Fortnite: Here are the Alien Artifacts of Week 9 – Locations on the Map

With Chapter 2 Season 7, the new alien artifacts were introduced in Fortnite . We at MeinMMO will show you what you need the items for and where to find them in week 9 of the season.

What are alien artifacts used for? The alien artifacts are a new currency. They allow you to further develop your Kimera skin to add a full beard or even stalk eyes. The Kimera is an alien skin that can be unlocked in the Fortnite Battle Pass of Season 7 and customized as you like. 

When do the artifacts appear? New artifacts are released every Thursday at reset. Since they always spawn in new locations, we will show you their exact positions. You can also find them in cosmic chests if you are lucky.

Locations of the alien artifacts in week 9

This is how you find the artifacts: The locations of the artifacts vary from week to week. If you missed your artifacts for the last week, it’s not a big deal. You can still visit the previous artifacts from past weeks to complete your Kimera.

These are the locations of the alien artifacts in week 9:

These are the locations of the alien artifacts from week 9 – Source: DualShockers
  • Artifact 1 – Craggy Cliffs: The artifact is located northwest on an island, under the scaffolding of a fishing hut.
  • Artifact 2 – Corny Complex: You will find the artifact south of Corny Complex in a rest area.
  • Artifact 3 – Weeping Woods: The artifact can be found on the huge satellite dish east of Weeping Woods. 
  • Artifact 4 – Weeping Woods: The location is directly in a hut next to a former spire tower.
  • Artifact 5 – Holly Hedges: West of Holly Hedges, the last artifact of this week can be found in a fishing hut on a huge rock.

The artifacts are relatively easy to reach, but sometimes they also require certain prerequisites, such as building up or gliding to certain locations. If you want the exact locations, here is a video from the YouTuber “EveryDay FN” linked for illustration.

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Important Tip: Make sure to collect all artifacts, as these boost your progress and give four artifacts per collection. Don’t rely on the cosmic chests; they may occasionally drop artifacts, but they are not a good source for farming.

Don’t forget that Ariana Grande’s concert is coming up soon; have you marked a date yet? Here are all the important details about Ariana Grande’s concert.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2 brings extensive class adjustments in Season 15 – This is changing

With Destiny 2, the new Season 15 is around the corner and brings various changes and new features – including for many abilities of all 3 Guardian classes. MeinMMO shows you what will change with the major ability balance patch.

What is the balance patch about? Some time ago, Bungie announced that they would take another look at the individual Guardian classes and make adjustments if necessary. Especially many old Light focuses have fallen behind compared to Stasis – not only regarding customization options.

In Season 15, starting on August 24, it’s finally time, and the studio has now presented the changes coming to the players in the current edition of “This Week at Bungie” blog.

The ultimate goal of these changes is for abilities to complement gunplay, but not replace it and not dominate everything. This balance patch is intended to pave the way for large-scale, systematic changes to the abilities. Over the course of the coming seasons, for example, the frequency of ability usage in the Crucible (PvP) will be adjusted.

By the way, there were already fresh details about the future of PvP: Destiny 2 finally talks about the future of PvP – What’s coming in the next seasons

How the abilities of the Guardians change in the new season

The focus of the changes is mainly on the abilities of the Light classes of the Guardians, but there were also a few adjustments to the icy Stasis abilities.

General abilities

Stasis freezing: Being frozen by Stasis can be quite frustrating. That’s why there were some adjustments to freezing.

  • Frozen players can initiate breaking free from the ice in the air
  • The breakout animation and camera transition have been shortened
  • Long freezing and short freezing can now be visually distinguished, making the respective status easier to recognize

Sliding: Bungie found sliding into a fight to be too effective. Therefore, they added some disadvantages (for weapons) to it. While sliding, the following applies:

  •  - 20 stability 
  • + 15 % shotgun pellet spread
  • 1.5x flinch (shrink when hit by an enemy) 

Titan abilities

Gunfight Barricade: This variant is rarely used, so they have spruced it up a bit. In addition to the reload bonuses, the following buffs apply when standing behind this barricade:

  • + 30 stability
  • + 10 % range
  • – 50 % flinch

All barricades: Some abilities currently allow players to move quickly through an enemy barricade while suffering only minimal damage. This is set to change. Although barricades will still not deal lethal damage, you will noticeably take more damage.

  • Players moving at high speed through an enemy Titan barricade will now take more damage
  • Barricades now slightly reach into the ground to better protect the Titan’s feet on uneven ground. This should occur less frequently, with explosions and projectiles slipping under the barricade and hitting the Titan 

Colossus (Stasis): After the extensive Stasis nerf, there’s now some fine-tuning for this Titan focus.

  • Cryoclasm (Aspect):
    • When equipped, base slides now shatter crystals and frozen enemies
    • The FX effect duration on screen that signals when the long slide is ready has been increased from 1 second to about 4.5 seconds
  • Shiverstrike:
    • Movement speed increased by 25 % 
  • Whisper of the Wisp (Fragment):
    • A bug has been fixed where the overshield granted by this fragment did not scale precision damage properly

Sunbreaker (Middle Tree):

  • Throwing Hammer:
    • The time before the hammer explodes after it lands on the ground has been increased from 6.5 to 10 seconds (more time to pick up the hammer)
    • Damage against orange and yellow bar enemies in PvE (powerful enemies) has been increased by about 50 %

Striker (Top and Bottom Tree):

  • Fist of Havoc:
    • The detonation radius of the fist slam has been increased by 14 % 
    • The damage drop-off from the slam has been reduced 
    • The activation cost for the slam has been reduced from 21 % to 18 % 

Striker (Middle Tree):

  • Overcoming Inertia:
    • Duration increased from 4 to 6 seconds 
    • Sliding over ammunition now grants 20 % melee energy

Sentinel (Top Tree):

  • Dusk Shield: 
    • Damage taken from bosses increased from 0.25x to 7x (at 0 resilience)
    • Then scale the damage taken down to 0.25x – depending on the user’s resilience stat
Strike See der Schatten Boss Jäger Hunter Arkus Titel Destiny

Hunter abilities

Revenant (Stasis): The nerf of the Stasis Hunter was considered too harsh in some parts, so in Season 15 there are now the following adjustments:

  • Shadebinder: 
    • Movement speed of the storm increased by 20 %
    • The storm now stays in place when it touches a boss
  • Blade of the Withering: 
    • Projectile speed and tracking increased by 10 %

Gunslinger (Middle Tree):

  • Deadshot: 
    • Burn duration increased from 3 to 4 seconds

Gunslinger (Top Tree):

  • Six Shooter: 
    • Damage drop-off now starts at 25 meters rather than 20

Arcstrider:

  • Arc Staff:
    • Passive duration of the super increased from 16 to 20 seconds 
    • Detonation radius of the heavy attack increased from 5 to 6 meters 
    • Damage against PvE enemies increased by 33 % 
  • Top Tree: 
    • Deadly Reach 
      • Duration increased from 8 to 10 seconds 
  • Middle Tree: 
    • Chain Lightning 
      • When dealing damage with Arc Strike, this now triggers Chain Lightning
      • The timer can be extended by dealing damage with any weapon

Nighthawk (Middle Tree):

  • Spectral blades:
    • Damage reduction during the super decreased from 52 % to 47 %
    • Additional damage reduction while invisible: decreased from +5 % to +3 %
destiny-2-warlock-super

Warlock abilities

Shadebinder: Here, the Stasis nerf hasn’t gone far enough, so there is now an additional nerf for PvP.

  • Winter’s Wrath: 
    • Damage of the shatter shockwave against close-range supers reduced 
      • The Warlock now has to freeze and shatter players with active close-range supers (Dawnblade, Fist of Havoc, Sentinel Shield, Nova Warp, Arc Staff, or Spectral Blades) twice to defeat them (For Glacial Fortify, you only need to shatter once)

Dawnblade (Top Tree): This subclass has been too dominant for Bungie in PvP, which is intended to change with the following adjustments:

  • Celestial Fire:
    • Angle of the tracking cone reduced. 
    • The detonation size will decrease over time 
    • Detonation size reduced by 1 meter 
    • Damage drop-off at short ranges increased
  • Icarus Dash: 
    • Dodging in the air is now possible every 4 seconds 
      • Under the effect of Heat Rises, dodging is enabled at 2x every 5 seconds
  • Heat Rises: 
    • Duration increased from 10 to 15 seconds 
    • Timer extension for aerial kills while Heat Rises is active has been increased. The duration of the extension varies depending on the type of enemy defeated 
    • Your position will now be displayed on the enemy radar when Heat Rises is used

Dawnblade (Middle Tree): Here, the effectiveness in boss fights is to be reduced, while performance in PvP is to be slightly increased – through the following changes:

  • Well of Radiance:
    • Damage received from bosses increased from 0.25x to 7x (at 0 resilience)
      • Damage taken is then scaled down to 0.25x – depending on the user’s resilience stat 
      • This applies to the well itself, not to the players inside the well
    • The damage resistance buff against enemy players has been increased from 20 % to 40 % 
      • Players inside the well are now immune to Stasis freezing and Stasis slow effects 
      • The well sword can now be frozen and shattered by Stasis
  • Guiding Flame: 
    • Duration increased from 7 to 10 seconds 
    • Damage buff increased from 20 % to 25 % 
destiny-2-warlock

Dawnblade (Bottom Tree): This subclass felt too lackluster compared to the other options, so it has been spruced up a bit.

