MeinMMO, GameStar, and GamePro celebrate Pride Month with colorful logos and a statement against hate and discrimination.
Since its inception, online gaming has always represented playing together with others. It connects gamers from various corners of the world and with different backgrounds to have fun together.
Unfortunately, it still happens that people are attacked or harassed in online games for being different. Therefore, we want to make a statement against hate, violence, and discrimination this year as well and stand for peaceful and tolerant online gaming. What we stand for in our online game communities applies to us outside of them as well.
This is what we stand for: At MeinMMO and in our company Webedia, this principle is a matter of course. It is enshrined in our commenting rules and is also part of the code of conduct in our Discord.
For this reason, all our logos on MeinMMO, GameStar, and GamePro,as well as on our Twitter and Facebook channels shine in bright colors to emphasize during Pride Month again that hate speech has no place on our platforms.
Currently, the usually colorful parades are overshadowed not only by the effects of the coronavirus but also by the protests against racism and police violence in the USA. Both MeinMMO and Webedia position themselves in solidarity with the #BlackLivesMatter movement.
Why we are coloring our logos now, explains our Webedia Germany CEO Marc-Andreas Albert, who addressed the following message to all employees and that we would like to share with you:
In light of the horrific events that have occurred in the USA, I feel compelled to write to everyone on our team so that each of us knows where we stand. Violence, racism, and hate have no place in our homes, in our lives, in our society.
But that is exactly what we are seeing.
Our values – the values of every rational person – are based on care, acceptance, protection, and respect. These bring us together, whoever we are, wherever we come from. It is up to all of us to show this now more than ever – in our professional lives, as well as in private.
This difference, which some people hate, is the difference we love.
In this spirit, I am very much looking forward to the beginning of Pride Month. A month that stands worldwide for tolerance, diversity, and peaceful coexistence in every respect. Therefore, it is important and right for me that our logos will again shine in proud rainbow colors on social media and the websites this year.
Marc-Andreas Albert, CEO of Webedia Deutschland
About the Pride Month: On June 28, 2020, the Stonewall Riots will commemorate their 51st anniversary. They are internationally regarded as the starting signal for the civil rights LGBTQ movement, which fights for equal rights worldwide and annually reminds of the ongoing struggle for equality for all with the PRIDE marches – regardless of skin color, ethnicity, origin, national origin, political opinion, religion, sexuality, gender, gender identity, gender expression, sexual orientation, age, physical or mental disability, marital form, or other legally protected constellations.
As the MeinMMO editorial team, we fully share Marc-Andreas’ views, but we also want to add a few personal words to you:
Thank you, MeinMMO community
You accompany us every day through the often turbulent events around gaming, and we want to thank you for standing up to racism, hate, and intolerance again and again. We see it in our comment section that many of you actively speak out against disrespectful or discriminatory behavior when someone shows it in their post.
We think it’s great that you stand up against it and support us with your comments. But it doesn’t matter where you do it. Whether in our comment section, in MMORPG chats, or in voice chats of multiplayer shooters. Keep it up, because you can actively combat discrimination.
We are glad to see every day that respectful interaction is practiced on MeinMMO and we owe most of this to you. We, too, will continue to stand against hate speech now and in the future. Thank you very much, and let us continue to stand together against hate and incitement.
This is an AI-powered translation. Some inaccuracies might exist.
Assault rifles are one of the most popular weapon classes in Call of Duty: Modern Warfare, but not everyone can harness their full potential. Pro player Sam “Octane” Larew is considered one of the strongest assault rifle players and shares his tips for success.
Who is this pro? Octane has been in the Call of Duty eSports scene since Advanced Warfare (2014) and has been regarded as one of the best players with the assault rifle since then. The site Dexerto even suspects that he is the best assault rifle player in the world.
In 2019, he achieved two first places, one second, and one third with his then-team 100 Thieves in several pro tournaments in Black Ops 4. He currently plays for Seattle Surge in the Call of Duty League.
What are these tips? In a video, Octane showcased and commented on his gameplay in the Multiplayer of Modern Warfare. He revealed several tips that you as a player can learn from him. You can find the video here:
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For Warzone, however, the tips are only partially useful. There are no such things as spawns there, which are important for Octane. But tips on “positioning” and “timing” can also be applied to Battle Royale.
1. Know the spawns
The first tip from Octane is to know where enemies can spawn on a map and especially when they do. This is particularly important in modes where you don’t stay dead until the next round, but can re-enter.
Knowing the spawns allows you to control and even block certain areas or “lanes” by stopping enemies where they appear. This way, you can prevent them from storming a target you currently hold or capture.
Spawns are still a nuisance for many players in Modern Warfare. Some pros recently complained about Modern Warfare and the lack of competitive updates, with the spawns being one of the biggest points of criticism.
The second point is potentially the most important tip, both for assault rifle players and for all other classes. According to Octane, one of the most important tasks for an assault rifle player is to find a “power spot” and eliminate enemies one by one from there.
He shows such spots in his video. They are basically positions from which you can cover a larger area without exposing too much of yourself. The majority of your body is behind cover while you can almost fully see approaching enemies.
Here, Octane shows a so-called “head glitch” at Hackney Yard.
It’s not just about finding a good position yourself, but also about exploiting the position of enemies. Octane says: “If you’re playing against someone with poor positioning, you always have the upper hand.”
3. Use the right timing
In his last tip, he focuses more on teamwork and competitive matches. As an assault rifle player, it heavily depends on when you decide to do something, according to Octane.
As an assault rifle player, you are not there to rush enemies, as Octane explains: “Everyone knows it’s a slow role. You need to be much more methodical with the gameplay, and every decision is very, very important.”
If you hold one of the spots from the second tip for too long or give it up too early, it can lead to losing the round. For every decision you make, you need to have enough information beforehand, ideally coming from your teammates.
So while your teammates start an action with the SMGs, you as an AR player need to wait for the right moment to strike. Without the right timing, the entire team will face problems.
Which assault rifles are worth it?
Many pros still rely on the M4A1, which was long regarded as the best assault rifle. It remains a strong choice at almost all distances and is particularly popular in Multiplayer.
Meanwhile, at least for us on MeinMMO, the RAM-7 has replaced the M4A1. With the right attachments, it is even stronger than the M4. Its only drawback is that you have to unlock it in a somewhat cumbersome way before you can level it up.
Ultimately, however, it’s up to you which assault rifle you use. A rifle that looks strong on paper but doesn’t suit you will hardly help you. On the other hand, you might perform better with a specific weapon than anyone else. Experiment and also check out the secret assault rifles you can create from representatives of other classes, like the G36, which is created from the LMG Holger-26.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, a confrontation with the Darkness is imminent. MeinMMO looks at our powerful allies who could assist us.
What lies ahead in Destiny 2: The arch-nemesis of the Guardians, the Darkness, is basically at our doorstep. This arrival has been prepared over nearly 6 years, 2 games, and multiple DLCs and seasons.
Much is still unknown about the enemy. However, if the leaks are to be believed, the Darkness is the most destructive foe we have faced so far. To have a chance against this adversary, we will certainly need the help of our most important allies.
Our Guardian has been through a lot since the release of Destiny 1 in 2014 and silently mastered every impossible task. We are the slayers of cosmic gods and saviors of all that touches the light. But we didn’t achieve this alone.
We cannot stand alone against the Darkness
Over the years, we have gathered a powerful crew that we urgently need against the advancing enemy. We strongly believe that the characters listed here will play an important role in the future events of Destiny 2.
Destiny 2: These are our most important allies
The situation with Eris Morn: The always grumpy witch Eris Morn is a real doomsayer. And there’s a reason for that: she has experienced the Darkness like no other character and is one of the few survivors who managed to escape its dark clutches.
