Tower of Fantasy: Increase KK – This means the value and this is how to increase it

In the MMORPG Tower of Fantasy, not only your level is important, but also the KK value. We from MeinMMO explain what it is and how to increase it.

You can reach the max level, but if you don’t pay attention to the KK value, you won’t do too well in Tower of Fantasy. Therefore, it’s important to keep an eye on the number and know how to increase it.

What is the KK value? The value is basically your Gear Score. In English, it is abbreviated as CS, which stands for “Combat Score”, in German it is “Kampfkraft”.

The KK value summarizes how strong your character is overall. It is the sum of the level, your equipped weapons, and your gear.

To increase your Suppressor, your character must exceed a certain KK value starting from a certain Suppressor level. Your Suppressor provides you with protection against radiation and is therefore essential in Tower of Fantasy.

Without this protection, you can enter certain areas, but you will take damage every few seconds. The MMORPG essentially forces you to take care of your KK value.

You can read the KK value either under “Character”, where it is displayed between your level and stats, or in the “Backpack” tab at the bottom left.

In the video you can see details about update 1.5:

Start video
Tower of Fantasy introduces Housing, comes with Update 1.5 – “It’s time to try this game”

How to increase your KK value in Tower of Fantasy and avoid continuous damage

How do I increase it? There are various ways to increase your KK value in Tower of Fantasy:

  • When you level up, the value increases.
  • Upgrade your 3 equipped weapons as soon as you have collected the materials. You can find the best builds for your team here.
  • Pay attention to the matrices in your weapons. Each weapon should be equipped with 4 matrices, preferably with the purple ones. You can also level up the matrices, which is urgently needed to increase your KK.
  • Improve the slots of your gear. With higher-level slots, your KK increases, and each equipped item then automatically takes on the level.
  • You can also improve the gear itself, but you should wait until you have the purple items. If you change the gear otherwise, the level is not retained but lost. Waiting saves a lot of materials.
  • When you improve your Suppressor, your KK also increases.

Did the article help you increase your KK? What value have you already achieved and what level are you at? How high is your Suppressor? Have you already received purple equipment items? Feel free to write to us in the comments here on MeinMMO!

Tower of Fantasy: 7 things you should do daily to not miss any rewards

This is an AI-powered translation. Some inaccuracies might exist.

An absurd dispute is raging over whether Billy Mitchell, the “Gamer of the Century”, is a cheater or not

The former “King of Kong”, Billy Mitchell, has fallen from grace. After doubts were raised about the authenticity of his records, his achievements were removed from the leaderboards. Since then, a legal battle has ensued with the organization Twin Galaxies, which manages the leaderboards. New details have now come to light.

When gaming was still in its infancy and the term e-sports did not even exist, players of arcade titles like Space Invaders, Frogger, or Pac-Man were all about the high score. In 1982, American Walter Day came up with the idea of creating a regional leaderboard.

Shortly thereafter, he founded the Twin Galaxies National Scoreboard. The establishment of the first professional video game team, the U.S. National Video Game Team, followed soon after. Twin Galaxies gained greater attention as the organizer of an arcade tournament, which was accompanied by a cover story in LIFE magazine.

In this tournament, the best players of various arcade titles competed against each other. Billy Mitchell also made his debut here. In his first appearance on a big stage, he made headlines by defeating many of his competitors in head-to-head matches.

Many old games like Donkey Kong are still actively played today. The same can be said for some old MMORPGs:

Start video
5 old MMORPGs that are still actively played

Billy Mitchell, the “King of Kong”

Mitchell is the prototype of an eccentric gamer. His trademarks are his look and his extravagant ties. When he is not boasting about one of his records, he tries to promote his own chili sauce. If he can be compared to anyone, it would only be to icons like Tiger Woods or Obi-Wan Kenobi.

After all, he was also the first player to achieve a perfect game in Pac-Man. In 1999, he managed to master all 256 levels and score 3,333,360 points. No easy feat: The kill screen that players see in the last level makes it nearly impossible to successfully complete the game. For this achievement, Twin Galaxies awarded him the title “Gamer of the Century”.

With 933,900 points, he broke the high score in Donkey Kong (twingalaxies.com), only to be surpassed shortly thereafter by a competitor.

But Mitchell returned with a VHS recording that allegedly proves he scored 1,047,200 points in Donkey Kong (via guinnessworldrecords.com). Although he was recognized as a record holder again, his video tapes are now under scrutiny.

If you want to learn more about the controversial figure Billy Mitchell, check out the following YouTube video:

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Did the record holder cheat? In 2018, Mitchell was accused of cheating during his record attempts.

Experts accuse him of not having played on the original hardware. It is alleged that Mitchell used the MAME (Multiple Arcade Machine Emulator) (via mamedev.org). As a result, several of his records were revoked.

Therefore, Billy Mitchell and Twin Galaxies are currently in a legal dispute. A court in California is expected to clarify whether he cheated during his record attempts (via kotaku.com).

The court documents provide absurd details

Billy Mitchell vehemently denies all allegations against him. He sees himself as a victim of a conspiracy by the current management of Twin Galaxies.

The court documents reveal some curious details:

  • For instance, Billy Mitchell’s family doctor allegedly refused to treat him when he found out that Mitchell had cheated in Donkey Kong.
  • He claims to have suffered financial losses due to the revocation of his records, among other things, because no one invites him to video game festivals anymore. Mitchell also claims that he has been emotionally traumatized by the media coverage.
  • At the same time, Mitchell also refuses to provide additional evidence for the authenticity of his record attempts. He avoids critical questions, and he claims he cannot even remember some details.

The outcome of the trial is still completely open. What do you think of the “King of Kong”? Should records only be valid if they were achieved on the original hardware? Or is the use of emulators generally acceptable? Feel free to share your thoughts with us in the comments.

If you are interested in retro and arcade games, visit here: The first commercially successful game is already 50 years old – do you know it?

This is an AI-powered translation. Some inaccuracies might exist.

YouTube streamer Ludwig sets new ‘world record’ – manages to get banned in just 90 seconds

For most streamers, a ban is a huge problem. They lose important revenue or, in the case of a permanent ban, have to start over on a new platform. YouTube star Ludwig Ahgren (27) is now specifically aiming for a ban.

Who is it about?

Bans are also not uncommon among the competition from Twitch – for some streamers, they were even the decisive factor for switching to YouTube.

Start video
The 5 biggest Twitch bans that caused a lot of commotion

Which ban are we talking about? The YouTuber Ludwig specifically aimed for a ban during a stream on September 12. His goal was to get banned within 90 seconds. In December 2021, he had already managed to be banned only 3 days after his switch from Twitch to YouTube.

How did Ludwig provoke the latest ban? After a brief consultation with his viewers, the streamer started a timer and got started. Ludwig’s strategy was to search for copyrighted material on YouTube and share it with thousands of his viewers.

After some unsuccessful attempts with Taylor Swift, K-Pop, and the earworm “Baby Shark,” Ludwig had his first success with attempt number 4 and received a copyright warning.

In the fifth attempt, Ludwig finally found the winning combination: He blasted his viewers with the Naruto intro “Fighting Dreamers” while simultaneously showing a highlight reel of a football match between the two Italian clubs Juventus Turin and US Salernitana.

In the stream, it can still be heard how Ludwig announces that he has an even better idea, then after 91.61 seconds, it abruptly ends and a notification from YouTube is displayed.

While the stream only displayed the message that the stream was unavailable, when attempting to open the VoD, it became clear that a copyright violation was the reason for the ban.

Ludwig celebrates his success on Twitter, but not everyone is satisfied

This is how Ludwig reacted to his ban: The streamer announced his success on Twitter and claimed to have set the world record for the fastest ban on YouTube. However, some viewers doubted that.

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This is what the viewers criticized: Some Twitter users thought the ban was fake. They shared a screenshot that supposedly proves that Ludwig only displayed a photo of the ban notification in his own stream. Below it, his camera could still be seen.

Others also doubted the authenticity of the world record: many accounts would be banned upon creation due to their profile picture or username, so the attempt is far from a world record.

Some fans joked that they couldn’t wait to see Ludwig back on Twitch after his ban (via Twitter).

What do you think about it? Did history get made here or does the attempt not count? Feel free to leave us a comment with your opinion.

Ludwig switched to YouTube in 2021 with an exclusive contract, and since then, more and more former Twitch stars have followed the call of the red platform. However, one of the big names from Twitch says they made a huge mistake.

The biggest streamer on Twitch says: People sell themselves too cheaply to YouTube – demands outrageous amount for a switch

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dexerto.com

First cinematic of Diablo 4 is circulating online – And the fans analyze every second of it

Diablo 4 still has a long way to go before you can start slaying new demons. However, new leaks have already surfaced, including cinematics and actors in tight suits. We will show you what is true.

What are these leaks? Diablo 4 still needs some time in development before new heroes can roam the battlefield of angels and demons. But you won’t be completely left in the dark in the meantime – new information in the form of leaks has been released.

