Pokémon GO Guide: Catching Articuno – How to Counter the Ice Bird 2021

Defeating and catching Articuno is one of the main goals of many Pokémon GO trainers. In this guide, we will show you how to counter, defeat, and catch Articuno. Although the catch rate is not particularly high, with the right counter Pokémon, you will have a better chance to defeat Articuno.

Update, July 11, 2021 on Articuno: Articuno will appear on July 18, 2021, on the second event day of the Pokémon GO Fest again in the game. It is one of the legendary Pokémon that you should definitely catch at GO Fest 2021.

In this guide, we want to prepare you for the battle against Articuno and show you its weaknesses and counters.

Articuno maximum CP and weaknesses

The ice part of the legendary bird trio is called Articuno and can now be battled and caught by you in Pokémon GO. The bird is one of the legendary raid bosses and is of flying and ice type.

Its maximum combat points are 1743 CP after being caught. In windy weather and snow, Articuno receives a weather boost, resulting in a maximum of 2179 CP. If you catch an Articuno with such a value, it has a 100% IV.

Articuno raid counters – With these Pokémon, you will win

Across the arenas around the world, Articuno can appear as a raid boss and be challenged by you. With the best counters, you can already defeat Articuno with two players, but we recommend playing with at least three trainers. To win, there are many possible counter Pokémon that are very effective against the bird.

articuno

As reported by Pokebattler, the ice bird has many counter options that make a battle against it easier (via pokebattler.com). Articuno is particularly vulnerable to rock-type attacks, which are very effective. Fire, electric, and steel attacks also severely impact the bird and deal significant damage.

The best Pokémon against Articuno is Rampardos with a Rock Throw and Rock Slide moveset. Here are more top counters for Articuno:

  • Rhydon with Rock Throw and Stone Edge
  • Terrakion with Rock Throw and Rock Slide
  • (Shadow) Tyranitar with Rock Throw and Stone Edge
  • Gigalith with Rock Throw and Rock Slide
  • (Shadow) Aggron with Rock Throw and Rock Slide
  • Incineroar with Fire Fang and Rock Slide
  • Alola Golem with Rock Throw and Stone Edge
  • Excadrill with Metal Claw and Rock Slide
  • Reshiram with Fire Fang and Stone Edge

More Articuno counters:

If you don’t have any of the attackers mentioned above in your collection, the following Pokémon can also help you in the battle against the ice bird:

  • (Shadow) Aerodactyl with Rock Throw and Rock Slide
  • (Shadow) Electivire with Thunder Shock and Wild Charge
  • Steelix with Rock Throw and Stone Edge

Catching Articuno – Low catch rate

Whoever has managed to defeat a legendary Pokémon must face the next challenge: catching the Pokémon. Although this task sounds easy in theory, many trainers find it difficult in practice.

Legendary Pokémon have a catch rate of only about 2-3% – therefore, we strongly recommend using berries to increase your chances. The buddy distance for legendary Pokémon is 20 kilometers for one candy.

Want more legendary Pokémon for your collection? Here’s how to get Mewtwo in Pokémon GO

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PokémonGOHub

FIFA 22 Ratings: These could be the 10 best players

The FIFA 22 release is getting closer. Time to look ahead: Which players could receive the highest ratings in FIFA 22?

What kind of list is this? In the following list, you will find 10 players who, based on their performances from the last season, deserve a spot in the top 10 of FIFA 22. This is not the official top 10 in FIFA 22, but rather an assessment of which players could receive the highest ratings.

The list was created taking into account the players’ performances in real football, as well as their previous FIFA history. Only field players were considered for this list – goalkeepers, who could certainly be among the top 10, are not included here for now. Icons were also left out for the time being.

The official ratings of the players are usually announced a few weeks before the release of a FIFA game. You can find all information about the release of FIFA 22 here.

And now let’s take a look at the possibly 10 best players in FIFA 22.

Lionel Messi

Messi FIFA 22

Lionel Messi is now 34 years old but still creates magical moments on the soccer field. The Argentine has been called the best football player in the world for years and has won awards and titles endlessly.

And he just doesn’t stop: In the past season 20/21, Messi was the top scorer in LaLiga with 30 goals, additionally providing eleven assists. However, this time, the championship was secured not by FC Barcelona but by Atlético Madrid. Messi also impressed in the Copa América with goals and assists, and celebrated the title with Argentina.

In FIFA 21, Messi held the top position in the top 10 with a rating of 93. Given his age, an increase in the rating seems unlikely. However, he should remain at 93 – and thus likely also retain the top position in FIFA 22.

Cristiano Ronaldo

FIFA 22 Ronaldo

The eternal rival of Lionel Messi for the top spot in world football had to settle for second place in the FIFA ratings last year, receiving a 92. Similar should be the situation in FIFA 22.

Ronaldo impressed in Serie A once again with a plethora of goals and secured the top scorer title in the Italian league with 29 goals ahead of Romelu Lukaku. However, his team, like FC Barcelona, only made it to third place in the championship.

In the European Championship, Ronaldo’s Portugal was eliminated in the round of 16 against Belgium after progressing from the group stage.

Considering that Ronaldo is now 36 years old, his rating is likely to remain at 92, securing him second place… unless another competitor overtakes him.

Robert Lewandowski

Lewandowksi FIFA 22

Last year, Lewandowski received a rating of 91 points – will it go even higher this time? Based on his last season, the Bayern Munich striker certainly has a good argument to make.

In the 20/21 season, the Polish striker made Bundesliga history. Not only did he lead Bayern Munich to the championship with his goals, but he also broke a record that was thought to be everlasting.

Lewandowski scored 41 goals, one more than Gerd Müller collected in the 1971/72 season. The legendary 40-goals-in-a-season mark has thus fallen – and Lewandowski is the new record scorer of the Bundesliga. It is very likely that this will influence an upward rating adjustment, giving Lewandowski another rating point.

You can find out how the ratings of his Bayern colleagues might look here.

Kylian Mbappé

With everything Kylian Mbappé has already achieved, it is easy to forget how young the Frenchman still is. This leads to the fact that the 22-year-old, despite his already high rating, will probably still be counted among the greatest talents in FIFA 22.

But is he already ready for the best player? Messi, Ronaldo, and Lewandowski still likely have the edge over Mbappé. However, it is certain that Mbappé will move again in the upper part of the top 10 – especially now that he has been confirmed as the new cover star for FIFA 22. 

In the league, Mbappé scored almost at will, netting 27 goals in 31 matches and providing 7 more assists. In the Champions League, he scored 8 goals and provided 3 assists. This should lead to an increase in rating from 90 to 91.

FIFA 22 Mbappe

Neymar

The Brazilian had a rather difficult year. He missed several Ligue 1 matches due to various injuries and ailments, finishing the season with only 18 appearances in the league. Additionally, he played nine matches in the Champions League.

However, the numbers still speak for the dribbler. 9 goals and 6 assists in the league, 6 goals and 3 assists in European competitions are strong figures given the limited number of appearances. Like Messi, Neymar also reached the final of the Copa America, even if he ultimately had to give in.

An increase in rating beyond 91 currently seems rather unlikely. However, even this rating would likely secure Neymar a place in the top 10.

FIFA 22 Neymar

Kevin De Bruyne

The Belgian is among the best midfielders in the world and once again impressed with strong performances last season. Especially in the first half of the season, he delivered goals and assists before an injury in winter sidelined him for a while. Throughout the second half of the season, he had to watch several matches, but returned to the pitch in the last game of the season and contributed one goal and one assist. 

At the end of the season, his team Manchester City should have the championship – and almost the big victory in the Champions League. However, in the final, ManCity, with De Bruyne as captain, lost to Chelsea. In the European Championship, De Bruyne’s national team Belgium was eliminated against Italy in the quarter-finals. 

But these defeats should not have too much impact on De Bruyne’s rating. He will probably not lose the 91 – and there may even be an additional point after the championship.

FIFA 22 de bruyne

Joshua Kimmich

In FIFA 21, there was much surprise about the ratings of FC Bayern, which many found to be too weak. One of the players who received a rating upgrade was midfielder Kimmich – and this year another one is expected.

Kimmich has become an absolute leader and is now regarded as a world-class player in midfield – who can also help out defensively on the right side. Kimmich is strong defensively but can also create danger offensively. In the Bundesliga, he provided 10 assists and scored four goals.

The 26-year-old national player has now established himself as a top player. This may be honored with another rating jump of 2 points to 90.

Kimmich FIFA 22
Kimmich received a rating jump to 88. Will he get the next one in FIFA 22?

N’golo Kanté

Both in FIFA and in real football, Kanté is known as an outstanding midfielder. The Frenchman is everywhere and ensures that the opponent stays nicely at a distance from his own goal.

Especially in the Champions League, Kanté impressed with strong performances that greatly helped Chelsea reach the final – and ultimately win it.

As a result, Kanté has already been linked with winning the Ballon D’Or, that is, the award for the best player of the year. Whether it will come to that is open – but a rating jump to 90 and into the top 10 of FIFA 22 should be within reach.

Kanté FIFA 22

Harry Kane

For Tottenham Hotspur, this time in the league resulted only in a 7th place finish. It can’t be blamed on Harry Kane: he secured the top scorer title in the English league with 23 goals and 14 assists last season.

In the European Championship, he also led his English team to the final, which is set to take place on Sunday evening (July 11). Overall, Kane generally plays at an extremely high level – and is also likely to be rewarded with a rating increase. However, as he is already at 88, another rating boost could see him bridge into the top 10.

FIFA 22 Harry Kane

Mohamed Salah

Right behind Kane in the Premier League scoring list is another member of last year’s top 10: Mo Salah scored 22 goals and provided 5 assists.

