In Fortnite there is a huge collection of skins that you can acquire through Battle Passes, promo actions, or in the shop. We therefore show you all the skins from Chapter 7 Season 2 in the list and explain to you how to obtain them.
How is the list structured? In our collection, we list all the skins that have appeared throughout Chapter 7 Season 2. If you are looking for the skins from Chapter 1, check out page 2 of this article.
Fortnite shows its new Battle Pass for Chapter 7 Season 2 in the launch trailer
Fortnite: All Skins from Chapter 7 Season 2
Appearance
Name
Rarity & Release
Price
Exalted Ice King
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
The Order (Reforged)
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
Dasha
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
Squibbly
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
Bugs Bunny
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
Lady Windfrost
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
The Foundation (Reforged)
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
Elite Jules
Epic March 19, 2026
Part of the Battle Pass from Chapter 7 Season 2
Captain America (MCU)
Marvel Series March 20, 2026
Shop: 2,000 V-Bucks
Iron Man (MCU)
Marvel Series March 20, 2026
Shop: 1,500 V-Bucks
Rival Hope
Epic March 20, 2026
Shop: 1,200 V-Bucks
Daenerys Targaryen
Epic March 21, 2026
Shop: 1,800 V-Bucks
Night King
Epic March 21, 2026
Shop: 1,500 V-Bucks
Jon Snow
Epic March 21, 2026
Shop: 1,800 V-Bucks
Peak Scout
Epic March 22, 2026
Shop: 2,000 V-Bucks
These were all the skins released in Fortnite: Chapter 7 Season 2. Apart from these outfits, there are also skins that are very rare. We have sifted through many lists to show you the rarest skins of all. Here are the 17 rarest skins in Fortnite – Do you have them as well?
The skins from Season 1 can be found on page 2.
This is an AI-powered translation. Some inaccuracies might exist.
Crimson Desert was released on March 19, 2026, with mixed reviews, with just over half of the reviews on Steam being positive. A week later, the situation changed significantly.
What has changed since the release? The morning after the launch, the developers at Pearl Abyss had reason to celebrate, but also a lot of work ahead. Despite the late launch, player numbers were high, but only 57 percent of the reviews on Steam were positive. On Metacritic, the average review scores were better, but still not in the 80s.
Many of the buyers have since accumulated significantly more hours, allowing them to better assess the strengths and weaknesses of Crimson Desert – the result: continuously increasing user reviews on Steam. In the German ratings, Crimson Desert has even reached a “Very Positive” rating, with 81 percent positive evaluations.
A few hours ago, the developers celebrated 3 million units sold of Crimson Desert on X.
Last weekend, there was a new peak for Crimson Desert on Steam: 248,530 players were simultaneously in Pywel (source: steamdb.info). At launch, there were 239,045 players.
Crimson Desert is steadily gaining favor with players after a rocky start and is becoming a major success for Pearl Abyss.
Start video
Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train
“Now I even think about the game when I’m not playing.”
How does the community react to this change? In several discussions on Reddit, many players celebrate the rising ratings and the way the developers respond to community feedback – with thousands of thumbs up and hundreds of comments.
morenocir writes in his post on Reddit: “This game is amazing, I honestly can’t get enough of it. It’s a really entertaining action sandbox game that combines popular mechanics from other titles. Yes, it still has weaknesses, but you can tell the developers are working to fix them and further develop the game.”
levinyl is experiencing a unique gaming experience, on Reddit he explains: “I’ve never had it happen that I just walked in a game instead of running.”
One-Fail-1 describes on Reddit: “In the first hours, I was close to returning the game… now I even think about the game when I’m not playing.”
Ka-Is-A-Wheelie only has one wish on Reddit: “Now make these special mounts permanent.”
Ka-Is-A-Wheelie addresses a wish of many players. After the trailers, there was the impression that alongside horses, raptors, bears, and other exotic mounts could be permanently obtained. This is not the case; they are currently more like momentary gimmicks. You can find out more here: Crimson Desert promised special mounts before release, now many players feel misled
This is an AI-powered translation. Some inaccuracies might exist.
The high RAM prices have caught a handheld manufacturer off guard. Ayaneo suspends pre-orders because the prices for RAM and storage have risen too sharply.
The Chinese manufacturer Ayaneo is considered a well-known maker of handheld consoles among handheld fans.
With the Ayaneo Next 2, a new model was introduced a few weeks ago, for which they wanted to charge around 2,000 euros for the base version. Typically, Ayaneo funds itself through crowdfunding and raises money from interested customers for its devices.
Now, the manufacturer has explained in an update that it is suspending pre-orders and will not accept any more. The increased prices of RAM and storage have become “unsustainable” for the manufacturer.
Start video
Why is RAM so expensive? The current situation explained in 2 minutes
Ayaneo ends pre-orders for its new handheld because prices are no longer bearable
What is the problem? Ayaneo itself explained that the prices for RAM and storage had already risen sharply at the time of the handheld’s announcement. Nevertheless, they were surprised that the prices had skyrocketed so quickly and so severely. The prices have not reached a peak but have increased further. Ayaneo explained on the platform Indiegogo.com:
Even before the market launch of the NEXT 2, memory prices had been rising for several months. At that time, we assumed that the price would approach its peak. Even if this meant that we would make little or no profit – or even a slight loss – we still decided to push ahead with the market launch. What we did not expect, however, was that memory prices would not only continue to rise but would actually rise even more rapidly.
The base version has 32 GB of RAM and a 1 TB SSD, and the better model even has 64 GB of RAM. And these are amounts of RAM that are currently hardly affordable, when you look at the current prices in our RAM price ticker on MeinMMO.