These are five videos related to Diablo 4. Three of them are “motion capture” recordings, and the last two videos consist of a cinematic and an in-game recording that players will likely be able to watch and experience at the beginning of their journey.

SPOILER WARNING and important information: The videos have been removed from the Russian platform. This means that the links no longer work. Should new ones appear, we will embed them for you.

Additionally, be warned, as the following post contains leaks about Diablo 4. If you do not want to be spoiled, it is better to stop reading.

If you haven’t seen any official gameplay yet, here’s a video of it:

Start video
Diablo 4 reveals release period and new gameplay – Shows character editor and open world in trailer

Not the first leak at Blizzard

All leaks at a glance: The leaks consist of videos that are currently circulating on the “Rutube” site. You can find the links to these videos here:

What does the community say? The community on reddit is divided. On one hand, users like Vagrant Shadow are excited, saying: ‘I really hope this game turns out well. Diablo is a franchise I’ve loved since the first game, and it looks like it could be great, but deep down I still fear how Blizzard might mess it up.’

SPOILER WARNING: In this box, you will find voices of the community regarding the leaks. If you don’t want to learn about Diablo 4 in its early status, you should not open the box.
  • “Damn, one of the leaked cutscenes seems to be the lead-up to the final boss fight. The way the camera pans away from Lilith and into a bird’s eye view seems like a transition into gameplay. There are actually some pretty heavy spoilers here if you’re interested in the story.” – says Razhork about the leaks
  • “What is the red area Lilith goes into after the door opens with the key? Hell? And who is the guy bleeding in the armor that opens?” – wonders Derpazoid69
    • “Wasn’t Inarius locked up somewhere? I thought this could be the place where they go to free him. The dude was her husband after all.” – replies VruceBillis to Derpazoid 69

On the other hand, some are wondering what is going on at Blizzard. Many leaks are appearing for various games from the company, and these are significant enough that they cannot be ignored. Overwatch 2, World of Warcraft, and now Diablo 4 – even with detailed recordings.

Fans even speculate in their analysis that one of the videos contains a boss that players will have to defeat later in the story.

Despite the risk of spoilers, the videos are still being dissected down to every possible detail according to reddit. One can tell that Diablo fans are really excited about the fourth part.

What do you think of the leaks? Let us know in the comments!

Despite the risk of spoilers, the videos are still being dissected down to every possible detail according to reddit. One can tell that Diablo fans are really excited about the fourth part.

What do you think of the leaks? Let us know in the comments!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. dsogaming.com

Team at Facebook should investigate whether the company is doing bad things – Disbanded

Meta had a team for Facebook that was supposed to address the negative impacts of the company. This involved both hardware and software solutions. However, Meta has now dissolved the team.

Social networks like Facebook can have social impacts. Meta, the company behind Facebook, established a team for this reason. Its purpose was to address potential negative impacts of its products.

But now the team has been dissolved, although they intend to continue the work elsewhere.

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The team was supposed to address “potential downsides of the products”

What kind of team was it exactly? Meta (then still Facebook) had established the “Responsible Innovation Team,” which basically means “Team for Responsible Innovations,” to tackle potential downsides of the company’s products.

The team was formed after the 2016 U.S. presidential election, as major social networks had also been used as instruments for the election. This was presumably seen as an area for improvement back then at Facebook/Meta.

The team’s task was to investigate ethical concerns related to the company’s products and whether all individuals using these services were truly equal.

Team dissolved, work to continue

What has happened now? Meta has stated that it has dissolved the ethics team. This is reported by the Wall Street Journal. However, the employees will not be laid off but are to continue working in other positions. The commission itself will no longer exist.

Why was the team dissolved? Meta does not provide a clear statement on this. However, a spokesperson stated that the company believes its resources for safe and ethical product design could be better invested in more topic-specific teams.

Others suspect that the commission may have been too thorough in its work. For instance, the online magazine PCGamer sarcastically remarks, “Meta disbands the internal team that asks ‘Are we [perhaps] the baddies?’ suggesting that Meta may not have wanted to hear the extensive criticism from the team.

More news around social media and beyond: Are you looking for more exciting news on social media? A major topic currently is the metaverse. And the head of Steam has not hesitated to share his thoughts on it:

Steam boss Newell says: Many who rave about the metaverse have probably never played an MMO.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wsj.com

FIFA 23 brings 3 new icons with Gerd Müller – fans complain about Xabi Alonso

New icons will be introduced in FIFA 23: Three new legends have been announced. However, some players are not satisfied with one of the cards.

What are icons in FIFA 23? The “Icons” cards are special cards for legends of the past. They not only come with very good stats, but also have the advantage of providing strong chemistry links for your teams in Ultimate Team. This also applies in the new chemistry system of FIFA 23.

With the release of FIFA 23, new icons will be added again. Three legends have now been announced along with their ratings.

Gerd Müller is an icon in FIFA 23

FIFA 23 Müller
This is how strong Gerd Müller will be in FIFA 23

This is Gerd Müller: The “Bomber of the Nation” is a German football legend and held the record for the most Bundesliga goals in a season with 40 goals for years, until he was surpassed by Robert Lewandowski in 2021 (41 goals).

In total, the 1974 World Champion is still ahead: Müller scored 365 goals in 427 matches, which Lewandowski is unlikely to catch up on after his move to FC Barcelona. In addition, Müller scored 68 goals in 62 international matches, was the top scorer at the 1970 World Cup, and also received the Ballon d’Or for the best player in the world in 1970.

In short: Gerd Müller is a man of records. And his cards in FIFA 23 also look like a very prolific striker. By the way: With Rudi Völler, another strong special card from Germany is coming to FIFA 23.

Jairzinho – The next top Brazilian as an icon

FIFA 23 Jairzinho
Jairzinho looks really strong

This is Jairzinho: Looking only at the icon stats on the cards, it is already clear that Jairzinho will be one of the most sought-after players in FIFA 23. A fast, dribbling and scoring icon from Brazil? These factors have already elevated players like Ronaldo, Pelé, or Garrincha to FIFA Olympus.

In real life, Jairzinho became world champion in 1970 with the Brazilian national team, scoring a goal in every single game of the tournament. The attacker will be an extremely exciting offensive player in FIFA 23 – but certainly also quite expensive.

Xabi Alonso – Is the icon card in FIFA 23 too weak?

FIFA 23 Xabi Alonso
Are Xabi Alonso’s stats too weak for FIFA 23?

This is Xabi Alonso: Xabi Alonso’s active career was not that long ago, so many will likely still remember his game. Alonso shone as a fantastic midfielder, with an eye for the perfect pass upfield.

He became European Champion twice, and once World Champion with Spain. He won the Champions League twice, once with Liverpool, once with Real Madrid. Afterwards, he spent another three years at FC Bayern, all of which ended with the German championship.

Xabi Alonso’s list of titles is long. However, some fans are not satisfied with his new FIFA stats. In the FIFA subreddit, there are concerns that Alonso could become virtually useless in FIFA 23 due to his low speed stats. Players also see his passing stats as too low.

  • “They really screwed up Alonso’s stats,” says a user (via reddit).
  • “Goretzka’s gold card is literally better than any of Alonso’s cards,” comments another (via reddit).
  • “As much as I loved Xabi as a player, all 3 of these cards will be outdated within a month” (via reddit).
  • “My boy Xabi was made so poorly! If you’re going to make him (or Shearer/Inzaghi/Trezeguet/Scholes etc.) that slow, you might as well set their main attribute to 90+. Old Alonso only had 85? As if!” criticizes another user about Alonso’s passing stats (via reddit).
Start video
FIFA 23: Gameplay trailer shows new features – What makes it different from FIFA 22?

Some users also mention that the passing stats are composed of different stats, and there is a good chance that Alonso has very good values in stats like long and short passes, while other sub-values bring the average down.

It remains to be seen how the card ultimately performs in the game. However, there have been some icons in the past whose stats barely reflected their fantastic performances in real life. It is possible that this will also be the case for Alonso.

Also off the icons, there are now some official stats for FIFA 23. First ratings for FIFA 23 have now been released.

It remains to be seen how the card ultimately performs in the game. However, there have been some icons in the past whose stats barely reflected their fantastic performances in real life. It is possible that this will also be the case for Alonso.

Also off the icons, there are now some official stats for FIFA 23. First ratings for FIFA 23 have now been released.

This is an AI-powered translation. Some inaccuracies might exist.

The first gaming console in the world could not display graphics, relied on a unique trick for games

The Odyssey Magnavox is considered the world’s first commercial video game console and is certainly unknown to most people. MeinMMO introduces you to the world’s first console and explains what made it special.

In times of 4K-capable consoles such as the PlayStation 5 and the Xbox Series X, equipped with super-fast SSDs and enormously powerful processors, it is hard to imagine how unbelievably modest the beginnings of video game consoles really were.

For those who today see the Atari 2600 as a crude piece of hardware and a relic from a distant past, it will be shocking how unbelievably minimalistic the first home-use video game console in the world, the Odyssey, actually was.

This was developed under the leadership of Ralph Baer and subsequently produced in a slightly modified form by the electronics manufacturer Magnavox.

