In League of Legends, there is an interesting phenomenon: players who choose the champion “Yasuo” go AFK more often than players who choose any other hero: players who pick Yasuo go AFK almost three times more frequently than those who choose Yuumi. The curious part: the champ that tempts players to go “AFK” second most often is Yasuo’s brother Yone.
What kind of statistic is that? The website “League of Graphs” evaluated the “AFK” behavior of players. They differentiate:
by region
by the level at which LoL is played
by the chosen champion
What does AFK mean? It means: away from keyboard, one is not at the keyboard anymore, not sitting at the computer anymore.
Why is “AFK” so bad in LoL? “Going AFK” is frowned upon in LoL because it takes oneself out of the game and gives the opposing team a huge advantage, because one’s own team plays 4 against 5: it’s about the same as if a football team has one player sent off with a red card.
Players often go AFK when they behave “toxically”, meaning they are so angry with their own team that they say: “Now I’ll really get back at these guys and do nothing anymore” – or when they (or team members) have messed up the game so badly that they see no way to win anymore.
The phenomenon is also referred to as “rage quitting” – when someone angrily throws in the towel and just leaves.
Xin Zhao staggers in fourth with 0.96% of the matches
Jax ranks fifth with 0.89%
What is the reason? Yasuo is a “particularly cool” champion, but he is difficult to play. Apparently, players who pick Yasuo tend to tell everyone how incredibly good they are at LoL. Then they take too high risks, die, and withdraw insulted.
As Dotesports knows, Yasuo is a character that needs to go “all in”, and has few options to retreat from an ongoing fight against him.
Yasuo and Yone depend on winning their lane and then expanding the advantage – when that doesn’t work, frustration is likely to set in quickly.
Champions who maintain a risky playstyle and have to engage in melee seem to go AFK more often, anyway.
When looking up “toxic” in the dictionary, his face supposedly appears:
Start video
How the Worst Troll from Twitch Became the Face of League of Legends
Who is the least problematic champion in LoL? Ironically, the “AFK Cat” Yuumi goes AFK the least often, only in 0.4% of all matches – sour tongues gossip that the cat is often AFK, but no one notices.
Turkey is the “AFK” region – Japanese players are the most disciplined in LoL
What does it look like by level? Exactly as one might expect: the lower the league, the higher the rate of games in which someone goes “AFK”:
In Solo Unranked, at least one player goes AFK in 16.5% of cases.
In Bronze, still in 10.5% of cases.
In Diamond only in 2.3% of all matches.
By the way, the worst region is Turkey – players go AFK here almost 4 times more often (11.3%) than in Japan (3.0%). Our server “EUW” is about in the middle at 5.6%.
By the way, it doesn’t always have to be bad when someone goes AFK in LoL:
The most powerful decks in Hearthstone have been drastically nerfed. Especially Druids have taken the hit, but Mages have also “suffered greatly”.
The balance of Hearthstone is a rather shaky structure and nerfing one card can cause another to appear much stronger and take its place. Therefore, balance adjustments are always necessary – also because the community consistently finds new combinations of cards that turn out to be too strong.
In the latest balance patch, Druids and Mages had to endure some adjustments, but Hunters are also receiving nerfs.
What was the problem? Although the latest expansion “Murder at Castle Nathria” has been live for several weeks, the balance has not been quite right. Several patches have already been necessary to somewhat limit the dominant decks that clearly dominated the current meta. But afterwards, new top contenders emerged that were too strong – and now they’re being targeted.
Start video
The best WoW villain returns to Hearthstone, only to die again
What exactly has changed? We have detailed the changes to the cards here for you:
The Druid hero card “Guff of the Wildheart” has been adjusted in both its battle cry and hero power. Both effects now grant no filled mana crystals anymore, but only empty mana crystals that will then be available in the next turn. This slightly decreases Guff’s mana efficiency.
The hero power of the Mage card “Magister Dawnbringer”, “Arcane Burst”, is being weakened. With an honorable victory, the damage of future attacks will now only increase by 1 instead of 2. This should prevent the hero power from gaining strength too quickly and make it significantly less threatening.
Another Mage card, the “Cloaked Sanctum”, has proven to be too powerful. The durability of this location is reduced from 3 to 2, so only 2 minions can be frozen and 2 skeletons summoned.
The Hunter quest “Protect the Dwarven District” is being made a little weaker. To complete the first step of the quest line, Hunters now need to deal damage with 3 spells instead of just 2. This should slow Hunters down a bit and at least grant some extra time until the quest is completed.
The Rogue Legendary “Edwin, Lord of the Defias” has been adjusted. While his stats have been raised from 3 / 3 to 4 / 4, his mana costs have also increased from 3 mana to 4 mana. This makes his effect less frequent per turn, which is overall a significant nerf.
The neutral minion “Kael’thas Sinwanderer” is also receiving a significant nerf. His mana costs are increased from 6 mana to a staggering 8 mana. This is intended to end problematic combinations of “Kael’thas+Brann+Denathrius”. The combo was simply too overwhelming and could be used by many decks.
The “Suffocating Sea Star” is also being weakened. It is used too frequently and is a massive counter to many even unusual decks. Therefore, the mana costs are increased from 3 mana to 4 mana. This means the card is still powerful, but not so cheap that it can be casually included in any deck.
As usual, the Arcane Dust costs of the cards mentioned above will be fully refunded when you disenchant the cards.
However, there are also two minor adjustments that can be understood as buffs.
The Paladin minion “Alliance Bannerbearer” is granted an additional health point. It will now have stats of 2 / 2 and will no longer die immediately against various hero powers, such as those from Mages, Demon Hunters, Druids, or Rogues.
The neutral teacher “Schoolmaster” is being strengthened. Its health points are increased from 3 to 4, allowing it to withstand some spells and several minions longer. This recovers part of the nerfs.
When does it go live? The changes have already been live since the evening of 09.09.2022. So it might be time to think up a few new decks or to try again with decks that have been unsuccessful so far.
What do you think of the changes? Good and reasonable? Or has Hearthstone “once again” destroyed your favorite deck?
AFK players in battlegrounds of WoW Classic have been banned. They complained about it – but there is overwhelming evidence from everyday life.
In the pre-patch of WoW WotLK Classic, there was quite a stir a few days ago. Numerous players were banned for not participating properly in battlegrounds. Even though many bans were lifted, Blizzard later stated that you can receive a penalty for defending a tower if you act against the will of the group. The outcry was loud and not only led to understanding among teammates, many also said:
You all know very well that you are actually AFK in the tower and doing something else. A clip serves as anecdotal evidence – representative.
What is the problem? In the Alterac Valley of World of Warcraft, one of the large battlegrounds that is good for farming honor and experience points, there are several mission objectives. Even though the primary goal is to defeat the enemy NPC boss, there are some secondary objectives, such as capturing and defending towers and bunkers – because they strengthen the respective boss as long as he lives.
While some characters sincerely want to defend these towers, they also provide a convenient excuse for others: You can simply stand AFK in a tower and then claim that you were defending.