What happens next? Ayaneo writes that they want to produce and deliver the already reserved models in any case. They also noted that pre-orders are only “temporarily suspended” and that a resumption of sales could be considered if “memory prices return to a more reasonable level in the future”.
Whether this will really happen in the future is another question. Because currently, prices for RAM and storage continue to rise sharply. There is no end in sight for the rising prices, which could take several months or even years. Market researchers have stated that one should not rely on prices dropping again soon: RAM is currently incredibly expensive, market researchers are certain: this will stay that way for a while
This is an AI-powered translation. Some inaccuracies might exist.
Crimson Desert is a large, new action-adventure. Many players wonder if mods can be used as well. Here you will find everything you need to know about it.
Mods in Crimson Desert – Are there any? No, at least not at launch. Marketing Chief Will Powers explained in an interview (via YouTube) that there will initially be no official mod support at release. This is a question the team will address after the launch on March 19, 2026. We will continuously update our article as soon as there are news.
Are there unofficial ways for mods? Yes, for example, there are already a bunch of mods at the provider NexusMods, which is also known for huge collections for various games. Some other sites also already offer mods for Crimson Desert. But be careful here, as it can always be malware that you download.
If you are looking for some of the best mods on NexusMods, we have the right overview for you:
Keep in mind: Mods always come with a certain risk of breaking the game. Although Crimson Desert will initially be a purely single-player game at launch, installing mods always carries the risk of damaging your save file, the entire game, or even something on your PC.
In these cases, you cannot normally expect support from the developers, as they do not officially support these mods. However, using third-party mods is not forbidden. Those who want to try modifications at their own risk can do so.
Update from April 7, 2026: The article has been reviewed and is up to date.
Start video
Crimson Desert reveals the release date in the new trailer
Official Mod Support in Crimson Desert – A Question for the Future
What are the chances of official mods? Whether there will be official support or corresponding tools for mods in Crimson Desert in the future is currently unclear. Powers asked the community in the interview what support they would even want and whether it was just about being able to walk around as Shrek in the world of Crimson Desert.
However, he would not rule out official support, but it would not be a priority for now. Still, this is definitely a topic that Powers and the team will not exclude. In the interview, he stated:
There is enough content to keep you busy at launch, and let’s revisit this conversation after the launch and see how it looks, because personally, I think the idea of modding isn’t bad. But does it make sense for this game? Or have we added enough features for someone to be able to do that?
Similarly, the question would have to be asked whether one would want mods in the game once multiplayer features would find their place. But that is all music of the future, and the focus is primarily on a clean launch.
In a newer talk with shareholders, there are still no hopeful news on this front. The developers still recognize the potential of a modding community, but would also need to further open their engine for that. However, they have nothing against it, but this step is currently still not planned.
Many players would certainly like to improve or rectify a weakness of the game from their perspective through mods. However, the developers address the rather negative opinions on this part of the game and even state that it has to be this way and not otherwise: Crimson Desert suffers from major weaknesses, developers say: There’s a plan behind it
This is an AI-powered translation. Some inaccuracies might exist.
Some time ago, the producers behind the live-action series of One Piece revealed how long it would take for the Netflix series to adapt all content from the manga. After the 2nd season, MeinMMO editor Nikolas Hernes is certain: that is quite unlikely.
Back in September 2023, after the release of the 1st season of the live-action adaptation of One Piece, the executive producers of the series, Marty Adelstein and Becky Clements, talked about the future.
In an interview with Deadline, they were asked if they were hoping for a 2nd season. Adelstein replied that they hope for 12 seasons. Clements responded that plans are already in place for several seasons, explicitly even 6.
But how realistic are the plans after the 2nd season really, and how could the next seasons be adapted?
Who is writing here? Nikolas Hernes is a film and series expert for MeinMMO. For many years, he has been dealing with series, films and the backgrounds, whether it is the lore of various worlds or the industry. Like many in his age, he also grew up with One Piece.
Start video
Netflix shows in the new trailer for One Piece the many new villains of Season 2
Even 6 seasons is a huge number
A series running for 6 seasons, or even 12 seasons, is quite an ambitious project, especially for a lavish series with multiple sets, various costumes, and action-packed fight scenes.
According to unconfirmed sources from Collider, the 1st season cost 18 million US dollars per episode. This would make it more expensive than Game of Thrones or The Mandalorian, which cost 15 million US dollars per episode. If the costs have remained thus, the viewer numbers must naturally also match.
According to journalist Paul Tassi (via Forbes), One Piece season 2 had 16.8 million viewers and season 1 had 18.5 million viewers. This is only a small loss compared to other series. However, if the further seasons attract even fewer viewers than before, that could become a problem. Even series that were successful at the start can be canceled, even if the fan feedback is positive.
A good example of this is the sci-fi series Westworld from HBO. It had a very successful start, but viewer numbers declined and it was canceled after season 4 because the costs were no longer justified (source: The Hollywood Reporter).
Another important point is also the time. 2.5 years passed between seasons 1 and 2. Even if that could be accelerated, 6 or 12 seasons is a long period. Depending on what contracts the actors have, actors could also drop out if they want to consider other options.
Additionally, the actors are also getting older. While this is not as dramatic for adults as it is for child actors, depending on how the story is implemented, it could still become a problem. Even if some actors want to wield swords at 80.
Could everything from the manga actually be adapted in 12 seasons?
