The Destroyer will be the next class released in the MMORPG Lost Ark. It is scheduled to appear in May. In Korea, the Destroyer was completely revamped in April 2022. It is now confirmed that we will receive the class directly in the enhanced version.
What kind of class is this? The Destroyer is a warrior and is considered one of the slower classes, although not as slow as the Gunlancer. You swing a huge warhammer and charge Gravity Cores with your attacks, which you consume with other skills.
With its second special ability, you can slow enemies around you and reduce their attack speed.
The Destroyer is among the strongest DPS classes in Korea and has also received a rework that has made it even stronger.
When will the Destroyer arrive for us? The release of the new class Destroyer is planned for May according to the roadmap. It is speculated in the forum that it will be introduced with the weekly patch on May 19. However, there is no official statement yet.
In this video, you can see the Destroyer in action:
https://www.youtube.com/watch?v=2f8X1711ieE
The West gets the Destroyer directly with a major rework
What is the rework about? In Korea, the Destroyer recently received a major overhaul. The class was significantly strengthened overall:
The randomness has been removed from its mechanics regarding Gravity Cores. While there was previously a chance to get an additional second core, many skills now grant two Gravity Cores directly.
Correspondingly, many skills have received additional effects, some of which even increase the slow attack speed.
Some mechanics required correct positioning at the boss. These have been removed, allowing for more freedom now.
The class received a taunt.
Overall, these changes are seen as a major buff for the class.
Are we getting the better version directly? Yes. Community Manager Roxx confirmed this in the official forum (via LostArk). Some also see the lack of contradiction to the statement that the class will come on May 19 (title of the thread) as an indirect confirmation of the release date of the class.
Players are really excited about this. They are not only looking forward to the class but are also thrilled that balance changes are being implemented so promptly.
However, many players now also wish for adjustments for their favorite classes. Some of them have also already undergone significant changes in Korea that have not yet been adopted in the West.
Are you excited about the Destroyer? Or are you waiting for another class? And which class, in your opinion, needs a rework? Feel free to share your thoughts in the comments.
Here you can find information about all classes that already exist in Korea but not yet in the West:
The biggest Twitch streamer in the world, Félix “xQc” Lengyel, shares in a live conversation about gambling how much money he lost in a month. MeinMMO reveals how high the streamer’s loss was and how his conversation partner reacted – and his father.
Why did his father scold him? The two Twitch streamers Pokimane and xQc talked during the first episode of their new joint podcast about various topics, including gambling.
In the conversation, xQc stated that he is addicted to gambling and revealed how much he lost to gambling last month. During a subsequent stream, xQc received a call from his father, in which he scolded him for gambling. His father had a worried tone in his voice.
The Reddit user u/SHAZBOT_VGS has transcribed the conversation. Below is the English translation of the conversation between the streamer and his father.
xQc-Father: No, no, what do you mean, what’s wrong? Dexerto!
xQc: Well, no, I lost some money yesterday, what about it?
xQc-Father: ‘You are my little boy, no matter how damn old.’
xQc: ‘Dad, Dad, stop reading clickbait articles. I lose money, sometimes that happens. What’s wrong?’
xQc-Father: ‘Don’t treat me like this…’
xQc: ‘I mean, Dad, come on, you know ehhhh…’
xQc-Father: ‘Are you okay?’
xQc: ‘Yes, of course I’m fine.’
xQc-Father: ‘From 1 to 100, how are you?’
xQc: ‘I’m at 110, and I’m fine. Everything is okay.’
xQc-Father: ‘Talk to me in French.’
xQc: ‘Dad, I…’
xQc-Father: ‘Should I be worried?’
xQc: ‘No! Why should you worry?’
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How much money did the streamer lose? Pokimane asked xQc during the podcast if he would still enjoy gambling even if he wasn’t streaming. He answered affirmatively, stating that he lost 2 million last month and gambled every day.
Pokimane then pressed further and asked in an astonished tone: ‘Really?’. xQc confirmed the large amount and got even more specific. ‘I lost 1.85 million last month.’
With an amount of 1.85 million US dollars, that would be a loss of around 1,750,000 €.
How did the conversation between Pokimane and xQc go? Since the podcast was streamed live on Twitch, there is a clip of the conversation where xQc talks about his gambling losses last month. What was said there can be read below.
xQc: ‘It’s fun and I can afford to do it.’
Pokimane: ‘Just because it’s fun doesn’t mean that it… Ok, would you have as much fun gambling if you did it off-stream and not on stream?’
xQc: ‘Yes, I’m literally addicted. I gamble every day. Last month I lost 2 million.’
Pokimane: ‘Really?’
xQc: ‘I lost 1.85 million last month.’
Pokimane: ‘Guys, stop gambling!’
The clip of the conversation where xQc talks about his gambling losses can be seen here:
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Who is xQc? The Twitch streamer xQc is actually named Félix Lengyel and is from Canada. The 26-year-old currently (as of May 2022) has 10.7 million followers on Twitch and was a professional e-sports player in Overwatch until 2019.
The Canadian, known mainly for streaming numerous games, was awarded the most-watched Twitch streamer in 2020 and 2021. He broke his personal viewer record in early April by staring at a website.
Call of Duty: Warzone has made significant changes to the sniper weapons with the new Season 3, and it seems they may have made a mistake. The Type 99 sniper rifle is far too powerful and achieves one-shot kills with the right attachments on chest hits. MeinMMO shows you the details.
As in Season 1, the Type 99 sniper rifle is far too powerful in Call of Duty: Warzone. The rifle is supposed to deliver lethal hits in the first damage range with headshots, but chest hits also take down your enemies.
The Warzone YouTuber “IceManIsaac” has discovered the exaggerated power of the weapon and shows in his video which attachments you should use for the deadly combination (via YouTube.com). MeinMMO shows you the setup.
CoD Warzone: Type 99 – Setup leads to deadly chest hits
What does the setup look like? Three specific attachments are important, which also caused the heavy damage in Season 1: the 712mm barrel, the 8mm Klauser ammunition, and the “Vital” perk.
For the other attachments, you can choose according to your preferences. IceManIsaac suggests the following setup. It is an aggressive quick-scope setup:
CoD Warzone: Type 99 Setup
Muzzle: MX Silencer
Barrel: Shiraishi 712mm Sniper
Optic: SVT-40 PU Scope
Stock: Removed Stock
Underbarrel: Heavy Foregrip
Magazine: 8mm Klauser 5 Round Mags
Ammunition: Lengthened
Rear Grip: Fabric Grip
Perk 1: Vital
Perk 2: On-Hand
Attachments in English
Muzzle: MX Silencer
Barrel: Shiraishi 712mm Sniper
Optic: SVT-40 PU Scope 3-6X
Stock: Removed Stock
Underbarrel: Heavy Foregrip
Magazine: 8mm Klauser 5 Round Mags
Ammunition: Lengthened
Rear Grip: Fabric Grip
Perk 1: Vital
Perk 2: On-Hand
If you want to see gameplay of the nasty Type 99 in Season 3, check out the English video by “IceManIsaac”. He says: “Use it before the nerf comes”:
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How do I utilize the strength of the setup? Play the Type 99 alongside a submachine gun that provides you with decent range as sniper support. The Owen Gun with a setup without a barrel is very suitable for this.
In total, you then have a very aggressive loadout with a lot of damage. Play accordingly and always engage the enemies.
With the Type 99, you can achieve one-shot kills with chest hits and headshots at up to nearly 45 meters with this setup. However, the hit zone at the neck does not have high damage. If you hit exactly between the chest and head, it is possible that the enemy remains standing.
