With TERA: Endless War, a new mobile game set in the world of the well-known MMORPG awaits you. However, this is about massive real-time battles.
What is TERA: Endless War? While TERA is known as an MMORPG, TERA: Endless War is a strategy game that is set to be released for Android and iOS devices.
The adventure takes place just like the still successful MMORPG in the fantasy world of Arborea. A war breaks out there when a foreign power called the Argons appears and conquers the northern part of the continent in no time. Now, all races unite to fight against the Argons.
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How does TERA: Endless War play? You engage in battles where you must deploy different heroes. Each hero has different abilities, so you need to carefully consider which heroes you want to use during the preparation phase. These heroes are based on the classes known from TERA. Over time, you can unlock new heroes.
There are different tasks. You must clean dungeons of monsters, raid enemy camps, or defend cities from attacks. In doing so, you not only use heroes but also armies and defensive structures that you strategically position on the hex grid maps.
Are there PvE and PvP modes? In PvE, you face waves of enemies, while in PvP, you can form guilds to start conquests or declare guild wars.
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How do the battles unfold? You experience the encounters in real-time. The battles progress very quickly, so you must react swiftly and adjust your strategies to achieve victory.
When will the game be released? There is not yet a specific date for the release of TERA: Endless War. However, it is expected to be in November. The strategy game will be released internationally.
In October, Pokémon GO will hold a Ghost Day with Shinies, limited research, and field research. Through the research, you can earn energy for Mega Gengar.
What is this event? The announcement is about a one-day event called “Catch Challenge: Ghost Pokémon”. You will be provided with some timed research. The limited research is only available during the event.
Shiny Driftloon
Limited Research
Exclusive field research gives energy for Mega Gengar
More XP for Curveball throws
All Bonuses of the Ghost Day in October
When does it start? The event kicks off on Sunday, October 25. It is only active for this one day, running from 8:00 AM to 10:00 PM local time.
Which Shinies are available? Niantic only announced in the blog that you can encounter Shiny Driftloon with some luck.
The Research: Niantic has not yet revealed any details about the limited research.
Field Research: During the event, there will be special field research for you. This will reward you with ghost Pokémon encounters and Mega Energy for Gengar. So, anyone wanting to evolve a Mega Gengar in Pokémon GO can earn important Mega Energy during the event.
The Mega Gengar will play an important role on this day as well. When the Buddy Challenge started on September 22, Niantic had already mentioned this new Mega Pokémon. It is unclear whether Gengar will debut on that day or will be activated beforehand.
Earn More XP: For the event day, you need to train your throwing skills. Because if you throw strong curveballs, it will be worth it for your XP account.
You will earn additional XP when you catch Pokémon with good, great, or excellent curveballs. How high the XP reward is was not disclosed by Niantic.
In FIFA 21, the first Weekend League was supposed to start today, on October 16, 2020. However, the start of FUT Champions is being postponed.Here is everything you need to know.
Due to unforeseen circumstances, the upcoming FUT Champions Weekend League has been delayed by 24 hours.
Check in-game for the revised schedule.
Additionally, this Weekend League will be extended by 24 hours to compensate for the delayed start time.
When does the Weekend League start now? When you log into FIFA 21 Ultimate, you can see the new start times. Here they are:
Start: Saturday, October 17 at 09:00 AM
End: Tuesday, October 19 at 09:00 AM
What about the FUT Champions Points? EA announced compensation in a second tweet. All players who redeem their 2,000 FUT Champions Points for the first Weekend League will receive another 2,000 FUT Champions from EA for the second Weekend League next week (October 23 to 25).
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Try World of Warcraft for free – it’s quite easy now. Starter accounts can do more than before.
The big Patch 9.0.1 in World of Warcraft is live and brought various innovations. Not only for existing players but also for those who haven’t tried WoW yet. Starter accounts, the essentially the free trial version of WoW, now operate under new rules and restrictions. We will reveal what limitations there are now and what you can experience as a free-to-play player.
What is a trial account? Trial accounts for World of Warcraft can be created for free. You can jump into Azeroth without paying a cent. However, there are some restrictions.
Want to try out WoW a bit? Starter accounts make it possible.
Play WoW Shadowlands for free – These are the restrictions
What kind of restrictions are these? If you play WoW for free, you have to accept a number of drawbacks. These are with Shadowlands:
Starter accounts must start on the Exile’s Island; they cannot choose any other starting area.
The time-walking campaign (“Chromie Time”) cannot be used as the account must have completed Battle for Azeroth at least once.
Between level 10 and level 20, starter accounts play in the Battle for Azeroth expansion.
20 is the maximum level for starter accounts.
You can learn professions.
You can only have a maximum of 1,000 gold per character.
You can only chat in the Newbie channel, in /say, and /party.
You can only whisper other players if you are on their friends list or they have messaged you first.
Especially the level cap of 20 is a clear improvement. Although the limit was also set at 20 before the level squish, it now takes longer to reach that. Starter accounts can thus see more of the game world than before.
Newcomers experience their first adventures on Exile’s Island.
What is not possible? In summary, you must forgo the following features as long as you use a starter account:
Game content from all expansions except Battle for Azeroth
Level characters above level 20
Chat in various channels, such as trade or general chat
Whisper other players unprompted
Pet battles
Use Real ID and Battle.net chat functions
Create groups or invite other players to groups
Request trades from players
Use the mailbox
Use the auction house
If you want to bypass these restrictions, you need to subscribe and thus purchase playtime. Afterwards, all restrictions are lifted and you can level up to level 50.
Your journey as a Guardian will continue on the new consoles PlayStation 5, Xbox Series X, and Xbox Series S. However, the upgrade won’t be available at launch. Here we show you everything you need to know about the upcoming next-gen upgrade for Destiny 2.
Destiny 2 and Next-Gen: Exciting times are coming for Destiny 2. Not only does the release of the Beyond Light expansion on November 10 usher in a new chapter – the new next-gen consoles from Sony and Microsoft are also launching soon.
The Xbox Series X and Xbox Series S will launch worldwide on November 10, right alongside the release of Beyond Light. Shortly after, the PS5 will follow on November 12 in the USA, Canada, Japan, Mexico, and several other countries. For us in Germany and the rest of Europe, it will be available on November 19.
Console players can continue their adventure on the current gen, meaning on PS4 and Xbox One, but they can also carry on their journey as Guardians on the new consoles and take advantage of the capabilities of the new hardware.
Everything you need to know about Destiny 2 on the Next-Gen Consoles
When exactly is the Next-Gen upgrade coming? The upgrade will not be available at the launch of the new consoles, but will be released in December 2020. The next-gen optimized version of Destiny 2 will be released on December 8.
Can I still play at the launch of the new consoles? Yes, you can still start directly on the PS5 and the two new Xbox models at launch. Destiny 2 will be playable on these platforms through backward compatibility – but without the enhancements of the next-gen upgrade yet.
What features are included in the Next-Gen upgrade for the respective consoles? Depending on which next-gen console you choose, Destiny 2 will offer the following on the PS5, Xbox Series X, and Xbox Series S:
Feature
PS5
Xbox Series X
Xbox Series S
Resolution
4K
4K
1080p (HD)
Frame Rate (FPS)
60fps
60fps
60fps
Field of View Slider (FoV-Slider)
Yes
Yes
Yes
Faster Loading Times
Yes
Yes
Yes
Cross-Generation Play
Yes
Yes
Yes
Free Next-Gen Upgrade
Yes
Xbox Smart Delivery
Xbox Smart Delivery
With the next-gen upgrade, players will finally be able to adjust the field of view on consoles in Destiny. Many Guardians have desired this feature for a long time. Bungie’s goal is to provide a similar range to that of the PC. However, this feature is currently still being tested, and concrete details will follow shortly before the update is released.
Furthermore, Bungie emphasizes: Although there will be significant improvements in certain aspects like loading times or opening and inspecting the character inventory, some loading times will still depend on the network and matchmaking. This means loading activities on next-gen might still take a bit longer when searching for opponents or teammates.