I was somewhat surprised that the 2nd season of One Piece only goes until the end of the Drum Island arc. While some locations and islands were adapted, waiting for Alabasta still felt strange. In my opinion, the following seasons could then be adapted as follows:
Season 3: Alabasta
Season 4: Jaya and Skypia
Season 5: Water 7 and Enies Lobby
Season 6: Thriller Bark and Sabaody Archipelago
Season 7: Amazon Lily, Impel Down, Marineford
Season 8: Sabaody Archipelago 2, Fish-Man Island
Season 9: Punk Hazard and Dressrosa
Season 10: Zou and Whole Cake Island
Season 11: Wano Country
Season 12: Egghead
As one can see, I estimate that in 12 seasons, they would only get to after Egghead, which is not the end according to the current state. Currently, the Straw Hats in the manga are on another island, and so far there is nothing to indicate a near end.
A second problem: Some things would have to be cut and streamlined for the series. For instance, arcs like Skypia or the Foxy Pirates could be omitted, but arcs like Dressrosa or Wano Country are so long that one season would hardly be enough. For comparison:
The arc in Alabasta covers 63 chapters in the manga
The Wano Country arc covers a whole 149 chapters in the manga
In my opinion, the arc in Enies Lobby also makes a very good possible end, as it has many special moments within the manga and also presents a strong finale with the Buster Call.
Honestly: I don’t believe that the Netflix series will adapt the entire manga. There is simply no ending to the manga, and the time to adapt all of it would just be too long. The longer a series runs, the harder it can be to attract new viewers.
Even 6 seasons is a challenging undertaking, which I would very much wish for the series. The live-action adaptation has satisfied many fans, and therefore there should also be a concrete ending, so there is at least some closure.
Anyone who wants to land a real hit on Steam must understand one thing according to an expert: Wishlists are nice, but they don’t bring in any money. At GDC, the expert explains how developers can turn their games into pure gold and why Valve urgently needs them for this.
Who is it about? The Steam expert and indie consultant Chris Zukowski provided insight into the secret mechanics of Steam at the Game Developers Conference. His talk focused on what are known as Golden Goose games, or “Golden Geese,” that carry Steam.
According to him, these Golden Geese are titles that generate around $150,000 in revenue and accumulate about 500 user reviews within the first six months after release. If a game reaches this milestone, it enters what he calls “real Steam.”
From this point on, the expert says, Valve’s algorithms, feeds, and promo tools start to suggest the game on their own to a huge mass of new players. However, as he explains, wishlists are essential for this.
Start video
Why is RAM so expensive? The current situation explained in 2 minutes
Spinning Straw into Gold
How does one become successful? According to Zukowski, the relationship with Valve changes drastically once you land a hit. Valve CEO Gabe Newell needs developers, according to the expert, to turn the accumulated wishlists into real money.
Expert Zukowski aptly expresses it: You suddenly become like a little goblin who has the magical power to spin straw into gold. And Gabe needs you to transform these wishlists into gold.
The secret behind this transformation he calls the Breath of Steam. First, the games inhale wishlists and then exhale money. However, even after the promotional phase for the release, there is still much to be gained. According to the expert, the best way for this are targeted discounts, about 1-2 times a month, mid-week deals, and a constant supply of DLCs or updates to keep the game in discussion.
How does Steam benefit from this? Of course, Valve doesn’t do all this out of pure altruism. For every game sold, Steam standardly takes a 30% share to operate the platform.
Every year, about 20,000 new titles are released on Steam, of which Valve can only place a select few in good positions (source: SteamDB).
Chris Zukowski explains that one must rely on hard numbers, community momentum, and clever algorithms.
The expert suggests that once a game reaches real Steam and reliably generates money, Steam’s algorithm will recognize this and the title will gain access to highly trafficked advertising spots like daily or weekend deals.
According to Zukowski, Steam has perfectly solved the problem that streaming services like Netflix often fail at: they bind the most passionate users long-term. When developers feed their golden goose with regular sales, bundles, and DLCs, Steam benefits the most.
Because the system, according to Zukowski, tempts passionate PC gamers to spend their money like drunken sailors on their ever-growing pile of shame, and Valve earns from every single purchase.
The world of Crimson Desert is full of exciting places, secrets, and offers. If you don’t want to miss anything, you can view all the important information on an interactive map.
What does an interactive map bring me? You can conveniently keep an eye on the interactive maps of various websites while playing Crimson Desert, for example on a second monitor or on a mobile device like a tablet. With the numerous filter options, you can display exactly the elements you are currently looking for on the map of Pywel.
Particularly essential in Crimson Desert are, for example, the locations of fast travel teleporters and Abyss artifacts. You can also display all hidden caves behind waterfalls, specific NPC vendors, the numerous campfires, or enemy fortifications.
Update from April 7, 2026: We have updated the article in detail.
Which interactive maps should I visit? There are now a variety of helpful interactive maps for games like Crimson Desert available online. Most websites are in English. However, we have also found a German version for you:
All these maps can be used without registration for your search and allow you to use various filters. Those who create and log in to an account can often access additional features, such as saving their progress, leaving their own notes on the map, or checking off found locations.
Joy and sorrow can also be close together in Pokémon GO. This was also experienced by a trainer who is seeking help in the community.
While many trainers want to add stronger monsters to their team, the hunt for shiny Pokémon is also a strong motivation factor for trainers. Due to the high number of potential shinies in Pokémon GO, a lot of time can be invested in this.
Luck plays a big role here. Not only in the hunt for shinies themselves, as a trainer has recently experienced, but also in their evolutions.
Start video
Pokémon GO Fest 2026 comes with Mewtwo and Zeraora
“Am I doing something wrong??”
What has the trainer caught? The trainer demonstrates in his post on Reddit that he owns a total of 6 shiny Aalabyss in his Pokémon bag. Aalabyss is one of 2 possible evolutions of Perlu.
While many trainers would probably be glad about this, the monsters cause frustration for the trainer. This even prompts him to seek help on Reddit.