With her knowledge, she actively supports us and guides us through the darkness. Since we handed her an artifact from one of the Pyramid ships after the Shadowkeep campaign, it has been quiet around her. However, a leak shows that Eris has arrived in the next Destiny chapter.
Eris supports us in the great battle against the Darkness
The Wanderer’s intentions: The Wanderer is one of our dubious allies. The troublemaker has a score to settle with the Darkness, as it slaughtered his entire crew, and he has since been intensely dealing with the dark forces – much to the dismay of the orderly Vanguard.
Through his experiments in the Gambit mode, he is likely to become one of our most important weapons in the upcoming fight. Recently, it was revealed that the Wanderer will likely play a major role in the future of Destiny 2:
Zavala is in: Few may doubt that the leader of the Vanguard, Commander Zavala, has a say. The stoic Titan with the strict codex has been with our Guardians since their first steps.
In the events of the current Season 10, we have gained a new, powerful ally thanks to him. Even if some find the moral Titan a bit boring – we can rely on his protection in the coming battle.
Zavala is the rock in the surf and provides protection
Rasputin stands by our side: The Warmind Rasputin is an old A.I. that essentially represents a machine god. He was supposed to guard our solar system but has a peculiar way of interpreting this mission. Few of our allies are as dangerous and controversial – even Rasputin’s son died at the hands of his father.
Thanks to the events in the Season of Worthy, we stand side by side with the Warmind. The finale of our collaboration is approaching and it could be explosive.
What about Osiris? The time-traveling Warlock Osiris went into exile a long time ago, because his views and plans were deemed too dangerous. He is one of the most powerful Guardians and has his fingers in nearly every pie in the game. And he does not shy away from confronting the feared Rasputin. He was the one who urged the Warmind to take a side.
Three months ago, he left the Guardians again. Osiris snatched an important artifact from the Darkness. According to lore experts, this item is likely one of our most powerful weapons, if not our only chance against the Darkness, and will play an important role in the upcoming story.
Osiris confronted Rasputin
Finally, Saint-14 is back: Saint-14 is often described with the words “the greatest Titan who ever lived”. The rugged hero of yesteryear was believed to be long dead but was brought back to our world with our help (and of course through Osiris).
It is beyond question that Saint-14 will be a valuable ally. He is likely the only Guardian who has amassed more Vex kills than we have. Currently, he is overseeing the Trials for Osiris – as no one else trusts the grumpy Warlock with this dangerous task.
Saint-14 has risen from the dead
Ana Bray is becoming increasingly important: When Ana entered the game in the Warmind expansion, no one could have guessed what role she would play. From sidekick, she has turned into an important NPC with an interesting backstory: Her family is behind such important events as SIVA and developed the Engrams (yes, our loot source).
Rumor has it that she is also connected to another important cult character alongside Rasputin: the Exo-Stranger.
The Exo-Stranger actually has “no time to explain why she has no time”
Therefore, Ikora should not be forgotten: Ikora Rey usually behaves calmly and does not focus prominently – unless she is not putting the entire Tower in danger with Vex technology.
However, it should not be forgotten that the Warlock lady was Osiris’s student and is the only Guardian that the legendary Lord Shaxx fears. And with good reason: she has been seen pulverizing ships with one hand.
Ikora also fights against spaceships without weapons
Each of the characters mentioned here is likely to play an important role in the coming months and the future of Destiny 2. A thank you goes to Lord Shaxx too. The roaring coach keeps the team fit and motivated:
Who else could play a role? We can rely on the support of the characters mentioned above. Additionally, three other iconic Destiny figures could play a role in the confrontation with the Darkness:
Emperor Calus: The extravagant ruler of the Cabal Empire has already “encountered” the Guardians as a raid boss and tested our strength multiple times. However, we have never faced him personally. As he has a backstory with the Darkness himself, he will likely have a say. Which side he chooses is still uncertain.
Prince Uldren: The murderer of Cayde-6 has earned his place among the truly evil. After we took our revenge on him, he was brought back to the game as a memory-less Guardian. Since then, Uldren has been observing events from afar. Many believe he might become one of our allies, possibly even succeeding Cayde as one of the Vanguard commanders.
Mara Sov: The queen of the Awoken (and Uldren’s sister) is one of the few who knew early about the arrival of the Darkness. She has been preparing for it for a long time, but reveals little about her plans.
Uldren and “Mara Sov”
What do you think of the all-star team surrounding our Guardians? Can’t you wait for the confrontation with the Darkness? Let us know in the comments who you think could still play an important role.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 20, the TOTS event is entering its final stage. But what else does the event have to offer and what could the Ultimate Team of the Season look like?
For almost 7 weeks, the TOTS event (also known as TOTSSF this year) has been running and has already produced numerous top cards. But what can FUT players look forward to in the last TOTS week?
What happens next? After all major football leagues in FIFA 20 Ultimate Team have now received their own Team of the Season, there is still one last major TOTS left:
The Ultimate Team of the Season
This is a best-of of the previous teams, which usually appears as the last team and brings the best TOTS cards together in packs for one last week.
Since the TOTS event is set to officially end on June 12, we consider a release of the Ultimate TOTS on June 5 at 7:00 PM very realistic.
What content is still coming? In addition to the Ultimate TOTS, the Rest of the World TOTS is also missing from this year’s TOTS event. We expect this on Monday, June 8.
The predictions for the Ultimate TOTS: How EA will create a best-of from the previous TOTS cards, we unfortunately cannot say yet. In previous years, it was often the case that not only the cards with the highest ratings were selected. The official selection could therefore offer some surprises.
Dexerto (via Dexerto.com) considers this compilation to be realistic:
Goalkeepers:
GK – Jan Oblak – 96
GK – Alisson – 97
Defenders:
CB – Sergio Ramos – 96
CB – Raphael Varane – 97
CB – Virgil Van Dijk – 99
RB – Trent Alexander-Arnold – 95
Midfielders:
CDM – Joshua Kimmich – 96
CM – Luis Alberto – 97
CM – Kevin De Bruyne – 99
CAM – Nabil Fekir – 96
LW – Sadio Mane – 98
LW – Neymar – 98
RW – Mohamed Salah – 98
RW – Lionel Messi – 99
Forwards:
RF – Jadon Sancho – 96
CF – Karim Benzema – 97
ST – Luis Suarez – 97
ST – Kylian Mbappe – 98
ST – Robert Lewandowski – 99
ST – Cristiano Ronaldo – 99
How to get Ultimate TOTS cards
In Packs: Starting Friday, June 5 at 7:00 PM, the Ultimate TOTS cards should be available in packs. However, to really find one of the coveted cards in a card set, a huge amount of luck is required.
Through the Weekend League: The FUT Champions Weekend League is likely to be the safest method for many FUT players to get TOTS cards. Because starting from 11 wins, there is a TOTS player as a reward.
On the Transfer Market: If you can scrape together enough coins, you should check the FUT transfer market. The TOTS cards are usually available there quite quickly. However, prices are still quite high at the beginning. It is worth waiting, as prices often drop significantly after a few days.
This is an AI-powered translation. Some inaccuracies might exist.
Elite Dangerous has now surprisingly introduced its new expansion Odyssey. And as it looks, this could fulfill numerous big player wishes. Moreover, ED could soon pose much more competition for Star Citizen.
Elite Dangerous introduces the next big thing: June 3, 2020, is likely to remain in the memory of many ED fans for a long time.
Since then, it has been clear: The big leaks from 2019 regarding the future of the space sim were correct; something really big is coming. And some of the biggest player wishes will likely finally be fulfilled. Wishes that many have had since the release of the space sim.
