After just one episode, Netflix buries the complete hype of one of the best anime of the year

The new season of JoJos Bizarre Adventure should actually be a reason to celebrate on Netflix, as the first episode of the anime is also quite well received. However, the streaming service repeats a mistake that is now leading to a flood of comments.

On March 19, Netflix released a first special episode of JoJos Bizarre Adventure: Steel Ball Run. This marks the start of Part 7 of the cult manga by Hirohiko Araki. This first episode, which runs just under 50 minutes, is also quite well received. On IMDb, it has received 9.7 out of 10 stars with 21,779 ratings.

The anime tells the story of Johnny Joestar, who wants to participate in a horse race across the USA, although he can no longer walk after an incident. However, it is not a normal race. His opponents possess absurd abilities that Johnny must defend himself against.

This all sounds like the dream for fans, but shortly after the release of the first week, many fans were angry because they were repeating a mistake from Part 6 – and they flooded the comments of various Netflix accounts.

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JoJo’s Bizarre Adventure continues with Steel Ball Run on Netflix in the next round

A wrong release strategy

What are fans criticizing? After the release of the first episode, it was initially unclear how or when the second episode would follow. Even the series director did not know when it would continue (Source: anitrendz).

On March 28, however, there was a new sign of life. In a teaser on YouTube, it was announced that it would continue in 2026 – without a specific release timeframe. This is quite bad news for many fans who hoped for a weekly release.

The teaser mentions the second stage, so one can assume that it will either be a longer episode again or a direct release of multiple episodes.

Why is this bad? Many anime and also other series benefit when episodes are released weekly, as this generates discussions and ultimately hype. Battles are discussed or abilities analyzed before it continues the following week. Furthermore, a sense of community is created because everyone watches an episode at a similar time. With a release of multiple episodes at once, one never knows how far others have watched.

If a release takes too long, the hype could be killed because the series slowly fades into oblivion. This has already been a point of criticism for Part 6 of JoJo, Stone Ocean, as can be seen in a Reddit post from two years ago. Back then, viewers had to wait almost a year between the 1st release and the 2nd release of episodes.

Fans are currently expressing their frustration about what seems to be the same mistake in many comments.

How are fans expressing their anger? Looking at the comments on the official Netflix account on TikTok or Instagram, one can see a large flood of JoJo images being spammed there. It doesn’t matter whether a post is about Bridgerton or BTS, the JoJo fans are showing their frustration. Whether this really helps is another matter.

JoJo is not the only anime that has made big waves on Netflix. Baki is one of the most absurd animes you can watch on the streamer, and apparently many are doing just that: Anime with unbeatable samurai conquers the Top 10 on Netflix in 51 countries, achieves 3.4 million views in 4 days

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Starting tomorrow, you should especially hunt 3 Pokémon

In Pokémon GO starts A shockingly good time. In the event you can particularly secure three Shinys.

When does the event run? The event starts on March 31 at 10:00 AM. It ends on April 6 at 8:00 PM.

What’s in it? Unsurprisingly, the event focuses on Electric Pokémon. Exciting: We will get a spotlight hour every day during this time, after the regular Tuesday variant of this event was removed.

From 6:00 PM to 7:00 PM you will find the following Pokémon in the game:

  • March 31: Voltilamm
  • April 1: Pikachu
  • April 2: Magnetilo
  • April 3: Lampi
  • April 4: Pamo
  • April 5: Dedenne
  • April 6: Wattzapf

Exciting: Currently there are speculations about whether another Pokémon other than Pikachu will appear on April 1 – after all, Pokémon GO traditionally likes to give its players a little April Fools’ joke. You can read more about the speculations regarding a possible Mimigma debut here.

What is certain, however, is that the event is great for shiny hunting.

Start video
Pokémon GO Fest 2026 comes with Mewtwo and Zeraora

Three Shinys are waiting for you in the Electric Event

During the event you can catch three Pokémon that have an increased shiny rate. All three can be found in the wild, as well as in some field research.

  • Pikachu gets an increased shiny chance. It evolves into Raichu. It is not particularly strong in PvP or in raids.
  • Lampi is also easier to catch as a shiny. It evolves into Lanturn, which is a good Pokémon in the Super League.
  • Dedenne completes the trio. It has no evolution and is currently not a particularly strong attacker.

If you’re looking for combat power, Lampi is the best choice. But overall, this event is more for shiny collectors.

Additionally, there will be a GO Pass at the event. The milestones of the pass are as follows:

  • Rank 1: Double duration for incense
  • Rank 2: Double catch candy
    • The Deluxe Pass also brings double catch stardust at Rank 2

With the shockingly good time, Pokémon GO will move into April. There are, for example, the Forgita Community Day, the return of Mega Alakazam, and a new Rocket takeover. As always, you can find all the information on upcoming dates in our overview: All events in Pokémon GO in April 2026.

This is an AI-powered translation. Some inaccuracies might exist.

Spiritual successor to Dark Age of Camelot launches Early Access after 13 years, players trust the MMORPG “less than Ashes of Creation”

Some developers and fans have already tried to realize their own MMORPG projects on Kickstarter. This was also the case for Camelot Unchained, which was funded there and is now starting Early Access after 13 years.

What kind of MMORPG is this? Veteran MMORPG players will likely remember Dark Age of Camelot. Released in 2001, the title, which took place in Norse mythology, is especially known for its large “Realm vs. Realm” battles. Even back then, there were fights with hundreds of players simultaneously, shaping PvP MMORPGs.

With Camelot Unchained, the spiritual successor to the MMORPG was supposed to appear. For this, they secured nearly 2 million Euros (without adjusting for inflation) through a Kickstarter campaign in 2013 and aimed to deliver an initial playable version to backers in December 2015.

After a delay of over 10 years, they have now completed this first version and invite backers to test the MMORPG, but they are not thrilled.

Here you can watch a trailer for Camelot Unchained:

Select a MMO video…

Early Access without Steam

What kind of version is this? In a rather surprising announcement for many backers, the developers of Camelot Unchained announced their Early Access launch. From now on, anyone who donated the required amount back then can take a look into the MMORPG.

Every weekend from Friday to Monday afternoon, players have the opportunity to access the servers of Camelot Unchained and see what has happened in 13 years of development. The developers promise, in addition to a packed roadmap, to capture the charm of the spiritual predecessor and also to bring the great “Realm vs. Realm” battles back to life.