During the last outburst of the Type 99, it took a few weeks until the high damage was fixed in the game. So far, there is no statement from the developers about the overpowered damage. A nerf is likely on the way soon.
In Pokémon GO, Mega Raids with Latias and Latios are active. But trainers warn: With the new difficulty level, one should not underestimate the battles.
These are the new raids: For the big Air Event, the first legendary Mega Pokémon debut in Pokémon GO. These are Latias and Latios. As normal legendary Pokémon, they have often visited the game, now also in their Mega forms. However, the new raids surprise many trainers, as the difficulty has been significantly increased.
In the community, it is advised not to use apps for worldwide raids.
“Avoid apps like Poke Genie for now”
What are trainers warning about? The new raids with Mega Latios and Mega Latias are really difficult. So difficult that a group of randomly assembled trainers can easily fail. On reddit, d12fsu writes that apps like Poke Genie should perform a damage check for trainers who want to participate in the raid. The app had already demanded this for raids with the defense form of Deoxys.
Through the app Poke Genie, trainers from all over the world can participate in raids. You can create and join lobbies for free. The problem is that players with lower levels (below 40) can also participate and often bring little damage.
In challenging raids like Mega Latias or Mega Latios, this can lead to raids not being won. “It is frustrating to waste a remote raid pass on a level 33 player who comes to a legendary Mega raid with a Snubbull,” writes d12fsu.
A damage check could help ensure that only trainers who can contribute enough damage to win the raid enter the lobbies.
In the comments, players write that they play this type of raid with about 8 players when random trainers are invited.
If you want to rely on fewer players, then you should have the top counters in the team and a high trainer level. However, we recommend groups of at least 6 strong players, ideally 8 or more. This way, you have a good chance of succeeding in your raids.
What experiences have you had with the new raids? Please share your experiences here on MeinMMO in the comments.
The games for PS Plus in May are known and among them is a special gem. Tribes of Midgard has provided MeinMMO editor Benedict Grothaus with plenty of enjoyable hours. Find out here what this co-op ARPG offers.
What is this secret tip? Tribes of Midgard was released in August 2021 for PC, PlayStation 4, and PlayStation 5. At that time, the game looked more like a survival MMO with many combat mechanics in the trailers.
At release, Tribes of Midgard played out quite differently. It now resembles a roguelite action RPG with an isometric perspective. You play as a Viking who must defend your village during the impending twilight of the gods.
Tribes of Midgard is one of the games for PS Plus in May 2022 and offers content for solo players as well as in co-op with up to 10 players.
Start video
7 coolest couch co-op games 2022 that you must know
Viking Roguelite in Timeless Comic Graphics
This is how Tribes of Midgard plays: At its core, Tribes of Midgard is an action RPG. You control your Viking from an isometric perspective and fight against enemies. Choose one of the 8 available classes, level up, and gather resources and souls.
With that, you craft armor, tools, and weapons to hunt more enemies in the various biomes. The expansion of the village must also be advanced: defensive structures, upgrades for craftsmen, and even quests are available.
You can choose whether to face the dangers of the world in story mode or in endless mode.
What is the goal? In each season, you pursue a different goal, such as defeating the mythical Fenris wolf or the Midgard serpent. To do this, you must find paths to the monsters and then slay them.
You’re under time pressure, as you only have a limited number of days. You will be attacked regularly and must fend off enemies and even powerful boss giants. The attacks get stronger and stronger. If they overwhelm your village, you have to start over.
Yes, some of the bosses might not even fit on the screen …
Every death is also punished, as you first have to recover your corpse and your equipment. A small mistake can cost you the entire round late in the game, especially if you already have a horde of monsters on your back.
For survival, you gain access to new content and even new classes to choose from.
How is the game doing? Tribes of Midgard has lost many players over the months. A major problem is that roguelites are a classic indie genre and tend to fall into niches. Those who wanted an MMO were disappointed. I had less trouble with this, as roguelites are exactly my thing:
This is how it continues: With one of the upcoming updates, Tribes of Midgard aims to reinvent itself completely. The survival mode will then resemble Valheim more: You will have more building components and primarily defend your own base, which you also build yourself.
You shouldn’t have any time pressure anymore, but can explore at your own pace, discover the world, and pursue your own goals. You will also be able to further level up your character and discover more options to realize yourself.
When this update will be released is still open. Currently, the second season, the serpent saga, is running. This started back in December 2021. So it is likely that season 3 or the new content will be just around the corner.
If you have PS Plus, you should give Tribes of Midgard a chance from May 3rd. Even if the game might be a bit quirky, I love it for its setting:
In Pokémon GO, the Rocket encounters have surprisingly changed for the Air Event. We show you what is new in the overview.
What happened? Today, on May 3, is the start date for the big Air Adventure Event in Pokémon GO. During the event, legendary Mega Pokémon will appear for the first time. In addition, there are altered spawns, limited research, and even more exciting content.
Niantic did not announce any changes regarding Team GO Rocket, but first participants of the event have already compiled the information. You will see the balloons more frequently now.
Rocket Balloons and Encounters in the Air Event
This is new: Players in earlier time zones were able to compile important information about the Air Event. Trainer GloomySelf reports the following changes on reddit:
The Rocket balloons appear hourly – so you now have the opportunity to battle a member of Team GO Rocket once every hour
Some grunts use new teams. So far, confirmed Pokémon are Amonitas and Larvitar for Team Rock, Bluzuk for Team Bug, and Zubat and Garados / Dragoran for Team Flying – Screenshots show that Crypto Amonitas and Crypto Bluzuk can be caught as Shiny.
It seems that the new teams can only be found with grunts from the Rocket balloons
Additionally, players from the community confirm that battles against the grunts are now easier than ever.
How do you like the changes to Team GO Rocket? Are you excited about the increased balloons and want to take advantage of them with the new Pokémon inside, or is that not an incentive for you to engage in more Rocket battles? Share your opinion with us here on MeinMMO in the comments.
MeinMMO presents to you a list of 5 multiplayer games that are set to arrive on PS5 in 2022. Included are an action MMORPG, an asymmetric horror title, and fine pixel art for nostalgia fans.
Lost Ark and Elden Ring were the biggest titles on MeinMMO in 2022 and attracted many players magically. However, the release hype is over, and it might slowly be worth looking to the future.
Therefore, we show you 5 multiplayer titles on MeinMMO that are supposed to come to PS5 this year, and partially also to PS4. If you want to check out a specific game, you can click to the section in the article. Otherwise, just scroll down.
Genre: Asymmetric Survival Horror with PvEvP | Developer: Saber Interactive | Platform: PC, Switch, PS4, PS5, Xbox One, Xbox Series | Model: Buy2Play
When is Evil Dead: The Game coming out? Friday, May 13, 2022.
What kind of game is this? Evil Dead: The Game is an asymmetric survival adventure where 4 players fight against a demon controlled by another player. The demon acts as the director of the match.
The players chase tasks in 3 acts that lead to a boss fight at the end. The team is armed with all kinds of melee weapons and firearms. However, ammunition is scarce.
Along the way, the demon keeps the survivors on their toes: it sets traps, causes jumpscares, and can spawn and take control of monsters that attack the players.
As a demon, you create the horror adventure during prime time and must prevent the co-op team from achieving its goals. You can even take control of the boss at the end and fight with its moveset.
Outside of matches, you improve the characters through large skill trees, and during a match, you collect upgrades to adapt to the situation. There are 4 classes for survivors and 3 classes for demons.
“Evil Dead” hero Ash naturally comes with a chainsaw to the buffet.
Why should you play it? So far, many asymmetric titles have struggled on the video game market, only Dead by Daylight has been able to achieve long-term success.
But the interest in such games is there; however, there is often one problem: the role of the killer or monster. This role is often thankless, and balancing is also a tricky issue.
