jungle” position.

By mid-April, Tyler1’s ambition was so great that he continued to play LoL but no longer streamed it on Twitch.

At that time, the streamer averaged about 25,000 viewers, whom he simply no longer entertained.

At the end of May, Tyler1 actually managed to climb to “Challenger” as a jungler.

LoL-Tyler1-Victory-1140x445
Tyler1 succeeded and climbed to the rank of “Challenger” as a jungler.

This is what he says now: After 6 weeks of break, Tyler1 celebrated his comeback on Twitch on June 1. He explained that during his break, he lost 15,000 subscribers. Assuming that a subscriber brings him $2.50 monthly, this would be a loss of about $56,000. However, the actual financial losses were likely much higher, as Tyler1 also missed out on donations and advertisement revenues from his Twitch streams.

Tyler1 is upset in the stream – as is his style – about how disloyal his fans are. They would just forget to renew their subscription with him, but they would think about their “Xbox Live Subscription”; he says in (apparently feigned) outrage.

He says that there are a lot of “fake fucks” here: Anyone who subscribes anew should just leave.

Tyler1 plays LoL, skips Twitch despite averaging 25,000 viewers

This is what it’s about: Everything Tyler1 says should be understood as fundamentally ironic. He must have known that his subscribers would dwindle if he was not seen for 6 weeks.

But it shows how important it is for Twitch streamers to be constantly present. This creates the pressure to always stream and exploit themselves, a concern many streamers complain about. Especially those who cannot take it as humorously as Tyler1.

More on the topic
Shroud is so addicted to WoW Classic that he plays it while skipping Twitch
von Schuhmann

Interestingly, Tyler1 continued to play LoL like crazy, but simply did not stream it anymore.

This shows that in this case, it was actually more important for him to achieve his goal in the jungle than to earn money on Twitch and entertain his viewers.

Twitch-DansGaming-1140x445
This is Dansgaming

The Twitch streamer DansGaming once explained how hard it is to consistently pursue a career on Twitch and what it means for private life.

He said, Twitch demands huge sacrifices from him, he has lost everything.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dexerto

Valorant introduces new fun mode – Ideal for anyone who is just getting into it at release

The tactical shooter Valorant has now officially launched and comes with a new game mode. Spike Rush is perfect for newcomers and players who prefer shorter rounds.

What kind of mode is this? In Spike Rush, everything happens much faster than in the normal game mode of Valorant:

  • All players fight with the same random weapon.
  • You all receive the basic abilities of the various agents for free.
  • A round starts with a 25-second “Barrier Phase” instead of the “Buy Phase”.
  • The round itself lasts a maximum of 1 minute and 20 seconds.
  • One team needs 4 wins to win a match.
  • There are 3 to 5 different power-ups such as faster movement or more damage per round, which also make them shorter.

A match in Spike Rush should last between 8 and 15 minutes. So if you don’t want to invest 30+ minutes in a regular match, you can let loose in the new fun mode.

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A round in the new Spike Rush in Valorant.

When does the mode come out? The mode has already been introduced on June 2 with the release of Valorant.

We from MeinMMO have compiled everything around the release and the adjustments to Valorant here.

Short rounds are good, but the mode is receiving criticism

How is the mode being received? On Reddit, Spike Rush is getting mixed feedback. The basic idea of faster modes is well received. But many would have liked a bit more variety and less focus on abilities:

  • So writes Taylor1350: “We wanted a mode with fast and constant gunplay. Instead, we got a mode that promotes even more spam with abilities. They make the rounds shorter, but still have 25 seconds of buy time, which is nonsensical. Reduce it to 15 so the gates can open faster. Hopefully, Deathmatch or Team Deathmatch will come soon.
  • Also, frankkoarg is not convinced: “Wow, this is honestly disappointing. It doesn’t look fun at all, it’s just a normal match with pre-defined weapons and power-up orbs.”

The reddit user gottago173 describes in a reply why he thinks the mode is good:

  • “[It feels like a normal match] until you realize that a normal match lasts 30-40 minutes. And when you’re really getting stomped, it’s hell. This mode is just fun and for casuals. Something that the beta sorely lacked.”
Valorant Spike
Every attacker has a Spike in the new mode.

Who is the mode worth it for? Due to the short rounds and the few wins needed, Spike Rush plays much faster. This is especially helpful when you don’t have much time.

Additionally, the mode is great for beginners who want to try out the different weapons and abilities and get a feel for the game. While you can also try a lot in the “Practice Mode”, this happens in a real scenario with other players.

Anyone wanting to jump into the shooter with its release can find 12 useful tips for Valorant here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Valorant Heaven

Pokémon GO: How to defeat Reshiram with three players – Already at level 25

Reshiram is the new legendary monster in Pokémon GO. You can already defeat it with three players if you have the right team. We will show you how to do it.

How long can you still challenge Reshiram? The legendary Pokémon is available until June 16 at 22:00 German time.

If you don’t have many players around you, you can easily defeat it with three players already. This works even with Pokémon at level 25. Alternatively, you can also do this via remote raid.

So you defeat Reshiram with three players

Use these counters: Reshiram is of Dragon and Fire type. Therefore, effective types are Dragon, Ground, and Rock.

You can find a counter guide to Reshiram in another article from MeinMMO.

Palkia
Palkia is one of the best counters against Reshiram

Focus on these aids: The friendship level between each other helps you tremendously in battle. The higher your level is, the more boost you get for damage.

