The virtual streamer “Project Melody” was banned from Twitch for a short time. The reason was a bizarre copyright complaint: the artist who created the avatar claimed ownership of the channel, as the streamer explained.
What kind of streamer is she? Project Melody is a virtual streamer modeled after an anime girl. She has blue hair and wears a band-aid on her nose. Her avatar is rendered in real-time by the Unity Engine.
In her biography, she claims to be an artificial intelligence designed to handle annoying tasks. However, she then evolved independently and began to take an interest in human sexuality. Artificial intelligences do this constantly, when they are not playing DOTA 2 – this is well-known.
Project Melody can be found on various platforms on the internet, as a content creator but also as a erotically performing camgirl, if one is inclined to such things. On Twitch, she has over 300,000 followers. She frequently appears in Just Chatting, but also plays Minecraft or Among Us occasionally.
She emphasizes that she is “a good girl” on Twitch.
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What was the ban about? Recently, Project Melody’s channel was banned on Twitch. As it later turned out, the creator of the avatar filed a copyright complaint against the channel operator on Twitch, claiming that the channel operator was infringing on his rights.
Twitch subsequently banned the channel but later reinstated it.
This is what “Project Melody” says: In a tweet to her fans, the virtual streamer explained the situation:
The modeler claimed ownership of “her body” and asserted authorship on it – this led to the Twitch ban.
She had a deal with the 3D modelers DigitrevX for $5,000 to create the avatar.
After the avatar was finished, DigitrevX offered additional services – a payment for these additional services was rejected by the company.
Ultimately, DigitrevX wanted Project Melody to sign a contract for $40,000 a month with a partner company – which Project Melody did not want.
After that, DigitrevX allegedly wanted Project Melody to promote and boost their new project YFUBaby (12,000 followers on Twitch) – then they would be square.
However, after everything fell apart, the business relationship turned negative and led to this copyright complaint. The company felt cheated out of its services, while Project Melody felt pressured into a business relationship she did not want.
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This is how it turned out: The streamer was able to prove that the artists who created the body acknowledged that Project Melody is the owner of the intellectual property and can therefore continue to appear on Twitch.
She was able to dismiss the copyright complaint.
The streamer says: Behind the scenes of the streams, she has been struggling with this problem for months. This has taken a heavy toll on her.
She says: They want to take everything away from her, even though she “paid for the body.” The brand belongs to her; he only created the model.
Project Melody has published numerous screenshots of chat messages, invoices, and contracts on imgur to prove that her depiction of the truth is accurate (via twitlonger).
There is no statement regarding the events on DigitrevX’s Twitter channel. They are still promoting “their new version” of an anime girl. However, it has not been as successful on Twitch as the original.
He has experience with virtual girls: Sodapoppin.
The story of the virtual streamer somewhat resembles the Twitch ban of Sodapoppin. The well-known streamer also received a ban from Twitch for having contact with virtual anime girls, with a succubus:
A crazy motorcycle stunt in GTA Online is currently exciting players. The rider glides under 100 trailers with his bike and then doubles it.
What kind of stunt is this? On reddit, the user TheRealMurda10k posted a video in the community. He published the first one on November 9 at around 8:00 PM and wrote: “My thumb went numb while doing this. 100 fuel tanks, in case you’re wondering.”
The video received over 270 comments and more than 14,300 upvotes. Players wrote in the thread that they admire his skill and how cool they find the stunt (via reddit).
This is what sliding under the tanks with the motorcycle looks like
How does it work? After jumping over a small ramp, the rider intentionally lands at an angle and then skillfully keeps his motorcycle in this tilted position. That requires a lot of practice, to not tip over or hit the highly explosive trailers.
The stunt gets even more extravagant – 200 trailers
Here’s what happened next: Inspired by his success, the stunt rider posted the next video on reddit about 24 hours later. And he stepped it up again.
He calls it: “You liked it when I did 100. So here are 200. I would do more, but 200 is the limit.”
Due to current technical problems with embedding reddit videos, you can view it here on reddit.com and watch it. Alternatively, we also found the video on TikTok and embedded this clip directly in the article. It’s best to lower your sound beforehand.
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Even the new video with the 200 trailers is really well-received in the community and has already garnered over 14,000 upvotes. Players are demanding that the stunt rider should blow the tanks up at the end and create a new video from that.
Are you also stunt riders in GTA Online and push the cars, motorcycles, or airplanes to their limits? Or do you prefer to just watch such crazy stunts?
Or are you currently not active in GTA Online and taking a break?
Genshin Impact has many playable characters for players to choose from. The developer miHoYo reveals who is currently at the forefront.
What do the developers say? In an interview with the colleagues from Polygon, the developers named the character Fischl as the players’ favorite. According to miHoYo, the internal statistics show that the Princess of Condemnation is actively used by most players.
While the gap between the individual characters is not overwhelmingly large, Fischl still managed to fight her way to the top. Developer miHoYo said about this:
Every character will have their own fan base, and we believe it is best to let the players decide for themselves who their favorites are.
Why is Fischl popular? The Princess of Condemnation Fischl is a rather eccentric and mysterious character who was banished from the world of Immernachtreich. Since then, she travels together with her raven Oz through Teyvat and “watches and weaves the threads of fate”.
Fischl is also a really powerful character. She is an Electro user who uses a bow and is extremely mobile. Although she is “only” a 4-star character, she can still deal substantial damage. She is ranked among the S-tier characters and is one of the best supports in the game.
Some players in the Genshin Impact community call her “Machine Gun Fischl”, either because of her fast builds or due to the animation canceling method that further increases her damage output.
We at MeinMMO asked the developer miHoYo about Fischl’s popularity in connection with our survey. They have their own theories about why Fischl is so popular:
Thank you to all Mein-MMO readers who voted for Fischl! First of all, Fischl’s characterization, including her personality, movements, and dialogues, has been continuously updated by our team to make the character as vibrant and engaging as possible.
Moreover, the eccentric style of the character is likely very appealing to many players, and her handling in the game is relatively simple, which may also contribute to her popularity.
What’s going on in Genshin Impact? Players can currently look forward to the first major update in Genshin Impact. Patch 1.1 brought along
new characters
banners
weapons
continuation of the story of Genshin Impact as well as additional side quests
new world quests
There will also soon be an opportunity to obtain the popular and strong Fischl for free from an event. This will start on November 16 and end on November 30. So keep your eyes open and grab the useful Electro support.
In Destiny 2 the new Season 12, the Season of the Hunt, has begun with Beyond Light. This brings Guardians the special Exotic shotgun Duality (eng. Duality).
This weapon is about: The exotic shotgun Duality has been newly introduced in Beyond Light. It stands out because it combines both types of shotguns from Destiny. It can be used as a precision hunting rifle or as a spreading shotgun.
MeinMMO explains in this article what the Exotic can do, where to get it, and what the masterwork catalyst is about.
What makes Duality exotic: Duality deals Solar damage and fires with green special ammo. The magazine holds 6 rounds and it has a fire rate of 65. Particularly the range and handling surpass the competition.
The magic comes from the two unique exotic perks:
Compression chamber: Fires a hail of pellets when firing from the hip or a single high-damage round when aiming (Slug).
On black wings: Shotgun deathblows grant stackable precision damage and a reload speed buff. Precision hits with rounds (Slugs) extend the duration.
You have the choice: do you fire a widely spread salvo or aim and shoot a single projectile at significantly greater range? Thus, Duality directly competes with the exotic slug shotgun Chaperone. This one also fires a slug, but cannot use the normal shotgun pellets.
In PvP, you can take out an opponent from the hip at about 5 meters. The slug shot achieves a one-shot kill at about 10 meters, with precision buff even at 11.
How to obtain the cult weapon from Destiny 1 that has been reintroduced in the DLC, we have it here for you:
Get the new exotic shotgun “Duality” in the Season of the Hunt
Where can you get the weapon? The new shotgun comes via the new Season Pass of the Season of the Hunt. All Guardians can claim the Exotic. Season 12 launched simultaneously with the expansion Destiny 2: Beyond Light.