With Evil Dead, the “killer” is supposed to have an influence on the events at all times and does not have to fear being eliminated immediately by a foolish action.
Resource management is key – for survivors and monsters. Survivors must conserve their ammunition and support items, while the demon must consider which actions most efficiently hinder the survivors.
For a brief glimpse into the game, we link you to a gameplay trailer here:
On page 2, you will find an action RPG in a sci-fi style that resembles Elden Ring a bit and the reboot of a game series known and beloved for its nonsense.
Do you have a multiplayer game in mind that definitely deserves a spot on PlayStation in 2022? Feel free to write us in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
In League of Legends you can buy champions easily with in-game currency, so you have no disadvantage compared to players who spend real money. However, the game also offers skins that change the appearance of the champions. Some modifications give you a slight advantage, so players refer to these skins as “Pay2Win.”
What kind of modifications do skins have? The advantages usually come from the fact that the visual effects of the champions change. This can make certain abilities harder to recognize because they change in color or animation.
Such significant modifications are typically only made for epic or even rarer skins.
We present to you 5 skins that some players consider problematic.
Cosmic Lux and Cosmic Destroyer Lux
With the Cosmic skins, there was a modification for all animations of Lux’s abilities, leading to an interesting trick with Light Binding (“Q”) and Prismatic Barrier (“W”).
In fact, the Prismatic Barrier is just a shield for allies and therefore harmless to enemies. If they get hit by the ability, nothing happens. However, the animation can be used to hide the Light Binding within it. With the Light Binding, enemies hit are rooted in place.
The skin allows you to surprise enemies with a root, even though they were only expecting a harmless shield. The simultaneous use does not require much practice, as the streamer “Daenerysz” shows on YouTube:
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What is the price of the skin? The two skins cost 1,820 RP each.
Shadow Pirate Vladimir
This skin offers two changes. On one hand, the abilities become slightly darker overall, making it harder to see the animations. On the other hand, the sound effects are significantly quieter.
Both play a crucial role, especially with the ultimate Transfusion (“R”). This can be nearly invisible in the river during a larger team fight because it is so dark. Additionally, you cannot hear the sound when the ability deals damage a second time. Both can cost you the team fight and thus the game.
What such an effect looks like in the river can be seen around second 49 and minute 1:44 in the video from YouTuber Generic Vladimir Main:
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What is the price of the skin? The skin costs 1,350 RP.
Interestingly, the “Arctic Ops” skin of Gragas also has a similar problem. The barrels turn into light blue objects, which are harder to see in bushes or the river. The ultimate can also be difficult to recognize in the river.
Arclight Varus
With the Arclight skin, Varus’ abilities get a bright, almost yellow effect. This is difficult to spot on the green ground in the lane.
The ability Chain of Corruption (“R”) becomes a bright, yellow line that also does not have the correct size in the hitbox. This makes it incredibly difficult to dodge the ability. Once hit, however, it roots enemies in place.
You can check out the skin in this video from SkinSpotlights:
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What is the price of the skin? The skin currently costs 975 RP.
A similar problem is also present with Zyra’s Justicar skin. However, the effects have been improved a bit here, so they now stand out more from the ground.
With the Infernal skin, Shen’s abilities get a bright, flaming effect. Especially in larger team fights, it is hard to recognize these abilities.
This becomes particularly difficult with the ultimate Shadow Dash (“R”). Because here, Shen teleports to an ally and suddenly stands next to him. While the shield is still easy to see, the animation from the teleport itself is almost non-existent. If the shield from Shen’s teleport is destroyed, the animation also disappears.
If the shield disappears quickly or you are not paying attention, you suddenly have another enemy to deal with.
You can check out the skin more closely in this spotlight, although the negative effect in team fights does not come into play here:
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What is the price of the skin? You can get Infernal Shen for 1,350 RP.
PROJECT: Ashe
Ashe and her ultimate Enchanted Crystal Arrow (“R”) are an adventure in themselves. The arrow has a significantly larger hitbox than the animation actually shows.
With the Project skin, however, comes the special effect that the arrow rotates. This makes it appear thinner in some situations than with Ashe’s normal skin, making it even harder to dodge.
You can watch the skin in this spotlight video:
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What is the price of the skin? The PROJECT skin costs 1,820 RP.
Honorable Mention: Steel Legion Lux
The “Steel Legion” skin of Lux was so problematic at first that it was banned in pro tournaments for a long time and possibly still is, as banned skins are not openly communicated.
With patch 9.24 in November 2019, some animations were revised, but players are still not happy with this skin. Their ability Shimmering Singularity (“E”) is still a bit brighter and bluer than the normal skin. This makes the ability hard to see, especially in the river. The other abilities are also a bit harder to recognize.
Which skins do you consider to be Pay2Win? And are there skins that annoy you outside of these advantages, such as through sound effects or adjusted animations? Feel free to share in the comments.
Currently, Riot is planning a series of balance adjustments that players have long been demanding:
The magazine Wired featured Robert Wardhaugh. He has been the Dungeon Master of a very special role-playing campaign that has gone a bit off the rails since 1982. It has been running for 40 years. The man has collected 30,000 miniatures and turned the basement of his house into a gaming paradise. You are not allowed to touch the figures. He admits to having a slight god complex, says the Dungeon Master.
What is Dungeons & Dragons?
“Dungeons & Dragons” is a “Pen & Paper” role-playing game invented in 1974. A “Dungeon Master” devises a story, represents all monsters and non-player characters in the role-play. The players take on the role of heroes and experience epic adventures “through this character” in a fantasy world.
If you want to do something special in the game, you say it out loud. The “Dungeon Master” decides whether an action succeeds or fails by rolling a die: Depending on how difficult an action is and how good the character is in the required skill, a higher number must be rolled.
“Dungeons & Dragons” is the basis for many great video games: Among them are the legendary series “Baldur’s Gate,” “Eye of the Beholder,” “Icewind Dale,” “Planescape Torment,” or the MMORPG “Neverwinter.” Also Solasta, which recently received a co-op mode, is based on D&D.
Because of a movie, the campaign had to be kept “secret”
What is special about Wardhaugh’s campaign? His whole life revolves around the campaign, which has been running for 40 years. They meet in Wardhaugh’s basement and play about once or twice a week.
The campaign started in 1982 in secret with a few friends. Back then, Dungeons & Dragons was considered highly suspicious in conservative America: After all, it was about demons, and there was a mania in the USA that the youth of the country was turning away from faith and turning to Satan.
Back then, many adults believed that “fantasy role-playing games” somehow led to violence. The film “Mazes and Monsters” with Tom Hanks ruined the reputation of Dungeons & Dragons back then.
Wardhaugh says he was accused of being “a cult leader” or a Satanist back then.
Today, Dungeons & Dragons has a completely different image, and Wired features the Dungeon Master in a video.
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The Dungeon Master has already spent over 20,000 hours in “his campaign”
Today, it is said, Wired reports that he has:
30,000 hand-painted miniatures – including unique and special figures like Tiamat, the mother of all dragons, or the Demogorgon
countless custom-made terrain models
dozens of players from all over the world
He is evidently quite proud of what he has built:
If you want a game that lasts 40 years, it has to be a good game. You need people who want to play it, who are willing to fly in to play it. You must offer them a product that is better than all the others. I can say for sure that it is the best Dungeons & Dragons game in the world.
According to him, his campaign is a kind of alternate fantasy version of historical Earth. While a normal Dungeon Master supervises a quest for a handful of players over a few months, Robert Wardhaugh guides more than 50 players through stories that span decades:
When I welcome a new player, I welcome him into a world where he can play… until my death. You can play a character, and 9 generations later, a character from this family will lead the Roman Empire.