Rogue shows how “well” players defend: Proving that the defenders are AFK is usually very difficult from a distance. However, the opposing side can prove it quite easily, such as in the form of the rogue Rams. She showed a clip in the WoW Classic subreddit of how she calmly recaptured an Alliance bunker while a solid 10 enemy players were “protecting” it.
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This is how the community reacts: They are having a great time with this video and give it nearly 3,000 upvotes. Also, in the comments, the entire topic is humorously addressed again:
“People fail to realize that this is the normal case in Alterac Valley. I wouldn’t be surprised if a large part of the bans was absolutely justified.”
“When you take a step back, it’s really funny that you pay monthly for a game that you then … don’t play.”
“Can you actually prove that I was AFK? How can you be sure that I didn’t intentionally stand still for 20 minutes to lull the opponent into a false sense of security? Checkmate, Blizzard! I’m contacting my lawyer.”
“The rogue has re-entered the battle, he was definitely AFK too!”
Do you, as a stealth class, encounter such situations as well? Did you find the bans justified?
Graphics cards are becoming cheaper again, and AMD and Nvidia are enticing with interesting offers. But if you invest a lot of money in a graphics card now, you might regret it in 3 months. Because the RX 7000 and RTX 4000 are already on the way.
Graphics cards are now getting cheaper again, so many gamers are considering whether to upgrade their gaming PC with a new graphics card. A few months ago, you had to pay thousands of euros for a single graphics card on eBay, which has thankfully changed.
Nevertheless, you should think carefully about whether you want to invest a lot of money in new hardware right now.
Many new graphics cards are coming in the high-end sector
Why shouldn’t you invest a lot of money? Both AMD and Nvidia have announced that they will introduce more graphics cards this year (2022). Various leaks also indicate that we can expect a significant performance jump.
For instance, GameStar reports that the RTX 4080 is already supposed to be significantly faster than the RTX 3090 Ti. The RTX 3090 Ti is currently the fastest graphics card for gamers that you can buy. Many also suspect that Nvidia might reveal the RTX 4090 on September 20 at the GPU Technology Conference.
If you buy a high-end graphics card for 1000 euros or more right now, you’ll regret it by November or December of this year when the new graphics cards are likely to come to market. Because for the same money, you would probably get a significantly better card or be able to buy the GPUs of the previous generation (RX 7000 and RTX 3000) for less money.
If you’re considering buying an RTX 3090 Ti for 1600 euros, you might as well wait another 2 months and then buy an RTX 4090.
Buying a graphics card under 500 euros might be worthwhile for you
What about low and mid-range GPUs? Graphics cards priced between 200 and 500 euros at this time will probably not be replaced anytime soon.
For AMD, these would be the RX 6400, 6500 XT and RX 6700 XT.
For Nvidia, these are the RTX 3050, RTX 3060, and RTX 3060 Ti.
In this price range up to 500 euros, new products come to market regularly and prices in this range often remain more stable than in the high-end segment. This is mainly because manufacturers like AMD or Nvidia make their biggest profits with entry-level and mid-range models.
When is it still worthwhile to buy? If you urgently need a graphics card for your computer or want to build a system, it may currently be worthwhile to invest money in an entry-level or mid-range graphics card. This applies especially if you don’t have the time to wait another six months or are urgently looking for a replacement.
Players in ARK: Survival Evolved often face the question of whether they should play on private or official servers. It doesn’t matter whether they are starting anew or returning to the survival hit. But what are the actual advantages of a private server?
[toc]
What are private servers? In ARK, in addition to the official servers from Studio Wildcard, there is also the option to rent servers from third-party providers. These servers are referred to as unofficial or private because they are run by individuals.
What distinguishes private from official servers? On a private server, you have the opportunity to customize the gameplay experience to your own needs.
This allows you to increase the taming speed of a creature, reduce the duration of a dinosaur’s maturation, and adjust the farm settings to gather more resources.
Additionally, PC players can install mods on private servers.
The advantages and disadvantages of private servers
The question of whether to play ARK on a private server is not as easy to answer as one might think. While there are some advantages, the disadvantages also weigh heavily. We at MeinMMO summarize what you should consider in your decision.
The case for private servers
What advantages do private servers have? Private servers in ARK have the advantage that you can customize almost everything to suit your personal needs. For example, you can increase or decrease the maximum level of the dinosaurs if the default setting is too easy or too difficult for you.
You can also increase the speed at which a dinosaur is tamed or hatches from its egg. This can reduce the taming duration by many minutes or even hours, which is especially beneficial for survivors with little time.
Furthermore, resource gathering can be adjusted, making building a base significantly faster.
Moreover, mods can help in gameplay, improve certain mechanics, or increase the variety of available dinosaurs or playable maps. Individual settings are comparatively not available on official servers.
The case against private servers
Are there disadvantages? ARK is not only made much too easy by flying creatures but also by completely exaggerated server settings. This is a problem that can arise especially when you join free community servers.
If you play on a server where suddenly there are 17,000x wood from a single tree, you level up 12 levels for killing a dodo or tame a brontosaurus in 21 seconds with 3 berries and 4 tranquilizer arrows, then the server offers no challenge at all. Some want exactly that, but those looking for a challenge in ARK should choose their private server wisely.
Alternatively, you can also rent your own private server, but then you incur additional costs. These are even higher if you want to play on multiple maps because you have to rent a separate server for each map and create a so-called cluster.
So let’s summarize all the pros and cons for private servers:
The advantages and disadvantages of official servers
Just like with private servers, there is also a long list of advantages and disadvantages associated with official servers. Below you will find an overview to help you decide for or against an official server.
The case for official servers
What advantages do official servers have: The biggest advantage of official ARK servers is the price: they are always free. Another advantage is – although this might seem like a disadvantage to many – the interaction with other players. On official servers, you are almost forced to meet other people and join a tribe, which can lead to friendships.
In general, official servers provide the pure ARK experience. Without customized settings and mods, you play ARK exactly as it was intended at the release of the survival hit. Not everyone appreciates this, but it definitely offers a challenge.
The case against official servers
Are there disadvantages? Looking at the disadvantages of official servers, the lack of customization options stands out. You cannot influence taming speed, dino levels, or harvesting through settings and thus raise or lower them.
Playing on an official server is often significantly more time-consuming due to the default settings than on a private server. Taming, farming, or breeding takes noticeably longer than if you set all configurations to x2 on a private server, for example.
So let’s summarize all the pros and cons for public servers:
Pro
Free
Servers are not shut down if the private operator loses interest
You automatically meet other players and get to know them
Large selection of servers that can be switched without losing your character
No adjustable dino levels / customizable difficulty
Playing is very time-consuming
No mods
Which type of server will you choose, private or official? Are you already an experienced ARK player and have a fixed server? Feel free to share with us in the comments here on MeinMMO what makes your server special!