[toc]

The first video game console ever: the Odyssey by Magnavox

How was the Magnavox Odyssey created? Perhaps some of you are familiar with the name Ralph Baer; after all, he is regarded as the “father of video games.” Already in 1966, the television technician who emigrated to the USA developed the prototype of the later first console, the so-called “Brown Box.” With this add-on for televisions, he aimed to make interactive TV games accessible for every household. 

The prototype of the Odyssey, the so-called “Brown Box”

In January 1971, the Brown Box was licensed to Magnavox, one of the largest manufacturers of televisions at the time. The engineers there made some modifications to the prototype, mainly to reduce production costs, while the game ideas from Baer and his team were largely retained. These included, for example, a chase game and a ping-pong game.

In the spring of 1972, the modified Brown Box was introduced to the public in the USA under the name Odyssey as the first commercial video game console. 

Among those present at this presentation was also Nolan Bushnell, the future founder of Atari, who was “inspired” by that very ping-pong game. Later, he released his own variant, known as “Pong,” which went down in history and led to a lengthy legal dispute with Magnavox.

From September of the same year, the console was initially available exclusively through Magnavox retailers for a then-price of $99.95 – which would be equivalent to just over €600 today. The launch of this innovative console was accompanied by a large-scale national advertising campaign. This campaign evidently had its effect, as the Odyssey quickly became a real bestseller and was also launched in Europe as of 1973. For example, the console, renamed “Odyssee,” could also be purchased from October of that year in the Federal Republic of Germany. 

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US-American promotional film for the Magnavox Odyssey from 1972

In May of that year, Magnavox ceased production after approximately 350,000 units sold, as manufacturing of the successor models had already begun shortly before.

What could the Odyssey do?

How was the Odyssey technically built? Compared to consoles that came out shortly after, there were no integrated circuits such as microprocessors or memory chips on the Odyssey’s circuit boards. Only standard electronic components were used, which did not make the Odyssey particularly powerful. For example, there was no sound, and the display on televisions was very coarse. 

Furthermore, the Odyssey was solely powered by batteries, which, due to low power consumption, allowed for around 100 hours of operating time. 

Anyone who takes a closer look at the console will also quickly notice that there is no power switch on the Odyssey. This is because the console automatically turns on and starts the desired game when one of the game cards (“plug plates”) is inserted into the designated slot (“game program slot”). Consequently, the console is also turned off by removing the card.

The console of the Magnavox Odyssey – without any buttons or other controls

The connections for the two included controllers (“game consoles”) were also located on the back of the Odyssey, along with the sockets for the optional power supply, the connection unit for the television, and the connection for the “light gun.” 

What is the light gun? The light gun was an additional controller that could be purchased optionally with specially developed games.

Instead of a title, the cartridges only had the number of the game marked. This meant that you had to memorize this number. With a total of 28 games released for the console, that was certainly not easy.

A cartridge (“plug plate”) of the Magnavox Odyssey.

Particularly absurd from today’s perspective are the controllers of the Odyssey. As a big fan of innovative gamepads, just the sight of these blocks already makes my hair stand on end.

On the two so-called controllers were only two knobs (“adjusters”) for the horizontal and vertical movement of the “screen character,” as well as another knob to influence the ball trajectory in some games. Apart from a centrally placed “reset button” to restart a game, there was no trace of other buttons.

A controller (“game console”) of the Magnavox Odyssey.

From today’s perspective, such a minimalist design for a controller is hardly imaginable. If we look, for example, at the soon-to-be-released new pro controller for the PS5, this is distinguished, among other things, by additional buttons that the standard controller lacks.

Here we embed the trailer of the new pro controller for the PS5 as a direct comparison:

Start video
PS5 presents its own pro controller in the trailer

The games of the world’s first console

What kinds of games were there on the modest hardware? Essentially, the 28 games developed for the Odyssey only differed marginally. In each game, the two players each controlled a light point, which was programmed a little differently depending on the game. Since there were only multiplayer games for the console, a second player was always needed.

Perhaps the most astonishing fact from today’s perspective is that the Odyssey – apart from the controllable light points – could not display any graphics.

For this reason, overlays for the individual games were included in the package, which had to be attached to the television screen before playing. It was essential that the correct combination of the right overlay and the right game card was always used.

A selection of the games of the Magnavox Odyssey.

So, for example, if someone wanted to play the chase game “Cat and Mouse”, they first had to attach the overlay to the TV screen and insert the correct card. The point of this game was obviously that the light point of the cat had to catch that of the mouse without moving through the dark fields.

Another game was the probably first “horror game” in history – “Haunted House”. In this, one player had to collect evidence as a detective, which the second player read to him using provided cards. Furthermore, this player disguised as a “ghost” with his light point hide under the overlay in some object in the house while the other player had to avoid this hiding place.

From today’s perspective, one imagines immersive gaming fun quite differently.

In this video, you can experience the incredibly engaging gameplay yourself. But warning: not for the faint of heart!

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In “Haunted House,” the spook factor was guaranteed.

In addition to a number of supposed sports games, there were also various educational games for younger gamers. Among them was a guessing game with the 50 U.S. states or the well-known “Simon Says,” in which one player told the other which body parts to illuminate on the game’s overlay.

For older players, there was also a gambling game called Roulette, where one player, with eyes closed, determined on which field the ball would land with his light point, which often failed or led to ambiguous results. Pure tension! Also for this game, additional materials such as the obligatory casino chips and game money were included, similar to “Haunted House.”

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The optional controller: the light gun

What additional accessories were available for the Odyssey? In times when manufacturers are increasingly sensitive to the design of gun controllers, it may seem particularly bizarre how shockingly authentic the optionally available light gun appeared at first glance, aside from the cable. Today, such a controller would certainly be unimaginable.

The light gun of the Magnavox Odyssey

Of course, there were also specially designed games for the light gun, such as “Shootout.” In this early spiritual predecessor to Red Dead Redemption, the player embodied a bandit. You had to move a light point under the Wild West overlay and only stop at one of several saloon windows. The other player – obviously the sheriff – was to shoot his opponent with the light gun. An exciting and of course entirely harmless fun for the whole family!

The legacy of the Odyssey

Was the Odyssey important for later consoles? As absurd and at times ridiculous as all this may initially seem from today’s perspective, it is still important to emphasize that the Odyssey paved the way for all later consoles. From an Atari 2600 to a Nintendo 64 and the PlayStation 5 – without the Magnavox Odyssey, none of these beloved consoles would have been possible.

And thus, in retrospect, the Odyssey did indeed live up to its name:

After all, an Odyssey represents a long journey full of obstacles, akin to an adventure. And for all those who are looking forward to God of War: Ragnarök or the new Pokémon games, this journey began in 1972.

If you are interested in more articles about the history of hardware, check out this article explaining why the mouse is actually called a mouse for PCs.

Why is the mouse actually called a mouse for PCs?

This is an AI-powered translation. Some inaccuracies might exist.

FIFA 23: The 6 most exciting Bundesliga talents at release

Top talents have always been an important part of FIFA – this will also be the case in FIFA 23. Which Bundesliga players are the most interesting?

FIFA 23 will be released on September 30 – so the release is still a few weeks away. The Bundesliga season has already started again: Since August 5, the ball has been rolling in Germany’s top league.

The Bundesliga features some of the most exciting football talents in the world. This will be particularly interesting when it comes to signing new players in FIFA 23’s career mode.

Which players will become the best talents is not officially known yet. But here we take a look at some names with the help of football data from Transfermarkt.de that are sure to be strong signings for your career.

Jude Bellingham

This is Jude Bellingham: The Dortmund midfielder is just 19 years old. This can be hard to believe when you see how strong Bellingham already performs in the Bundesliga.

In FIFA 22, Bellingham received a 79-rated card, but he is likely to see a decent rating upgrade in FIFA 23. He has already impressed in the past with a good combination of strong passing, dribbling, and speed – which is likely to improve even further in FIFA 23.

FIFA 22 Bellingham
Bellingham made a strong development in FUT 22

Due to his young age, Bellingham still has plenty of development potential, but he is already at a very high level. Accordingly, he is likely to become a top talent in FIFA 23, but also expensive.

Alphonso Davies

This is Alphonso Davies: The Canadian international from FC Bayern is already considered one of the best left-backs in the world. Davies is 21 years old – two years older than Bellingham, but still at the beginning of his career.

FIFA 22 Davies
Davies was also part of the TOTS in FIFA 22

He was already one of the most popular players in FIFA 22 – due to his incredible pace and his attacking strength. In FIFA 23, he is likely to receive an upgrade, and in career mode, he could become the best left-back ever after a few years.

Start video
FIFA 23: Trailer shows new features in career mode

Florian Wirtz

This is Florian Wirtz: Florian Wirtz is 19 years old and plays in the attacking midfield for Bayer 04 Leverkusen. Since 2021, he has also been part of the senior national team, after having gone through the youth teams years earlier. In 2020, he won the golden Fritz-Walter medal for the best young player.