  • Phoenix Dive:
    • Delay before the dive starts has been reduced
    • Now the direction can be specified to dive in
  • Firebrand: 
    • Ability overhaul: Solar ability kills and kills from burning targets now cause the targets to explode and burn nearby enemies (who also explode if they die while burning)

Stormcaller (Middle Tree): Here, the main focus was on ensuring that enemies would not be hit behind walls as much as possible.

  • Arc Soul:
    • Size of the environment collision for the beam has been increased
    • Damage radius of the beam in PvP reduced by 20 % 
    • Radius of the endpoint sphere of the beam in PvP reduced by 33 %

In future seasons, the aim is to make it harder to use the beam in the Crucible.

Stormcaller (Bottom Tree): This subclass will receive a bit more love in regard to player feedback and will be spruced up a bit.

  • Arc Soul:
    • Duration increased from 12 to 13 seconds 
    • Rate of fire increased by 10 %
  • Electrostatic Surge:
    • Now increases sprint speed when allies are nearby
  • Landfall:
    • Now fires 5 Arc floor projectiles upon triggering

Voidwalker (Middle Tree): This subclass also requires a bit more attention in Bungie’s eyes – especially in PvE – and will be strengthened as follows:

  • Nova Warp: 
    • Damage against PvE enemies increased by 73 % 
    • No longer slows movement speed when charging or charged
    • Now detonates upon triggering 
  • Hand Supernova: 
    • Damage against PvE enemies increased by 100 % 
    • Hold time increased from 2.5 to 3.2 seconds 

What do you think of these changes to the abilities of the Guardians? Are you satisfied with it, is it at least going in the right direction in your opinion, or did you expect much more – especially regarding the Light focuses? Feel free to let us and other readers of MeinMMO know in the comments.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

Twitch professional shroud sees Fortnite as number 1 over Apex and Warzone – One feature makes the difference

Fortnite: Battle Royale is according to Twitch pro shroud the number 1 game among battle royale titles and comes before Apex Legends and Warzone. This is due to a special feature that neutralizes a major annoyance.

What does shroud think is the big problem in battle royale games? The successful Twitch streamer and former CS-Go pro shroud loves the game Apex Legends. It currently attracts some CoD players who are plagued by hackers in Warzone.

However, according to shroud, it is not Apex Legends, but Fortnite that is the number 1 game in the genre. This is because a major problem present in other games is not present here.

In the endgame of Apex and others, it often happens that you are attacked from the side by a third party and thus are left with little chance.

Especially in Apex, where the high time-to-kill promotes long stalemates, surprise flanking attacks from a third squad are often the end and a source of frustration according to shroud:

“That is the worst aspect of any battle royale… you’re in a fight and constantly pushing forward and then you’re shot from the side.”

But not so with Fortnite.

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Fortnite has according to shroud the fairer end fights.

What Fortnite does differently in the endgame: According to shroud, Fortnite is unique in competitive gameplay. Because “In Fortnite you can build”.

This allows, according to shroud, that “only you and your opponent are fighting”, because you secure yourself by building and also manage to get out of tricky situations.

If you build your personal fortress with high walls, you are appropriately warned when an opponent suddenly appears from the side and thus have your own little end fight arena for a while. According to shroud, this is the major factor that makes Fortnite so good in the competitive sector and against which Apex and Warzone fall short.

However, in his personal ranking, Apex Legends is still in first place, followed by PUBG and finally Fortnite. In addition, shroud loves the endgame in Amazon’s MMORPG New World.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

CoD Warzone & Cold War show roadmap for Season 5 – new weapons, perks and event

On August 12, Season 5 starts for Call of Duty: Warzone and Black Ops Cold War. Now the roadmap is online and MeinMMO shows you in detail what the new season intends to offer.

What’s going on? Call of Duty sees itself as a service game that constantly grows and evolves. Therefore, the developers release a season update every few weeks that provides new, free content for CoD soldiers.

On Thursday, August 12, it’s that time again – the new Season 5 is coming. The roadmap is packed and shows many contents for the multiplayer and the zombie mode of Cold War, as well as exciting adjustments for the battle royale Warzone (via callofduty.com). MeinMMO will go through the roadmap with you:

cod warzone cold war season 5 roadmap

With one click, you can quickly get to your favorite section:

Cold War Season 5: Multiplayer gets a hefty supply of 6vs6 maps

What’s coming in multiplayer? Cold War has lagged behind in the number of 6vs6 maps since its release and with Season 5 it finally manages to catch up a bit. Throughout the season, a total of 4 new standard-sized maps are expected:

  • Echolon: Play on Berlin’s Teufelsberg, a debris hill and the second highest point of the capital
  • Slums: A classic 3-lane map from Black Ops II in Panama City
  • Drive-In (In-Season): Rework from Black Ops I. Very small map in an abandoned outdoor cinema
  • Zoo (In-Season): Came to Outbreak last season and will get a 6vs6 version throughout Season 5

Additionally, at the launch of the season, the Gunfight map “Showroom” is coming into play (2vs2 / 3vs3).

In addition to the new maps, Cold War also offers fresh modes again. Particularly exciting is the mode “Double Agent”. It reads like Call of Duty with “Among Us” rules. We will embed the English trailer for the mode here:

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As another highlight, the Demolition mode returns to the current CoD (In-Season). This is a modified version of the classic “Search & Destroy”, only that in Demolition there are infinite respawns and everyone carries a bomb.

A little cherry on top: The flamethrower is coming as a scorestreak in multiplayer. Hints about the hot streak had already been around before the release of Cold War, and now the flamethrower finally makes it into the game.

Cold War Season 5: Zombies get a heavy tank in Outbreak

What’s coming in zombie mode? In the fight against the rotting enemies, you will receive support in the form of a new perk, a fresh field upgrade, and a new support weapon:

  • Perk: Death Perception – New perk soda that allows you to see enemies better (upgrades should make the perk useful)
  • Field Upgrade: Tesla Power – Stunning lightning that can spread over your team-mates
  • Support Weapon: Flamethrower – Zombie killer for close combat. CoD makes a pun in the blog with “Firepower”

Outbreak goes a bit further. You will receive a new map for the zombie playground (the map Collateral) and 2 cool new gadgets. Although “gadgets” might not do it justice. Because from Season 5 there will be tanks in Outbreak. The tanks come with a large turret and a mounted minigun for a second player. The tank is supposed to be slow and therefore takes many hits from desperate zombies, but its firepower easily makes up for that.

cod cold war zombies outbreak panzer
Shooting holes in zombies has never been easier than with a tank.

The second gadget is a grappling hook. At the crafting table, you can craft the “Grapple Gun” and drastically increase your speed. Whether the gun gets used up after a few uses or just takes up a slot in the inventory bar is currently uncertain.

Outbreak also offers new intel to collect and a new main mission. In the crazy Dead Ops Arcade, you can find a new bonus level and the PlayStation-exclusive Onslaught mode also gets a new map (Echolon) and new intel to collect.

Warzone Season 5: For the first time, unique perks for the battle royale

What’s coming for Warzone? After extensive changes to the weapons, it’s now the perk meta’s turn to be shaken up a bit. For the first time, Warzone gets its own perks:

  • Combat Scout: When you hit enemies with your bullets, they are marked by a ping and can be seen briefly through walls, with an orange outline. Category: Still Unknown
  • Tempered: Instead of 3 armor plates, you only need to use 2 to have 150 armor. Category: Red

In addition, the perk “Alarmed” is likely to be revised. The developers announced they would use the reconnaissance perk as a counter against dead silence.

In Season 5, the Gulag is also changing once again. This time the map “Rush” is the model. The map is a type of paintball facility in multiplayer and should be significantly more open than the current Hijacked Gulag.

cod warzone gulag rush
The new Gulag should be clearer.

As new locations, “Mobile Broadcast Stations” are being added to Warzone. These mobile stations appear in a different spot in each match and offer strong loot. However, it reads like the stations give off a signal to your opponents when you get too close. In the roadmap blog post, there is another hint at a new location, which is however once again somewhat censored.

This is rounded off by a new mode – Clash. Throughout the season, this new version of the 50vs50 Rumble mode will be introduced. However, you will find more game mechanics from the normal battle royale in Clash: vehicles, buy stations, the ping system, armor – everything is activated and you can test your Warzone loadouts in a large team deathmatch with infinite respawns.

What else does Season 5 offer?

What else is coming in Season 5? As always, there is a fresh battle pass with plenty of content right at the start of the season. The roadmap also announces an event: Mid-Season, “The Numbers” will launch. The event is somehow connected to the Red Doors and the new “Mobile Broadcast Stations”.

In total, 4 new weapons make their way into the game in Season 5. In the battle pass, you will find the assault rifle EM2 at level 15, which offers a built-in scope with low zoom, as well as a rather low fire rate with good control and average range. At level 31, you will find the TEC-9, a submachine gun. The TEC-9 is also said to offer a low fire rate, combined with good control and medium range.

At the start of Season 5, the cane is also ready. The perfect melee weapon when you want to reward the boomer in you. Throughout the season, the pistol Marshal will also be added. A type of mini-shotgun that is manually loaded.

As always, there are also 4 new prestige emblems and new prestige rewards for the heavy players among you.

cod warzone cold war prestige embleme season 5
The 4 new prestige emblems are impressive.