Can new and old console generations play together? Yes, Destiny 2 will feature cross-generation play. Specifically, this means:
Players on Xbox One can play with Guardians on Xbox Series X and Xbox Series S
Players on PS4 can play with Guardians on PS5
Despite different console generations, you can continue to play with your friends
What about proper crossplay? Although there is still no set date for this, real crossplay is also said to be coming according to Bungie. In an interview about Beyond Light, Mark Noseworthy, the General Manager of Destiny 2, told MeinMMO: Bungie hopes to introduce real crossplay across all platforms by next year (2021). This would have high priority in the studio.
So it seems only a matter of time before Guardians can finally team up on PC as well as consoles, regardless of which platform they are playing on.
Citadel Studios is the developer of the MMORPG Legends of Aria. However, the game is unlikely to have met the studio’s expectations. They are now pivoting and working on a new sandbox survival MMO called “The End”.
What is wrong with Legends of Aria? In 2014, Citadel Studios announced the new MMORPG Shards Online. It was marketed as the successor to Ultima Online and was intended to offer a very special sandbox experience. Later, the title was renamed to Legends of Aria and entered Early Access on Steam in the summer of 2019.
However, both the player numbers and the reviews have not been favorable:
In August 2019, an average of 560 players logged into the MMORPG. The all-time peak had only 1,150 simultaneous players.
In the last 30 days, only 113 players logged in on average. The peak didn’t even reach 200 players (via Steamcharts).
Out of 1,376 reviews, only 56% rated the game positively (via Steam).
Legends of Aria currently seems far from being a “successor to Ultima”, even though it is now Free2Play, celebrated its full release in summer 2020, and even released its first DLC. Although a new PvP season started on October 12, it is unlikely that the MMORPG can survive with this number of players long-term.
Legends of Aria advertised with sandbox content and aimed to become a successor to Ultima Online. However, it only partially succeeded.
What has happened now? The developer Citadel Studios has announced that they are already working behind the scenes on a new MMO. It is called “The End” and is intended to be a “Dark Fantasy” survival MMO.
The colleagues from PCGamer have already received some detailed information from the developers. However, the game is still in an early stage of development.
Hack’n’Slash Combat System and Area Conquests
What kind of game will this be? The End is set to be a hack’n’slash action RPG with an open world where players can fight each other. Magical skills are supposed to be fired like in a shooter, with splash damage and AoE effects taking precedence over precision.
Players are expected to form a group with up to four friends in the new MMO to conquer areas in the game together. To do this, a “Fehde-Stein” will be summoned, which can declare war on another group for the territory.
One of the first screenshots of “The End”. It shows a Viking village (via PCGamer).
Permadeath and PvP: The End relies on a permadeath system. When a character dies, they are dead forever. Nevertheless, you should be able to unlock progress on your account. For this, there is the “eternal saga”, which players can constantly expand and track. It will document all battles, territorial conquests, and killings of mythical creatures.
As the developers emphasized to PCGamer, they are great fans of Norse mythology. Thus, the idea of the saga comes from there, which can always be followed despite death.
Throughout the game, PvP will play a significant role. However, restrictions on groups to a maximum of 5 players should prevent a player organization from solely dominating the game’s content.
When will The End be released? The developers cannot yet provide a release date or an approximate timeframe. It is still too early in development for that.
The Black Ops series of Call of Duty has many followers, and many players celebrate the recurring zombie modes. A YouTuber is now wishing for a special zombie map to return in the upcoming Call of Duty: Black Ops Cold War and has even set up a huge billboard right in front of the developers’ office.
What the hell? Yes, you read that right: The YouTuber JohnyJ25 has installed a massive billboard in Santa Monica in the US state of Carolina. It says in large letters: “Hey Treyarch! Remaster Der Riese!”
The billboard is allegedly located near the offices of Treyarch, the developers of the Black Ops series of Call of Duty. It is the current pinnacle of his campaign to bring back the map “Der Riese” from Black Ops 2 as a remaster in the upcoming Black Ops Cold War. This is currently in the beta, which has now also started for Xbox and PC.
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The YouTuber has already fought for months to see the map in the upcoming Black Ops. He has created a dedicated Twitter bot and even a website that carries the title “Has Der Riese already been remastered?” and simply displays “No”.
In a tweet, JohnJ25 makes it clear that he means no harm to the developers. He simply wishes to have the map as a remaster in the new installment and hopes for that, because Treyarch has previously remastered old content in new installments. In another tweet, he asks his community whether he should buy more billboards:
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Where did he get the money? The funds for this action come from a crowdfunding campaign that has been running since June 2020, and which currently has 241 donors participating. Their names are immortalized on the billboard, even though some of them have made a joke of it and given names like “Noname YEET” or “Licensed Contractor”.
“Der Riese” is a popular zombie map
What makes it so special? Der Riese is a zombie map that features a skyscraper in post-apocalyptic China. The unique aspect of the map is that it relies heavily on verticality.
Instead of offering wide areas and many buildings like many other maps, Der Riese consists of a tower with many levels. This aspect apparently pleased many players who now want to see it again in the upcoming installment. For those who want to take a closer look at the map, we have embedded over an hour of gameplay here:
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How likely is a remaster?That Cold War will get a zombie mode is already known. Also, the new installment of the series is making a regression in many respects, particularly regarding TTK (“Time-to-Kill”) and realism.
However, Cold War is taking a completely different path and deals with the Cold War between Russia and the USA. China does not necessarily have a place there. Remastering such a map focused heavily on verticality would be cumbersome and would likely hinder the development of its own story.
Whether and when the remaster will come, we cannot say for sure. First of all, the beta of the new installment is coming up, and we have already told you here on MeinMMO what you need to know about the Cold War beta. The release is set for November 13.
This is an AI-powered translation. Some inaccuracies might exist.
In a blog post, the developers of Borderlands 3 announced a new season pass and additional DLCs. We at MeinMMO will tell you how the shooter is set to continue in 2020 and 2021.
It is clear that this mode will take place on its own island and that weapons will play a significant role. The latter should come as no surprise in Borderlands 3.
Loot and new weapons, that’s what it’s all about in Borderlands 3.
When will we learn more? In the blog post, some dates were mentioned when new details about the DLC will be announced:
On October 20th at 6:00 PM there will be a livestream about the skill trees of FL4K and Amara
On October 22nd at 6:00 PM there will be a livestream about the skill trees of Moze and Zane
On October 29th at 5:00 PM (due to daylight saving time) the new mode Plüller-Parade will be shown
On October 30th at 5:00 PM there will be a hands-on of the DLC
In FIFA 21, emotions can run high. This was also the case for a Twitch streamer who destroyed his controller in a truly brutal manner.
That controllers can break during FIFA is nothing new. Posts from players who throw their controllers against walls or on the floor out of anger can be seen every now and then – which is why football professional Ben Yedder has already given away new controllers.
But Polish Twitch streamer Kamyk destroys his controller in a particularly brutal way (via twitch).
What happened? In a stream on Twitch, Kamyk played a game of FUT Draft in FIFA 21. At first, he chats happily with his viewers, but his good mood quickly disappears when he concedes a goal. A classic tap-in that the opponent shoots directly into the middle of the empty net.
Too much for Kamyk. He becomes visibly angry, applies a lot of force, and breaks his PlayStation controller with his bare hands.
You can watch the clip here:
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What happens next is particularly curious and above all casual. He puts the destroyed controller aside, stands up, and grabs a new gamepad immediately to be ready for the kickoff again.
The action seems to have even motivated him, as in the end, Kamyk wins the game 4:2.
Kamyk shows emotions – but not only negatively
It was not the first outburst: The streamer has already streamed several situations where he reacts extremely loudly to situations in FIFA.
If you browse a bit on his Twitch channel, you will also find a second video where the FIFA streamer throws a controller forcefully on the floor. Back then still in FIFA 18:
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How about you? Do your controllers regularly break? For less frustration in the game, proper training and a suitable entry help. To spare your controllers (and apparently also your wrists), we have compiled some tips for getting started in FIFA 21 for you.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO, the Community Day with Charmander starts in October 2020. We show you start time, attacks, Shinies, bonuses, and other important info you need to know about this event.
What is the Community Day? Once a month, this event takes place in Pokémon GO. During this time, a Pokémon and a handful of bonuses are the focus for a few hours.