Robert Wardhaugh, Dungeon Master
How long has he been playing? The Dungeon Master estimates that he plays 10 hours a week and has been doing so for 40 years. That amounts to 20,800 hours he has spent on his campaign.
What does he do in real life? Robert Wardhaugh is a history professor at the University of Manitoba in Canada.
The professor aims to depict every terrain as a battlefield into which the players want to venture:
“My critics might accuse me of having a god complex”
Are there special rules? Yes, of course. The Dungeon Master says he doesn’t allow any miniature on the field unless it is “painted to a certain level.” Someone has to paint them, so he spends about 2 to 4 hours a day painting the miniatures.
As special rules, the following apply:
No one is allowed to take the figures home
Worse: No one but him is allowed to touch the figures on the game table. Only he can move them on the table. Critics might perhaps attribute a small god complex to him, the Dungeon Master admits. It also fits that for years he has regarded the official rules of Dungeons & Dragons only as loose guidelines. His “house rules” are designed to make the game much faster than in conventional campaigns.
Here, the players are currently preventing an attack on a Norman nobleman who accompanied them:
How does he keep the tension? To maintain tension in the game, they play for high stakes:
I don’t want it to be like a video game where you just hit the reset button […] If your character dies and you don’t have another character, you’re out. The game is over for you.
Robert Wardhaugh, Dungeon Master
He has experienced adults breaking down in tears. It is important that people have that feeling that something can really happen to them and they can lose a character they have already invested so much time in.
This is an exciting way to have spent the last 40 years. An alternative is known by a lady from Japan:
Since the beta, the gameplay of CoD Vanguard has become significantly faster. It’s clear from the release: it’s one of the fastest CoDs in recent years. Therefore, it is all the more important to find the right settings. MeinMMO shows you the 10 most important settings:
Update from May 3, 2022: We have updated the links and slightly rephrased some sentences.
Which settings are we talking about? Call of Duty: Vanguard has a very extensive settings menu. These settings often make only a small difference in the game, but they have a significant impact on the rapid time-to-kill.
This is not about adjustments to graphical splendor or optimizations of frames per second. Instead, it concerns subtleties with which you can improve your gameplay in Vanguard. These settings are important for both PC and consoles.
We have compiled 11 settings with tips on how you can adjust the settings to stay one step ahead of the competition. With a click, you can get to the setting you are looking for:
What does this setting do? Whether you’re playing on PC or console: In CoD Vanguard, you can choose whether you prefer to play with the mouse or the controller.
Recommendation: Controller on console, mouse on PC
Here, your comfort with the input device and whether you’re playing in the living room on the TV or at a desk matter.
Mouse: Aiming with the mouse is inherently more precise, but especially on a couch, it’s much less practical to set up. PC players should generally have better success with the mouse than with the controller.
Controller: The lack of precision is compensated for by very good aim assist. Controller aim is harder to learn but can quickly gain advantages over the mouse due to these programmed supports. The CoD professional league exclusively uses the controller.
Setting 2: Sensitivity
What does this setting do? Sensitivity determines how strongly your character reacts to movements of the analog stick or mouse. This setting determines the rotation speed of your crosshair. Therefore, it is one of the most important settings for your aim.
Recommendation: Individual
In general, no values can be recommended for this setting, as it depends significantly on personal preferences. However, we have some points for you to consider.
Mouse – Find a setting that allows for a comfortable 180-degree turn without becoming exhausting after a lot of turns in a short time.
Controller – Try to find a setting where your stick rarely hits the edges when aiming. Either start high and work your way down to a comfortable level slowly, or start low and see how much higher you can go.
Setting 3: ADS Sensitivity
What does this setting do? This setting determines which method is used to reduce your mouse sensitivity while aiming down sights (ADS).
Recommendation: Individual
With mouse: ADS sensitivity mode “Relative”, Monitor Distance Coefficient: 0.00 or 1.33
Depending on your weapon preference and playstyle, a lower or higher setting can significantly improve your gameplay. Experiment a lot here, preferably with one setting for at least an entire game. On the controller, an ADS sensitivity of 0.9 can have a positive effect, as it acts almost like a small precision boost. However, you will lose speed when aiming.
For mouse players, the recommended ADS sensitivity mode is “Relative” with one of the 3 Monitor Distance Coefficients:
0.00: With this, the perceived difference in mouse sensitivities is lowest for small aim movements. This helps especially with tracking aim, meaning continuous automatic fire. However, this setting has disadvantages against enemies who appear suddenly at the screen edge.
The equivalent of this setting is the standard setting in games like Apex Legends or the CoD games up to Black Ops 4 (i.e., the value used in the ADS sensitivity mode alternative).
1.33: This setting is a good all-round value and is suitable for both tracking and quick reaction shots with semi-automatic weapons and snipers.
The equivalent of this setting is the standard setting in the Battlefield games or also Counter-Strike: Global Offensive.
1.78: This setting is very popular among snipers and others who want to quickly react to distant heads. However, for machine gun fans, this may be too difficult to control.
The equivalent of this setting is the standard setting in games like Valorant, Destiny 2, and Splitgate.
Setting 4: Button Layout
What does this setting do? Both with the controller and with mouse and keyboard, button mappings can be adjusted. The controller has preset sets, while the PC controls can be completely adjusted manually.
Recommendation:Individual
Use new mappings to make the gaming experience as comfortable as possible for you.
Mouse: Crouch on a comfortable button
The perhaps most important button is the crouch button. Set it up so that you have quick and secure access to it without it becoming tiring. C and CTRL are popular here, but Shift and V can also work well. Even the side mouse buttons are very suitable for this.
Also assign grenades to a mouse button to continue using WASD while aiming the grenade.
Controller: “Button Jumper” or “Tactical Button Jumper”
The “Button Jumper” setting assigns jump to the left shoulder button and is a popular setting among professionals. The sets that assign crouch to R3/RS are also recommended. This includes “Tactical Button Jumper.” Try experimenting a bit.
Setting 5: Input Device Response
What does this setting do? Here you can adjust how the game responds to inputs.
Recommendation:
Mouse: Everything off
Keep mouse acceleration, filtering, and smoothing disabled unless you know exactly what you’re doing. These settings are important for some players, but the options in Vanguard are not as good as external tools that achieve the same effect.
Controller: Linear or Dynamic
Under the controller menu, you’ll find the “Aim Response Curve.” Of the 3 settings “Standard,” “Linear,” and “Dynamic,” the last two are recommended, depending on preferences. Try them all out once.
But be cautious with worn-out controllers! With them, it can happen that with “Linear” and “Dynamic,” the crosshair moves without any touch or lags behind when in use.
Setting 6: Aim Assist
What does this setting do? This point is only relevant for players with a controller. Aim assist helps players compensate for the lack of precision of controllers through technical aiming support. This way, you can keep up with mouse players.
Recommendation: Standard
The aim assist works in Vanguard again similarly to Modern Warfare. For more information, check it out here:
What does this setting do? There are several maneuvers for which you can adjust whether you need to hold the button down or just tap it.
Recommendation: Tap for sliding
Here, too, you must find your own preferences. Setting sliding as “tap” is especially recommended. This way, you immediately go into a slide when sprinting, making you more aggressive and helping you get shot less often.
Setting 8: Artistic Effects
What does this setting do? There are a few artistic effects that are meant to make the game look more cinematic. These include film grain, weapon and world motion blur.
Recommendation:
Film Grain: Off
World Motion Blur: Off
Weapon Motion Blur: Off
Camera Movement: 50 %
In every multiplayer game, the rule is: completely and unequivocally disable these filters! In multiplayer, the player’s performance counts, not the realism of the optics. This often distracts and actively hinders you. When starting the campaign, however, you should reactivate the settings.