The first look at the roadmap is promising and looks like it could be fun. However, it remains to be seen how the new contents will be received in the end. Especially Warzone players are currently struggling with other problems than lack of content: New weapon in CoD Warzone causes problems – cheat provider mocks: It works for us

What’s your first impression of Season 5 – will you check it out again?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Call of Duty

Pokémon GO: All new quests from the 2nd Hyperbonus and which ones are worth it

As of today, August 6, 2021, the 2nd part of the Hyper Bonus event is taking place in Pokémon GO. Once again, new quests and a limited-time research await you. We will show you what these tasks look like and tell you which ones you should complete.

What is it about? As of today, the 2nd Hyper Bonus is happening in Pokémon, which trainers earned during the GO Fest 2021. Just as in the 1st Hyper Bonus, you can also participate in limited-time research or spin new field research tasks at PokéStops during this event.

We have looked at the new tasks and will show you which ones are particularly worth it.

These are the new field research tasks for the 2nd Hyper Bonus

During the 2nd Hyper Bonus event, you can look forward to 5 new quests in the field research. To obtain them, you just need to spin at the PokéStop. With the help of Leekduck’s overview, we have summarized them for you (via Leekduck.com/reddit.com):

Field Research TaskReward
Catch 15 PokémonStaryu*
Make 5 good curveball throwsLunatone* or Solrock*
Make 7 great curveball throwsShellos (East or West)
Spin 10 PokéStops or Gyms10 Poké Balls
Send 5 Pokémon3 Nanab Berries
Pokémon marked with (*) can also be caught in their shiny variants with a bit of luck.

The most interesting reward from the new quests is Shellos. You can find it in both its eastern and western forms. Particularly the latter is usually not catchable in Germany. So if you don’t have one yet, you should take this opportunity. You can recognize it by its pink color.

Shellos and its evolution Gastrodon in western form (left) and eastern form (right)

This is the limited-time research for the 2nd Hyper Bonus

In addition to the 5 new quests in field research, there is also a limited-time research available to every trainer. You can find it in the Today view of your game. To complete it, you have time from today, August 6, 2021, at 10:00 AM, to August 17, 2021, at 8:00 PM.

The limited-time research has been divided into a total of 5 blocks. We have looked at these with the help of Leekduck’s overview and summarized them for you (via Leekduck.com/reddit.com):

Part 2 of the Hyper Bonus: Space 1/5

TaskReward
Catch 10 PokémonEncounter with
Somnion
Make 5 good throwsEncounter with
Clefairy
Send 5 Pokémon7 Nanab Berries

Stage Reward: If you complete all tasks of this part, you will receive the following reward: 10 Poké Balls, 484 XP, and 5 Ultra Balls.

Part 2 of the Hyper Bonus: Space 2/5

TaskReward
Catch 10 Pokémon8 Raspberry Berries
Use 5 Raspberry Berries when
Catching Pokémon
Encounter with
Lunatone
Use 5 Nanab Berries when
Catching Pokémon
Encounter with
Solrock

Stage Reward: If you complete all tasks of this part, you will receive the following reward: 10 Nanab Berries, 484 XP, and 5 Ultra Balls.

Part 2 of the Hyper Bonus: Space 3/5

TaskReward
Catch 10 PokémonEncounter with
Gastly
Make 5 great throwsEncounter with
Shuppet
Make 5 good throws in a rowEncounter with
Shuppet

Stage Reward: If you complete all tasks of this part, you will receive the following reward: 15 Poké Balls, 484 XP, and 5 Ultra Balls.

Part 2 of the Hyper Bonus: Space 4/5

TaskReward
Catch 15 Pokémon6 Nanab Berries
Make 5 great curveball throwsEncounter with
Shellos (East)
Make 5 good curveball throws in a rowEncounter with
Shellos (West)

Stage Reward: If you complete all tasks of this part, you will receive the following reward: 12 Raspberries, 484 XP, and 5 Ultra Balls.

Part 2 of the Hyper Bonus: Space 5/5

TaskReward
Catch 6 Pokémon of
Psychic type
Encounter with
Psychic
Win a RaidEncounter with
Psiau
Make 2 excellent throws1 silver Nanab Berry

Stage Reward: If you complete all tasks of this part, you will receive the following reward: 20 Poké Balls, 3,000 Stardust, and 5 Ultra Balls.

If you complete all 5 parts of the limited-time task, then it will also be finished. You should definitely take advantage of this as it gives you the opportunity to encounter a western Shellos. Also, Psiau is only obtainable from eggs or raids. Therefore, this is also a good opportunity to snag one.

What do you think about the new quests for the 2nd Hyper Bonus? Which ones do you think are the most worthwhile and which would you rather skip? Feel free to share your opinion here on MeinMMO in the comments.

Finally, there are also first details about the 3rd Hyper Bonus known. We have looked at these and will show you which Pokémon and bonuses you can expect from this event.

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: How the developers respond to the open letter from the community

Due to the change in the PokéStop interaction radius in Pokémon GO, trainers from around the world came together. They addressed an open letter to Niantic. Now the developers have responded. However, the reactions from the trainers show disappointment.

What happened? In recent days, the developers of Pokémon GO have been under criticism.

  • On August 1st, some corona bonuses expired, which Pokémon GO activated during the pandemic. Thus, trainers in the USA and New Zealand now have to come within 40 meters of PokéStops to interact with them. With the bonus, the radius was doubled to 80 meters.
  • On August 2nd, many trainers took to social media to declare that the removal of the corona bonuses is a slap in the face for players.
  • On August 5th, trainers from around the world shared an open letter to Niantic. Among them were the biggest YouTubers focusing on Pokémon GO and important content creators. In the letter, trainers demanded that the radius be increased back to 80 meters and highlighted the benefits this brings in the game. Especially, what disadvantages the 40-meter radius brings. With the hashtag #HearUsNiantic, trainers wanted to be heard.
  • On August 5th, the Niantic team shared their response to the open letter, which we present to you here.

In general, Niantic indicates that they have heard the community and their demands. Niantic also shows how they plan to respond. However, they are not simply increasing the PokéStop radius.

Why Niantic changed the radius and what happens next

This is what Niantic says: On the Nianticlabs blog, there is a lengthy statement regarding the open letter (via Nianticlabs.com). We embed the translated version here in the article.

To our Pokémon GO community:

We thank you for your letter and all your feedback. We hear you. We are very impressed by your reaction. Not every game has such a passionate, global player base that we are fortunate to have.

Like everyone else in the world, our team has also worked very hard to adapt to the global health environment. The recent changes to the exploration bonus that we’ve made in the USA and New Zealand aim to restore some of the foundational elements that players enjoyed before 2020 and to reward players for movement and exploration again. Niantic is committed to encouraging people to explore together, move, and play safely.

The health and well-being of players is our top priority. That’s why we’ve introduced the new exploration bonuses in selected regions where it is considered safe to be outdoors. Research shows that outdoor walks are safe and offer multiple health benefits. Additionally, promoting outdoor exploration aligns with Niantic’s mission. Nevertheless, we will continue to monitor health and safety guidelines regarding outdoor activities and make adjustments as necessary.

We have heard your feedback regarding a specific change – the interaction distance between PokéStops and Gyms. We have reverted the interaction distance in the USA and New Zealand from 80 meters to 40 meters because we want people to connect with real places in the real world and visit places worth exploring.

However, we have heard your suggestions loud and clear and are taking the following actions to address the concerns you have expressed: We are assembling an internal, cross-functional team to develop proposals on how we can maintain our mission of inspiring people to explore the world together while also addressing the specific concerns raised regarding interaction distance. We will announce the results of this task force by the next seasonal change (September 1). As part of this process, we will also reach out to community representatives in the coming days to join us in this dialogue.

Our goal is to create fun and engaging experiences that remain true to our mission, and we thank you for challenging us with your thoughtful and constructive feedback.

The Niantic Team

Source: Nianticlabs.com

“So they don’t want to change the distance”

This is how players react: On reddit, Niantic’s response has sparked numerous comments (via reddit.com). However, the mood there is rather gloomy.

A player quotes the penultimate paragraph of the letter, which discusses the internal team, and writes “So no. They don’t want to revert the changes to the interaction distance.”

User dave5104 remarks (via reddit.com): “I’m pessimistic about the ‘results’ they will come back with. A simple answer to all of this would have been: ‘We will revert the distance change while we discuss internally!’ But they won’t even throw us that bone. It sounds like they’ve already made up their minds and don’t want to rip the band-aid off a second time.”

Others question what the justification for the 40-meter distance is supposed to mean. AgentNeko writes (via reddit.com): “80 meters interaction distance makes it impossible for us to connect with real places in the real world and visit places worth exploring?”

Player mybham suggests as a solution that players should need to approach a stop within 20 meters the very first time they visit it. After that, the interaction distance should be increased to 80 meters (via reddit.com).

What do you think about Niantic’s response? Do you like how they are now responding to the players, and is this an answer you had hoped for from the open letter? Or do you find the 80-meter interaction distance unnecessary and would be satisfied if it were reduced back to 40 meters?

Let us know your opinion here on MeinMMO in the comments and discuss with other players.

This is an AI-powered translation. Some inaccuracies might exist.

World First: First WoW Player Farms 160 Reputation Factions at Exalted

A player casts a shadow over all others in World of Warcraft. He has an impressive 160 reputation factions at Exalted – more than anyone else.