Nevertheless, the developers are currently purposefully avoiding Steam as a platform for their Early Access. So, the first version is initially aimed at the backers from that time before the MMORPG can then be purchased through its own store. Steam is expected to join later.

Here you can see the roadmap:

Roadmap for Camelot Unchained for March to June 2026

How is the MMORPG being received? Players on Reddit are unsure whether to laugh or cry. Sending the MMORPG into Early Access with an 11-year delay while forgoing Steam is one thing.

Already announcing the sales through their own shop in the first version, however, triggers memories for many players of the recently failed MMORPG Ashes of Creation. Accordingly, the comments on Reddit are also quite negative:

  • nova8808: “Does this game have some shady board of private equity directors?”
  • FineAssignment1423: “I trust this game even less than Ashes of Creation. And that says something.”
  • Low-Ad-3829: “I should have actually given birth when the beta came out, and I was so worried I would miss it!! Now it’s been 10. Lol.”
  • huey2k2: “I feel sorry for anyone who buys into this.”
  • Noximilien01: “So basically, they ran out of money.”

How good is the MMORPG? At MeinMMO, we have not yet had the opportunity to try Camelot Unchained ourselves. However, there is a comment on Reddit claiming to have already tested the MMORPG. It comes from user ElderberrySpare6985:

I tried it. Oh my God, it’s really bad right now. It feels like an early alpha version.

  • Log in, create a character
  • Spawn in the world. Absolutely no orientation. No quests or anything.
  • Leave the city, searching for monsters. There’s nothing, everything is barren.
  • Finally come across a monster that’s just hanging around by itself. Kill it.
  • No further signs of life found, aside from occasional other players aimlessly wandering around
  • In about 20 minutes found no more monsters. Didn’t see a single interesting place or anything else. Log out

It’s a terrain demo.

The individual opinion of the player cannot currently be verified, but there are more players who share the same opinion under the comment on Reddit.

With Camelot Unchained, a strong PvP MMORPG was supposed to launch as early as 2015. The fact that we are now getting an Early Access version 11 years late, which is likely far from complete, is causing frustration among the backers. It remains to be seen whether the MMORPG can still convince its former fans. Until then, Crimson Desert is especially convincing: Crimson Desert breaks its own record on Steam, but one detail remains the biggest hurdle

This is an AI-powered translation. Some inaccuracies might exist.

Clint Eastwood caused outbursts from the director with his first scene in a monster film, yet became a legend

Clint Eastwood is a well-known and popular actor, who particularly drew attention through his appearances in Western-films. However, he had previously been more negatively perceived and had upset his director with a small role.

When thinking of Clint Eastwood, some of his most famous films likely come to mind. A Fistful of Dollars, The Good, The Bad and The Ugly, Unforgiven, Gran Torino or Million Dollar Baby for example. As a director, he also celebrated successes and even received praise from historians.

However, very few people are likely to know the monster film The Return of the Monster. Yet this film from 1955 is a sequel to the cult classic The Terror from the Amazon.

In it, the then 25-year-old Clint Eastwood played his first significant role. However, it was so small and insignificant to the director that it led to severe conflicts during the filming. The young Clint even briefly thought his director would despise him.

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Clint Eastwood created a great Western with ‘Unforgiven’

A Terrible Start

What happened on set? In The Return of the Monster, Eastwood was cast for the role of a lab technician. In one scene, he encounters the protagonist Professor Clete Ferguson and shows him some rats that are being experimented on.

Here you can see a clip, Eastwood’s appearance starts at second 01:11:

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Overall, the aspiring actor’s appearance lasts only about 20 seconds. Not a big deal, but even before filming had started, a conflict arose.

In the book “Conversations with Clint: Paul Nelson’s Lost Interviews with Clint Eastwood, 1979-1983”, Eastwood recalls how he, together with producer William Alland, approached the film’s director, Jack Arnold, after the casting.

There were disagreements. The director had different plans for the scene and reacted correspondingly irritable.

I entered the set and the director said: “What the hell is this? I told you I don’t want to shoot this damn scene! Who is this guy?”

I thought I was going to get punched. [Arnold] yelled and screamed.

Clint Eastwood

In the end, the producer won the argument and the scene was shot. Clint Eastwood was allowed to play the role, but a bitter aftertaste remained. The producer reassured the insecure actor:

“[Alland] made it clear to me that it wasn’t against me. The director simply didn’t want the scene in the film, so he saw no reason to shoot it, and said it should be cut out. It was a damn tough start to my acting career. You step onto the set and immediately know the director hates the scene. And with that, you know he hates you.

Clint Eastwood

However, the relationship between Eastwood and the director did not seem to be as dramatic. Although the latter had no liking for the scene and thus Eastwood’s role, the actor was on board again for Arnold’s next film, Tarantula.

And by then, after Eastwood’s breakthrough with A Fistful of Dollars in 1964, the director must have been grateful that the newborn star celebrated his debut in one of his films. However, there were also problems with this now legendary Western: “Had to make him rich”: A legendary Western with Clint Eastwood caused a lawsuit because the film is actually just a remake


This is an AI-powered translation. Some inaccuracies might exist.

The 10 most expensive spells in Dungeons & Dragons that will drive you into financial ruin

The use of magic in Dungeons & Dragons is not always free. Even though spellcasters are magically gifted, they still need certain components for some spells – and that can get expensive.

To cast spells in Dungeons & Dragons, various components are required. These are considered the physical prerequisites that a spellcaster must meet for the spell to function at all.

In some cases, a verbal component, a word or phrase with specific emphasis, is enough. In other cases, a somatic component, such as a specific hand movement, or a combination of all of these is needed.

However, it may also be that a spell requires a material component, which the Player’s Handbook from 2024 describes as follows:

A material component is a specific substance required for casting a spell. These materials are not consumed unless stated otherwise in the spell’s description. The spellcaster requires at least one free hand to utilize the materials, which may be the same hand used for gestures.

While some spells, such as Fireball (Fireball), only require a little sulfur and bat guano, others are quite different. That can be really expensive.

In this list, we want to introduce you to the most expensive spells that could financially ruin you due to their valuable components. Hopefully, they won’t receive a counterspell from a particularly nasty Dungeon Master.