The Egyptian is among the best players the Premier League has to offer – as reflected in his rating in FIFA 21. He had a rating of 90, which he is likely to retain in FIFA 22. This should ensure that the popular forward remains in the top 10 in the new installment.

FIFA 22 Salah

Who else could be in consideration?

Of course, the race for the top spots in FIFA 22 is tight, and several players are close to the top ratings. For example, players like Manchester United’s Bruno Fernandes or Real Madrid’s Karim Benzema could also shoot into the top 10 of the new ratings thanks to strong performances.

Additionally, several goalkeepers like Courtois, Oblak, or ter Stegen are also expected to receive high ratings – and could have a say in the top 10.

Who do you want to see with strong ratings? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG EVE Online is in crisis – Lowest player numbers in 15 years

The MMORPG EVE Online is suffering from a severe decline in players: The player count is at its lowest since 2006. Players attribute a variety of problems to this – but the developers reassure: The numbers look worse than they are. It seems that the summer slump of 2021, post-pandemic, is just deeper than usual.

What are the player numbers like? EVE Online is transparent about its player numbers. A status monitor constantly shows how many people are playing on “Tranquility”, the main server (via eve-offline).

The most exciting statistic for most players is the number of “PCU” – the “Peak Concurrent Users”, which indicates how many people were online at maximum in a day. This number has been decreasing for weeks, making players anxious. They are already referring to EVE Online as a “dying MMORPG”.

Recently the number fell to 22,645. As Kotaku notes, this was the lowest peak user count since 2006, so in 15 years.

The decline in numbers began in May 2021.

One could say now: “Well, with such an old MMORPG, that’s normal,” but in May 2020, EVE still experienced a comeback and was then as strong as it hadn’t been in 4 years. Something must have changed.

EVE Online player numbers
Since May 2021, the player numbers have dropped significantly.

Players identify the economy in EVE Online as a problem

This is what players say is the cause: In a complex MMORPG like EVE Online, there are always a variety of complaints: There are always problems that plague players at any given time.

One of the current issues is a “ship scarcity” in the game. As Kotaku details, an extremely powerful mining ship, the Rorqual, was introduced to EVE Online in winter 2016. The introduction of this ship boosted EVE Online’s industry so much that there was a flood of new ships, including the mighty Titans.

But since 2019, CCP has swung back and made it harder to produce ships. They speak of the “Age of Scarcity.” A major war, probably one of the largest in the history of EVE, has significantly reduced the existing number of ships because so many were destroyed.

The complaint now is:

  • All those who farmed like crazy between 2016 and 2019 are now uncatchable in the lead
  • All those who have to produce under the “now applicable, more difficult conditions” are at a disadvantage

Kotaku refers to a “burnout among industrial players, who are already plagued by tax burdens.”

In addition, there is a controversial monetization action from CCP: For €5, CCP offers new players to return their ship if they lost it in a fight with another player.

More on the topic
We asked the most honest player of EVE Online: Is the community really that bad?
von Irina Moritz

This is what the developers say: In a statement to Kotaku, it is said that the numbers look worse than they actually are.

While the “peak player count” has declined, the number of daily active players is decreasing significantly less drastically.

At CCP, they apparently believe that players are currently still connected to EVE but simply play less than before.

CCP does not view the “promotion” as being as severe as portrayed in the outraged comments from fans. This offer is likely presented to only 1% of the affected ships. One must also specifically search for this offer; it does not jump out at you.

Summer slump following Covid-19 even deeper than usual?

Here’s what it’s about: We have seen an overall decline in active users in gaming since May 2021. There have been some horror reports of declining player numbers from some games, like the constantly burning CS:GO:

  • Also on Steam, the player count rose steadily from August 2020 to April 2021. But then in May 2021, it suddenly fell.
  • On Twitch, the average viewer count dropped from 3.1 million (April 2021) to 2.6 million (July 2021), after months of significant growth.

So, the summer slump is surely also responsible for the decrease in player numbers in EVE, which comes every year with gaming and EVE Online.

In short: With better weather, people are more outside and less indoors; they simply play less. Because the gaming industry knows this and has adapted, new game releases are rarer in the summer than in the autumn.

The summer slump in gaming in 2021 is particularly deep due to the aftereffects of the Corona pandemic. Players were partly in lockdown for 16 months and had plenty of time for EVE Online: Now, as the restrictions ease, even the hardest gamers are likely to focus more on real life again.

A hardcore game like EVE Online, where some suffer from oversaturation or burnout, could be hit even harder by the “post-Corona summer slump” than a “normal game.” Also because EVE is so transparent about its player numbers, the drop in player numbers is particularly noticeable.

Whereas for most games and platforms, the number of users does not fall as dramatically as in EVE Online: That seems to be a special case.

EVE Online is a fascinating game that threatens to consume anyone who dives deep into it. The dimensions of EVE Online are huge:

War in EVE Online burns 360,000€ of resources that players gathered over the years

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku

The most successful PS4 game in June 2021 is apparently a bit embarrassing for Sony

The most successful PS4 game was actually Cyberpunk 2077 in June 2021. However, it seems to have fallen out of grace. Sony did little advertising for the delayed release and seems to want to sweep the game under the rug. Yet, this sci-fi epic is now the most downloaded PS4 game in June 2021 in their own PS Store.

This is the situation:

  • Cyberpunk 2077 was released in December 2020 but was removed from the PS Store by Sony due to major technical issues. After a 6-month delay, the game has now returned to the PS Store.
  • Although the game still has technical issues on the PS4 version, it is now the “most downloaded PS4 game in June 2021 in Europe and the USA”. The game returned to the PS Store on June 21, having only a few days to conquer the charts.
  • Sony has not heavily promoted the return of Cyberpunk 2077 either; even in the shop, the PS Store, the game is only found in very cheap spots.

“Better than at launch – far from perfect”

What’s happening with the return of Cyberpunk 2077? Sony has put Cyberpunk 2077 back in the shop, but the game still doesn’t run well on the standard PlayStation 4.

According to Forbes, the game is “better than back then, but far from perfect.” While some quest bugs have disappeared, Cyberpunk 2077 still does not run well on the PlayStation 4.

Sony mentions Cyberpunk 2077 as little as possible.

A complete review of Cyberpunk 2077 can be found on GameStar (via GameStar).

PS4-most-successful-games
Cyberpunk dominates the list of most downloaded games in June 2021.

Is it embarrassing for Sony? Well, normally you would expect Sony to promote “the biggest game of 2020 is finally coming to PS4” more, but Sony has been very quiet about the return of Cyberpunk 2077 to the PS Store:

  • There is no major reference to the game on the store page. The news articles completely omit the return.
  • Even as a lead for the “most downloads article,” they prefer the successful PS5 game Ratchet & Clank instead of Cyberpunk 2077, which is only mentioned in passing.
  • In the list of “most downloaded games,” Sony currently places the game at rank 13, still behind Star Wars: Jedi Fallen Order and FIFA 21.
  • It is completely absent from “New Games”.
More on the topic
300 people continue to work on Cyberpunk 2077 – But what about the multiplayer?
von Schuhmann

The announcement that Cyberpunk 2077 would return to the shop was not properly made by Sony; rather, journalists discovered hints, inquired at Sony, and then received confirmation that Cyberpunk 2077 was coming back.

Overall, it seems that Sony wants to keep as much distance as possible between Cyberpunk 2077 and itself.

They don’t seem to be proud of their biggest hit in June 2021.

ps-store-shop
Currently, the game is found in the 3rd row.

What’s going on with the advertising? In recent days, there has been excitement over a leaked commercial for Cyberpunk 2077: CD Projekt Red is apparently planning a marketing campaign that boasts about the “largest update so far”.

This confused people because no major update has been released recently. They were hoping for a big new update. However, CD Projekt Red means with this campaign the update 1.2, which was released in March 2021 and fixed many bugs.

At the release of Cyberpunk 2077, a lot of porcelain was smashed: 2nd class action lawsuit from the USA hits Cyberpunk 2077 for PS4 and Xbox One

How well is Cyberpunk 2077 performing now, 6 months later?
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forbes

Is no one other than me actually enjoying the story of WoW?

Cortyn likes the current story of World of Warcraft, but apparently, he stands quite alone with that. Why is everyone so angry?

Patch 9.1 Chains of Domination brought many innovations to World of Warcraft. However, especially the course of the story has been heatedly discussed in recent days. Whether in the subreddit, in the official forums, or on various Discord servers – it is being talked about everywhere. Some people are even so disappointed with the storyline that they are sending death threats to the authors and apparently forgetting all manners.

But aside from such crazies, I found the story really good and can only partially understand the criticism.

I want to address a large part of the criticism.

Spoiler Warning: This article discusses the current story of World of Warcraft, including the cinematics at the end of the raid “Sanctum of Domination”. You’ve been warned.

Ardenweald Cinematic spawned many memes

The discussions did not only start with the Sanctum of Domination, but already a week before: There was the new cinematic during the covenant campaign in Ardenweald. A decisive battle occurs between Sylvanas Windrunner and Tyrande Whisperwind, the Night Warrior. Especially one scene is particularly criticized: Tyrande grabs Sylvanas by the neck and tries to either choke her, break her neck, or simply tear off her head.

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In numerous memes, this scene has been parodied and repeatedly described as “cringe.” After all, it is quite silly to want to choke an undead. That would simply be stupid, and an old night elf like Tyrande should know that.

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This viewpoint can be held if you only look at that single scene and not the context in which it takes place – because that gets somehow forgotten in most discussions.