One of the most important tasks in World of Warcraft is gathering reputation. At least with the current reputation factions, having a good standing is worthwhile, as there are often useful rewards or cosmetic items to buy. However, over the course of 8 expansions, more and more factions have been added, and the window with the different parties has grown larger.

Who is crazy enough to want to reach the highest level “Exalted” with all factions? One player has done it.

What happened? In the World of Warcraft subreddit, the player Verysmallman123 shared a small screenshot showcasing the status of his character “Verysmallman”. He accomplished the incredible feat of reaching Exalted status with a whopping 160 reputation factions.

WoW World First 160 factions
Currently, only one player has 160 reputation factions. (Image source: dataforazeroth.com)

This makes him the first player in the world to achieve this feat with so many factions.

What was particularly difficult? In the comments, Verysmallman talks a bit about the challenges he faced in gathering reputation.

  • The hardest faction for him was the Molten Core and the associated friendships, as these are directly tied to time-gating. That was also the last faction he was able to achieve that with.
  • It was also challenging to balance the Bloodsail Buccaneers and the Goblins – especially after he had to redo the quest lines with Cataclysm to catch up on the “Master of the Lessons” achievement.
  • The easiest faction was the Jinyu from Mists of Pandaria – simply because you can easily raise their reputation to Exalted without having to put in much effort.

How can you see your own achievement? You can see how many reputation factions you have already reached Exalted with in World of Warcraft to a certain extent in your achievements – under the “Reputation” tab. Up to 100 factions, this is still noted by the game and then rewarded with a mount.

There’s even more information available on various sites that read your character data and compare it to other players, such as the DataforAzeroth.com. There, you can see how far along you are in gathering reputation with just a few clicks.

How many reputation factions have you been able to reach Exalted? Have you already broken the milestone of 100, or are you still nibbling at smaller achievements?

This is an AI-powered translation. Some inaccuracies might exist.

New survival game for Steam, PS5, and Xbox starts the beta today – Here’s how to participate

The survival game Back 4 Blood starts today, August 5, 2021, in early access beta. In the spiritual successor to the popular Left 4 Dead series, you can expect plenty of zombies to take out. MeinMMO reveals how you can join in.

What kind of game is it? The cooperative survival shooter comes from the same developers who made Left 4 Dead. Back 4 Blood is the spiritual successor to the series and offers similar gameplay.

A deadly parasite has turned most of humanity into zombies, and you, the “cleaners,” must now clean up. Your main goal is to prevent the complete extinction of humanity.

Alone or with a team of up to 4 players, you face zombies and try to complete various levels. You will be challenged not only by “normal” zombies but also by special mutations and bosses. Features include:

  • Campaign mode or co-op with up to 4 players
  • Competitive PvP
  • 8 playable characters with unique abilities and perks
  • At least 4 special enemy types in addition to “normal” zombies

Games are played in rounds with an additional “roguelite” system of cards. These cards are special perks granted to you and can be used in pre-made decks or crafted into your own decks.

https://www.youtube.com/watch?v=C4Epmnk8G4Q
The latest trailer for Back 4 Blood.

The game will be released on October 12, 2021, for PC (Steam and Epic), PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S and will be available on day 1 in Xbox Game Pass. There will be a beta beforehand.

When is the beta? Today, August 5, the early access beta starts for all pre-orders and players with a key. It will begin at 9:00 PM German time. The early access beta runs until Monday, August 9, also at 9:00 PM.

The beta will be playable on all platforms.

Early access at 9 PM – Open beta later

How do I participate? You have several options to join the beta:

  • register on the website for a chance to gain access (via back4blood.com)
  • link your Twitch account with your Warner Bros. account and watch streamers on Twitch who are playing Back 4 Blood for a chance to receive a “drop”
  • pre-order Back 4 Blood for your respective platform, the standard edition starts at €59.99 – Here you can find the shop (via back4blood.com)
  • Alpha players automatically receive access
  • you need a WB Games account to gain access – You can do this through the Warner Bros. Games website (via warnerbrosgames.com)

If you do not receive access and do not want to pre-order Back 4 Blood, there will be an open beta from August 12 to 16 (at 9:00 PM each day). For participation on these dates, you do not need a special key, you can just play.

Fans of Left 4 Dead or the somewhat newer World War Z will likely have a lot of fun with Back 4 Blood, and initial feedback has already been positive for the new survival game.

Will you check out Back 4 Blood or are zombies not your thing? If you think the game looks a bit too brutal, we have some alternatives for you:

7 peaceful survival games that do not include PvP – For Steam, PlayStation, and Xbox

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Trainers around the world unite against controversial change

In Pokémon GO there is currently a big discussion about changed bonuses. Now players, YouTubers, and other content creators are sharing an open letter to the developers online.

What is going on? When the COVID-19 pandemic began, developer Niantic introduced some bonuses to make playing from a distance easier. This includes larger interaction radii for PokéStops or Gyms.

However, while the bonuses remain active in German-speaking areas, they have been somewhat changed in parts of the world. In the USA and New Zealand, for example, players now need to get closer to PokéStops to activate them. A detailed list of all changes can be found here.

This step has been controversially discussed in the community for days now. Now another step has been added: An open letter to Niantic is being shared on social media by various players and content creators, expressing the disappointment of many players.

Update from August 6: Niantic has responded! In a long statement, they explain how the changes came about and what their next steps are.

Open letter calls out: “Hear us, Niantic”

What kind of letter is this? The open letter, signed by “The Pokémon Community”, is currently being shared on platforms like Reddit or Twitter. It is being shared under the hashtag “#HearUsNiantic”.

Along with many players, international YouTubers, content creators, and other platforms are involved in the action.

  • The “best player in the world” in Pokémon GO for many, Brandon Tan, is involved
  • The PokeMiners, who often search for leaks in the code, are participating
  • Large YouTubers like “Trainer Tips” (977,000 subscribers) and the YouTuber “ZoëTwoDots” (213,000 subscribers) shared the letter
  • Pokebattler, LeekDuck, PvPoke and many others also participate
  • The letter was also shared in the Pokémon GO subreddit “TheSilphRoad” and has received many awards (via reddit).
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What is written in the letter? The letter mainly revolves around the reduced interaction radius. This was introduced during the pandemic but had a positive effect on the community overall.

The authors of the letter break this effect down into three points.

  • Safety: Thanks to the increased radius, one no longer has to cross dangerous streets to interact with stops. Entering private property also became less of an issue because of this. Furthermore, one can stay in safe locations in bad weather and generally avoid safety risks when one doesn’t have to go into unsafe areas for stops. In addition, there is the distancing due to the pandemic.
  • Accessibility: It is pointed out here that stops have become somewhat more reachable, and one could avoid stairs or other barriers. Trainers who want to avoid crowds were also able to play from a comfortable distance. Additionally, young children can be better supervised while playing.
  • Consideration: Non-players are more respected because of the bonuses, as trainers do not, for example, overcrowd or block businesses, private property, playgrounds, or similar places.

From the perspective of the letter’s authors, abolishing the expanded radius negatively affects the community: “Exploration and the desire for exploration were never negatively impacted by the extended interaction radius of PokéStops. What negatively affects exploration is the global pandemic,” the statement says.

This is what the trainers want: Finally, it is demanded that the increased interaction radius returns and remains as a permanent improvement in the game. The authors demand a response by August 9, 2021.

Whether and how the developers will respond to the letter remains open at this point. We will keep you updated here at MeinMMO.

What do you think of the action? Do you view the change in bonuses critically, or do you see it differently? Tell us here in the comments!

On Thursday, August 6, the second part of the Hyper Bonus will start; what to expect can be found here.

This is an AI-powered translation. Some inaccuracies might exist.

New World delays the release, but hardly anyone is angry about it

The release of New World has been postponed. The announcement came just a few weeks before the planned release. Still, hardly any player is really angry about it; most show understanding or are even glad about it.

When is the release of New World? Amazon announced that New World will not be released until September 28, 2021. This is now the fifth postponement of the release of the new MMO.

The developers state that the reason is that many bugs and issues were reported in the recently concluded closed beta, which they now want to fix. However, they need time for that. Amazon is currently working on:

  • Bug fixes
  • Improving server stability
  • Polish

There have already been numerous complaints about some of these areas from both players and streamers. Read more about it on MeinMMO: 3 things New World needs to improve before release

This is how players are reacting: Some players are outraged that the game is being postponed once again (via Twitter.com). They had taken vacation time or found no bugs after dozens of hours in beta, demanding that New World be released sooner. Others react more calmly with funny memes that still reveal a bit of annoyance:

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However, these players are in the minority. The general sentiment in the community is that they welcome the postponement, hoping for a better gaming experience as a result.

“Better a good game than a half-baked one”

Why do players find a postponement okay? Although the beta was extremely successful and New World drove to the top of Steam at times, many players found bugs and issues nonetheless.

On reddit, there are many smaller threads where players say: in the long run, the postponement is good. In the big thread about the postponement, user Superlux_ states: “As much as I was ready to play on August 31, I’m glad to see they care about quality. Other studios would probably have released it and fixed issues later” (via reddit.com).

Similar reactions can also be found on Twitter and in the German sphere. Streamer Cirouss, for instance, who showed less of New World because he wanted to save the fun for “later,” says: “I can’t say I’m not sad and now have to replan everything. But better a good game than a half-baked one. Just promise me it won’t be postponed again” (via Twitter.com).