[toc]

Start video
22-year-old classic of Dungeons & Dragons shows in the trailer what it still wants to excite you with after all this time

Place 10: Resurrection / Reincarnate

  • Price: 1,000 Gold
  • Resurrection (Spell level 7): Can be learned by bards and clerics
  • Reincarnate (Spell level 5): Can be learned by druids

The tenth place among the most expensive spells is shared by two spells, which we would like to mention together due to their similarity. Both spells are resurrection spells that each require components worth 1,000 gold.

Resurrection requires a diamond worth at least 1,000 gold as a material component, which is consumed by the spell and then disappears. The spell can bring back to life a creature that has been dead for less than 100 years, did not die of old age, and is not undead.

If the soul is free and willing, the target is finally resurrected with all its hit points and all wounds healed. However, after casting such a powerful spell, the spellcaster needs a break and can only use magic again after a long rest.

Reincarnate works similarly to Resurrection, but requires rare oils and salves worth 1,000 gold as material components, and is a level 5 spell, two spell levels lower than the level 7 spell Resurrection. To cast the spell, the druid touches a dead humanoid (or at least a piece of it).

If the target died less than 10 days ago, it receives a new body, which can either be randomly rolled or chosen by the DM. The soul moves along with its memories and experiences into the new body but must adjust to a new species in which it now resides if that is the case.

The next pages continue with the other places.

This is an AI-powered translation. Some inaccuracies might exist.

The strongest weapon from Crimson Desert has 99,000 more attack than your lame club, of course, there is a “but”

In Crimson Desert there is an axe that possesses 99,999 attack power. Where this weapon strikes, no grass grows anymore. Unfortunately, the apocalyptic peacemaker has a significant drawback.

What kind of weapon is this? The “Axe of the Apocalypse” (in German probably: die Axt der Apokalypse) is according to Crimson Desert actually not a weapon, but a treasure, or rather a key item. It does not look particularly spectacular, comes almost without stats, and you cannot sell it to a vendor.

However, what the axe excels at is its unique attack value. It is at 99,999 and is likely more than 99,900 points higher than the offensive strength of your current weapon. The weapon was found by journalist Blaine Smith, who introduced it on X a few days ago.

In his post, Smith explains that he has not yet tried out his find in practice. The axe only has a durability of 1 and cannot be repaired. The first blow must therefore hit, as there is no second attempt afterwards.

Select a MMO video…

Stealth axe suddenly appears in inventory

Where can you find the axe? That is a good question, to which there is currently no exact answer. Blaine Smith explains in subsequent posts that he had the weapon lying around in his inventory at some point. It does not appear in the quest rewards in the journal. He therefore believes that he must have found it while exploring Hernand or Pailune.

Unfortunately, the various databases for Crimson Desert like crimsondesert.gg also do not provide a location for the item. At the end of last week, Smith had his followers vote on X on what he should do with the axe. The most votes were for the option: “Swing it against a big, evil boss.”

Several hours ago, Blaine Smith then explained on X that he was having major problems with a boss named Ator, which is why both the “Axe of the Apocalypse” and the “Death Bee-Mace” were used. In the end, however, it was the mix of “slurping soup” (for healing) and “hiding behind columns” that supposedly led to success.

If you have also stumbled upon the “Axe of the Apocalypse”, feel free to share the exact location in the comments! If you want to know more about the notorious “Death Bee-Mace”, you are in the right place in the following article: In Crimson Desert, weapons fall from trees that defeat bosses in one hit

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Even after 3 years, many still do not know how the latest class works

Callers in World of Warcraft still have a hard time. Because many do not understand how they can actually help in battle.

In World of Warcraft there are 3 fixed roles. Tanks bind the enemies to themselves, healers ensure that everyone has enough health points, and DPS characters deal the damage. This is the Holy Trinity, the foundation of many MMORPGs. However, one specialization in the game is not so easy to classify – the Enhancement Caller. Although it is recognized as a DPS character, its damage numbers are low. Because it is actually a supporter.

Many people still do not know this after more than 3 years.

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Enhancement is not clearly recognized in the damage meter

What is the problem with the Caller? The Caller itself is not a problem, but rather the Enhancement specialization (“Augmentation”). This one is displayed as a DPS specialization, but actually has more support characteristics. It increases the performance of other characters, who then deal more damage.

Essentially, this is an interesting playstyle that can significantly advance groups. However, the problem is: In the evaluation, it is not clear how much the Enhancement Caller actually contributes.

Anyone who does not know this specialization and looks at the damage meter will only see that the Caller deals relatively little damage. This has been a problem for years.

What is the consequence of this? Anyone looking at the damage meter will wonder: “Why is this DPS character dealing so little damage?” This can quickly lead to group exclusion – if the whole group does not know what an Enhancement Caller actually does, as repeated examples show, such as in the WoW subreddit:

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Such unpleasant situations occur repeatedly.

How can this be fixed? Actually, the introduction of its own damage meter by Blizzard would have been the perfect time to accurately display the boosted damage of Callers, so that the whole group can see at a glance how much this character actually contributes to the fight. As long as this is not the case, there will always be incidents in which Callers are accused of poor performance.

However, one can also ask whether exclusion from the group is really the worst fate that befalls the Caller. Because perhaps one does not even want to be in a group that does not understand or know the basic mechanics of other classes.
But some classes in WoW are somewhat curious anyway. Did you know that warriors have particularly high repair costs when they play their class properly?

This is an AI-powered translation. Some inaccuracies might exist.

The developers of ARC Raiders have to force themselves not to be rats in their own game

The extraction shooter ARC Raiders is known for its friendly community, but they operate quite differently than the game’s developers. They much prefer to take out every other player they see, and therefore have to force themselves to be nice every now and then.

Who said that? This statement comes from Caio Braga, the game’s production lead. In an interview he gave at the Game Developers Conference (GDC) with GamesRadar+, he admitted: Many developers at Embark Studios are true PvP demons.

ARC Raiders is known for having a particularly friendly and helpful community. They prefer to fight together against the mechanical threat posed by the ARCs rather than shooting each other over loot.

He and several other developers let a random generator decide how they should play on any given day. As Braga recounts: “One day I’m playing as a Care Bear, the other day I’m very aggressive. Sometimes I’m doing just quests. .”

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ARC Raiders has an incredibly peaceful community – Even the developers are surprised

Developers try to better understand friendly players

What do they hope for? In this way, the developers also want to cater to the needs of the friendliest Raiders. Braga immediately provides an example of something that only made it into the game because the team didn’t immediately start shooting at each other when they had line of sight.