In October 2020, Charmander is in the spotlight. The Fire-type Pokémon from Generation 1 landed in second place in a player poll and therefore appears as a Community Day special. The winner, Porygon, had its Community Day in September 2020.
All info about the Community Day in October 2020 – Start time and bonuses
What? The Community Day with Charmander When? On Saturday, October 17, 2020, from 11:00 AM to 5:00 PM local time. Pokémon of the Day: Charmander Exclusive Attack: Fire Spin Bonus: Triple Stardust for catching Pokémon Bonus: Three-hour duration of incense Bonus: You can evolve Charmeleon up to 2 hours after the event, so Charizard learns the attack Fire Spin
Since the Corona pandemic, Community Days in Pokémon GO last 6 hours. You don’t have to stand at your stop with many other players at 11 AM, but can spread the event throughout the day.
You can continue to evolve Charmeleon up to 2 hours after the event so that Charizard learns the attack Fire Spin.
There are two things to buy: A Community Day Box for 1280 coins and a ticket for just under €1 that unlocks tasks for the event.
The box contains:
one Charged TM,
3 Super Incubators,
3 Star Pieces
and 30 Ultra Balls
The ticket “A Tale of Tales” for just under €1 rewards you among other things with Mega Energy for Charizard.
Prepare properly: It is advisable to collect some balls before the event. Because during the 6 hours, you will encounter several Pokémon – at home and on the go. We recommend having at least 300 Poké Balls in your inventory. But even more is better.
If you want to make the most of the bonuses, catch as many Pokémon as possible.
Also, keep in mind that you can now stack consumables like incense and Star Pieces. So, at the start of the event, you can use 2x incense and as many Star Pieces as you want. Then you won’t have to keep checking the countdown during the event.
Shiny Charmander, Charmeleon, and Charizard
These are the Shinies: Yes, you can catch Shiny Charmander during the Community Days in October. The shiny version has been in the game for a long time and has cool evolutions. Many trainers are especially looking forward to the dark Charizard.
Are you going as a Shiny hunter on this Community Day, or are you just interested in the Stardust on Saturday? Let us know in the comments here on MeinMMO.
The Elder Scrolls Online lets you play the content from 17 DLCs and chapters and numerous other updates in any order. But those who play everything in a jumble might quickly get confused. However, we will tell you how to play the content of ESO in the correct order.
What is the problem with ESO’s content? The Elder Scrolls Online originally had a typical MMORPG progression, where you were guided through gradually unlocked regions and instances as your level increased. However, in 2016 with the major update One Tamriel, this was changed and you can play any content at any time. Therefore, no one is stopping you from playing the story from northern Elsweyr, even if you haven’t completed the base game or the rest of Elsweyr.
While this is extremely convenient, those who value a coherent story may encounter NPCs who do not tell them the continuation of previously unknown stories or meet characters who are supposed to be dead. This leads to frustration and spoilers.
Therefore, a diligent user named Theyn_Tundris on reddit published an exhaustive flowchart that presents you with the chronologically correct order of all ESO content.
This chart shows exactly when you should play what. Source: reddit
In the following paragraphs, we will present to you the optimal path through the ESO storyline in detail.
[toc]
The correct path through the ESO base game
Here’s how it starts: All players in the base game of ESO start after their “sacrifice” as Soul Shriven in the prison of Coldharbour. There they are freed by Lyris Titanborn and escape with the help of the Prophet to Tamriel. Depending on your chosen faction, the journey then continues in different locations.
The Path of the Aldmeri Dominion
Here’s how it starts: Those who swear allegiance to the Dominion of the High Elves fall from the sky over the Khajiit island of Kenarthi’s Roost and are rescued by none other than the cool cat Razum-dar. On behalf of the queen’s intelligence chief, the journey then continues to the island of Auridon, which you will finish with the first dungeon, the Banished Cells.
Razum-dar guides you through the story.
Grahtwood: After Auridon, you continue to Grahtwood to the Wood Elves. There you will also encounter the first version of the dungeon Elden Hollow.
Greenshadow: Next, you explore the area west of Grahtwood called Greenshadow, which is also within the realm of the Wood Elves. There is another dungeon there, the first version of the “City of Ash”.
Malabal Tor: The next region you explore in the service of the Dominion is part of the massive forest of the Bosmer. In Malabal Tor, you will explore the spiritual center of this people and experience the dungeon of Stormhaven.
Reaper’s March: The last content you explore in the base game before the finale at the Dominion is the infamous Reaper’s March. This area lies between Valenwood and northern Elsweyr. As a dungeon, you will encounter an instance called Selene’s Web.
How to Play as a Member of the Daggerfall Covenant
Here’s how it starts: Members of the Covenant begin in two smaller tutorial areas. After escaping from Coldharbour, you fall from the sky over the tropical island of Stros M’Kai. The island is located south of Hammerfell, the homeland of the Redguards. After dealing with some rogues there, the journey continues to Betnikh, an island inhabited by Orcs south of Glenumbra. There you can get to know the Orcs better and solve their problems.
Glenumbra: Next, you finally go to Glenumbra, a region in the realm of the Bretons. There you meet the king of the High Elves and the city of Daggerfall. Additionally, there’s plenty of trouble with Reachmen and werewolves, as well as the first version of a dungeon called “Spindleclutch”.
Stormhaven: The next region is called Stormhaven, and this land is still located in the Breton realm of High Rock. At the end of the Stormhaven story, you enter the first version of a dungeon called “The Sewers of Wayrest”.
Blue Rock: This region is still in High Rock, in the stormy north of the province. At the end, you go down into the creepy first version of the Crypt of Hearts.
Alik’r Desert: Finally, you leave the Breton territory and travel to the Alik’r desert located south of High Rock. There, the proud Redguards rule, whom you have already met on Stros M’Kai. The dungeon Volenfell concludes the storyline here.
Bangkorai: The final region of the Covenant is Bangkorai, a border region between the Breton realm of High Rock and the Redguard province of Hammerfell. Named after the “Bangkorai Pass”, at the end of Bangkorai, you will find the dungeon “Blackheart Haven”.
The Right Path in the Ebonheart Pact
Here’s how it starts: Those who swear allegiance to this grim alliance fall from the sky on the icy island of Coldharbour, which lies in the sea north of Skyrim. Skyrim fans will therefore get something right away. However, peace does not last long, and after the island is attacked, you escape with the survivors to Bal Foyen, which is located in the province of Morrowind among the Dark Elves.
Stonefalls: Immediately west of Bal Foyen, the desolate land of the Dunmer continues, and you enter the volcano-lined landscape of Stonefalls. There you will also encounter the first version of the Fungus Cave, your dungeon.
Deshaan: To the south of Stonefalls, the land of the Dark Elves continues, but here the volcanic landscape slowly gives way to the swamps of Black Marsh. As a dungeon, you will find the first version of the Darkshade Caverns.
Shadowfen: Here you have finally left Morrowind behind and are now in the north of Black Marsh, the swampy and largely inhospitable land of the reptilian Argonians. The dungeon with the imposing name “Arx Corinium” also awaits you here.
Ostmarch: From the swampy lizard land, the next destination is the north, and you enter the mainland of Skyrim in the region of Ostmarch for the first time. There is plenty of trouble here, especially in the dungeon of “Fort Frostmoth”.
Rift: South of Ostmarch lies the region Rift, which also borders Cyrodiil. Here you will also enter the dungeon of “The Blessed Crucible”, where you must compete in a brutal arena.
How It Continues at the End of the Main Game
This is how the main story ends: Once you have completed the quests in each area of your faction, you should also have completed the main storyline to a certain extent. Then it’s off to Coldharbour, where your adventure began in the cells.
The final boss Molag Bal.
After many quests and battles, you can then temporarily defeat Molag Bal and regain your soul. However, the story is far from over! On the one hand, you can now replay the story of the other two factions or continue in the main story.
Here’s how it continues: After the conclusion of the story of the Soul Shriven, there are still a few dungeons to complete. It starts with the Chambers of Madness. After that, there are three more dungeons for each faction.