“This ‘release first, fix later’ mentality drives me crazy”

This is what the MeinMMO community says: Among our readers, a similar picture emerges. Many believe that a later but good game is far better than one that is released too early and with errors:

  • “As long as the game really releases in a good state, they can take as much time as they need.
    This ‘release first, fix later’ mentality nowadays drives me absolutely crazy – it’s nice that it can still be done differently.” – angron988 on MeinMMO
  • “Right decision! Better to fix a few things, especially dupes etc. Because they would ruin everything immediately. I’ll gladly wait the month.” – Andre on MeinMMO
  • “Well, why should anyone be angry? It’s only 1 month. I can understand it with half a year or more – but 30 days? Some act like little children who don’t get their toys immediately …” – Noru on MeinMMO

However, there is also criticism of the postponement, especially about the length. Apparently, some of our readers see more problems with New World than could be solved in a month: “In a month you can polish, but nothing fundamentally wrong can be fixed or changed. I don’t know if New World has a long future as it is or if it will be among the MMOs that are shut down after a few years.” – McPhil on MeinMMO

Furthermore, at least some of you seem to be looking forward to the upcoming MMORPG Lost Ark even more than to New World and hope for a quick release there,

Will there be another beta? Almost as often as the postponement is welcomed, players are simultaneously calling for another beta, preferably an open one. They believe that many more bugs could be found and a smooth launch could be ensured.

However, according to current information, another beta is not planned. We will keep you updated on MeinMMO as soon as we know more about it. In any case, the reactions to the closed beta were already quite strong:

Yesterday, the beta of New World ended – huge hype, but also a lot of criticism

This is an AI-powered translation. Some inaccuracies might exist.

Genshin Impact shows new character Yoimiya – These are her abilities

With the second banner of Genshin Impact Patch 2.0, the firework enthusiast Yoimiya Naganohara arrives in the game. We at MeinMMO will show you who she is and what she can do.

Who is Yoimiya? Yoimiya hails from the island of Narukami in Inazuma. She is better known as the “Queen of the Summer Festival.” She holds the title of Queen because she is renowned as the best pyrotechnician from Inazuma. Moreover, Yoimiya is the heir of the “Naganohara Fireworks” shop, which has been around for a long time in Narukami. Every year, she is responsible for the fireworks during the summer festival in the capital of Inazuma, leaving everyone in awe each time.

She is known as the “heroic sister” among the children in Inazuma and has a solution to every problem. However, she is not just open to children. With her smile and brilliantly bright fireworks, Yoimiya inspires travelers and enlightens them with new possibilities. She always tries her best to help those in need.

Her passion lies in all kinds of fireworks and their creation. She firmly believes that the most beautiful fireworks occur alongside the most wonderful moments. According to Yoimiya, the fireworks capture even the tiniest emotions.

In her free time, Yoimiya prefers to engage in fireworks. She also enjoys playing with everyone, reading books, and chatting with people. Additionally, she has lactose intolerance and prefers snacks in between rather than large main meals. 

Yoimiya is considered “the best part of summer on Narukami.” You can also check her out in the character preview:

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Naganohara Yoimiya – Abilities and Element

What can Yoimiya do? Yoimiya is a pyro damage dealer. She uses the fire element to inflict damage on enemies with her bow. Fitting with the fire element, she uses her self-made fireworks to attack or mark enemies so that her team members can also deal pyro damage.

What are her qualities? Yoimiya carries the title “Exuberant Flames” and comes with the following qualities:

  • Weapon: Bow
  • Affiliation: Naganohara Fireworks
  • Constellation: Carassius Auratus
  • Divine Eye: Fire

What attacks and abilities does she possess? Yoimiya is the second pyro character to use a bow. She can perform various actions with her bow:

  • Normal Attack: Performs up to five arrow shots
  • Charged Attack: Performs a targeted shot with higher damage and accuracy. Depending on the charge time, the attack generates different effects:
    • Charge Level 1: Fires a fire arrow that deals pyro damage
    • Charge Level 2: Creates up to 3 fire arrows, depending on the charge time, that are fired together with the shot. They automatically seek nearby enemies and deal pyro damage
  • Elemental Skill: “Niwabi Fire Dance”: Transforms the arrows for 10 seconds and inflicts increased pyro damage with them. During this skill’s duration, Yoimiya cannot reach Charge Level 2 with her charged attack. The effect ends prematurely if she is switched out
  • Special Ability: “Ryuukin Stonebreaker”: Firework rockets are fired at the enemies causing pyro area damage. Additionally, a hit enemy is marked. Then “Ryuukin Flames” activates for 10 seconds:
    • Triggers an explosion, causing pyro area damage when hitting marked enemies with normal attacks, charged attacks, falling attacks, elemental skills, and special abilities from all team members except for Yoimiya herself
    • If a marked enemy is defeated faster than the skill duration allows, the mark with the remaining duration automatically jumps to a nearby enemy
    • There is a cooldown of 2 seconds between explosions
    • The effect ends immediately if Yoimiya is defeated

The Constellations of Yoimiya

What are Constellations? If you obtain a character in Genshin Impact multiple times, you can unlock constellations. Each character has six constellations, of which constellations three and five always increase the level of elemental and special abilities by three. These are the other important constellations of Yoimiya:

  • 1st Constellation: Extends the duration of Ryuukin Flames by 4 seconds. Additionally, during the duration of Ryuukin Flames, Yoimiya’s attack increases by 20% for 20 seconds when the enemy defeated has been affected by Yoimiya’s flames
  • 2nd Constellation: If a critical hit is made with Yoimiya’s pyro damage, Yoimiya’s pyro damage increases by 25% for 6 seconds. The effect persists even if Yoimiya is no longer on the field
  • 4th Constellation: If the Ryuukin Flames created by Yoimiya herself explode, the cooldown of Niwabi Fire Dance is reduced by 1.2 seconds
  • 6th Constellation: With a 50% chance, an additional arrow is shot during normal attacks, dealing 60% of the normal attack’s damage.
Yoimiya Leveling Up
To level Yoimiya to 90, a total of 2,092,530 Mora and 421 EXP cards are needed

“Playing Yoimiya isn’t fun”

What do content creators say about Yoimiya? Whenever a new character appears, it has become routine to evaluate them and share opinions with the community as a YouTuber or streamer. Most are not entirely convinced by Yoimiya:

  • “If you are meta players, prefer to pull for an Archon. (…) Baal will be much stronger than Yoimiya.” – AsianGuyStream (via YouTube)
  • “Yoimiya lacks area damage in this game. Area damage is very important in Genshin Impact.” – Zy0x (via YouTube)
  • “I set aside the damage. Playing Yoimiya isn’t fun. I keep getting drawn back to Kazuha.” – Enviosity (via YouTube)

However, they all agree that in Genshin Impact, one should definitely ensure that they have fun with their characters. Even if the endgame dungeon is not perfectly achievable, it is not worthwhile to draw a character just for the damage. They see Yoimiya in the middle range and believe that she fits well in a team with cryo, hydro, and electro characters.

SevyPlays has placed more hope in Yoimiya’s abilities:

We have only seen 50% to 60% of Yoimiya’s potential. If we can actually equip her properly, she will become really strong. Regardless of the fact that she unlocked the third constellation during testing.

SevyPlays via YouTube

What does the community say? Some players fear that Yoimiya will be a bad character.

“Please don’t let Yoimiya be the worst 5-star character. So many people are calling her bad. It’s discouraging.” – ashen (via Twitter)

Others, however, are convinced by her and have prepared perfectly:

“I’m going to unlock her constellation to Level 6 and pull for her weapon. I don’t care what others say. In the end, she will be alright and meet the challenges like all other characters. […]” – Tyler Le (via Twitter)

Some are ready to skip Yoimiya for Baal:

“Even though I like Yoimiya, I have to skip her. My heart and entangled fates belong to the mighty Baal. Lol.” – Colm Fox (via Twitter)

When can I play Yoimiya? Yoimiya is playable for a short time during her quest in Inazuma. This makes it easier to predict where her potential lies. She is equipped with the 5-star weapon “Thunderpulse“, the artifact set “Old Court Ritual“, and her constellation is unlocked to Level 3. However, her potential has not been fully explored, as the artifact set is not optimal for her and does not have a pyro damage bonus stat. However, she will come fully into play later.

Yoimiya’s Banner – Possible Release

When will Yoimiya’s banner come out? Since Yoimiya was announced together with Sayu and Ayaka for Patch 2.0, and Ayaka is already available until August 10, Yoimiya will most likely follow directly after. In the past, banners have been replaced in the evenings or mornings for new ones. This depends on when the previous prayer banner ends. In this case, Yoimiya will appear in the evening of August 10 from around 7 PM to 8 PM, as Ayaka’s banner ends at 6:59 PM. 

Furthermore, it is still interesting for most players to know which 4-star characters will be in the banner. In this case, it is likely that the Anemo Ninja Sayu will appear along with two already known characters in the banner. Additionally, a well-known and previously reliable leaker announced the following banner on Twitter:

https://twitter.com/SsukunaaA/status/1423241718380470276

How to get Yoimiya? The characters in Genshin Impact are normally obtained through prayers in banners that are exchanged every two to three weeks. Only during this time can you sacrifice your primogems for a specific 5-star character. Primogems can be obtained through various types of quests, events, or after updates in the in-game mailbox. Alternatively, you can also buy Creation Crystals, which can be converted into Primogems. With that, you can pull on the banner and hope for Yoimiya. 