“our weapon designer was very, very keen on keeping the ‘don’t shoot’ emote, and that was something we debated a lot,” Braga recounts. “Who is supposed to use that?” was the question, because after all, the developers themselves were PvP players who found no use for it.

In the end, the team decided to keep the emote – and it was the right decision. Players like the emote and they use it frequently, the developer claims.

So, it’s about putting yourself in the position of as many players as possible and seeing what they might enjoy. “We’re building it for fun, right?” Braga says. “We want to provide as much fun as we can. So it’s good to understand all of those players.”

How do you prefer to play ARC Raiders? Feel free to let us know in the comments. The developers themselves have already revealed that they did not expect their shooter community to be so friendly: “That encourages us, of course”: Developers behind ARC Raiders had to rethink because the community is more peaceful than expected

This is an AI-powered translation. Some inaccuracies might exist.

Controversial horror game on Steam gets banned, developer immediately makes the next equally disturbing project

The first game by developer Andrea Lucco Borlera was banned on Steam. Nevertheless, he wants to stay true to his vision and is already working on the next similar game.

Why was his game banned? Andrea Lucco Borlera’s first game with the initially inconspicuous title “Horses” was banned on Steam because an early version allegedly violated the guidelines for the depiction of minors according to Valve (see GamesRadar+). The trigger was, according to the developer, a scene in which a child rode on the back of a naked adult person wearing a horse mask.

They permanently rejected the game and also refused a re-examination after the developers replaced the child in the game with an adult figure. Subsequently, other platforms such as the Epic Games Store also removed the title from their shops, and the game was discussed critically on multiple occasions.

The ban garnered attention around the title and led to 18,000 copies being sold on Itch, the Humble Store, and GOG in the first two weeks (see GamesRadar+).

What kind of game is Horses? Horses is an experimental indie horror game that focuses more on disturbing atmosphere than on traditional gameplay. It uses surreal imagery, strange sounds, and an unusual narrative style. Thematically, it deals with psychological and often disturbing content that is intentionally difficult to understand. It is regarded more as an artistic horror experience rather than a traditional game. The theme revolves around people behaving like horses due to brainwashing.

This extreme, unconventional portrayal is also why it has been controversially discussed and often labeled as absolutely disturbing. Nevertheless, the developer does not waver from his vision, as he is already planning his next project.

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Valve presents the Steam Machine in the new trailer

Developer wants to stay true to his vision at all costs

Why is the developer making a similar project? Andrea Lucco Borlera reveals to GamesRadar+ that despite setbacks and controversies surrounding his first project “Horses”, he will continue as planned. He must “stay true to his vision” even though he is certain that this project will not appeal to everyone either.

“It is perceived as radioactive by the publisher,” he explains in the interview regarding the controversy surrounding his first game and the process of bringing his second idea to a publisher. “The problem is that there is no niche in the true sense of the word, as is the case in mainstream cinema – there are countless horror films and production companies that produce horror films. In the video game industry, there is no equivalent. Therefore, it is difficult to find a partner who shares your vision.”

Accordingly, his second game would not be any less disturbing and would offer experimental horror. And he would find a way to implement his idea, even if he first had to manage without a publisher: “In the worst case, I could consider going through Kickstarter or develop it myself over the years.”

Horror games and movies have always had an appealing effect on many people – so does it on MeinMMO editor Caroline Fuller. But where others may feel fear, she can relax with such topics. And she is by no means alone: Most people fear horror movies, but I find them great for relaxation – there’s even a scientific reason for it

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamesradar+

One of Marvel’s biggest bastards was Stan Lee’s favorite, he didn’t see him as a villain at all

Even the comic legend Stan Lee had his favorites among the ranks of Marvel. For his favorite villain, he chose a legendary character, but he does not believe that she is truly a villain.

Who is Stan Lee’s favorite villain? Stan Lee was not just a cameo in countless Marvel movies, but a legendary comic author. Even after his death in 2018, he still belongs to most fans as the face of Marvel.

Stan Lee naturally had his own favorites as well. In 2016, he was asked who his favorite villain in the Marvel universe is. He answered with Doctor Doom, whom he does not actually see as a villain. He justified this rather absurdly.

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It is unfair that he is considered a villain

What did Stan Lee say about Doctor Doom? In November 2016, Stan Lee conducted a short interview with then 14-year-old KJ Ricci, who survived leukemia. You can listen to the interview on the Cat Country YouTube channel.

During the interview, the boy asked him some questions, including which villain is his favorite. Stan Lee names Doctor Doom and justifies:

Everyone has misunderstood Doctor Doom. Everyone thinks he is a criminal, but he just wants to rule the world. If one looks at it quite objectively, one could go to a policeman and say: “Excuse me, officer, I want to tell you something: I want to rule the world.” He can’t arrest you; wanting to rule the world is not a crime.

So […] it is unfair that he is considered a villain, because he just wants to rule the world. Perhaps he could even make it better. That’s why I am very interested in Doctor Doom.

Stan Lee on Doctor Doom
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Is Doctor Doom really misunderstood? Fundamentally, Stan Lee is probably right that the desire to rule the world is not, in itself, a crime, but what Doom would do for it certainly is. His malice varies from author to author, but his comic history paints him strongly as a villain.

His hatred for Mister Fantastic and his need for control already make him a bastard in the Marvel universe. To illustrate this, we briefly list some of his actions:

  • He sacrificed his great love to preserve his armor.
  • He locked Mister Fantastic’s young son in hell.
  • In his country Latveria, he rules as a dictator and often uses his political immunity to commit crimes all over the world.

In his defense, one must say that he has also done good deeds. For example, he saved Sue Storm during the birth of Valeria. Furthermore, he wants to ensure that his people in Latveria are well off, even though every dictator would claim the same.

Doctor Doom is thus not the pure evil, but he often acts out of his own selfishness, and to achieve his goals, he stops at nothing. Despite Stan Lee’s arguments, one could probably describe Doctor Doom as a real villain. Stan Lee also had a favorite among DC: Marvel legend Stan Lee had a favorite character from DC that hardly anyone knows

This is an AI-powered translation. Some inaccuracies might exist.

A patent from Sony sounds so terrible that even the most annoying form of matchmaking seems harmless compared to it

It is a word that causes frustration for many fans of multiplayer games: Skill-based Matchmaking, or SBMM for short. A patent from Sony, according to players, shows that it could be much, much worse.