Traveling on foot on a barren desert planet
What’s in Elite Dangerous: Odyssey
What is Odyssey all about? Odyssey appears to be the big update or the large paid expansion that has so far been known under the working title “The Next Era”.
So far, there hasn’t been much solid information about it. The Next Era was originally supposed to be released at the end of 2020 but was postponed to early 2021 and is expected to have the biggest influence on Elite Dangerous since the game’s release.
All of this aligns seamlessly with the previous information about Odyssey, which is expected to be released “early in 2021”. It is therefore the next big thing that Frontier Development has been working on for quite some time.
Players have been wishing for this since the launch of ED
It is certain: The trailer showcased the main core features of Odyssey. Some other details were revealed in the official description. Odyssey includes among other things
Space Legs: This refers to the ability to leave your spaceship or exploration vehicle and then freely move on planet surfaces or in stations. The ability to walk on foot has been one of the most requested features since launch.
Along with the Space Legs, there will be a lot for players to discover. Breathtaking planets with overwhelming technologies, picturesque sunrises at unforgettable locations, outposts or settlements are among the things waiting to be discovered by the players. More life and more to discover on the planets is also among the biggest wishes of the community.
Shooter elements: With Odyssey, Elite Dangerous will also introduce the ability to customize your character with firearms and other equipment, and use the guns in a first-person shooter style.
With Odyssey you will finally be able to use weapons
What is still speculated:
It remains exciting whether the outposts, settlements, and social hubs will be procedurally generated or placed “by hand” on some planets to create truly remarkable locations. Some fans wonder if some selected planets will also feature massive cities created by hand, like in Star Citizen.
Concept images already showed that you can enter stations and buildings. Whether this applies to all or only selected buildings is still unclear.
It looks like players will be able to use weapons both as part of regular gameplay (trailer) and in specially designated areas with vehicles and spaceships (description). Whether this will involve PvP or other modes is still unclear.
Even though the developers have not yet mentioned it – in the trailer, it looks to some fans as if you might land on a planet with an atmosphere. The approach shows the characteristic atmospheric glow, a beautiful sunny day, and dust whirlwinds. Landings on planets with atmospheres have also been among the biggest wishes of the fans since the release.
With all the previous features of Odyssey, base-building has also been leaked. It will be interesting to see whether players can truly immortalize themselves with their own structures in the universe of Elite Dangerous.
A concept art of Odyssey’s interior
Star Citizen may face real competition
Odyssey is likely to elevate Elite Dangerous to a new level: Even if not all features of Odyssey are yet fully known or the complete scope can be recognized – what has been seen and confirmed so far will fulfill some of the biggest and most important fan wishes and elevate the game to a completely different level.
Simply by having the ability to walk around with others and encounter each other outside the spaceship, Elite Dangerous is making a massive push towards becoming a fully-fledged MMO.
The fact that you can now also use weapons and explore the vastness of space, as well as bustling hotspots on foot, introduces a completely new aspect.
This could make Elite Dangerous interesting for many more players than it has been so far. Because up until now, ED revolved entirely around the ship. However, that seems to be changing soon.
This view may soon become a reality
Many features like in Star Citizen: The interesting part is that Elite Dangerous is moving further towards Star Citizen with Odyssey.
Also, in the ambitious space sim from Cloud Imperium Games, not everything revolves around spaceships anymore. The focus there is also on social aspects, player encounters, weapon gameplay, atmospheric flights, walkable and drivable planet surfaces, stations, or whole cities.
This is precisely the direction in which Frontier Developments is heading with Odyssey in Elite Dangerous.
A city in Star Citizen
Yes, especially in the design of worlds, ED may not reach the quality of Star Citizen and its massive space metropolises. However, many players might also be satisfied with far less, namely smaller settlements or some significant life nodes, as long as they are well and cohesively implemented. After all, Elite Dangerous has a whole different dimension in terms of the number of visitable planets.
In addition, Elite Dangerous has a significant advantage. The game is already finished and is continuously being developed. Odyssey thus comes as an expansion for a completely finished game, where players can immediately dive in. Thus, you would be paying for a finished product.
In contrast, many players are still hesitant to invest in Star Citizen, a game that has been in development for a long time and whose final release date and scope are uncertain.
A station in Star Citizen
Odyssey, which is set to be released in early 2021 for Elite Dangerous, could therefore also become interesting and exciting for fans or those interested in Star Citizen – a true alternative to Star Citizen.
ED Odyssey – Star Citizen feeling for consoles: What makes Odyssey very attractive as well: Elite Dangerous is available on consoles PS4 and Xbox One as well as on PC. It is essentially considered safe that the big expansion will also be released for these platforms.
This would finally give console players a game with Star Citizen feeling. Because SC is currently not planned for consoles. With Odyssey, Elite Dangerous could thus be more accessible and possibly more interesting for a broader audience than the massive project from CIG.
So those who have always wished for Star Citizen or a game like Star Citizen for Xbox One or PS4 might soon have reason to rejoice with Odyssey.
Is likely to also come for consoles – Elite Dangerous Odyssey
Overall, Elite Dangerous is considered the best space sim for consoles. From 2021, it is likely to attract many outside the current fan base – as a fully-fledged SciFi MMO that will likely also be available on next-gen consoles PS5 and Xbox Series X.
By the way, on June 9, the next major feature for Elite Dangerous will be released – The massive carrier ships.
This is an AI-powered translation. Some inaccuracies might exist.
In Battlefield 5, the big Summer Update goes live today, along with the last chapter of the shooter. Fans are excited about the new features but mourn the game.
This is happening today: The big Summer Update goes live and brings various new features to Battlefield 5. Among other things, there are new weapons and maps. It is the first major update since Chapter 6 in February.
At the same time, it is also the last major new content in the shooter. The developers have already announced that they will not be bringing any further chapters to Battlefield 5.
This is included in the big Summer Update
These new maps are available: The update brings 2 new maps to the game:
Al Marj Encampment – A sparse desert town that promises close combat in buildings
Provence – An open map in the lavender fields of Provence
The new map Al Marj Encampment
Changes to the game modes: There are many adjustments to the game modes of Battlefield 5. For example, on the maps Panzerstorm and Twisted Steel, only the USA fights against Germany.
In addition, several bugs in various modes have been fixed, allowing for smoother gameplay.
These are the new weapons: A total of 9 new weapons await you in the update. We present the list:
Sjögren Shotgun
Chauchat
M3 Infrared
K31/43
Welgun
M1941 Johnson
PPK/PPK silenced
M1911 silenced
Welrod
General changes: The fight between the USA and Germany is now much more in focus. Both factions will also receive new vehicles. The Americans will also receive 14 new soldier characters.
How is the update received? The feedback on the changes is largely positive. Many players are looking forward to the increased focus on the fight between Germany and the USA.
On the other hand, there is also a lot of sadness surrounding the update. After all, it is the last major adjustment to the game, and fans know that nothing more will come afterwards.
User Vince_Terranova summarizes the situation appropriately. He says: “I am glad to see that the game is getting a big update with a lot of content. It’s too bad that it will be the last one.”
However, many players miss the weapon Panzerschreck. It is the German counterpart to the Bazooka and has often been requested. Now it is clear that this weapon will probably not appear in Battlefield 5.
What’s next for Battlefield? Part 5 of the series will continue to be available, and you can fully enjoy the update. However, you should not expect further major updates.
You will have to enjoy Battlefield 5 for at least another year. If you are looking for an alternative to the game, you can also check the MeinMMO list of the best shooters on PC, PS4, and Xbox One. There we present some games that can keep up with Battlefield 5.