Aldmeri Dominion
Daggerfall Covenant
Ebonheart Pact
Elden Hollow II
Sewers of Wayrest II
Fungus Cave II
City of Ash II
Spindleclutch II
—
Banished Cells II
Crypt of Hearts II
Darkshade Caverns II
So it continues again: After the mentioned dungeons, you can travel to the region of Kargstein, which was originally designed as a high-end area. This region lies between Skyrim, Hammerfell, and Cyrodiil and is hotly contested. You will also find various ruins from ancient times there.
What is with Cyrodiil?
Here’s how to go into PVP: After the finale of the first real setting after the tutorial (i.e., after Auridon, Glenumbra, or Stonefalls), you can, according to the storyline, travel to Cyrodiil and participate in your faction’s fight for the Ruby Throne. Use the Alliance War menu for this.
In Cyrodiil, you can also wreak havoc in the Imperial City with its mix of PvE and PvP. In addition, there are two previously high-end dungeons, the White Gold Tower and the Imperial City Prison.
The order of the DLCs and chapters after the main game
These raids come next: Once you have finished the previous content, you can immediately undertake the three major trials. These are the raids in ESO, and they are called:
Etheric Archive
Citadel of Hel Ra
Sanctum Ophidia
After that, the official story continues in the DLC Orsinium.
Orsinium, Thieves Guild, and Dark Brotherhood – Here’s how the story continues
From here on, it proceeds quite straightforwardly. The story from the base game is picked up again in the DLC “Orsinium”. There, you first help the Orcs in the Wrothgar region and learn more about daedric machinations.
Next, with the DLC “Thieves Guild”, you return to the desert. There you become a member of the Thieves Guild. After that, another trial awaits you, the Maw of Lorkhaj.
Then the story from the DLC “Dark Brotherhood”. There you become a member of the dark assassin sect and head to the Gold Coast known from Oblivion.
Before the first chapter, you can then play the two dungeons from the DLC “Shadows of the Hist”. These are the dungeons “Womb of Shadows” and “Ruins of Mazzatun”.
Morrowind – The First Chapter
The first major chapter Morrowind starts either with its own entry (if you are just starting the game here) or with a prologue quest called “The Missing Prophecy”. After that, there follows a lot of content on the island of Vvardenfell, which you can complete with the trial “Hall of Fabrication”.
Horns of the Reach: Next chronologically are the two dungeons from the DLC “Horns of the Reach”, which thematically have nothing to do with Morrowind. The dungeons are the “Bloodroot Forge” and “Falkreath Hold”.
Clockwork City: Through the further prologue “Of Knives and Long Shadows”, you then enter the DLC of the “Clockwork City”. There, you will also find another trial named “Sanctorium Institute”.
Dragon Bones: Afterwards, there’s another dungeon DLC called “Dragon Bones” with instances that are thematically unrelated. This time you will explore the “Scalebreaker” and the “Summit of the Stormcaller”.
Summerset – The Second Chapter
To arrive at Summerset, the island of the High Elves, there’s again a prologue quest named “Through a Dark Veil”. If you start the game here, you will begin with your own introductory quest. A thick new chapter follows on the Elf Islands, during which the story about the Deadra, which began with Orsinium, will ultimately be concluded.
Wolfhunter:In this DLC, it’s about werewolves, which doesn’t really tie into the events of Summerset. However, you will receive the two dungeons “March of Sacrifice” and “Moonhunter Keep”.
Murkmire: Another prologue quest named “Cyrodiil Collections Need You” then sends you into the vast DLC area of Murkmire. There, it goes into an exciting story about Argonians and the secrets of the swamps in which they live. In addition, there is also a dungeon called “Blackrose Prison”.
Elsweyr – The Third Chapter
Wrathstone: In this chapter, there was finally a coherent story. It started with a DLC called Wrathstone. In the two dungeons there, you had to search for the two parts of the namesake Wrathstone in the “Depths of Malatar” and the “Frostvault”.
Elsweyr: Through the prologue quest for the “Colossus Halls” and the “Demon Weapon”, you really go to Elsweyr, a huge new region where the cat people of the Khajiit live. Additionally, there are suddenly dragons, which your heroes are not entirely innocent of.
Scalebreaker: The second dungeon DLC for Elsweyr deals thematically with the events after the temporary story peak of Elsweyr. In the “Moongrave Temple City” and the “Hoard of Maarselok”, there are further problems you must solve as heroes.
Dragonhold: The peak of the Elsweyr story awaits you after another prologue quest in this DLC. There, the southern Elsweyr is unlocked, and you team up with the newly founded Order of Dragon Hunters against the flying monsters.
Greymoor – The Fourth Chapter
Harrowstorm: The year 2020 follows the example of Elsweyr and also brings connected DLCs. It starts with two dungeons named “Ice Cap” and “Profane Vault”. There you will meet the new main characters of the Greymoor story.
Greymoor: In the chapter Greymoor, it finally goes to western Skyrim and to the city of Solitude known from Skyrim. In search of a dark vampire threat, you will also go to the mysterious Blackreach beneath Skyrim, where the vampires have built a stronghold.
Markarth: The finale of the Greymoor saga appears in November and takes you further west to the expanse of the city of Markarth. There, the conflict with the vampires will come to an end.
Where to next? The latest chapter for The Elder Scrolls Online is not yet known. However, there are already plenty of speculations about where the journey will lead and what will not come. If you want to know more, take a look at our article about the possible setting of the 5th chapter of ESO in 2021.
This is an AI-powered translation. Some inaccuracies might exist.
Call of Duty: Mobile was released on October 1, 2019, and officially celebrates its first birthday today, October 15, 2020, with a massive update. The mobile shooter has performed really well in the past. MeinMMO looks back and shows what has happened over the year.
This is the state of CoD Mobile: The shooter was the most successful mobile game of all time upon its release. The success continues to this day, with ratings for the game on Android and iOS still being strong:
CoD Mobile launches its “Anniversary Update” today – Here is the trailer for the birthday.
Now, in October, according to the press release, there are even 300 million. What brings so many players to play the mobile shooter so extensively?
One Year of CoD Mobile – What has happened
The changes in numbers: Over the past year, CoD Mobile has received numerous new content. This includes new maps and game modes that are provided as free updates. Overall, the shooter has developed as follows:
from originally eleven maps at the beginning to now 23
the number of multiplayer modes has grown from one to 27
at launch, there were 200 primary and secondary weapons – now there are 1400
there are currently 182 playable characters
The new features of the shooter: Additionally, CoD Mobile has received numerous new features that expand gameplay or make playing more enjoyable. Many players, for example, wished for controller support, which is now possible. In our guide, we explain to you how to play CoD Mobile with PS4 or Xbox One controllers.
Moreover, CoD Mobile has taken one of the popular features from Call of Duty: Modern Warfare and Warzone: The Gunsmith. It has been available since Season 9 and allows you to customize and modify your weapons with various attachments.
This is what the Gunsmith looks like in CoD Mobile.
If you want to play but either have no smartphone or prefer the PC, you can play CoD Mobile on PC with an emulator. To keep it fair, though, you will only be matched with other PC players in lobbies.
Praise and criticism from players
What is well received? The positives most frequently mentioned by players are the gameplay, the fair design of the payment model, and the graphics. CoD Mobile is one of our mobile games with the best graphics.
The user The Tschoni is excited in the App Store about “how well it has succeeded in making a tactically challenging shooter” where it is not just about “shooting everything down”. The currency is fair, which many fail to achieve. “Keep it up!”
What is criticized? With the extent that CoD Mobile now offers, bugs are nearly unavoidable. These are also the biggest point of criticism that keeps coming up. There are issues with hit detection or point registration in matches.
Additionally, some users complain that CoD Mobile either cannot be started at all or does not function on their device after an update. However, criticism is generally limited.
New content for the 1st birthday
This is what is coming: For its birthday, CoD Mobile received its largest content package to date, the “Anniversary Update”, today, October 15. This brings:
the new Battle Royale map Alcatraz from the Blackout mode of Black Ops 4
the “Club”, a new social space where players can meet and play mini-games
a new Battle Pass, maps, weapons, and characters as well as events throughout the month
Among the new maps is the “King” map, which players from Modern Warfare will surely recognize from their firefights.
Does “King” sound familiar to you?
Is it worth getting into? Along with the update and the birthday celebration, CoD Mobile has entered Season 11. In our announcement for the new season, we explain to you why it’s worth getting into for newcomers right now. CoD Mobile is free for iOS and Android devices.