Setting 9: Field of View
What does this setting do? This setting is now also available for console players and is not just reserved for the PC version. With it, you enlarge the visible area.
Recommendation: 90, 103, 110, or 120.
It is generally underestimated how important your field of view settings (FOV) are for your aim. 103 is the default setting in games like Valorant, while 120 is typical in Quake Champions.
The rule is:
The smaller the field of view, the faster your rotation speed appears.
With smaller fields of view, the movements of your character also appear slower.
The smaller the field of view, the larger enemies appear on the screen. This can help with aiming.
With smaller fields of view, you are more likely to miss enemies, as this impressive Reddit post shows:
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The larger the field of view, the slower your rotation speed appears.
With larger fields of view, the game noticeably feels faster. In particular, the perceived tempo of your character is significantly higher.
The larger the field of view, the smaller enemies appear on the screen, which can make aiming more difficult.
Larger fields of view give you more overview of the map, which can be especially important with Vanguard’s short TTK.
Setting 10: Audio Settings
What does this setting do? Vanguard offers a selection of preset audio sets that regulate the audio frequencies and thus influence the acoustic properties.
Recommendation:Headphones
The neutral tone is generally the best. However, it can be helpful to boost the highs to hear footsteps better. The previously recommended setting for high boost, however, does not seem to be available in Vanguard at release. Therefore, we recommend headphones with the appropriate audio set.
Also, make sure that the music volume is lower than the rest. Otherwise, the music could drown out important audio information.
Setting 11: Various Minor Settings
What do these settings do? These settings are spread throughout the options menu and can improve minor details that together make for a big improvement. These settings are:
In the “Controller” menu:
Trigger Effect (Available with PS5 controller):Off
Weapon Fire Threshold (Available with PS5 controller): Off These settings use the adaptive features of the PS5 controller. While this might be nice for the campaign, it can be distracting in multiplayer and slow your reactions.
Mini-map Shape: Square With this setting, your mini-map is a little larger and therefore gives you more information.
Mini-map Rotation: On This is a matter of taste. With rotation, you don’t have to process the relationship between the camera and the mini-map first. So if you tend to look too much at the mini-map anyway, you might take even longer without rotation.
It is important to emphasize that all settings are also a matter of taste. Depending on your goals, preferences, strengths, and weaknesses, one setting helps you more than another. The same goes for weapons – sometimes your favorite weapon is just not meta.
However, the earlier you start discovering your own preferences, the faster you will have an advantage over opponents who do not follow these tips.
It is important to take the time to discover your own preferences rather than just copying the settings from your favorite streamer. This will not only improve your gameplay in Vanguard multiplayer; you will also be well prepared in the Warzone.
For CoD Warzone: The right graphics settings can have a big impact on your gameplay. If winning as many Battle Royale rounds as possible is important to you, you should try to get as many FPS as possible. MeinMMO tells you the best settings for that.
Update from May 3, 2022: We have updated the links and rephrased some sentences.
Call of Duty: Warzone has a very extensive settings menu. These settings often only make a small difference in the game but have a significant impact, especially during the intense gameplay on the new map Caldera.
What are FPS? Especially important for multiplayer shooters are your FPS (Frames-per-Second). They tell you how many frames your PC produces and displays per second. The more frames per second are displayed, the smoother the image is – and the easier it is to react and aim accurately in a shooter.
Below we will tell you the best settings for each item in the graphics options menu of CoD Warzone. These recommendations help you get the most FPS out of your PC. If you care more about the game’s visuals than the absolute maximum FPS, you can adjust these settings as needed.
[toc]
The best graphics settings: Display
Display Mode: Fullscreen (borderless)
Because CoD Warzone runs on DirectX 12, borderless fullscreen is not a disadvantage at all (via Microsoft) – this was different under DirectX 11. Borderless fullscreen is much more comfortable with multiple monitors, but is never a disadvantage with DirectX 12.
Display Monitor: Your best gaming monitor
Graphics Card: Your (best) graphics card
Refresh Rate: The maximum of your monitor
Render Resolution: 100 % (if performance is poor this is also possible: 75 %)
Dynamic Resolution: Disabled
Target Frame Rate Dynamic Resolution: 60 (if Dynamic Resolution is disabled, this setting has no effect)
Aspect Ratio: Automatic
Vertical Synchronization (V-Sync): Off (On if your monitor does not support G-Sync or Freesync)
Custom Frame Rate Limit: Custom
In-game Frame Rate Limit: 2 less than the maximum refresh rate of your monitor.
So for a 144hz monitor, you would take 142, for a 240hz monitor 238, and so on. Blurbusters explains this (via Blurbusters).
This recommendation does not apply to 60Hz monitors. You should use ‘Unlimited’ with those.
Custom Menu Frame Rate Limit: 60
Custom Frame Rate Limit when Out of Focus: 30
Brightness: Custom (use the configurator by clicking the small box with the arrow left of the brightness number)
Display Gamma: 2.2 (sRGB)
NVIDIA Highlights: Off
NVIDIA Reflex for Low Latency: Enabled + Boost (must be supported by your graphics card)
Why these settings? These settings assume you are using a gaming monitor with “Variable Refresh Rate” (VRR, like G-Sync or Freesync). High-refresh-rate gaming monitors with VRR are an excellent investment for gamers who want to get the most out of their gameplay. MeinMMO has an overview of the currently best gaming monitors.
Start video
CoD Warzone shows trailer for the Pacific update with planes and gameplay
The best graphics settings: Quality
Field of View: Custom
Recommendation: 90, 103, 110 or 120. We have a detailed explanation of how to find the right setting for you in our Vanguard settings guide.
Aiming Field of View: Affects
Camera Movement: Least – 50 %
Details & Textures
Streaming Quality: Low
Texture Resolution: Low (for even more FPS: Very Low)
Anisotropic Texture Filter: Low
Particle Quality: Low
Bullet Holes & Sprays: Enabled
Tessellation: Disabled
Dismemberment & Corpses Effects: Enabled
Texture Streaming on Demand: Disabled
Post-Processing
Film Strength: 0.00
Image Noise: 0.00
NVIDIA DLSS: Balanced (must be supported by your graphics card. For more FPS: PERFORMANCE or Ultra-Performance)
Anti-Aliasing: Off (if your graphics card does not support NVIDIA DLSS)
Depth of Field: Disabled
World Motion Blur: Disabled
Weapon Motion Blur: Disabled
Shadows & Lighting
Shadow Map Resolution: Low
Buffer Point Shadows: Disabled
Buffer Sun Shadows: Disabled
Particle Lighting: Low
DirectX Raytracing: Disabled
Ambient Occlusion: Disabled
Screen Space Reflection (SSR): Disabled
Why these settings? If you value your own performance in a multiplayer shooter, you should also place great importance on the performance of your game. This means that the graphical quality should be set to the minimum acceptable – this gives you the most FPS.
How to see your FPS in CoD Warzone
How can I see my FPS? To see how many FPS you have in CoD Warzone, you need to enable an in-game display. It’s quite simple.
For that, enable the “Frames per Second (FPS) Counter” setting. You can find it in the options menu under the “Options” tab. In the “System” category, it is the very first setting.
This option enables an FPS display in the top-left corner of the screen
Once you have activated the FPS counter, you will see a small display in the top-left corner of the screen.
How many FPS should I have? As a minimum, you should try to achieve stable 60 FPS. But even 100 FPS is a significant improvement – even if your monitor cannot display that. If you only have a 60Hz monitor, you should therefore not set a frame rate limit in the graphics settings.