This is an AI-powered translation. Some inaccuracies might exist.
Genre: Horror First-Person Shooter | Developer: 10 Chamber Collective | Platform: PC | Update “Vessel”: June 11 |Release: Early 2021 | Steam:Link to GTFO
The new horror shooter GTFO is currently in development and primarily advertises itself as being harder than any competitor in the genre. MeinMMO author Benedict Grothaus spoke with Simon Viklund, the composer and one of the just nine developers from the indie studio. Interesting details about the development, reception, and future of the game emerged during the conversation.
GTFO has been in Early Access for PC on Steam since December 2019. Since then, it has accumulated over 10,600 reviews, with 87% being “very positive” (as of June 3). The sheer number of players and the positive feedback surprised even the developers, as Simon will later tell me.
The special aspect of development is the “Rundown system,” through which the developers bring new content to the game. A Rundown brings a new set of contents like maps, enemies, and weapons while phasing out the old. You have limited time to complete the missions.
This is GTFO: GTFO is a new horror shooter from the Swedish indie developers 10 Chamber. Many of the members previously worked on the shooter hit Payday and incorporate their knowledge into the development of GTFO.
The gameplay strongly resembles Left 4 Dead but offers a relatively fresh alien flair instead of classic zombies. Up to four players work together through various levels (“Expeditions”) and try to achieve specific objectives before running out of ammo against the numerous enemies.
In doing so, GTFO especially emphasizes cooperation. Only those who work together, communicate, and coordinate can progress. The game is slated for a full release in early 2021.
GTFO is “relentless” – What makes it so special?
As GTFO is still in Early Access and some players, including genre fans, likely don’t know exactly what it is, I had the developer explain his game in his own words.
MeinMMO: In your own words: What makes GTFO special? How does it differ from other games in the genre, such as Left 4 Dead?
Simon Viklund: “GTFO is deliberately very challenging compared to other games. We want to present an exciting and interesting challenge for players who enjoy cooperative games. It is somewhat relentless and has a high level of tension. It is slower and more strategic than most other games.
Whenever you can anticipate a fight, you should take the time to prepare for it. Set up turrets, lay traps, close doors to create ‘kill zones’.
MeinMMO: I played Alien Swarm back in 2010, and GTFO reminds me a lot of that, especially the coop aspect. Are there similarities? Was Alien Swarm an inspiration?”
Simon Viklund: “No. Alien, the film franchise, was an inspiration, but that pertains more to the mood and atmosphere.”
MeinMMO: What other games were inspirations for GTFO?
Simon Viklund: “Three of the developers from the team, so a third of us, worked on Payday. I wouldn’t say that Payday was the inspiration, but it was somewhat the starting point. Three of us had experience making a 4-player PvE shooter. So let’s do something in that area and take it further: What can we do to demand even more coordination, communication, and cooperation from players? What can we do to create a ‘love letter’ to Left 4 Dead and other games in that genre?
We played a lot of Destiny, the first part. Some ideas also come from there. Not that a team of nine could do anything close to Destiny, but there were some ideas that inspired us for GTFO.
But I would say the game is derived from Left 4 Dead and other games in that genre. I think a good way to describe it is: Left 4 Dead meets Alien Isolation.”
MeinMMO: Would you say that if I have played Left 4 Dead or Payday, I would have an advantage over new players?
Simon Viklund: “They are cooperative games, but the fact that you have played them doesn’t mean that you can cooperate well. And that is the key in GTFO. If you are a good cooperative player and really communicate with your team, then yes, you would have an advantage. The same applies to any cooperative game. If you have a group that you consistently play with, you have an advantage, even if it’s from Rainbow Six.
If each of you has a role and you work really well together, then you will have the greatest advantage in GTFO, even as a single player. It’s less about shooting and more about planning.”
MeinMMO: When you describe it like that, it sounds a lot like Rainbow Six. That’s what I compared it to first in my mind.
Simon Viklund: “Absolutely. Many people think that because we worked on Payday, GTFO is a spiritual successor. But it has more in common with Rainbow Six. Fans of Rainbow should check out GTFO. It’s not realistic and has science fiction and monsters, but [GTFO] has a lot of that thinking and strategy.”
No Sounds from a Can – The Devs Still Yell Themselves
GTFO receives praise from many fans for its consistent and oppressive atmosphere. The rooms are pitch dark, strange, toxic mist is everywhere, and the musical accompaniment brings a creepy atmosphere even in recorded videos.
As I had the opportunity to discuss in more detail, how such an ambiance comes about with Simon as my interview partner, many questions revolved around that. After all, he is largely responsible for what so many players praise: the acoustics of the game.
Simon at work with quite a few buttons.
MeinMMO: For you as the composer of GTFO, what is the biggest challenge?
Simon laughs and has to think for a moment: “I made the music for Payday and people really liked it. They even wrote to me saying they listen to the soundtrack while driving or something.
But for GTFO, the music had to be subtler and support the game, rather than standing out as a piece in itself. It’s a significant challenge to hold back my needs as a composer to create music that I would like to listen to and instead create something eerie that fits horror.
I wanted to make the soundtrack for horror games since I started in the game industry 20 years ago and it’s a great challenge.”
MeinMMO: GTFO is often praised for its atmosphere. What role does sound play in that?
Simon Viklund: “It is very, very important. In anything related to horror, music is even more critical than, for example, in action or drama. Music and sound have the power to create a feeling of discomfort.”
MeinMMO: You are not just a composer, but you also direct the voice actors. In the last info about Rundown 03, it was mentioned that the sounds for the new monster come from a “younger family member.” Can you reveal something about that?
Simon Viklund: “We try to find unconventional sources for the monster sounds instead of using animal noises or sounds that you can buy from collections. We prefer to rely on our sources. The current monster sounds in the game all come from the voices of the team members. We’ve recorded our own voices and screamed, creating all kinds of strange sounds from that.
For one of those monsters in the new Rundown, I needed a sound from something that sounded ‘smaller.’ So I thought it would be cool to have a sound from a child that I could mix in. I think it helps if the origin of the monster sound is a human voice. You can hear that, and it makes it scarier.”
The only screenshot from the new Rundown 03 “The Vessel”.
A Look into the Future: GTFO is Expected to Last for Years
After the questions about the content of the current game and the next Rundown, I managed to extract some information from Simon about upcoming updates and the release of GTFO.
MeinMMO: GTFO is set to release in early 2021. What is planned for the period from now until the release?
Simon Viklund: “Basically more content and higher functionality. At the moment, there is still no progress. You can’t get new weapons or upgrade equipment yet. However, we know people want that. There is also no matchmaking, no in-game voice chat, and we are just starting with storytelling. Those are all things planned for the time before release.
And of course, more content is coming, such as more different monsters, more environments, more objectives that an expedition builds on. But we are also considering new threats, not just monsters, to annoy players, so they have to consider even more types of danger.”
MeinMMO: Will you keep the Rundown system after the game is released, and how has it been received by players so far?
Simon Viklund: “Yes, the plan is to keep it. People really like it. It allows us to experiment a lot because people are more likely to accept that the game changes significantly if they know they can master certain challenges for only a limited time.
Some people complain, understandably, especially completionists. Those who start later can never play what happened in a previous Rundown. Every map that you do not complete before the release of Rundown 03, you will not be able to play again.
But that’s part of what makes the game interesting because there’s an expiration date for everything, and it forces all players in the community to focus on the same challenges. They help each other with issues everyone knows.
Of course, we will not design it in a way that you miss something important. There are no Steam achievements or anything like that which you can’t get if you start too late. That would just be frustrating.”