The development of CoD Mobile will surely continue for a while. The success at release, which has been maintained until now, as well as the effort put into further development, are good indicators for this. Additionally, publisher Activision Blizzard sees a great opportunity in mobile gaming, where they are just getting started.
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite, players can now refund an NFL skin without having to spend a ticket. We show you how it works and what the reason for this decision might be.
What kind of skin is this? This refers to the NFL skins that Fortnite introduced to represent the football teams. The skin is available in both male and female versions, and players can choose their favorite teams for the styling.
The skin belongs to the epic rarity category due to its styling feature and costs 1,500 V-Bucks.
A message appeared in the game stating that they had to make changes to the outfit. So, anyone who is no longer satisfied with it can return the skin.
This message appeared in the game
If you take a closer look at the skin in the locker, you will notice that a few things have changed with a Washington Football Team. They no longer have a logo, just a dark red box, and the name is now only “Washington”.
This team seems to be the “Redskins.” They changed their name in July and are now called “Washington Football Team.” Accordingly, it seems likely that Epic had to adjust the team as well in the skin selection.
Get your V-Bucks back now
How does the refund work? In the settings of Fortnite, you can see which skins and items are available for refund. Normally, items can only be returned if the purchase was made within 30 days.
Typically, players need to use one of 3 tickets, but for this refund, it is all done “for free.” You can simply return the skin, get back 1,500 V-Bucks, and keep all your tickets.
Important: You will only receive the V-Bucks back. You will not be refunded the amount in euros.
So anyone who bought the skin and doesn’t want to use it anymore should take this chance. After all, you can get the V-Bucks back without wasting your refund tickets.
In Germany, the press has been allowed to test the new Xbox Series X from Microsoft in recent days. Today, on October 15th, the testers are allowed to speak about their experiences. We show you the most important previews.
Today, on October 15th, further tests on the Xbox Series X have been published, and we show you what the press has to say about it.
GamePro.de “the console is incredibly quiet”
Tobis Veltin from GamePro was able to test Microsoft’s new console and summarizes his first impressions of the Xbox Series X. It should be noted that this is not yet a final test.
Source: GamePro
Performance: The Xbox Series X is extremely powerful. Everything you do with it happens very quickly. High frame rates and optimization of almost all tested backward-compatible games are also included. Microsoft recently explained how to make old games even better and more beautiful on the Xbox Series X.
The console is “incredibly quiet and does not overheat excessively.”
GamePro praises the short loading times of games and the fast dashboard. There are significant differences compared to the Xbox One.
Source: GamePro
Controller: The controller is particularly praised. There has been a noticeable development of the One pads. The D-pad change and the share button are useful features highlighted in the first impressions.
Games: During the first impression, GamePro tested the two “next-gen games” Dirt 5 and Yakuza. The strong performance and beautiful graphics in the games are praised. However, a real “wow effect” is still missing.
You can read the full report about the first impression with links to the respective categories here on GamePro.de.
Golem.de – All-clear on heat development
In the test by Golem.de, Peter Steinlechner writes that the Xbox Series X never heated up to an extent that would make them seriously worried, even after many hours of operation.
While heat is noticeably expelled from the vents, it is out of the system.
The test also mentions that the console has not been pushed to its limits without ray tracing yet. In the test, they played Dirt 5 in 4K resolutions with a frame rate of 120 FPS. They are now waiting for more next-gen games to further test the heat development.
You can find the full experience report on Golem.de.
PCGames.de says: “A great console, unfortunately only without the really great games”
According to the test by David Benke on PCGames.de, the Xbox Series X is rightly called the strongest console of all time.
Even games that were not optimized for the Xbox Series X shine with improved loading times, frame rates, and resolutions. 120 FPS and 4K resolutions convey a clear impression of next-gen.
There are deductions for the storage expansion, which is deemed expensive at 220 €. In addition, the tester misses enticing launch titles besides the Game Pass.
For Heise.de, Martin Fischer and Michael Wieczorek report on the Xbox Series X. In the preview, they explain that the console is quiet, offers decent power, and is equipped with useful features.
In conclusion, the testers from Heise.de state that Sony has a hard time technically competing against the Xbox Series X. “Especially the low noise level is impressive, and the simple design fits seamlessly into many living rooms. The Quick Resume function, made possible by the incredibly fast SSD, significantly enhances convenience – one does not want to miss the quick switching between games anymore.”
The report also mentions that exclusive titles for the Xbox Series X are scarce, giving Sony an advantage. However, the Game Pass could become more interesting in the medium term than a handful of exclusives, according to the conclusion.
If you like to read tests about Microsoft’s new console, then why not check out how the first testers rated the Xbox Series X? There are also exciting comparisons of loading times in comparison to the current Xbox One X. So if you are transitioning from current-gen to next-gen, you can recognize your advantages there.
This is an AI-powered translation. Some inaccuracies might exist.
With the big “One Wasteland” update of Fallout 76, new skills have been introduced to the game: the legendary perks. These are special perk cards that are stronger than the regular ones and can be used in addition to your build. MeinMMO presents all cards in a clear list and provides tips for their usage.
What are legendary perks? The special cards have properties that strengthen your character alongside regular perks and are meant to support your own build. The legendary perks offer unique benefits, stronger values, or useful properties.
This feature has been planned for Fallout 76 for some time and has been repeatedly postponed and improved. With the big “One Wasteland” update, legendary perks have been introduced to the game.
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You can find the legendary perks among your other perks. In the bottom right, you can see your coins.
Obtaining legendary perks & upgrade costs
How do I get the legendary perks? Unlike the regular perks in Fallout 76, you do not need to unlock the legendary perks first. You have immediate access to all 26 of them. Instead, you have to reach certain levels to equip the perks.
There is the first perk slot at level 50, and one more at levels 75, 100, 150, 200, and 300. In total, you can equip up to six legendary perks when you have reached level 300.
The slots are oriented towards your character with the highest level. For example, if you have a character at level 300 and start a new one, that character will already have access to six legendary perks at level 1.
More slots are available only at higher levels.
How do I use them? Just like the regular perks, you simply place the legendary perk cards into one of the available slots. Each card can be upgraded up to three times, but you will need coins for this:
Rank 2 – 50 coins
Rank 3 – 100 coins
Rank 4 – 150 coins
You earn coins by salvaging regular perk cards. Each rank of a salvaged card grants 2 coins. To upgrade a legendary perk to rank 3, you need a total of 300 coins, which means up to 150 perk cards (with rank 1).
Upgrade perks to make them stronger. However, this costs coins.
However, the ranks of a perk are character-bound. Each of your characters has to upgrade the cards individually, even though the slots apply account-wide.
List of all legendary perks in Fallout 76
Unlike regular perks, their legendary counterparts are not bound to a specific S.P.E.C.I.A.L. attribute. Therefore, we have sorted them for you by their areas of application.
Melee
Exploding Hand
Grants a chance for enemies to explode when you kill them in unarmed melee combat.
Rank 1: 5% chance
Rank 2: 10% chance
Rank 3: 15% chance
Rank 4: 20% chance
Hack and Slash
Melee attacks in V.A.T.S. have a chance to deal area damage.
Rank 1: 20% chance for area damage
Rank 2: 30% chance for area damage
Rank 3: 40% chance for area damage
Rank 4: 50% chance for area damage
If you play a melee build, “Hack and Slash” is a must.
Collateral Damage
Grants a chance for enemies to explode when you kill them with melee weapons.
Rank 1: 10% chance
Rank 2: 13% chance
Rank 3: 16% chance
Rank 4: 20% chance
Retribution
Restores health and action points for 15 seconds when you block a melee attack.
Rank 1: 1 HP and 1 AP per second
Rank 2: 2 HP and 2 AP per second
Rank 3: 3 HP and 3 AP per second
Rank 4: 4 HP and 4 AP per second
Ranged
Detonation Domino Effect
Grants a chance for enemies to explode through thrown explosives.
Rank 1: 20% chance
Rank 2: 30% chance
Rank 3: 40% chance
Rank 4: 50% chance
Grenades are already powerful, but with Detonation Domino Effect, they become even stronger.