FIFA 22 Wirtz
Wirtz also received incredible values at the end

In real life, Wirtz can currently only watch from the sidelines due to a cruciate ligament injury. However, in FIFA 23, he is likely to be a popular choice from the start for strong talents in career mode. By the way, in FIFA 22, he was part of the Future Stars – which predicted him a very strong career in the future.

Ryan Gravenberch

This is Ryan Gravenberch: Gravenberch is a new signing for the Bundesliga. The 20-year-old moved from Ajax Amsterdam to FC Bayern Munich over the summer.

The versatile footballer can already look back on a few titles: He won the championship three times with Ajax, and also twice the Dutch Cup. Now he will want to build on that with Bayern.

FIFA 22 Gravenberch
Gravenberch received coveted special cards in FUT 22

So far, Gravenberch has only had four substitutions for his new club in the Bundesliga, with no goals or assists yet. However, that should change in the future.

From a FIFA perspective, Gravenberch already made a great impression last year with excellent stats. His rating was good for such a young player, with very balanced values in nearly all areas. Additionally, he received special cards in Ultimate Team for Future Stars, TOTS, and via a Moments SBC.

If the values of these cards indicate what potential he will have in his career, then Gravenberch is a must-buy in FIFA 23’s career mode.

Jamal Musiala

This is Jamal Musiala: Musiala is the youngest Bundesliga goalscorer for FC Bayern, with just 17 years and 205 days. He also holds the title of “Youngest Champions League goalscorer” (17 years, 363 days) for FC Bayern.

You can see that Musiala started scoring early on. He is now 19, a national player, and has been in the starting eleven three times in 5 games this season, was substituted in once, and missed one game due to injury. His current record: 3 goals, one assist.

FIFA 22 Musiala
Musiala in FIFA 22

Musiala is predicted to have a great career in real football. Hence, it seems likely that he will also become a top talent in FIFA 23.

By the way: You can learn more about Bayern’s ratings in FIFA 23 here.

Karim Adeyemi

This is Karim Adeyemi: Let’s stay with the strikers. Adeyemi moved from Salzburg to Dortmund in the summer of 2022, after he had scored goals galore in the previous season in Austria’s Bundesliga.

Adeyemi FIFA 22
Adeyemi in FIFA 22

19 goals and 5 assists are recorded in 29 matches, along with three goals and 2 assists in 8 Champions League games. In FIFA 22, the striker had a 71-rated silver card but received an 89-rated TOTS card at the end of the season.

Both cards were characterized by very high speed and strong dribbling and shooting stats. In FIFA 23, he is likely to be one of the most exciting talents in the Bundesliga, who will develop really well in career mode after a few years and improve your team.

Which talents are you most looking forward to in FIFA 23? Let us know in the comments!

While strong talents rise in ratings, some of the older players have started to decline. Which players will now be the best? Let’s take a look.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Transfermarkt

With WoW: Dragonflight Blizzard changes how loot works in raids

Loot in World of Warcraft Dragonflight will be different – at least in raids. We tell you what is changing.

Since the introduction of the different difficulty levels of raids in World of Warcraft, the loot has been relatively static in its strength. Exceptions are usually only the last bosses of a raid – the final boss often has a slightly increased item level because he is usually also particularly tough.

In the next expansion Dragonflight, this is changing and the loot will get progressively better. Those who advance further in raids can also score better loot.

What changes with Dragonflight? In the first raid of World of Warcraft Dragonflight, the item level of the loot will be increased every few bosses. This means that at the first boss, the item level of the loot is still quite low and then increasingly rises. Thus, bosses 2-4 already have an item level increased by 3, bosses 5 and 6 add another 4 item levels, and the last two bosses another +3.

The further you progress in the raid, the better the loot will be.

What is the advantage of this? The most obvious advantage is, of course, that the bosses feel more rewarding the further you progress in the raid. Since in general the bosses also become increasingly difficult, the rewards are thus adjusted to the additional difficulty. In other words: If you defeat the tougher bosses, you will also receive better rewards.

The second advantage is that the jumps between the individual difficulties are smaller. If you defeat the final boss in the raid on “normal,” then the jump to the 1st boss of the raid on “heroic” is only a modest 3 item levels. This results in a much smoother curve in the increase of the item levels between the individual bosses, and the large jumps of 8 or even 12 item levels are eliminated.

This table shows how the item level behaves:

Raid Boss NumberLFRNormalHeroicMythic
1385398411424
2-4388401414427
5-6392405418431
7-8395408421434

Thus, there is a very gentle curve.

This is what the community says about it: They have mixed opinions about these different item levels. While many support that later bosses drop better loot, there is also some criticism. Many are concerned that their best weapon might drop too early in the raid, while other classes receive theirs from the final boss – which would already lead to a large item level difference. Here are some comments:

  • “This is cool. The further you go, the better the reward gets.”
  • “This looks terrible when you consider that loot is not created equally and some classes only get their weapons from the last bosses. […] Imagine a class getting their weapon from the first bosses, the item level difference between them and those who get their weapon from the final boss is 10 item levels.”
  • “If this goes live like this, many people will stop …”

What do you think about it? Is it good that the item level keeps increasing throughout the raid? Or does that devalue the different difficulties for you?

Others do strange things with their loot – and give it to their demons!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

RevedTV: How she became the largest German streamer on Twitch in just 3 years

Antonia “Reved” Staab (24) is currently the streamer with the most followers on German Twitch and is one of the biggest German streamers overall. She has only been actively streaming since 2019. MeinMMO introduces you to the content creator.

Who is this anyway? Reved is among the most successful German-speaking Twitch streamers. Based on her follower count, she is the largest woman on German Twitch.

What is Reved’s real name? The streamer’s real name is Antonia Staab, she is often just called Toni.

How old is Reved? Reved was born on July 3, 2000, in Aschaffenburg and is 24 years old (as of August 14, 2024).

This article was originally published in September 2022, and we have updated it for you in August 2024.

How successful is Reved? She has been on Twitch since 2015, but only started streaming regularly since 2019. On Twitch, she now has 1.1 million followers, and in the last 30 days (as of August 14, 2024), an average of 6,289 people watched her (via sullygnome).

Additionally, Reved runs a YouTube channel with over 800,000 subscribers, as well as two smaller channels for gaming videos and clips. Furthermore, Reved is also active on other platforms like TikTok and Twitter.

The love for Minecraft led Reved to upload her first videos on YouTube. Years later, she achieved breakthrough success with the project Craft Attack. Everything you need to know about it, you can see in the video.

Start video
Minecraft: Season 9 of Craft Attack started in November – We explain everything about the project

The Success Story of Reved

This is how it all started: On April 22, 2015, Reved uploaded her first video on YouTube, back then under the name Ruffy. There she primarily wanted to showcase Minecraft, but also minigames like Mario Party. Back then, she was still in school and planned to upload a video every other day.

That same year, Reved also opened her Twitch channel but only streamed there irregularly. However, everything changed in 2019. The previous year, in 2018, she returned to YouTube after a long break.

With her high school diploma in hand, Reved wanted to bring more content again. She also announced a newly discovered love for streaming and claimed that the time for Fortnite was over; Minecraft would rise to prominence again. Without perhaps realizing it, she laid essential foundations for the coming year.

This is what was happening in Reved’s life in 2019: At the beginning of 2019, Reved moved in together with streamers Noah “Halbzwilling” Pfeifer and Colin “NotColln” to the Portuguese island of Madeira. There they formed the “Schwinsel-Gang” along with the well-known German streamer Simon “Unge” Wiefs.

Reved had met the “Boys” shortly before during the 6th season of the Minecraft project “Craft Attack” . This event also marked her breakthrough as a content creator. Reved began streaming significantly more on Twitch – in July 2019, she recorded her first over 100 hours on the platform.

Gradually, Reved’s content began to change as well. She increasingly posted about her life on YouTube, participated in challenges, and filmed reaction videos. On Twitch, she began streaming mainly in the “Just Chatting” category.

Today, Reved is considered a variety streamer who enjoys showcasing casual games of all kinds and places great value on her community. She streams about three times a week, and highlights from the streams are then uploaded as “Best-ofs” on YouTube.

These are Reved’s biggest successes

YouTube: In 2019, Reved first reached 1 million views with her YouTube videos. Her most popular video, a reaction video, currently has 1.3 million views. In second place is a video from April 2019, in which Reved says “Uff” 100,000 times after losing a bet.

Twitch: In July 2021, Reved streamed for 341 hours, achieving more viewers than ever before. Up to 75,000 people watched her simultaneously. Her highest average viewer count was achieved in May 2021 with 8,863 (via sullygnome).

While Reved initially only appeared at events of other content creators, she now invites others to her own events. On January 28, she hosted the “Streamer Awards,” where she recognized special moments on Twitch from the year 2022.

Recommended editorial content

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Link to the YouTube content

Wherever Reved is, Socki is too

Those who stumble upon Reved’s channel will quickly encounter Socki. Socki is a small white sock with a smiling face and served as a pop filter for her microphone. It has since become her trademark and appears as an emote, as well as a subscriber badge in her Twitch channel.