On June 11, the next Rundown “The Vessel” will be released. The system seems to be well received.
MeinMMO: Will GTFO continue to be supported as a service game for years to come, and will you monetize the Rundowns?
Simon Viklund: “Yes, it will be supported for a long time, but we don’t want to monetize the Rundowns. Perhaps there will be something like ‘support the developers’ purchases for those who play the game and think they enjoy it more than the purchase price justifies for them. But there will be no loot boxes, no subscription, no pay-to-win.”
MeinMMO: What about skins?
Simon Viklund: “We want to implement that, but not monetize it. If there is a kind of ‘support the developers’ purchase in the game, it would likely be tied to something purely cosmetic. But there will be no store full of cosmetics.”
Currently, every player looks quite similar. However, that could change.
MeinMMO: You said the game will be supported for many years. Can you reveal something about what will happen in the next five years? A kind of roadmap?
Simon Viklund: “That first needs to make financial sense. We see a lot of potential in the game. We have so many ideas for things we want to bring into the game. But it also depends on the community, in what order we bring it. I don’t want to go into too much detail. But, of course, more story, more weapons, more enemies, and expeditions are coming.”
However, the developers do not want to hire more employees at the moment. Currently, they are satisfied with the personality in the team and do not want to change that by bringing in more colleagues. Should that be the case, 10 Chamber wants to grow wisely rather than quickly. They are also spoiled and selective in choosing partners.
PlayStation 4, Xbox One, Stadia – What About Other Platforms?
So far, GTFO is only available on PC via Steam – though this wasn’t even a conscious decision, as Simon reveals. They already had their community on Steam, so the team stayed there.
However, there are many players who prefer to game with a controller on console or do not want to buy an expensive gaming PC. So far, they have been excluded from GTFO – but that may not always be the case.
MeinMMO: Are there plans to release GTFO on PS4 or Xbox One, or perhaps even on next-gen consoles or Stadia?
Simon Viklund: “We would love to do that. At the moment, there are no concrete plans, but we are not ruling it out. Probably some kind of collaboration will have to happen with a first-party or another company that helps us port the game. We are nine people, and it’s hard enough to develop the game on one platform. Companies with 20 times as many employees already have problems [releasing their games] on multiple platforms. As long as GTFO is in Early Access, we focus on development. Then we’ll see.”
MeinMMO: And then with crossplay?
Simon Viklund: “Definitely! Cooperation across platforms – which game would be better suited for that than one focused on cooperation? But first, there needs to be a console version.”
Program Overview
Stay updated on Find Your Next Game: All the information, dates, and what to expect in the coming days and weeks can be found in our program plan.
I myself have not yet dared to approach GTFO. The game looks incredibly difficult. However, I have managed to persuade friends to test it with me soon. But I want to prepare thoroughly for that.
Since I had the opportunity to ask someone who knows how to do it, I asked Simon for some tips. For those like me who are starting GTFO as complete beginners, these tips from the developer should be particularly welcome.
In response to my question, Simon leans forward with a mischievous grin and looks incredibly serious. Obviously, this is exactly his element – I’ve got the right person for the question.
MeinMMO: Can you give me three tips for people who want to start GTFO now?
Simon Viklund: “Yes! First: Always maintain awareness of your surroundings for dangers. Move slowly, check dark corners for monsters. If you get too fixated on a target, you might overlook other dangers. If you accidentally wake a monster, there will be a domino effect, and suddenly a horde will rush towards you.
The second point is: Always have an escape strategy. Decide as a team on an escape plan. The most obvious plan is to retreat through the door you all came through – hopefully together. You can then close it and barricade yourselves with turrets and traps.
And the third tip: Don’t get bogged down in fights. Especially as a new player, you might think that the goal is to kill all monsters. But more just keep coming. You have to complete certain tasks, such as standing in holographic circles. Monsters are just a nuisance, but never the objective of a task. You always need to keep in mind what the objective is and how to achieve it.”
Doors are apparently important points in GTFO – at least according to Simon.
“Astonishingly Many Players Have Been Waiting for This Game”
At the end of our interview, I tried to get Simon to highlight the advantages of GTFO a bit. However, he somewhat shyly mentioned that the whole team, including himself, hates trying to persuade players to play. “I am not a salesman. Not that you’re asking that, but this would probably be the opportunity to do so,” he says with an embarrassed laugh. Everyone is aware that the game is not more than what it is: a work in progress.
Yet GTFO has had quite a success, especially given that no one expected it. During the hands-on test by GameStar in December 2019, the developers were still sure: “GTFO will be too hard for most people.” We have embedded that video here for you:
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At this point, I followed up again. After all, the reviews indicate that GTFO isn’t too hard for players at all.
MeinMMO: You mentioned in December last year to our colleagues at GameStar that you expected negative feedback. Nevertheless, GTFO is doing well. What do you think about that?
Simon Viklund: “There is a surprisingly large number of players who have been waiting for such a game, who may think that other games hold their hands too much. They desire something like GTFO or perhaps didn’t even know they wanted exactly that until they played it. Whatever it is, there is a huge audience – much larger than we expected.”
MeinMMO: Did you expect so many players?
Simon Viklund: “No. As I said, that was a surprisingly large number of players. People contacted us and said they’ve been wanting a game like this for years and thanked us for developing GTFO or they were reminded of games from their past. That’s great to read.”
MeinMMO: Tack så mycket! (Thank you very much!)
Hit Potential: Very good
After getting a great impression of the horror shooter GTFO from my first research, this was further solidified after the interview with Simon. The plans that the developers have sound promising, especially the promised story. I see a lot of potential to invest time in.
For me, it does not need to get any harder or more complex, but Simon’s statement that Rainbow players should check out GTFO has already hooked me. Now I would really like to activate my squad to join me in dying through a few alien-infested expeditions.
Benedict Grothaus Freelance Author / Survival Expert at MeinMMO
This is an AI-powered translation. Some inaccuracies might exist.
The SSD of the PS5 is highly praised by many developers. Now, UE5 developer Epic has explained that they even modified Unreal Engine 5 for the PS5. One reason: the high speed of the PS5’s SSD.
Where does the information come from? The Vice President of Engineering at Epic Games, Nick Penwarden, explained in an interview with VG24/7 (via vg247) that the PS5’s high performance lies in the strength of the SSD:
“The PlayStation 5 offers a tremendous leap in computing and graphics performance, but its storage architecture is also something very special.”
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Therefore, developers adapted Unreal Engine 5 so that so much data can be transferred. Penwarden explains:
The ability to stream content at extreme speeds allows developers to create denser and more detailed environments, changing the way we think about streaming content. It is so effective that we have rewritten our core I/O subsystems for Unreal Engine with the PlayStation 5 in mind.
Nick Penwarden, in conversation with VG24/7, via Gamerant.com
This is why Unreal Engine 5 is closely linked to the PS5: Unreal Engine 5 has been a major topic for potential PS5 buyers since mid-May: back then impressive PS5 gameplay was shown that excited many players.
Stunning scenes created and pre-rendered with a developer version of the PS5 were displayed.
The gameplay felt like a promise to many players interested in the PS5 about what is possible in the future.
We were traveling in Ardenweald, the new area from the Alpha of WoW: Shadowlands, but we barely got to quest. The impressive visuals are to blame.
For several hours now, one can experience the third of four new areas on the Alpha server of World of Warcraft: Shadowlands. I, Cortyn from MeinMMO, actually wanted to take a close look at the story and write about it. But I could hardly do that. Ardenweald captivated me with its beauty.