If you want to know what to expect in the sequel to ARK: Survival Evolved and what information Studio Wildcard has already released about ARK 2, you should keep an eye on this post:
Gaming has many years behind it. Countless games are on the market and more will be released, but which game was the first commercially successful game that required payment? We have researched and found the answer for you.
Which game was it? Many of you may know the game as it is the iconic and nostalgic arcade game “Pong”. Who would have thought that such a simple game principle would make a splash in 1972 and captivate many people.
While many arcade games, such as Pinball or Streetfighter, were still present in gaming halls at the time, Pong paved the way for home consoles and gaming at home. However, the table tennis-inspired game has an exciting history that we do not want to withhold from you.
Since we’re talking about game consoles, how about 5 devices that flopped so hard that hardly anyone knows them today:
How did Pong come to be? The cult game from the 70s has a complicated history behind it. The company “Magnavox”, which at the time also produced the game console “Odyssey”, created the game titled “Ping Pong”. Unfortunately, the console was not a bestseller and despite the cool game idea, production of the console was discontinued in 1974.
While Magnavox had no success with the idea behind the console, another company was in a better position. The founder and head of Atari, “Nolan Bushnell”, picked up the game principle behind Ping Pong at a Magnavox presentation in 1972. There, he had the opportunity to test the game and form an idea from it.
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He immediately recognized the potential of the game and had his then employee Allan Alcorn program the arcade game for test purposes. However, the game was so good that they decided to market it. The title “Ping Pong” was already taken, so the team decided to simply call it “Pong”.
Unfortunately for Atari, Magnavox got wind of the situation and sued them for $700,000 for the use of patent rights. However, Atari was unconcerned, as they had already sold a total of 8,000 Pong arcade machines at that time, but that was not enough.
Pong also made it to your home: Atari took it a step further, as they presented a home console with the game “Pong” at the Consumer Electronics Show in 1975. Despite the huge sales figures of the arcade machines, they faced low interest because such a console had already been on the market from Magnavox.
After the presentation, however, an employee from Sears, a major trading company from the United States, got in touch. Sears was interested in marketing the console, but only under the condition:
Sears receives all marketing rights
Atari would have to deliver 150,000 units of the console by the Christmas season
Atari complied and ensured that the Christmas season of 1975 was a huge success. The consoles, as well as replicas with the Pong game, sold in large quantities in the United States. In Europe, the hype around the game even lasted until the early 1980s. Through certain coincidences and given opportunities, Atari ensured that Pong became the first commercially successful game in gaming.
But what do you think of Pong? Are you also from that era and did you enjoy the simple game design and principle in your youth? Let us know in the comments!
The image in our title is a symbolic representation of old gaming equipment, featuring the game Space Invaders.
This is an AI-powered translation. Some inaccuracies might exist.
World of Warcraft completely revamps its talent system – but is it any good? Our WoW demon Cortyn has tested the system in detail.
For a while now, the beta for WoW: Dragonflight has started, and more and more players are gathering on the Dragon Isles. The PTR for the pre-patch 10.0 is live, allowing everyone to familiarize themselves with the new talent system to form their own opinion.
But is the new talent system really worth it? Or are these just meaningless options that only look like “more”?
In the past few days and weeks, I have experimented with various classes, but I have primarily focused on priests and demon hunters. Whether the new talent system is worth it, what the advantages and disadvantages are, I want to share with you here.
Many playstyles that work in theory
I’ll say it straight: I didn’t pay any attention during my experiments to whether a talent selection was optimal in every aspect or competitive with other specializations. Instead, I just let my imagination run wild and experimented a bit with shadow priests and demon hunters – sometimes with good, sometimes with bad results.
Especially with the shadow priest, there were several ways to customize my character according to my wishes and allow completely different playstyles.
There are 2 talent trees – one for the class (Priest, left) and one for the specialization (Shadow, right).
The first variant is quite simple: I tried to recreate the current shadow priest as it was played in Shadowlands and Battle for Azeroth. This was surprisingly simple and even comes with some bonus effects, like a bit more insanity generation.
With the second playstyle, I simply tried to take everything that sounds like “Old Gods”. I took “Idol of Y’Shaarj,” “Idol of Yogg-Saron,” and “Idol of C’Thun.” The short version of that is that I summon shadow creatures almost continually. Not just the shadow spirit, but also several tentacles that apply effects to enemies and even a “thing from the beyond” that fights for me. I felt more like a cultist of the Old Gods, who is permanently summoning creatures from the void.
In my third variant, I tried to revive an old playstyle that hasn’t existed since the times of Wrath of the Lich King and Cataclysm – namely, Mind Spike. This is a fairly fast spell with solid damage that removes all dots from the target. Unfortunately, this playstyle doesn’t work the same way as it used to, and you must play the shadow priest with dots. However, Mind Spike can be improved so that it doesn’t often consume the dots.
These were just three variations that at least made sense at first glance and offered quite different playstyles. While there were some overlaps, it felt distinctly different – depending on whether you were summoning shadow beings from the void or trying to maximize the damage of the dots.
These three variants were just adaptations of the shadow talent tree – I hadn’t even touched the general priest tree by then. Because even here, there are many different possibilities. As a shadow priest, I can learn a lot of healing abilities or Holy Nova. While I’m not a full-fledged healer by any means, I can at least help briefly if the actual healer is overwhelmed or waiting for a resurrection.
Shadow priests have a lot of choices in Dragonflight.
Meaningless connections cause (slight) frustration
The downside is that the sheer multitude of talents occasionally leads to the necessity of choosing things that one is actually not interested in at all. Often these are abilities that build on each other and then make sense – but sometimes they don’t.
Why do I, as a priest, have to skill “Body and Soul” first to increase my movement speed while using “Power Word: Shield” if I want to access “Bind Undead”? This is an extremely important control effect that I definitely don’t want to miss. However, the only way to access it is through a connection to “Body and Soul” – something that has absolutely nothing to do with binding undead.
Such strange connections are not common, but they are frequent enough to warrant criticism.
I absolutely understand that I have to learn “Dispel Disease” first before “Dispersion” – that has a clear connection, as both have to do with removing effects.
But that is just a small point of criticism that was probably born mainly out of the need to create as large talent trees as possible. Some connections must presumably exist that don’t make much sense at first glance.
There is also criticism that in the class trees there are sometimes absolute “must-have” talents that you need for the shadow priest. That there is a talent in my priest talent tree that drastically reduces the cooldown of my Mind Blast unnecessarily restricts me – and I believe that would fit much better in the shadow tree.
Skepticism remains: What the community makes of it
My first conclusion about the talent system is quite positive. It gives each specialization a lot of freedom so that two characters of the same specialization can play entirely differently. At the same time, however, you have so many talent points that you can choose enough from the entire tree to not feel like the most interesting effects can’t be combined.
I will probably spend a lot of time in the system building some unique builds for myself – just to see how much fun one can have with it.