Socki is Reved’s trademark and also serves as a subscriber badge

Reved had to take a forced break

Why did Reved have to take a break? In August 2023, the streamer announced that she would take a long break indefinitely. The reason: she has been experiencing almost daily headaches for three years, but doctors have not yet been able to find the cause of the pain.

In April 2024, she spontaneously returned to speak a little about her current condition. She briefly discussed her financial situation and expressed gratitude for having saved so much. After a conversation with her chat, she played “The Dumbest Flies” with her streamer colleagues.

What was the cause of the pain? In May 2024, Reved revealed in a livestream what the cause of her daily headaches was. During her relationship with Twitch streamer AnniTheDuck, she apparently suffered so much from her partner that she developed post-traumatic stress disorder. The headaches were said to have been caused by extreme tension in her shoulders and neck, which had traveled up into her head.

More details about the suffering Reved allegedly endured during her relationship with AnniTheDuck can be found in the video:

Start video
Reved explains on Twitch how much she suffered in the relationship with Anni The Duck

By now, Reved regularly delivers content on her YouTube channel and is also streaming again on her Twitch channel. Health-wise, she seems to be on the road to recovery.

Have you been following Reved since her Minecraft days, or have you just now come across her? Which German streamer would you like to see featured here on MeinMMO? Feel free to leave a comment with your opinion.

The streaming platform Twitch is often seen as a male domain, but alongside Reved, four other women have worked their way to the top of German Twitch. Here we introduce them to you:

The currently 5 largest female streamers in Germany: Who they are and what they do

This is an AI-powered translation. Some inaccuracies might exist.

In Destiny 2 the PvP is now fairer than ever before, but players prefer to fight unfairly

In Destiny 2, PvP is a constant hot topic in the community. Whether it’s due to the missing maps, new modes, or hackers ruining the fun for honorable players, Guardians always have something to discuss regarding PvP. This time, it’s about a fair system that couldn’t be more annoying for many pro players: skill-based matchmaking.

What is SBMM and why is it so annoying now? Skill-based matchmaking, or SBMM, is an integrated system in PvP player search. With this system, your game can filter out a team of opponents that matches your PvP statistics.

You don’t enter a match with worse opponents, but with players who are exactly at your skill level. This leads to fairer matches, so that newcomers can enjoy their time in the Crucible without being immediately discouraged.

This, however, is to the detriment of pro players, as since the recent implementation of SBMM, the tryhards among you Guardians are fed up with the Control mode.

destiny-2-pvp-2
SBMM or CBMM? What do you prefer in the Control mode?

Pro players are fed up, newcomers love it

Where is SBMM matchmaking available? Bungie has integrated skill-based matchmaking only in the constantly active Control mode for testing purposes. Depending on the results of the “test phase,” further steps will be taken for implementation.

There is also CBMM, or connection-based matchmaking. While this often led to more stable lobbies in Destiny 2, it also meant that inexperienced players were often paired with above-average skilled players.

What does the community say about the changes? There are two opinions about the changes. Pro players hate them, while newcomers and less skilled Crucible players love them. Players say the following:

  • “To be honest, when it comes to this new ‘SBMM’, I’ve only had a few matches with it and it didn’t feel that bad” – says Krushy on YouTube
  • “This is my favorite PvP season in recent years. Trying it out actually helps!” – says CodyBargholz
  • Please disable SBMM. I’m tired of not getting any kills. PvP is ruined! – complains D1AlphaVeteran on Twitter

It’s clear that opinions vary greatly, with players either happy or unable to tolerate the change.

However, one should keep in mind that despite the discontent, SBMM matchmaking represents a fairer change for PvP. This way, casual Guardians finally get the chance to play enjoyable PvP matches and enjoy them without prematurely sighing out of the match.

destiny-2-pvp-titel
The Crucible is getting tougher, sharpen your light, Guardians!

Not only fans provide their feedback, but also YouTuber Aztecross. He finds the activation of SBMM to be a mixed bag. Sure, he’s happy for the Guardians who finally get to experience the Crucible, but without qualms, leaving core PvP players behind is not the right way to create a good environment in the Crucible.

There is clearly a lack of rewards or incentives to give the pros among you a reason to keep fighting in sweaty matches. Emblems, shaders, or even a specially designed title would suffice. Aztecross states, “What good is it to get better at PvP if there is no payout for it?”.

However, the biggest problem the YouTuber sees primarily with the “Control” mode. The once most relaxed PvP mode is now, thanks to SBMM, mutating, in his opinion, into a sauna full of Guardians who bash each other with everything. One should have rather sought a better solution, such as a separate Control mode with and without SBMM.

According to Aztecross, one just wants to relax and maybe try out different weapons from PvE without getting ripped apart immediately. As you can see, there’s still a long way to go before the Crucible can become a place for all Guardians.

Will SBMM be activated everywhere soon? Bungie is basically testing their new system now and gathering enough feedback to plan further steps better in the future. However, it wouldn’t help if the developers first eliminate the issue for newcomers but create new problems for core players.

However, we believe that Bungie will make the right choice to ensure that both sides can be happy in the near future. If you still want to play relaxed rounds of PvP, why not head to the Iron Banner or the “Dynamic Control” mode, as these still do not have SBMM.

What do you think of the change? Are you a PvP pro who enjoys finally getting challenging matches? Or do you miss facing inexperienced newcomers in PvP? Let us know in the comments what you think and whether the climate in the Crucible has improved for you or not.

This is an AI-powered translation. Some inaccuracies might exist.

Another MMORPG dies in 2022 – Before it gets a new class

The first MMORPG of the year has already died in January. Since then, many genre representatives have not fared well this year. Now the Steampunk MMORPG Elyon has also been hit. This and more news of the week are summarized by MeinMMO in the weekly recap for you.

The highlights of the week:

The controversy of the week: As the next MMORPG in 2022, Elyon announces that it will shut down on December 7. The game was only released in October 2021. Until then, the planned content will continue to be released. Even the new class will still debut in September.

The discussion of the week: The servers in WoW Classic are too full. To counter the long queues, Blizzard is now closing some realms for new players. Possibly even permanently.

Everything you need to know about the dying Elyon can be found in this video:

Start video
The new MMORPG Elyon explained in 2 minutes

Lost Ark was down for 21 hours and the Pokémon MMO Temtem is receiving criticism for the battle pass

What happened to the major MMORPGs:

What happened to the minor MMORPGs:

The new MMORPG TS Project shows a nice new trailer:

Start video
New MMORPG from Korea shows first trailer – Offers beautiful graphics, but has a catch

New MMORPG in Unreal Engine 5, but with a catch

What happened to the MMORPGs in development?

These are the news of the week at a glance. What is your personal highlight? Did you experience anything cool this week? Or did we possibly forget something important? Feel free to let us know in the comments here on MeinMMO.

Elyon was one of the 6 MMORPGs whose demise our expert Alexander Leitsch predicted for this year. You can read about the other 5 in his forecast.

This is an AI-powered translation. Some inaccuracies might exist.

LoL: Beware, if you have one of these 2 champs on your team, you are most likely playing ‘4 vs 5’

In League of Legends, there is an interesting phenomenon: players who choose the champion “Yasuo” go AFK more often than players who choose any other hero: players who pick Yasuo go AFK almost three times more frequently than those who choose Yuumi. The curious part: the champ that tempts players to go “AFK” second most often is Yasuo’s brother Yone.

What kind of statistic is that? The website “League of Graphs” evaluated the “AFK” behavior of players. They differentiate:

  • by region
  • by the level at which LoL is played
  • by the chosen champion
What does AFK mean? It means: away from keyboard, one is not at the keyboard anymore, not sitting at the computer anymore.

Why is “AFK” so bad in LoL? “Going AFK” is frowned upon in LoL because it takes oneself out of the game and gives the opposing team a huge advantage, because one’s own team plays 4 against 5: it’s about the same as if a football team has one player sent off with a red card.

Players often go AFK when they behave “toxically”, meaning they are so angry with their own team that they say: “Now I’ll really get back at these guys and do nothing anymore” – or when they (or team members) have messed up the game so badly that they see no way to win anymore.

The phenomenon is also referred to as “rage quitting” – when someone angrily throws in the towel and just leaves.

More on the topic
Wonderful video explains how LoL turns normal players into toxic crazies
von Schuhmann

The AFK Brothers top the list of rage quitters

These are the 5 worst champions:

  • With 1.14% of all matches, Yasuo is at the top
  • With 1.02%, his brother Yone follows
  • At 1%, the brawler Sett comes in third
  • Xin Zhao staggers in fourth with 0.96% of the matches
  • Jax ranks fifth with 0.89%

What is the reason? Yasuo is a “particularly cool” champion, but he is difficult to play. Apparently, players who pick Yasuo tend to tell everyone how incredibly good they are at LoL. Then they take too high risks, die, and withdraw insulted.

As Dotesports knows, Yasuo is a character that needs to go “all in”, and has few options to retreat from an ongoing fight against him.