What is Ardenweald? Ardenweald (or also Ardenwald) is the nature realm of the Shadowlands. Here, souls who felt particularly connected to the nature of their world, such as druids or hunters, end up. At the same time, Ardenweald is also a place of rebirth. Great nature spirits and powerful beings connected to nature arrive in Ardenweald after their death. The Night Fae ensure that the nature spirits are revitalized and one day reborn in their homeworld (such as Azeroth).
The Ardenweald – mystical and beautiful.
Impressive despite “old” graphics
Sure – the WoW graphics are not exactly state-of-the-art. Nevertheless, I found Ardenweald visually overwhelming. From the moment I arrived, I had no desire to immediately accept quests. Instead, I wanted to take my time to take in all the things this forest has to offer.
In the distance, the giant trees rise, their crowns intertwined in strange swirls. Everything is enveloped in cool, blue and purple hues. It appears enchanted and yet peaceful.
Deeper in the forest, the colors become darker and more threatening.
Similar to the night elves, the architecture is not built but seemingly grown and created through magic. Trees form the buildings, roots create walls and railings. This is strongly reminiscent of the structures of druids and night elves, but visually more impressive.
I also liked the story from the start, even though I have only completed the first few quests. I encountered two fairies who were apparently having fun decorating a Tirnenn (a kind of walking tree) while it slept. They gave him a beard and a hat and joyfully reveled in having played such a prank.
“Zayhad” just got a hat and a beard from the mischievous fairies.
Because we helped with the prank, the fairy leads us to the first settlement, which is currently being attacked by Spriggans – rather destructive inhabitants of Ardenweald who create chaos and play significantly more brutal “pranks”. The graceful Sylvari suffer from this, who at first glance resemble “Satyrs in good”. Graceful and noble.
WoW veterans immediately recognize that the Sylvari use the skeleton of the Draenei and share some animations. However, since they move more like jumping or galloping, that takes a back seat. They appear strange, new, and interesting – like everything in this forest.
The Sylvari – share the skeleton with the female Draenei yet appear completely different.
In the end, the fairy sends us in the direction of the first larger settlement and warns us to “stay on the path because there are many dangers.” A warning that one, of course, ignores as a WoW veteran. After all, 50 meters further down the road stands a Sylvari, shouting for help in panic. Her “grandma” is very weak and has been attacked by the hungry creatures of the forest. A typical job for aspiring heroes of Ardenweald.
Finding the grandma was not a problem, but as we approach her, she transforms into a wild predator. The Sylvari, when confronted with this deception, just grins widely at us as her disguise falls away – the woman is not real, but made up of three Spriggans stacked on top of each other who have assumed an illusion.
“Grandma” and her 3 little helpers.
Over the course of nearly ten short quests, Blizzard manages to introduce four new species and gives us a rough impression of their behaviors and personalities. It does not feel overloaded but fits perfectly with the beautiful, foreign, and mysterious appearance of the forest.
Back to Fantasy – This has succeeded in Ardenweald
Anyone who thought that World of Warcraft had drifted too much into Sci-Fi with spaceships, light cannons, and cosmic conflicts might be pleasantly surprised by Ardenweald. This forest brings back the fantasy. One becomes immersed in a dark, mythical world with numerous new and interesting creatures.
The Vorkai are proud defenders – reminiscent of Dryads.
Season 21 of Diablo 3 is currently being scrutinized on the test servers. Patch 2.6.9 brings some changes, but the seasonal buff seems to be running out of control.
What is happening in Diablo 3? While Season 20 is currently active on the live server, players are already testing the new Season 21 on the test servers.
Among these testers is the German streamer Rob2628. He uses the seasonal theme in various situations and noticed that even builds that are not supposed to deal damage are becoming really strong with it.
The reason is a scaling with area damage that may not have been planned by Blizzard at all.
This is how “broken” the seasonal theme is
What was noticed: During tests, Rob2628 noticed that the seasonal theme of Season 21 scales with area damage. So if you collect the chance to deal area damage on your characters, you will become really strong in the new season. And “really strong” means that even the Z-Builds, which are not supposed to deal damage, can achieve great success.
In a YouTube video, the streamer demonstrates how he completes a Greater Rift of level 150 as a zBarb. Although he doesn’t finish within the given time, he shows how strong the season bonus is.
You can see the kill of the Rift boss here in the embedded Twitch clip. When the snowball of the seasonal buff spawns in combination with the boss’s rats, the boss suddenly has only a few moments left to live.
Here, the scaling of the season buff, luck with a Rift boss, and luck with the RNG proc of the season buff play a role.
The streamer writes about this: On the PTR, we are supposed to break things, and we have broken things! Overall, the theme is too weak for groups but too strong for solo players. And there is way too much RNG involved regarding which proc you get. The time between them is 2 full minutes.
Why is this broken? A player on reddit sums up the problem well. “This is really not a matter of subjective interpretation,” replies mostlybarb (via reddit). “The video clearly shows a P1700 Barbarian with only 200,000 pure damage clearing a 7/10 Rift with the right portal boss at level 150.
“The problem is that the seasonal effects are tied to Greater Rift level but their damage triggers area damage. This means that the damage of your character is irrelevant as long as they have a lot of area damage [on their equipment] and stay alive.”
Huge damage numbers are flying around here, although the character actually isn’t that strong.
During the boss fight, damage numbers of over 71 trillion appear in the stream. And that as a zBarb, who with his equipment is actually only supposed to support and not deal any damage.
What is the theme supposed to do? The developers explained the purpose and use of the seasonal theme for Season 21 as follows:
The elements have deemed you worthy. As champions of the elements, the burning hells will have to face the trials of the storms!
Your character will occasionally (every 2 minutes) channel an elemental power that will be unleashed upon your surroundings for a limited time:
– You can make meteors rain down around you – You can spit lightning – You can create a wall of fire that devours everything – You can unleash tornadoes of pure energy – You can crush your enemies with snowballs
Players hope that the Diablo 3 team will fix this theme before it goes live in this form.
The LoL coach Jack “Kayys” Kayser worked as an American for the European LoL team Origen. However, he behaved so badly in his private games in League of Legends that Riot temporarily banned him from the LEC. This led to his team kicking him out.
This is Kayys: Jack “Kayys” Kayer is usually not someone who is in the spotlight, but he pulls the strings behind the scenes. Kayys is regarded as one of the best analysts in the LoL scene. He analyzes opponents for their weaknesses and then gives his teams valuable information on how they can win in the next match. He is somewhat of a scout.
In fact, some experts consider him one of the “smartest minds in LoL” and believe he was central to the success of his former teams, like Team Liquid, by optimally preparing them for their opponents.
He was drawn back to Europe, where he worked for Origen as a “Strategic Coach”. The team is now part of the Astrails Group. The German bot laner Elias “Upset” Lipp is regarded as the star of the team. Last season, they finished third.
The “Tilt” might have affected the coach.
Coach banned for 3 weeks after routine check
Here’s why he got into trouble: As Riot Games states on their site, they banned Jack “Kayys” Kayer on June 2 for 3 weeks. During a routine investigation, it was noted that Kayser displayed such negative behavior in LoL that action had to be taken. He had used “discriminatory language” against other players.
There would be zero tolerance for that; it is unacceptable.
Although Kayer was not previously warned, the offenses were severe enough that action had to be taken and he was banned from all Riot competitions for 3 weeks.
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This is how the team reacted: His team Origen fired him a day after the Riot ban. They thanked him but also stated: “There would be no further comments on this personal matter.”
Coach says he made mistakes, emphasizes: I am not a racist
This is how the fired one reacted: He describes it as an “unfortunate situation” and admits he made some mistakes. However, he wants to emphasize that he did not make any “racially discriminatory statements”; that is not his way.