The only thing that already worries me is the tendency of part of the community to emulate the top 0.1% of players and “calculate” the fun away. Because my great fear that in the end, only one or two optimal talent distributions will emerge per class is unfortunately already becoming apparent. And that is quite a shame because the new talent system allows for a lot of cool hybrid builds.
It is up to the community whether they keep the system.
But over the course of around 20 years, the idea of “simming” everything in the game and extracting the optimum performance down to the last decimal point has increasingly taken hold – regardless of whether one as a player can even play that optimized.
My great fear is that the new talent system, while theoretically offering a lot of variety and enabling a wealth of different playstyles for each class, will in practice only have one or at most two of them accepted as the current “meta”.
If the community doesn’t learn to accept the possible diversity of the talent system as such, then there was hardly any need to change the talent system at all. Of course, it helps greatly if you play with a tolerant group that doesn’t see every percent point as necessary and also allows the freedom to just try new things – whether they are “meta” or just fun.
If that succeeds, then the “new, old” talent system is a big step in the right direction. Otherwise, it’s just an unnecessary complication.
Logitech has introduced the G502 X as a gaming mouse and the successor to its popular G502 Hero. Butis an upgrade to the new model worth it for all users, especially for those looking to buy a G502 for the first time? MeinMMO editor Benedikt Schlotmann was able to test the gaming mouse for you.
The G502 Hero is one of my absolute favorites when it comes to gaming mice. Therefore, I was very excited when Logitech introduced the new models. Meanwhile, I was able to extensively test the G502 X Lightspeed and will reveal to you why Logitech has improved the mouse in many ways – but also why I find it difficult to give a clear buying recommendation for all users.
Who has tested it?
I have a passion for gaming mice and currently own over 20 gaming mice personally. Since 2019, I have been testing hardware for MeinMMO for our readers. Mice, along with gaming headsets and keyboards, are among my absolute favorites when it comes to peripherals for PC and console, so I am very well acquainted with them.
Logitech provided me with the G502 X Lightspeed for testing. I purchased the regular G502 Hero Lightspeed and the G502 Hero privately.
Benedikt Schlotmann Hardware Editor MeinMMO
Features and technical details:
Sensor
Hero 25K, optical sensor
Resolution
Up to 25,600
Switches
Optical Lightforce switches
Buttons
9 buttons with a total of 5 profiles in memory
Design
Black or White mouse, only a glowing charging indicator, no RGB lighting
Glides
4
Cable
Detachable 1.8m USB-C cable
Weight
102 grams
Price (RRP)
149.99 Euro
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Package contents, design, and construction
What does the package contain? The box contains all the important things I need for gaming. This includes a USB-C charging cable, a Lightspeed receiver for the wireless connection, an extension cable for the adapter, and the manual. Additionally, there is a cover for the sniper button included. You can remove and cover the button if you do not use it.
The package contents of the Logitech G502 X Lightspeed
How is the mouse constructed? You can get the G502 X Lightspeed in both a white and a black design. Apart from the colors, there are no real differences.
On the top side of the mouse are the main buttons. Between them is a 4-way mouse wheel and in front of it are two small switches. One allows you to change the DPI level, and the other cycles through the profiles. On the left side are two additional buttons within the index finger area.
On the left side, there are 3 more buttons. Two are directly under the palm, and the 3rd button is far forward, the so-called “sniper button.”
In the bottom area, Logitech relies on a ribbed thumb rest. This ensures that the thumb rests securely on the mouse.
In contrast to competitors from Roccat or Razer, Logitech has completely done away with RGB lighting for the G502 X Lightspeed. The previous G502 Hero at least had a lit “G” logo. If you want RGB lighting, you’ll have to pay an additional 20 euros for the G502X Plus Lightspeed.
Otherwise, the G502 X Lightspeed is an ergonomic mouse for right-handed users.
Build quality
The G502 X Lightspeed appears to be of high quality. During the shake test, nothing rattles, and the mouse feels stable to me. The only annoyance is that the Lightspeed receiver cannot be securely fixed inside the mouse.
If you transport the mouse with the receiver inside, you can hear the rattling receiver. For a “150 Euro” mouse, this is frustrating and unnecessary in my opinion. The same problem existed with the G502 Hero and was already annoying then.
Software
Logitech’s G-Hub software is, in my opinion, one of the better representatives when it comes to gaming software.
The software suite from Razer feels bloated, with numerous extra features.
Roccat’s “Swarm” offers numerous functions but quickly becomes very confusing for newcomers.
The SteelSeries Engine tries to provide functions for gamers and streamers alike, but has always been too much for me.
Logitech’s “G Hub” provides exactly what I need: I open the page for my device and can set up all functions directly here. I see no ads for other devices, options for streaming, or requests to like things or join giveaways.
Interestingly, I can also download the mouse settings from the community and import them for my device. However, I have never actually done this in practice, as I prefer to make my own settings.
On the next page, you will find my assessment of the weight, ergonomics, and battery life of the wireless gaming mouse. In the concluding summary, I will also explain for whom the mouse is worth the investment and what (still) might argue against a purchase.
This is an AI-powered translation. Some inaccuracies might exist.
Today, on September 10th, the Pokémon GO Piepi event is taking place under the moonlight. We will show you what’s happening.
What kind of event is it? A few weeks ago, Niantic announced the Piepi event. It is relatively small event that is active for only a few hours in the evening.
What happens during it? Wild Piepi will appear more frequently during the event. You have a chance to find and catch shiny Piepi. However, the chances of finding shiny forms are not increased during the event.
Start time, Shiny – What happens afterwards?
When does it run? The Piepi event runs today, Saturday, September 10th, from 6:00 PM to 9:00 PM local time.
What do the Shiny look like? Although there is no official announcement from Niantic that the chances of shinies are increased, trainers hope that this bonus is simply not mentioned. If you are looking for a shiny variant, you can already get an idea from the graphic below.
Piepi and Pixi in normal form and as shiny for comparison
What is special about the event? Even at the announcement, players noticed that the bonuses of the event are very low. At first glance, only more Piepi are supposed to spawn in the wild.
Nevertheless, trainers are excited (via reddit) about the event because it does something different from the previously known short events: The time window.
The time from 6:00 PM to 9:00 PM suits some trainers better because they have less to do in the evening hours. Other events that are only active for a few hours take place earlier in the day, such as the Community Day in September, which is active from 2:00 PM to 5:00 PM.
How do you like an event like this? Do you think it’s good that Niantic is trying these time-limited events in the evening or do you not like these short events at all? Write us your answer here on MeinMMO in the comments and exchange ideas with other trainers about it.
This is an AI-powered translation. Some inaccuracies might exist.
In April 2022, the then 18-year-old Kyle “Danny” Sakamki finally became a star in the US League of Legends. In the finals of the LCS Spring Split, he broke two records and played an amazing series. Half a year later, the ADC seems to be in a crisis and is taking a break – just before the next finals in LoL.
What makes Danny special?
Danny is an exceptional talent in North America: The region is notorious for hardly producing strong young players at home, preferring to import seasoned stars from South Korea, China, or Europe.