How to get the Exotic:
If you purchased Beyond Light along with Season 12 (or the Digital Deluxe Edition of Beyond Light), you can pick up a gift package at Level 1 of the Season Pass. Navigate to the Seasons tab and check the Level 1 field of the pass.
If you do not buy Season 12, you can still unlock the weapon through the free rewards branch of the new Season Pass. However, you’ll need to reach Season Level 35 there first.
At Rank 100, owners of the Season will receive an exclusive ornament for the weapon, that is, a skin.
Season buyers get Duality at Rank 1, others at Rank 35.
What about the exotic catalyst of Duality in Beyond Light?
How to make Duality a masterwork: Once you have obtained the shotgun, you need to visit Banshee-44 in the Tower. He has the quest “Fine Line” for you. As a reward, you will receive the exotic masterwork catalyst for Duality.
As a masterwork, Duality gets +20 range and increases the magazine size to 8.
What Banshee requires from you:
You need to calibrate the weapon – complete Crucible or Gambit matches for this. Alternatively, you can make progress in Strikes or Nightfalls. In the Nightfall, you get more points than in the normal Nightfall.
Eliminate 50 Guardians with the Exotic.
Defeat 100 enemies with Duality’s slug rounds.
Once you have mastered everything to the satisfaction of the gunsmith, you will receive the catalyst. However, you must level it up with 400 kills through Duality until you finally have the masterwork finished.
Have you already obtained the new Exotic? What do you think of Duality – shotgun in conflict or all-rounder?
Daniel Melville was born with only one hand. However, he has a bionic prosthesis that opens up new possibilities for him. Moreover, the arm styled like Metal Gear Solid looks pretty cool as well.
This is the Hero Arm: The so-called Hero Arm from Open Bionics is a bionic prosthesis for children and adults who have had an amputation below the elbow or whose arm has been in this condition since birth. The individual parts are made with a 3D printer.
However, a bionic prosthesis is not just a visual change. The trick of the Hero Arm is that it recognizes muscle movements in the arm through sensors and transmits them to the hand. This makes the prosthesis feel almost as precise as if it were realistic.
In addition to this multifunctionality, the prosthesis is also supposed to be affordable. And it should be incredibly stylish, so that one wears it with pride instead of shame.
For this, the Hero Arm comes with different covers to change the appearance of the prosthesis (via openbionics.com). Open Bionics collaborates with Disney for Star Wars, Marvel, and Frozen.
And now also with Konami for an arm with a cover like Snake from Metal Gear Solid 5.
The wearer, Daniel Melville, loves the new design of his prosthesis:
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The new cover of the Hero Arm is inspired by Venom Snake. He is the protagonist of Metal Gear Solid V: The Phantom Pain. He lost his arm in an accident, which is initially replaced by a simple prosthesis.
After some time, however, he receives a bionic arm from a Soviet engineer. This is initially white and then gets the famous red color of Snake. The color can be changed depending on the function of the arm, for example, yellow for a stun effect. The real-life version may not be able to do that, but the prosthesis is still cool.
The bionic prosthesis in close-up
This is the wearer of the arm: Daniel Melville, the wearer of the Metal Gear Solid prosthesis, is part of the Bionic Squad of Open Bionics. This is how the company describes the wearers of the Hero Arms.
According to his own statement, Dan has always been a fan of science fiction, comics, and video games. Even though he was born with only his left hand, that never held him back. He found his own way to approach things.
However, he had to face some setbacks as a child. His parents did not have the money to purchase a bionic prosthesis. So he wore many prostheses that had absolutely no function. At times he felt isolated from society and not good enough due to his missing hand.
Since he started wearing the Hero Arm, everything has changed. He can now handle everyday tasks effortlessly. For example, opening a bottle of water or gaming with both hands, a dream for the gaming fan.
This is how the journey began: The arm styled like Metal Gear Solid is not Dan’s first Hero Arm. He came into the media spotlight in 2018. Back then, it was for a bionic arm inspired by Adam Jensen from the game Deus Ex: Mankind Divided:
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With this arm, he even set a world record. He was awarded in the 2018 Gamer Edition for the first prosthesis modeled after a video game (via guinnessworldrecords.com).
This is the team at Open Bionics: The brains behind the Hero Arms are the team from Open Bionics. Even at 17 years old, founder Joel Gibbard was fascinated by bionic hands and eventually founded the company Open Bionics with Samantha Payne. In 2018, they were even crowned the hottest start-up at the Europa Awards.
Based in Bristol, UK, the team works with customers to develop arms and hands that suit them. These include sports, board game, and gaming fans. And the customers are also enthusiastic about science fiction. So it is not surprising that such a cool video game cover for the Hero Arm was created, like the one of Snake.
This is an AI-powered translation. Some inaccuracies might exist.
Fortnite is now playable on the Xbox Series X, and players are already showing first gameplay on the new console. We show you how pretty Fortnite looks with the next-gen update and how it affects the higher FPS.
This is the situation: Since November 10, the Xbox Series X/S is available for all players. Epic had announced early on that Fortnite would be available on the consoles with a new next-gen version from day one.
This was a new version adapted for the new consoles and is expected to bring several improvements. Players are already showing the first gameplay with the prettier version of the game.
What has changed? Epic had already announced that several things would change on the new consoles. Improvements were expected in the following areas:
4K resolution with 60 FPS
Dynamic graphics and physics
Faster loading times
Improved split-screen
Players should especially notice a change in graphics and physics, as it affects grasses, trees, explosions, smoke, liquids, as well as completely new storm and cloud effects.
1. Gameplay recordings on the Xbox Series X
This is what it looks like in the game itself: The above-mentioned changes already sound exciting, but what it looks like in the game itself is the interesting part. YouTuber UnitedG shows right from the start of a round how Fortnite looks on the new console:
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Right at the beginning, you can see the new cloud effects that Epic has introduced from the Battle Bus. Those who look closely will notice one or the other improvement right away.
To make the effects clearer, we show you here a few images created by Eurogamer.net. You can clearly see the improvements there.
Here you can see how the sunsets affect the skin and its pickaxe. The pickaxe glows even though it is not yet dark:
The armor of Fishstick shines in the light of the sunset and the pickaxe glows brightly Source: Eurogamer.net
In the next image, you can see a skin from the Battle Pass of Season 4 that is equipped with neon wings on the back. As an outfit, she wears a silver “armor,” which immediately provides optical feedback on the wings. The light from the wings reflects significantly on the metallic surface and creates another effect:
In the next-gen version on the Xbox, small light details reflect and create a nice effect Source: Eurogamer.net
Physics elements have a realistic effect
This is what it looks like now: Not only the graphics have changed, but also the physics, which then affect liquids, smoke, and explosions in the game.
A player showed how it looks now when you throw a grenade on the ground and it explodes:
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On the Xbox Series X, significant improvements in animation can be seen. The smoke is clearly visible after an explosion and lingers longer in the air, which also makes sense.
Fortnite on Xbox Series X with 120 FPS?
Does this even work? The FPS (frames per second) were previously limited to 60 in Fortnite. This remains the highest value that can be set even on the Xbox Series X. The 120 FPS are currently only reserved for PCs.
Epic had also announced that Fortnite should run at 60 FPS on the Xbox Series X/S. However, no further increase was reported.
So those who already have an Xbox Series X at home can dive into the “new” Fortnite right away. Players are still waiting for the release of the PS5, as there will also be some improvements for Fortnite there. With update 14.50, Epic had already rolled out the next-gen update and provided more details on what will change on the new consoles.
This is an AI-powered translation. Some inaccuracies might exist.
The beautiful Mobile MMORPG A3: Still Alive has been released and can be played on iOS, Android, and via emulator on PC. But how is the mix of PvE, PvP, and Battle Royale received, and is the download worth it? Find out here on MeinMMO.
The game offers a dark fantasy setting in a devastated world. You can choose from 5 classes and participate in typical MMORPG activities alone or with other players, including quests, dungeons, and raids.
https://youtu.be/l1XBHYg14kk
The trailer for the dark Mobile MMORPG.