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What frustrates the trainer? As mentioned earlier, Perlu has 2 evolutions: Aalabyss and Saganabyss. Which of the two evolutions you get is completely random. You have no influence over which monster evolves when you evolve Perlu.
While the trainer hoped that at least one shiny Saganabyss would emerge from the 6 evolutions, he received an Aalabyss in all 6 evolutions.
Therefore, he also asks the community in his post: “Am I doing something wrong?? Is there a way to force Saganabyss?”.
While the trainer initially had strong luck and was able to catch 6 Perlu, he had at least as much bad luck with the evolutions of the monster.
What does the community say? While some comments explain to the trainer that he is just having extreme bad luck, there is also an interesting suggestion: The trainer should simply trade with another trainer who has also had bad luck and has only received Saganabyss.
In addition, there is another post on Reddit that appeared almost simultaneously. Here, a trainer reports that he hates random evolutions. Because he even developed 7 shiny Perlu and only received Saganabyss.
If the two trainers become friends and level up their friendship level, they could both obtain their objects of desire through remote trading.
Have you ever had such bad luck? Feel free to share your experiences in the comments. If you want to know which events and other content are coming your way in the next few days in Pokémon GO, check out our overview with all events in March 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
While veterans often just chuckle at the Butcher in Diablo 4, newcomers fear when they encounter the boss. A beginner recently desperately sought help from the community after being completely overwhelmed by the boss.
Here’s what’s up with the Butcher: The Butcher is a boss, who can randomly surprise you in any dungeon. You’ll notice this at the latest by the thudding footsteps as he rushes towards you. He greets you with the words, “Ah, fresh meat!” He is so dangerous because he deals massive damage, pulls players in with his hook, and despite his bulky stature, moves surprisingly quickly.
What happened to the newbie? A player turned to the Reddit community completely bewildered after he ran into the Butcher at level 9. In his post, he desperately asked how one is supposed to fight this “thing” at all. He actually just wanted to complete a side quest and ended up thinking that the boss was part of the task, which is why he temporarily abandoned the quest.
Start video
Diablo 4 shows new content from Season 12, the Season of Slaughter, in the trailer
“Ah, the Butcher does Butcher things”
This is what the community advises him: Most players agree: At this low level, you shouldn’t even try to fight but rather hastily seek an escape. At level 9, you’re basically still equipped with a ‘butter knife and burlap sack’ and have no chance against this behemoth.
Experienced users recommend focusing first on the campaign in Diablo 4, exploring the world, and farming better loot. Once you are equipped with gear, skills, and class mechanics, the Butcher no longer poses a significant problem.
The user thoughtjester notes that it’s likely the Butcher’s job to scare new players. Other users like Zealousideal_Hope_31 emphasize that the Butcher takes everyone out at the beginning, but later, you are the one who laughs last. And Ezekku even misses the feeling that the Butcher with his “Butcher things” evokes in new players.
In Season 12, it’s literally all about bloodthirsty slaughter. You can even step into the shoes of the Butcher there. One way to transform is to enter the new slaughterhouses. How you find these special dungeons and collect the necessary keys can be learned here: Diablo 4: Slaughterhouses – Here’s how to find the keys and become the Butcher
This is an AI-powered translation. Some inaccuracies might exist.
The worst trinket of all time is a title that one must work hard for in World of Warcraft. A trinket is diligently working on it.
The search for the right equipment in World of Warcraft is sometimes not so easy, and especially the hunt for a trinket can take a long time. Here, many decisions must be made: Do you want a passive trinket whose effects activate automatically? Or would you prefer an active trinket that only unleashes the bonus upon use? How about a trinket that grants a powerful bonus but also comes with drawbacks?
Especially in the last category, there is now a trinket that has quickly earned the title of “Most Useless Trinket of All Time” in the community – because it can cost your character’s life.
Select a MMO video…
Great power comes with great fear (for 5 seconds)
What kind of trinket is this? We are talking about the trinket “Sealed Chaos Urn”. The trinket passively grants agility, strength, or intelligence and has an additional use effect:
“Unseals the urn, causing the void inside to flow out, surrounding you for 20 seconds and increasing all your secondary stats by [depending on item level].”
That sounds good so far. But the catch is in the second part of the effect:
“When the void fades, you fall into fear for 5 seconds. Killing an enemy while surrounded by the void prevents this effect.”
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Why is this so dangerous? The 5 seconds of “Fear” are essentially a fear effect that leaves you cowering in place. 5 seconds is a damn long time, during which you not only deal no damage but also cannot run out of area effects or other abilities and will likely take the full brunt of them.
Moreover, it is not so easy to avoid the negative effect of the trinket. Killing an enemy does not mean that any enemy nearby must be defeated – you have to deliver the killing blow, meaning you have to make the decisive damage points that defeat an enemy. In a raid group with 10 or more DPS characters, it is nearly impossible to guarantee this, so the feared effect will frequently occur.
Where does the trinket have a benefit? At least in the depths, one can use the trinket relatively reliably, as one can time the effects so that within the next few seconds, an enemy is defeated – unless an overpowering Valeera spoils the plan.
Even in outdoor activities, such a trinket can be solid for sure – but especially in group activities like dungeons or raids, it will probably be avoided. What do you think about such trinkets? Is it a nice thing that Blizzard also brings some riskier trinkets into the game? Or can you not deal with such negative aspects at all and would prefer more trinkets that only provide a positive effect without danger? By the way, the urn and many other trinkets can be found in the depths – with luck also at item level 259.
This is an AI-powered translation. Some inaccuracies might exist.