Ideally, you want as many FPS as possible. If you have a monitor with Variable Refresh Rate, you should set a value of 2 frames below your maximum refresh rate for the “Frame Rate Limit” option as recommended.
That’s it for our recommendations for the best settings in CoD Warzone. Do you know of any secret trick that we missed? What FPS do you get on average? And what is your favorite setting for the field of view? Let us know in the comments.
The great air event “Sky Adventure” kicks off today, May 3rd in Pokémon GO. We will show you all the content including the new legendary Mega Pokémon Latios and Latias, new spawns, and bonuses.
What is this event about? Recently the Niantic team revamped the Mega Evolutions in Pokémon GO. A significant milestone for trainers who can now utilize the powerful evolutions more easily. But this isn’t the end – for the first time, there will be Mega Evolutions of legendary Pokémon. This debut takes place in the Sky Adventure event.
In this overview, we will show you all the content.
Sky Adventure – Overview of all content
When does it start? The event starts on Tuesday, May 3rd, at 10:00 AM local time. It will be active until Sunday, May 8th, at 8:00 PM.
New Pokémon: For the first time, you will encounter Mega Latias and Mega Latios in raids in Pokémon GO. At their debut, they will know specific moves when you catch them within the event time.
Latias knows the charged move Mist Ball
It deals 120 damage in trainer battles and has a chance to lower the opponent’s attack
In raids and gym battles, Mist Ball deals 105 damage
Event spawns: During the event, you will encounter Flying Pikachu*, Jigglypuff*, Meowth*, Psyduck*, Doduo*, Magikarp*, Wingull*, Swablu*, and Drifloon in the wild. With some luck, also Charizard* and Mantine*. For all these Pokémon, you also have the chance to find them as shiny.
The event spawns of the Sky Adventure
Timed research: During the event period, a timed research will reward you with 50 Mega Energy for Latias and Latios. Additionally, you will receive 3,000 experience points and an encounter with a Flying Pikachu. The tasks revolve around catching flying Pokémon and Pikachu.
Raids: The following Pokémon you will encounter in raids during the Sky Adventure:
Difficulty
Raids
Level 3
Charizard* Lapras* Togekiss
Mega Raids
Mega Latias* Mega Latios*
Eggs: From 7 km eggs that you receive during the event, Togepi*, Mantyke, Emolga, and eF-eM can hatch.
Field Research: New field researches that you receive during the event reward you with encounters of Flying Pikachu*, Doduo*, Swablu*, and Emolga.
Bonus: Eggs that you put in your incubators during the event need only half the distance to hatch.
Shop: In the shop, you can find special stickers for the Sky event featuring Corphish, costumed and flying Pikachu.
How do you like the Sky event? Are you excited to finally catch the first legendary Mega Pokémon, or is this content not of much interest to you? Write us your opinion on the topic here on MeinMMO in the comments and exchange thoughts with other trainers.
This is an AI-powered translation. Some inaccuracies might exist.
Fortnite has a long history behind its skins and their releases. First, players saw skins created by themselves. After several seasons and a chapter, crossover skins now dominate the battlefield of the colorful BR shooter. However, this has now upset most players – they want to see homemade skins from Epic again.
What are players complaining about? On reddit, the user LeftResponsibility81 complains that he is tired of all the Marvel skins. However, he is not alone. Many players agree with him and are fed up with ongoing crossovers without any individuality.
They miss skins from the OG times of Fortnite. The look of secret skins like “Ruin” or “The Prisoner” can impress, but Marvel superheroes who would never reach for firearms in battle are slowly annoying the players.
Ruin
Such outfits embodied the character of Fortnite much more than humans in skin-tight suits who reach for guns to defend themselves on a small map. Fans of the BR shooter are therefore demanding more original and above all secret skins, as they can no longer stand superhero outfits.
Secret skins should be individual but also “secret”
Players have seen through Epic’s reasons: The problem of ongoing Marvel crossovers has existed for months. In addition to the copies of the superheroes Epic Games no longer hides the additional skin that comes with each season. One player says the following and understands why secret outfits are no longer secret:
Yes, I would also prefer them to be secret. But I understand why they no longer do it. People buy collabs more than original skins. So why shouldn’t they use characters that people love to market the Battle Pass? It’s an additional character in the market and would lead to more Battle Pass sales.
Here, Wboy2006 particularly mentions that Epic uses this as a market strategy to get many players to buy the Battle Pass. Why would Epic hide a skin that could be the reason for many players’ purchases? The theory sounds plausible, but in the long term, it will increasingly annoy the fans.
When Fortnite launched Chapter 2 Season 4, the Marvel season, it was a special event. A Battle Pass with many superheroes and a season in which players could destroy their enemies with superpowers.
That was cool and exciting at the time, but now the ever-present Marvel skins in the Battle Passes seem more like loveless fillers to offer long-time fans more outfits.
Will Epic soon stop with the Marvel skins? As long as there are Marvel superheroes, Epic will continue to include them in the game. Most skins give many undecided players a reason to buy the Battle Pass anyway, and Epic cannot afford to lose that. However, there will come a time when all Marvel superheroes have made it into the colorful BR shooter.
After that, Epic must either come up with its own ideas or enter into another collaboration with a brand like DC, which can also offer such an amount of content as Marvel. It remains to be seen what Epic ultimately decides.
What do you think of the crossovers of the Marvel universe? Does it annoy you that more and more superheroes with guns are making the battlefield unsafe? Or do you not mind and prefer to play with your OG skins? Let us know!
This is an AI-powered translation. Some inaccuracies might exist.
In Dragonflight, the upcoming expansion for World of Warcraft, the seasons for mythic keystone dungeons (“Mythic+”) will operate a bit differently than you may know. Game Director Ion Hazzikostas elaborated in an interview on what this will look like. MeinMMO author Benedict Grothaus sees issues here.
How does Mythic+ work in Dragonflight? In Dragonflight, only 4 of the expected 8 new dungeons will be included in the Mythic+ rotation in the first season. 4 more dungeons will come from previous expansions. In Season 2, there will be rotation.
The voting resulted in a rather unpleasant outcome for me, as the worst dungeon is returning in Shadowlands. For Dragonflight, the outlook is even worse as some of the best dungeons are being directly excluded.
Dungeons older than “Mists of Pandaria” won’t return for now
Which dungeons are coming back? During a “Twitter Space“, Ion Hazzikostas and Story Lead Steve Danuser spoke with two editors from wowhead. They discussed Mythic+, among other things.
In the conversation, it was mentioned that only certain dungeons meet the criteria at all. When asked if Classic dungeons would return, Hazzikostas replied:
That is unlikely. Perhaps, in a world where we completely overhaul the old dungeons, as we did in previous expansions, a corresponding version [of the dungeon] could meet the demands in terms of visual fidelity and mechanical complexity. But these dungeons are unsuitable for modern gameplay.
I think the team has drawn the line internally around Mists of Pandaria and later in terms of feeling how we design dungeons today. That doesn’t mean we can’t go back further, but we would have to fundamentally overhaul dungeons if we do.
This means: Dungeons from Burning Crusade and Wrath of the Lich King will not return for now – and if they do, they will not be as you remember them. The two expansions are the two highest-rated on Metacritic and absolute fan favorites.
Also excluded are Shadowlands and Battle for Azeroth, as they are still “too new.” They want to provide variety and keep the seasons fresh. Currently, only dungeons from Mists of Pandaria, Warlords of Draenor, and Legion will return. At least one of the most popular expansions is included.