What is this patent about? It is a technology that aims to create an “even playing field between players” – across platforms and in real time. Players are to be either buffed or nerfed based on hardware, input methods, and skill level, for example, by reducing speed or reaction times.

The patent was published in April 2025. You can read it again for yourself at patents.google.com.

According to the patent, the technology is primarily intended to balance the technical differences between platforms. PC players in shooters often have an advantage because aiming with a mouse and keyboard can be more precise than with a controller or the touch controls of mobile devices.

However, players suspect something entirely different. They see a new form of matchmaking that is even worse than the already highly controversial SBMM.

What is SBMM?

Skill-based Matchmaking (SBMM) ensures that in multiplayer games, you always encounter players who play at approximately the same skill level as you. While this is meant to create fairer rounds, it also makes every match exhausting.

MeinMMO editor and shooter expert Dariusz, however, believes that SBMM brings another problem – a problem that harms gaming friendships.

SBMM is therefore always a controversial topic, and the new patent at least at first glance sounds like it is much, much worse: Here, in the name of fairness, players from certain platforms are nerfed to create balance.

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More fairness or unfair intervention?

What do players say about the new Sony patent? A heated discussion is taking place under a recent post on X.com. While some believe this dynamic balancing helps make cross-platform gaming fairer, others feel it is already too deep an intrusion into the gameplay.

“This concept is so terrible that it makes SBMM look good in comparison,” says X user Rooster. Another user named Fen believes this is “the dystopian version of skill-based matchmaking.”

Many users feel that such interventions in players’ skill and gameplay would dilute real talent and abilities. As Lamp writes in his comment: “Imagine getting nerfed on PC and consoles because a guy from india feels like he’s on a disadvantage while playing pubg on Samsung S7.”

Many comments also suggest that this concept would ruin the purpose of competitive gaming and would not find long-term application. Others point out that it is still unclear how this system would even be implemented.

It remains uncertain how deeply such a system would actually intervene in the game. It is unknown whether Sony has already integrated this system into one of its upcoming games. Since the patent is still relatively new, it is unlikely. It remains to be seen how much this will really impact multiplayer.

The impact matchmaking can have is being impressively demonstrated by ARC Raiders. The game assigns players to different lobbies based on their playstyle, resulting in some delivering hardcore PvE, while others offer peaceful PvE. Whether the latter is really the case was recently tested by a Tarkov expert on Twitch: Tarkov expert plays ARC Raiders for the first time without PvP, tests on Twitch whether everyone in the “PvE lobbies” is really friendly

This is an AI-powered translation. Some inaccuracies might exist.

For 13 years, no game has given me a feeling like ARC Raiders, and I play in the “most boring” way

MeinMMO editor Caro recently discovered ARC Raiders. She quickly noticed how much the game reminds her of another title that made her fall in love with video games over 10 years ago. And no other game has managed to evoke that feeling for her until now.

For about 3 weeks now, I regularly take some evening excursions to the robot-infested but really pretty surface in ARC Raiders. The game’s special atmosphere, especially through the environments, caught my eye quite early on. However, I am not really a regular shooter player, which is why I have resisted giving the game a chance for far too long. 

Eventually, I succumbed – precisely because of a skin – and since then I have been able to realize how much I can lose myself in ARC Raiders. And it is not just because of the skin (I promise), but rather because a certain feeling has quickly arisen within me that I haven’t felt through a video game in over 10 years:
ARC Raiders transported me back to my favorite game, through which I fell completely in love with video games at the age of 13, namely The Last of Us.

Start video
ARC Raiders has an incredibly peaceful community – Even the developers are surprised

A trivial feature in ARC Raiders became my favorite activity

I must admit that in ARC Raiders, I am particularly engaged by the rather “secondary” activities. Exploring, rummaging through all drawers and containers in buildings, and being excited about scrap are among my favorite activities in this extraction shooter.

It is precisely this calmer gaming experience, which might seem absolutely boring to other players and is regarded as a tedious necessity, that takes me back to 2014, when I was actually too young to have played The Last of Us so much.

The game by Naughty Dog is still very close to my heart. I scraped together my pocket money for The Last of Us and bought my first PlayStation, the PS4, only with 5 and 10 Euro bills. For a year, it was the only game I owned, and I was absolutely in love. In the game, but also in gaming in general. For this reason, I also dedicated my first tattoo to the game.

Today, 13 years later, I rummage through abandoned and run-down apartments as a Raider, just like I did back then as Joel, searching hospitals for bandages and occasionally being startled by terrible monsters. In The Last of Us, they were Clickers, while in ARC Raiders they are now the little sh*t Fireballs that catch me cold regularly.

Both games provide me the right balance between calm and action

Speaking of the ARCs: I both hate and love the machines. I even opt out of PvP because it’s not fun for me personally. Therefore, I mostly find myself in the so-called calm Care-Bear lobbies, where players tend to leave each other alone or fight together rather than against each other. 

My true enemies are hence the various ARCs that aim for my poor, harmless Raider. By now, I don’t see myself as so harmless and I actually enjoy standing up against ARCs – even though in 80% of the fights, as a lone wolf, I get pretty riddled, burnt and fried by electric shocks.

Maybe I will reach a point someday when PvP becomes more interesting to me, but so far that’s not the case. I’m already having a great time and don’t see (yet) how hostile Raiders would improve that for me. 

The variation of calm looting and simply enjoying the environments, along with the sudden dangers, strengthens this connection to The Last of Us that I have felt since I started in ARC Raiders. 

Maybe my personal experience and opinion in ARC Raiders has to do with the fact that I have only played solo so far. If I were to travel to the surface as a duo or trio, it could tip that balance. The community feels the same: One player perfectly summarizes how different ARC Raiders is with friends: “Suddenly, every bush is suspicious”

This is an AI-powered translation. Some inaccuracies might exist.

Change by Google drastically reduces AI’s RAM consumption, but are prices now also falling?

RAM prices have been rising for months. However, Google has introduced a change for AI that drastically reduces RAM consumption. This could also impact the market, where prices are rising. Some remain skeptical.

What has been introduced? Google Research recently unveiled TurboQuant, a compression algorithm that reduces the memory requirements of large language models (LLMs) while increasing speed and maintaining accuracy. This is reported by ArsTechnica magazine.