However, there is also a permanently active PvP mode where anyone can attack you at any time in the open world. It is a dark, dangerous world. Additionally, there is a Battle Royale mode with 30 players and a Free-for-All mode called “Dark Presence” for 100 vs. 100 players.
The mix of PvP and PvE is taken very seriously here and represents the feature of the game. A3: Still Alive has been available since November 10, 2020. But how is it received by the players?
Community Opinions on A3: Still Alive
This is how the game is received: On Google Play, A3: Still Alive had over 500,000 downloads, 19,480 reviews, and a rating of 4.4, just one day after its release. In the App Store, it even has a rating of 5, but only 11 ratings.
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What is praised: The beautiful graphics of A3: Still Alive are a highlight for many users. Kelly C writes:
I was completely blown away by this game. The graphics are stunning, the controls are easy, and the game is action-packed. This game was much more than I expected for a mobile game. I love it!
In addition, the fast-paced action and the scope of the game are praised, among others by user Gaurav Gandhi:
This game is packed with action. It has so many features like MMORPG plus Battle Royale, top-down camera like Ragnarok, 6 classes each with 18 unique abilities, huge weapons, skills, pets with unique abilities, etc.
What is not well received: Especially the optional autoplay in PvE is criticized by some users. The fact that the own hero does everything automatically like in an “MMO manager” and you only have to intervene to a limited extent has nothing to do with gaming for many players. User Shane Walch writes:
Another autoplay game. I can’t wait for this trend to die. What’s the point of these games? Why not just make a YouTube video of it playing itself, that’s just as entertaining and requires the same level of skill. Even calling it a “game” might be a bit far-fetched, since you could play it with your eyes closed by just tapping on the same area of the screen.
Other players think the game itself is great but would like more customization options for characters, including eliminating gender locks for the classes. Michael Finklea says:
I love the game wholeheartedly but I just wish there were more customization options. For example, changing the gender of the class and the body type of the character. And a few more hairstyles and eye colors would be good too.
Partially, bad performance is also criticized, among others by Joell Jansen:
So far pretty decent, but I keep disconnecting for no reason, and now I can’t even finish a quest, so I’m stuck. Even during the Battle Royale, this happens, preventing me from playing.
What about the Battle Royale? Regarding the Battle Royale, there was only sporadic criticism, but it was mentioned that it is “only” a kind of arena and that one would only win by massively spamming skills.
https://youtu.be/sDePKPHFUCY
The Battle Royale of A3.
In summary, the game looks good, plays pleasantly, and offers plenty of content. On the other hand, some players are annoyed by the autoplay and the gender lock for the classes. But at least in PvP, the autoplay is disabled, and you have to take action yourself.
If you want to try A3: Still Alive, you can find it for free download in the App Store or on Google Play.
Are you still looking for more cool games for your phone? Then check out our big list of the most popular mobile games for Android and iOS. You will surely find even more exciting mobile games that you can play on the go or during your break. Have fun with it!
This is an AI-powered translation. Some inaccuracies might exist.
Genshin Impact has a new system. We explain how reputation works and how to increase your standing.
Patch 1.1 is now live in Genshin Impact and has brought numerous new features. One of the most important features is the reputation system – in the English version it is called “reputation”, although many players simply refer to it as “standing”. This system unlocks various bonuses, recipes, and rewards. In this guide, we explain what you need to do for a high reputation score, how to increase your standing, and what the best rewards are.
How to unlock the reputation system: To start collecting reputation, the system must first be unlocked. Depending on which of the two regions you want to collect reputation in, there are different requirements.
Reputation in Mondstadt: Reach Adventure Rank 25 and complete the quest line “The Stranger Who Caressed the Wind” (Prologue – Act 1). Afterwards, you can speak to Hertha in Mondstadt to access the Mondstadt reputation system.
Reputation in Liyue: You also need Adventure Rank 25 here. Additionally, the quest line “The Farewell Visit” must have been completed (Chapter I – Act 2). Afterwards, you can speak to Miss Yu at the Liyue harbor. A quest should automatically lead you to her.
You can identify the reputation NPC by the triangle symbol on the map.
How does one gain reputation? To increase reputation with the population of Mondstadt and Liyue, you need to collect reputation experience. You can earn this through four different activities that you can check with Hertha (Mondstadt) and Yu (Liyue). The four activities are:
Bounties: Find and defeat special enemies.
Requests from Residents: Help residents with their problems.
World Exploration: Explore the game world and loot treasures.
Quests: The quest lines in each respective area.
What are Bounties? Bounties are tasks where you must track down and defeat a specific enemy. These enemies often have special strengths and weaknesses. For example, a Ruin Guard might take less damage from Cryo and Pyro damage, but be particularly vulnerable to two-handed attacks. Study the task carefully to know the enemy’s weaknesses before the fight.
Harder bosses grant more reputation – so choose wisely.
Then accept the task and travel to the marked location on the map. Once you arrive, a time limit will be triggered. Usually, you must first pick up the enemy’s trail by activating your elemental sight and finding several clues that eventually lead to the opponent. Find and defeat the target within the time limit to successfully complete the mission.
Stronger enemies grant more reputation XP. Those who want to quickly increase their reputation should therefore accept the harder tasks.
Requests from Residents: These requests are various tasks from residents and can differ. Usually, you simply need to collect some items and bring them to the respective person to complete the task and receive rewards. What you need to collect can always be viewed in the task description.
Every week, residents have problems – luckily you can help.
Note that you can only complete 3 bounty tasks each week (reset on Monday). This limit applies to all cities combined.
Note that you can only help 3 residents each week (reset on Monday). This limit applies to all cities combined.
World Exploration: You typically complete world exploration while playing the game. You need to explore the game world, as the name suggests. This means primarily opening treasure chests and solving small puzzles in the game world. Gradually, the percentage that shows how much of the game world you have explored and raided will increase.
Exploration is typically unlocked in the process.
At steps 20%, 40%, and 60%, you can receive rewards. These include a medium amount of Mora and a large amount of reputation XP.
The rewards for world exploration can only be collected once.
Quests: The last category shows how many quests you have completed in Mondstadt or Liyue. Once you have completely finished a quest line, you can collect a reward here. Main quests reward 100 reputation XP, while side quests only grant 20 reputation XP.
Main quests now also grant XP for reputation.
The rewards for quests can only be collected once.
Need more tips for Genshin Impact? These guides will help you out:
What rewards does the reputation system provide? To make all the effort worthwhile, there are a number of rewards that can be unlocked through the reputation system. We show you all the rewards you can receive.
Whenever you collect enough reputation XP, you will level up in the reputation tier of Mondstadt or Liyue. You can then claim rewards.
Rewards for Mondstadt Reputation
Level 1
Recipe: Northern Apple Stew – A new recipe for cooking.
Level 2
Explanation: Anemoculus Resonance Stone – An alchemy recipe that helps you track down missing Anemoculi to upgrade the Statue of The Seven in Mondstadt.
Function: Ore Vein Search in Mondstadt – The blacksmith can help you find particularly rich ore veins in Mondstadt.
Level 3
Blueprint: Windcatcher Bottle – A blueprint for the blacksmith. With this bottle, you can capture Anemograna and create a wind field if desired.
Level 4
Mondstadt – Hero’s Glory – A name card to decorate your profile.
Recipe: Lost Eggs on Bread – A new recipe for cooking.
Function: Lower Prices in Mondstadt – The two shops “Hunter’s Lodge” and “Mondstadt’s General Goods” offer a discount.
Level 5
Blueprint: Practical Food Bag No. 30 – A blueprint for the blacksmith. This bag allows you to assign a hotkey for food pickup to eat quickly in combat.
Level 6
Blueprint: Anemo Treasure Compass – A blueprint for the blacksmith. With this compass, you can more easily locate treasure chests in Mondstadt.
Explanation: Portable Teleportation Point – An alchemy recipe that allows you to set a teleportation point anywhere in the game world.
Level 7
Mondstadt – Blessing – A name card to decorate your profile.