This is how it is being discussed: It is unclear for which statements in the game Kayys was exactly banned, but on reddit, they discuss that he did not behave like a model citizen on Twitter and acted impulsively. Some of his views in interviews were probably controversial.
While Kayys’ results and abilities command some respect, it seems that his temperament has gotten in the way. Especially some statements in the past, claiming that US teams are stronger than EU teams, are still being held against him on reddit.
TF Blade is regarded as an excellent player, if only it weren’t for the tilt.
League of Legends seems to suffer from the problem that players lose control in chat and flame so hard that they get banned. This is especially true for players who are involved in LoL professionally.
One of the most popular Twitch streamers to LoL TF Blade repeatedly manages to pursue an impressive world record but then gets so carried away that he ends up raging and getting banned as a result.
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite: Battle Royale there is a bug that allows players to enter a match only after almost half the lobby has been eliminated. We will show you what this bug is and why it may not necessarily be advantageous.
What kind of bug is this? This discovered bug causes players to enter a match later. When they finally land in a match, half the lobby has already been eliminated.
This is because players only enter a match when the first storm zone has almost closed. During this time, usually 50% of the players have already been eliminated.
When the player enters the match, they find themselves on the edge of the map, and only 52 players are left in the match. When they finally land on the roof of a house, more than half of the players are already dead.
So far, the bug seems to only occur on Mac and not many players are affected by it. The bug is also not listed on the Fortnite Trello.
Joining the map late – advantage or disadvantage?
How does the bug affect the game? This bug seems very advantageous at first glance. After all, you land later and only have to face half the lobby. The hard work seems to be done, and you have a higher chance of getting a good placement.
Getting to the Fortnite map late also has its disadvantages because while you are just starting, the other players have already geared up.
The choice of weapons can decide a fight
It becomes harder to find loot at all when the other players have already taken all the good weapons. You have to make do with the leftovers, which are usually not the weapons you would prefer to have. Thus, this bug does not seem to be as advantageous as one might think.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO New World by Amazon, you will spend a lot of time collecting items. The various food, armor, potions, and weapons have complex properties. You will learn how all this works and why thick armor gives you not only advantages here.
What is the deal with the armors?In Amazon’s upcoming MMO New World there is a special system for armors. Instead of binding armors to classes or hero types, you can freely choose your armor pieces. There are three categories:
Light armor, which provides only minimal protection against physical attacks
Medium armor for moderately better protection
Heavy armor, which absorbs a lot of physical damage
So if you armor up heavily, you take less physical damage. However, if you run around in full plate, it makes you slower and less agile. Dodging becomes difficult, you have to rely entirely on your damage reduction, and elemental damage is less well blocked by heavy armor.
But when does the game determine that you are cumbersome? It depends on the total weight of the armor. It is perfectly fine to wear one or two armor pieces from the “heavy” category, as long as the total weight is still in the “Light” range. So if you enjoy tinkering and min-maxing, in the end you will get your desired equipment. And even if the weight turns out to be too high in the end, New World offers you solutions: some effects of armors can actually lower the weight.
Item Lottery as Common in MMORPGs
How do equipment items work? Besides armors, there are weapons and jewelry in New World. They work like this:
All items come in 5 rarity levels: Common, Uncommon, Rare, Epic, and Legendary. The usual color codes in MMORPGs are used.
From the “uncommon” level onwards, items have an effect that is randomly rolled when the item drops. The higher the rarity, the more effects an item has.
Some weapons and all jewelry have a gem slot, which provides additional properties.
Legendary items have fixed values and properties that are always the same and not subject to chance.
New World also features the well-known MMO color codes.
Food, Weapon Coatings, and Potions
You should always eat something:New World was initially meant to be a survival game before being reshaped into an MMO. Therefore, you do not need to eat to survive, but food still increases your chances of survival. Because food does the following:
An instant heal
A long-lasting regeneration
An increase in your constitution, giving you additional health points
Some foods provide additional bonuses, for example, you receive bonuses against wild animals through the consumption of juicy steaks.
This is how potions work: Potions and tinctures also have interesting characteristics:
Potions offer long-lasting effects, for example bonuses against certain damage types
Tinctures produce instant effects, such as healing or the removal of negative states
This is what weapon coatings are about: These items are a type of poison that you apply to your weapons. They will then take effect for a certain period or until you sheath the weapon again. Each coating grants you bonuses against a specific type of creature. You should prepare wisely for the respective situation and pack the right coating.
The release of New World has been delayed, and the game will remain in alpha until July. However, there are methods to still get in. In our article about the Alpha of New World, we explain how you might still get keys and test Amazon’s new MMO game before the release.
This is an AI-powered translation. Some inaccuracies might exist.
After the last wipe, the developers of the online shooter Escape from Tarkov are clearing up among the players. Almost 10,000 cheaters have already been banned, and that was just the beginning.
This is how it looks in Escape from Tarkov: A new patch has recently been implemented, which led to a wipe of player accounts. Basically, all players had to start over.
Since those who play Escape from Tarkov fairly want more, the team has now announced a report function through which cheaters can be reported. Additionally, improvements to the BattleEye system are to follow, which will better detect cheaters.
Additionally, a two-factor authentication will be added, where players must provide a phone number for SMS verification. However, the developers do not believe that this will completely banish cheaters from the online shooter.
This will only make their lives a little harder, but that is a good thing.
Nikita Buyanov, COO of BattleState Studio
Fights in Escape from Tarkov are not always fair due to cheaters.
The fight against cheating continues
What measures are still planned? One consideration is to no longer allow players to use VPNs. This is meant to negatively impact the quality of matches, as the ping gets worse with VPN. But such measures show why it is so difficult to combat cheaters.
Unfortunately, some of the past and upcoming measures can affect fair players and restrict them. That’s why it’s not a simple and quick series of actions – it needs to be done right.
Nikita Buyanov, COO of BattleState Studio
What about illegal trading? Another issue is the real-money trading within the game. Players sell rubles or in-game items for real money on external platforms. However, these deals are prohibited by the terms of service of Tarkov. The developers want to combat this as well.
We are planning some actions against these individuals, but we cannot talk about it yet.
Nikita Buyanov, COO of BattleState Studio
So it will not stop at the roughly 10,000 cheaters who have already been banned in the online shooter Escape from Tarkov. Many more tricksters and illegal traders may follow.
If you are new to Escape from Tarkov or are planning to start with the online shooter, you should check out our 8 tips for beginners. This should make it significantly easier for you to get into the game.
This is an AI-powered translation. Some inaccuracies might exist.
Niantic, the developer of Pokémon GO, has now spoken out about the protests in the USA and has taken a clear position. Players are excited about the statement.
This is what happened: For over a week, there have been riots and protests surrounding the death of African American George Floyd, who died during a brutal police operation.
After various game developers had already reacted, Niantic is now also making a clear statement. They stand for tolerance and show solidarity with the movement.
Niantic donates GO Fest proceeds – Trainers are thrilled
This is what Niantic says: In a long statement, John Hanke, CEO of Niantic, writes to the players. He talks about the ways in which Niantic can support such a movement. They address several points that they now want to implement. Here are some that we present:
Niantic will donate at least 5 million dollars from ticket sales of the GO Fest 2020 – half of it will be used to support black gaming and AR developers
They want to commit more to diversity and especially show white people how important tolerance is
Niantic gives employees 5 paid days a year to engage in charitable projects that may be organized by Niantic itself
Additionally, Hanke encourages his employees as well as the community. They should come together and support the Black Lives Matter movement.
Lastly, the CEO emphasizes that Niantic lives through its community and how important tolerance is there. They want to provide a fair system where all players are welcome.