Both endings of Clair Obscur: Expedition 33 are tragic and do not offer a satisfying happy-end feeling. According to one of the game’s authors, this is intentional, and although a sequel is already in planning, there will be no official ending.
Attention: This article contains spoilers for the story and endings of Clair Obscur: Expedition 33.
What is the deal with the endings of Clair Obscur? In Clair Obscur: Expedition 33, you follow a tragic, dark, and exciting story. In the end, players are faced with a decision that leads to two outcomes, neither of which is truly good or bad.
At the end, you can choose whether to control either Maelle or Verso in the fight they are having against each other. If you choose the Maelle ending, your group survives, but they lose their free will, and Maelle suffers a harsh fate. The Verso ending, on the other hand, feels more cathartic and emotionally liberating but results in the death of most characters.
This raises the question of which of the two endings is the right or canon ending.
Start video
Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere
A Schrödinger’s ending
No real ending? IGN conducted an interview with one of the game’s authors, Jennifer Svedberg-Yen, in which she said: We will not choose one. […] Never say never, but there is no canon ending. It is a Schrödinger’s ending.
There is no real happy ending, and that is also the intention of the developers. According to Jennifer Svedberg-Yen, it has long been clear that neither option will leave players completely happy. Both endings are, according to her, valid, and it is up to the players to choose their own canon ending.
This is surprising, as Sandfall Interactive is already working on another game set in the Clair Obscur universe. Usually, when sequels are made, even if players have the option to choose different endings, there is a predefined ending from the story to continue the narrative from a fixed starting point.
However, according to the author, Sandfall Interactive does not do this, which could either indicate that the ending will have no impact on the new story or that there will be different starting points for the sequel.
With EverQuest Legends, a project has been announced that aims to bring back and enhance the classic EverQuest experience from 1999. And you won’t have to wait long.
What is EverQuest Legends? With EverQuest Legends, Daybreak Game Company has announced the first new EverQuest PC game in a long time, after EverQuest Next was officially canceled in 2016.
The game is set to release in July 2026 and aims to bring back the “Vanilla” experience while incorporating several modernizations and improvements. For instance, Legends is intended to be more accessible for solo players and small groups, and it will also allow significant progress in shorter game sessions of a few hours.
This project primarily targets players who want to experience the classic EverQuest feeling from 1999 but no longer have the time for extremely time-consuming MMOs, as Executive Producer David Youssefi mentioned to PCGamer.
You can watch a trailer here:
Start video
EverQuest Legends brings back the MMORPG classic from 1999
EverQuest for people who don’t have time to play EverQuest
What will EverQuest Legends offer? According to PCGamer, EverQuest Legends will offer a more modern version compared to the original Vanilla version, but without changing the charm and feel of the original.
The focus is primarily on the following changes:
The classic experience
EverQuest Legends is intended to provide the original version of the game (Vanilla EverQuest) without any expansions, including the original graphics, sounds, and challenges.
Solo and small group-friendly
Unlike back in the day when large groups were needed for many quests, player characters in Legends will be massively buffed.
New class system (Multi-Classing)
Players will be able to choose their race normally but start with two classes at the same time. Starting from level 10, a third class will be added.
Alternate Advancement (AA) points
Players will have access to almost a thousand so-called “Alternate Advancement” points right from the start. These will provide passive bonuses and abilities that were only available in the original after later expansions.
New races, classes & mechanics
Although it is supposed to be the Vanilla version, the Beastmaster and the race of Kerrans will be playable. Additionally, new systems are expected, such as enhancing items by salvaging duplicates or transferring weapon effects. However, old character models will remain intact.
Own economy
EverQuest Legends is intended to be completely separate from the other EverQuest games. The currency “Kronos” known from EverQuest II will not be used or transferable, which will ensure a fresh, unburdened in-game economy from the start.
Development by fans
The studio is collaborating on this project with well-known figures from the fan-server community. This aims to ensure that the “Classic” feeling is implemented by people who know the game inside and out.
With these changes, the goal is to adapt the Vanilla experience to modern times and bring it back to those players who passionately played it then, while also making it easier for new, interested players to access and provide a fun experience.
The latest update of Warframe offers variety with a horror mode. Here you will find out what to expect.
What kind of update is this? In the Spring update of Warframe, “The Shadowgrapher”, things are anything but flowery. It’s all about Follie, the new, now 64th Warframe in the game. As Shadowgrapher, she can bring ink to life and thus confront the enemy hordes.
Appropriately, there is also a new game mode, “Follie’s Hunt”. Here you will be chased by an overpowering version of the new Frame. You can experience this horror mode solo or in asymmetric multiplayer with up to five players.
The update will be released on Wednesday, March 25, 2026, at 4 PM CET.
Start video
In the teaser for the new Warframe update, it will be creepy
Warframe becomes a horror shooter
What is the new mode about? The new game mode “Follie’s Hunt” is the Warframe version of an asymmetric horror survival game in 4-vs-1. Four players team up to complete tasks on the map. The fifth player becomes the dreaded hunter.
As a slow, overpowering, and immortal version of Follie, she haunts the map, supported by numerous ink monsters and traps. Alternatively, you can also face a NPC version of Follie solo.
The normal players must primarily be quick and not get caught. This clearly distinguishes the mode from the usual gameplay in Warframe:
If you are used to Warframe and see danger, what do you do? You go into the danger. You never go around it! […] In this game mode, we try to make everything a little scarier, a little more dangerous. If you encounter Follie, we want you to die if you don’t get out of there fast enough.
MeinMMO author Linda Baumgartl was able to test the mode in advance. In the video, you can see her first attempts and get an idea of what to expect. (Hint: Game footage is taken from a work-in-progress development build of the game which is not final)
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In the gameplay you will see first impressions of the new horror mode of Warframe
How does the mode work exactly? As one of the four normal players, your goal is to find and complete a total of three paintings. To do that, you need to find two charges of paint per painting.