Distance Fireworks
Grants a chance for enemies to explode when killed by ranged weapons.
Rank 1: 10% chance
Rank 2: 13% chance
Rank 3: 16% chance
Rank 4: 20% chance
Aftermath
Distance damage from stealth attacks increases the damage the target takes for 10 seconds.
Rank 1: 10% additional damage
Rank 2: 20% additional damage
Rank 3: 30% additional damage
Rank 4: 40% additional damage
Armor and Resistances
Blood Sacrifice
When you die, team members receive a bonus.
Rank 1: +25 damage resistance and 40 health points over 8 seconds
Rank 2: +30 damage resistance and 50 health points over 10 seconds
Rank 3: +35 damage resistance and 60 health points over 12 seconds
Rank 4: +40 damage resistance and 70 health points over 14 seconds
Increases resistance to fire damage when you wear a complete set.
Rank 1: +50 fire damage resistance
Rank 2: +100 fire damage resistance
Rank 3: +150 fire damage resistance
Rank 4: +200 fire damage resistance
Snazzy Clothes
Increases resistance to poison damage when you wear a complete set.
Rank 1: +50 poison damage resistance
Rank 2: +100 poison damage resistance
Rank 3: +150 poison damage resistance
Rank 4: +200 poison damage resistance
What Radiation?
Increases radiation resistance and automatically heals you from radioactive contamination.
Rank 1: +50 radiation resistance and +1 RAD per second
Rank 2: +100 radiation resistance and +2 RAD per second
Rank 3: +150 radiation resistance and +3 RAD per second
Rank 4: +200 radiation resistance and +6 RAD per second
“What Radiation?” is especially useful for the Even Radiation Fist.
Power Armor
Energy Absorption
Grants a chance for enemy energy attacks to charge the fusion core of your power armor.
Rank 1: 10% chance
Rank 2: 13% chance
Rank 3: 16% chance
Rank 4: 20% chance
Power Sprint
Reduces the consumption of action points when you sprint in power armor.
Rank 1: 20% less consumption
Rank 2: 30% less consumption
Rank 3: 40% less consumption
Rank 4: 50% less consumption
Power Armor Restart
Grants a chance to be automatically revived with full health when you go down in power armor.
Rank 1: 15% chance
Rank 2: 20% chance
Rank 3: 30% chance
Rank 4: 40% chance
Power Armor Restart is especially useful for players who play solo.
Useful
Master Infiltrator
Grants you +3 on lockpicking and hacking and grants you the ability to instantly unlock certain locks and terminals per rank.
Rank 1: Skill-0 terminals and locks are instantly unlocked
Rank 2: Skill-1 terminals and locks are instantly unlocked
Rank 3: Skill-2 terminals and locks are instantly unlocked
Rank 4: Skill-3 terminals and locks are instantly unlocked
Master Infiltrator saves you up to 6 perk slots and spares you the constant switching.
Quick-Witted Chemist
Regularly generates combat-enhancing chems, such as Psycho.
Rank 1: 1 chem every hour (max 3)
Rank 2: 1 chem every 50 minutes (max 4)
Rank 3: 1 chem every 40 minutes (max 5)
Rank 4: 2 chems every 40 minutes (max 5)
All In
When enemies attack you while you are in a team, they take more damage.
Rank 1: 10% more damage
Rank 2: 20% more damage
Rank 3: 30% more damage
Rank 4: 40% more damage
Survival Made Easy
Regularly generates supportive chems, such as Stimpaks or Addictol.
Rank 1: 1 chem every hour (max 3)
Rank 2: 1 chem every 50 minutes (max 4)
Rank 3: 1 chem every 40 minutes (max 5)
Rank 4: 2 chems every 40 minutes (max 5)
Ammunition Factory
Increases the amount of ammunition you receive when crafting.
Rank 1: 50% more ammunition
Rank 2: 75% more ammunition
Rank 3: 100% more ammunition
Rank 4: 150% more ammunition
Ammunition Factory is a particularly useful perk for anyone using firearms.
S.P.E.C.I.A.L. Values
Legendary S.P.E.C.I.A.L. Values
For each attribute, there is a legendary perk that increases this value. It goes beyond the maximum of 56 total points, but not beyond the maximum of 15 points per value. The points can be used to utilize a perk in the corresponding value.
Rank 1: 1 point
Rank 2: 2 points
Rank 3: 3 points
Rank 4: 5 points
Legendary S.P.E.C.I.A.L. values improve your attributes, like luck here.
Legendary perks are significantly stronger than regular perks and are intended to specifically support the playstyle you choose. With your selection, you have the opportunity to come up with new builds or rely on conveniences like more ammunition or free chems. You can unequip legendary perks to equip new ones. However, unequipping will cost you a coin.
If you want to further strengthen your build, you should combine the perks with the right mutations. Mutations provide you with additional advantages like increased jump height or stronger values. In our special, you can find the list of all mutations and how to acquire and heal them.
This is an AI-powered translation. Some inaccuracies might exist.
Finally: Sony has now, just under a month before the PS5 release, finally given a first look at the interface of the PlayStation 5. Check out the video about the new user interface, with which Sony aims to create a next-generation user experience.
Many have been waiting for this: The launch of Sony’s PlayStation 5 is just around a month away. On November 12, the next-gen console will launch in the USA, Japan, and several other countries. On November 19, it will be available in Germany and the rest of Europe. Many details about the PS5 have already been revealed, and many secrets have been uncovered.
The PS5 user interface in the video: Sony has now extensively presented the new interface of the PlayStation 5 in an official video.
In over 10 minutes, you get a good look at how Sony wants to make your gaming experience on the PS5 more enjoyable, personal, and social – or as Sony calls it: the next-generation user experience.
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The core features of the new user interface (UX) on the PS5
The video and the accompanying blog article explain some of the most important features of the new UI. These include, among others:
The new Control Center. With a press of the PlayStation button on the DualSense controller, you get immediate access to almost everything you need from the system – all without leaving the game. Some games can also be played only with a DualSense.
Activities – a brand new feature that gives you instant access to key elements related to gameplay. Activities are illustrated through virtual cards in the Control Center. There you can find new gameplay opportunities, catch up on missed game elements, or jump directly into levels or challenges. Some of these cards can be used in picture-in-picture mode – so you don’t have to leave your current game.
Activities is one of the newest features of the user interface.
It was also shown that the new user interface has many other exciting features. For example, the PS5 has a dictation function that works with several languages. Another interesting idea: If you’ve taken a screenshot and your friends haven’t played the game yet, the image will be marked as a “spoiler” by the system. We previously reported on a possible anti-spoiler feature.
In general, according to Sony, the new user interface is designed so that everything is faster and works better – from navigation within the user interface itself to switching between games and entering online challenges. Sony had a very clear goal in mind: the less waiting time you spend interacting with the system, the more time can flow into the most important task of the PS5 – namely gaming.
However, keep in mind: Sony emphasizes that these are still recordings from pre-production. So it is entirely possible that some minor changes will be made in the final UI compared to what is shown here. But it is definitely a comprehensive preview of what to expect from November 19.
The new interface looks clean and tidy and is very fast
PS5 User Interface: The Player is at the Center
Sony has invested a lot of time in the new user interface of the console in recent years. Hideaki Nishino from Sony explains in a conversation with Eurogamer:
At UX, it’s all about the player, and we connect all players with gameplay – and with a passionate community of players. So that is the philosophy. We have been working on this for years and have come together and acted as a single team in London, the United States, and Tokyo, and we are excited to show you the results.
More about PlayStation 5: We have already read how the PlayStation 5 performs in practice. Selected YouTubers were able to test the new console and reported on loading times and especially on the noise level. This is an important aspect for many users.
This is an AI-powered translation. Some inaccuracies might exist.
In week 8 of Season 4 – Chapter 2 in Fortnite: Battle Royale, you should drive a car or truck through a rift. Therefore, we have collected all the locations where rifts are currently located on the map.
What is this task? In week 8 of Season 4, you will be sent to the map and are supposed to drive a car through a rift. If you do this, you will be launched into the air again and can continue from there.
In Season 4, there are various rifts, and new ones keep appearing. However, we have put together the current overview of the locations in week 8 for you.