The algorithm is quite complex, but simply put, the RAM consumption of AI systems significantly decreases. RAM that is currently being purchased by all AI companies. This change could now also affect the market, where RAM is currently traded at a very high price.

Start video
Why is RAM so expensive? The current situation explained in 2 minutes

Prices could decrease, but many manufacturers have long-term contracts

It remains the case that many manufacturers have entered long-term contracts for large quantities of RAM and probably cannot just exit these. This means that important capacities are likely still blocked by contracts with AI companies – unless there are exit clauses that would release capacities again.

Some users also speculate that AI models are simply getting larger now, as more memory space would be available (via Reddit.com). Instead of taking the chance to use less RAM, current AI models might just be made larger.

Another point that should not be overlooked: Many manufacturers have shifted production to expensive High Bandwidth Memory (HBM), which cannot easily be used in normal computers. Thus, it could take several weeks or months for prices to really drop. However, it would be significantly faster, than analysts previously assumed: They had previously estimated that prices would stabilize and decrease no earlier than 2027.

OpenAI will soon shut down the video AI Sora. Sora has reportedly been facing financial problems for a while. Many users now hope that the end could also affect RAM and storage prices. You can read more about it on MeinMMO: After the shutdown of one of the largest AI apps, users hope for the end of the RAM crisis, but how likely is that?

This is an AI-powered translation. Some inaccuracies might exist.

Crimson Desert Patch 1.01.00 from March 29 brings new permanent mounts you’ve been waiting for – Complete Patch Notes

Developer Pearl Abyss has released a new update for Crimson Desert Update 1.01.00 on March 29, 2026, brings 5 special new mounts and numerous improvements to the game. Here you can find the patch notes.

What does Patch 1.01.00 bring for Crimson Desert? The update on March 29, 2026, has the following highlights:

  • Five new summonable and permanent boss and legendary mounts have been added, which NPCs in towns no longer fear. You can now ride them through populated areas without worry. The added mounts are:
    • Legendary Animals: Polar Bear, Silver Tooth, White Stag
    • Boss Animals: Stonebreaker Wild Boar, Ice Spike Mountain Goat
  • Travel times for fast travel and respawn after death have been significantly reduced, accompanied by further performance improvements.
  • Movement on foot, horseback, and in the air is smoother; flying now consumes less stamina and allows item usage.
  • New comfort features make crafting easier with an instant craft button and inventory management through quick transfers to storage.
  • Crimes like theft or vandalism now only reduce your reputation if you are observed by an NPC.

You can find the full patch notes here on page 2.

Note that the patch is not yet live on all platforms. On Steam the developers write:

For Xbox, the Epic Games Store, and the Mac App Store, Patch 1.01.00 will be released at a later date. We will inform you again about this announcement as soon as the patch has been fully rolled out. Please keep an eye on future announcements.

Start video
Crimson Desert: Pets are helpful loot collectors, here’s how you can tame them

Finally cool permanent mounts

What was the problem with the mounts? Until now, the mounts in Crimson Desert were different from what players hoped for: Bears, wolves, and the like were not a real alternative to horses, as they could only be temporarily tamed and quickly broke free from submission.

Also, the dragon, which was the only animal that could be properly tamed, had a cooldown of about an hour, severely limiting its use in a single-player game. Many fans felt cheated because when the original announcement of 30 different mounts was made, they assumed they would be able to use all of them permanently instead of having to ride a shabby horse forever.

With the new patch, the developers are now responding to players’ wishes, making it worthwhile to tame legendary mounts that are not horses. In the future, additional suitable mounts may join.

Whether Pearl Abyss will also make changes to the beloved dragons in the future remains to be seen. Until then, you will need to invest many hours and expect a cooldown if you want to use the dragon as a mount. However, it does offer some advantages: Crimson Desert: How to unlock the flying mount “Blackstar”

This is an AI-powered translation. Some inaccuracies might exist.

8 Shooters on Steam are real insider tips, they play really well, but hardly anyone knows them

On Steam there are many hidden gems. We present to you 8 really good shooters that hardly anyone knows.

Shooters are among the most popular genres in the video game world. For over 30 years, these games have existed and continue to excite many gamers today. Nowadays, most players probably know the big representatives like Counter Strike, Call of Duty, Battlefield, or ARC Raiders.

However, besides the genre giants, there are also some hidden gems that are played by a few people but have excellent reviews. This list is about fast action, lots of shooting, and absurd game ideas that you should check out as shooter fans.

We start with a shooter that throws you into an anime in the 90s.

8. Mullet Madjack

Start video
Mullet Madjack sends you into an anime in the year 2090

Developer: HAMMER95 | Release Date: May 15, 2024 | Rating on Steam: 97% positive (8,800 reviews) | Price: €19.95 | Demo: Yes | Daily Players according to SteamDB: 40 players (as of March 27, 2026)

What kind of game is this? Mullet Madjack plays as promised in the 90s, but in the future in 2090. In this world, an AI has seized power and humans have merged with the internet.

The special feature of Mullet Madjack is the 10-second timer that indicates your lifespan. By killing enemies, you gain valuable seconds to escape death.

Meanwhile, you fight your way through a fully animated campaign and experience fast-paced action. Additionally, you can improve yourself further with random upgrades. There is also an endless mode where you can show how long you can survive in this dark world.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Warriors are the most expensive tanks – their abilities cost gold directly

Warriors in World of Warcraft have a hard time, as they have to pay a lot of money for tanking – more than any other class.

Tanks in World of Warcraft are scarce, just like in almost all major MMORPGs. The role comes with a lot of responsibility, as the tank usually sets the pace in dungeons or raids – and that intimidates many newcomers. But there is another barrier that could be off-putting, as warrior tanks have to pay particularly high repair costs for their gear.

The absurd reason: Using their shield abilities increases the repair costs they will incur, as a player calculated in the WoW subreddit.

Start video
WoW: How to quickly farm 500 mysterious sky shards for the mount “Echo of Aln’Sharan”

The Warrior Tax increases tanking costs when played correctly

What has the player discovered? In his post, Kersplode describes his observations in World of Warcraft. He analyzed how much gold he spends on repairs on average, and particularly that his shield often needs to be repaired. The reason may seem strange, but it is due to the use of a skill.

Armor loses durability at a certain probability with every incoming damage. Approximately 3.5% of all attacks cause the durability of gear to decrease by 1.