Neither paintings nor paint are marked on the map at the start.
When you kill enemies, there is a chance that a light will spawn to show you the way to the next paint.
While you are transporting paint, you must play as Operator/Drifter.
If your life falls to zero, you will lose the paint.
Unfortunately, your search does not go unnoticed. A large and slow version of Follie hunts across the map and tries to stop you by all means.
Follie herself is immortal – you cannot get rid of her.
If Follie manages to catch you, you die instantly.
The further you progress with your task, the more aggressive and dangerous Follie becomes. Different escalation levels make your job increasingly harder and turn the search into a psychedelic horror nightmare:
Ink Drops: Some paths will be permanently blocked by large amounts of impassable ink.
Follie’s Prototypes: Copies of Follie are scattered around the relay, emitting their dangerous aura.
Locked Doors: Ink blobs seal doors and must be shot to get through.
Darkness: Darkness envelops the relay, making orientation difficult.
Even though the map is always similarly structured, memorizing it only helps to a limited extent. The locations of paintings, paint charges, resources, and traps change every round. Additionally, curses that occur in each round provide variety:
Giantism: Enemies become significantly larger and have more health points.
Polyopia: Copies of Follie appear that can be killed. They otherwise possess all their abilities.
Sticky Ink: Ink threads spread out to injure and slow players when they come close to ink-splattered surfaces.
Exploding Touch: The touch of enemies causes them to explode, dealing damage and slowing nearby players.
Where can I find the mode? To gain access to Follie’s Hunt, you must have completed the quest “Chains of Harrow”. Then you can start the mode at any time in the destroyed Vesper Relay on the planet Venus.
With Follie, you bring ink to life
Another highlight of the update is of course Follie herself. With this new Warframe, you can bring ink to life to support your team and control enemy hordes. Here are her abilities:
Passive: Follie’s abilities coat enemies with ink, slowing their movement by 50% for several seconds. Affected enemies have a 20% chance to drop health and energy orbs.
Ability 1 – Forced Perspective: Dives through an ink frame and appears invulnerable at the target location in a puddle of ink, which damages nearby enemies with ink splash.
Ability 2 – Shadow Image: Brings shadow images from Follie’s sketchbook to life and uses them as tactical advantages. Shadow images splash nearby enemies with ink as soon as they are created.
Ability 3 – Self-Portrait: Draws an ink figure to absorb damage taken by Follie. Below, ink splash spreads out in a puddle. Kill enemies to grow Follie’s ink figure and the ink puddle.
Ability 4 – Pleinair: Binds nearby enemies to floating balloons, pouring ink over them. Let the balloons burst for them to fall and deal damage to nearby enemies.
At the start of the update, Follie can either be purchased in the marketplace for premium currency or crafted from blueprints. The blueprints can be collected in the new game mode “Follie’s Hunt”.
Besides Follie and the new game mode, the update also brings many other innovations. In addition to new weapons and cosmetic items, there are also new clan features and a revision of the tutorial quest for beginners. You can find more about it on the official Warframe website.
Many players feel a void and a sense of real sorrow after their favorite games. Psychologists have conducted a study on this “post-game depression,” and the results show: One particular genre is responsible for this phenomenon.
What was the study about? A new scientific study has confirmed that the so-called “post-game depression”, or “P-GD” for short, is not only a real psychological phenomenon but that a particular genre is especially susceptible to it. This refers to the feeling of emptiness, sadness, and loss after finishing a highly engaging video game.
For the study, researchers surveyed around 373 regular players of various video game genres in two rounds and published their results in the journal “Current Psychology“. They measured the “post-game depression” based on four main characteristics that were already established in a study in 2023 in the context of P-GD:
Rumination (most intense)
Constant, intrusive thoughts about the game’s plot or universe.
Difficulty accepting closure
The problem of accepting that the emotional experience is over.
The urge to replay
The desire to restart the game immediately to regain the feeling.
Media anhedonia
A temporary loss of interest in other games or films, as they seem unable to fill the “gap” left behind.
Since there has been little research in this area so far, psychologists Kamil Janowicz from the Center for Personality Development Research at the SWPS University Institute of Psychology and Piotr Klimczyk from the Stefan Batory Academy of Applied Sciences in Skierniewice analyzed the topic more comprehensively and developed the first instrument for scientifically measuring the intensity of this phenomenon: the Post-Game Depression Scale (P-GDS).
They found that particularly role-playing games can trigger P-GD in their players.
Clair Obscur: Expedition 33 is a classic example of a game that has triggered post-game depression in many players:
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Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere
According to the study, role-playing games often lead to emotional emptiness after completion
Why do role-playing games particularly lead to P-GD? The study found that role-playing games like Baldur’s Gate 3 or The Witcher 3 would trigger the strongest post-game depression. The reason is that players often have the most significant impact on the story development through their decisions, and thus dive deepest into the events and worlds.
They often spend hundreds of hours with the story, forming deep parasocial relationships with their characters. It holds that: The stronger this bond, the harder it is to return to reality at the end.
Our research shows that the virtual world becomes such a significant source of emotions for many gamers that returning to everyday life requires time and suitable psychological resources. These findings can help us better understand gamers’ experiences and may be useful in the game development process. They also raise a number of questions regarding the ethical aspects of game development, particularly concerning the potential impact of gameplay on players’ well-being.
– Dr. Kamil Janowicz in Post-game depression scale – a new measure to capture players’ experiences after finishing video games. Current Psychology.