Everything you need to know about Dragonflight can be found here in our 2-minute video:
Start video
Everything you need to know about the new WoW expansion “Dragonflight” in 3 minutes
No Timewalking, but adapted dungeons
How do the new versions of the dungeons work? Unlike Timewalking events, as you know them from Retail WoW, the old dungeons won’t be exactly like “they used to be.” There will be adjustments.
Previously, there was already the Challenge Mode, which was later transformed into Mythic+. Hazzikostas explains that the dungeons still need to be modified to meet the demands of the modern M+. However, we do not yet know how exactly.
The big difference is that the Challenge Mode is based on heroic difficulty, but Mythic+ is based on mythic. Previously, there were only cosmetic rewards; today, there are also new and powerful items for endgame.
Is this a problem? More or less, because already in Shadowlands there is the issue that some old items are better than new ones. For instance, a trinket from the Vault of the Wardens (Legion) is the strongest option for some DPS classes, even at a low item level.
The problematic part here is that the corresponding dungeon is only accessible every few weeks, and so you only have a short time to get the item. To ensure this doesn’t happen, Hazzikostas promises adjustments to items. Each class should be able to benefit from the dungeons.
In any case, the system is supposed to provide more variety, not just a “slightly different route through the dungeon” when a new affix is added. They want to focus on long-term diversity. However, there are still further promises regarding loot:
In March 1999, the MMORPG classic EverQuest was released, reshaping the entire genre. With Monsters & Memories, one of the lead designers of EverQuest aims to do it again and is bringing a new MMORPG to the market. We at MeinMMO summarize.
What kind of game is this? With Monsters & Memories, the developers want to conquer a niche they believe is no longer occupied. It aims to bring back the old-school MMORPG feel while incorporating exciting changes. However, the developers of the title are seasoned veterans who know what they are doing.
The role of the Creative Director of the MMORPG is taken by Shawn Lord. He has been a designer for EverQuest, lead designer for other EverQuest titles, and design supervisor for DC Universe Online. Shawn is therefore very knowledgeable about designing MMORPGs.
Also involved in Monsters & Memories are Twitch streamers, a former developer from Mortal Kombat 11, and a college teacher for game design. The team behind the MMORPG brings a wealth of expertise but is still at the beginning.
What are the highlights? Monsters & Memories focuses on the following aspects, promising to appeal to a very specific niche of players:
12 different races from humans to trolls, gnomes, and elves
18 different classes between melee and ranged combat
Focus on group content in an open world; solo play is possible but not optimized
A vast world with underworld, sky, hell, and more, divided into various zones
A western medieval fantasy setting with the usual “elves, squirrels, and so on,” as the developers put it
Monthly subscription, with no pay-to-win features or microtransactions
You can see very early gameplay from the MMORPG here:
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Where does the game currently stand? Monsters & Memories is currently in the so-called “Proof of Concept” phase. This means they are completing a small cross-section of the game that is meant to show that the concept itself works. This is still a very early phase of development. This proof of concept could then be used to attract investors. Whether that is the exact plan remains unspecified by the developers at this time.
However, the progress of development can be traced very well. The studio shares monthly updates on their website and has been doing so reliably since September 2020. A roadmap covering the upcoming tasks for the next phases is also easily accessible and very transparent, allowing fans to stay fully informed.
When is the release? The experienced developers state that they simply cannot estimate that yet. After completing the proof of concept, they intend to analyze the data and draft a production plan as well as a new roadmap. It is currently difficult to estimate a release date. However, you probably shouldn’t expect the new MMORPG in 2022.
Where can you play? Monsters & Memories is initially only set to release on PC. There are currently no plans to roll out the MMORPG on other consoles. It is also not known at this stage whether the game will be available on Steam.
Start video
5 old MMORPGs that are still actively played
The community is excited
How are fans reacting? They are very excited about the new title. The comments gathered so far regarding the game are all very positive. However, the number of people engaging with the game is not very high.
Yet the developers themselves state on their website that that was not the plan at all. They know that the game hits a niche that might not be very large. But these players indeed want something to play, which is how the idea of Monsters & Memories came about.
The few negative comments found under various postings about the game merely express the fear that the game will never be released. While that concern is generally justified when looking at similar projects, the roadmap and the monthly updates provide little reason for worry so far.
What does the community say? We would like to show you some of the comments here:
Benjamin Cladwell writes (via YouTube): “I enjoy this desert that is being shown here. I love this 1001-Nights aesthetic!”
QPON writes (via YouTube): “This does indeed look like an MMO that a small team can pull off.”
Shokadezz writes (via YouTube): “This looks amazing! I’ve heard about the game from EverQuest and will definitely keep an eye on it.”
Teekay writes (via reddit): “This looks like a copy of EverQuest – and I love it.”
What do you think of Monsters & Memories? Will you keep an eye on the MMORPG and eventually play it, or are subscription models not for you? Did you like EverQuest and have you played the classic? Feel free to let us know in the comments here at MeinMMO.
In FIFA 22 the Weekend League is finally worthwhile again and FUT players should urgently get back in. Everything you need to know about the changes in FUT Champions can be found here.
The problem with the Weekend League was: Normally, the Weekend League rewards included various packs and coins that could be earned through good performance in the playoffs and finals. Winning more often means ranking up and receiving better rewards.
These rewards also include the red Player Picks, from which you typically get a selection of players from the current TOTW . Recently, however, the problem was that the TOTW could hardly keep up with the many special cards in FIFA 22. Therefore, the rewards from the Weekend League sometimes felt weaker than they should have been.
Now, however, the TOTS has finally started in FUT 22. This significantly improves the Weekend League rewards. Especially in the finals, there are now impressive rewards.
Start video
FIFA 22: 10 helpful tips that will improve your gameplay
The rewards can be really amazing
This is how the TOTS changes the rewards: Instead of TOTW players, the upcoming Weekend League rewards will feature the current Team-of-the-Season cards. So if you reach a sufficiently high rank in the Champions Finals, you can look forward to Player Picks with TOTS cards, some of which have extremely high ratings.
Since the TOTS teams change weekly, there will also be different rewards every week. The distribution of Player Picks across ranks is as follows:
Starting from Rank X, there will already be TOTS cards replacing the TOTW cards. There will be Player Picks with cards from both current “Teams of the Season”, which currently include cards from the Eredivise TOTS and Community TOTS.
From Rank VI, Player Picks will only contain TOTS cards from the stronger team.
For the higher ranks, there are more Player Picks with more TOTS cards available.
Rank 1 offers 3 Player Picks with 5 TOTS cards each.
You have more time and thus less stress
Normally, the FUT Champions Finals ran from Friday at 09:00 to Monday at 09:00, giving players 3 days to complete their 20 final matches. EA has now changed this and significantly extended the Weekend League.
The new start time is Fridays at 21:00, and the new end time is now Wednesdays at 09:00, giving you 2 more days to play all the matches. This is a big advantage as it allows players to tackle the games much more relaxed and also take longer breaks after a loss.
What do you think of the changes in the Weekend League? Will you be playing FUT Champions Finals again? Feel free to let us know in the comments!
Which strong Bundesliga players were missing in the TOTS voting can be seen here:
The Twitch streamer Sweet_Anita was chatting with her viewers when one in particular stood out negatively, generalizing all women with a sexist message. The streamer found this absolutely inappropriate and admonished the viewer.
How did the sexist message come about? Sweet_Anita was talking to people about relationships and that it is completely normal for a bond to eventually end – whether through a breakup or death.
She said that time heals wounds and creates a void within a person. This void can be filled with someone new or oneself and one can become a better person.
Meanwhile, some messages from viewers came in, but the one from the user “richard_whatup” caught Sweet_Anita’s attention:
“As far as I have learned, women want money, they don’t care about love.”
What did the streamer say? After Sweet_Anita read the message, she said directly: “No, Richard. I hate to say this to you, but you are just unbearable.”