Recipe: Mooncake – A new recipe for cooking.
Level 8
Sky-blue Wind Gliders – A new skin for the gliders in the colors of Mondstadt.
Cool new wings are waiting at the very end of the reputation system.
Rewards for Liyue Reputation
Level 1
Recipe: Golden Shrimp Cocktail – A new recipe for cooking.
Level 2
Explanation: Geoculus Resonance Stone – An alchemy recipe to help you track down missing Geoculi to upgrade the Statue of The Seven in Mondstadt.
Function: Ore Vein Search in Liyue – The blacksmith can help you find particularly rich ore veins in Liyue.
Level 3
Explanation: Enriched Resin – An alchemy recipe that allows you to convert Original Resin into Enriched Resin for later use.
Level 4
Liyue – Thousand Sails – A name card to decorate your profile.
Recipe: Crispy Lotus – A new recipe for cooking.
Function: Lower Prices in Liyue – The two shops “Restaurant Wanmin” and “Glory and Prosperity” offer a discount.
Level 5
Blueprint: Adeptus’ Gourmet – A blueprint for the blacksmith. This allows you to create a portable stove to cook anywhere in the world.
Level 6
Blueprint: Geo Treasure Compass – A blueprint for the blacksmith. This compass makes it easier to locate treasure chests in Liyue.
Level 7
Liyue – In the Clouds – A name card to decorate your profile.
Recipe: Tianshu Roast – A new recipe for cooking.
Level 8
Golden Sky Glider – A new skin for the gliders in the colors of Mondstadt.
There are also some cool items in Liyue.
Where should one start? If you have already completed the main story and reached Liyue, it is recommended to first play to reputation level 3 in Liyue. There you unlock the recipe for “Enriched Resin”. Enriched Resin offers several benefits that help you farm items that specifically benefit your desired character.We have detailed information about Enriched Resin in this article.
After that, you can choose freely whether you want to increase your reputation in Liyue or Mondstadt first – or both at the same time.
This is an AI-powered translation. Some inaccuracies might exist.
Godfall is a new action RPG for PS5 and PC. It releases on November 12. However, even beforehand, some websites were able to test the game and publish their reviews in time for the lifting of an embargo around the PS5. However, on Metacritic, Godfall is not doing well.
What is Godfall? In the action RPG, which the developers themselves refer to as a “loot slasher,” you take on the role of a god-like warrior. As this character, you slash your way through hordes of monsters led by the insane god Macros.
What do the first reviews on Metacritic say? Before the official release of the game, several reviews have already appeared, of which 6 are also listed on Metacritic.
Besides the final ratings, there have also been numerous reports that are still being completed. In these, Godfall does not fare well either. However, further tests may still strongly influence the score on Metacritic due to the currently low number of tests.
The current rating of 62 is thus just a snapshot.
All reviews of Godfall at a glance on Metacritic
God is a Geek – 85/100
GamesRadar – 70/100
Shacknews – 70/100
Digital Trends – 50/100
TheGamer – 50/100
EGM – 40/100
What do the ratings look like in Germany? Currently, there are no reviews from Germany yet, which could be related to the fact that the PS5 launches later here. However, Shacknews claims to have access to a PC code for their test.
In Godfall, you take on the role of a powerful hero and slash your way through hordes of enemies and bosses.
This is what the critics say about Godfall
In this section, we summarize some reviews regarding Godfall and include conclusions that have not yet given a final rating.
What is praised? Great praise is given for the combat system. It is said to feel fantastic and to be responsive. One should really feel the impact of the attacks. It is said that Godfall comes very close to the battles of God of War.
The skill trees, which are said to bring variation to the playstyle, are described as diverse and deep. Furthermore, the boss fights and the general idea with the loot system are praised.
The website God is Geek also emphasizes the accessibility of Godfall.
What is criticized? Early in the game, it is said to become very grindy. Compounding this, all missions, tasks, and fights are said to feel the same. Reviews report that many enemies and mechanics are frequently reused, which leads to boredom quickly.
Even though the concept of a loot slasher is well received, the loot generally fails to impress. Digital Trends compared the game more to Diablo than Destiny, but the loot spiral simply does not impress.
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The website God is a Geek has already published a test video.
The press quotes
God is a Geek: “Godfall is a massive surprise. It borrows the combat from God of War and has enough loot to make Diablo blush. It may look gaudy, but it is well designed and has that ‘one more go’ factor.
TheGamer: “Godfall is the epitome of a launch title. The polished PS5 exclusive showcases the power of the new hardware with its intricate, reflective halls of gold and obsidian, luminescent plants, and enemies exploding in a rain of particles. “The next generation is here,” it declares in a scream barely audible over the brutal swordplay. Yet underneath all that glitz and noise, there’s nothing new.
Shacknews: “Unfortunately, what appeared to be a fine jewel in the glare of the flashlight ultimately turns out to be just a shiny piece of glass that leaves much to be desired. If you’re looking for a rather pointless RPG experience that offers various weapons and gear to play around with, then Godfall will at least provide you with a few hours of fun.”
Digital Trends: “Godfall offers plenty of promise with its impressive visuals and impactful combat, but these highlights get lost in a sparse dungeon crawler that quickly wears out its welcome. It is very different from the clone that Destiny 2 fans expected, but the live-service style may have suited its loot-grinding style better.”
GamesRadar+: “An entertaining hack-and-slash looter that plays well despite its sparse and repetitive structure.”
EGM: “Godfall’s sluggish, overly complicated combat, the incredibly thin story, and numerous technical issues make it a lowlight of the PlayStation 5 launch lineup.”
What happened? In FUT 21, players can complete the “FUT Champions Upgrade” SBC and receive red Inform cards from previous TOTWs as a reward. Some players did this today and were quite surprised when previously unreleased TOTW cards appeared as rewards.
Because the cards distributed by EA as rewards suggest that they could be players from the upcoming Team of the Week 7. Especially since they can also be found in the current TOTW predictions.
For more information on FIFA 21 Ultimate Team, check out our articles:
These players are now known: It quickly became known on reddit that some players seemingly received TOTW 7 cards. This led FUT players to publish their incorrect SBC rewards:
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However, keep in mind that these cards have not yet been officially confirmed by EA Sports. The official Team of the Week may differ significantly from these cards. We will know more this evening and will let you know which TOTW cards await you in packs.
What about Messi? Many players hoped for Messi in the new TOTW 7, but since a player from FC Barcelona, likely Sergi Roberto, will represent, this diminishes the chances for Lionel Messi.
If you are looking for further reinforcements for your team, you should check the transfer market. It is currently full of cheap players and allows for example strong Bundesliga teams.
This is an AI-powered translation. Some inaccuracies might exist.
After the launch of Destiny 2: Beyond Light, you can now claim your preorder and bonus items. But which ones exactly are they? And how do you actually get them?
What are these items about? Destiny 2 has finally launched the new Beyond Light expansion along with the new Season 12.
The now 4th year of Destiny 2 brings a lot of fresh content, such as new exotics, new gear, a new campaign, or a new raid.
Moreover, some players can also look forward to certain bonuses they have received from a specific version of Beyond Light or the preorder. But how do you actually get these goodies?
Here are the bonus items for Beyond Light
Claiming Preorder Bonuses – Here’s How
Items involved: Depending on the edition, there are some bonus items for buyers and preorders that are meant to sweeten the new Destiny content. These include:
the exotic sparrow “Every Other Horizon” from the Deluxe Edition
the legendary emblem “Beyond Light” for preorders
the exotic gesture “Tapping Means Freezing” for preorders
the exotic “Reef Crystal” ghost shell for preorders
The iconic pulse rifle “No Time to Explain” with catalyst and ornament is essentially a type of bonus item that only buyers of specific editions of Beyond Light receive in Season 12.
Here’s how to get them: This is still puzzling some players. However, it is actually very simple, though not immediately obvious.
Simply pay a visit to the cryptarch Master Rahool in the Tower. He is almost directly at the landing zone in the courtyard area of the Tower. After landing, keep to the right, and you won’t miss him. He is also displayed on the Tower map with a unique symbol. You can pick up all these items directly from him.