Sylvanas has been conducting the fight rather “playfully” up to that point. She was clearly superior to Tyrande and was only buying time while the Jailer’s troops, along with Anduin, pursued their goal elsewhere.

When Tyrande realizes this, Sylvanas has already switched to her “mixed form” of banshee and elf and is on the run. To stop her escape, Tyrande asks Elune for her favor and follows her. She also shoots into the sky and grabs Sylvanas in a place where she can exert control – the neck.

Could there have been a better way to pull Sylvanas down from the sky and pin her to the ground? Probably. But did Tyrande have time to figure out the perfect approach? No. She had to choose a way within seconds and achieved what she wanted – Sylvanas was temporarily prevented from escaping.

WoW Tyrande Sylvanas Struggle
Tyrande tries to “choke” Sylvanas – many found that ridiculous.

Putting logic aside, the scene was also visually well-executed because it illustrates the shift in power dynamics. Tyrande, who assumes the dominant role in that moment, ready to annihilate her victim while it crouches subserviently beneath her. However, as Elune’s power wanes, Sylvanas almost playfully frees herself from the chokehold, simply pushing the hands back.

In my opinion, that could hardly be represented better and also raises further intriguing questions for the future, such as why Elune does not want Tyrande to eliminate Sylvanas.

The raid finale sparked a lot of anger

Much worse than the first video was the finale of the raid “Sanctum of Domination”. Around 70% negative ratings of the video clearly show that many players do not like what they see. To explain what I mean, here again is the video:

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This video also receives a lot of criticism.

The first major point of criticism is that Sylvanas undergoes a sudden change of heart and turns against Zovaal, the Jailer. Many perceive that she suddenly has doubts at the last moment and basically switches sides spontaneously as “badly written.” But is that really the case? Is it spontaneous and without prior indication?

I do not think so. If you watch all the preceding cinematics, then this possibility has been evident for a long time. Even in the conversations with Anduin in Torghast and later, when the Jailer simply subjugates Anduin to his will, you can see the doubts brewing in Sylvanas. When Tyrande then revealed to her in Ardenweald that Nathanos was dead and that the Jailer had apparently kept that from her, you briefly see disbelief in Sylvanas’ expression. At the latest there, the thought springs up that the Jailer is also deceiving her.

The final trigger for Sylvanas’ change of heart is that Zovaal alters the grand plan. There was actually an agreement to dissolve reality as it is to create complete freedom – without a rigid corset that already determines what kind of life one leads and in which realm of the Shadowlands one spends eternity. The conviction that Zovaal would uphold his end and do what he promised was what made this alliance between him and Sylvanas possible in the first place.

However, Zovaal changes his plan and announces that he will create a reality where everyone serves him.

“But why was Sylvanas so stupid to believe Zovaal?”, I can already hear some asking. The exact answer to that can only be provided by Blizzard, but I believe that the signs are clear. On the one hand, Sylvanas and Zovaal have many parallels, and thus, it was probably easy to feel some form of “sympathy.” Zovaal as a prisoner in the Maw and Sylvanas once as a prisoner of the Lich King’s will – even though he was created by Zovaal. The common goal of destroying this reality to create a new one where everyone is truly free is interesting for Sylvanas.

But the second point is much more important to me: The missing part of Sylvanas’ soul. The fragment that Frostmourne likely tore from her, alternatively the Saronite spikes under Icecrown during her suicide attempt. That could be precisely the part of her soul that is responsible for remaining faithful to one’s own virtues, acting logically and rationally. Exactly that fragment that the Jailer returns to Sylvanas in the end.

Why do I suspect this? Because it was the same with Uther. In the Cinematic “Afterlife: Bastion”, we see Uther, who also commits an act that is completely out of character for his righteous, compassionate nature. He hurled Arthas’s soul into the Maw, even though it is neither his position to decide that nor the correct place for Arthas, who would probably be much better off in Revendreth.

WoW Bastion Uther Soul Torn apart
Uther’s soul was shattered – apparently, this also happened to Sylvanas.

If the missing fragment of a soul causes even a paragon of light to act against his own principles – why should it not work exactly the same way with an undead ranger?

The last major point that keeps coming up: Why does Zovaal let us all live and just walk away? He could have killed us!

Yes, he could have. But that’s not what he wants, and he makes that quite clear. His goal is not to annihilate everyone – but to subjugate all. Moreover, Zovaal considers himself so powerful that he sees no problems with “us” and the great characters like Jaina, Thrall, and Bolvar. Why should he? With a single wave of his hand, he could imprison everyone and subjugate them to his will.

And of course, from a story perspective, it is “practical” that we are spared because it fits the motivation of the villain. But what is the alternative? The Jailer cackles wickedly, kills everyone, and then a big “The End” appears on the screen and WoW is over?

Of course, there must be a way for the story to continue. This is in the nature of things that we are playing a game that certainly should not simply end now. With a villain at the height of his power, there must be an element that ensures that the protagonists continue to exist.

Moreover, Zovaal’s character has also been explored a bit more in other works. In the book “Folks & Fairytales of Azeroth” (which I highly recommend to everyone), there is a story about the Maw and a bit about the Jailer. He believes that every soul seeks revenge and is always pleased when he sees that this is indeed true. For this reason, he also apparently leaves Sylvanas the missing part of her soul – so she has to bear the last hours of her life with the guilt she has accumulated before the heroes take their revenge on her.

Ultimately, he simply does not care what happens. He has his path to the “Sepulcher”, he has the power in his hands – and the rest is simply no longer relevant to him.

WoW Zovaal Sylvanas Anduin Raid Finale Portal
Zovaal at the height of his power.

A little distance can do good

Even if one does not agree with all my arguments and sees it completely differently – which is completely legitimate – then take a little distance. I find it quite alarming when people want to tell someone how a story should be told. Suddenly, everyone sees themselves as the great story gods who know exactly how a good story should look.

Sure, one does not have to like the story. But demanding that all story writers at Blizzard be fired because they do not tell the story the way one would like it is pretty far-fetched.

At the end of the day, it is still their story. While I certainly agree that player input should be considered regarding gameplay and mechanics – I see it differently with the story. I want to experience the story that the authors want to show me and no other.

And if you really come to the conclusion that everything has been terrible for years and the story was only great until [the addon I still liked] and then went downhill with [the addon I didn’t like] – then maybe it’s time to just gain a little distance from the game. Because it would be each person’s responsibility to spend years on something in their free time that they do not like.

But now you are welcome to discuss this. How do you see it? Did you like the course of the story? Or do you also find everything rubbish that has happened in Warcraft lately?

This is an AI-powered translation. Some inaccuracies might exist.

2 new MMORPGs have been released this week

In the week from July 5 to 11, two new MMORPGs were released. Additionally, there were new updates regarding many indie MMORPGs that are currently in development. We from MeinMMO have summarized all the news.

The highlights of the week:

This week’s controversy: A new cinematic featuring Sylvanas was shown in WoW. However, it is not well received. About 70% find it really stupid.

This week’s discussion: Lost Ark has once again commented on the topic of Pay2Win. The developers promise a fair and good gaming experience. However, many players are also annoyed by the discussion, as they already do not consider Lost Ark to be Pay2Win.

WoW struggles with balance issues, FFXIV sets player record

This week, here’s what happened with the major MMORPGs:

What happened in the smaller MMORPGs:

What happened with the MMORPGs in development:

These were the news this week from the world of MMORPGs at a glance. What was your personal highlight? Did you experience something exciting this week? Or did we forget something important? Let us know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.

Twitch streamer sets up 5 cameras to prove he isn’t cheating

The Twitch streamer Charlie “MuTeX” Saouma has set a special record in Call of Duty: Warzone. He achieved 61 kills in a match. However, he is accused of cheating in the stream. Therefore, he is taking special measures and filming himself directly with 5 cameras.

What’s going on? Cheaters are a big problem in Warzone. Therefore, doubts often arise about whether such records are truly legitimate. This is currently happening with the streamer MuTeX, who achieved 61 kills in a match.

The accusations come from YouTuber BadBoy Beamen, who specializes in finding cheaters. He claims to have found several pieces of evidence of cheating, which MuTeX denies.

To ensure that such accusations do not arise in the future, MuTeX has taken a very interesting step. He has recently streamed only with 5 active cameras:

  • One shows his face
  • One shows the controller
  • One shows his screens
  • One shows his lap from the side
  • One shows the entire setup from the back

You can see how the setup looks in the game in this short clip on Twitter:

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Streamer is said to use a tool for controller modification

What exactly is MuTeX being accused of? The Twitch streamer is accused of having used the tool “Cronus.” This software makes it easier for players to integrate scripts into the controller, behind which cheats might also be present. Therefore, the tool has already been banned in competitive CoD tournaments.

MuTeX explained that the tool was a remnant of an old LAN tournament (via Twitter) and showed in a video how he deleted Cronus from his hard drive. However, the installation date of the file was displayed, which surprisingly showed March 2021.

This contradicts the statement that the tool is an old remnant, as even an update does not change the installation date. BadBoy Beaman explained this in a second video on the subject:

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Cheaters are a problem in Warzone: Since the launch of Warzone in March 2020, there have been cheaters in the game. In April, Activision reported that they have already banned over 475,000 cheaters. However, the problems have become rather larger than smaller since then.

Meanwhile, hackers even stream live on Twitch or deliberately ruin a $100,000 tournament in Warzone, making even the professionals ashamed of their gameplay.

Is MuTeX a cheater? This cannot be definitively answered. Both sides are sticking to their position and not admitting any wrongdoing. It is obvious, however, that MuTeX is not using a wallhack, flyhack, or a classic aimbot.

Some of MuTeX’s fans also criticize that YouTuber BadBoy Beaman now sees cheaters everywhere to gain more attention for himself and his videos.