But that was not enough, and she continued: “If that is your conclusion, the only women who tolerate you are the ones who are there because you pay them to be there.” Then the streamer delivered the final blow:
If you generalize women, the good ones won’t like you and the only ones who tolerate you are those who gain something from you that is not your personality.
Sweet_Anita
In this Twitch clip, you can see Sweet_Anita’s admonishment:
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As her viewers tried to trigger racist tics from her and she responds with many insults, some advocated on Twitch to ban Sweet_Anita from the platform. However, Twitch clearly opposed this – streamers with Tourette are welcome.
Since the release of Elden Ring, balancing has been a recurring topic. Players constantly find weapons or abilities that seem or are overpowered. One weapon skill has become a “sad” joke in the community: the Bloodhound Step.
What kind of skill is this? If you equip a weapon with this ashes of war, you can make a quick dodge step. You will become briefly invisible and make a large step in the desired direction.
During this animation, you cannot be hit. This is very useful in both PvP and PvE, as it allows you to dodge attacks that are difficult to time and would otherwise take you out directly.
The skill has consequently spread through the community. A video in the Elden Ring subreddit has sparked the discussion again, showing that the Bloodhound Step is far too strong online and is just a running gag among players.
Here you can watch the video from OroboroTheNinja, who is also known as a long-time Souls YouTuber. The title, meant to be minimally ironic: “Bloodhound Step is fair and balanced”.
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The dodge of the skill can be performed so quickly in succession that it becomes impossible to hit its user.
It consumes very little FP, allowing it to be executed multiple times in a row. While it also consumes stamina and thus cannot be spammed indefinitely, with enough practice it can be used very effectively and be almost impossible to hit with proper usage.
The video demonstrates this well; Oroboro shows numerous PvP clips where three players are attacking him without landing a hit, while he simply spams the Bloodhound Step.
This is how the Bloodhound Step is discussed: Reactions to the video are mostly sarcastic and ironic, with many taking it humorously. Or possibly gallows humor. They “demand” further buffs for the skill, as it could still be a bit more exaggerated. Here are some comments:
“That’s exactly how Miyazaki [FromSoftware boss] wanted it.” – Ali_-_-_
“The most annoying build I’ve ever fought against.” – SmokeyThouBear
For the user FishBiterMMGHunter, the skill is not completely OP because you cannot use it in combination with the OP katana Bloody Streams. It still lacks something for the absolute peak. However, others counter that you can simply use the katana in your off-hand.
However, some take the topic seriously and find that the skill should never have had a place in the game. They also debate the general dodge system in Elden Ring. They would prefer to see the dodge animations from Bloodborne, as they would fit the combat system better.
Instead of rolling, one performed quick dodge steps in Bloodborne, which allowed for much quicker repositioning – a necessary function in the faster combat system of Bloodborne.
Here’s another story from the community:
Start video
A half-naked player in Elden Ring became a community legend – This is his story
Regardless, many agree: in its current function, the skill is too strong and needs either to be nerfed or removed.
In Dead by Daylight, the sexual orientation of the characters has not played a role so far. Behaviour Interactive now wants to change that: the popular “Survivor” David King has been in the game since 2017. In a lore entry, the developers now clarify that he is gay. This is being discussed controversially.
How is the survivor portrayed as gay?
In Dead by Daylight, the concept is that surviving humans must escape from supernatural killers known from horror franchises: They flee from Freddy Krueger, the “Halloween” killer Michael Myers, or the damned Ghostface with his giant knife from the “Scream” films.
For several years, the developers have been trying to give the survivors more background story. In “The Archives”, which came to Dead by Daylight with patch 3.3.1 in October 2019, the background stories of the characters are highlighted.
In a new development, one of the heroes is now portrayed as homosexual in his background story. Dead by Daylight announces this on Twitter: “Today, we are happy to confirm that Dead By Daylight can officially celebrate its first gay character: David King.”
Dead by Daylight also tells the story of the survivors:
Start video
Dead by Daylight shows in the trailer which stories will be revealed with Foliant XI: Dedication
Dead by Daylight aims to bring representation
Why is this being done? Because they previously did not focus significantly on the sexuality of the characters, one could assume as an outsider that all 30 survivors in Dead By Daylight are heterosexual. The developers found this no longer appropriate (via twitter):
The fact that our roster of characters does not have an open representative of LGBTQIA2+ was something we were determined to change.
Therefore, they have been in intensive talks with organizations about how to integrate LGBTQIA2+ themes into the game.
What is the discussion like? The discussion about portraying David King as a gay man is controversial. Because they have retroactively changed one of the most popular characters in Dead by Daylight. Previously, it was only known that King had been with women before (“His ex left him and she doesn’t even want to see his face anymore”).
The discussion reminds of the debate around the heroine “Tracer” from Overwatch: She was the “frontwoman” of the shooter, whom Blizzard retroactively outed as lesbian. This sparked controversial discussions at the time:
some believed that such topics do not belong in a game – that is private
others were indignant that “their Tracer” is now not the way they had always envisioned
others saw a dictate of “political correctness” that Blizzard now felt – this was a meaningless gesture
There is also a discussion in Dead by Daylight that sexuality does not matter in a game where people kill each other, and that it shouldn’t be so significant and should be considered normal, not something to discuss.
“The guy has been straight since 2017 and they just make him gay”
What specifically bothers about “David King”? One thing that specifically relates to Dead by Daylight: It appears arbitrary to some why they chose David King as the character to show the first openly gay character in Dead by Daylight:
One user says: “The guy has been straight since 2017 and they just go and say: ‘Now this guy is gay’ and then call that representation.”
Another says: “The guy is just your typical British working-class type, who probably brags to his buddies in the pub about how successful he is with the girls. So I’m gay and I am not saying gay men are all hyper-masculine battle junkies, but it feels sooo wrong.”
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Others say they actually appreciate that Behaviour Interactive chose David King. They can identify with someone being portrayed as gay when it was not clear before:
“I am a gay guy and I had 4 girlfriends. David King’s background story will probably become a coming-out story and I can identify with that. I’m sure gay men feel represented by it. My point is: You can’t dismiss this as a “token gay” because that happens to almost every gay man in reality too. We don’t just come out of the womb and everyone understands that we are gay. Gay people don’t come out to everyone. I have to let people find out for themselves that I’m gay every time I change jobs or meet new friends, and it’s always stressful for me to wait for their reaction.”
But this nuanced comment stands in contrast to many that deal with the topic in general, not the specific execution.
Because some gamers reject the idea of discussing the sexual orientation of characters at all
One user on Twitter says: “You don’t need this in a game that is about killing people and escaping from killers. This is not a game about sex or sexual preference. This is completely useless and should not be in the game, it adds nothing.”
Another says: “If it doesn’t matter, why are you so upset about it?”
The debate strongly reminds of Tracer. At that time, people seemed just disappointed that “their girlfriend Tracer” is now not into boys. The discussion at least seems to be absent with David King:
In Destiny 2 Season 16 has been running since February 22, and most players have completed the campaign surrounding Savathun and the seasonal story in the past weeks. Therefore, it is unlikely that Bungie will fully continue the main story next season. Instead, the lore hints that two old acquaintances have much more potential to return in Season 17. MeinMMO tells you who they are and why.
That there will be story content in the upcoming Season 17 of Destiny 2 is undisputed. The story surrounding Darkness, the Witness, and Savathun is exciting and is not yet fully told. Furthermore, a few new narrative strands have emerged in the lore that Bungie could easily incorporate in the next season before things get serious with Savathun again. This opinion is also shared by This is an AI-powered translation. Some inaccuracies might exist.