The researchers compare the feeling to a form of grief, similar to saying goodbye to a loved one or the end of an important life chapter. It was also found that individuals who tend to ruminate or process things pessimistically are more susceptible to experiencing intense P-GD.
The streamer Papaplatte talks about his streaming everyday life in his podcast Edeltalk and considers changing his content.
Why does Papaplatte want to change his Twitch everyday life? In his podcast Edeltalk, which Papaplatte conducts together with his Twitch colleague and friend Reeze, Papaplatte talked about his break from streaming. He reports that he needed this break and that he finds the streaming everyday life stressful.
About a day when he streams on Twitch, Papaplatte says the following:
Bro, it’s really, like the day I stream is just a dead day, because before that, I wake up, I eat something, then maybe I go to the gym, then there are one or two calls, then I stream and it’s really the whole day is dead and I really don’t see anyone on those days, Bro.
– Papaplatte in the podcast Edeltalk on YouTube starting at 01:14:37
During his one-week break, when the Twitch streamer didn’t stream at all, his view of his work life changed. Among other things, his sleep quality suffers from it, and he sees his family and friends less.
Previously, breaks would make him lose the desire to stream upon his return; now he feels rather the opposite.
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This is how challenges for Papaplatte became a livelihood
Papaplatte reduces streaming
What are Papaplatte’s future plans? In light of his current state, Papaplatte wants to change something. He reports that he wants to reorient himself but does not yet know exactly where to.
In the near future, he wants to first reduce the streams to find out what exactly bothers him:
I wonder if maybe I just don’t feel like doing things because I am exhausted. You understand what I mean? […] I don’t know if I am just exhausted and I don’t want to do what I did, or if I don’t want to do it because I am so exhausted, and now I just have to fix this exhaustion thing, that’s it.
– Papaplatte in the podcast Edeltalk onYouTube starting at 01:15:58
For him, it is clear that even though he has handled streaming this way for the last 10 years, he cannot do it the same way for the next 10 years.
In his ideal vision, he would run a 2-week model: He streams for 2 weeks straight and then has 2 weeks completely off. Continuing to stream almost every day would just influence his social life too much.
What is known about season 3 of One Piece on Netflix? We summarize all information regarding the release, the cast, and the content.
The second season of One Piece has been released, and many of you have surely already finished watching it. This raises the question: When will season 3 continue?
In this article, we summarize all the information known so far about season 3 of One Piece.
This article will be regularly updated as new information becomes available. So make sure to check back often!
[toc]
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Netflix shows in the new trailer for One Piece the many new villains of Season 2
Release: When will One Piece season 3 be available on Netflix?
When exactly season 3 of One Piece will be available on Netflix is currently unknown. However, there is at least good news regarding the continuation. Because season 3 is not only confirmed but is even already in production: Production started in South Africa in November 2025.
The gap between the start of production and the release for season two was just under two years. This would imply a release in 2027. Nevertheless, it is currently open when exactly things will continue with season 3.
Cast: Who is in the cast of One Piece season 3?
In general, you can expect the return of many familiar characters, but also new faces. Currently confirmed are:
Returning:
Iñaki Godoy – Luffy
Mackenyu – Zoro
Emily Rudd – Nami
Jacob Romero – Usopp
Taz Skylar – Sanji
Charithra Chandran – Miss Wednesday
Mikaela Hoover – Tony Chopper
Joe Manganiello – Mr. 0
Lera Above – Nico Robin
Sendhil Ramamurthy – Nefeltari Cobra
New faces:
Xolo Maridueña – Puma D. Ace
Cole Escola – Bon Clay
Daisy Head – Miss Doublefinger
Awdo Awdo – Mr. 1
Episodes: How many episodes does season 3 have and what is the story?
Officially, the number of episodes has not yet been confirmed, but both the first and the second season had eight episodes each. Therefore, it is reasonable to assume that season 3 will also fall within this range.
In the anime and manga source material of One Piece, there is plenty of material that the new season could cover. Currently, the third season is expected to focus mainly on the Alabasta Arc and the battle against Sir Crocodile.
Currently, One Piece as a live-action series is only available on Netflix. Accordingly, you can only watch the current two seasons, as well as the upcoming third season, with a Netflix subscription.
The wait for the third season of One Piece continues. What adventures await Luffy and his Straw Hat crew next? We will keep you updated as always! And for those who can’t wait for the release of the live-action version: The anime has a lot more story to offer. Here we show you, how you can stream One Piece in German legally.
This is an AI-powered translation. Some inaccuracies might exist.
Epic Games has announced that it will lay off over 1,000 employees. This comes just weeks after a price increase of V-Bucks, the in-game currency of the game.
This is the report: Epic Games is laying off over 1,000 employees today, March 24, 2026. This is reported by industry insider Jason Schreier on Bloomberg.
This article is published in a breaking manner and will be supplemented and expanded with information after publication.
In a blog post on the official Epic Games website, Tim Sweeney, CEO of the company, writes that they are spending more than they are earning and therefore must make this difficult decision:
“Today we must lay off over 1,000 employees from Epic. I regret that we have reached this point again. The decline in user activity in Fortnite, which began in 2025, has led us to spend significantly more than we earn, and we must make substantial cuts to secure the company financially. These layoffs, together with identified cost savings of over $500 million in areas such as outsourcing, marketing, and eliminating some open positions, put us in a more stable position.”
The spring season of League of Legends is in full swing. Now, Riot wants to host special events with two of the best teams, where the fans will be the focus.
What kind of events are these? Even in 2025, there were special events during the European league, the LEC. Riot, along with the participating professional teams, organized so-called Roadtrips.
These Roadtrips will return in 2026 and are meant to be a special experience for the teams’ fans.