How are fans reacting to this? The trainers of Pokémon GO are excited about the statement. Some say that while they often criticize Niantic for their work in Pokémon GO, in this case, the developers are doing everything right.
Some players are even surprised. TAMUFootball says, for example, on reddit: “After reading all of this, I’m quite surprised and proud of Niantic for this statement.”
Other trainers are glad that they can support this action with the purchase of the GO Fest ticket. The reddit user rockiesfan4ever says: “Now I feel better when I buy the GO Fest ticket.”
The tickets for the GO Fest are currently not available for purchase. Niantic wants to provide more information before starting sales. You can find information about this here at MeinMMO. Everything we know so far about it can be read in the announcement article for the GO Fest.
“MeinMMO, GameStar, and GamePro stand in solidarity with the ‘Black Lives Matter’ movement and do not tolerate any discrimination. And we would like to sincerely thank everyone who works in our communities for a respectful coexistence. Our thoughts are with all those affected. Take care of yourselves.”
This is an AI-powered translation. Some inaccuracies might exist.
With Atlas, an exciting pirate MMO entered Early Access in December 2018. However, not much has been heard about the game since then, and player numbers are continuously declining. We take a look at the situation.
What’s the status of Atlas? The last patch for the pirate MMO was released in early April, and it has gone quiet since then. There has been a downward trend in player numbers since February 2020.
Atlas launched in December 2018 with a strong start, peaking at nearly 59,000 concurrent players. As of now, June 2020, according to Steamcharts, only around 3,000 players remain at peak times. This means Atlas now has only about 5% of its former player base. And it looks like this number will continue to decline. The trend looked quite different at the end of 2019.
The developers themselves have not communicated anything about the MMO since early April 2020. There has been absolute silence on Twitter. The official forum shows no signs of upcoming updates or any indication of Atlas’s future.
Atlas is struggling with declining player numbers.
Players Accept the Situation
What do players think about the situation? A sort of indifference has settled in the community. Discussions are taking place on reddit, but there is no indication of anger. It seems that players have come to terms with the situation.
jackbeflippen speculates on reddit: “I think it’s simmering until the next ARK update is ready. Then they’ll surely pay attention to Atlas again.”
amy_3 expresses some frustration: “The game is dead, from both the developer’s side and from the players’ side. The roadmap can also be forgotten.”
martin0641 has a suggestion: “They should lower the price or offer it for free and only charge for DLCs. This would increase the player count and fund the development.”
In Atlas, you fight monsters on islands and engage in naval battles at sea.
What kind of game is Atlas? It is a survival MMO that resembles ARK: Survival Evolved. You explore a vast island world with a ship and battle monsters. In addition, you gather resources and must try to stay alive. It is possible to team up with other players and build a base, which you must defend in PvP against other players.
Atlas places great emphasis on naval battles, which is why you need to upgrade your ship to perform better in combat.
For those who enjoy very fast-paced and action-packed battles in the MMORPG Elyon (formerly AIR: Ascent Infinite Realm), the latest gameplay videos of the game should be viewed.
What do the videos show? Included is a look at the melee combat of the MMORPG Elyon, as well as the range combat being presented. The videos demonstrate what you can expect from the clashes and how the battles unfold in-game:
https://youtu.be/Ig6nNW8sKz0
The ranged combat of the MMORPG Elyon resembles a shooter.
A very fast MMORPG
What can be seen from the videos? Elyon plays extremely fast according to the combat in the gameplay videos. The previous mix of tab-targeting and action from the AIR days has been revamped and made even quicker. If one didn’t know that it’s an MMORPG, the scenes could also be from an action game such as a third-person shooter. Especially the ranged combat feels very shooter-like.
The hero unleashes a barrage of spells or special skills one after the other. Additionally, the character constantly teleports around to attack enemies from all sides or to dodge the opponent’s attacks. You must keep your wits about you to keep up with these scenes.
Added effects like explosions or flashes lead to a spectacular combat experience.
The melee combat unfolds similarly quickly, with whirlwind attacks, teleportation, and special attacks that make the screen shake.
What about the tactics? The person controlling the two characters in the gameplay videos knows what they are doing and when to use which attack. One can recognize a certain tactic, even if everything unfolds extremely quickly.
It’s not just about button mashing; you must strategically deploy your skills against the various monsters and opponents.
https://youtu.be/orJhbgBpCXY
In Elyon’s melee combat, despite the speed, tactics can be recognized.
What else is new about the MMORPG? The developers also revealed that you can completely adjust your class according to your play style using skills and runes.
This even extends to the point that the same class can be played completely differently by two players, as both have adapted their skills and runes differently.
What is Elyon, anyway? The MMORPG was previously called AIR: Ascent Infinite Realm and focused more on aerial battles with airships in its first version.
It has now been renamed to Elyon and focuses on more classic MMORPG elements such as exploring a large game world, battling monsters, quests, and PvE elements. However, PvP still plays a certain role. Elyon now feels more like a modern TERA. Aerial battles are also still in the game, albeit significantly toned down.
When will the MMORPG be released? The interesting MMORPG Elyon is currently in a beta phase in Korea. A global release in 2021 appears realistic. The developers definitely want to release the online role-playing game here as well.
2020 is an exciting year for MMORPG fans. In our MeinMMO article about the 8 most promising new MMOs and MMORPGs for 2020, we introduce you to interesting representatives of the genre. Perhaps there’s something for you in there.
This is an AI-powered translation. Some inaccuracies might exist.
The Closed Beta of Valorant is over and many previously banned cheaters were already looking forward to a restart. But Riot shows no mercy and many bans are still active. It doesn’t help to complain to the Riot boss on Twitter.
What was going on with the cheaters? Riot absolutely does not want cheaters ruining their game Valorant. Therefore, a highly controversial anti-cheat program was implemented during the beta, which is basically always active and starts right from the system launch.
Those caught cheating receive permanent hardware bans and cannot log into the game even with new accounts. Thousands of cheaters were caught during the beta. Many of them then whined inundignified manners in the forums, claiming they had “done nothing”.
However, Riot promised in a statement that they might lift some bans upon the release of Valorant.
Riot grants no blanket pardon
Were the cheaters unbanned at the start? Indeed, many cheaters were eagerly looking forward to getting started again in the release version. But for some of them, the fun was short-lived.
Some cheaters couldn’t even get into the game or were immediately affected by a hardware ban after just a few rounds. As expected, they once again cried out in prominent cheater forums and lamented their fate:
“I didn’t even use free cheats for long and I’m still banned, man, that really sucks!”
“I got banned again after 10 rounds in Created mode!”
“I don’t understand why I still have the hardware ban. I thought the bans would be lifted at release? I wasn’t even part of the first wave of bans!”
Riot CEO shows no mercy: A particularly brazen cheater even reached out to Nicolo Laurent, the CEO of Riot, in his desperation. In a tweet, he asked the boss to please lift the ban. He had only cheated a little bit and was really looking forward to being able to play again after the release.
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But the boss had no sympathy for that. In a brief response, he simply stated: “Sorry, no second chance for cheaters!”
Was anyone even unbanned? Indeed, many of the banned cheaters are wondering if Riot ever unbanned anyone. Matt Paoletti, an anti-cheat developer at Riot, commented on this:
Those who tested the tools a few times have been spared, as we said. But the regular users of free cheats and users of paid cheats remain indefinitely affected by the hardware ban.
So it seems that cheaters will have to do without Valorant indefinitely. But even those allowed to play Valorant have something to complain about. Because battle pass rewards are currently affected by bugs. Riot Games has now commented on the issue and explained the problem and the solution.
This is an AI-powered translation. Some inaccuracies might exist.