Have you prepared for Yoimiya and will you pull on her banner? Are you maybe saving for other characters? Feel free to share in the comments.

Among other things, three new characters from Inazuma have been leaked.

This is an AI-powered translation. Some inaccuracies might exist.

New weapon in CoD Warzone causes problems – Cheat provider mocks: It works for us

Not only in the game itself do cheaters Call of Duty: Warzone cause serious trouble. Now, the developers of the Battle Royale were even mockingly trolled on Twitter by one of the biggest cheat providers for CoD.

This is the biggest problem for many in Warzone: Anyone who has even a slight interest in CoD Warzone probably knows: Cheaters and hackers are a huge problem in Call of Duty’s own Battle Royale – even now, just before the start of Season 5 and especially on PC.

While the publisher Activision is fighting hard against the spread of cheat and hacking software and regularly bans numerous proven cheating accounts, it feels like all the measures and successes – for example against cheat shops – are just a drop in the bucket. The problem apparently cannot be properly controlled – it feels like the opposite is the case. Many players are annoyed by this and are turning their backs on the Battle Royale, including some prominent streamers and community members.

At the same time, the cheats are becoming more sophisticated and extensive, and the cheating sites become bolder. For example, there have already been free trial weekends for cheating software, which were overrun by servers of nasty fraudsters. How far this has already gone is shown by the latest troll action of one of the largest and most popular cheat providers for CoD – EngineOwning.to.

Cheat provider publicly mocks developers

This was the trigger: Recently, Warzone had a problem with the newly released new weapon CX-9. The unlocking of the gun and leveling up the weapon did not work properly. In response, Raven Software, the lead developer of Warzone, tweeted that they were addressing the issue.

This is how the developers were shown up: In response to this tweet, there was a really nasty reply from EngineOwning, who were simultaneously advertising the latest features of their cheating software. The cheat provider said: “Sorry to hear that! If you still want to use it [the new weapon] – our ‘Unlock All’ feature unlocks all weapons, including the CX-9.”.

https://twitter.com/engineowningto/status/1422640903886417923?s=20

It continued in a nasty manner: However, this was not all. A day later, Raven Software released an update for Warzone that fixed the problem with the CX-9. They also announced this on Twitter. But again, there was a nasty, sarcastic jab at the developers.

EngineOwning wrote: “Phew, what a relief! Finally, a company we can trust that delivers the urgently needed fixes! Who, if not you, can guarantee that everything can be unlocked? We wouldn’t know who else could do that.”.

And at the end of the tweet, the cheat provider sprinkled some serious salt in the wound: “Next, how about fixing the anti-cheat?”.

https://twitter.com/engineowningto/status/1422726007732191232?s=20

Here you can see particularly well how confident leading cheat producers and providers now feel. To make the humiliation even more painful, EngineOwning granted every customer a 15% discount when using the coupon code ‘RAVENANTICHEAT’ at checkout.

https://twitter.com/engineowningto/status/1422733138216857601?s=20

This caused all sorts of laughter on social media. Even numerous passionate cheat advocates were amused by this troll action. The sad thing is: Currently, one really has the impression that the developers are losing the battle against cheaters and hackers even in the game.

What do you think of the action? Well trolled or actually anything but funny? How do you currently see the cheating problem in the Battle Royale of Call of Duty? Let us know in the comments, along with other readers of MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

This week WoW offers one of the best quests from Shadowlands

The covenant campaign this week is especially for long-time Warcraft fans. Pure nostalgia and plenty of flashbacks.

In World of Warcraft, a new questline of the campaign is unlocked every week. Although many players are not pleased with the gradual unlocking, I have found enjoyment in this kind of time-gating. But there is something else that is extremely good this week – the questline around one of the most well-known WoW characters is finally reaching a (temporary) conclusion.

Spoiler warning: This article is about the current campaign of WoW: Shadowlands. If you do not want to know how it ends, you should not read further.

This week it is about the restoration of the Kyrian seal. However, even if that is the goal of the quest, there is another character who is in focus: Uther the Lightbringer. He is known as a Kyrian in Shadowlands and one of the founders of the “Forsaken” – Kyrians who still have their memories and are therefore plagued by doubt and worry.

The mission begins with a visit to Torghast. There, the missing piece of Uther’s soul is to be retrieved, which is needed to heal the wound. Even here, there are first, cool details in the quest. Because there is not just a piece of Uther’s soul to find, but Blizzard has also included references to other characters who were once slain by Arthas and Frostmourne.

WoW Soul Crystals Frostmourne
If you observe the soul crystals closely, you will recognize various important characters.

Although the soul fragments do not have a distinct name, long-time WoW fans immediately know who is behind the designations:

  • The Betrayed Father (Terenas Menethil II)
  • The Champion of Peace (Gavingrad)
  • The Golden King (Anasterian Sunstrider)
  • The Archmage Mentor (Antonidas)
  • The Grand Magister (Belo’vir Salonar)
  • The Blood Queen (Blood Queen Lana’thel)
  • The Holy Life Giver (Halahk)
  • The Guardian of Naxxramas (Sapphiron)

These may be small details on the side of the quest, but for lore fans like me, they add a lot of atmosphere. The fact that Blizzard still thinks about all these characters, even if it’s just through small soul crystals on the side, makes me satisfied.

Although the questline continues the story of Uther, there are numerous flashbacks and memories from Uther’s past to consider. You can see Uther being sworn in as the first paladin of the Silver Hand and dedicating himself to the virtues of Light.

WoW Uther Paladin Chapel
Uther is sworn in as the first paladin of the Silver Hand – this is something you play through.

Later, more scenes are added: The purification of Stratholme, private lessons with Arthas, and the decisive battle in Lordaeron that ultimately costs Uther his life and robs him of a piece of his soul.

At least in the English version, Uther’s voice fully conveys the experience. The regret he shows for having thrown Arthas into the maw, the realization that he acted against one of the virtues of Light – all of this is wonderfully communicated through the voice acting and sound ambiance.

For me, this questline is one of the best that Shadowlands has to offer, and I say this completely unironically without a “It’s not difficult in Shadowlands either”. It was fun and as a lore nerd, in the end, I was primarily one thing: satisfied.

Even in the World of Warcraft subreddit, the questline is praised. There, “Bad Writing” of Shadowlands is often criticized, but the current Uther questline is well received by many players. For example, flyingepeto writes:

This felt like the natural continuation of a story that has been well developed since the launch of the expansion, quite the opposite of this poor version of Infinity War for the poor.

I also liked the interactions from last week, between the Night Fae and the Venthyr, the way they think differently about things and that showed in their dialogues. Whoever writes these side stories mainly does a good job. Everything that isn’t part of the main quest line is pretty good and feels like real effort was put into it.

WoW Bastion Paragons Casting

Personally, I also like the main questline, but it’s nice that other players also find enjoyment in the current missions.

If you like Uther and want a little nostalgia flashback, you should definitely play the covenant campaign this week. It’s worth it – especially because of the brilliant voice acting of Uther.

This is an AI-powered translation. Some inaccuracies might exist.

GTA player shows perfect solution to get back at Oppressor griefers

Everyone knows annoying griefers with their flying motorcycles in the sessions of GTA Online. One player shows how you can take revenge in a nasty way. And it’s explosive.

What kind of griefers are these? In GTA Online, the Oppressor MK2 is a flying motorcycle loved by its users and hated by its targets. Players can fly through the air with the motorcycle and shoot rockets at other players and cars from there.

A player from the community shows in the video how he takes revenge on an annoying pilot and his motorcycle.

Using Sticky Bombs Against Griefers

This is how the player takes revenge: On reddit, user Yung_Almonds shows a clip from one of his GTA Online sessions. He says he had a little “surprise” for the player who kept killing him with his Oppressor.

He hides behind a wall and keeps an eye on his opponent’s flying motorcycle. To be safe, he activated the option to go off the radar so that his opponent cannot see him on the minimap. Otherwise, such a surprise attack can quickly backfire due to the prominent player symbols on the map.

He observes the aggressive pilot who is shooting a few meters away from his flying motorcycle. Finally, the griefer gets on his Oppressor MK2 and flies into the sky. Yung_Almonds waits a few seconds and then remotely detonates the sticky bomb he previously attached to the flying motorcycle.

The explosion in the air destroys the motorcycle and sends the opposing player on an unwanted journey through the skies – without a motorcycle.

In the video on reddit, you can see the action in motion:

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In the comments on the clip, players celebrate the action and congratulate the player on the kill. They also wonder why the player didn’t first look for the avenger in the surroundings.

But with their flying motorcycles, players are by no means overpowered. Because the parts do not destroy everything immediately. A player had to experience this firsthand when he wanted to ruin another player’s tour. But when he then got off the flying motorcycle, it became clear that many griefers are simply powerless without their motorcycle.

Have you also had such or similar experiences with griefers and the Oppressor MK2? Share your experiences here on MeinMMO with other players from the community.

This is an AI-powered translation. Some inaccuracies might exist.

Tomorrow Bless Unleashed will be released for PC: “Is this the only MMORPG with an action feeling?”

On August 6, the MMORPG Bless Unleashed will be released for PC. MeinMMO editor Alexander Leitsch reveals what kind of game it is and has spoken with the developers about its special features, endgame, and upcoming updates.

What kind of MMORPG is this? Bless Unleashed is a free-to-play MMORPG with an open world that focuses primarily on action-packed combat. You can actively target your enemies, execute various combos, and evade enemy attacks by rolling.