But Danny was able to hit the ground running in the LCS and dominated games at times from the bot lane.
He seemed unfazed by pressure: His strongest game came in the finals, where he broke records for kills in the playoffs and pentakills.
Here’s how it went in the following season: One might think that such a young player would experience a drop in performance after a championship. But the ADC kept going strong in the summer:
Danny played strongly in the season and achieved the most kills in the league with 88 (via oracleselixir).
He had a KDA of 7.5, with only teammate Vulcan and mid lane legend Bjergsen standing higher after 18 games.
Danny doesn’t really look like a cold-blooded killer – But he is one in LoL.
Teams focus on Danny in the bot lane
What is the problem now? In the playoffs, things are not going well for Danny. The opposing teams are focusing their play on specifically taking Danny out of the game. This, in turn, seems to unsettle Danny and leads to mistakes.
In the playoffs, his stats collapsed:
He already has 35 deaths, which is 9 more than in the entire regular season.
Against Team Liquid, he racked up 11 deaths. As Dot Esports reports, this was due to “poor decisions and positional play.”
His KDA has now fallen to 3.5 after 14 games.
Despite everything, Evil Geniuses qualified for the finals of the Summer Split because the other lanes stepped up, especially jungler Inspired delivered.
Many characters from the Netflix series on LoL, Arcane, can also be played in the game:
Start video
LoL: We introduce the champions from Arcane in gameplay
This is the decision now: As his team Evil Geniuses announces, Danny will sit out the finals. He is focusing on his “mental health”. It is said that it takes “a great deal of courage and self-awareness” to make such a decision, especially since Danny means so much to his teammates.
It is said:
Kyle is part of our family and we will support him in every possible way while he takes a break. We look forward to welcoming him back when he is ready. To the fans of the LCS community, we say: Please show Kyle nothing but unwavering support and the empathy he deserves from all of us.
Evil Geniuses
What’s behind this: It is truly a courageous decision from both the player and the organization to “protect” their probably most valuable player now. It is also a wise decision:
Apparently, every team they encounter has now aimed to take Danny out of the game by any means necessary and are using all their resources to prevent him from shining.
While this is an advantage for the other lanes, it is certainly a huge burden for the 18-year-old to be in the spotlight and to have to process so many negative experiences in a game.
Rather than risk a career that started off so brightly hitting a bump, it is certainly sensible for Danny to take a break to gain a different perspective.
For Evil Geniuses, the season is still long, as they have already qualified for Worlds 2022. And then, completely different calibers await the 18-year-old in the bot lane, such as Viper:
Season 18 in Destiny 2 kicks off today into its third weekend. Before that, however, players can expect Xur, the exotic vendor. If you don’t own all Exotics yet, you should definitely pay him a visit. We tell you where to find him and what he has to offer.
What happened this week in Destiny 2? Guardians in Destiny 2 are currently wearing gold. They are fulfilling not only the special wish of a grieving father. They are also participating in “Childhood Cancer Awareness” month, which aims to raise awareness about cancer in children. So far, thousands of Guardians have followed the call.
Maybe you want to join in to support the Childhood Cancer Awareness month. Then find the golden shaders in your collection and equip them. The third-party app “Destiny Item Manager” has also come up with a particularly golden help for this.
Bungie has also revealed new information about the removal of the power level. Something that some players would like to get rid of completely without hesitation. Apparently, fewer and fewer Destiny 2 players want to grind hard for levels and therefore wish for changes. The latest statements from Bungie have now given them hope that adjustments are already in the works.
There was also a lot going on with weapons this week in Destiny 2:
Guardians should now play “Wunschender” – He is a monster!
All info about Xur on September 9, 2022 – PS4, PS5, PC, Xbox One, Xbox Series X|S, Google Stadia
When does Xur come? The exotic vendor visits Destiny 2 every Friday at 7 PM. Anyone who has gaps in their exotic collection is expecting him then, as he is the easiest way to get exotics. It only costs a one-way trip and some materials as payment.
Where is Xur? This is his location for the weekend
Xur’s location: Every week, Xur can be found at a different location. So you never know exactly where to find him.
This week you will find Xur again in the tower in the hangar. You can see his exact location on the map.
Xur is located in the hangar on the tower.
Xur’s inventory from September 9 – 13 – All Exotics at a glance
What does Xur have to offer? As the chosen exotic vendor of the “Nine”, a mysterious group in Destiny 2, Xur delivers new weapons and armor to players on their behalf every week. All characters, including Warlocks, Hunters, and Titans, can shop with him. Whether you are new to the game or already an experienced Guardian. His goods are guaranteed to be better than the offerings from Spider.
This week he is selling you the following goods:
Exotic Weapon: The Colony – Void Grenade Launcher for 29 Legendary Shards
Titan: Unyielding Sentinel – Arc Helm for 23 Legendary Shards
Mobility: +6
Resilience: +20
Recovery: +7
Discipline: +9
Intellect: +8
Strength: +11
Total: 61
Warlock: Skull of Dire Ahamkara – Arc Helm for 23 Legendary Shards
Mobility: +9
Resilience: +13
Recovery: +10
Discipline: +2
Intellect: +10
Strength: +17
Total: 61
Hunter: Gwisin Wrap – Solar Chest Armor for 23 Legendary Shards
Mobility: +4
Resilience: +17
Recovery: +12
Discipline: +9
Intellect: +13
Strength: +8
Total: 63
Xur’s offer from September 9 – 13
Our purchasing recommendation: The Titan exotic “Unyielding Sentinel” is definitely worth recommending. Especially if you don’t have one yet. For Titans, a resilience of 20 is quite good.
Xur also sells Legendary items and offers unique rolls for exotics from no longer available exotic missions of past DLCs each week. However, note: You can only buy the weapons if you also own the corresponding DLC.
You can only shop for the DLC exotics if you also own the DLC!
Currently, he has these two weapons available:
The exotic hand cannon “Fallen Moon” (Beyond Light) with the perk “Eye of the Storm”
The exotic scout rifle “Tale of a Dying Man” (Beyond Light) with the perk “Lawless”
The cost of the weapons: For these two exotics, the cost is each 1 Ascendant Shard, 1 Exotic Code, 125,000 Glimmer, and 200 Legendary Shards.
Xur always has: You can always get an exotic engram for 97 Legendary Shards from Xur, as well as the weekly quest to obtain an exotic code.
The Iron Banner and its explosive outburst
Fans of hard endgame PvP will have to wait a little longer. The start date for Trials of Osiris in Season 18 is September 16. Currently, the mode “Eruption” is active at Lord Saladin in the Iron Banner.
“Eruption” is the new mode in the Iron Banner.
What is Eruption and how does the mode work?? It is a modified version of the former team deathmatch mode “Conflict,” which Bungie has adorned with a new “BOOMSHAKALAKA!” Just like in “Conflict,” you also earn points for your kills in “Eruption.”
How is Eruption received by players? Currently, the community is still divided across different social media channels.