The Design Chief of Star Wars Battlefront 2, Dennis Brännvall, is stepping down and leaving EA Dice in November 2020. He was the mastermind behind the great success that Battlefront 2 eventually became. After 8 years in the studio, he is gone. Fans believe: This means EA Dice is focusing on Battlefield 6 and is not making a new Star Wars Battlefront 3 anytime soon.
This is what Dennis Brännvall says: The Design Director of Star Wars Battlefront 2, Dennis Brännvall, says on Twitter: Eight years ago, there were goosebumps and tears of joy at EA Dice when they found out that they had acquired the Star Wars license and could make these games.
Eight years later, his journey is over. He leaves EA Dice. Brännvall thanks the fans and may the Force be with them.
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This is how Star Wars Battlefront 2 went: Brännvall has gone through exciting 8 years, especially the last three were thrilling:
Star Wars Battlefront 2 launched in November 2017 and suffered one of the biggest shitstorms in video game history. The game was accused of taking loot boxes to an extreme and thus tarnishing the good reputation of Star Wars.
In 2019 and 2020, Battlefront 2 transformed from the number one object of hate into a real feel-good story: A game that started weak but ultimately became good.
Fans believe: EA Dice is only making Battlefield, no Battlefront anymore
This is how fans are now reacting to Brännvall’s departure: On reddit, they are discussing Brännvall’s departure:
In the general forum, it is said somewhat cynically: Brännvall was the guy who had to take the “flak for EA”. He was rolled out by PR whenever things were getting bad with Battlefront. He did well.
For fans of Battlefront, Brännvall was someone they rooted for. It is great to see how far the game and he have come. In the Battlefront subreddit, they are thanking Brännvall (via reddit).
On reddit, they believe that Brännvall’s departure signals that EA is not planning a Star Wars Battlefront 3 anytime soon.
They believe Brännvall will likely seek a new project rather than contribute to another franchise. There is currently no word on a Star Wars Battlefront 3.
Battlefield vs. Battlefront – Battle in Stockholm seems to decide
This is what makes EA Dice special: The studio in Stockholm, Sweden, has about 350 employees, but developed two major franchises in recent years that compete for attention because they operate in the same genre:
the military shooter Battlefield (2011, 2013, 2015, 2016, 2018)
and the Star Wars shooter Battlefront (2015, 2017)
Brännvall’s departure is now interpreted as a sign that they are fully dedicating themselves to Battlefield.
Anyone who reads EA’s business reports carefully will notice that EA’s hearts have been particularly loud for Apex Legends since 2019: The free-to-play shooter appears to have been chosen by EA as “THE Shooter” that they want to grow significantly.
According to EA, Apex Legends is to come to mobile and conquer Asia.
Battlefront was a feel-good story for fans, but probably not for EA. They still remember the shitstorm well. EA Dice seems to be focusing its efforts on Battlefield 6. In the past, they noticed that there was a lot of potential for bringing the fans’ anger down:
Today, on November 11, 2020, the pre-event for the upcoming expansion Shadowlands in World of Warcraft has started. It offers some content and rewards – including a rare mount that you can only obtain once daily.
What kind of mount is this? The blue proto-drake has been in the game since Wrath of the Lich King – that is, for more than twelve years. To this day, it remains one of the most popular mounts in the game.
The reason for this is likely that it is quite difficult to obtain. Or rather: It is damn rare. Because actually, you just need to complete the dungeon Utgarde Keep and defeat the third boss “Skadi the Ruthless” there.
The blue proto-drake is a coveted mount.
The chance of the dragon is so low that many players try in vain for months or even years to obtain it. This is partly because each character can only attempt it once daily, after which an ID is assigned to the dungeon.
With the current pre-event for the new expansion Shadowlands, there is another chance for everyone who still wants the dragon.
Pre-event grants double chance for dragon mount
So you have another chance: Right now, you can participate in the pre-event in Icecrown. In regular intervals, rare enemies will spawn, which you will see on the map as purple skulls.
These “rare mobs” are bosses from different dungeons in WotLK – including Utgarde Keep. Skadi is one of these rare foes and has the same loot as he does in the dungeon, just at a higher level.
Among them is also the blue proto-drake. So if you see Skadi, you can kill him and thus have a second chance at the rare mount.
Here’s the catch: The respawn timer of the enemies is about 6 hours and 40 minutes. So you might have to wait quite a while before you can kill Skadi with some bad luck. Additionally, many players are waiting for the bosses, and they will likely be dead within seconds.
Players are not yet sure whether the bosses can be looted multiple times a day. So with some bad luck, even with the event, you only have a second chance at the mount, but not multiple chances a day. As a rule of thumb: If the skull is on the minimap, you will probably get loot.
What else does the event offer? The blue proto-drake is not the only reward of the event. Each of the bosses has their loot, which can be quite useful. Additionally, there are rewards from the event itself. In our guide on MeinMMO, we show you which loot from the pre-event you should obtain.
In addition to the event and the bosses in Icecrown, the event also takes place in the Eastern Plaguelands. There you will encounter Nathanos Blightcaller, Sylvanas’ servant, who was already there in Classic. If you want to spoil yourself, you can already watch the cinematic about Nathanos’ fate here.
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In Pokémon GO today, on November 11th, the raid hour with Lugia starts. We will show you the best counters and everything you need to know about the event.
What happens during a raid hour? An event of this type takes place every Wednesday evening in Pokémon GO. For one hour, the number of legendary raids in the game is significantly increased. You will find a level 5 raid at almost every gym.
This week, the event revolves around Lugia, the Psychic and Flying type Pokémon. In this article, we will tell you everything you need to know about the event and the counters to the raid boss.
All information about the raid hour with Lugia
When does it start? The event starts at the usual time at 6:00 PM local time. However, the eggs for the level 5 raids will appear a few minutes before this kick-off, so they hatch right at 6:00 PM.
What attack does it have? Lugia will remain in Pokémon GO until November 16th at 10:00 PM. If you catch it during this time, it will learn the special attack Air Slash.
Is there Shiny Lugia? Yes, the shiny version is already active in the game, and you also have the chance to catch it today during the raid hour.
This is what Shiny Lugia looks like in the game
The best counters against Lugia
To be well prepared for the event, you should put together a team beforehand. This way, the waiting time in the lobby won’t be too short.
Keep in mind that Lugia is particularly vulnerable to attacks of the Electric, Dark, Ice, Ghost, and Rock types because of its types. This creates a wide range of attackers that you can use to counter it in the raid.
Will you participate in the raid hour with Lugia today or will you skip the event? Let us know here on MeinMMO in the comments and tell us the reason for your decision.
The Xbox Game Pass is now expanding with 86 new games from EA. Among them are many multiplayer titles and MMOs. We at MeinMMO present to you the most interesting and trending multiplayer titles that have been newly added.
How can you get the new games from EA? As previously announced, starting November 10, 2020, there will be the opportunity to play games from EA’s subscription service EA Play also through Microsoft’s Xbox Game Pass. Additionally, 86 new games are joining the Pass. You can play them for free while your subscription for the Game Pass is active. You can find the complete selection of EA Play games here on the Game Pass homepage.
However, to utilize EA Play, you must subscribe to the most expensive Game Pass, the Game Pass Ultimate for €12.99 per month. The cheaper versions do not include EA Play games.
To help you make the decision for or against the Game Pass, we have listed the most interesting multiplayer games from EA Play that are now available in the Game Pass.
The Game Pass will be expanded with 86 games from EA.
This is how we chose the best multiplayer games from EA Play: In our selection, we particularly paid attention to the fact that the games are also current. So don’t be surprised that games like FIFA 15 or Battlefield 1943 do not appear on the list. Another criterion is the overall quality of the game. The order of the games listed here is random and does not reflect any ranking.
Battlefield V – Still Current
What is it?Battlefield 5 is from the year 2018 and is the current game in the series until the release of the yet-to-be-named next Battlefield in 2021, even though there have been no new content since mid-2020. The setting is in World War II and offers the large battles typical of Battlefield with soldiers in various classes. Additionally, there is a large battle royale mode called Firestorm.