You can choose from 5 different classes to dive into the adventure. The game starts with classic quests that tell a main story up to level 25. Later, world bosses, dungeons, and areas with open PvP are introduced to challenge you. Another important aspect is the crafting system, through which you can acquire better equipment.

Bless Unleashed was already released in March 2020 for Xbox and in the fall for PlayStation. Now the release for the PC version is approaching.

In the following interview with Jason Park, the head of Round8 Studios, we focused on the special features of the game, the endgame, and the upcoming updates.

A glimpse into the game is provided by the developers’ release trailer:

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Bless Unleashed aims to compete with plenty of action against other MMORPGs

MeinMMO: 2021 is a year full of new MMORPGs in the West. How can Bless Unleashed stand out from the competition?

Jason Park: We believe that Bless Unleashed is the only MMORPG where players can experience real action in a multiplayer game.

One of the unique features of the game is the vast world filled with powerful monsters, where players can experience tough battles and thrilling excitement.

Furthermore, the various items, options, and skill systems that support them are also solid, allowing players to hopefully enjoy a unique experience.

How does the combat system work? Bless Unleashed is a very fast-paced, action-packed game. Fighting was enjoyable during the beta tests because the attacks feel powerful and the animations are really well done.

However, you play Bless Unleashed better with a controller, as your combos consist of alternating use of the left and right mouse buttons. Additionally, you have access to 3 skills that you assign to other keys. It’s quite evident that the MMORPG was first developed for consoles.

MeinMMO: The launch is one of the most important times to generate a lot of attention for the game. What have you done to ensure that the PC release goes smoothly?

Jason Park: We are fully aware of the highly competitive MMORPG market. However, rather than focusing solely on success during the preparations for the release of Bless Unleashed on PC, we wanted to introduce the game to more players and offer them something new.

In this process, we have tried to provide a higher quality game with improved graphics and unique, exciting content. We have worked very hard to modify Bless Unleashed compared to the console versions to meet the needs of PC players.

What to expect in the endgame of Bless Unleashed

MeinMMO: One of the core elements of any MMORPG is the endgame. What content can players expect in Bless Unleashed? What is there to do once they reach the endgame?

Jason Park: Although the maximum level in Bless Unleashed is 45, players can only enjoy endgame content after completing the main quest in the Kannus Valley. This usually happens when the character has reached at least level 25.

Depending on the character’s development and gear, you can enter 5-player dungeons, time-limited dungeons, as well as invasions where you can farm powerful gear. Additionally, players can craft stronger and more diverse items by defeating field monsters and experiencing battlefield content where they can compete with other players.

Finally, there is a housing system where players can set up their own house, and through the house, they can earn new mounts, gear, and consumables.

MeinMMO: One of the endgame content features open PvP in certain areas. However, many players do not like open PvP. Why did you decide to include it in Bless Unleashed?

Jason Park: We like open PvP because of our fondness for classic MMOs, but we also understand that not every player wants to play that way. That’s why we allow every player to choose whether they want to participate in the PvP of Bless Unleashed or not.

It’s not really open PvP; it’s just another option for players who enjoy that playstyle.

How does open PvP work? From level 30 onwards, players can optionally activate a PvP mode in Bless Unleashed. This allows other players to attack them in the open world and outside of safe zones (cities and low-level areas). Attacking players who have disabled PvP incurs negative karma.

Due to negative karma, other players can kill you without penalty, and at a certain point, you may no longer enter cities as guards will also attack you. However, negative karma decreases over time through in-game playtime.

New classes and GvG are planned; a new roadmap will be released after the PC launch

MeinMMO: Bless Unleashed is finally launching on PC. Will the version be identical to the console version?

Jason Park: The development of new updates for PC and consoles will be as consistent as possible; however, there may always be slight differences. The updates for the PC platform might happen a bit faster.

The reason for this is that patch policies for consoles differ for each platform, so the update for the PC platform might happen a bit faster. But overall, the content will be introduced into the game at the same rhythm.

What updates have already been released for consoles? Several new story episodes, new dungeons, the “Ancient Weapons” as a new tier of equipment, and most recently a new arena challenge have been released for the console version. Currently, it’s still unclear whether the PC version will have these contents or not.

MeinMMO: And what do the future updates for Bless Unleashed look like?

Jason Park: We are preparing various new content for the future of Bless Unleashed on PC. To give you a few examples: We are working on a guild-versus-guild mode where guilds can compete against each other, a new class, and much more.

An updated roadmap will be released after the launch, so please stay tuned.

Bless Unleashed takes place in the same world as Bless but aims not to repeat past mistakes

What is the relationship between Bless and Bless Unleashed? The new Bless Unleashed is developed by Round8 Studios, a subsidiary of the company that already released Bless Online. Both MMORPGs take place in the same world, but in a different time.

In an earlier interview, the developers revealed that they want to avoid the mistakes of the failed Bless Online. Bless Unleashed was completely programmed from scratch and is aimed to be technically better optimized.

There has been significant work on the PC version recently. Originally, the release was supposed to take place in the first quarter of 2021. However, major adjustments were made to the controls and UI, as well as numerous quality-of-life updates.

We tested Bless Unleashed in the PC beta and summarized our experiences and impressions here:

This is how the new MMORPG Bless Unleashed plays on PC

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3 major innovations that FIFA 22 wants to improve Pro Clubs

In FIFA 22 there will be several innovations for Pro Clubs that aim to enhance the popular mode. We present the 3 most exciting changes.

What is changing in Pro Clubs? As EA announced in the Pitch Notes (via EA.com), there will be significant innovations for Pro Clubs in FIFA 22:

  • Casual matches can be played with friends
  • More customization options for club and stadium
  • The new player development offers more depth

These innovations promise more game depth, options, and comfort, which will certainly please fans of the popular mode.

What is Pro Clubs anyway? In Pro Clubs, you found your own virtual football club and compete against each other with any number of players. The special thing is: You control only one player and occupy the other positions with friends, while the AI controls the remaining players.

Theoretically, matches with 22 real players are even possible, although this is rare. We will show you what will change in Pro Clubs for FIFA 22.

You can find everything about the release of FIFA 22 here.

1. Faster game entry with friends

This is new: In previous FIFA editions, you could only join a casual game alone and form a team with random FIFA players to play Pro Clubs matches. In FIFA 22, you will be able to start a drop-in match with up to 4 friends. There, players earn XP together to improve their individual Pro player without adding losses or wins to their club statistics.

Additionally, there is the option to fill the team with additional random players and continue playing with strangers as well.

2. More customization options for your club

This is new: Previously, you could only select one of the available stadiums in FIFA for your own club in Pro Clubs and run out with your team. In Pro Clubs for FIFA 22, that is set to change. Similar to Ultimate Team, you can now customize your own stadium, change it, and determine everything from the net to the goal music according to your preferences.

EA shows you how this works in this video:

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EA has also revealed what you can customize:

  • Jersey and logo
  • Ball
  • Stadium (Home)
  • Club nickname (Commentator name)
  • Tifo
  • Stadium theme (Banner)
  • Stadium color
  • Seat color
  • Line color
  • Grass wear
  • Grass color
  • Grass pattern
  • Net pattern
  • Net shape
  • Net structure
  • Goal song
  • Fan chants

3. Better and deeper player development

This is new: For the first time, you can create a female avatar in Pro Clubs, who can play side by side with the male characters. This was previously only possible in the VOLTA mode. In addition, EA has especially revamped player development. It is now possible to earn XP in all modes except training matches – even in friendly matches.

Additionally, there will be a maximum level of 25 in Pro Clubs, which can be increased traditionally by earning XP. XP is gained after matches for the respective match rating as well as successful defensive and offensive actions. You will receive a summary after each game:

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Additionally, it is exciting that you can equip your Pro with 3 different perks. With each level, you unlock new perks and at the end, at level 25, you have a choice of 26 different perks.

Here are a few examples of the new perks in FIFA 22:

  • Quick Repy – Shot attributes receive a boost for a short time (15 game minutes) after conceding a goal. Activates the finesse shot and power header trait and improves the weak foot.
  • Distance Shooter – Improves the accuracy and power of long shots. Grants the finesse shot trait and activates 5 stars on the weak foot.
  • Last Defender – Improves defensive attributes when remaining as the last defender.

The complete list of perks can be found in the Pitch Notes (via EA.com).

What do you think of the innovations for the Pro Clubs mode in FIFA 22? Would you have preferred different changes? Let us know in the comments.

What exciting 7 gameplay innovations FIFA 22 has to offer, you can find out in this overview:

The 7 most exciting innovations in the gameplay of FIFA 22

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: How to eliminate entire squads with the Grasp-o-Tron

With the latest added Fortnite Update 17.30, a new gadget has been added to the arsenal. It is the Grab-o-Tron. How you can best use this portable gripper and whether it is ultimately worth it, you will find out here.

What can the weapon do: The Grab-o-Tron came with the Patch 17.30 in Fortnite and is nothing more than a portable gripper with an alien look. With it, you can lift, move, and throw items.

Don’t be deceived by its size, the Grab-o-Tron can lift more than just doghouses and small stones.

You can even grab entire rock formations or a truck and throw them at your enemies as you wish.

Fortnite-Grabitron

Where can I find the Grab-o-Tron: You can find it with some luck in chests scattered around the map. These can be regular, rare or even chests in the UFOs. Keep your eyes peeled, the chests are relatively common.