With his new setup, however, MuTeX is likely preventing others from accusing him of cheating in the future.

This is an AI-powered translation. Some inaccuracies might exist.

Has Warzone killed regular multiplayer in CoD? A pro says “Yes!”

CoD Warzone remains a big success, but that isn’t necessarily a good thing, as it could come at the expense of the regular competitive multiplayer mode. At least that’s what the professional player Scump from OpTic says. In a podcast, he provided reasons why Warzone has essentially killed the regular multiplayer of Call of Duty.

Who is Scump? Seth “Scump” Abner from Team OpTic is a top player in Call of Duty and has won 2 gold medals in Major League Gaming as well as a world champion title in the Call of Duty League. So, the man knows his stuff about Call of Duty, but he has also had trouble with the developers for streaming without permission.

This is what the discussion is about: In a podcast by OpTic, which included other professionals, a thesis from another CoD professional was brought up. James “Clayster” Eubanks from Team New York Sublimers recently stated that Warzone could be killing the regular competitive CoD multiplayer. But Scump goes a step further.

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Pro says Warzone has already killed the multiplayer

What does Scump say? In the OpTic podcast, Scump speaks up after his teammate H3CZ brings up the topic of Warzone vs. multiplayer. Scump is clear on the question of whether Warzone could kill the multiplayer, as the professional says:

I want to put it as gently as possible: It [Warzone] has already done that!

He then continued on the subject and mentioned the significantly different viewer counts as one criterion:

It’s not as if that isn’t obvious to everyone. Just look at Twitch. Cold War has an average of around 6,000 viewers. Warzone has had at least 100,000 all the time.

What are the reasons? In the further discussion among the professionals, the reasons behind Warzone’s success are discussed:

  • Many well-known influencers, such as Nickmercs, play it and thus bring a large number of followers into the game
  • Viral marketing from friends telling their friends about it increases player numbers
  • Moreover, Twitter and Twitch are full of clips from Warzone; you can’t escape the game
  • Every gaming experience in Warzone is fundamentally different as well. Those who play 4 hours of multiplayer have the same four maps; those who play four hours of Warzone have much more variety and rewarding experiences.

However, the multiplayer mode is still not completely done for. After all, as one of the podcast colleagues points out, there is still some tournament happening every other day in competitive CoD multiplayer with huge prize pools.

Nonetheless, Scump stands by his word and hopes that the developers also give enough attention to the regular multiplayer mode and do not invest the lion’s share of development resources into Warzone.

By the way, Warzone vs. CoD multiplayer has already been a hot topic in our MeinMMO podcast.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

5 MMOs and online games that we recommend in July 2021

July marks the real start of the MMORPG summer. Two new MMORPGs are being released, and WoW has just received a major update. We from MeinMMO present to you the most important MMOs and online games that might interest you this month.

What kind of games are these? The selected games are online games that you can experience together with friends or strangers. Each game is celebrating its release or receiving a major update in June 2021, which brings a lot of new features.

On the last page, there is also a brief outlook on what else is happening in June.

How did this list come about? This list is meant to inform you about new releases and updates and was compiled by MMORPG expert Alexander Leitsch. Each game is presented in more detail throughout the article, and it will be revealed for whom each title is worthwhile.

You can find all new multiplayer releases here: New games 2021: Releases of MMOs and multiplayer games – as of June 28, 2021.

[toc]

Swords of Legends Online – Release

GenreMMORPG | Developer: Wangyuan Shengtang | Platform: PC | Release Date: July 9, 2021 | Model: Buy-to-Play

What kind of game is this? Swords of Legends Online (short: SOLO) is a theme-park MMORPG from China. It impresses mainly with its story, which is told through many quests and cutscenes. Additionally, it looks graphically very stylish.

The MMORPG focuses on an action-packed combat system with evasive rolls and offers various content for PvE and PvP fans, including dungeons, arenas, and housing.

SOLO was released in 2019 in China and has been continuously expanded since then. In 2021, the German publisher Gameforge will bring the game to the West. Here, it will be Buy-to-Play and will feature a shop, which, however, is supposed to be free of Pay-to-Win and Pay-to-Progress.

These are the highlights of Swords of Legends

Swords of Legends offers everything that makes an MMORPG heart beat faster:

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Gameplay trailer for the new MMORPG Swords of Legends Online.

Why you should play SOLO in July

On July 9, the release of Swords of Legends took place. So if you feel like playing an MMORPG right from the start, you can start this weekend.

SOLO is particularly aimed at fans of theme-park MMORPGs, as everything is very linear. You experience the same quests and the same story with each class, and you must experience this because it really gets going at Max Level in the game. Then dungeons with multiple difficulty levels, housing, PvP, and more await you.

The highlight is the active combat system, which represents a good mix of action and tab-targeting. It is most comparable to Guild Wars 2.

More about SOLO can be found here: 9 things you need to know about the new MMORPG Swords of Legends.

This is an AI-powered translation. Some inaccuracies might exist.

Warcraft storms Netflix charts – Why the movie tip is worth it this weekend

Five years after its release, the WoW movie Warcraft: The Beginning is finally receiving the recognition it deserves. The film is currently at number 3 in the Netflix charts for the most streamed movies worldwide. It’s time to revisit the film.

What is the situation regarding the film? Recently, the WoW movie Warcraft: The Beginning has also been made available for streaming on Netflix for all subscribers at no additional cost. And apparently, the film has struck a chord.

Five years after its theatrical release in the summer of 2016, the movie is now being watched extensively worldwide. The visually stunning fantasy epic currently ranks 3rd (as of July 9, 2021) in the global Netflix charts for most streamed movies.

netflix-charts-9-7-2021
Source: Flixpatrol

Great fantasy film with a big fan bonus

What is it actually about? The film’s storyline is largely based on the story of the very first Warcraft game. Specifically, the strategy game Warcraft: Orcs and Humans from the 90s.

It tells the story of how the Orcs came to Azeroth and the dark schemes of the warlock Gul’dan. We also meet important characters like the Orcs Durotan and Orgrim, as well as the mages Medivh and Khadgar.

The film revolves around the first battles between Orcs and humans and ends with a clear hint at a sequel. After all, at the end, the young Thrall is sent on his fateful journey. Unfortunately, nothing has come of that so far, as the film received rather lukewarm reviews from international critics at the time.

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Why should you still watch the film after 5 years?

I, Jürgen Horn, and our WoW demon Cortyn both ventured into the cinemas back in 2016 and watched the film from the perspective of a (relative) WoW noob and an absolute WoW fanatic.

Curiously, we both enjoyed the film and had our fun:

  • This is the opinion of an unknowing person: I liked the epic action, the surprisingly emotional Orcs, and the few details I remembered from the strategy game as a non-WoW player. For example, the sheep spell! You can find the full review from a WoW noob’s perspective of the film here.
  • This is the opinion of a WoW fan: Cortyn, as a big fan, was able to enjoy the film even more because the many locations and situations were immediately recognizable. One felt right at home. A film review from a WoW expert’s perspective can be found here.

The film primarily targets fans who already know what kind of floating city it is, who Medivh really is, and what that weird bubbling creature in the water is supposed to be.

Those unfamiliar with the WoW universe might be a bit lost, but they will be rewarded with epic battle scenes and some really well-crafted Orcs. Such lovingly designed CGI characters are still hard to come by outside of Avatar, and the WoW movie has certainly utilized some of that potential.

Therefore, it’s still worth watching the good old WoW movie Warcraft: The Beginning, especially if you already have a Netflix subscription and it costs you nothing extra. And who knows, perhaps the late success of the film will ultimately inspire the decision-makers to finally create the long-awaited sequel.

This is an AI-powered translation. Some inaccuracies might exist.

Space Punks is like the unruly child of Diablo and Borderlands – This is how it plays out

The wacky looter shooter game Space Punks was announced just recently, but MeinMMO authors Jürgen Horn and Benedikt Schlotmann had the chance to play it extensively. Read here what they liked and where there are still issues.

What is Space Punks? According to the developers, Space Punks is a colorful multiplayer looter shooter in a top-down view that looks like Borderlands and Diablo had a rough child. Or to put it in the words of one of the developers: “It’s basically Diablo with guns.”

Who played it? Space Punks is set to release exclusively in early access on the Epic Store on July 14, 2021, but I, Jürgen Horn, and my colleague Benedikt Schlotmann already got access in advance, so to speak “early early access.”

Who is Jürgen Horn?
Jürgen played the original Diablo up and down in the 90s and indulged in all the Borderlands titles. Wacky games with humor and plenty of explosions are also his thing, making Jürgen the perfect candidate to test Space Punks. He also thinks the pig is great!
Who is Benedikt Schlotmann?
Benedikt writes for MeinMMO about everything related to hardware and tech. Aside from mice and headsets, he also enjoys gaming and had a lot of fun with the crazy Helldivers, fighting through dozens of planets for democracy.

First Play Solo – The Beginning of Space Punks

So short was the tutorial: I already like Space Punks for one particular reason: It has almost no tutorial. The game doesn’t waste my precious life time by explaining how to walk straight like a complete idiot.

Rather, the game starts with cool rock music on the title screen and immediately drops me into the game. Briefly, the quest and inventory system are explained, and then the first mission begins. Here you are still forced to be alone and shoot down some robots.

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It’s wild in Space Punks.

This is how the gameplay works: You can play with either a gamepad or keyboard and mouse. The game recommends a controller, but somehow it works better with a mouse/keyboard combo. With the right button, my character hits in close combat, while with the left button I aim with my gun and shoot wildly around.

There are also four additional buttons to trigger skills and perform dodge rolls. Done. No additional finesse is needed.