The same applies to the weather. If your Pokémon benefit from the right weather, they deal more damage.

However, we did not consider the weather in our calculations. The friendship level is crucial here.

Defeating Reshiram at Level 25 – Here’s how

Meet these requirements: A high friendship level is a must here. If you are not hyper friends with each other, we do not recommend attempting the raid with three. Otherwise, it is quite doable with the right Pokémon.

Kaumalat

Use these Pokémon: Only 4 Pokémon at level 25 with the right moves are eligible to defeat Reshiram in a trio:

  • Rihornior with Mud Shot and Rock Throw
  • Knakrack with Dragon Tail and Outrage
  • Maxax with Dragon Tail and Dragon Claw
  • Palkia with Dragon Tail and Draco Meteor

Defeating Reshiram at Level 30 – Here’s how

Meet these requirements: Here, the friendship level is still important, but the trio also works without it. However, if you want more alternatives in battle, you should focus on the important friendship level.

Pokémon GO Rayquaza Title

Use these Pokémon: If you are best friends with each other, you can additionally use the following 10 Pokémon:

  • Rayquaza with Dragon Tail and Outrage
  • Dialga with Fire Spin and Draco Meteor
  • Brutalanda with Dragon Tail and Outrage
  • Terrakium with Catapult and Rock Slide
  • Dragoran with Dragon Tail and Outrage
  • Rameidon with Catapult and Rock Slide
  • Groudon with Dragon Tail and Earthquake
  • Latios with Fire Spin and Dragon Claw
  • Reshiram with Fire Spin and Draco Meteor
  • Stalobor with Mud Shot and Drill Run

Defeating Reshiram at Level 35 – Here’s how

Meet these requirements: The trio with Pokémon at level 35 becomes quite easy. The friendship level no longer matters. However, here too, those who want more variation should pay attention to the important level.

Demeteros

Use these Pokémon: 7 more Pokémon – provided they are at level 35 – can be used in this battle:

  • Despotar with Catapult and Stone Edge
  • Demeteros with Mud Shot and Earth Power
  • Trikephalo with Fire Spin and Dragon Pulse
  • Brockoloss with Catapult and Rock Slide
  • Regigigas with Hidden Power (Rock) and Giga Impact
  • Rizeros with Mud Shot and Earthquake
  • Giratina (Origin Form) with Dragon Tail and Dragon Pulse

Defeating Reshiram at Level 40 – Here’s how

Meet these requirements: The trio at level 40 is not really hard. Just use the best counters and you should have no problems. However, with the friendship level, you could also choose Pokémon that are not always in the spotlight.

Pokémon GO Mewtu Title 2
Even Mewtwo with its enormous attack value is a good choice against Reshiram.

Use these Pokémon: 7 more monsters are suitable at level 40. The prerequisites are the right moves and the maximum level:

  • Mewtwo with Confusion and Psychic
  • Aerodactyl with Rock Throw and Rock Slide
  • Latias with Fire Spin and Outrage
  • Amoroso with Rock Throw and Rock Slide
  • Donphan with Mud Shot and Earthquake
  • Geowaz with Rock Throw and Earthquake
  • Gyarados with Dragon Tail and Outrage

Are the Reshiram Raids worth it? The legendary Pokémon is the best Fire attacker in the game. The raids are worth it. We have conducted a detailed analysis of the usability of Reshiram in another article for you.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokébattler

Escape from Tarkov: Why it is not a good idea to use the Therapist

In the online shooter Escape from Tarkov, you have the option to get healed directly by the Therapist after a raid. However, this is not a good idea if you want to level up quickly.

What is the Therapist? The therapist in the online shooter Escape from Tarkov not only sells you medical equipment and food, but you can also get healed by her after a raid. It doesn’t even cost that much money and is, of course, very quick.

You pay the amount, which varies depending on the injury and your loyalty level, and you are healed. It shouldn’t cost more than 10,000 rubles for maximum damage.

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For the Therapist, you need to complete some tasks in the game.

Think carefully about the doctor visit

Why is it not a good idea to use the service? While you are healed quickly at relatively low costs, you do not receive as many experience points compared to the option of healing yourself.

For healing, you can use small med-kits (yellow, resembling a slice of cheese), which restore a maximum of 100 health points to you or your “damaged” limbs. Each use also increases your healing skill and you gain EXP.

Player and reddit user Gopblin explains this with a calculation: “Assuming you receive an average of 1,000 EXP per raid and have a survival rate of 33%. With the Therapist service, you will have 3,000 XP after 3 raids, and by healing with items, you will gain more than 3,600 EXP. That’s a 20% difference for two additional mouse clicks.”

What are the other advantages of self-healing? Healing yourself can also be cheaper. The Grizzly First Aid Kit is, for example, reusable and therefore very cost-effective.

Moreover, you improve your healing skill when you heal yourself, allowing you to level up faster. If you let the Therapist heal you, it won’t contribute anything to your healing skill.

However, you must always decide for yourself whether it is more important for you to level up quickly or simply to be healed quickly. Especially in the first 10 levels of the game, it makes sense to level up faster to unlock the flea market. But in the end, you decide how you want to progress in Escape from Tarkov.

Escape from Tarkov is currently very well received by players. Since the last patch, which also brought a wipe, player numbers are rising significantly. Such wipes are well-received in the community, as they offer a new, fair start.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto