Destiny 2: Streamer masters latest raid on a Sparrow and without dying

Destiny 2 now boasts a curious achievement. After several failed attempts, a streamer and his team managed to complete a flawless run of the special kind in the Vault of Glass. He himself completed this raid on a Sparrow.

Special raid challenge for a good cause: On June 14, Destiny streamer Leopard participated in the traditional charity marathon as part of the Gaming Community Expo (GCX) 2021. With a charity block in his own stream, he raised funds to support St. Jude Children’s Hospital.

Leopard came up with an idea for a special challenge in the latest raid of Destiny 2, the Vault of Glass, which he wanted to use to entertain his viewers. He planned to complete the raid flawlessly, meaning without any team member dying, while also racing through the raid on a Sparrow.

The cult raid “Vault of Glass”

Vault of Glass – Streamer achieves flawless run on a Sparrow

Here’s how it went: During the charity stream, the team was unable to complete this challenge despite several attempts. But Leopard and his team did not give up. After the charity block, they wanted to give it one last try for the day – and as often happens when it’s said “Okay, this is the real last attempt”, it actually worked out.

The team opened the gate and fought through the raid encounter by encounter. Leopard mostly stayed out of the fights and usually placed a barricade for his Titan to protect himself and hide behind with his Sparrow. Because not dying – that’s already challenging enough on a Sparrow in numerous passages. Especially during the jumping segments before the Templar area, in the deep gorge that follows, and at the disappearing platforms just before the boss room, it became very tight again, but this time the streamer narrowly escaped death each time.

The team also impressively mastered the boss part, with not a single Guardian perishing, and Leopard succeeded with his vehicle. You can see a summary of how it all went down in this video:

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What’s so special about it? In the fights, one can still stay out of things with the Sparrow, occasionally dismounting and placing a barricade. However, with the Guardian vehicle, the challenges do not lie with enemies or bosses (providing you have a good raid team), but with the architecture. Particularly in the jumping and agility passages, it quickly became clear that they are actually designed for agile Guardians and not for bulky Sparrows.

At several points, not every Guardian can always reliably land on a ledge, platform, or edge. On a Sparrow, this becomes even more challenging. But Leopard did not let initial difficulties deter him from mastering the Vault of Glass flawlessly on a Sparrow.

What do you think of this achievement? Hats off or does this flawless Sparrow trip leave you completely cold? What are your craziest challenges you’ve ever attempted in Destiny 2? Let us know in the comments.

By the way, this achievement also sparked a lot of discussion: After 15 hours and 400 deaths – player cracks huge Vex labyrinth in record time

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameRant

Pokémon GO announces new Shiny Corasonn and Costumed Pikachu – A celebration for Spoofers?

In Pokémon GO, Shiny Corasoon and new Costume Pikachu have been announced. However, not worldwide, but restricted to regions. Trainers are expressing disappointment and labeling the “event” as ideal for spoofers.

What’s new? Pokémon GO announced an event centered around Shiny Corasoon. Starting from July 22, it will be possible to catch Shiny Corasoon in Pokémon GO for the very first time. There is no time limit; the opportunity remains forever. Corasoon can be found near above and below the equator.

Additionally, starting from July 22, you can find a special Pikachu with an Okinawa Kariyushi shirt in Okinawa (Japan). It is supposed to remain available for a year. For many trainers, these two new contents are almost like “invitations” for spoofers.

“Congratulations, Spoofer”

What’s the problem? The “event” is being hotly discussed in the Pokémon GO community. It is not a classic event that is active for one or two weeks, but rather bonuses that are permanently or even annually active.

However, trainers feel that “normal players” cannot access these bonuses initially. Spoofers, on the other hand, receive significant incentives.

What are Spoofers? In Pokémon GO, players are referred to as “spoofers” when they use prohibited tools to play in locations around the world that are not their actual location. Normally, Pokémon GO is played where you currently are. With GPS fake apps and other means, you can deceive the game into thinking you are currently in Japan, even though you are sitting at home on your couch in Castrop-Rauxel.

Thus, spoofers can teleport into the game to Okinawa starting from July 22 and catch the Costume Pikachu and also hunt for the Shiny Corasoon.

Spoofing is prohibited in Pokémon GO, and players are punished and banned if caught.

What trainers say: On Reddit, the topic is discussed in the community of TheSilphRoad (via reddit.com). User FearMeIAmLag1 writes:

Congratulations Spoofer, Niantic is now giving you a Pokémon that will appear in an event in a country that is still closed for travel and will not be available anywhere else in the world. Sure, it is available for a whole year, but who knows when travel to Japan will be possible again. I also absolutely hate the fact that now costume Pokémon can only be caught in certain regions – and only for a limited time.

Others write:

  • “I was really excited when I saw an event with Corasoon, because I thought it would be worldwide for a few days. But nope. Now I have to continue wondering if I will ever complete the Johto Dex.”
  • “Another Spoofer event”
  • “A shiny only for certain regions is a bold decision. Corasoon has been out for how long? 4 years? […] That’s an incredibly bad decision considering Covid is far from over and tourism is promoted nowhere except in America. WoW.”

Some trainers counter that there will surely be an event someday where Corasoon can be caught worldwide without having to travel to its natural spawn points. It would just take longer.

What do you think of the event? Do you share the opinion of trainers that this is an event for spoofers, or do you think it’s not a big deal and can wait until Shiny Corasoon may appear at an event worldwide?

Share your opinion here on MeinMMO in the comments and discuss it with other trainers.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokemon GO

17 Gliders You Only Have If You Really Love Fortnite

In Fortnite: Battle Royale there are gliders that not everyone will likely own. They are special umbrellas that only players have who have loved Fortnite since the beginning and continue to actively support it today. We show you which gliders those are.

This is the current state of Fortnite and its cosmetics: In 2017, the battle royale mode was released for the first time, and now, almost 4 years later, we have reached Season 7 of Chapter 2. In these 17 seasons, Fortnite has continuously introduced new skins and cosmetics, so that there are now over a thousand of them.

There are various ways to acquire cosmetics, such as:

However, since there are many options and each player likely has their own taste in how they prefer to obtain skins and cosmetics, hardly any locker will look the same. But there are a few fall gliders that everyone could own if they truly love Fortnite.

More on the topic
Fortnite and its many crossovers: Is commerce going too far?
von Eilyn Rapp

All Victory Umbrellas in Fortnite

What are these gliders? As the name “Victory Umbrellas” suggests, these are gliders that can only be obtained if one has won a match. Each season, a new umbrella is made available that you can acquire. But why is it special to have all the victory gliders?

If a player actually has all victory umbrellas in their locker, it means they have been with Fortnite since the beginning, have played every season, and have also won at least once in each season. An achievement that not every Fortnite player can showcase. But let’s see which victory umbrellas already exist – starting with the latest and working our way back to the very first victory glider.

[toc]

Victory Glider from Season 7 – Chapter 2

This is the umbrella: In Season 7 – Chapter 2, you get the “Invasion” umbrella. It looks like the huge UFO hovering over the map of Season 7. With this umbrella, you will surely remember the alien invasion in Fortnite for a long time.

Victory Glider from Season 6 – Chapter 2

This is the umbrella: In Season 6 – Chapter 2, you get the “Foundation” glider. This is likely related to the Zero Point and the character of The Seven, who is named Foundation. We got to know him better during the start event of Season 6.

Victory Glider from Season 5 – Chapter 2

This is the umbrella: In Season 5 – Chapter 2, everything revolved around bounty hunters. There is also the corresponding umbrella “Bounty Umbrella”. A reminder of the Colossal Coliseum, where battles took place.

Victory Glider from Season 4 – Chapter 2

This is the umbrella: Those who won in Season 4 – Chapter 2 were rewarded with the mighty Marvel Umbrella. Suitable for the season in which everything revolved around the heroes from the Marvel Universe.

Victory Glider from Season 3 – Chapter 2

This is the umbrella: In Season 3 of Chapter 2, there was a metal umbrella intended to remind you of the place Fortilla. The “Fortilla Flyer” seems to be made of parts that come from that location.

Victory Glider from Season 2 – Chapter 2

This is the umbrella: The glider “Mystery” could be unlocked during Season 2 – Chapter 2. Back then, everything revolved around the agency and Boss Midas, who could turn everything into gold – thus the umbrella is also shown in black and gold.

Victory Glider from Season 1 – Chapter 2

This is the umbrella: For the 1st season of Chapter 2, there was an umbrella that represented a new feature – in this season, the ability to swim and boats were introduced.

Victory Glider from Season X

This is the umbrella: In Season X, although there was a lot of chaos on the map, the victory umbrella “X” is quite simple. It only shows the X on the lid.

Victory Glider from Season 9

This is the umbrella: The glider “Holography” was available in Season 9 when the Fortnite map suddenly became very modern, with the themes “Neon and Future” in the foreground.

Victory Glider from Season 8

This is the umbrella: The victory umbrella from Season 8 fits the jungle theme, as a volcano suddenly appeared on the map and a jungle area was created.

Victory Glider from Season 7

This is the umbrella: In Season 7, we were in the Christmas season, and thus the victory umbrella is designed accordingly – featuring a snowman with a carrot nose.

Victory Glider from Season 6

This is the umbrella: While Season 6 was active, Halloween was just around the corner. Back then, there was not only a battle pass with spooky skins – the “Web Umbrella” was the victory umbrella at that time.

Victory Glider from Season 5

This is the umbrella: In Season 5, everything revolved around summer and a lot of fun at the beach. Accordingly, there was the “Beach Umbrella,” which resembles a beach ball.

Victory Glider from Season 4

This is the umbrella: In Season 4, the “Wet Paint” umbrella was a reward. This is likely intended to remind players of the graffiti skins that battled through the map.

Victory Glider from Season 3

This is the umbrella: The victory umbrella from Season 3 was the “Paper Umbrella.” Its appearance fit the season, which prominently featured the Chinese New Year.

Victory Glider from Season 2

This is the umbrella: In Season 2, we were also in winter, and thus the victory umbrella “Snowflake” also looked that way. It was designed quite simply with blue color and a few snowflakes.

Victory Glider from Season 1

This is the umbrella: Now we come to the first victory umbrella that could be earned. The “Umbrella” shows a default version of the umbrellas and is probably the simplest glider in Fortnite.

That was all the victory gliders that have been available to earn in Fortnite with a win so far. Each umbrella has a distinctive appearance that is meant to remind players of the respective season. When looking back at them in the locker, many memories can be stirred up and one can indulge in nostalgia.

Some of the umbrellas could be as rare as the rarest skins in Fortnite. How many have you collected? Are you a loyal fan who has every single umbrella in the locker?

This is an AI-powered translation. Some inaccuracies might exist.

Ouch, this WoW video hits you “straight in the feels”

A small video from the usually funny Carbot brings tears to the eyes of WoW players. This is not for players who are easily moved to tears.

World of Warcraft has changed significantly over the years. Whether the changes were for better or worse is something each player must decide for themselves. Regardless, most can indulge in a bit of nostalgia when reflecting on the “old times”.

This is what the latest video from “CarbotAnimations” highlights. It is a summary of the perspective of a WoW player who has been there from the beginning and has experienced all the changes over the years. He starts with the installation of World of Warcraft, as it was back then – freshly off the CD drive. He experiences his first adventures, finds teammates, explores the first dungeons, and builds more and more social connections.

However, over the course of the expansions, the experience changes. There are more and more changes that alter the previous playstyle: dungeon finders, less necessity for cooperative play, and more offerings that can be paid for with real money. Gradually, teammates disappear, and the “nice feeling” of the past fades away.

Nostalgia briefly flickers with WoW Classic again – but it doesn’t last long.

Although the video style, as usual with Carbot, is cute and colorful, the images shown are filled with emotion. It’s best if you watch the nearly three minutes for yourself:

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This is how other WoW players react: Whether in the World of Warcraft subreddit or directly under the YouTube video, there are plenty of comments from players who also indulge in nostalgia and mourn various circumstances. While some criticize the changes, like the shop or boosts, others miss their old guild members from back then who they have lost touch with.

  • “Damn it, Carbot. I came here to laugh, not to cry”
  • “MMORPGs are not just games but connections with other people. And when those are gone, it’s a waste of time. And time is money.”
  • “No person steps into the same river twice, for it is not the same river and he is not the same person.”

Cortyn says: The video also touched me quite a bit. Although I do not really miss the old classic times because I know that the game from back then simply would not fit my lifestyle today, it still moves me. Immediately, memories of my own first groups and guilds come back. Especially the spam in the chat when Ragnaros was defeated for the first time – I can still hear the cheers of all 40 people when it finally happened.

But honestly, I didn’t get the impression that the video only blames the developers but also the players. Because it shows several times that the developers offer things like mounts or boosts, but there are also plenty of players willing to pay for these conveniences.

What reactions has the video triggered in you?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com/r/wow/

BC Classic: Wicked Shaman knocks players out of the sky with the rocket helmet

A nasty shaman also brings seemingly safe players in WoW Burning Crusade Classic down from the sky. We show how he does it.

Flying mounts have always been a controversial topic in World of Warcraft. Since their introduction in Burning Crusade, there has been wild discussion about them. Especially PvP fans have long complained, as with a flying mount you can easily escape any danger, which takes away the thrill. However, this doesn’t necessarily have to be the case, as a player demonstrates in Burning Crusade Classic.

Through “clever use of game mechanics” he even catches flying players from the sky and prepares them for a swift end.

What happened? In the WoW Classic subreddit, the user BloodSeekerWhitemane has published a small clip from Burning Crusade Classic. It shows his shaman at the flight point of Area 52. PvP doesn’t seem possible at this moment, as the Alliance players are flying on their flying mounts out of reach.

But that doesn’t stop the shaman player. He simply launches himself into the air, activates all his big cooldowns, and takes down a druid in flight form in just under a second.

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How does he do it? The most important item here is the helm “Rocket Helmet X-52”. It can be obtained at the end of a quest chain in Netherstorm. The helm has no stats but has a use effect. Once every 30 minutes, it can be used to launch the player into the sky like a rocket, from where he then slowly glides down.

Combined with the many quick attacks of a shaman – and a lot of proc luck with Stormstrike – a player can take down his victim in no time.

The poor druid must have returned to his PC quite confused, wondering while looking at the chat log how he could have been hit by Stormstrike at that height.

This is how the community reacts: There is a lot of praise under the post for the creative use of an otherwise rather useless quest reward that is actually just a gimmick.

Others, however, take a slightly more cynical approach and say: “He must be the first horde player to attack without reinforcements at his back and actually win.”

It is not particularly “op,” by the way, since the helm can only be used once every 30 minutes and only shoots vertically into the sky, which makes it easy for (present) players to avoid the attack.

This is an AI-powered translation. Some inaccuracies might exist.

A pair of in-ear headphones for 40 euros is my insider tip for people who don’t want to spend much

With a Bluetooth adapter, the headphones can also be used without any problems on a desktop PC or laptop for gaming. However, there is no app or settings to be made. On the PC, the sound is decent, but it cannot be compared to my normal gaming headset.

What I don’t like: The build quality cannot keep up with high-end headphones as expected. In-ear headphones from Sony, Sennheiser, and Co often use premium materials like aluminum for the case. Here, the thin plastic of the HolyHigh feels low-value.

The charging case is made of plastic and feels cheap. Fingerprints and fine scratches can also be easily seen. The lid is attached to the case with a plastic clasp.

The touch controls of the headphones can also only convince me to a limited extent. If I press the headphones more firmly into my ears, I accidentally turn the volume up or down, although I didn’t want that at the time. With some combination, I also accidentally start the annoying Bixby from Samsung.

Scratches are clearly visible on the charging case.

Who are the headphones recommended for? With the HolyHigh in-ear headphones, you get decent headphones with good sound and especially pleasant ergonomics for the ears. Additionally, you get some low-quality build, which you should also expect at this price.

If you want an immersive and wide sound, then check out our gaming headset buying guide. Here, you will also find headphones.

Oops, unfortunately this affiliate widget is no longer available.

By the way, you will not get gaming functions or app settings with these headphones, but rather decent sound and good comfort.

Are you looking for further recommendations? My most important purchase for home office 2021 cost me just under 30 euros, but I would make the purchase again.

MeinMMO author Benedikt Schlotmann has now bought in-ear headphones and finds that good sound does not necessarily have to be expensive.

Here’s how I proceeded: At work and in my free time, I like to listen to music. However, I am also one of those people who do not always need to wear a heavy gaming headset when they want to listen to music.

For this reason, I am always on the lookout for in-ear headphones. Wired in-ear headphones only lasted a few months for me, as they either disappeared in the washing machine, got caught somewhere, or my girlfriend’s cat misplaced them. Wireless in-ear headphones seemed to be the solution to the problems.

By now, I had already had nearly a dozen of these headphones personally and professionally on my desk. The range varies from very cheap discount headphones to gaming devices and high-end models. However, I’m a curious person who likes to try out new devices.

Which headphones did I choose? I opted for the in-ear headphones from HolyHigh. On the one hand, they cost just under 40 euros (35.99), and on the other hand, the ratings for the headphones on Amazon were 4.4 stars with over 1600 customer reviews, which also spoke for the purchase.

40 euros and good customer reviews immediately piqued my curiosity, and I wanted to try them out. After all, one couldn’t go too wrong at such a price.

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Surprisingly good sound for just 40 euros 

What I like: Overall, the sound can convince me. It is not comparable to high-quality devices such as the EPOS GTW 270, which MeinMMO was able to test, but it is sufficient for everyday use. Whether while quickly shopping or on the streetcar to drown out the screaming schoolchildren, the headphones do their job:

  • Pleasant bass and clearly distinguishable sounds (Handel’s Deborah, Sanctus from the Requiem by Johannes Ockeghem).
  • Instruments and voices can clearly be assigned to one ear, key presses on the piano or the plucking of a violin (Brahms: The Three Violin Sonatas).
  • A soundstage is almost non-existent. Music always sounds distanced, without much depth. But that is also due to the construction of in-ear headphones.

Another positive aspect is the ergonomics of the small headphones. They sit really comfortably.  I rank the pair from HolyHigh in terms of “comfort” at position 2, just behind the EPOS GTW 270. I can quickly pop the HolyHigh headphones in my ears and comfortably listen to music for several hours without them bothering me.

In comparison, I was unable to listen to music for a full hour with the “Razer Hammerhead True Wireless” headphones because the pressure on my ears drove me crazy.

The battery life is also a positive aspect. According to the manufacturer, the headphones last for about six and a half hours, and with the case, you get a total of 24 hours. My headphones manage more than 6 hours of battery life without issues.

With a Bluetooth adapter, the headphones can also be used without any problems on a desktop PC or laptop for gaming. However, there is no app or settings to be made. On the PC, the sound is decent, but it cannot be compared to my normal gaming headset.

What I don’t like: The build quality cannot keep up with high-end headphones as expected. In-ear headphones from Sony, Sennheiser, and Co often use premium materials like aluminum for the case. Here, the thin plastic of the HolyHigh feels low-value.

The charging case is made of plastic and feels cheap. Fingerprints and fine scratches can also be easily seen. The lid is attached to the case with a plastic clasp.

The touch controls of the headphones can also only convince me to a limited extent. If I press the headphones more firmly into my ears, I accidentally turn the volume up or down, although I didn’t want that at the time. With some combination, I also accidentally start the annoying Bixby from Samsung.

Scratches are clearly visible on the charging case.

Who are the headphones recommended for? With the HolyHigh in-ear headphones, you get decent headphones with good sound and especially pleasant ergonomics for the ears. Additionally, you get some low-quality build, which you should also expect at this price.

If you want an immersive and wide sound, then check out our gaming headset buying guide. Here, you will also find headphones.

Oops, unfortunately this affiliate widget is no longer available.

By the way, you will not get gaming functions or app settings with these headphones, but rather decent sound and good comfort.

Are you looking for further recommendations? My most important purchase for home office 2021 cost me just under 30 euros, but I would make the purchase again.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: In Patch 9.1 you can intentionally let your keystones fail

Is a dungeon in World of Warcraft too hard for you? Soon you won’t have to deplete Keystone anymore, but can decrease it at an NPC.

Mythic Keystone dungeons are often the most challenging content in World of Warcraft for small groups. After all, the dungeons get increasingly difficult, and there are always new and better rewards to entice you. However, depending on the weekly affixes, a “Mythic +15” or even just “Mythic +10” can be too hard for your character.

What has changed? At the NPC Ta’hsup in Oribos, players can show their Keystone for “Mythic+” dungeons. A new dialog option allows you to lower the level of the Keystone to decrease the challenge – and the associated rewards. For instance, you can reduce a level 16 Keystone to 15 – or any other lower level.

What benefits does this bring? This allows you to adjust the difficulty of the dungeon to your preferences. This is especially useful when the affixes for the week are particularly tough and it becomes clear that you can’t tackle the dungeon with the combination of affixes and the classes available. It can also be useful if you want to bring along slightly under-geared players and don’t personally mind not doing a high-level dungeon.

WoW Keystone Deplete
Lowering the Keystone – available soon in Oribos.

How was it done before? Previously, the process was rather cumbersome and not even known to all players. You had to enter the respective dungeon with the Keystone, start the “Mythic+” variant, then leave and reset the dungeon. This caused the run to count as failed, and the Keystone lost a level. This had to be repeated until the difficulty was lowered to the desired level.

This method proved to be a real time waster, as you had to enter the dungeon each time, start the run, then leave the dungeon and go through the process again. In the future, this will be done with just a few clicks.

When is the change coming? In just a few days, as Patch 9.1 Chains of Domination finally has a release date. Starting June 30, you’ll be heading into new content, such as Tazavesh or the Sanctum of Domination raid. This also coincides with the changes to the “Mythic+” system.

Even though it’s just a minor change in Patch 9.1, it is likely a feature many players will benefit from.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Sony, please finally bring the damn storage expansion for the PS5!

After MeinMMO author Sven Galitzki recently had to frustratingly delete games on his PS5 just to install an update, expanding the fast SSD storage has become one of his biggest wishes regarding the PlayStation 5.

My current perspective on the PS5: The PlayStation 5 has been on the market for over half a year now, but it is still damn hard to get. Not all interested parties have managed to purchase Sony’s newest console yet. And Sony is still not keeping up with the demand.

But those who manage to get a PS5 can rejoice. Because the console offers an overall fantastic experience for gamers – whether with next-gen titles, older games with better quality and performance, or significantly faster loading times for PS4 games through the backward compatibility feature.

Aside from occasionally loud fans or coil whine, there are no major issues with Sony’s latest console. I myself am not even affected by that. My PS5 is rarely heard – and that only very minimally. But one thing annoys me greatly – and it is getting stronger.

Please don’t delete 2 games just to install an update

Sony, this is annoying: I don’t have a particularly large number of games on the SSD of my PS5:

  • ESO
  • Destiny 2
  • The Division 2
  • Call of Duty (only MP from Modern Warfare and Warzone)
  • Ghost Recon Breakpoint

But even this limited selection regularly becomes an issue for me. All of these (maybe apart from Ghost Recon) are live games that are regularly supplied with fresh updates. Sometimes really big updates. And as soon as I have to download and install one of these updates, it almost always means: delete games from the SSD.

Just installing a new update for Warzone? Not always possible for me without further ado

For example: In the last ESO update, it was only one game. For the new Season 4 update of Warzone, 2 games had to be temporarily removed from the drive. Once the patch is downloaded and installed, the deleted games can usually be put back.

The problem: The usable free space on the PS5 is really tight, considering how large some games like Call of Duty are nowadays. The PS5 has an ultra-fast internal SSD, but users effectively only have 667 GB of free space for games, apps, or media. And that fills up sometimes faster than you can blink.

For my taste, it is the biggest downside of an otherwise really good new console.

Additionally, other mysterious data make the already tight storage even tighter – sometimes with over 100 GB. This leaves even less space for PS5 games at times.

What about storage expansion? In short: Generally, an expansion of the fast internal storage of the PlayStation 5 is planned via a special slot for a PCIe 4.0 M.2 NVMe SSD, but currently, this is not possible –only through a later update. Sony has also been saying for a while that they want to publish a list of certified SSD models that are suitable for storage expansion for the PS5. Until then, Sony advises against buying SSDs for the PS5.

Could be an alternative for PS5 storage expansion – the Samsung 980 Pro

On Sony’s side, there is still complete silence on this topic – even though insiders claim it should have been ready by summer. But currently, the expansion is sadly still not in sight, and this is noteworthy more than half a year after the console’s launch. By the way, with the Xbox Series X, storage expansion has long been possible.

And yes, I know: One can also connect external hard drives or SSDs to the PS5 and also outsource PS5 games to them. And PS4 games can also be played from those external drives. But only on the internal PS5 SSD can PS5 titles be played, as they are designed for its high speed, and the significantly shorter loading times with other games can honestly only be noticed there. I want to keep everything on my PS5’s fast SSD – after all, the ultra-fast loading times are one of the reasons why I chose to get a PS5 in the first place.

My current biggest wish for the PS5: Unfortunately, I frequently face the issue of having to delete games, and therefore one of my biggest wishes for the PlayStation 5 is that an official storage expansion in the form of a similarly fast, compatible SSD finally comes to market. And I am not alone in this. Especially among fans of service games, you often hear them complain about this circumstance – as for instance in a popular Reddit thread about the last update for Call of Duty Warzone.

Having to constantly delete games just to load a new update – that is really annoying! And once in a while, I would like to enjoy a few more titles as well, which I can currently only do to a limited extent due to the tight storage.

What do you think about this topic? Do you also long for an expansion option for the fast storage of the PS5? Or do you get along well with the available storage? What is your biggest wish for the PlayStation 5 – aside from better availability? Let us and other readers of MeinMMO know in the comments.

By the way, if you are still on the hunt for a PS5 or an Xbox Series X – visit our live ticker: Buy PS5 in June 2021 – Keep an eye on these retailers from now on

This is an AI-powered translation. Some inaccuracies might exist.

Lost Ark with a challenge to WoW and ESO: “We will advance raids in MMORPGs”

The South Korean MMORPG Lost Ark (PC) has introduced a new raid: The raid will be so ambitious in graphics and mechanics that it will advance the entire MMORPG genre. Every developer and player will take a look at it, says the lead developer. This sounds like a battle cry to Western MMORPGs like The Elder Scrolls (ESO), Final Fantasy XIV, or World of Warcraft (WoW).

This is the situation:

  • The MMORPG Lost Ark is already running in Japan, South Korea, and Russia. Lost Ark is also set to come to Europe this autumn: An initial alpha has started, but it is not yet allowed to be publicly reported on.
  • In South Korea, Season 2 of the MMORPG is already ongoing, and a major summer update is coming. Smilegate has introduced a new class and, above all, presented a new raid.
  • They seem particularly proud of the raid. There is a strong statement from the lead developer: The raid is supposed to advance the entire MMORPG genre.

What kind of raid is this? The raid comes from the new summer update of Lost Ark. The update is called “Astalgia.”

The trailer for the update shows a new class, the Sorceress, who appears to be a classic mage. And a new raid “Abrelldshud,” featuring boss fights against a dragon and a giant monkey.

According to a fan translation (via google.docs), the raid is expected to be released on July 28 and will raise the item level cap. The raid consists of 6 phases and is the longest raid in Lost Ark so far.

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We want to grab the attention of every MMO developer and player

This is a statement from a developer about the raid: In the English forum “resetera,” it is stated that the lead designer said about the raid:

“[The raid is] so ambitious. We want to push the graphics and mechanics of MMO raids forward for the entire genre. We want to grab the attention of every MMO developer and player for this raid.”

Lead Developer Lost Ark, (quoted from fan translation ResetEra)
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Lost Ark continues to evolve strongly even 3 years after full release

This is what lies behind it: The MMORPG genre seems to have somewhat stagnated in recent years. The last major attempt to “advance raiding in MMORPGs” was probably WildStar, with a focus on more action. However, the MMORPG failed before most players even reached the raid phase.

The other major MMORPG of the last 5 years, Black Desert, did not focus on PvE.

The established “PvE” MMORPGs like Final Fantasy XIV, WoW, or ESO have long found their raid systems. A new MMORPG like Lost Ark, which still seeks to prove itself and has a greater focus on action, could really advance the genre. The isometric perspective allows for other ideas anyway.

In any case, Lost Ark seems to be the most exciting new MMORPG we have seen in the last 5 years. And we can already see: In South Korea, the MMORPG is still being well developed 3 years after its full release. That should give us positive expectations.

93% rate Lost Ark positively on Steam, even though one is not actually allowed to

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. resetera

The new Iron Banner shotgun cost me a fortune in Destiny 2 – How powerful is Riiswandler

In Destiny 2 you can get a new Iron Banner weapon. MeinMMO author Philipp Hansen has spent all his 5,000 tokens. Did he receive the God Roll of Riiswandler and how long does it take?

This is the rare weapon: In the Iron Banner of Season 14 you can get a strong but rare weapon. The new shotgun is touted by many as the new must-have for pesky pump-slide users.

  • Riiswandler is a legendary 80s shotgun in the kinetic slot.
  • It automatically has “Lightweight” installed, which allows you to run faster, and always comes with excellent handling.
  • Since the two heavyweights Felwinter’s Lie and Astral Horizon have been slightly nerfed, many Guardians are currently raving about the quicker alternative.

The problem: Riiswandler is a new Iron Banner weapon and can only be obtained in this PvP event. During the first Iron Banner of Season 14, you could only find one copy per character – the God Roll was far away. Bungie has since fixed this, and you can randomly receive the weapon through tokens or rarely after Iron Banner matches.

You can read here which God Rolls you need for the weapon. But also, how our author Philipp Hansen clicked through several menus, prayed to RNG-Jesus, and what the yield looked like after 5,000 tokens.

[toc]

With 5,000 tokens in hand to the God Roll

I play the Iron Banner regularly, but I never spend the tokens I’ve received through bounties and participation. Somehow Lord Saladin hasn’t had anything interesting in many seasons. So I have over 5,000 tokens in my inventory just waiting to be turned into Iron Banner loot.

So I thought: “Spend all your tokens and treat yourself to some strong rolls of Riiswandler!”.

Whose opinion are you reading here? Philipp Hansen has been playing Destiny since 2014. In both series entries, he has spent over 3,000 hours combined.
Since 2019, he has been intensively managing the franchise as an expert author for you on MeinMMO. He also collects Exotics in his spare time or tests weapons in the Crucible.

This is the God Roll I am looking for: Shotguns should take out an enemy Guardian with one shot at as great a distance as possible – so range and tight spread are essential. Additionally, you want the usually heavy weapons to compensate for this disadvantage and have good handling (usually through perks).

  • Barrel: Full Choke (tight spread), Smallbore (+7 range and stability) or Corkscrew Rifling (+5 range, stability, handling)
  • Magazine: Extended Mag (+10 range) or Assault Mag (increases fire rate, +15 stability)
  • Slot 1: Woosh (while sliding, the weapon reloads and temporarily improves stability and handling) or Quickdraw (the weapon can be drawn very quickly – valid only for 1 second)
  • Slot 2: Iron Grip (+20 range but -30 stability) or Murderous Wind (kills grant better range, handling, and velocity)
  • Masterwork: Range
Season 14 brought 4 fresh weapons to the Iron Banner – below Riiswandler

What about PvE? Riiswandler is primarily a weapon for the Crucible. With the right roll, you can also clean up in PvE. Just don’t expect to keep up with the dominant slug shotguns (a slug projectile instead of a spread shot), which are currently the meta against bosses.

  • Barrel: Smallbore (+7 range and stability) or Corkscrew Rifling (+5 range, stability, handling)
  • Magazine: Assault Mag (increases fire rate, +15 stability)
  • Slot 1:

Stability is practically unnecessary; we want range and some handling. Since the base handling of Riiswandler is already a strong 74, it’s not as crucial to invest here as it is with other shotguns.

75 Minutes of Button Pressing for Boredom and the God Roll

This is how it went with the tokens: I had zero desire for the dull “Token-Submission Marathon”. But the 5,000 tokens don’t magically turn into Iron Banner engrams. Since Lord Saladin, the Iron Banner NPC, is only in the Tower once a month, an intense but hopefully productive session was planned.

I was well prepared: The Postmaster was completely empty, my inventory entirely cleared out, and even the Umbral and Prime engrams didn’t block the menu. Plenty of space for potential Riiswandler.

I got ready to diligently hammer the X-button on the DualSense and check the yield every 10 minutes, empty the Postmaster, and sort through the junk loot. As background entertainment, I chose the movie “The Big Short.” I could already envision enlightening my colleagues with my relevant expertise on the 2007 financial crisis.

But Destiny doesn’t like it easy; Destiny likes Plan C. This means in this case, you can’t just continuously hammer a button to submit tokens and collect rewards. No, you first have to press 2 times to submit tokens (in batches of 10), then sweep the cursor to the right and press “Confirm” again up here on the right – then it starts all over again.

How long did it take? So relaxing movie watching was out of the question; I had to diligently handle the controller every few seconds, navigate through Saladin’s inventory, and visit the Post Office every 15 minutes. I didn’t want to miss out on the background noise. So I watched a video on “why 120 RPM hand cannons are still way too hot in the Crucible” (via YouTube).

By the time the 5,000 tokens were finally gone, it took a good hour and 15 minutes. But was the token and time investment worth it?

This is my Iron Banner loot: 19 Riiswandler, but no God Roll

From the just over 5,000 tokens (20 per engram), I pulled 19 Riiswandler.

With this yield, I’m actually satisfied. As a byproduct, I also received some decent Archon Thunder – the new MG – and good rolls from other Iron Banner weapons. On top of that, I got some armor with 64 and 65 stats.

I unfortunately did not receive the God Roll of Riiswandler. But there were many semi-God Rolls included. This means there’s a perk wrong here. For the masterwork, I made this baby:

Iron Grip massively boosts range – on shotguns, the downside to stability is negligible

The magazine isn’t a standout. Personally, I would have preferred Woosh instead of Quickdraw. With shotgun-targeting and shotgun-skilled gear on my armor, in combination with the high handling value, I would have preferred to reload while sliding – but I don’t want to complain.

What can the new Iron Banner shotgun do?

This is how Riiswandler plays: Of course, I wanted to try out my new toy right away. I’m almost always out with the Warlock, so I don’t need an Icarus Grip on the shotgun – I’m not a jumping Hunter.

The map drawn was “Widow’s Court.” Great, one of the largest PvP maps around. Here snipers feel right at home. Nevertheless, I fully embraced the shotgun lifestyle – with mediocre success. However, what I immediately noticed positively was the increased movement speed. It’s a lot of fun to zip around and get up close to enemies at one-shot distance.

The next map was “The Cauldron.” On the branched dwarf map, there was no stopping me. Thanks to shotgun scavenger, I didn’t really need my primary weapon and could pump full shots into anyone foolish enough to get in my way.

More on the topic
Destiny 2: The best exotic weapons in Season 14 – These Exos are currently meta
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My conclusion: Shotguns need to be nerfed; it’s just too easy… but it’s also a lot of fun. Whether Riiswandler is the new meta weapon, I’m not so sure. It feels like Felwinter still takes out the enemy at greater distances, and with armor mods, you can still get decent handling after the nerf.

But you can’t go wrong with Riiswandler. Especially the movement feels significantly better than with the heavy counterparts.

My copy has 87/100 range and is already close to the max, and has surprised me several times (and surely the enemy too). As a strong alternative for the kinetic slot, the shotgun is appealing to combine, for example, with the still way too hot 120 Igneous Hammer.

I don’t want to put away the new shotgun anymore and can only recommend it. After all, what else would you do with the tokens? Finally, there are new and also great Iron Banner weapons, so feel free to spend a small fortune like I did.

Did you manage to secure a few rolls of Riiswandler and find the shotgun is the new meta? Please let us know if you practice pump-sliding/jumping in the Crucible or rather hate it, as it’s often just easy but effective. Feel free to exchange ideas with other readers in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

Many are upset about WoW – One says: “Now is a fantastic time to start”

World of Warcraft is often under fire, frequently from a loud minority. However, the complaints about Shadowlands seem to be increasing, especially lately. One player cannot understand this at all. MeinMMO spoke with him and asked how he sees all of this.

The criticism of Shadowlands ranges from technical issues and Blizzard’s policies to design decisions and gameplay. Everything possible is being criticized, sometimes more strongly, sometimes less.

In recent months, complaints have come from quite a few directions and from well-known people in the community:

While it seems that not the majority of the community is dissatisfied with everything, these topics keep coming up and are discussed repeatedly. Even on MeinMMO, we often have opinions and criticism about the game:

One of our readers is annoyed by the constant criticism of the game. He finds Shadowlands good and significantly better than previous expansions. His stance is: Most of what is criticized doesn’t really affect most players anyway.

wow shadowlands metacritic title
Shadowlands received a pretty poor Metacritic score at release – Are the complaints really coming from everyone?

“I greatly appreciate WoW for its raids”

MeinMMO: Would you introduce yourself briefly? Who are you, how long have you been playing WoW?

Patrik: Hello, my name is Patrik, I am 30 years old and the guild leader of the semi-hardcore guild “Antimate Social Club”. I have been playing WoW since 2006 – of course with some shorter, but also longer breaks. So I’ve experienced everything, including the infamous “good old days”.

MeinMMO: What do you do most often in WoW and now in Shadowlands?

Patrik: Clearly group-oriented PvE content. I greatly appreciate WoW for its raids, and the introduction of Mythic+ was a great change. I took a break at the beginning of Legion, and an old WoW friend wrote to me: “Hey, there is something new. Mythic+. It’s like raiding but with 5 people!!”. One of the arguments that brought me back to WoW.

Shadowlands hasn’t changed that. We raid Mythic twice a week. Besides that, I also play heroic raids with alt characters and, of course, Mythic+ – sometimes just 15s for the chest and sometimes higher, depending on my mood.

MeinMMO: What is your general assessment of Shadowlands? How has it developed since release?

Patrik: I consider Shadowlands to be a great expansion, and not just because Battle for Azeroth was a less successful expansion. I really think that Shadowlands is very well done. Of course, we also have the same problems here that we had in other expansions before – Blizzard reluctantly listens to the community beforehand.

By community, I don’t mean the eternal complainers on Reddit and such, but especially the spearheads of the community who are usually right with their assessments – whether it relates to class and raid balancing or other aspects of the game.

But I also realize that I clearly belong to the milder voices and that not everyone finds Shadowlands great. However, I still find the current development okay. Blizzard realized that the introduction of valor points could be a good thing (which by the way, it is) and they actually did it. I currently have two hearts beating in my chest:

  1. Hello, where is patch 9.1? I want something NEW!
  2. Hello, please not so quickly 9.1, let’s at least achieve the top achievement!
WoW Patch 91 Chains of Domination title 1280x720
Patch 9.1 is still a while away – but how long actually?

“The casualization of WoW is not ultimately bad”

MeinMMO: What is your opinion on patch 9.1?

Patrik: I’m looking forward to it, but when is it coming? In November 2020 Shadowlands began and now it’s already June 2021. Okay, Castle Nathria is a challenging first raid, we still have that to nibble on, but it’s already time.

I view the patch quite calmly. You know, when you have played Legion and BfA, what to expect. New raid, 10 bosses. I think that’s good, it’s a solid amount, I’m looking forward to it.

The new zone Korthia… well, the stuff for “daily fun” comes with it. New Mythic+ season with a new, very exciting-looking affix. That will probably be my highlight, alongside the raid.

I also think the concept of mega-dungeons is very good and I’m looking forward to the hard mode, even if it will only be a very temporary feature. We had a lot of fun on the release day of 8.2 when we ventured into Mechagon at 9:00 AM and took three and a half hours for the hard mode.

PvP trinkets and weapons are no longer as essential in PvE with 9.1! Or at least, I really hope so.

Maybe a very unpopular opinion, but I’m looking forward to Torghast! I didn’t mention it earlier, but I really think Torghast is great and I have a lot of fun with it! The twisting corridors were incredibly fun for me. But I’m also a big fan of solo adventures where you can fail spectacularly (hardened by Dark Souls!). Not every player enjoys this; I can understand that.

MeinMMO: To which players do you think Shadowlands is currently most directed?

Patrik: Phew, that’s not an easy question. WoW is a massive game with so much to discover and achieve. The raid offers 3 difficulty levels, Mythic+ is dynamic, and outside of group content, there’s also plenty to do. Be it farming anima, pet battles, collecting mounts and transmog, completing achievements…

I was someone 5 to 10 years ago who complained about the “casualization” of WoW, but in the end, it’s not so bad. Everything goes much faster now; you don’t need to invest so much time in the game anymore. TBC Classic is showing me that again.

I have to farm a lot of reputation to do HC dungeons. That was completely fine before, but today I would ask Blizzard if they are still sane if I had to grind for Mythic+ unlock. I like both worlds.

TBC Classic is a slowed-down farming simulator, and I expect action from Shadowlands! I like the fast and straightforward gameplay of modern WoW. There’s something for everyone in this game, at least in PvE. Let’s not talk about PvP; I have no idea about that and I’m glad that with 9.1, it is also being further separated from PvE.

“Why are we getting upset about things that don’t affect us at all?”

MeinMMO: What is a complaint that others often express that you can’t understand at all?

Patrik: I’ve been waiting for this question. There are some points that I can’t necessarily understand, so I’ll try to keep it brief. First, the covenant system in connection with raid, Mythic+, and PvP.

People complain that the covenant abilities are too restrictive? Why? There are 4 factions, and you join one. If you want to switch, you have to invest time. Currently, WoW has a good comparison here in TBC Classic. Try changing from Seer to Aldor if you chose the wrong faction out of ignorance.

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But hey, I know already. Not every covenant is the best for every specialization. Example: The shadow priest wants to be Venthyr in PvP because Mindgames is a really good ability, but in PvE he wants to play Night Fae. However, he can’t just switch covenants, which players find annoying.

Yeah, I find that annoying too, but Blizzard still wants to pretend that WoW is an RPG in 2021, which it really isn’t anymore. But is that really so bad? Then just play Venthyr Shadow in the weekly key; what’s the problem?

Isn’t that the best? So what? Are you playing +15 or +25? It really doesn’t matter. You can complete +15 with any combination of players and classes. Of course, some groups have it easier than others. There will always be a META, no matter how dumb or good you find it.

Someone is always FOTM [Ed. Note “Flavor of the Month”, describes currently popular and strong combinations]… but hey, at the level most players are playing at, it really doesn’t matter.

This includes casuals, but also people who semi-hardcore mythic raid. We are all average players or below, so why are we getting upset about things that don’t affect us at all?

Sure, the counterargument is always – If you’re not playing META, then you won’t find groups – which is often true too. I’m currently playing a Death Knight, have about 1,600 Raider.io score, and an item level of 226. I too get rejected for +15 keys.

Find a community and play with them; after all, it’s a social game. Hand on heart: If you prefer to play alone, there are thousands of better games out there than WoW.

Secondly, the anima grind. How can one even complain about that? You only need anima for cosmetic items. What’s the problem if it takes two weeks instead of one? You can always farm anima whenever you want; you’re neither bound to other players nor to times. Maybe I’m just the wrong target group for that, I only have 100 mounts.

WoW Anima Nightfae Reservoir
Anima is needed for many upgrades – but it doesn’t really have a practical use.

“Shadowlands does many things much better”

MeinMMO: What does Shadowlands do better than before?

Patrik: In comparison to Legion and BfA, Shadowlands does many things much better. Legion is considered by many players to be a fantastic expansion. It was; Mythic+ certainly contributed to the fact that WoW could recover after WoD.

But friends, let’s not forget the legendary system. That was not cool, it was terrible. Not the possibility of having cool orange items – we all want that – but how to obtain them.

I can LEGITIMATELY obtain AN ITEM from a LONG LIST during ANY ACTIVITY I engage in. Who approved that? That’s basically the subscription trap of the 2010s.

For some bosses in Mythic+ on tyrannical, you needed a specific necklace that provided a large shield. Without this necklace, you would simply get one-shotted without dispute. What do you do if you don’t have this necklace? Too bad.

In the end, you could then purchase legendaries systematically, which was cool. Now in Shadowlands, you can systematically craft legendaries, which I think is very good.

Legendaries were a really dumb system, but not the dumbest. Titanforging was, for me, by far the worst system they ever introduced in WoW. There’s “personal loot” and yet Titanforging is worse.

WoW Shadowlands Nathria Legendaries Title
Legendaries can be crafted easily in Shadowlands

Legion was overshadowed by that terrible system. T-set pieces could titanforge. A terrible idea. Titanforging is now gone. Thank you, Blizzard, thank you!

Speaking of T-sets. They were sacrificed for azerite gear in BfA. Good that this nonsense is also over. That system was a complete joke and changed constantly in BfA. It was doctoring around a fundamentally flawed system. Basically, labor of love. T-sets will come back soon™. I think that’s good; I look forward to it. T-sets belong in WoW!

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Shall we talk again about strange grinds? What I personally welcome is that the disgusting grind from 8.3 is gone. It’s simply not a good system to grind daily quests to get limited access to time-limited content that you also have to grind and where you could fail. That was really incredibly annoying.

Sure, that was content that really only bothered the Mythic players and only the semi-hardcore players because the World-First players didn’t really need it to that full extent. In Legion, it was the artifact weapon that had to be leveled for each specialization, and in BfA it was the azerite to completely activate your azerite gear.

The grind today is by no means as severe, and it’s much easier to play additional characters.

“For me, there’s only one problem: long-term motivation”

MeinMMO: What do you think are the 3 biggest problems of Shadowlands at the moment?

Patrik: For me, there’s only one problem: long-term motivation.

Why do I even log into WoW anymore, other than to raid? Through Mythic+, I get all items to 220 – I’ve already done that. Why should I run higher keys than +15? Just for my ego.

I’m not interested in the other aspects of this game. I don’t do pet battles, I don’t play PvP, transmog and mounts don’t concern me either. Maybe I only play WoW for community reasons, but that’s not bad either; I enjoy playing with people I like. During 8.3 I (unfortunately) played a lot of LoL and right now TBC Classic.

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MeinMMO: How could these problems be solved?

Patrik: Blizzard is introducing a new reward system for Mythic+. I believe this will increase my long-term motivation; I am really looking forward to it.

MeinMMO: Is now an ideal time to start with WoW? Why or why not?

Patrik: It’s the best possible time! We are currently at an incredibly good point within WoW. The big content patch 9.1 is just around the corner. You can now still leisurely level a character and prepare for the next patch.

TBC Classic has been released. Friends, do you want to experience the supposedly best time in WoW again or at all? Start and play!

MeinMMO: Thank you for the conversation.

What do you think about this topic? Are too many players complaining too often, or are there points where WoW really needs to improve? Discuss with us in the comments!

Blizzard is already working on some problems, but whether it’s sensible remains to be seen: WoW is revising the hated Maw – Does that even make sense?

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO ends today’s Solstice event – Here’s what’s next

On Pokémon GO, the Solstice 2021 event ends this Sunday. Find out here what events are coming next and what you need to know.

When does the event end? You have until 8:00 PM this evening to take advantage of the Solstice event in Pokémon GO with its bonuses. Afterwards, the spawns of Lunatone and Solrock will decrease worldwide again, your buddies will bring you items less frequently, and they will also need the full kilometers to earn hearts again.

But Niantic has a lot planned for you in the coming days and weeks. You can find out what that is here on MeinMMO.

After the Spotlight Hour, this week follows the Bidoof event

Spotlight Hour on Tuesday: On Tuesday, June 22, there will be a Spotlight Hour featuring the Pokémon Bidoof. Additionally, you will receive double XP for evolving Pokémon.

This event is particularly interesting for many of you, as Mamoswine is among the best Ice attackers in Pokémon GO. And you can always use more of those (for example, against dragons). So if you’re looking for reinforcements for your Ice team, you should focus on Pokémon this Tuesday evening.

Bidoof event: On Friday, June 25, a new event will start in Pokémon GO – the Bidoof outbreak. You will have the opportunity to catch shiny Bidoof. What makes this event special is not only the wild beavers. You will initially receive double experience points for catches, then triple experience points for catches, and on June 29 and 30, you will even receive four times the XP for catching Pokémon.

This is the ideal opportunity for trainers who are on their way from level 41 to 50 in Pokémon GO to collect a lot of XP. This also applies to trainers below level 41. Combine the bonuses with a Lucky Egg and earn eight times the XP.

Community Day in July: The next Community Day in Pokémon GO will take place on July 3. That’s a Saturday. It is still unclear which Pokémon will be featured. The developers of Pokémon GO have only revealed the dates for the C-Days in July and August – but not the participants.

GO Fest 2021: On July 17 and 18, the big summer event in Pokémon GO will take place. Over two days, you will find exciting spawns, shinies, and challenges. Everything we know about GO Fest 2021 and its bonuses can be found on MeinMMO.

From this overview, you now know the next major events in Pokémon GO. In June, there will still be raid hours and another spotlight hour. Which of the upcoming events are you most looking forward to, and how did you like the Solstice event in Pokémon GO?

Let us know your opinion on this here on MeinMMO in the comments and discuss it with other trainers.

This is an AI-powered translation. Some inaccuracies might exist.

Outriders loses 11 out of 12 players on Steam, changes loot radically: 100% more

The loot shooter Outriders (PC: PS4, PS5, Xbox One, Xbox Series, Stadia) has lost 11 out of 12 players since its release in April on Steam. Now the team is taking drastic measures: In an update, the loot system for legendary items will be redesigned to make players happy. The drop rate will be increased by 100 %. The patch is expected to arrive in the coming days.

This is the situation:

New shooter loses almost all players in 3 months

Here’s how the player numbers of Outriders looked: We know the player numbers of Outriders through Steam. It can be assumed that the numbers on PlayStation and Xbox have developed similarly:

  • At launch, in April 2021, Outriders had an average of 46,290 players and at its absolute peak even 125,000 simultaneous players.
  • By May, 80 % of the players were gone: Now only an average of 9,000 were playing.
  • In the last 30 days, this number has halved again: About 3,850 people are now playing Outriders on Steam on average.

In short: From the 12 people who played the new shooter Outriders in April 2021, only one is left as of June 2021.

Player numbers of Outriders
The player numbers of Outriders on Steam: Not a good development. Source: Steamcharts

5 changes to legendary loot in Outriders

This is now the radical step: In a post on reddit, the developers announced radical changes to the “legendary items” in Outriders, which will come with the next patch (via reddit):

  • The drop rate of legendary items will be increased by 100 %.
  • The “level bracket” system will be removed – all legendary items can now drop at any level.
  • An “anti-duplication” system will be introduced. If players would receive a legendary item they already have, it will be re-rolled. This gives players a “second roll.” However, it will only be re-rolled once, not until the item is completely new. The system reduces the chances of “duplicate items” but does not completely rule them out.
  • The “scripted boss loot” (Chrysaloid, Yagak) will have the potential to drop all legendary items that are not class-specific.
  • The “luck system” will be revamped. Players should no longer experience very long dry spells in the endgame.

When is the patch coming? The update is scheduled for “early next week,” so it should arrive in the coming days.

More on the topic
How to perfect your build in Outriders and gather a ton of resources
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This is how the reactions are: Overall, reactions to this drop rate are positive. People say it’s a “super move.” However, there are also some skeptics who point out that doubling a 0.01 % chance is 0.02 %.

One will have to wait and see how the system performs in practice and whether it can lift the player numbers of Outriders again.

The poor “legendary drop rate” was indeed a major problem for Outriders. This is a typical problem many loot shooters face: Players hate it when there is too little loot and then find ways to cope:

Players in Outriders start cheating because the legendary drop rate is so bad.

This is an AI-powered translation. Some inaccuracies might exist.

The 8 best mobile games for 2 in 2021 for iOS and Android

You like to play with your buddy or partner in pairs, but you don’t meet as often as you would like? Then you will definitely appreciate our list of useful free-to-play Mobile apps for Android and iOS: These are games that you can enjoy a lot despite the physical distance.

How did we select? When selecting games for this list, we considered several parameters, including the following:

  • The games should be popular and have at least 4 stars in the app stores
  • The games should be free to download and play, so no one is forced to spend money
  • A colorful mix of genres is important, as not everyone has the same preferences
  • The games must have a competitive or cooperative multiplayer mode that works over long distances. Of course, you can also play the games locally when you are together.

An integrated voice chat is also optimal, but there are practical workarounds for that.

How can you communicate without voice chat? Games are more fun when you can talk to each other. Therefore, a voice chat is ideal, but not all games have such a feature integrated. But this can be easily remedied, for example with the handy app Discord. With it, you can create a chat group, but also communicate via text. Discord is available for free on GooglePlay or in the AppStore under the provided links.

LUDO King – Popular board games for a quick break

What kind of app is this? Ludo King is a popular board game app from India. Up to 4 players (6 when playing locally) must roll the dice to move four game pieces from the starting area to the center. The game is reminiscent of “Mensch ärgere dich nicht” and is based on the ancient Indian board game Parchisi.

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In addition, the similarly popular “Snakes & Ladders” game is now integrated into the app, where you must move your game piece up ladders while trying to avoid touching the snakes on the board.

The game features various themes and skins that make it appear in alternative looks. You can also use an integrated voice chat and find more players via Facebook.

What is the rating? Ludo King has over 75 million ratings in the Google Play Store (as of June 9, 2021) and a rating of 4.2.

You can download the app under the following links on GooglePlay or on Apple in the AppStore.

Why is the app good for two? Fun board games like Ludo or Snakes & Ladders are always a funny pastime and are perfect for playing a few rounds with your partner. Add to that the practical voice chat features and the low hardware requirements.

The app runs smoothly even on older devices, in case only one of you has a high-end phone. In any case, Ludo King is a nice game for two to have fun while chatting over voice chat in the evening.

Pros
  • Low hardware requirements
  • Integrated voice chat
  • Straightforward gameplay
Cons
  • Pure luck without depth
  • Occasional connection issues

PUBG Mobile – Team Battle Royale

What kind of app is this? PUBG Mobile is the mobile version of the popular Battle Royale game PUBG. The gameplay is very similar to its big counterpart. And PUBG is indeed a pioneer of the genre. PUBG Mobile is considered one of the best battle royale games on mobile.

Battle Royale means: Usually, 100 players jump over a large map, collect weapons, and fight until the bitter end.

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What is the rating? On Google Play, PUBG Mobile has a rating of 4.3 stars and more than 37,000,000 ratings (as of June 9, 2021). If you want to play the game, you can download it for free here in the Google Play Store and in the Apple App Store.

Why is the app good for two? PUBG can be played as a massive “everyone against everyone” chaos, but there is also a duo mode. In this mode, two players play as a team and can also win together if at least one of them can prevail in the end.

The joint struggle for survival is certainly a strong method to improve a relationship, provided one partner doesn’t constantly drag the other down with poor performance. Yet even then, it can strengthen the relationship if a better player helps the partner and gives tips (but don’t take our relationship tips too seriously).

Pros
  • Large battle royale battles with up to 100 players
  • Integrated voice chat
  • Constant new content and events
Cons
  • Occasional connection issues
  • Cheaters are a problem

On the next page, there are even more cool games for two!

This is an AI-powered translation. Some inaccuracies might exist.

Bethesda is sorry that PS5 fans are sad, but they do not apologize for Starfield exclusivity

The PR chief of Bethesda has apologized to players on PlayStation 4 and 5 for not being able to play Starfield, the new sci-fi epic. However, Pete Hines makes it clear: While they regret that these players feel bad, they do not apologize for the exclusivity of the new game. It is meant to be released only for PC and Xbox.

This is the situation:

  • At E3 2021, Bethesda presented the new sci-fi RPG “Starfield.” The game is considered a kind of unofficial successor to The Elder Scrolls: Skyrim and is expected to be similarly “epic.” Starfield is set to be released in 2022.
  • While Skyrim was released in 2011 and Fallout 4 in 2015 for all platforms, times have changed : Microsoft purchased Bethesda for $7.5 billion. Therefore, Starfield is supposed to be exclusive to PC and Xbox and not for PlayStation 4 and 5.
  • In an interview, Hines then apologized to players on PS4 and PS5. However, many did not understand the apology. Now Hines explains exactly what he means.

“If you want to play Starfield: PC and Xbox. Sorry”

This was Hines’ apology: In an interview with Tamoor Hussain (GameSpot), Pete Hines said:

“I don’t know how to reassure PS5 players other than to say: I am also a PS5 player and I have played games there and will continue to do so, but if you want to play Starfield: PC and Xbox. Sorry. All I can say is: I apologize.”

Pete Hines, Bethesda Vice President, responsible for PR and Marketing
https://twitter.com/IdleSloth84/status/1405235501968367616

This was the reaction: There were several reactions to the statement. Many did not understand the apology. On Twitter, users commented:

  • “People need to deal with it. There’s no reason to apologize.”
  • “Exclusive titles are normal. Why should one apologize for that?”
  • However, people also post statements from Xbox chief Phil Spencer, who said “exclusive titles are against what gaming stands for.”

Most believe that Bethesda and Xbox should not apologize for anything: Sony has been withholding titles from Xbox users for a long time. What seems to hurt fans the most is not getting “Spiderman.”

More on the topic
New Bethesda games to be exclusively available on Xbox and PC soon? That’s what an expert says
von Jürgen Horn

I’m sorry for our fans, but I am not apologizing for exclusivity

This is what Hines says now: He reacted to the many tweets and commented again (via twitter):

“I am not apologizing for exclusivity.

I am not obliged to do anything.

Some of our fans were angry/upset, and I am sorry for them. That is not wrong or strange. I just acknowledge their feelings.

That’s it. That’s what I meant.”

Pete Hines

This is what lies behind it: When it became known that Microsoft was acquiring Bethesda, it was clear that new titles like The Elder Scrolls 6, Redfall or Starfield would become exclusive. And “exclusive” actually only means: They will not be available for PlayStation.

This feeling of “I want to play a game, but I can’t” is not something PlayStation players usually experience, so some are upset about it. However, they have to be reminded in every discussion that Sony has always relied on exclusivity.

It also seems unusual for Bethesda now that they suddenly have to tell part of the player base: “You stay out here.”

This is something that apparently is honestly difficult for people like Hines and is a new experience for Bethesda. They cannot change “exclusivity” as a concept because it was certainly an important part of the massive billion-dollar deal with Microsoft.

Another approach than Hines was used by one of the heads of Bethesda, Todd Howard:

Bethesda boss explains why it’s good that Starfield isn’t coming to PS5

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forbes

Microsoft dominated E3 2021! Xbox makes a huge comeback – Podcast special

The E3 2021 is over, and in the latest episode of our podcast, we talk in detail about what was presented at the digital fair. Tune in!

These are our topics: This week, there is a special about E3 2021, where we make a final judgment. We talk a bit tired but happily about all the big press conferences of E3 and the Summer Game Fest. After all, a lot of new gaming material was shown there.

Particularly noteworthy is the show from Microsoft + Bethesda, as exclusive game followed exclusive game. Big titles like Forza Horizon 5, Halo Infinite, the new RPG from Bethesda called Starfield, the co-op shooter Redfall, and many more were present. What was especially exciting for us was that there was a stronger focus on online multiplayer games this time, in an event that is usually so focused on single-player.

Here is an overview of the major topics of E3 2021:

You can also feel free to post your own opinion about E3 in the comments. We will not only go through the announcements but also present our own expert views on E3. Join the discussion!

Featuring:

Here you can listen:

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Here you can follow the podcast:

In addition to the weekly recap, there are also occasionally theme-specific podcasts that cover larger events or games. For instance, we talked in detail about crime in online games.

Suggestions or criticism?

Here’s how you can contribute: You can actively participate in improving the podcast. If you have feedback such as suggestions or criticism, or just want to submit a cool topic proposal that urgently needs to be discussed, then feel free to visit our Discord server.

Alternatively, you can also write directly to [email protected] and share your thoughts with us. Send us your opinion and discuss with us!

This is an AI-powered translation. Some inaccuracies might exist.

The big MMORPG summer 2021 gets 3 more highlights

From June 14 to 20, there were some news in the MMORPGs. WoW, Elyon, and Bless Unleashed each announced a highlight for the summer. We at MeinMMO have summarized all the important news of the week:

The highlights of the week:

The controversy of the week: The MMORPG Lost Ark will offer a shop and the ability to exchange real money for in-game currency. The explanation on the topic of pay-to-win was heavily discussed and led to over 130 comments on MeinMMO.

The discussion of the week: Lost Ark will start soon in Europe, and we want to know from you which of the 14 classes you will play first.

ESO has issues with next-gen, Neverwinter is bringing a big level squish

What happened this week with the major MMORPGs:

What happened with the smaller MMORPGs:

What happened with the MMORPGs in development:

These were the news this week from the world of MMORPGs at a glance. What was your personal highlight? Did you experience something exciting this week? Or did we forget something important? Let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

Black Desert introduces new class Corsair – Is a unique mix of pirate and mermaid

Once again, the developers of Black Desert are presenting new features at their Heidel Ball event that will be coming to the game in the next 6 to 12 months. One of these new announcements was the Corsair class, which will be released in June. And it is really well received.

What kind of class is that? The Corsair class is female and initially looks like a pirate. A saber is used as a weapon, and in the trailer, she wears a pirate uniform complete with a hat. However, it quickly becomes clear that the Corsair has a very close bond with water:

  • In each of her attack and dodge animations, there are water effects.
  • Throughout the trailer, she calls various creatures from the sea for help, including dolphins and a giant whale.
  • Additionally, she has a mermaid form in which she can cover a large distance in a swimming animation.

The Corsair is thus a very unique class and is really well received by the fans of Black Desert.

When will the Corsair be released? The release of the new class will already take place on June 29. It will be available on all platforms (PC, PlayStation, Xbox) simultaneously. The Sage class, which was released in March, was launched first for PC and only later for consoles.

As early as June 23, you can create a Corsair in advance. Along with the Corsair, a new season will also be released on June 29, in which you can level up and gear the class faster.

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“I did not imagine the class this way, but I like it very much”

What do players say about the new class? The trailer for the Corsair has gathered over 40,000 views in just 4 hours. Additionally, there were 1,612 thumbs up and only 31 thumbs down (as of June 19 at 7:30 PM).

Many positive comments have gathered under the video, and we have compiled some of them for you:

  • Josh writes: “Wow. This could be one of the most unique classes I have ever seen in an MMO. I love the short transformations into her ‘true’ nature and her use of water magic and a sword. It will be hard to pull myself away from the strong gameplay of my Awakened Nova, but I will definitely play a Corsair on the upcoming seasonal servers.”
  • V. Israel is impressed by the animations: “Pretty cool, I can’t wait to try the class. The animations on the water look excellent, I hope she will carry pistols or something like that.”
  • Dean Sim expected something different, but is excited: “I did not imagine the class this way, but I like it very much.”
  • Shiro “Vellis” writes: “I will rock with Wellerman and Drunken Sailor playing this cool class.”

We did not find a single negative statement among the first 100 top comments.

What else was announced at the Heidel Ball? In addition to the new class and the new season, other innovations were announced at the Heidel Ball, including:

  • Terror of the Deep Sea – A singleplayer event in August
  • The global release of the new dungeon
  • A new map
  • A reboot of the old classes

You can get an overview of the Heidel Ball in this reddit post (via reddit). We at MeinMMO will present the most important announcements in more detail on Monday.

What do you think of the new Corsair class? Does the mix of pirate and mermaid appeal to you? Feel free to share it in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Farming Anima – How to get the most out of the resource

How to best farm Anima in World of Warcraft? Our guide provides you with valuable tips and tricks for the coveted resource of the Shadowlands.

In WoW: Shadowlands, there is a lot for players to do. One of the biggest and long-term activities is collecting Anima to unlock countless rewards. Our guide will show you how to collect Anima particularly easily and what things you should consider.

Update: This article was originally published in February 2021. We updated it on June 20, 2022, to take into account the latest changes to the Covenant Sanctums, Korthia, and Zereth Mortis.

What will you learn in this guide? This article aims to provide you with some skills and tips. You will learn:

  • How to farm Anima as efficiently as possible.
  • What repeatable sources of Anima exist.
  • Which addons are helpful when farming Anima.
  • How to avoid unnecessary Anima expenditures.
  • How to set motivating, achievable Anima goals.
WoW Shadowlands Ardenweald Covenant
Thanks to Anima, the Shadowlands flourish again – and your collection too.

What is Anima used for? Essentially, one must realize that Anima in WoW: Shadowlands is largely an optional resource. While you do need it in small quantities for a weekly quest or to upgrade the Covenant sets, which primarily benefits twinks.

However, fundamentally, Anima is a currency that is primarily necessary for cosmetic rewards from many vendors. Almost all purchasable items are not necessary for character progression and are just optional fun.

Tips before farming Anima

Before you start farming, you should make a few preparations. In the long run, this saves time and results in less frustration.

Helpful addons: Generally, no addons are needed to farm Anima efficiently. However, the tool “World Quest Tracker” can be helpful. It lists all active world quests, allowing you to see at a glance where there are currently any Anima rewards to be earned. This saves a few seconds that you would otherwise spend manually scanning the map. Furthermore, having such an overview is simply practical, and once you get used to it, you won’t want to miss it.

You can download the World Quest Tracker addon directly from Curseforge.

WoW World Quest Tracker
The addon “World Quest Tracker” shows you where you can currently earn how much Anima – neatly listed.

Activate War Mode – and always: War Mode is the PvP mode of World of Warcraft and can only be activated in Orgrimmar (Horde) or Stormwind (Alliance). However, you can deactivate it in any peaceful zone, should it become bothersome. For effective Anima farming, War Mode is essential. Depending on the region, you receive an additional 10% to 30% Anima from world quests. Even a small bonus of 10% adds up significantly over time. After all, it massively reduces your farming time when you get an extra 1,000 Anima “on top” for farming 10,000 Anima.

In many cases, hardly any PvP takes place in War Mode, and players pass by each other “peacefully”.

If you do have too much stress in War Mode from PvP actions, you can temporarily deactivate it. However, it’s better to get used to completing quests with War Mode activated.

WoW Draenei stab human kill title 1140x445
In War Mode, there is a danger of PvP – but also more Anima.

Repeatable sources of Anima

The most Anima can be obtained from repeatable sources. These are missions or treasures that you can complete or open daily or at certain intervals. These include:

  • All content in Korthia
  • World quests
  • Daily quests
  • Weekly quests
  • Special event quests
  • Treasures
  • Rare enemies (Rare Mobs)

Anima in Zereth Mortis

In Zereth Mortis, the endgame area of Patch 9.2 and 9.2.5, the same rules apply as further down for Korthia. Here, you can earn absurd amounts of Anima in a relatively short time just by completing daily quests, defeating rare enemies, or opening treasure chests. The special thing about the treasure chests here is that they don’t have a daily limit, so you can open many of them infinitely.

However, note that you must unlock flying in Zereth Mortis separately.

Anima in Korthia

With Patch 9.1, collecting Anima in WoW: Shadowlands has drastically changed. While all other sections of this guide still remain fundamentally valid, there is one source of Anima that stands out above the rest: Korthia.

The new area Korthia is located in the Maw and is unlocked during the questline of Patch 9.1.

In Korthia, you will be practically flooded with Anima. Whether through daily quests, (daily) treasures scattered all over the area, or countless rare enemies.

WoW Korthia Bild 1
Korthia is full of treasures and rare enemies. Here, you’ll find a lot of Anima.

Anyone who completes “everything” in Korthia in a single day can easily go home with 4,000 to 5,000 Anima after about 90 minutes.

Even if you only sporadically explore Korthia, you can still easily get 1,500 to 2,000 Anima within about 45 minutes.

If you want to efficiently farm Anima, Korthia is currently the place to be. Nowhere else is there more and easier Anima.

This is especially lucrative because almost everything in Korthia also grants additional rewards such as equipment, transmog, twink equipment, and reputation. Anima here is more of a “byproduct” that ends up in your inventory.

So if you only have a few minutes or an hour each day and want to collect Anima: Head to Korthia. Nowhere else can you find more Anima.

What is the best way to approach Korthia? Basically, it’s simple. Take all available daily quests in the camp and then simply set off to complete them. However, you should constantly keep an eye on the chat, as the appearance of most rare enemies is announced with an emote or another sentence in the chat. Then just open your map and look for a star – that’s where the rare enemy is. Ride over quickly, as many players are likely already pounding on the rare enemy.

If you want to travel especially quickly in Korthia, we recommend this whistle – it’s an essential toy for fast travel.

Anima in the rest of the Shadowlands

If you have completed Korthia for the day, there are still many other ways to maximize your Anima income.

Anima from World Quests

World quests are missions available from level 60 that appear all over the Shadowlands. You can see them on the world map in advance. New world quests appear roughly every 6 hours, while old quests rotate out of the game. World quests typically remain active for between 24 and 72 hours before they disappear. The only exception here is the PvP world quest, which changes locations every 6 hours.

Some world quests reward Anima. They grant badges that award 35 Anima upon completion. As a reward, there are always between 1 and 4 of these badges, so between 35 Anima and 140 Anima. If you have little time, you should only complete missions that grant 3 or 4 of these badges to maximize yield for minimal effort.

WoW Anima Weltquest
World quests like this one provide 140 Anima (+war mode bonus). They are particularly lucrative.

Generally speaking, longer world quests are always worth it if they grant 4 Anima badges. Even if you are busy for a while, the yield is worth the Anima.

Elite world quests, which take place in the respective elite area of a zone, also have a high chance of offering 250 Anima as a reward. These quests are therefore particularly lucrative and should be prioritized. Usually, you can simply find players in groups looking to complete these quests. Together with the war mode bonus, these quests yield around 300 Anima.

If you have already reached glory level 47, these quests are even more lucrative – as they then grant double the reward, meaning 2 badges for 250 Anima each.

WoW Arena Quest Maldraxxus
The arena quest in Maldraxxus is particularly worthwhile because you can combine it with the daily “Bet on Yourself” quest.

By the way: You should also complete quests that grant you media for your class. Once you have unlocked all media, world quests then have a good chance of offering Anima as a reward instead of media.

Daily Quests

Currently, there are only a few daily missions. One of them is “Bet on Yourself” from Maldraxxus. You can accept it every day east of the arena after completing the questline. The mission asks you to defeat a specific enemy in the arena and rewards you with 105 Anima every day.

This is particularly lucrative when the arena world quest is also active and also grants Anima. This way, you can kill two birds with one stone.

Aside from this quest, there are other daily missions that are tied to your covenant and do not always grant Anima. Night Fae, for example, can talk to the mushroom Marasmius and receive up to three daily missions. However, these do not always grant Anima.

Weekly Quests

Weekly dungeon quests can be obtained in Oribos at the inn. There are 2 missions for different dungeons every week. The quests grant reputation and both reward 5x 35 Anima each, totaling 350. Since the quests can be completed on any difficulty (Normal, Heroic, Mythic, Mythic+), this will likely be done “in passing” by PvE players.

Other weekly quests are likely to be of interest primarily to PvP players. At the PvP vendors in Oribos, you can accept different quests that vary each week. Usually, you need to complete a specific type of PvP, which can involve arena fights, battlegrounds, or heroics. Sometimes you only need to earn honor, while in other cases, you have to win.

The quests reward Anima between 250 and 500. The time investment for that is relatively high, as you have to win many battles.

So this is only worth it for players who enjoy PvP. If you’re only forcing yourself for Anima, you might quickly become frustrated and should rather avoid these quests.

Both PvP quests and dungeon quests become significantly more attractive starting at glory level 73, as the amount of rewards received increases significantly then.

Special Event Quests

In WoW, there are regularly special bonus events. The world quest bonus week is particularly interesting. There is an overarching quest that you can pick up in Oribos or directly from the adventure guide. This big quest wants you to complete 20 world quests over the course of a week, rewarding you with an additional 750 Anima. A large amount for players who complete 2-3 world quests daily to refresh their Anima reserves.

Just check the calendar every Wednesday to see which bonus event is currently active. The next World Quest event starts on July 28, 2021.

Treasures

Numerous treasures in the Shadowlands can be looted anew every day, in all 4 zones. Usually, you only get small amounts of Anima here, typically in the form of badges that grant 5 Anima. A treasure yields between 0 and 6 of these badges, amounting to up to 30 Anima – in rare cases even more.

Treasures are tempting – but they hardly pay off for Anima.

As a reliable source for Anima, treasures are not worth it. However, if you happen to be “nearby”, you can certainly pick up the treasure. However, you shouldn’t expect a significant Anima yield here.

Rare Enemies (Rare Mobs)

Like treasures, rare enemies are available daily and can be fought again each day. They can also leave small amounts of Anima, usually between 5 and 35.

The pure yield is not worth it here. However, it can be lucrative if you want to farm rare enemies anyway, perhaps because you want additional rewards from them, such as mounts, toys, or pets. It’s not worth specifically hunting rare enemies just for the Anima.

Dungeons and Raids

Bosses in dungeons and raids can also leave Anima behind, although in very small amounts. Since February 9, there is more Anima from difficult dungeons – depending on the level, 35, 70, or 105. Anima from raids has also been increased, as each boss drops between 105 and 175 Anima, which makes weekly farming quite worthwhile.

WoW Nathria Denathrius titel title 1280x720
Raid bosses, such as in Castle Nathria, drop a little Anima. However, this is only rarely worth it.

One-Time Sources

Apart from all the repeatable sources, there are also a few unique quests that can only be completed once. For example, there is a dungeon quest for the Theater of Pain that rewards 750 Anima once. Other dungeons also have such quests that you unlock throughout the areas and can complete at max level.

For completing Castle Nathria, you even receive 1,250 Anima when you loot Remornia from Denathrius.

Even though these quests can only be completed once, they provide a nice boost that you should take advantage of on your character.

Covenant Sanctum brings more Anima

Blizzard has integrated a series of new achievements into the game in the course of Patch 9.0.5, which further increases your Anima gain. To do this, it is necessary to upgrade your Covenant Sanctum as evenly as possible.

What kind of bonuses are there? Depending on how far you have upgraded your buildings in the Covenant Sanctum, you receive new achievements. These achievements increase the amount of Anima rewards gained from most sources (world quests, treasures, table missions, Mythic+, and raid bosses) by 1 per level.

WoW Sanctum Upgrade Anima Increase Achievement

This means:

  • All buildings at level 1: Anima badges +1
  • All buildings at level 2: Anima badges +2
  • All buildings at level 3: Anima badges +3

In plain terms: A world quest that used to give only 1 badge (35 Anima) can give up to 4 badges (140 Anima) at a fully upgraded sanctum. World quests that previously rewarded 4 badges (140 Anima) can rise to up to 7 badges (245 Anima).

In the long and medium term, it is therefore extremely advisable to upgrade the Covenant Sanctum, as the bonuses increase your Anima income by 25% to 300%, depending on the quest!

Note that the bonus only applies to quests and content that inherently already grant Anima. World quests that promise gold as a reward do not provide additional Anima badges.

How should one proceed? To quickly get the most benefit from collecting Anima from achievements, you should upgrade the Covenant Sanctum evenly. First, bring all 4 buildings to level 1 before upgrading them to level 2 and then to level 3. Only then should you upgrade your specific Covenant feature to level 5.

Avoid unnecessary Anima costs

To come out ahead in farming Anima, you should also consider a number of game content that consumes large amounts of Anima. If you are inattentive here, you can waste several thousand Anima without any real benefit. These traps of Anima costs should be avoided. If you can, never spend Anima on the following things:

Healing adventurers at the adventure table: When you send your followers and adventurers on missions, they will inevitably get injured or defeated. With just two clicks, you can spend Anima to heal them instantly. However, you should never utilize this. Full healing can cost between 2,000 and 3,000 Anima.

Instead, just wait. The adventurers heal themselves over time. Let your heroes rest for 12-24 hours, and they will be back in tip-top shape – completely without spending valuable Anima.

WoW Anima Heal Cost
Healing adventurers is really expensive. Just waiting a few hours is the better alternative.

Avoid expensive missions: Completing adventure missions can also cost valuable Anima. Generally, it is:

  • Normal missions cost 10 Anima.
  • Rare missions (silver dragon) cost 25 Anima.
  • Elite missions (gold dragon) cost 50 Anima.

Additionally, there are small increases when you add troops. Avoid rare and elite missions while saving Anima. You should only accept normal missions if they offer Anima as a reward. If you do this, you will even come out ahead in Anima during the adventures!

Avoid upgrades if unnecessary: This is generally self-explanatory, but it should be mentioned again. You can spend Anima on two types of upgrades.

WoW Anima Nightfae Reservoir
You mostly receive full Anima reserves if you do not spend them on unnecessary things.

On the one hand, you can upgrade the Covenant set to item level 197. This is only worth it if you want to equip second characters or otherwise do not play any PvE or PvP content. Then it’s a worthwhile investment that can speed up farming Anima in the long run. Because with better equipment, you will also complete world quests faster.

The second type of upgrade involves the various buildings in your Covenant Sanctum. These consume large amounts of Anima. A single upgrade costs between 1,000 and 15,000 Anima. This is an investment that you should think carefully about.

Generally, it is not necessary to completely upgrade the Covenant Sanctum. Almost everything here is purely cosmetic, with few exceptions, such as a portal directly to Oribos. However, every player should consider upgrading because since April, there is a nice Anima bonus when evenly upgrading your sanctum (see above).

Setting Goals for Motivation

One of the big advantages and at the same time the biggest disadvantages is the sheer amount of items that can be purchased with Anima. Depending on the covenant and class, there are about 300 different objects available to purchase. This can seem overwhelming and hinder motivation.

Therefore, you should set small, achievable goals for yourself and work through them step by step.

Choose what you want to buy first with your Anima. Maybe it’s a specific transmog set, an upgrade for a Covenant building, or a fancy mount.

It is much better for motivation to set small goals that can be achieved in the near future. You will see that you can fulfill your Anima objectives much easier if you think in small steps and keep cashing in small rewards.

Ultimately, you should realize that Anima is a long-term resource. It has been designed by Blizzard in such a way that you probably always have something you can buy with Anima throughout the duration of the Shadowlands expansion. If you really want to have everything, you should plan a lot of time and think carefully about how to proceed.

Are you still farming Anima? Do you have more tips and tricks on how to obtain the resource?

This is an AI-powered translation. Some inaccuracies might exist.

Dead by Daylight: Zombie gets more kills than most killer players

Zombies create plenty of chaotic moments in Dead by Daylight. Yet one zombie pulls out all the stops, achieving almost 4 kills.

Zombies are currently terrorizing survivors in Dead by Daylight. At least a little bit. Actually, the shuffling undead aren’t that threatening, but every few matches, there are impressive moments where the AI zombies suddenly transform into real killer machines and take the work off the killer player’s hands. However, as strong as in a recent clip, you will rarely experience zombies.

What are zombies? Zombies are part of Dead by Daylight’s latest killer, Nemesis. He comes from the “Resident Evil” universe, infects survivors with the T-Virus, has nasty tentacle attacks – and of course, zombies. They usually shuffle passively and leisurely through the map and only become active when a survivor comes within range. Then they approach and attack, should they reach him. This either causes an infection with the virus or, if already infected, damage.

Dead by Daylight Nemesis Lore Part

However, some zombies unintentionally prove to be so clever that they form a perfect symbiosis with the killer.

What happened? In the Dead by Daylight subreddit, player Simalf posted a clip showing him playing a round as Nemesis. He plays on the map “Father Campbell’s Chapel” and is in a good position, having hung a survivor in the basement.

Suddenly, one of the two zombies starts shuffling purposefully to the basement, and the killer follows him. Together, they can block the stairs. Simalf can only watch as the zombie lady does all the work for him, attacking both survivors and then landing a melee hit.

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That alone rarely happens – but shortly thereafter, a similar scene occurs again!

Thanks to the perk “Territorial Imperative,” Nemesis is alerted that another survivor has run into the basement to rescue his friends.

The zombie lady from before is right back and appears for another visit in the basement. Again, she manages to take down two survivors while Nemesis pulls the 3rd player out of the closet.

As if that weren’t enough, the undead lady comes to the rescue once more – as she reveals which closet a survivor is hiding in.

You will probably never meet a more effective zombie in Dead by Daylight.

Does something like this happen often? No. In most matches, zombies have a minimal impact on the gameplay. In most cases, they are simply too slow or in the wrong place to pose a threat to survivors. They primarily serve as indicators to determine where the survivors are or to apply a bit of additional pressure when repairing generators.

For a zombie to behave so “perfectly” is rare. That’s probably also the reason why the clip has garnered more than 4,200 upvotes.

Have you ever had such an encounter with a zombie? Or have you always been able to easily outsmart the undead?

The 13 phases of every “Dead by Daylight” killer.

This is an AI-powered translation. Some inaccuracies might exist.