Which teams are organizing the Roadtrips? The teams organizing the events together with Riot are Karmine Corp and Movistar KOI.
From April 24 to April 26, 2026, Karmine Corp will host their Roadtrip in Évry-Courcouronnes, a municipality in the south of Paris. There, the teams Karmine Corp, Shifter, Natus Vincere, and Fnatic will compete against each other in the event hall Les Arènes de Grand Paris Sud.
From May 8 to May 10, 2026, Movistar KOI will host their Roadtrip in Madrid. There, the teams Movistar KOI, G2 Esports, Karmine Corp, and GIANTX will compete against each other in the Madrid Arena.
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League of Legends shows new trailer for Season 1 from 2026
The LEC community is at the forefront
What does that exactly mean? With the Roadtrips, Riot and the two teams want to bring the LEC community and fans closer together. The focus will primarily be on the identity, passion, and culture that define both the teams and the league.
The Movistar KOI Roadtrip will simultaneously conclude the spring split of the LEC. This means that the matches will be the final stop for the teams. After that, there will be a two-week break before the playoffs continue.
Where can you get tickets? For the Karmine Corp Roadtrip from April 24 to April 26, there are two types of tickets.
The Bronze and Gold tickets each include all three days of the event. With the Bronze ticket for 96 euros, you will have a seat further back. The Gold ticket takes you to the front, where the players compete against each other, and costs 145 euros.
For the Movistar KOI Roadtrip from May 8 to May 10, tickets will also be available soon. As soon as the page is online, we will add the link and the available tickets here.
While in Path of Exile the new season is reaching its peak, players already have demands on the developers to make Path of Exile 2 even better.
What’s the status of Path of Exile 2? After several delays, Path of Exile 2 is still in Early Access on Steam almost 1.5 years after launch. Currently, most of the player base is immersed in the new season of the predecessor, Path of Exile: Mirage.
However, this does not prevent fans from already formulating specific demands for the upcoming Update 5 for Path of Exile 2.
Here you can see the trailer for Update 4 of Path of Exile 2 along with the last new class:
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Path of Exile 2 zeigt Gameplay zur neuen Druiden-Klasse
A new endgame is needed
What do players demand? Naturally, players of Path of Exile 2 have very different ideas about what the developers need to address first. It is particularly clear on Reddit that the endgame has been a highlighted topic.
Especially after the developers introduced a new atlas system in the predecessor Path of Exile, players are currently asking for a new endgame system for Path of Exile 2. Many players feel that the scope of the endgame is too small.
Here, players hope for an expansion of the endgame, but also for an improvement of the structure, which has historically been criticized repeatedly.
What else is highly valued? Players of Path of Exile 2 are looking for a new class along with a new weapon. So far, melee combat in the game has received little attention in the update. Therefore, swords and axes and their corresponding classes are an important concern for players.
If Path of Exile 2 wants to leave Early Access by 2026, the developers need to hurry, because even if some of the classes currently in development are added at release: Without new classes, the community is unlikely to remain engaged for long.
The bosses in World of Warcraft are too weak. Therefore, Blizzard is correcting this, making dungeons and raids harder, in line with the start of the season.
With the balance of dungeons and raids, the primary endgame of World of Warcraft stands and falls. Whether bosses provide an exciting challenge or just fall over like a wet sack can easily determine whether the game is fun or feels boring. Therefore, Blizzard is now adjusting some bosses and dungeons, making them a bit harder and giving them more power.
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WoW: How to quickly farm 500 mysterious sky shards for the mount “Echo of Aln’Sharan”
What has been made harder? Basically, Blizzard has made some minor tweaks to dungeons, but much larger adjustments to the mythic raids that open today.
For dungeons:
The Academy of Algeth’ar has become harder. The buffs granted by dragonflights are weaker, bosses hit multiple targets with their abilities, and some bugs have been fixed, where debuffs did not cause the correct damage.
The enemies at the beginning of Nexus Point Xenas now have no less than 90% health. Additionally, the cast time of some abilities has been reduced, requiring quicker reactions to interrupt them.
Saprish in the Seat of the Triumvirate now hits a larger area with his phase attack.
In the Tower of the Windrunners, bosses also deal a bit more damage.
Mythic raid gets really hard, Blizzard brings big buffs
For raids:
All 7 currently available bosses have become significantly harder on mythic difficulty. Individual abilities have been increased by up to 260% – like Vorasius’s Shadow Claw, which should pose quite a challenge for the best guilds in the world. Healers especially will face a significant challenge, as Blizzard apparently had concerns that most issues could be healed through rather comfortably.
For other abilities, the increase is not as drastic, often in the single or double-digit percentage range. However, it is clear that Blizzard had aimed for a significantly lower difficulty for the raid and that player performance is already exceeding what was originally envisaged.
The complete list of all adjustments can be read on wowhead, which has already extracted these details through data mining.
Why are the buffs coming right now? Today (in the USA) and tomorrow (Europe) marks the “real” start of Season 1 of Midnight. This means that dungeons are available at the “Mythic+” difficulty and the raids on mythic difficulty will also open their doors. This coincides with the World First Race.
Apparently, Blizzard evaluated the data from this week and concluded that some bosses need a bit more power to pose a challenge to the players.
Doing this before the official start is clearly the right decision. Because afterwards, Blizzard typically only corrects “downward,” i.e., through nerfs to bosses. This is to avoid a guild celebrating successes at the beginning that others then cannot replicate – for example, because the boss has become harder in the meantime. If mythic raids are not an option for you and you prefer to go solo, then the depths are a good means to acquire strong gear. With our 5 tips for the depths, it can even be done effortlessly.
This is an AI-powered translation. Some inaccuracies might exist.