How do I use the Grab-o-Tron and does it have negative aspects?

The best uses are: When using the Grab-o-Tron, you should stay behind your mates and provide support by throwing a truck in the face of your enemies or onto their buildings.

Or you grab a huge rock and use it as a shield and can advance this way.

Since the weapon can even wipe out entire teams at certain moments, as demonstrated in the video by Reddit user “GAMERtheGHOST”, using the weapon is simply fun to try it out yourself.

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This is how you can wipe out entire masses of enemies if it works.

The video shows how you can optimally use the weapon to get several kills at once. However, since this was recreated in creative mode, it already suggests that you won’t achieve this so easily in a match and will therefore need a lot of luck.

The negative aspects: You should also keep in mind that not everything about the Grab-o-Tron is great. For one, it takes a long time to properly align the selected item to effectively throw it. During this time, you are simply defenseless against your opponents.

Furthermore, the weapon sometimes does not work as it should. You grab a rock formation and want to throw it, but because the rocks are so large, they cannot be thrown far enough and just tumble around without hitting the actual target with force.

Conclusion: Overall, you can achieve some cool Fortnite moments with the Grab-o-Tron and get a few kills with it, but: Whether it will prove itself remains to be seen.

Especially since you occupy a complete item slot with the Grab-o-Tron, which might be better filled with a good shotgun or a solid assault rifle. The Grab-o-Tron currently feels more like a funny gadget and not like an essential weapon needed for the final victory.

What do you think of the Grab-o-Tron? Do you find it a useful gimmick or should it have been left out in favor of another, more useful weapon? Write what you think or if you’ve also wiped out teams with it.

Also interesting for Fortnite: Do you know what happened to the Bushranger?

This is an AI-powered translation. Some inaccuracies might exist.

CoD Warzone will likely receive a next-gen upgrade for Season 5, but what about FoV?

Players of Call of Duty: Warzone are expecting the update for the new Season 5 2021 in just a few days. The update also likely includes the next-gen version for PS5 and Xbox Series X|S. Clues are provided by a URL of the game.

What was found: Twitter user BreadisModding recently showed that the URL of a future blog post from Call of Duty announces the next-gen launch of the Battle Royale Warzone. Although the URL cannot currently be accessed, it is likely the official URL for Season 5. By August 12th, at the start of the season, there should be more info available.

However, there seems to be bad news regarding the highly requested FoV feature. Activision commented on the topic.

Next-Gen Upgrade with Season 5 in CoD?

What kind of URL is that? The Twitter user found out that the announcements of seasons in CoD often resemble each other in their URLs. So he typed “tinyurl.com/WarzoneS5” into the browser. If you enter it yourself in the browser’s address bar, you are redirected to “https://www.ravensoftware.com/community/2021/08/call-of-duty-bocw-warzone-season-five-patch-notes-next-gen-launch”.

The page is currently not accessible and returns an error. However, the words “Next Gen Launch” suggest that there will at least be new information about the next-gen upgrade. However, it is not guaranteed that the upgrade will be released with Season 5. Yet the probability exists.

https://twitter.com/BreadisModding/status/1422802623502168064

What could be in the update? Without the official patch notes, it can only be speculated what the upgrade might bring. Players wish for performance boosts on the next-gen consoles PS5 and Xbox Series X, as there have been hardly any significant improvements on the version for PS4 and Xbox One.

While you can now play Warzone on PS5 and XSX with up to 120 FPS, even more performance could be extracted from the new consoles in other areas.

What is FoV? Warzone players on console miss the Field-of-View (FoV) slider. With such a slider, you can set how far the player’s field of view is. With a higher setting, you can essentially look beyond the edge of the screen – a strong advantage if you can handle a high setting.

On PC, the slider is already available. The FoV slider is an essential part of our 13 settings that will make you better in Warzone.

It was speculated that the next-gen upgrade might finally bring the FoV slider to consoles. However, in a statement to the Warzone news portal “ModernWarzone”, a spokesperson from Activision said that the speculation about the FoV slider in the S5 update is “wrong” (via modernwarzone.com). The spokesperson also stated that the tinyurl link is incorrect. However, whether the associated information is based on facts or not, the spokesperson did not comment on that.

At least the FoV slider seems unlikely for the next-gen update in Season 5 for CoD Warzone.

What do you hope for from the update to Season 5 in Warzone? Do you think a next-gen upgrade is realistic, or did someone just play a joke with the URL? Then again, it’s strange why the Activision spokesperson commented on the FoV but not on the upgrade.

Share your opinion here on MeinMMO in the comments.

Players in CoD Warzone waited a year for an iconic operator, but now they are totally disappointed.

This is an AI-powered translation. Some inaccuracies might exist.

Collaboration without chat? New TMORPG on Steam shows how well it works

Interacting with other players is an integral part of a multiplayer game. Book of Travels (Windows/Mac/Linux) wants to show you that this can also work completely without chat, and now presents its unusual system in a video.

What is a TMORPG? Book of Travels removes the “Massive” from MMORPG and replaces it with “Tiny.” A maximum of 30 players should be on a server at the same time, experiencing their very own adventure.

The focus of Book of Travels is clearly the RPG. You explore an exciting world and experience a story along the way. You will rarely meet other players, with whom you can then interact, but all without chat.

How does the interaction work? Even though you do not necessarily have to team up with other players in Book of Travels, interacting with other travelers should be a highlight of the gaming experience. Therefore, the developers decided to completely forgo a chat.

So, you only have communication through emotes left, of which there are many, but much will happen intuitively. A special form of challenge is offered by the newly introduced “Endeavours.”

What are Endeavours? The tasks come in four different categories:

  • Physical Tasks: These Endeavours are all about strength. You can manage them alone, but they go faster with another player. Here you can expect things like clearing stones from a path.
  • Mystical Tasks: They provide a way to interact with the magical side of the world. These are also easy to solve alone but can also be tackled together. These tasks involve praying at a shrine or singing together.
  • Social Tasks: Here it’s about interacting with the NPCs in the world. You will find masters who do not want to teach you anything. With these tasks, you can make them do so.
  • Mechanical Tasks: Most other games would probably call them puzzles. They should be particularly fun with several players and have the greatest impact on the game. An example of a mechanical task mentioned by the developer is repairing a boat in order to travel to a new part of the world.

In this video, the developer presents the Endeavours in more detail:

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The Endeavours are all designed so that you do not necessarily have to solve them and are under no time pressure. You can return to the task at any time to solve it another time.

The interaction with other players can work well, as proven by games like Journey and Meadow. The latter even comes from the same developer as Book of Travels.

When can you play? There is currently no exact release date. However, after a delay of three weeks, the game will now enter Early Access on August 30 on Steam (via Steam).

Additionally, you can currently pre-order the game through Kickstarter. The cheapest version costs €23.50 and gives you access to the game, your name in the credits, and the game Meadow as well.

What do you think of Book of Travels? Do you find the system good, or does it put you off that there is no chat? Leave us a comment.

If you are interested in more games on Steam, we have collected the 10 MMORPGs with the best ratings.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft is looking for 41 new employees – replacement for Hazzikostas?

The team of World of Warcraft is growing. A hefty 41 new people are being sought. Will there be more content?

In recent days and weeks, at Blizzard everything has revolved around the big scandal regarding corporate culture. Nevertheless, the wheels in game development are not standing still. The team of World of Warcraft is massively seeking reinforcement and is looking for 41 new employees – 3 of them just for the “Combat Team.” (via blizzard.com)

What is being especially sought? Interestingly, of the nearly 40 job openings, 3 are exclusively supposed to deal with the combat system. The new employees are to focus primarily on the “underlying mathematics,” i.e., balancing. At the same time, one of the newcomers is supposed to deal primarily with PvP, which will likely please some PvP fans.

The team around the combat mechanics is currently led by Brian Holinka, who also shared a few words about the positions on Twitter.

Why are new people being sought? Many initially suspected that numerous staff had left the World of Warcraft team in the wake of the sexism and discrimination scandal at Blizzard.

However, that is not the case, as Holinka explained on Twitter. When asked if this was a replacement for potential departures, Holinka stated:

Good question. This is to make the team grow.

https://twitter.com/holinka/status/1422991377302913025

Thus, it apparently involves completely new positions, so the team around World of Warcraft is growing.

Is Game Director Ion Hazzikostas looking for a successor?

Another interesting point is the search for an “Associate Game Director.” This is one of the highest positions available in game development. Currently, the Game Director is Ion Hazzikostas. He has set the course in World of Warcraft in recent years and had the final word on major design decisions.

Hazzikostas is the current Game Director – is he looking for a successor or just help?

What is being speculated? In the World of Warcraft subreddit, players speculate that Ion Hazzikostas wants to step down from his position as Game Director of World of Warcraft in the coming years and is therefore looking for an “Associate Game Director” who can learn from him and later take over his role.

However, this is not confirmed, and it is also quite possible that the Associate Game Director is simply intended to take on a long-term supportive role in order to manage the ever-growing development team effectively.

What does this mean for players? For current players of World of Warcraft, all of this likely means more content, stronger revisions, and possibly more frequent balance patches to respond to issues more quickly.

However, even if all the open positions are filled, it may take months or even years for players to see the results – perhaps already in the next expansion after Shadowlands. That has been confirmed for a long time.

This is an AI-powered translation. Some inaccuracies might exist.