Yasuo and Yone depend on winning their lane and then expanding the advantage – when that doesn’t work, frustration is likely to set in quickly.

Champions who maintain a risky playstyle and have to engage in melee seem to go AFK more often, anyway.

When looking up “toxic” in the dictionary, his face supposedly appears:

Start video
How the Worst Troll from Twitch Became the Face of League of Legends

Who is the least problematic champion in LoL? Ironically, the “AFK Cat” Yuumi goes AFK the least often, only in 0.4% of all matches – sour tongues gossip that the cat is often AFK, but no one notices.

There have been cases where Yuumi was played “on the side”.

More on the topic
One of the best players in the world demands that Riot completely remove a champ from LoL
von Schuhmann

Turkey is the “AFK” region – Japanese players are the most disciplined in LoL

What does it look like by level? Exactly as one might expect: the lower the league, the higher the rate of games in which someone goes “AFK”:

  • In Solo Unranked, at least one player goes AFK in 16.5% of cases.
  • In Bronze, still in 10.5% of cases.
  • In Diamond only in 2.3% of all matches.

By the way, the worst region is Turkey – players go AFK here almost 4 times more often (11.3%) than in Japan (3.0%). Our server “EUW” is about in the middle at 5.6%.

By the way, it doesn’t always have to be bad when someone goes AFK in LoL:

LoL players defeat the evil Baron while sitting AFK on the toilet

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. League of Graphs

Hearthstone ruins the strongest combos – You now need new decks

The most powerful decks in Hearthstone have been drastically nerfed. Especially Druids have taken the hit, but Mages have also “suffered greatly”.

The balance of Hearthstone is a rather shaky structure and nerfing one card can cause another to appear much stronger and take its place. Therefore, balance adjustments are always necessary – also because the community consistently finds new combinations of cards that turn out to be too strong.

In the latest balance patch, Druids and Mages had to endure some adjustments, but Hunters are also receiving nerfs.

What was the problem? Although the latest expansion “Murder at Castle Nathria” has been live for several weeks, the balance has not been quite right. Several patches have already been necessary to somewhat limit the dominant decks that clearly dominated the current meta. But afterwards, new top contenders emerged that were too strong – and now they’re being targeted.

Start video
The best WoW villain returns to Hearthstone, only to die again

What exactly has changed? We have detailed the changes to the cards here for you:

The Druid hero card “Guff of the Wildheart” has been adjusted in both its battle cry and hero power. Both effects now grant no filled mana crystals anymore, but only empty mana crystals that will then be available in the next turn. This slightly decreases Guff’s mana efficiency.

The hero power of the Mage card “Magister Dawnbringer”, “Arcane Burst”, is being weakened. With an honorable victory, the damage of future attacks will now only increase by 1 instead of 2. This should prevent the hero power from gaining strength too quickly and make it significantly less threatening.

Another Mage card, the “Cloaked Sanctum”, has proven to be too powerful. The durability of this location is reduced from 3 to 2, so only 2 minions can be frozen and 2 skeletons summoned.

The Hunter quest “Protect the Dwarven District” is being made a little weaker. To complete the first step of the quest line, Hunters now need to deal damage with 3 spells instead of just 2. This should slow Hunters down a bit and at least grant some extra time until the quest is completed.

The Rogue Legendary “Edwin, Lord of the Defias” has been adjusted. While his stats have been raised from 3 / 3 to 4 / 4, his mana costs have also increased from 3 mana to 4 mana. This makes his effect less frequent per turn, which is overall a significant nerf.

The neutral minion “Kael’thas Sinwanderer” is also receiving a significant nerf. His mana costs are increased from 6 mana to a staggering 8 mana. This is intended to end problematic combinations of “Kael’thas+Brann+Denathrius”. The combo was simply too overwhelming and could be used by many decks.

We have all 135 new cards from Castle Nathria here for you.

The “Suffocating Sea Star” is also being weakened. It is used too frequently and is a massive counter to many even unusual decks. Therefore, the mana costs are increased from 3 mana to 4 mana. This means the card is still powerful, but not so cheap that it can be casually included in any deck.

As usual, the Arcane Dust costs of the cards mentioned above will be fully refunded when you disenchant the cards.

However, there are also two minor adjustments that can be understood as buffs.

The Paladin minion “Alliance Bannerbearer” is granted an additional health point. It will now have stats of 2 / 2 and will no longer die immediately against various hero powers, such as those from Mages, Demon Hunters, Druids, or Rogues.

The neutral teacher “Schoolmaster” is being strengthened. Its health points are increased from 3 to 4, allowing it to withstand some spells and several minions longer. This recovers part of the nerfs.

When does it go live? The changes have already been live since the evening of 09.09.2022. So it might be time to think up a few new decks or to try again with decks that have been unsuccessful so far.

What do you think of the changes? Good and reasonable? Or has Hearthstone “once again” destroyed your favorite deck?

There is currently a big discussion in Hearthstone about the new premium currency.

This is an AI-powered translation. Some inaccuracies might exist.

WoW Classic: Rogue amusingly shows how crazy “afk” most really are

AFK players in battlegrounds of WoW Classic have been banned. They complained about it – but there is overwhelming evidence from everyday life.

In the pre-patch of WoW WotLK Classic, there was quite a stir a few days ago. Numerous players were banned for not participating properly in battlegrounds. Even though many bans were lifted, Blizzard later stated that you can receive a penalty for defending a tower if you act against the will of the group. The outcry was loud and not only led to understanding among teammates, many also said:

You all know very well that you are actually AFK in the tower and doing something else. A clip serves as anecdotal evidence – representative.

What is the problem? In the Alterac Valley of World of Warcraft, one of the large battlegrounds that is good for farming honor and experience points, there are several mission objectives. Even though the primary goal is to defeat the enemy NPC boss, there are some secondary objectives, such as capturing and defending towers and bunkers – because they strengthen the respective boss as long as he lives.

While some characters sincerely want to defend these towers, they also provide a convenient excuse for others: You can simply stand AFK in a tower and then claim that you were defending.

Rogue shows how “well” players defend: Proving that the defenders are AFK is usually very difficult from a distance. However, the opposing side can prove it quite easily, such as in the form of the rogue Rams. She showed a clip in the WoW Classic subreddit of how she calmly recaptured an Alliance bunker while a solid 10 enemy players were “protecting” it.

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Link to the Reddit content

No defender reacts to the recapture, so the bunker returns to the possession of the Alliance.

This is how the community reacts: They are having a great time with this video and give it nearly 3,000 upvotes. Also, in the comments, the entire topic is humorously addressed again:

  • “People fail to realize that this is the normal case in Alterac Valley.
    I wouldn’t be surprised if a large part of the bans was absolutely justified.”
  • “When you take a step back, it’s really funny that you pay monthly for a game that you then … don’t play.”
  • “Can you actually prove that I was AFK? How can you be sure that I didn’t intentionally stand still for 20 minutes to lull the opponent into a false sense of security? Checkmate, Blizzard! I’m contacting my lawyer.”
  • “The rogue has re-entered the battle, he was definitely AFK too!”

Do you, as a stealth class, encounter such situations as well? Did you find the bans justified?

There is a lot of criticism regarding an 80€ package for a game that you have owned for a long time.

This is an AI-powered translation. Some inaccuracies might exist.

You should not spend more than 500 euros on a graphics card now – Otherwise, you might regret it

Graphics cards are becoming cheaper again, and AMD and Nvidia are enticing with interesting offers. But if you invest a lot of money in a graphics card now, you might regret it in 3 months. Because the RX 7000 and RTX 4000 are already on the way.

Graphics cards are now getting cheaper again, so many gamers are considering whether to upgrade their gaming PC with a new graphics card. A few months ago, you had to pay thousands of euros for a single graphics card on eBay, which has thankfully changed.

Nevertheless, you should think carefully about whether you want to invest a lot of money in new hardware right now.

Many new graphics cards are coming in the high-end sector

Why shouldn’t you invest a lot of money? Both AMD and Nvidia have announced that they will introduce more graphics cards this year (2022). Various leaks also indicate that we can expect a significant performance jump.

For instance, GameStar reports that the RTX 4080 is already supposed to be significantly faster than the RTX 3090 Ti. The RTX 3090 Ti is currently the fastest graphics card for gamers that you can buy. Many also suspect that Nvidia might reveal the RTX 4090 on September 20 at the GPU Technology Conference.

Title image GeForce RTX 3090 starts today

If you buy a high-end graphics card for 1000 euros or more right now, you’ll regret it by November or December of this year when the new graphics cards are likely to come to market. Because for the same money, you would probably get a significantly better card or be able to buy the GPUs of the previous generation (RX 7000 and RTX 3000) for less money.

If you’re considering buying an RTX 3090 Ti for 1600 euros, you might as well wait another 2 months and then buy an RTX 4090.

Buying a graphics card under 500 euros might be worthwhile for you

What about low and mid-range GPUs? Graphics cards priced between 200 and 500 euros at this time will probably not be replaced anytime soon.