When an attack is parried, there is no damage to durability – neither for armor nor for the weapon.

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However, it is different when an attack is blocked. In that case, damage is reduced by the warrior’s shield, which does entail a hit on the shield. This means that in 3.5% of the cases where the shield is used to block, durability is lost, and thus repair costs arise.

The warrior can drastically increase his block chance through the ability “Shield Block” – and thereby also the likelihood that durability is lost.

The bottom line: If the warrior were to give up shield block, a dungeon run would cost him nearly 25 gold less (even though the healer responsible for the warrior would probably need psychological support afterward).

Is that a significant difference? To be honest: No, probably not. 25 gold in additional repair costs for a dungeon is not a world-changing difference. However, over time it can certainly add up. After all, many players visit dungeons not just a few times but often hundreds of times during their WoW career – and then a considerable amount can accumulate.

Even if the amount is small, the contributor is certainly right: It can feel strange to be charged for using necessary abilities. After all, all other tank classes can actively reduce their repair costs with abilities. Only for the warrior does it cost real gold each time, which could then be used for some of the most expensive mounts in the game.

This is an AI-powered translation. Some inaccuracies might exist.

After 100 hours in Pywel, it is clear: Upcoming open worlds must learn from Crimson Desert

In large games with vast worlds, there is always the risk of becoming fatigued and losing interest before the end. MeinMMO editor Karsten Scholz, however, can’t get enough of Crimson Desert even after nearly 100 hours. What is the reason behind this?

Games with large open worlds often suffer for me. From the franchises of GTA and Assassin’s Creed alone, there are several titles that I started with great joy but never wanted to finish. Even Avatar: Frontiers of Pandora and Star Wars Outlaws lost me. It took years and numerous playthroughs before the credits of Elder Scrolls: Oblivion finally rolled across the screen.

The reasons for this are manifold. Sometimes I find exploring the world unenjoyable because the map is cluttered with symbols and I’m not actually discovering anything, just working through to-do lists. Or many of the activities feel too generic and formulaic. Highlights or exciting challenges, in whatever form, are missing – yawn.

Start video
Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train

Moreover, every open world benefits when I enjoy traveling through the zones, and when the world is atmospheric and continually offers something visually appealing. The best sign that I’m having fun: when I repeatedly forego the comfortable fast travel.

Among my favorite open-world games of the past 10 years are Red Dead Redemption 2, Ghost of Tsushima, Spider-Man, The Witcher 3: Blood and Wine (“hust”, a trick I hope you forgive me for to bring Geralt into it), Kingdom Come: Deliverance 2, and – of course – Elden Ring. Oh, and brand new: Crimson Desert.

Who is writing here? Karsten Scholz is the MMORPG expert at MeinMMO. So he knows the quasi-predecessor Black Desert very well. Additionally, Karsten also feels very comfortable in open-world games (recently he has caught up on Spider-Man 2) and in the action-adventure genre for many years.

Karsten has been looking forward to Crimson Desert since the first trailers. In the past 3 weeks, he has spent nearly every free minute on the continent of Pywel. Almost 100 hours have been clocked up.

[toc]

An open world that offers the best of many worlds

The fact that the world of Crimson Desert ranks among the best in the open-world genre for me has a variety of reasons. The simplest reason: even after nearly 100 hours in Pywel, I can’t get enough of wandering through the world of this action-adventure and simply exploring.

That Crimson Desert achieves this is largely due to the fact that the developers from Pearl Abyss have incorporated elements in their world design that other open worlds have already done very well.

Similar to Elden Ring or Zelda: Breath of the Wild, Crimson Desert guides players through the world by enticing them with seemingly exciting points of interest on the horizon. The multitude of mountains and towers, as well as the Abyss in the sky, provide the foundation for this. You can constantly look down from somewhere at lower locations.

The enormous draw distance only supports this. In all four cardinal directions, special locations emerge from the fields, mountains, and forests. And even on truly dark nights, when you can barely see your hand in front of your face, Crimson Desert stimulates the explorer’s heart. Just lift the lantern, and immediately several warmly glowing, yet undiscovered places catch the eye.

On the next page, it continues with the fantastic laws of physics that operate in Pywel.

This is an AI-powered translation. Some inaccuracies might exist.

MMORPG expert fears that YouTube will turn off his money tap when he reports on a certain game

The YouTuber and Twitch streamer Josh Strife Hayes talks about why he would never play on a Minecraft MMO server on his YouTube channel.

Who is it about? Josh Strife Hayes is an MMORPG YouTuber and Twitch streamer. He covers a variety of MMOs and MMORPGs on his YouTube channel in a highly elaborate style: His videos are almost like mini-documentaries.

With this, he has built a large following: On YouTube, he has nearly 1 million subscribers and on Twitch, his channel reaches over 210,000 followers.

In the past, Josh Strife Hayes has repeatedly been asked by his community if he could play on a specific Minecraft MMO server to review it as part of his video series “Worst MMO Ever?”: Wynncraft. However, the YouTuber refuses this for a very specific reason: An alleged side effect on YouTube.

Start video
WoW: What the Trading Post Offers in March

Less Revenue Due to Younger Viewers

Why can’t the MMORPG expert play Minecraft? Josh Strife Hayes believes that Minecraft would attract a young audience to his YouTube channel, ultimately leading to a decline in his revenue on the channel.

According to Josh Strife Hayes, YouTube and Twitch are supposed to create a kind of profile for creators depending on the audiences they attract. For this purpose, the platforms use viewers’ cookies to determine demographics.

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If Josh Strife Hayes were to upload a video about the MMO server Wynncraft now, he believes it would primarily attract young viewers who have already watched other Minecraft videos.

The problem: His videos might not be interesting enough for such a young audience. They might not click on his videos, thereby reducing his reach. Should they watch the content, according to Josh Strife Hayes, it could be even worse.

Minecraft players and viewers are considered “less valuable” by advertisers, says the YouTuber. After all, they tend to be younger and may therefore have less disposable income to purchase the advertised products.

In contrast, the MMORPG audience is rarer and therefore more valuable. This means more money could be paid for advertising on such videos. Josh Strife Hayes is thus very careful about which content he produces to target a specific audience that is also lucrative for him.

Can this be proven? Platforms like Twitch and YouTube can’t reveal their cards that easily. However, Josh Strife Hayes’ explanation gives an interesting insight behind the scenes.