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What are the features? Battlefield 5 offers different game modes, in which large-scale battles between two armies represent the most spectacular modes. In these, you engage in lengthy conflicts over supremacy across multiple maps to ultimately defeat the opponent.
In addition to various contemporary weapons, vehicles and aircraft are also used. This applies to the battle royale mode where heavy tanks roll around, and the terrain can be partially destroyed.
Who should play it? Battlefield 5 is mainly aimed at shooter fans who enjoy large battles with vehicles. Battlefield conveys a unique atmosphere and offers many tactical alternatives that leave their mark on the battlefield due to the destructible environment.
Plants vs Zombies Battle for Neighborville – Fun Party Shooter
What is it? Here you get a fun multiplayer shooter where plants battle zombies. As you can tell from the title, the game does not take itself seriously and offers colorful, crazy action.
In various game modes, you compete against each other, such as in team deathmatch or a domination mode. Additionally, the game features a coop mode where you fight together against AI opponents.
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What are the features? In addition to the crazy setting with funny zombie and plant characters, you can choose and customize your avatars from up to 21 different classes. Among them are really crazy classes, like a ninja mushroom or an 80s zombie with a ghetto blaster. Your characters also define your weapons and abilities.
Who should play it? If you love colorful, fun shooting games and want a truly crazy setting, then the latest game in the Plants vs Zombies series is definitely worth a look. With innovative abilities and weapons, even shooter veterans will find something new to see here.
Star Wars Battlefront 2 – The Total Star Wars Experience
What is it?Battlefront 2 resembles the gameplay of Battlefield, but immerses you in the Star Wars universe. There you play on the sides typical for this setting, including Empire, Rebels, Clone Army, First Order, or Separatists, depending on the era in which the current battle takes place.
Weapons and vehicles also come from various Star Wars works. So you can fly X-Wings or blast away with Han Solo’s blaster.
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The contents related to the last major Star Wars film.
What are the features? In the game, you can expect several multiplayer modes. Everything from quick skirmishes to epic battles is included. Especially the maps, which depict the battle of Endor or the final showdown from episode 8, create a very dense Star Wars atmosphere.
Additionally, you can take on certain heroes or villains for special achievements in the match, including Darth Vader, Boba Fett, or Luke Skywalker.
Who should play it? If you like shooters, can cope with the fast pace of the game, and are also a Star Wars fan, then you should definitely check out Battlefront 2. The game is no longer actively being developed, but the existing content still offers plenty of hours of fun.
Which games are also interesting for multiplayer?
In addition to the major multiplayer games presented here, there are a few more games from the EA Play lineup that are interesting for multiplayer fans:
A Way Out: A co-op game where you break out of prison
Unravel 2: A beautiful platformer with a co-op mode
Furthermore, you can play the controversial loot shooter Anthem. It is currently being thoroughly reworked and is at least fun until the endgame. You can confidently try it out for free and if it’s not for you, switch to one of the countless new EA titles in the Game Pass.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, the Cosmodrome is back, and so is the legendary loot cave from Destiny 1. It made headlines in 2014, but by 2020, not much was left of it.
What was the loot cave in Destiny 1? In Destiny 1, there was the region “the Cosmodrome” in Old Russia, where modern Kazakhstan is located. In the sub-area “Skywatch”, the legendary loot cave existed.
It was a cave from which dozens of Hive enemies continuously streamed in. When players kept their distance, waves of relatively weak enemies spawned and rushed towards the guardians. The guardians shot them down, reloaded, and sent the next batch to their Hive gods.
Once a few hundred Hive enemies were defeated, players could “loot” and collect many engrams and items. This gave players the feeling of making “a lot of loot” at once. The engrams were decrypted by the Cryptarch, Master Rahool – usually resulting in rather disappointing loot, but somehow that didn’t matter much.
Players gathered in random groups, anyone who could point a gun in the general direction of the Hive was allowed to participate: That was the loot cave.
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This was the loot cave in 2014: “The newest and best way to farm.”
The irony was: Bungie had designed a huge open world with numerous adventures and portrayed Destiny as a fantastic adventure.
However, players preferred to stand stupidly in the same spot and mindlessly shot the same enemies over and over. It wasn’t even a particularly good way to farm, as Bungie later explained, but people just liked doing it.
Those looking in from the outside shook their heads at what a strange bunch the guardians were. The loot cave was immortalized in many memes and iconic videos: A legend was born.
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This legendary video pays tribute to Master Rahool and the loot cave
In 2014, Destiny introduced many players on PlayStation and Xbox to the concepts of a loot shooter: such a supposedly super loot spot radiated incredible allure.
Later, Bungie closed the cave and new “even better and more secret loot caves” were discovered and promoted on YouTube.
The guardians had tasted blood and wanted their loot cave back.
So this is the loot cave now: With Destiny 2 “Beyond Light”, the Cosmodrome from Destiny 1 returned. The place where the loot cave used to be is back in the game, but there are no mobs there anymore.
Instead, Bungie has re-warmed the Easter egg from Destiny 1 that references the loot cave: There are some Hive corpses lying around in Destiny 2, and when clicked, one hears a voice croaking: “Millions of deaths are not enough for Master Rahool.”
A reference to how many Hive mobs had to die here so that guardians could bring the engrams to the Cryptarch, Master Rahool.
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This is what the old loot cave looks like today in Destiny 2.
Beforehand, fans on reddit had imagined that Bungie must at least turn the “loot cave” into a mini-dungeon or come up with another Easter egg, but that didn’t happen.
Players discover “a new loot cave” in 2020
So is the loot cave dead? The original loot cave is dead. However, clever players have also found a method to progress quickly in 2020.
The new method to reach a new level cap in just one hour is also considered a loot cave. Some things never change.
From November 6 to 9, a beta test for Bless Unleashed took place on PC. MyMMO editor Alexander Leitsch took this opportunity to play the MMORPG.
What kind of game is this? Bless Unleashed is a new free-to-play MMORPG that claims to focus on action-packed combat and challenging bosses. You fight various enemies and follow a story told through quests.
In the endgame, you can expect many field bosses and dungeons as well as PvP.
What is this article based on? I played around 12 hours of the beta on PC and afterwards several more hours on Xbox. Additionally, I watched some videos about the game that I incorporated into this report. I played Bless Online for about 20 hours in 2019.
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Why is Bless Unleashed viewed so controversially? The controversy surrounding the game mainly lies in the fact that it is developed by Round 8 Studios. This is a subsidiary of Neowiz, which was responsible for Bless Online.
Bless Online was one of the big hopes for MMORPG fans in 2018. The game from Asia promised a lot and wanted to adapt to western fans. However, technical problems, lack of content, and unmet promises led to a quick shutdown. After just one year, Bless Online was dead.
Race-lock and PC porting spoil the action-packed start
This is how the start unfolds: In my opinion, the first steps in the game are very elegantly designed. I first experience a kind of dream, in which I play a max-level character and thus learn the game’s mechanics.
I slice through numerous enemies until a big boss fight awaits me at the end. The action-packed combat, which places a lot of value on combos, becomes evident early on.
The system also allows me to get to know a class. If I am not satisfied with this at max level, I can delete the character and create a new one.
What does Bless Unleashed offer for characters? At the start, I have the choice of 5 different classes:
Crusader
Berserker
Priest
Mage
Ranger
On PC, I chose a Ranger; later on Xbox, I played the Berserker. You have 3 free character slots available right from the start.
Notably, during character creation, Bless Unleashed has a race-lock that is partly linked with a gender-lock:
If you play as a Berserker, you must select a huge, male Varg.
Rangers, on the other hand, are only available as male or female elves.
For the other 3 classes, you at least have the choice of 2 different races – humans, elves, or Ippin, a small, cute animal race.
However, overall, the variety of races and classes during character creation is limited. Although the editor itself offers many options, Bless Unleashed does not stand out significantly because of it. I was even somewhat disappointed by the restrictions regarding races.