However, it can be said that the new mode is “hellishly fun” for above-average players, but “hellishly miserable” for below-average players, as player MegaJoltik aptly summarizes the situation on reddit about Eruption.
What do you think of this, as the German Destiny 2 community? Do you find Eruption “hellishly fun” or “hellishly miserable”? Feel free to share your experiences in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
When new games are released, some Twitch streamers do everything they can to get their hands on the game especially early. They anticipate many viewers if they showcase it before anyone else. But as a streamer from the US has now found out, this can also bring trouble. The streamer NaDeXe reportedly bought an early version of NBA 2k23 and received a Twitch ban.
Which game is it about?
The new basketball game from Take-Two, NBA 2k23, is actually set to release today, on September 9th.
However, Twitch streamer NaDeXe reported that he got an “early version” of the game for $200 (via twitter). He got his hands on the game at 6 AM on September 8th. At that time, the servers for NBA 2k23 were still offline.
By noon on September 8th, it was finally time, the servers went online and the Twitch streamer got started. He was one of the first on Twitch with his “early purchased copy” – well before the launch of the digital version. He joked that he “flew all the way to New Zealand” for it.
These Twitch bans sneak up on you:
Start video
The 5 biggest Twitch bans that caused a lot of commotion
Early access pays off for Twitch streamers – Many viewers
Here’s how it went: When the Twitch streamer ventured onto the platform with NBA2k23, viewers flocked to him.
He had about 3,000 viewers on average
At peak, the number even rose to 4,533 – that was around 1:20 PM
The numbers were about 4 times higher than his normal figures, so it was a full success
Streamer receives ban – Take-Two lifts embargo 5 minutes later
That was the cruel part: The streamer believes he was only banned because he showcased NBA 2k23 before the official servers launched on Twitch.
He angrily complained that the ban was completely unfair; he streamed at the same time as everyone else. However, he ignored the fact that he had started significantly earlier and had already streamed for several hours by the time of the ban.
Apparently, the streamer only needed to wait a bit before going live on Twitch. Because Ronnie 2k lifted the streaming embargo on September 8th at 4:30 PM. Ronnie 2k is the marketing specialist of 2k with over 1.3 million followers on Twitter.
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In early September 2022, the Fortnite streamer Tyler “Ninja” Blevins (31) announced a break from Twitch and social media. Now he makes a ridiculous comeback, but it is not well received by everyone.
Background:
Ninja had his big breakthrough with Fortnite in late 2017 and subsequently achieved an unprecedented career: He was constantly present on Twitch, even invited to talk shows and is probably the first true mainstream streamer.
At the same time, Ninja’s exclusive contract with Twitch also ended; he no longer has the status of a “partner” – this led to speculation: Is a switch to YouTube being prepared, or is he burnt out and quitting entirely?
In the meantime, it seems as if Ninja faked the burnout to announce a unique comeback.
Ninja discovered Fortnite at just the right time and became huge. Everything you need to know about the colorful shooter from Epic can be found here:
Start video
Everything you need to know about the battle royale shooter Fortnite
Muted reactions to Ninja’s big comeback: Interesting, but …
This comeback is about: On September 9, a little over a week after his alleged burnout, Ninja announced his comeback, and the video received over 700,000 views on Twitter. The twist: Ninja wants to stream everywhere – apparently simultaneously.
The whole thing is set to kick off tomorrow, September 10, 2022, at 7:00 PM our time.
Ninja is set to appear on these platforms: Ninja announced that he wants to be “live everywhere”. He listed all the common platforms: Twitch, YouTube, Facebook, Instagram, TikTok, and Twitter. He didn’t completely rule out Patreon and Onlyfans, although the latter is likely just a joke.
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What makes this special: As esports journalist Jake Lucky reported, Ninja is the first major streamer to want to livestream on every site. However, he saw it as a sign that there weren’t any major exclusive offers for Ninja (via Twitter).
The action could be linked to a recent rule change by Twitch: Streamers now have more freedom to stream on other platforms, with restrictions for partners. DrDisrespect had already thought in a similar direction:
However, Jake Lucky also mentioned that he is curious how the combined audience would look. This sentiment also seems to be shared by MMORPG streamer Zack, better known as “Asmongold.” He reacted to Ninja’s announcement video and said: “There’s nothing really exciting about it.”
This is Asmongold’s take: The WoW streamer likely thinks this is not a good idea. He fears that interaction with viewers and overall quality could suffer from the multistreaming. One single stream with 7,000 viewers is preferable to 7 streams with 1,000 viewers each.
Given the changed rules from Twitch, Asmongold is also curious about this development. Because if Ninja is successful with the action, others will surely follow suit soon. He is basically trying it out for everyone.
Nevertheless, he seems to consider the step a wrong decision: Ninja should have simply moved to YouTube, as he is popular there.
Asmongold thinks Ninja doesn’t need this
Did Asmongold have anything positive to say? Absolutely. In Asmongold’s eyes, Ninja has “won the game.” He is the most successful gamer. However, one cannot always be as popular as Ninja was in 2018, that is just the way things go.
I have the impression that [Ninja] should just sit back and relax. He should enjoy being, in my opinion, the first mainstream gaming celebrity. Screw the viewers, just do what you want.
Asmongold via Twitch
Asmongold seems unable to really understand why Ninja is going to such lengths. He could simply spend time with his wife and friends.
What do you think of Ninja’s comeback? Is it an interesting experiment or rather a desperate attempt to cling to past glory? Would you be interested in such multi-platform streams and if so, where would you prefer to see them? Feel free to leave a comment with your opinion.
When Ninja is not streaming on half a dozen platforms simultaneously, he is trying to help others on their path to success as a streamer. However, his streaming course receives a lot of criticism.
The creators behind Legends of Aria are trying to revive the failed MMORPG with various blockchain features. This year, Pay2Win characters have already been introduced, which you can purchase with your own cryptocurrency. Now a metaverse prison is to follow to punish players who break the rules.
Legends of Aria has been through tough times. It was originally supposed to be a new kind of Ultima Online, but players stayed away. After they wanted to revise the concept for 2021, the project was acquired by Blue Money Games.
This company specializes in blockchain and crypto elements, and since the acquisition, Legends of Aria has been switched to a Play2Earn concept. Since then, there has been a cryptocurrency that you can use in the game and Pay2Win characters, which are also NFTs.
Legends of Aria has undergone a significant overhaul to survive. Some failed Kickstarter projects could have benefited from this as well. More about that in the video:
Start video
4 crowdfunding MMORPGs that really flopped
Legends of Aria introduces metaverse prison
What is the metaverse prison? Legends of Aria has a crime system where there are different punishments for various crimes. If you are convicted as a murderer, your skills and character stats will be reduced.
In the future, if you continue your rampage as a murderer, players can send you to prison with a click after they kill you. Then players near you will receive a notification asking them to participate as jurors in your trial.
You will then have the opportunity to defend yourself in front of these jurors through the in-game chat during the trial. A judge chosen by the developers will ultimately decide your fate.