  • For AMD, these would be the RX 6400, 6500 XT and RX 6700 XT.
  • For Nvidia, these are the RTX 3050, RTX 3060, and RTX 3060 Ti.

In this price range up to 500 euros, new products come to market regularly and prices in this range often remain more stable than in the high-end segment. This is mainly because manufacturers like AMD or Nvidia make their biggest profits with entry-level and mid-range models.

When is it still worthwhile to buy? If you urgently need a graphics card for your computer or want to build a system, it may currently be worthwhile to invest money in an entry-level or mid-range graphics card. This applies especially if you don’t have the time to wait another six months or are urgently looking for a replacement.

What you should definitely know about the next generation of graphics cards before buying a new one

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. tomshardware.com

ARK: Survival Evolved: Private Server or Official? – These are the Advantages

Players in ARK: Survival Evolved often face the question of whether they should play on private or official servers. It doesn’t matter whether they are starting anew or returning to the survival hit. But what are the actual advantages of a private server?

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What are private servers? In ARK, in addition to the official servers from Studio Wildcard, there is also the option to rent servers from third-party providers. These servers are referred to as unofficial or private because they are run by individuals.

What distinguishes private from official servers? On a private server, you have the opportunity to customize the gameplay experience to your own needs.

This allows you to increase the taming speed of a creature, reduce the duration of a dinosaur’s maturation, and adjust the farm settings to gather more resources.

Additionally, PC players can install mods on private servers.

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The 10 Best Dinos in ARK – Who is the Strongest?
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The advantages and disadvantages of private servers

The question of whether to play ARK on a private server is not as easy to answer as one might think. While there are some advantages, the disadvantages also weigh heavily. We at MeinMMO summarize what you should consider in your decision.

The case for private servers

What advantages do private servers have? Private servers in ARK have the advantage that you can customize almost everything to suit your personal needs. For example, you can increase or decrease the maximum level of the dinosaurs if the default setting is too easy or too difficult for you.

You can also increase the speed at which a dinosaur is tamed or hatches from its egg. This can reduce the taming duration by many minutes or even hours, which is especially beneficial for survivors with little time.

Furthermore, resource gathering can be adjusted, making building a base significantly faster.

Moreover, mods can help in gameplay, improve certain mechanics, or increase the variety of available dinosaurs or playable maps. Individual settings are comparatively not available on official servers.

The case against private servers

Are there disadvantages? ARK is not only made much too easy by flying creatures but also by completely exaggerated server settings. This is a problem that can arise especially when you join free community servers.

If you play on a server where suddenly there are 17,000x wood from a single tree, you level up 12 levels for killing a dodo or tame a brontosaurus in 21 seconds with 3 berries and 4 tranquilizer arrows, then the server offers no challenge at all. Some want exactly that, but those looking for a challenge in ARK should choose their private server wisely.

Alternatively, you can also rent your own private server, but then you incur additional costs. These are even higher if you want to play on multiple maps because you have to rent a separate server for each map and create a so-called cluster.

So let’s summarize all the pros and cons for private servers:

Pro
  • Customizable settings (taming speed, gathering settings, maturation duration, food consumption, etc.)
  • Adjustable dino levels and difficulty
  • Mods simplify certain mechanics (PC only)
  • Mods bring additional content like new maps and dinos (PC only)
  • Quick accessibility of admins in case of game errors
Contra
  • Additional costs
  • If you have no co-players, you bear the costs alone
  • Multiple maps require multiple servers, which are all paid
  • If the operator shuts down the server, everyone loses their progress
More on the topic
ARK: Survival Evolved – How do I get Element?
von Dariusz Müller

The advantages and disadvantages of official servers

Just like with private servers, there is also a long list of advantages and disadvantages associated with official servers. Below you will find an overview to help you decide for or against an official server.

The case for official servers

What advantages do official servers have: The biggest advantage of official ARK servers is the price: they are always free. Another advantage is – although this might seem like a disadvantage to many – the interaction with other players. On official servers, you are almost forced to meet other people and join a tribe, which can lead to friendships.

In general, official servers provide the pure ARK experience. Without customized settings and mods, you play ARK exactly as it was intended at the release of the survival hit. Not everyone appreciates this, but it definitely offers a challenge.

The case against official servers

Are there disadvantages? Looking at the disadvantages of official servers, the lack of customization options stands out. You cannot influence taming speed, dino levels, or harvesting through settings and thus raise or lower them.

Playing on an official server is often significantly more time-consuming due to the default settings than on a private server. Taming, farming, or breeding takes noticeably longer than if you set all configurations to x2 on a private server, for example.

So let’s summarize all the pros and cons for public servers:

Pro
  • Free
  • Servers are not shut down if the private operator loses interest
  • You automatically meet other players and get to know them
  • Large selection of servers that can be switched without losing your character
  • (No simplified settings make events special)
Contra
  • No customizable settings (taming speed, gathering settings, maturation duration, food consumption, etc.)
  • No adjustable dino levels / customizable difficulty
  • Playing is very time-consuming
  • No mods

Which type of server will you choose, private or official? Are you already an experienced ARK player and have a fixed server? Feel free to share with us in the comments here on MeinMMO what makes your server special!

If you want to know what to expect in the sequel to ARK: Survival Evolved and what information Studio Wildcard has already released about ARK 2, you should keep an eye on this post:

ARK 2: Release, Trailer, Gameplay – What we know so far

This is an AI-powered translation. Some inaccuracies might exist.

The first commercially successful game is already 50 years old – Do you know it?

Gaming has many years behind it. Countless games are on the market and more will be released, but which game was the first commercially successful game that required payment? We have researched and found the answer for you.

Which game was it? Many of you may know the game as it is the iconic and nostalgic arcade game “Pong”. Who would have thought that such a simple game principle would make a splash in 1972 and captivate many people.

While many arcade games, such as Pinball or Streetfighter, were still present in gaming halls at the time, Pong paved the way for home consoles and gaming at home. However, the table tennis-inspired game has an exciting history that we do not want to withhold from you.

Since we’re talking about game consoles, how about 5 devices that flopped so hard that hardly anyone knows them today:

More on the topic
5 consoles that flopped so hard that you probably don’t know them all
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The story behind Pong

How did Pong come to be? The cult game from the 70s has a complicated history behind it. The company “Magnavox”, which at the time also produced the game console “Odyssey”, created the game titled “Ping Pong”. Unfortunately, the console was not a bestseller and despite the cool game idea, production of the console was discontinued in 1974.

While Magnavox had no success with the idea behind the console, another company was in a better position. The founder and head of Atari, “Nolan Bushnell”, picked up the game principle behind Ping Pong at a Magnavox presentation in 1972. There, he had the opportunity to test the game and form an idea from it.

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Here is some original gameplay from Atari 1972

He immediately recognized the potential of the game and had his then employee Allan Alcorn program the arcade game for test purposes. However, the game was so good that they decided to market it. The title “Ping Pong” was already taken, so the team decided to simply call it “Pong”.

Unfortunately for Atari, Magnavox got wind of the situation and sued them for $700,000 for the use of patent rights. However, Atari was unconcerned, as they had already sold a total of 8,000 Pong arcade machines at that time, but that was not enough.

Pong also made it to your home: Atari took it a step further, as they presented a home console with the game “Pong” at the Consumer Electronics Show in 1975. Despite the huge sales figures of the arcade machines, they faced low interest because such a console had already been on the market from Magnavox.

After the presentation, however, an employee from Sears, a major trading company from the United States, got in touch. Sears was interested in marketing the console, but only under the condition:

  • Sears receives all marketing rights
  • Atari would have to deliver 150,000 units of the console by the Christmas season

Atari complied and ensured that the Christmas season of 1975 was a huge success. The consoles, as well as replicas with the Pong game, sold in large quantities in the United States. In Europe, the hype around the game even lasted until the early 1980s. Through certain coincidences and given opportunities, Atari ensured that Pong became the first commercially successful game in gaming.

But what do you think of Pong? Are you also from that era and did you enjoy the simple game design and principle in your youth? Let us know in the comments!

The image in our title is a symbolic representation of old gaming equipment, featuring the game Space Invaders.

This is an AI-powered translation. Some inaccuracies might exist.

The new talent system in WoW Dragonflight is great and only the community can ruin it

World of Warcraft completely revamps its talent system – but is it any good? Our WoW demon Cortyn has tested the system in detail.

For a while now, the beta for WoW: Dragonflight has started, and more and more players are gathering on the Dragon Isles. The PTR for the pre-patch 10.0 is live, allowing everyone to familiarize themselves with the new talent system to form their own opinion.

But is the new talent system really worth it? Or are these just meaningless options that only look like “more”?

In the past few days and weeks, I have experimented with various classes, but I have primarily focused on priests and demon hunters. Whether the new talent system is worth it, what the advantages and disadvantages are, I want to share with you here.

Many playstyles that work in theory

I’ll say it straight: I didn’t pay any attention during my experiments to whether a talent selection was optimal in every aspect or competitive with other specializations. Instead, I just let my imagination run wild and experimented a bit with shadow priests and demon hunters – sometimes with good, sometimes with bad results.