“I want to be the pig!” – Space Punks in Co-op

This is how it continued in the team: According to the developers, you should definitely play Space Punks in co-op with up to four people. It’s important to choose the right combination from the four available “heroes,” as each has different skills and bonuses that they unlock in combination with other players. The options are:

  • The cool all-rounder Duke, who looks like a mix between Handsome Jack and Star Lord
  • The grim Eris, a killer who primarily inflicts damage with her nano spikes
  • The nerdy Bob, a technician who sets up turrets and looks like a funny insect
  • The hefty fighter Finn, who acts as a tank and is actually a humanoid pig with a mohawk haircut!
space-punks-screen04
These are the 4 Space Punks available at launch.

I insist on being the pig while Benedikt plays the agile Eris. A third player we picked up plays the technician Bob.

This is how much fun Space Punks is in a team: While Space Punks was already quite fun alone, the game becomes really cool in co-op. It starts with us overwhelming the enemies with a combination of a minigun, a shotgun, and a kind of laser that tears through everything.

Rarely does anyone even get close to us, and if they do, my fighter smashes the annoying robot enemies with the hammer.

Enemies explode in a staccato, and when we hit especially hard, funny comic speech bubbles with sound words like “Pow!” or “Boom!” appear. The whole spectacle is accompanied by lively rock music, and our characters occasionally toss out witty comments.

Everything runs smoothly and fun, and we can chat about the latest gossip via Discord while taking down enemies. Ideal for a fun evening.

space-punks-screen02
In the game, you smoothly switch from ranged to melee combat.

That’s why teamwork is important: How important teamwork is in the game only becomes clear to us later. Each character has two other heroes with whom they unlock special effects.

Want an example? My pig Finn automatically gives Bob’s turrets a shield when I’m near the technician. Regardless of which heroes you choose, there is always a tactical advantage that promotes teamwork.

A heck of a fun, when it works

These are our highlights: After a few hours in the game, we all agreed: This game is a lot of fun and is perfect for a few enjoyable rounds in the evening. You don’t have to think much here but can dive straight into the chaos and shoot and punch to your heart’s content.

Moreover, the game runs even on weak hardware, as Benedikt noted. He was forced to use only the graphics chip of the motherboard during our gaming night and still, the game ran smoothly like a buttered space roast pig.

space-punks-screen05
In co-op mode, the Space Punk goes wild!

What still needs work: Our big Space Punks evening would have been perfect if there weren’t a few unpleasant issues with the game. The co-op mode, in particular, is extremely finicky and it takes countless attempts and re-logs until you finally have all three players in one team.

There are also occasional game crashes in the middle of a mission or – especially annoying – on the screen where loot is distributed after each mission. Then it’s pure luck whether the loot is still there when you have to restart the game out of necessity.

It’s annoying, but the game is still in “early early access” and bugs and glitches can still be forgiven. However, by the beta launch in winter, this issue should be resolved at the latest.

Conclusion BenediktHas potential if motivation is right

The first matches were a lot of fun in co-op – if the connection actually worked. I like the soft comic look, the overpowered weapons, and the chaos, and they definitely make me want more.

My only concern is that the game may not keep me engaged for long, as I currently lack a goal or something to work toward. Like the crazy conquest of the universe in Helldivers.

If the developers can get a grip on the bugs and ensure proper long-term motivation, then we could be looking at a really fun co-op title.

fragt meinmmo benedikt

Benedikt Schlotmann
Hardware editor at MeinMMO

Conclusion JürgenCould become my new favorite game

I was already in love with Space Punks when editor-in-chief Leya first showed me a picture of the Space Pig. Therefore, I have extensively played the “early early access” and had a lot of fun with it. It’s simply great to shoot down hundreds of enemies with the wild space pig and soak in explosions and chaos.
However, there is a huge difference between playing the game alone or in co-op. As the developers have emphasized multiple times, the game is clearly designed for multiplayer, and it quickly becomes boring to shoot alone.
In co-op, however, everything is much more fun and motivates trying new combinations of skills and weapons. The developers need to ensure a quick supply of features, items, and locations to prevent players from eventually getting bored.

fragt meinmmo jürgen

Jürgen Horn
Editor at MeinMMO

So much for our opinion on Space Punks. If you also want to join in, you can check out the early access on the Epic Store starting July 14, 2021. If you are looking for more Diablo alternatives, take a look at our list here.

This is an AI-powered translation. Some inaccuracies might exist.

New game announced for free for PS Plus: What is Hunter’s Arena?

The fantasy battle royale Hunter’s Arena is already in Early Access on Steam, but it will soon be available on PS4, PS5, and for free for PS Plus users. But what kind of game is this?

What is Hunter’s Arena? Hunter’s Arena is a curious mix of an MMORPG and a battle royale. Basically, it’s about being the last survivor or the last remaining team in an ever-shrinking game world.

But on the way there, there is a ton of stuff that resembles an MMORPG:

  • Dungeons
  • “Raids”
  • Level-ups

All of this can and should be done in the game to level up your characters (there are classes with unique abilities) and make them strong for the major PvP endgame. The game has thus been marketed as “MMORPG for people who only have 30 minutes to play“.

How has the game been received so far? Hunter’s Arena entered Early Access on Steam on July 15, 2020. However, it was not the hit developers had hoped for and currently sits at a balanced rating (62% of reviews as of July 9, 2021, are positive).

Reasons for the poor reviews include overly complicated combos, poor performance, and lastly, a lack of players.

hunter arena steam
Overview of the reviews (via Steam).

Revised version launching on PS4 and PS5 – What’s included

When is the PS version coming out? On August 3, 2021, more than a year after the launch on Steam, Hunter’s Arena will finally be released for PS4 and PS5. Those with a PS Plus subscription will even get the game for free.

At the launch of the PlayStation version, David Yoon, the CEO of the developer Mantisco, said:

We would like to apologize for taking so much time with the polishing of our game and keeping our fans waiting for the official launch. That’s why I’m even more pleased today to confirm that Hunter’s Arena Legends will be released on August 3 on PlayStation and PC, including cross-play..

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What changes with the PlayStation launch? The developers have taken their time to further optimize the game. Some of the main changes are?

  • Five new characters: With the new heroes Momo, Dalgi, Wu Kong, Pigsy, and Sandy, you now have a choice of a total of 17 different avatars.
  • Smaller map for faster gameplay: In response to player feedback, the map was reduced in size, and the number of players was decreased to 30 to enable a more dynamic gameplay. Additionally, a fast travel option was implemented.
  • Overhauled combat system: This includes a new option for quicker dodging.
  • New arena, crossplay, and performance update: There will be a new arena at the PS launch as well as crossplay between PC and PlayStation. The PC performance has also been improved.

This seems to address some of the players’ complaints. And with crossplay between PS4 and PS5, the lack of players should become a thing of the past. It will be interesting to see if Hunter’s Arena can turn it around.

Until the release on August 3, you can also check out these 20 best free games for PS4 and PS5 2021.

This is an AI-powered translation. Some inaccuracies might exist.

Players are finally allowed to show gameplay of Ashes of Creation – This is what they say about the MMORPG hope

Ashes of Creation is considered by many players to be the western MMORPG hope. For a long time, only the developers were allowed to show the game. This weekend, the NDA has lifted and selected players can finally present gameplay of the MMORPG. The reactions, however, are mixed.

What’s going on? Since Friday evening, an alpha event for Ashes of Creation has been running. This event is taking place for the first time without an NDA. Players who have either invested $500 or received an account for the event from the developers may now present all content of the MMORPG that has been available so far.

How is the game’s reception? Very mixed. Ashes of Creation is still in its first alpha and therefore feels quite unfinished. Alpha testers have already noted that a release before 2023/2024 is unlikely.

Still, some players who previously had no access to the MMORPG are disappointed with the presented content. They could now watch the game for the first time through selected people on Twitch or YouTube, who leveled up and completed quests from the beginning.

One of the currently largest streamers for Ashes of Creation is Asmongold, who became known with WoW. He has already streamed 5 hours of Ashes of Creation. You can watch some highlights from the stream in this video on YouTube:

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Little content, boring quests, and little progress compared to 4 years ago

What is being criticized about Ashes of Creation? Currently, there are 9 threads on MMORPG-reddit criticizing Ashes of Creation and only one where the original post gives praise to the MMORPG. Criticisms include aspects such as graphics, animations, server performance, and the game’s content.

The user AkoSolius primarily criticizes the feeling he had while watching Ashes of Creation and even calls it a “low-budget Korea MMO” (via reddit):

I know this is a test and not a showcase of the game, but as I watched Asmongold play, I was constantly reminded of my attempts to play Korean MMOs like TERA. I feel that despite the good graphics, the animations still feel like they weren’t properly transitioned, and the UI just looks like a dull fantasy UI number 3.

The user Turbulent-Passenger is particularly surprised at the limited progress of the game over the last 4 years (via reddit):

[…] Now, 4 years later, I honestly don’t see much has changed. If this is what they can present after 4 years – boring quests, clumsy combat, and the main method of leveling being a dull grind of mobs – I feel that they are too ambitious and have taken on too much.

The current servers can barely handle the players who have invested $500, how is this ever going to work with mass battles in PvP, which they boast about?

I want to reiterate that I know it is early in development, but this game has had years, and at this pace, I honestly don’t see this game being finished even in 2 years.

Below these posts, many comments are piling up, mocking how high the hype around Ashes of Creation is and how little the game currently has to offer.

The thread by Neeko2lo, who generally warns against hyping unfinished games and spending $500 on them, made it to the 2nd place on MMORPG-reddit with over 360 upvotes (via reddit).