The prison is supposed to offer its own gameplay: You can join gangs with other inmates or reduce your sentence by working, for example by collecting ore in the mine.
Your prison sentence can range from a few hours to a week. If that feels too long, you can also attempt an escape. Either you team up with other inmates to overpower the guards or your guild tries to break you out of prison.
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Is the idea really new? No, not really. Similar systems have already existed in other MMORPGs. What is really new is that such a system is being implemented for the first time in a Pay2Earn game.
Whether the system can truly deter players from breaking the rules remains to be seen. But what do you think? Is this better than simply banning players for a certain period? Can you imagine such a system in other games? Feel free to let us know in the comments.
In Pokémon GO data-miners have unearthed new assets showing four Pokémon that are likely to come to the game soon. Which ones are they?
Where does the info come from? The “Pokéminers” shared a new find in the Pokémon GO subreddit “TheSilphRoad”.
The Pokéminers are a group of data miners who regularly search for new assets and content and present these before they land in the game.
So, this is a leak, not official information from Niantic. Therefore, the data might still be changed or removed.
However, it is likely that these 4 monsters will ultimately land in the game sooner or later. And especially one of these monsters is already causing fear and dread among some players.
These 4 new monsters are shown by the find
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From top left to bottom right: Garstella, Aggrostella, Lunala, Kaguron
These are the monsters: A total of four monsters and their shiny variants have been added. They include:
Lunala: Lunala is a legendary Psychic/Ghost Pokémon. It is one of the possible evolutions of Cosmog, which you can obtain in the current “cosmic companion” quest . It represents the moon and is the counterpart to Solgaleo.
Kaguron: Kaguron also belongs to the seventh generation and is of Steel and Flying type. The curious design might reveal it: this is again an Ultra Beast.
Aggrostella: This is the evolution of Garstella and also a Poison/Water monster. This monster is the one currently causing remarkable reactions among players.
The energy drink manufacturer G FUEL is one of the biggest sponsors for gaming influencers on YouTube and Twitch. But now Twitch streamers like “demonjoe” (Destiny 2) are ending their business relationship with the company. The reason is a scandal from June 2022. G FUEL is said to have already lost more than 75 partners and 50 million followers on social media as a result of the scandal.
Where is the information coming from? The site Digiday published an insider report on the toxic workplace G FUEL on September 7.
For this, they obtained a statement from the company, spoke anonymously with some former employees, and also with partners who are now distancing themselves from G FUEL.
CEO is said to have insulted employees and fired them afterward
What is the scandal? G FUEL fired seven talent managers on June 16. The day before, five of them reportedly complained to the HR department that the head of the company used derogatory language during a meeting. The fired employees expressed their displeasure about the dismissal on Twitter.
CEO Cliff Morgan is said to have referred to former employees as “lazy motherfuckers”. The company has admitted this. However, it is claimed that this was not an insult directed at individuals, but rather a general description of the employees’ work.
Additionally, Morgan is said to have referred to current employees as “slow-witted” and pressured them to work harder. He reportedly ended the call by half-heartedly assuring that no one would be fired, according to anonymous sources.
A spokesperson for the company states that employees were let go due to “a lack of performance” as part of a “restructuring”. Some employees received severance for 6 weeks.
This is the “normal” way to earn a lot of money on Twitch, although many streamers also use sponsorship deals. In these deals, G FUEL is at the forefront:
Start video
Prime Gaming, the secret behind Twitch’s success
More than 75 partners are said to have left G FUEL in protest
These are the effects: The talent managers are important points of contact for the influencers they work with. Following their dismissal, more than 75 partners are said to have terminated their collaboration with G FUEL, as reported by Digiday.
The 7 talent managers who were fired, including 3 women, are reported to have managed 34 of these 75 or more influencers.
The streamer demonjoe says: He was with G FUEL for 3 years and is not leaving on good terms.
This is what one of the people leaving says: “demonjoe” is a Twitch streamer and YouTuber about Destiny 2. He terminated his contract with G FUEL after learning of the allegations. He told Digiday:
It was a big part of my income through YouTube, Twitch, and so on. I’m giving up quite a lot.
demonjoe
He was allowed to terminate the contract without issues or problems from G FUEL; only the paperwork took a week to complete.
Who else is leaving? After the report from Digiday, large partners of G FUEL, such as NFL quarterback Kurt Benkert, have also distanced themselves.
As a result of the departures, G FUEL is said to have lost over 50 million followers on social media, according to Digiday. This apparently refers to G FUEL’s total reach when considering all channels of the partners involved.
When we talk about Twitch, we often refer to the superstars who have secured large exclusive contracts with the platforms. But for mid-tier streamers on Twitch, such sponsorship deals like with G FUEL are essential:
The developers have introduced a new user interface (UI) for the Xbox Series X|S and Xbox One. However, many gamers are complaining about the changes and stating that they are not satisfied. MeinMMO explains what is being criticized.
When you start your Xbox Series X, S, or Xbox One, you are first greeted by the console’s menus. This is where you select your games and apps or switch to the store and purchase new products.
Now Microsoft has announced that it wants to revise the Xbox menus. The first insiders have been allowed to use the new interface since September 9. However, many players are not really happy with the changes.
Microsoft presents changes, wants to listen to players
What are these changes? Microsoft is currently distributing a new home interface for Xbox consoles to Xbox insiders. The changes include various optimizations of the layout and design to make it easier to find Xbox games and apps. Additionally, the settings are being adjusted.
In an interview with the online magazine TheVerge, Ivy Krislov, Senior Product Manager Lead of Xbox Experiences, explains that there is still much to learn and they want to approach the users:
We also know that we can always listen and learn how to improve this area without the player experience becoming too fast and familiar. For this reason, we are launching a series of experiments over the course of several months to learn how to create a more personalized home screen experience and fulfill some of the major trends and fan wishes.
However, the first experiments receive little positive feedback and the reactions are quite negative. Many users hope that Microsoft will truly listen to its insiders and not make various changes.
This is what the new interface for Xbox consoles is supposed to look like.
“It looks extremely cluttered.”
What are the reactions like? There is already an extensive thread on reddit about the new design where many gamers are complaining (via reddit.com). Many find the new design to be even more cluttered than the previous design. For instance, one user complains (via reddit.com):
The store, My games and apps, Gamepass… pretty much everything can be accessed through the Xbox button menu. In my opinion, there is no reason to have 4 different ways to access the same thing. (…) Just give us more creative control over the dashboard.
Another user announces: “My God, this might be the worst version yet. I am in the insider alpha phase, so I will tear it apart for everyone’s benefit.”
What do players wish for? Many Xbox owners primarily want a clearer interface with fewer contents. Another desire is for more personalization for the home screen. They want to be able to decide which content is visible on the “personal” side of the Xbox and which is not.
What do you think? Do you like the new design, or do you also prefer a simplified menu and simpler menu? Let us know in the comments!
CoD: Warzone Mobile is officially in development and Activision has announced a date when we can expect new information.