Locations on the map:
In the red circles, there is a rift
There are 10 places where there are 2 rifts each. Here they are:
At a hill climb, northwest of Steamy Stacks
At a bridge, northwest of Dirty Docks
In a meadow near Risky Reels and northeast of The Authority
At a bridge, west of Dooms Domain
In a small residential area between Loki’s Lighthouse and Dooms Domain
This is what you need to do: Rifts are not only practical for movement, but this week they will be part of the challenges. To complete this task, you need to grab a car and drive through a rift. On the map, since the update 13.40 almost all vehicles are drivable.
In some locations, the task should be no problem, as the rifts are located close to the ground. However, some float a little higher in the air.
The rifts are not always at ground level
If you encounter a rift that isn’t easily reachable, you need to build a staircase first to reach the same height. Once you have done this, you can simply drive through with the car. Once you have been teleported through the rift, the task is considered complete.
If you also want to earn more experience points for the Battle Pass, you should definitely complete the secret mission from Season 4 before it ends. You will be rewarded with some XP if you prevent the dwarves from blowing up the map.
This is an AI-powered translation. Some inaccuracies might exist.
Destiny looked like a promise of a glorious future in 2014. By 2020, that dream has suffered scratches, dents, and deep wounds. In the coming weeks, Destiny 2: Beyond Light will determine whether the idea of “loot shooters” has a future at all.
What made Destiny so special in 2014: The exciting part about Destiny was never “What it was,” but always “What it would become.”
From day one, Destiny was a game of promises and superlatives. This began with the big announcement from Activision Blizzard back then:
“Destiny will be a game for 10 years” (via theguardian).
The vast dimensions of Destiny were described. It was shown under what conditions the new game Destiny was created. It was said that Bungie had bought a “multiplex cinema” to accommodate all staff.
Photos circulated of the studio, where apparently work was still being done on the game at night with dozens of workstations and illuminated monitors. Even the image seemed to show only a fraction of the capacity that Bungie dedicated to Destiny.
Such photos from Bungie made players dream back then. Source: GamesIndustry.Biz
The promise lingered: surely hundreds of employees would be working around the clock on new content to create a sort of “WoW, just as a shooter”: a universe that grows, breathes, trembles, and keeps getting better.
Anyone who played Destiny could envision it blooming in the coming years before their inner eye.
The whole game looked like it was set to grow for 10 years. They didn’t even have to promise that to players; they pictured themselves what the next 10 years would be like:
There would always be new zones, new equipment, new enemies, new classes – just more and better of what was already there and what everyone could play.
Thanks to the innovative and fantastic gunplay, Destiny felt great, and now everyone was waiting for the promised follow-up.
The first raid, the Vault of Glass, was an experience for many. Online shooters got a taste of WoW raids. What would that look like in a few years?
The final boss of the first Destiny raid, Atheon. What would come next?
The world invited players to immerse themselves. Everywhere, puzzles hinted. Who was the Traveler? Where did the Hive come from? What was going on with the Queen of the Awoken?
And there were so many ideas swirling around about how it could continue: Guardians could have their own spaceship, where they live, or a small apartment on the moon, maybe a pet or a crafting profession. With “Sparrow Racing,” Bungie gave players a taste of what was possible.
Sparrow Racing came in 2015 and felt like a promise that Destiny could be more than “just” a shooter.
Players want new content – Bungie keeps spinning around itself
So it really was: The reality of the last 6 years has been sobering. Players developed a huge appetite for new content. Bungie could never satisfy that hunger.
The developers used tricks to create the appearance that new content was coming, which was not actually new. The “recycling” of content became an art form over the years. The Prison of Elders became the “Challenge of Elders,” numerous exotics returned over the years, a raid boss in Destiny 1 was actually just a recycled tank.
Quickly, the expectations of players and what Bungie really delivered diverged:
Players expected a “big, new update” with a raid, new story, new exotics, and gear every 4 months – as it was once intended.
But instead, there was emptiness and only sporadically brief, new content. Long content droughts and months without real new content; much frustration and boredom ruled the daily lives of the Guardians.
In the “good” years of 2015 and 2018, Bungie at least managed to generate a major hype in the fall of the year for about 6 weeks by releasing a good expansion that satisfied players, but most of the time their stomachs growled.
Considered the highlight of Destiny so far: The Taken King (2015).
Where do the problems come from? Bungie realized early on that they were too naïve at the beginning. The content plans were too optimistic, the studio was not structured to produce so many contents in parallel as thought and planned. The tight schedule could only be maintained in 2014/2015 because the teams had already produced content before the launch of Destiny.
Because when players just started playing Destiny 1, Luke Smith’s team was in the middle of the Year 1 expansion “The Taken King.” But by late 2015, the reserves were empty, and Destiny 2 had to be pushed back by a year.
In times of crisis, he was supposed to fundamentally save Destiny: Luke Smith.
Actually, Bungie needed several teams working in parallel to develop content, and they had to always stay on schedule – delays could not be afforded.
But even if all content teams had worked flawlessly in parallel, it would still have been too little. Bungie quickly realized that they needed another team, a “live service” team to maintain the currently running game, providing patches, minor updates, and events. In April 2016, Bungie celebrated, “the evolution” of the company: A live team was there and brought updates.
Big appearance in March 2016 – since then missing.
Even in 2016, it seemed that Destiny 2 would revolve primarily around the Queen of the Awoken, Mara Sov, who spectacularly vanished in “The Taken King.”
“Change of plans” was apparently a core theme at Bungie for years.
The structures for teams and processes at Bungie changed mid-development: It was an operation during ongoing business that seemingly caused a lot of trouble and friction.
Harold Ryan was the head of Bungie until 2016. He took some people with him to his new studio.
No year at Destiny without a crisis that sets the studio back
These constant directional changes and adjustments in Bungie’s structure led to a turbulent development with many issues. Whenever everything was set and running, something went wrong at Bungie, and they lost momentum and time:
Even before the release of Destiny 1, there was a reboot – the story author left, which set the development of Destiny back and caused a strange narrative flow.
In 2015, it became apparent that the content plan was insufficient – the publisher Activision promised help, and the internal structures of the company were restructured. The DLCs planned for 2016 were canceled; instead, free updates were to come – which would be financed through a cash shop.
In 2016, there was a reboot of Destiny 2 – the head, Harold Ryan, left the company and founded his own studio, which other employees joined. It was around this time that Luke Smith began to rise, to whom Bungie entrusted the leadership of Destiny 2 and later the entire franchise.
Considered the low point of the franchise so far: Destiny 2. But what’s the dog doing there?
In 2018, the support studio from Activision Blizzard finally arrived, and there was a bit of a boost. However, the relationship with Activision was strained. They were dissatisfied with the sales figures of Forsaken – Smith, however, emphasized how satisfied Bungie was with Forsaken.
In 2019, Bungie separated from Activision Blizzard. Now, Bungie had to carry the monumental project Destiny on its own, replace the support studios, and there was another setback.
In 2020, they struggled with the “season model” they had introduced to save content and promised changes. Additionally, Corona interfered.
All this led to the fact that the promise of how Destiny would grow from 2014 never truly materialized.
That’s why Beyond Light is now the last chance
Why does Destiny 2 need to deliver now? The whole situation of Destiny has changed, the market has become much less friendly:
In 2014, Destiny was somewhat unique and one of the first “games-as-a-service” games for consoles. While most games were only briefly important upon release, Destiny remained interesting year-round and was discussed.
In 2020, the environment around Destiny and the gaming market had totally changed: Games-as-a-Service games are no longer an exception but the norm.
Nowadays, many games promise to continue to grow and remain relevant. However, these are not loot shooters like Destiny, but games like CoD Warzone or Fortnite. These games actually only have one map that is constantly expanded and updated.
These games manage to stay relevant for a long time because they are not as maintenance-intensive as Destiny, and players are satisfied with relatively smaller updates.
Furthermore, these games are designed from day one to grow steadily. They have learned from Bungie’s mistakes and go into it with a clear plan. The tools and the engine are designed for fast content creation.