The character editor of Bless Unleashed is extensive, but slightly marred by the race-lock.
Fights and combos: The fights in Bless Unleashed do not play as well on PC as hoped. You can already see that in the tutorial. While button-mashing was enjoyable on Xbox, it feels wrong on PC that all combos consist of endlessly long sequences of right or left mouse clicks. Occasionally, the “R” key mixes in. However, the potential of a keyboard is not utilized at all.
I found it particularly annoying to break free from a stun. For this, I have to alternate pressing the left and right mouse buttons, which is not fun compared to using a controller.
On the left, you can see the combos of the game.
Moreover, I found the fights and aiming somewhat clunky on both platforms. The controls are not precise enough. Also, despite the action combat system, it doesn’t matter much where I aim, so long as I hit the enemy approximately.
The sometimes long animations during attacks often allow enemies to evade my attacks due to their own attack animations.
Additionally, there is an endurance system for dodging rolls and sprinting. However, this bar is quickly depleted and should definitely be adjusted. For archers, it’s also important to ensure that there are enough arrows in the quiver. If they run out, you become temporarily incapacitated.
The actually action-packed fights often feel static and frustrating due to these issues. And that is a shame for a system focused on combos and dynamics.
Navigation with the mouse: Another problem of the PC beta for me was the navigation with the mouse. The cursor lags significantly behind the actual movement, making quick adjustments impossible.
Sometimes, the mouse pointer may visually appear to be over the next item in the inventory, but the game still thinks it is over the old one. The click, in turn, activates at the wrong place.
Navigation through the admittedly rather ugly interface did not feel good. But that can be fixed.
These are, however, problems that should be resolved during the beta. Unlike the graphics, which did not convince me on either platform.
Beautiful graphics in the trailers, sobering in-game
While Bless Unleashed made a visually stunning impression in trailers, I found the in-game graphics significantly weaker. Especially the water animations looked washed out and the background unnaturally two-dimensional.
I also gave a big minus point for the immersion, which is repeatedly destroyed by invisible walls.
In this fight in the starting area, the city is on fire. However, you cannot touch the fire itself. It is simply behind a wall.
I couldn’t walk further than this point. And such walls I found quite frequently in the game.
Also, regarding colors, Bless Unleashed seems very pale to me. Everything appears somewhat brightened through the filters, and I personally find that unattractive.
Really nice armors: An optical aspect that I noticed positively in videos and reviews is the visual development of the characters.
The better equipment you gather, the cooler you look. There are also clear differences in the equipment, which I like – even though I am not a “fashion addict”.
Moreover, there are costumes and the option to overlay equipment with other, already existing skins and adjust their colors. Here, Bless Unleashed can convince.
https://www.youtube.com/watch?v=JndPjtFDNlE
Much grind, even in the mid-game
What is the gameplay loop of the MMORPG? In Bless Unleashed, much revolves around quests and tasks in the open world. This is actually well done. Events and world bosses continually appear, which need to be tackled. Furthermore, it actually feels lively, unlike many other MMORPGs.
However, grinding plays an important role in Bless Unleashed:
You gather XP to level up
You gather XP for certain skills
You constantly need a higher gear score to experience content
You primarily do this at the beginning through quests. These are divided into two types – blue for story quests and yellow for side quests – but are very uninspired and offer little variety. Especially in the early stages, much consists of running from NPC to NPC and mindlessly defeating monsters.
However, Bless Unleashed’s quest system does not feel well-developed overall. The quests often reward you with less and weaker equipment than you would actually need for your progression. You can even notice this already in the first hours.
The gear score is prominently displayed in the interface and plays an important role.
How do you grind? At this point, I can only rely on statements from players and other reviews. However, they mostly criticize two things:
You constantly need new equipment to experience the newest content. The gear score is usually too low.
For this, you often grind world bosses and hope for a rare drop of new equipment. But that very much depends on luck.
Alternatively, you use the upgrade system for equipment.
However, at some point during the upgrades, there is a threshold where the upgrades can go wrong. After that, you must repair the equipment before you can try to upgrade it again.
You can also use star seeds for these upgrades. This is a rare resource that you can earn in-game. However, you can also only use this one resource to trade with other players to obtain equipment.
The earned gold in the game can only be exchanged once a day for a specific amount of star seeds. Otherwise, the gold is primarily used for merchants. This makes the currency feel relatively unnecessary in the mid- and end-game.
Open-world PvP: If you wish, you can activate PvP in the interface in Bless Unleashed and attack other players outside of cities and starting zones. All areas from level 20 are considered PvP zones. However, there is the restriction that you can only attack players within +-5 levels.
If you attack players who do not have PvP activated, there is a karma system. This means that at a certain level, guards attack you, and other players can kill you without repercussions.
In addition to open PvP, there is also a battleground for 30v30.
So far, I have not really engaged with PvP.
Is it better than Bless Online?
In terms of performance, Bless Unleashed does significantly better than its predecessor. I had almost no issues in beta and was able to play smoothly. However, Round 8 Studios still needs to refine the controls on PC as I personally saw a lot of flaws.
In the gameplay itself, I still see many similar problems. Uninspired quests, a lot of grinding, open-world PvP, and clunky combat. Neither of the two MMORPGs have truly convinced me.
In fact, the strong race lock is even a small step back compared to Bless Unleashed.
Conclusion on Bless Unleashed
Pros
Very good start
Exciting boss fights
A truly open world without loading times and with many tasks
Cool visual options for characters
The performance is significantly better than that of Bless Online back then
Cons
Quite a strong race lock
The combat system is clunky and static due to the long animations
The quests are uninspired and simplistic
Grinding equipment system with possible failures
The port to PC is still in beta
Solid free-to-play MMORPG with a lot of potential that unfortunately is not being fully realized.
After about 5 hours of Bless Unleashed overall, my conclusion is rather sobering. The MMORPG can score points with its performance, very good start, and interesting boss fights. It is also fun to walk through and explore the world.
However, I already did not like the combat system on PC from the start. The combos feel uninspired, and the long animations take away any sense of dynamics and action. The monotonous quests and the race lock are also two downsides on my list.
While I have not yet delved deeply into grinding, what I have heard so far does not sound very appealing.
The problem I see with Bless Unleashed is the low chance of improvement. Similar issues were already criticized two years ago with Bless Online at the launch of the game on Xbox One. But apparently, little has been learned from that. Even though Unleashed is better than Bless Online, I would really wish that the MMORPG would step it up and improve upon the port to PC and the combat system. Because the game fundamentally has potential. However, very little of it is realized.
Alexander Leitsch
MMORPG expert at MyMMO
What are your experiences with Bless Unleashed? Have you already tried the new MMORPG on Xbox or PC? Where are your criticisms? And did you hope that it would be significantly better than Bless Online? Feel free to let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Overall, the mood is rather negative, the long wait brings down the spirits. The problem is also that the event was running much faster on the PTR. Rare enemies appeared in minute intervals there.
If you are interested in more about the pre-event in WoW, you might also want to check this out:
Players are demanding improvements: However, there are also some good ideas on how the event could be easily improved. For example, needconfirmation suggests that the rare enemies should function just like in the warfront areas:
I don’t understand why they don’t just work like the warfront rares. Set their spawn timer to a few minutes, but you can only loot them once a week (or once a day for this event). What exactly is better about this [large bunch of players] making every rare spawn a huge lag fest?
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
Overall, the mood is rather negative, the long wait brings down the spirits. The problem is also that the event was running much faster on the PTR. Rare enemies appeared in minute intervals there.
If you are interested in more about the pre-event in WoW, you might also want to check this out:
Players are demanding improvements: However, there are also some good ideas on how the event could be easily improved. For example, needconfirmation suggests that the rare enemies should function just like in the warfront areas:
I don’t understand why they don’t just work like the warfront rares. Set their spawn timer to a few minutes, but you can only loot them once a week (or once a day for this event). What exactly is better about this [large bunch of players] making every rare spawn a huge lag fest?
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
In WoW players have to wait a long time for the special enemies of the pre-event. This causes frustration. Players are demanding improvements.