This is the announcement: Activision has officially confirmed it with a teaser: CoD: Warzone Mobile is in development. After the publisher revealed in March 2022 through a job posting (via callofduty.com) that there are plans to bring the popular battle royale shooter to mobile devices, it is now official. And we can expect more information as early as September.
What does the teaser show? If you were hoping for exciting first impressions from the teaser, we unfortunately have to disappoint you. In the 9-second video, we only see a large airplane approaching the camera from the clouds until the image turns black.
Following that, the logo of the newly announced Call of Duty: Warzone Mobile appears. We take the most interesting information from the video description.
If you still want to see the teaser, we will embed it here:
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Activision announces the development of CoD: Warzone Mobile with a new teaser
When can you expect new information? The video description of the teaser tells us that we can expect more information at the big CoD event next week. The event is called “CoD NEXT” and will take place on September 15 at 6:30 PM German time.
What do we know about the release? At this time, we still have no official information regarding the release date of CoD: Warzone Mobile, but that could change with CoD NEXT on September 15.
What do players say about the announcement? Even though the teaser gives almost no information, some players in the comments on YouTube are excited about the game:
DrollDisco: ‘I can’t wait to play this game!’
ShadowX Gaming: ‘Finally, it’s happening! I can’t wait to get my hands on this game!’
ELFU GAMING: ‘A new era of mobile gaming, September 15 will be a big day for us.’
Jordy: ‘Thank you for bringing the game to mobile!’
Are you also looking forward to playing CoD: Warzone on a mobile device? Feel free to let us know here on MeinMMO in the comments!
Besides CoD: Warzone Mobile, CoD: Warzone 2, the sequel to the popular battle royale, is currently in development and is set to be released later this year. You can find all important information about the upcoming shooter on MeinMMO.
Blizzard has now opted for a very radical solution: The most popular realms will be closed, and new players will no longer have access to them.
What is currently happening in WoW Classic? The pre-patch for Wrath of the Lich King Classic has brought huge numbers of players back to World of Warcraft, flocking to the realms. Many want to use the time before the official launch to level a Death Knight or prepare another class for Northrend.
The problem that has arisen: A large portion of players seems to want to congregate on a handful of realms that are now bursting at the seams. This leads to ridiculous wait times of 8 hours or more and also causes lag on the realms.
No improvement has been in sight for days. Therefore, voices are increasingly being raised that Blizzard should do something to improve the situation.
While free character transfers from the overcrowded realms are available, they are used very little. It makes sense, as most want to play on the realm where their friends are and fear ending up on a “dead” realm, where groups can no longer be formed and the economy has come to a standstill.
If you are currently playing WoW Classic, you actually receive a mount in modern WoW:
Start video
In WoW you can get a new mount, but you have to play Classic for that
A common request in the WoW forum or subreddit is for Blizzard to stop being so stingy and simply upgrade the capacity of the respective realms. Here Blizzard clarified in the official WoW forum: This is simply not possible. The busy realms are operating at the limits of what is technically feasible.
We start with a simple and clear statement: The mega-realms in the US and EU regions that currently have to deal with queues are completely full. That is the absolute state of affairs, and there are no additional capacities that can be added to these realms to allow more players or reduce wait times.
The reaction of many players to this is that Blizzard should simply open more layers on the full realms, so that more players have space in the game world. However, that is also not a solution, as layers cannot increase a realm’s capacity:
[…] Layers do not increase capacity in any way. […]
The capacity of a realm is determined by the number of connections the server can handle simultaneously. Each time a player connects to the realm, that connection interacts with multiple services, systems, and adds load to the database, which collects data in connection with players, spells, quests, creatures, auctions, and so on. When the total number of all connections to a realm’s database reaches a certain amount, performance decreases or fails at several levels, leading to symptoms such as massive lag in the auction house, chat issues, or delays in looting items.
Never before in WoW’s history have realms had such a large capacity as now, and even with our modern capacity, we sometimes experience performance issues when the realms are full or databases are overloaded.
Players have only one choice: They must switch realms
Blizzard clearly states that capacity cannot be increased without causing even more problems. Therefore, they clearly state that there is only one solution:
Currently, the best and only way to mitigate the problems for the affected realms is to use the free transfer and leave these realms. There is no technical solution for this matter. There is no hardware solution for this matter. The situation will not improve when Wrath of the Lich King Classic launches at the end of September; it will only get worse.
WoW completely locks realms
A first step to at least somewhat contain the problems seems drastic. The most popular realms can no longer be targets for paid character transfers. Additionally, it is no longer possible to create new characters on the overcrowded realms.
In other words: Those who do not yet play on the overcrowded realms will not be able to do so in the foreseeable future.
These restrictions will remain in place indefinitely, possibly for several months.
No, and Blizzard keeps trying to emphasize this. Many players are concerned that the not fully employed realms will be essentially “dead” in a few weeks and that no groups can be found there. In fact, Blizzard points out that the capacities of the different realms far exceed what was possible during the original Wrath of the Lich King time.
For example, the EU realm “Everlook” is overall 3 times larger than a realm that was fully utilized back then, and even seemingly less populated realms like “Razorfen” or “Earthshaker” have a population twice as high as before.
So, we cannot speak of dead realms here.
Will you give in and leave the full “mega-realms”? Or will you ride it out, no matter how long the wait time is in the end?
If you want to stay out of all this commotion – the Dragonflight beta is also live, so you can already take a look at the future of WoW.
This is an AI-powered translation. Some inaccuracies might exist.
The new firmware update for the PS5 brought along some long-awaited features as well as a hidden feature that will especially please the trophy collectors among you. MeinMMO explains what this is all about.
After several beta phases, Sony finally released the new firmware update firmware 22.02-06.00.00 for the PS5. This includes some quality-of-life improvements, such as voice command YouTube search and direct launching of Remote Play through the PS app, as well as features long awaited by players:
You can finally organize your game collection in folders
Support for WQHD (1440p). This resolution is becoming increasingly common among gamers.
Moreover, there is an additional hidden function that should especially delight the trophy hunters among you.
By the way, a pro controller for the PS5 was recently introduced by Sony:
Start video
PS5 presents its own pro controller in the trailer
This is the new feature for trophy collectors
Many players find the hunt for trophies on the PS5 very enjoyable. However, it can also be very tedious and time-consuming. All those who lack patience and simply want to collect trophies as quickly as possible should take a look at the trophy menu of their PS5.
If you press “Options” here, you will find a new toggle that allows you to display all trophies – including the previously hidden ones. Previously, this only worked for individual trophies.
However, this option automatically turns off again once the console is restarted.
And whether you really want to spoil yourself this way is something you should think carefully about, as there are generally good reasons why developers hide certain trophies – such as hints on story progression that should be avoided.
What do you think? Do you think it’s good that you can now view the secret trophies as well, and are you even considering using this new feature actively? Feel free to let us know in the comments.
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This is an AI-powered translation. Some inaccuracies might exist.