Especially with the shadow priest, there were several ways to customize my character according to my wishes and allow completely different playstyles.

WoW Talent Tree Priest Dragonflight
There are 2 talent trees – one for the class (Priest, left) and one for the specialization (Shadow, right).

The first variant is quite simple: I tried to recreate the current shadow priest as it was played in Shadowlands and Battle for Azeroth. This was surprisingly simple and even comes with some bonus effects, like a bit more insanity generation.

With the second playstyle, I simply tried to take everything that sounds like “Old Gods”. I took “Idol of Y’Shaarj,” “Idol of Yogg-Saron,” and “Idol of C’Thun.” The short version of that is that I summon shadow creatures almost continually. Not just the shadow spirit, but also several tentacles that apply effects to enemies and even a “thing from the beyond” that fights for me. I felt more like a cultist of the Old Gods, who is permanently summoning creatures from the void.

In my third variant, I tried to revive an old playstyle that hasn’t existed since the times of Wrath of the Lich King and Cataclysm – namely, Mind Spike. This is a fairly fast spell with solid damage that removes all dots from the target. Unfortunately, this playstyle doesn’t work the same way as it used to, and you must play the shadow priest with dots. However, Mind Spike can be improved so that it doesn’t often consume the dots.

These were just three variations that at least made sense at first glance and offered quite different playstyles. While there were some overlaps, it felt distinctly different – depending on whether you were summoning shadow beings from the void or trying to maximize the damage of the dots.

These three variants were just adaptations of the shadow talent tree – I hadn’t even touched the general priest tree by then. Because even here, there are many different possibilities. As a shadow priest, I can learn a lot of healing abilities or Holy Nova. While I’m not a full-fledged healer by any means, I can at least help briefly if the actual healer is overwhelmed or waiting for a resurrection.

WoW Legion Shadowpriest
Shadow priests have a lot of choices in Dragonflight.

Meaningless connections cause (slight) frustration

The downside is that the sheer multitude of talents occasionally leads to the necessity of choosing things that one is actually not interested in at all. Often these are abilities that build on each other and then make sense – but sometimes they don’t.

Why do I, as a priest, have to skill “Body and Soul” first to increase my movement speed while using “Power Word: Shield” if I want to access “Bind Undead”? This is an extremely important control effect that I definitely don’t want to miss. However, the only way to access it is through a connection to “Body and Soul” – something that has absolutely nothing to do with binding undead.

Such strange connections are not common, but they are frequent enough to warrant criticism.

I absolutely understand that I have to learn “Dispel Disease” first before “Dispersion” – that has a clear connection, as both have to do with removing effects.

But that is just a small point of criticism that was probably born mainly out of the need to create as large talent trees as possible. Some connections must presumably exist that don’t make much sense at first glance.

There is also criticism that in the class trees there are sometimes absolute “must-have” talents that you need for the shadow priest. That there is a talent in my priest talent tree that drastically reduces the cooldown of my Mind Blast unnecessarily restricts me – and I believe that would fit much better in the shadow tree.

Skepticism remains: What the community makes of it

My first conclusion about the talent system is quite positive. It gives each specialization a lot of freedom so that two characters of the same specialization can play entirely differently. At the same time, however, you have so many talent points that you can choose enough from the entire tree to not feel like the most interesting effects can’t be combined.

I will probably spend a lot of time in the system building some unique builds for myself – just to see how much fun one can have with it.

The only thing that already worries me is the tendency of part of the community to emulate the top 0.1% of players and “calculate” the fun away. Because my great fear that in the end, only one or two optimal talent distributions will emerge per class is unfortunately already becoming apparent. And that is quite a shame because the new talent system allows for a lot of cool hybrid builds.

It is up to the community whether they keep the system.

But over the course of around 20 years, the idea of “simming” everything in the game and extracting the optimum performance down to the last decimal point has increasingly taken hold – regardless of whether one as a player can even play that optimized.

My great fear is that the new talent system, while theoretically offering a lot of variety and enabling a wealth of different playstyles for each class, will in practice only have one or at most two of them accepted as the current “meta”.

If the community doesn’t learn to accept the possible diversity of the talent system as such, then there was hardly any need to change the talent system at all. Of course, it helps greatly if you play with a tolerant group that doesn’t see every percent point as necessary and also allows the freedom to just try new things – whether they are “meta” or just fun.

If that succeeds, then the “new, old” talent system is a big step in the right direction. Otherwise, it’s just an unnecessary complication.

All information about Dragonflight – story, new systems, beta, and more – can be found here.

This is an AI-powered translation. Some inaccuracies might exist.

Is there the perfect gaming mouse? The Logitech G502 X is close, if it weren’t for the pesky price

Logitech has introduced the G502 X as a gaming mouse and the successor to its popular G502 Hero. But is an upgrade to the new model worth it for all users, especially for those looking to buy a G502 for the first time? MeinMMO editor Benedikt Schlotmann was able to test the gaming mouse for you.

The G502 Hero from Logitech is one of the most popular gaming mice in the world and regularly ranks among the bestsellers in gaming accessories. Therefore, it was hardly surprising, that Logitech had introduced three new models for the G502 Hero.

The G502 Hero is one of my absolute favorites when it comes to gaming mice. Therefore, I was very excited when Logitech introduced the new models. Meanwhile, I was able to extensively test the G502 X Lightspeed and will reveal to you why Logitech has improved the mouse in many ways – but also why I find it difficult to give a clear buying recommendation for all users.

Who has tested it?

I have a passion for gaming mice and currently own over 20 gaming mice personally. Since 2019, I have been testing hardware for MeinMMO for our readers. Mice, along with gaming headsets and keyboards, are among my absolute favorites when it comes to peripherals for PC and console, so I am very well acquainted with them.

Logitech provided me with the G502 X Lightspeed for testing. I purchased the regular G502 Hero Lightspeed and the G502 Hero privately.

asks meinmmo benedikt

Benedikt Schlotmann
Hardware Editor MeinMMO

Features and technical details:
SensorHero 25K, optical sensor   
ResolutionUp to 25,600
SwitchesOptical Lightforce switches
Buttons9 buttons with a total of 5 profiles in memory
DesignBlack or White mouse, only a glowing charging indicator, no RGB lighting
Glides4
Cable   Detachable 1.8m USB-C cable
Weight102 grams
Price (RRP)149.99 Euro
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Package contents, design, and construction

What does the package contain? The box contains all the important things I need for gaming. This includes a USB-C charging cable, a Lightspeed receiver for the wireless connection, an extension cable for the adapter, and the manual. Additionally, there is a cover for the sniper button included. You can remove and cover the button if you do not use it.

01 G502 X package contents
The package contents of the Logitech G502 X Lightspeed

How is the mouse constructed? You can get the G502 X Lightspeed in both a white and a black design. Apart from the colors, there are no real differences.

  • On the top side of the mouse are the main buttons. Between them is a 4-way mouse wheel and in front of it are two small switches. One allows you to change the DPI level, and the other cycles through the profiles. On the left side are two additional buttons within the index finger area.
  • On the left side, there are 3 more buttons. Two are directly under the palm, and the 3rd button is far forward, the so-called “sniper button.”
  • In the bottom area, Logitech relies on a ribbed thumb rest. This ensures that the thumb rests securely on the mouse.

In contrast to competitors from Roccat or Razer, Logitech has completely done away with RGB lighting for the G502 X Lightspeed. The previous G502 Hero at least had a lit “G” logo. If you want RGB lighting, you’ll have to pay an additional 20 euros for the G502X Plus Lightspeed.

Otherwise, the G502 X Lightspeed is an ergonomic mouse for right-handed users.

08 G502 X detail view

Build quality

The G502 X Lightspeed appears to be of high quality. During the shake test, nothing rattles, and the mouse feels stable to me. The only annoyance is that the Lightspeed receiver cannot be securely fixed inside the mouse.

If you transport the mouse with the receiver inside, you can hear the rattling receiver. For a “150 Euro” mouse, this is frustrating and unnecessary in my opinion. The same problem existed with the G502 Hero and was already annoying then.

Software

Logitech’s G-Hub software is, in my opinion, one of the better representatives when it comes to gaming software.

  • The software suite from Razer feels bloated, with numerous extra features.
  • Roccat’s “Swarm” offers numerous functions but quickly becomes very confusing for newcomers.
  • The SteelSeries Engine tries to provide functions for gamers and streamers alike, but has always been too much for me.

Logitech’s “G Hub” provides exactly what I need: I open the page for my device and can set up all functions directly here. I see no ads for other devices, options for streaming, or requests to like things or join giveaways.

Interestingly, I can also download the mouse settings from the community and import them for my device. However, I have never actually done this in practice, as I prefer to make my own settings.

09 G Hub software with G502 X Lightspeed

On the next page, you will find my assessment of the weight, ergonomics, and battery life of the wireless gaming mouse. In the concluding summary, I will also explain for whom the mouse is worth the investment and what (still) might argue against a purchase.

This is an AI-powered translation. Some inaccuracies might exist.