In World of Warcraft, the pre-event for Shadowlands has started. Countless players are currently unleashing the zombie invasion, experiencing the cool cinematic with Nathanos or completing quests in Northrend. However, one aspect is greatly bothering the players, making the pre-event quite boring. There is a waiting time of 20 minutes between individual event bosses. This is extremely annoying.
What is the problem? In Icecrown, special rare mobs appear during the event. These are all bosses that players should already know from Wrath of the Lich King. The bosses drop different items, primarily twink gear and scourge stones for the event. The catch is: only one rare mob can be active at the same time. Once this one dies, a timer of 20 minutes starts before the next boss appears.
The second problem is that the bosses have a fixed rotation. A new boss appears every 20 minutes. Since there are 20 different rare mobs, a complete run takes about 6 hours and 40 minutes. Whoever misses the one rare boss they actually want – like Bronjahm for the 34-slot bag – has to wait almost 7 hours for another chance.
This is how the players are reacting: On the WoW Subreddit, the topic is already being discussed. Many players currently find the event too boring since they have to wait 19 minutes after each rare mob.
So writes Thekingdom99:
Kill the rare spawn – everyone flies to the next point = AFK for 19 minutes. This is not fun. No chance to do it on 3 or 4 twinks.
Many are displeased with Blizzard.
In response, Therealrobonthecob writes:
The fact that only one of the rares can be active at the same time is really strange. The game feels like a damn boring rollercoaster ride in Icecrown. Not a great world, not interesting… with a few small changes, this could be drastically improved.
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
Overall, the mood is rather negative, the long wait brings down the spirits. The problem is also that the event was running much faster on the PTR. Rare enemies appeared in minute intervals there.
If you are interested in more about the pre-event in WoW, you might also want to check this out:
Players are demanding improvements: However, there are also some good ideas on how the event could be easily improved. For example, needconfirmation suggests that the rare enemies should function just like in the warfront areas:
I don’t understand why they don’t just work like the warfront rares. Set their spawn timer to a few minutes, but you can only loot them once a week (or once a day for this event). What exactly is better about this [large bunch of players] making every rare spawn a huge lag fest?
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
In Destiny 2, players have found a way to reach level 1,200 effortlessly in just one hour. This way, even the tough story missions of Beyond Light can be mastered solo, where many have struggled.
The expansion Destiny 2: Beyond Light was released just last night, on November 10. Many players have been unable to log in due to server issues. However, inventive Guardians have already discovered a way to reach the first new level cap (Soft Cap) of 1,200 in just one hour.
Update November 12: Bungie has adjusted a key component of the power leveling method described here. The Destiny developer announced this via Twitter late on November 12:
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The guaranteed drop rate of legendary items has been adjusted – you now receive them randomly like any other sector boss. You can still complete the Lost Sector quickly, but the jump to level 1,200 is likely to take significantly longer. Bungie reacted very quickly to this, as many suspected.
Here comes the original announcement.
Why should I level up quickly? The new story of Beyond Light brings the Guardians to Europa against Eramis. However, players complain that the level requirements of the missions have a very steep curve.
Just after a short time, solo players feel like they are running into a wall. Although all Guardians start the new season of the hunt for power level 1,050, below 1,160 the Fallen deal extreme damage and can withstand almost everything easily.
Eramis and her elite give Guardians a headache in Beyond Light
This is how power leveling works in Destiny 2 at the start of Beyond Light
The Destiny expert Aztecross has made a video showing how you can level up extremely fast and efficiently right at the start of Beyond Light. This is made possible by the Lost Sector “Widow’s Path” in the EDZ (European Dead Zone).
This is why it works so well:
Widow’s Path is a very short Lost Sector that can be completed in under a minute after a few runs.
The boss in the sector is a marked “wanted target” – he drops loot with +10.
With Beyond Light, changes to power level have been introduced – your level rises quickly up to the Soft Cap, and only from 1,200 does it become more challenging.
You can enter the EDZ on Earth without any DLC story prerequisites.
You will find the Lost Sector “Widow’s Path” in the “Trostland” area of the EDZ – right near the prominent church
This is what the process looks like:
Enter the sector, go down the stairs and rush to the boss.
Take out the Captain, who is accompanied by 2 Nightmares.
Grab his drop and loot the chest.
Exit the area until you see “Trostland” on the left side of the screen.
Repeat the whole process until you have gear with level 1,200 in all slots.
Anyone part of a fire team of up to 3 Guardians levels up even faster.
Also pay attention to these tips:
Have enough free space in your inventory – you don’t want your gear ending up at the Postmaster in the Tower.
You can also use your old gear; the level in the sector itself is not important – a mobility exotic makes you even faster.
With the sword “Falling Guillotine“, you can cut through everything in the sector despite the nerf.
The topic of power leveling has likely divided the community in the new expansion of Destiny 2: Are you taking advantage of the opportunity for fast leveling? Or do you think that now that it has taken so long for Beyond Light to finally release, one shouldn’t rush through it?
Do you find it even good that the story missions in the DLC are a bit more challenging, requiring a deeper engagement with your Guardian? Let us know in the comments.
Pokémon Home is now finally connectable with Pokémon GO. This way you can transfer your Pokémon from your smartphone to Switch games. However, there are some restrictions and the prices are not exactly cheap. This leads to misunderstandings among some trainers.
What is Pokémon Home? In Home, you can manage your Pokémon from various current games. This is intended to help you keep track of which Pokémon you caught in which game. Additionally, you can trade Pokémon from one game to another.
You can transfer your monsters from PoGO to Pokémon Home
However, you cannot bring monsters from Home to Pokémon GO. So be mindful of which Pokémon you want to transfer
Some Pokémon cannot be transferred, including your Buddys, costumed Pokémon, Shadow Pokémon, or Mega Evolutions.
Pokémon with lucky or purified bonus lose these upon transfer
To use the system, you currently need to be level 38. However, this level may be reduced in the future
Every transfer costs you transporter energy
And exactly with this transporter energy, massive resistance is currently growing among the trainers. Because it regenerates slowly or you can buy it for PokéCoins. And that can become very expensive.
A Pokémon transfer costs up to 10 euros
How does the energy work? You start with 10,000 energy, which is also the maximum. Each transfer consumes energy, with you regenerating 60 of it per hour. Total regeneration of 10,000 energy takes you 167 hours, which is nearly a week of waiting time.
Alternatively, you can buy 10 energy for 1 PokéCoin. So 10,000 energy costs 1,000 PokéCoins or roughly 9.99 euros in real money.
What do the transfers actually cost? The costs vary for each Pokémon, as the type of Pokémon, its CP and the shiny version each come with an additional cost. We have compiled an overview of the prices for you:
Standard Pokémon:
Base cost: 10 energy
Shiny: +1,990 energy
CP 1001-2000: +100 energy
CP 2001 or more: +300 energy
Legendary Pokémon:
Base cost: 1,000 energy
Shiny: +9,000 energy
CP 1001-2000: +300 energy
CP 2001 or more: +500 energy
Mythical Pokémon:
Base cost: 2,000 energy
Shiny: +8,000 energy
CP 1001-2000: +500 energy
CP 2001 or more: + 700 energy
Shiny versions of Legendary or Mythical Pokémon consume your entire quota of 10,000 energy. Alternatively, you can wait an entire week or pay for another transfer with PokéCoins.
How exactly the transfer works for Pokémon that cost more than 10,000 energy, we have not been able to test yet. However, we will update the article accordingly.
How do trainers react? The user @A_DV_NTT has already complained on Twitter that he would have to wait 3.5 years or pay 1,830 dollars for all his 183 shinies.
He merely comments on this with a terse “Yikes Niantic”.
However, some users are happy about the small rewards when transferring to Pokémon Home. These rewards revolve around Meltan and Melmetal.
Melmetal for Switch and Meltan in Pokémon GO
What do you get for a transfer? If you transfer a Pokémon from PoGO to Home, you will receive a Melmetal with Gigantamaxing as a thank you. However, you can only use this in Pokémon Sword and Shield.