What is our assessment? We at MeinMMO could already test the alpha a few weeks ago and can confirm that Ashes of Creation is still in a rough phase:

  • In addition to technical issues, we noticed primarily the quests that were extremely generic and simple, as well as the rather weak animations during combat.
  • However, we found the graphics and design of the environment to be quite successful for an alpha. Potential is already recognizable, which some testers and viewers also confirm.

Ashes of Creation is in a real alpha and has potential

What do the fans of Ashes of Creation say? While there are many negative voices about the new MMORPG in MMORPG-reddit, there is much support for the game in the subreddit for Ashes of Creation and under Asmongold’s video.

  • Asmongold’s video even has 98% thumbs up compared to only 2% thumbs down.
  • In the subreddit, questions and discussions about the game predominantly dominate the threads, with overall rather positive sentiment.

The YouTuber Playmiś writes under this video:

Looks good for a real alpha and not a promotional tool that so many other companies call alpha. I think the game will be fine in the coming years.

Also, the reddit user KyngKoopa does not understand the major criticism (via reddit):

All these posts [on reddit] are irrelevant and unnecessary. As the title says, it’s an alpha. The developers are still working out the core functionalities. Combat, animations, UI, etc. will be refined later in the development phase.

It’s so disgusting to see posts like this, where the game is hated because it “doesn’t look good”, even though that is to be expected at this early phase. Why do so many people expect to see a polished/optimized game at this point in development? We are still testing. The game has not been released yet.

The point about the “real alpha” has even been emphasized by the game’s head, Steven Sharif. He warns against purchasing alpha access, precisely because the game is still fully in development.

Ashes of Creation Ingame
This is what the game looks like in-game (screenshot from the official livestream).

The game’s fans see a great potential in Ashes of Creation overall. The user NovelOtaku describes it as a kind of “ArcheAge 2.0,” where he himself describes ArcheAge as one of the “greatest MMORPGs ever,” aside from things like pay-to-win (via reddit). Other users also frequently draw comparisons to ArcheAge.

The user Aritar1 also reports that Ashes of Creation already has “a soul,” which sometimes other MMORPGs lack (via reddit):

It wasn’t really visible in Steven Sharif’s gameplay, probably because we couldn’t hear the music and sound effects, but through Asmongold’s stream, the game became something special for me. It feels cozy – I can’t explain it, it awakens the desire in me to hop on a horse and explore the world, and I’m not even playing it.

That’s the thing I was most worried about, but they pulled it off, they did the hardest and most important part, now I am very confident about this game.

Ashes of Creation is considered the western MMORPG hope

Why is Ashes of Creation so hyped? For a long time, MMORPG fans have been waiting for a new game that meets their needs. The last major releases here in the West were mainly games from Asia, which could not visually please everyone.

Ashes of Creation promises a lot of freedom and offers an interesting class system with up to 64 classes.

Additionally, it tempts players with the promise that their actions will influence the game world. This is supposed to happen through the node system. The entire game world is divided into different zones, the nodes that can be captured, leveled, and destroyed.

Moreover, there are discussions of mass battles in PvP and strong bosses that can only be defeated with a larger group of players. All of this sounds old-school and adventurous.

The head behind Ashes of Creation, Steven Sharif, has played MMORPGs like ArcheAge himself and saw a huge potential in that title, which, however, was not realized. That is why the millionaire started implementing his own game.

We at MeinMMO had an interview with Sharif. In it, he explains among other things what makes Ashes of Creation different from other Kickstarter MMORPGs: The head of Ashes of Creation explains to us why Kickstarter MMORPGs fail and why that can’t happen to him.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: The best counters against Regigigas 2021 – All information about the raid

Regigigas In the Raids of Pokémon GO can be a tough opponent. We show you the best counters and all important information about the raid boss here.

Update, July 10, 2021 – When will Regigigas be available? Although Regigigas has just been in raids, it is returning: On July 18, 2021, it will be featured alongside other legendary monsters.

Then the second day of Pokémon GO Fest 2021 will take place. You can learn how to defeat the raid boss here. We have updated the article with the current counters.

Counter Guide to Regigigas

Which types are effective? Since Regigigas is a Normal type, only Fighting type is effective. So you need to gather your strongest Fighting Pokémon.

These are the best counters: In addition to various Fighting Pokémon, general attackers like Mewtwo or Metagross are also good. However, you should preferably rely on type advantage:

  • (Shadow)Machamp with Counter and Dynamic Punch
  • Conkeldurr with Counter and Dynamic Punch
  • (Shadow)Hariyama with Counter and Dynamic Punch
  • Lucario with Counter and Aura Sphere
  • (Shadow)Mewtwo with Psycho Cut and Psystrike
  • Hariyama with Counter and Dynamic Punch
  • (Shadow)Alakazam with Counter and Psychic
  • Toxicroak with Counter and Dynamic Punch
  • (Shadow)Gallade with Low Sweep and Close Combat

How many players are needed? Regigigas can be defeated quite well with three players. It is enough to be at level 30. However, you should have only the top counters with you then.

Which Mega Pokémon will help against Regigigas? You can try to deal with the raid boss using Mega Gengar and the combination of Shadow Punch / Focus Blast.

All Important Information about the Raid Boss

How much CP is 100% IV? A Regigigas with 100% IV has 2483 CP from the raid. If it is partly cloudy, it can even reach 3104 CP. So it is already very strong straight out of the raid.

Regigigas

What moves does Regigigas learn? The legendary Pokémon can learn various fast and charge moves:

  • Fast Moves: Hidden Power and Zen Headbutt
  • Charge Moves: Focus Blast and Giga Impact

Is Regigigas useful? As a general attacker, Regigigas can be a good alternative. However, its Normal type, which is not effective against any other type, makes it quite useless otherwise.

It is not really useful against any Pokémon, and monsters with effective types are better in every regard. You can find a detailed analysis of the Pokémon here:

Regigigas in Pokémon GO – How strong is it?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokébattler

Destiny 2 warns now: “Redeem your tokens” – Otherwise they will be gone forever

In Destiny 2, at the start of Season 15, the deletion of all your thousands of Vanguard Tokens is imminent. Guardians must invest a lot of time now or lose the supply accumulated over 4 years.

What will be deleted? Destiny 2 is currently warning Guardians in Season 14, saying: Redeem your Vanguard Tokens! Bungie shared this in the TWaB blog post on July 9. The reason: all tokens will soon be deleted, irretrievably, and you will not receive any rewards for them anymore.

When is this happening?

  • With the start of the new Season 15 – that is, on August 24, 2021 – the tokens will vanish into thin air.
  • You have just over a month to spend your supplies at Commander Zavala.
  • Easier said than done, as many Guardians have thousands of such tokens stacked up, and redeeming them turns into hours of mindless button mashing.

Destiny 2 wants to make the dull Zavala cool again

Bungie is not deleting your unredeemed tokens out of malice. Rather, Commander Zavala in the Tower is getting a much-needed rework. After the update of the Vanguard ranks and adjustments of Season 15, there will be no space left for tokens in the game.

A similar rework was already given to Lord Shaxx and the vendor in early 2021. For those who remember, back then you either had to painstakingly redeem all your tokens or live with the deletion. Even then, Bungie hinted that Zavala would also be revised sometime in the future.

This is the old token system: Players earn weapons, armor, or resources during their adventures in Destiny 2, but also tokens. They mainly earn these marks in so-called core activities (Strikes, Gambit, PvP). If you bring a certain amount of tokens to the corresponding NPC of the activity, you get a rank up and a random legendary item in exchange.

How exactly the “new” Zavala will look in Season 15 is currently unknown. However, we assume that Bungie will take inspiration from Shaxx and the vendor:

  • You level up automatically just by playing the respective activities.
  • There are fixed rewards to aim for that dangle in front of you like loot carrots.
  • Rewards include rare upgrade materials, even an Ascendant Shard.
  • You will still receive packages with random weapons and armors for your rank ups.
  • You can even reset your rank and then enjoy exotic engrams.

Dilemma in Destiny 2: Waste time or tokens?

Many players are surely wondering now: should I turn in the tokens to Zavala, or would it be easier to simply let the items expire and save a lot of time this way? However, you risk discarding your supply that was collected over years.

As you can only turn in tokens in increments of 10, this will likely be a mammoth task for many Guardians. However, it becomes a true time sink when you constantly have to run to the Postmaster in between because your inventory is overflowing. Then you sort out there, dismantle unwanted weapons and armor, and stash good rolls in the vault.

With Xur’s arrival on July 9, the warning was also seen in-game.

That’s why players hate the tokens: Upon release, Destiny 2 fully relied on the token system. However, this was poorly received by players. They constantly had to go to the Tower to hand in the items that cluttered their inventories. After a boss fight, they didn’t want to open a chest and receive tokens, but rather see their new weapon immediately.

The phrase “2 Tokens and a Blue” has burned into the collective memory of Guardians as a synonym for bad loot. With the new system, you will finally receive rewards directly, and when you happen to be in the Tower, the activity leads will reward you for playing.

If you go through the process of turning in all Vanguard Tokens ruthlessly – if so, how many tokens have you collected? Or is it not worth your time, and you are just happy that Zavala will soon be more useful? Let us know in the comments.

At the start of the next Season 15, an announcement of an announcement will also take place – typical Bungie. But it should be worth it: Destiny 2 announces the most important stream of the year for all Guardians

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Genshin Impact presents Patch 2.0 – Finally brings the new area Inazuma and 3 new characters

In a livestream and several blog posts, the upcoming Patch 2.0 for Genshin Impact was introduced. It is titled “The Unmoving God and the Vanishing Shadows” and will be released in July. Finally, the new region Inazuma is coming.

What are the highlights of the update?

  • The new region Inazuma will be unlocked
  • Chapters 2 Act 1 and 2 of the story will be released with the new patch
  • A total of 3 new characters will be introduced – Ayaka (5 stars), Yoimiya (5 stars), and Sayu (4 stars)
  • A new set of craftable weapons will be introduced
  • There will be 2 new weapon banners
  • A new artifact from the Inazuma region will be released
  • A farming system will be introduced for housing
  • New events are coming that are designed to keep you engaged for weeks

When will the patch be released? The release of Patch 2.0 is scheduled for July 21. The update will be simultaneously available for PC, PS4, PS5, Android, and iOS.

Here is a first glimpse of the update in the trailer for 2.0:

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Many players have been waiting for Inazuma

What is Inazuma? Inazuma is one of the 7 nations of Teyvat, the world of Genshin Impact. Its ruler, the Shogun Raiden, seeks eternity. The reason for this is one of the mysteries that players are meant to uncover in Inazuma.

With Patch 2.0, 3 of the 6 main islands of Inazuma are set to be released. The themed environment is strongly reminiscent of ancient Japan.

What is special about this area? Players have been waiting for the release of new zones in Genshin Impact for some time. The last major update in this regard was with Patch 1.2, when the Dragonspine was released.

3 new characters

Which new characters are coming with Patch 2.0? The 3 new characters are Ayaka, who will get her own banner, Yoimiya, and Sayu, who will come together in one banner.

This is what Ayaka can do:

This is what Sayu can do:

  • Sayu is a ninja
  • She will be a 4-star character
  • Her element is Anemo
  • As a weapon, she uses a claymore

This is what Yoimiya can do:

  • Yoimiya uses a bow
  • Her element is Pyro
  • She loves fireworks

New weapons, new artifacts, and more info about Patch 2.0

With Patch 2.0, not only Inazuma and new characters are added to the game, but also new weapons, new artifacts, and new features for housing.

We have summarized all the important info about Patch 2.0 for you here:

Genshin Impact: Everything we know about the upcoming Patch 2.0 – Leaks, Characters, Release Date

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Diablo 3: Start date of Season 24 is known – Here’s what’s in it

Blizzard has announced when Season 24 in Diablo 3 will start and what is included in the associated Update 2.7.1. The release of both is set for July.

When does Season 24 begin? 

  • The new season begins on July 23 at 5:00 PM.
  • The patch 2.7.1 will be released slightly earlier, on July 20.

We at MeinMMO explain what to expect in the new season and in patch 2.7.1.

[toc]

The Season Theme

Season 24 is themed “Ethereal Memory.” It aims to look back at Diablo 2, which was released over 20 years ago and is returning with Diablo 2 Resurrected as a remaster in September 2021.

In line with this, ethereal items are expected to come to Diablo 3, specifically 21 beloved weapons from Diablo 2.

What kind of weapons are these? Ethereal weapons will have a powerful set of affixes, a legendary power of a class weapon, and a random passive ability of a class. They will also feature unique icons, names, item types, and sounds that were originally found in Diablo II.

  • Ethereal weapons only drop from monsters, from chests, and destructible objects
  • You do not need to be level 70 to obtain them
  • The rarity of the ethereals lies between ancient items and archaic items
  • There are 3 ethereals per class – each ethereal weapon has fixed affixes and receives a random legendary weapon bonus and a random passive ability of the class
  • The ethereals are limited, and you can only equip one at a time
  • Ethereal weapons ignore durability loss
  • Ethereal weapons cannot be enchanted, transmogged, dyed, reforged, or traded
  • The new weapons are account-bound

New Cosmetic Rewards

These are the new rewards: In Season 24, you can earn two new cosmetic rewards. One is the portrait frame Revived Terror, and the other is the companion Lesser Mummy.

Diablo 3 Season 24 rewards
The two new rewards of Season 24.

Additionally, you can earn cosmetic rewards from the previous Season 12:

  • Chest armor and gloves from the Conqueror set
  • A new portrait for the High Simmel
  • The wings Fiacla-Géar

Haedrig’s Gift

What is Haedrig’s Gift? By completing stages of the season journey, you will receive parts of a new class set by defeating certain boss enemies. Note that to obtain a complete set, you must also open all gifts of each stage with the same hero.

Season 24 offers you the following sets:

  • Monk – Uliana’s Guile
  • Demon Hunter – Natalya’s Vengeance
  • Crusader – Seeker of Light
  • Wizard – Vyr’s Amazing Arcana
  • Barbarian – Call of the Immortal King
  • Witch Doctor – Spirit of Arachyr
  • Necromancer – Trag’Oul’s Avatar
Diablo 3 class set Season 24
The new class sets of Season 24.

Diablo 3: Patch 2.7.1 Patch Notes – What’s included?

Class Changes:

  • Monk | Skill Changes:
    • Mystical Ally – Fire Ally: Now splits into 2 allies (previously 5), but now all fire allies can split. The area of effect has been slightly increased, and damage has been increased from 480 % to 1,920 % weapon damage.
    • Mystical Ally – Fire Ally: The AI of the fire ally has been improved, so allies now explode more reliably.
    • Mystical Ally – Earth Ally: Damage has been increased from 380 % to 4,500 % weapon damage.
    • Spirit Barrage: Spirit power consumers that teleport you while Revelation is active will additionally affect a nearby target without consuming additional spirit power and deal 350–450 % more damage.
  • Wizard | Skill Changes:
    • Mirror Image: A counter now displays on the Mirror Image symbol showing how many mirror images are active.

Item Changes:

  • Inna’s Mantra (Set bonus for 4 pieces): You receive the basic effects of all four mantras simultaneously. For each active mystical ally, your damage taken is reduced by 5 %. Your mystical allies take no damage anymore.
  • Inna’s Mantra (Set bonus for 6 pieces): You permanently receive the passive skills of all five mystical allies. Your attacks create your chosen mystical ally, which lasts for 15 sec. up to max. 10 mystical allies. Each mystical ally increases the damage of your mystical allies by 3,000 %.
  • The coarse boots: Mystical Ally summons two mystical allies that fight by your side. They deal 150–200 % more damage and can attack longer in active form.
  • Bindings of the Lesser Gods: Enemies hit by your skill Cyclone Strike take 5 sec. of 150 % to 200 % more damage from your mystical ally. Split fire allies receive the fivefold bonus.
  • Aegis of Valor (Set bonus for 2 pieces): Attacks with Heaven’s Fist cause Heaven’s Fury to deal 125 % more damage for 5 sec. Stackable up to 3 times.
  • Mask of the Burning Carnival (Set bonus for 6 pieces): Your Simulacrums and you deal 6,000 % more damage with Bone Spear.

Bug Fixes:

  • Fixed bugs for Monks
    • All mystical allies and their skills now benefit from increased damage from the skill Mystical Ally.
    • A bug was fixed that caused the set bonus (2 pieces) of Shenlong’s Spirit not to trigger as intended when using Tempest Rush.
  • Fixed bugs for ethereal items of the Witch Doctor | The Gidbinn
    • The passive skill Opportunists now benefits as intended from +200 % damage for all skills in the Voodoo category.

What do you think of the changes and innovations of Season 24? Is there something you are particularly looking forward to?

In addition to Diablo 3, Blizzard is currently working on several new games related to Diablo. Diablo Immortal is set to be released in 2021 and will have more endgame content than the latest title:

Blizzard promises: Diablo Immortal has much “richer” endgame than Diablo 3

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Source(s):
  1. Blizzard

The new Dark Alliance has a major weakness – Why I still played all night long

On June 22, the new Dungeons & Dragons: Dark Alliance was released, a coop action RPG in one of the world’s most well-known fantasy universes. MeinMMO author Benedict Grothaus played alongside colleague Benedikt Schlotmann and was disappointed. Nevertheless, the two played for many hours because they just couldn’t stop. Sounds strange? It was.

What is Dark Alliance? The new action RPG tells the story of the dark elf Drizzt Do’Urden and his group who save Icewind Dale – a story that fans of the Forgotten Realms probably know, and which others might not be familiar with. But that’s not so important.

You play as one of four heroes in various missions either alone or in a coop of four, primarily defeating goblins and other enemies while trying to thwart dark machinations. A classic “Good vs. Evil”.

The focus is on cooperation and combat. Each character plays differently with their own abilities. However, this very cooperation is a significant problem.

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The official gameplay trailer for Dark Alliance.

What am I reading here and from whom? To begin with: This is not a technical review of Dark Alliance. On one hand, there are already plenty of those (such as from our colleagues at GamePro and GameStar), and on the other hand, neither Benedikt nor I intended to evaluate the game objectively.

We are both huge fans of the world and played Dark Alliance as such. Dungeons & Dragons has been part of our (gaming) lives for over 10 years.

asks meinmmo benedict
Benedict
asks meinmmo benedikt
Benedikt

About the authors: Benedikt passionately played all parts of Baldur’s Gate and is a fan of the Forgotten Realms in which Dark Alliance is set. I, on the other hand, have been playing the pen and paper for many years now in three different groups simultaneously. At least one session per week is the goal.

So what is this then? Well, a report on how a seemingly promising game can still captivate despite its problems – if you let it. At the same time, it serves as a warning to all interested parties to thoughtfully consider how to evaluate a game in advance.

We played together for about ten hours over two (or actually three due to the day change) days.

The combat system is great, but fighting is not fun

This is the game’s major weakness: Everything in Dark Alliance relies on killing enemies. For this, we are given cool combos, unique abilities, and powerful ultimates. Especially in coop, extremely strong team attacks are possible.

As much as the game emphasizes combat and fighting, it is disappointing that the system fails to convince. The biggest weak points are:

  • Aiming is difficult, often attacks go awry and it is unclear why.
  • The focus on melee makes coordination challenging.
  • Enemy attacks are not particularly transparent – sometimes they deal damage seemingly without actually hitting.
  • Your own attacks are similar; sometimes they apparently have no effect even if they hit.
  • Every fight is somewhat the same. Ordinary monsters are not very varied, but are frequently encountered – this quickly becomes monotonous.
  • Bosses are more challenging, but sometimes either buggy or can be “cheesed”, i.e., simply pushed into a corner and beaten until they are dead.

Many attacks cannot be canceled, and it is unclear how long they actually take to execute. Particularly with Drizzt, the rogue, I often found myself having to watch the elf spin a few pirouettes, preventing me from dodging an attack.

Quite often, Benedikt had to help me up after a massive troll club knocked me against the wall again. In my solo tests, I loudly cursed similar situations.

We noticed these weak points primarily in coop; alone it seems to play at least somewhat better, although still not perfectly.

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In the GameStar video, you see more of the game’s gameplay.

What are the developers doing about it? In an initial patch, connection issues have already been fixed, which were partly responsible for making fights and especially the hit feedback feel so bad (via Steam).

However, the big problem is that the system likely cannot be improved without a major rework. I don’t see how the abilities and talents can be changed such that fighting feels better.

Both enemies and all characters would probably need a complete overhaul – and whether that would still be the game that Dark Alliance wants to be, I can’t really say. But I’m also not sure if it has to, because …

… then it was 4:30 AM

Why did we still play all night? In our first session, we only played one mission to see how Dark Alliance feels in coop – it took about an hour. In the second session, we completely lost track of time.

When I suggested to Benedikt after – I believe the fourth – mission to play another round, we both only then realized that it was already half past 4. We completely forgot the time, even though we kept complaining about the combat system.

Reasons for this are the environment and the story. Even though Dark Alliance fails to convince with its gameplay, the storytelling is really well done. Each level tells its own story, and the environment hides details like impaled corpses or old statues that somehow belong to the story – and we always wanted to know how they fit in.

Spoiler Warning: Here are a few snippets of the story from Dark Alliance

The story itself is quite black and white (Drizzt and his crew save the world), but excitingly told. Out of nowhere, a dragon appears and insults the goblins, some pseudo-ogres complain about how dwarves taste, and an apparently important wizard has his soul or something stolen. Why? I don’t know, but I want to find out.

Visually, Dark Alliance is also gorgeous. We stood for several minutes at a cliff just admiring the mountains. Together with the story, the game then did pull us in quite a bit, at least until we became too tired.

Dark Alliance guy loses his soul
Visually, Dark Alliance has a lot to offer, and we enjoyed our surroundings.

Will we play it again? Probably yes. When, we do not know yet, but it was at least fun enough that we will give the game another chance at some point. At the latest when there are signs that the problems have been resolved.

The setting has a certain charm that somehow lingers in the back of our minds and gnaws at our conscience: “Take another look, it wasn’t that bad – and you had fun!”

A game for lovers and nerds

We cannot make an unconditional recommendation due to the combat system and the problems with it. Nevertheless, you should at least keep an eye on Dark Alliance if you:

  • Like coop games
  • Generally enjoy Dungeons & Dragons or Forgotten Realms specifically
  • Are looking for a pretty fantasy RPG with a lot of action
  • Are interested in diverse classes
  • Have friends you can play with

The last point is probably the most important. Playing Dark Alliance alone was really exhausting – it was only in coop that we both had real fun. You often see something similar in reviews. Therefore, I stick to my opinion that I had during the initial play with the developers:

We played the new ARPG Dark Alliance – Seems perfect for a cozy coop evening (but only there)

This is an AI-powered translation. Some inaccuracies might exist.

Genshin Impact: Everything we know about the upcoming Patch 2.0 – Leaks, Characters, Release Date

The new Patch 2.0 is expected to be released in July in Genshin Impact. However, an official announcement of the features is still pending. We at MeinMMO will reveal everything that is known or has surfaced in leaks about Update 2.0.

What is known about the update so far? Patch 2.0 was finally presented in a livestream and several blog posts. The highlights are:

  • The new region Inazuma
  • Chapter 2 Act 1 and 2 of the story
  • 3 new characters
  • A new set of craftable weapons and 2 new weapon banners
  • A new artifact from the Inazuma region
  • A farming system for housing
  • New events will come that are supposed to keep you engaged for weeks

When will the update be released? In the blog post about the version on PlayStation, it is stated that Patch 2.0 is scheduled to be released on July 21.

You can already get an overview of the upcoming update in a trailer:

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This article originally appeared on June 15 and was last updated on July 10. It is now known that the update will not be Patch 1.7 but 2.0. Many additional details about the update have also been added.

[toc]

Inazuma is finally coming

What kind of area is this? Inazuma strongly resembles ancient Japan in style. The nation is ruled by the Shogun Raiden, the Electro Archon. He is in search of eternity, and the story will explain why he wants to find eternity.

The area of Inazuma consists of six large island regions and a number of smaller islands scattered across the ocean, each with unique landscapes and its own story. With Patch 2.0, 3 of the 6 main islands are set to be released.

What can players expect in Inazuma? Many dangers, at least that’s what the NPC Atsuko claims in the game. He describes Shogun Raiden as a “predatory samurai” who strictly controls his borders.

According to the latest blog post, you should mainly encounter many Electro enemies, but also peaceful creatures in Inazuma. Some of these creatures have been collected in a gallery:

3 new characters in Patch 2.0

What do we know so far about the new characters? With Patch 2.0, three new characters will be introduced into the game:

  • Ayaka
  • Sayu
  • Yoimiya

According to a leak from Lumie, a well-known source for insider info on Genshin Impact, Ayaka is expected to debut with the banner on July 21, and the next banner on August 10 will feature Sayu and Yoimiya (via Twitter).

This is what Ayaka can do:

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This is what Sayu can do:

  • Sayu is a ninja
  • She will be a 4-star character
  • Her element is Anemo
  • She wields a two-handed sword (“Claymore”)
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This is what Yoimiya can do:

  • Yoimiya uses a bow
  • Her element is Pyro
  • She loves fireworks
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The different characters play an important role in Genshin Impact. We have put them to a vote, and you decided which characters are your favorites.

New weapons and artifacts

What new weapons will Patch 2.0 bring? With the new update, a total of 7 new weapons will be introduced into the game:

What changes will be made to the weapon banners? In addition to the new weapons, a new mechanism called “Divine Course” has been introduced. This allows you to actively set the “course” for a specific 5-star weapon that you desperately want to obtain.

If you then “accidentally get the wrong weapon,” you will receive a fate point. If you have collected enough fate points, you can exchange them for your desired weapon. However, if you change your desired weapon, you automatically lose all fate points.

You can learn more about this in a blog post by the developers (via Genshin Impact).

What new artifacts are coming with Patch 2.0? The new update brings two new artifacts:

Genshin Impact artifacts 2.0

Your own garden in housing

What’s new in housing? For fans of the new housing system introduced with Patch 1.5, gardening is being introduced. You can buy seeds and plant them in fields in your housing area. After a certain time, you will then be able to harvest the seeds.

Genshin Impact garden
Preview of the gardening system.

New events in Patch 2.0

What events are coming with Patch 2.0?

  • With Thunder Sojourn, an event will allow you to earn the character Beidou
  • With Lost Riches, you will be able to earn a Seelie companion
  • Additionally, three other events titled Stage of Wonders, Phantom Flow, and Ley Line Overflow have been announced

What do you think of the new Patch 2.0? Are you satisfied with the announcements or are there things you think are missing? And what are you particularly looking forward to with this patch?

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 21 Summer Stars: Team 2 brings extremely strong cards for Neymar & Lukaku

In FIFA 21 the Festival of FUTball continues, bringing FUT players new and extremely powerful Summer Stars cards today. You can find out how strong the new cards are here.

This is the Festival of FUTball: The summer FUT event has been active for several weeks and is now bringing another strong Summer Stars team into the game. This replaces the first team and again offers really strong cards with extremely high ratings for FIFA 21.

These are not dynamic, like their predecessor cards, which could become stronger, but they offer extremely high ratings, with even the lowest rating being a solid 93.

This is what the Summer Stars Team 2 looks like

These are the best cards in Team 2: The latest Summer Stars team features really strong cards again. The strongest is Neymar with a rating of 99. Following are highly rated Summer Stars cards of Lukaku (98), Kane (98), Jordi Alba (97), Chiellini (96), Gomez (96) and Sterling (96).

From the Bundesliga, only Sommer (94) is in the new team.

  • LF: Neymar (99)
  • ST: Lukaku (98)
  • ST: Kane (98)
  • LV: Jordi Alba (97)
  • IV: Chiellini (96)
  • ZOM: Gomez (96)
  • LF: Sterling (96)
  • RF: Chiesa (95)
  • ST: Cavani (95)
  • RF: Ferran Torres (94)
  • ST: Yarmolenko (94)
  • TW: Sommer (94)
  • LV: Maehle (94)
  • ST: Lapadula (93)

Here’s how you can get the new cards: You can find the cards of the 2nd Summer Stars team in FIFA packs with a good portion of luck or buy them on the FUT transfer market. However, prices there are quite high, especially when considering the extreme ratings.

What do you think of the new cards? Let us know in the comments! Which cards need to have better ratings in the next FIFA installment, we will tell you here:

6 Bundesliga players from FIFA 21 that need to get much better in FIFA 22

This is an AI-powered translation. Some inaccuracies might exist.