Bungie’s problem is that there is “no easy way” for Destiny to keep up. Their players expect hard work, new quests, new boss battles, new content – Bungie cannot cheat, but actually needs a lot of manpower constantly to satisfy players’ hunger. This has not been successful in recent years or only in exceptions.
Destiny tries to make good use of its streamers, but it doesn’t always work.
Moreover, it has become increasingly important for games to be present on Twitch and to be part of the conversation.
To stay relevant, it is necessary for games to create stories, events, and innovations that can be talked about. This is how games like Fortnite or CoD Warzone stay in the conversation.
The current zeitgeist has overtaken Destiny. In 2014, Destiny had little competition for attention; today, Bungie seems a bit behind when trying to get back into the conversation with ideas like “Trials” or “Hardcore PvE.”
If Destiny delivers only standard fare with the new expansion “Beyond Light,” it will be difficult for the series to survive in the coming years.
We see that Destiny 2 has become somewhat irrelevant over the last few years:
Ideas like the “season model” could not take hold.
Stunts like the partnership with Google Stadia didn’t pay off.
Even the free-to-play approach seemed unsustainable – in light of the strong free-to-play competition in the market.
The many setbacks and small defeats have developed over the last 6 years into a huge burden that Destiny carries on its back, threatening to crush it: People feel that they have been promised too much over the years that has not been delivered.
Destiny has not received enough significant changes and wanted to see too much money over the years. Much trust and goodwill have eroded over time – especially among veterans.
Bungie puts all its chips on “Destiny 2 Beyond Light”
What points to Destiny 2 being good now: In fact, all changes and lessons learned over the last 6 years are now converging on Destiny 2: Beyond Light:
It will be the first major release that Bungie will make on its own, without Activision Blizzard, meaning no compromises.
It will be the first release that Luke Smith will be solely responsible for, without a reboot occurring beforehand.
Bungie is going all-in with Beyond Light like a poker player pushing all their chips into the center of the table.
Moreover, a “hit” is long overdue. Because “Beyond Light” is basically Destiny 3 or at least a replacement for it: This is the project Bungie has been working towards since 2017.
In a few weeks, the future of Destiny 2 will be determined.
How good will Beyond Light be? There is no beta or anything similar for Destiny 2: Beyond Light, so everyone will be surprised again. The question is, between which 3 circles Destiny 2 Beyond Light will move:
Will 2020 be the year with another weak expansion that seals the fate of Destiny 2?
Will 2020 be a “good” year like The Taken King and Forsaken, where it remains relevant for 6 weeks and excites players? Especially with the new consoles on the horizon.
Or will 2020 even be the year when Destiny 2 finally fulfills its 6-year-old promises? Will we really see a significant change and improvement in 2020?
I believe: Beyond Light will be a good to very good expansion, similar to The Taken King.
The special thing could be that Bungie succeeds in delivering more good expansions in 2021 and 2022. Then we could have “proper Destiny” that captivates and entertains us for at least 6 weeks each year. However, Bungie is far from making the game constantly grow and keep players engaged throughout the year.
I don’t see how this could be possible in a PvE game without innovative ideas that go beyond a content vault and a coherent, logically consistent story.
Beyond Light determines the future of Destiny 2.
In any case, we are approaching the most exciting point in Destiny since 2017, since Destiny 2 was released and was so bitterly disappointing.
Destiny 2 Beyond Light will be released on November 10, 2020.
The expansion will decide how Destiny and perhaps the entire shooter market will continue in the coming years.
Destiny 2 is a constant topic that can be discussed endlessly.
The last 2 years, since the highlight “Forsaken,” have been bitter for fans of Destiny 2. There were highlights and ideas, but also a lot of downtime as Bungie regrouped. The tipping point was the separation from publisher Activision Blizzard in January 2019.
In Genshin Impact, you have a variety of characters to choose from to explore the world and defeat enemies. We at MeinMMO wanted to know which characters are the best, and you have created a ranking.
How was the ranking created? In a survey, we asked our readers to select the 6 most popular characters from Genshin Impact. You were free to decide why you ranked the characters as you did.
The lower ranks mainly consist of characters that did not perform well in the tier list either. Only Xiao comes from the A-tier and is ranked quite low:
Sucrose – 0.46%
Bennett – 0.84%
Xingqui – 0.90%
Klee – 0.99%
Aether – 1.18%
Ningguang – 1.39%
Xiao – 1.73%
Lumine – 1.76%
Beidou – 1.89%
Kaeya – 2.88%
Chongyun – 3.03%
Mona – 3.16%
Lisa – 3.22%
Jean – 3.47%
Rank 10 to 6
Rank 10 goes to Noelle, a 4-star character. She received 3.47% of the votes in the survey. Noelle belongs to the Geo element and wields a claymore.
Rank 9 goes to Amber, which may be a surprise from the tier list perspective. There, the Pyro archer is last. However, Amber enjoys great popularity among you, possibly due to her direct and not always knightly nature. It might also be because you get her right at the start.
In the survey, she received 3.78% of the votes.
Amber, not overly strong, but very popular with you.
Rank 8 goes to Qiqi, a strong 5-star character with the Cryo element who wields a sword. Qiqi received 4.46% of the votes. Although she is in the S-tier, she did not make it to the top 5 in your voting.
Keqing landed in 7th place with 5.45% of all votes. Keqing is associated with the Electro element and uses a sword as a weapon. She is a no-nonsense character who does what needs to be done, which seems to resonate well with you.
Rank 6 goes to Razor, a young man who wields a claymore and has the Electro element. With 6.72%, he narrowly missed the top 5 ranking.
We will introduce the top 5 in more detail on page 2 of the article.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 21, the first Weekend League starts this weekend. How can you participate in the toughest competition in Ultimate Team?
Update, October 16: As EA Sports announced, the first Weekend League has been postponed by 24 hours. It will now start on Saturday, October 17, at 09:00 AM and will run until Tuesday morning at 09:00 AM. Here you will find everything about the rescheduling of the Weekend League.
Here is the original announcement
When does the Weekend League start? The first Weekend League in FIFA 21 is scheduled to start on Friday, October 16, at 09:00 AM (See update above: The Weekend League has been postponed).
How does the Weekend League work? During this time, you have a total of 30 matches available, in which you need to collect as many wins as possible. Depending on how well your record ends up, you will reach a rank that determines the rewards you receive. The higher the rank, the better the rewards. There are coins, packs, and player picks that include TOTW players to win. The following ranks are available:
The Top 200. Here you will find the 200 best players of the Weekend League, who receive varying rewards based on their placement.
Elite 1 (27 wins)
Elite 2 (25 wins)
Elite 3 (23 wins)
Gold 1 (20 wins)
Gold 2 (17 wins)
Gold 3 (14 wins)
Silver 1 (11 wins)
Silver 2 (8 wins)
Silver 3 (6 wins)
Bronze 1 (4 wins)
Bronze 2 (2 wins)
Bronze 3 (0 to 1 win)
The Weekend League is the hardest mode in Ultimate Team but offers the best rewards overall. How can you participate?
A countdown is running in the game towards the start
How to qualify for the Weekend League
How do you get into the Weekend League? To get into the Weekend League, you need a total of 2,000 FUT Champions points. You can earn these in Division Rivals: every single match you play in Rivals earns you points for Weekend League qualification. There are also additional points in the weekly rewards.
The higher your division, the more FUT Champions points you earn per game. This means: If you want to qualify for the Weekend League quickly, you should try to play as high as possible – even if the opponents in higher divisions are strong.
Where do I redeem the points? Once you have the points, you can select the Weekend League in the “Play” menu of Ultimate Team and complete your qualification by redeeming the points. You can also redeem the points simply in the Web App or the Companion App. They will remain with you until you redeem them. You can use them again on another weekend.
This is how qualification looks in the Web App
Until when can I qualify? In the past, one could always qualify up to 24 hours after the Weekend League starts. This means that the last time would be Saturday at 09:00 AM. (Update: After the postponement, it is now possible to qualify for the first Weekend League 24hours later)
Until that point, you still have time to secure the necessary points in Division Rivals. So, if you want to participate in the Weekend League, you should focus on this mode if you still lack points for qualification.
By the way: You also earn FUT Champs points in the Weekend League. In FIFA 20, 11 wins in the Weekend League guaranteed re-qualification.