It is clear: How much a creator earns on YouTube depends on several factors. In addition to the number of views, the length of videos also plays a role. For instance, it could be that a musician might receive over 90 million views with a video, but doesn’t earn that much money from it.

The viewer demographics mentioned by Josh Strife Hayes are another piece of the puzzle. This also makes it clear that the success of influencers is often not as random as it may seem, as there can be significant calculation behind it.

The MMORPG expert, however, has very different advertising concerns: In the course of a collaboration with World of Warcraft and Pinterest, Josh Strife Hayes released a series of shorts on his channel. Fans raised the accusation that the YouTuber sold out, which he vehemently denied. You can read more about this here on MeinMMO: MMORPG expert on YouTube defends himself for a deal with WoW: “I prefer to take money from companies rather than from you”

This is an AI-powered translation. Some inaccuracies might exist.

With these 3 options you can try Warhammer without having to sell your kidney

Warhammer is considered a sinfully expensive hobby and scares off potential fans just with the high prices of its figures. However, there are some offers that allow you to test whether the hobby is suitable for you at a low cost. MeinMMO presents three options for (relatively) little money.

This is how you start with Warhammer: Before buying a box with figures, you should consider which system you actually want to play. The world of Warhammer is divided into three worlds that differ significantly from each other: Warhammer 40,000, Age of Sigmar, and The Old World.

While the systems share the name, they are not connected in terms of story. You will find a detailed explanation in our special article about what makes Warhammer 40k, Age of Sigmar, and The Old World.

However, consider that The Old World was only released a few years ago as a replacement for the discontinued Warhammer Fantasy. There are still no affordable starter sets available.

[toc]

This basic equipment you need: You definitely need tools and glue, as well as paints. The latter are included in some of the sets, but for most you will need to buy them additionally. You will need the following basic equipment:

  • a small side cutter for crafting purposes or a scalpel (which is more dangerous to handle)
  • a deburring tool or flash remover – they are more expensive, but also better for their purpose than scalpels and similar tools.
  • plastic glue, you can use the one from Warhammer, one from Revell, or cheaper brands, as long as they are specifically for plastic
  • brushes, a small set from Amazon is sufficient for starters, you don’t need professional brushes
  • possibly a painting handle to hold miniatures while painting
  • if you are sure you will be painting more, an investment in a wet palette is also worth it
  • dice, a game board (which can also be improvised), and a measuring tape if you want to play

Paints and primers are usually cheaper when you need them than those from Warhammer, for example from Vallejo. How you paint your minis is up to you, but with the official app, you get the colors you need to replicate specific orders and regiments. Overall, you will likely pay around 50-70 euros for the basic equipment, depending on the number of colors.

Start video
The makers explain what Warhammer actually is

45-55 euros: The starter sets with brushes and paints

You will likely get one of the best deals with the starter sets. They include a small selection of various models from two factions, a rulebook, dice, a side cutter, a measuring tape, a game board, and a brush. With the sets, you can start playing small rounds right away.

The special thing about the starter sets is that you don’t need glue. All models can be assembled without any additional equipment. However, the sets are only available for Warhammer 40,000 and Age of Sigmar, not for The Old World:

  • The starter set of Warhammer 40,000 comes with 16 models (5 Space Marines and 11 Tyranids) and costs standard 55 euros
  • The starter set of Age of Sigmar comes with 25 models (5 Stormforged Eternal and 20 Clanrats of the Skaven) and costs standard 55 euros

The Skaven are probably the coolest faction from Warhammer, by the way:

More on the topic
One of the coolest races from Warhammer you will never get to know if you only play Warhammer 40,000
von Benedict Grothaus

When buying, be sure to get the “starter set” and not the “beginner set” – the latter lacks colors and tools. You can also find cheaper offers at Taschengelddieb, Fantasywelt, or other providers, sometimes for 20% less.

However, consider that Warhammer 40,000 will receive its eleventh edition in June 2026. Current rules will still apply for a while but will soon be replaced. You can normally still use the figures. If you want to wait (and probably spend more money), a new box will come with the edition: Warhammer 40,000 returns in the new edition to the planet where the greatest wars in history took place

This is an AI-powered translation. Some inaccuracies might exist.

Crimson Desert: Recipes for Colors – How to Mix Your Ingredients Even Without Experience

In Crimson Desert, fashion is a big topic. Armors and fabrics can be dyed in various colors, but in order to do that, you need to mix different ingredients. The selection is crucial, so we show you how to get colors even without knowing the recipes.

How can I mix colors? To mix colors in Crimson Desert, you need a cauldron, which unfortunately is not so easy to find in Pywel. You can find one in Hernand at the Celeste house.

Another method is to talk to the furniture seller at the Timberham Sawmill and buy a cauldron from him – note that this purchase is very expensive, but it may be worth it in the future. Then place the cauldron in your camp to always have access to it.

Do I need recipes for crafting? Not necessarily. Recipes make it easier for you to craft various items as they show you in the crafting menu which ingredients are the right ones. But you can also craft various items without recipes using the “Improvising” button.

As long as you know in advance which ingredient combination is the right one, you can mix everything together and succeed even without a recipe. However, if you make a mistake, instead of your color or potion, you will end up with a mysterious brew.

So that you don’t have to search for recipes for a long time, we show you the right ingredient choices for each available color shade. With our directory, you can also quickly jump to the individual color shades if you are looking for a specific one:

[toc]

Start video
Crimson Desert: Pets are helpful loot collectors, here’s how you can tame them

All Colors and Necessary Ingredients

Important notes about the list: Crimson Desert is a gigantic game and so far we have not been able to find all the recipes for colors. We will add these as soon as they become known. In the meantime, we ask for a little patience.

Color: Red

ShadeIngredients (German & English)
Dark RedDE:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2

EN:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2
Bright RedDE:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x3

EN:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x3
Rich RedDE:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1

EN:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1
RedDE:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1
Deep RedDE:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Stag Beetle x3

EN:
– Pink Medicinal Herb x10
– Rhinoceros Beetle x3
– Stag Beetle x3

Color: Yellow

ShadeIngredients (German & English)
Dark YellowDE:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2

EN:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2
Bright YellowDE:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x3

EN:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x3
Rich YellowDE:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1

EN:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1
YellowDE:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– Yellow Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1
Deep YellowDE:
– Yellow Medicinal Herb x10
– Beetle x3
– Stag Beetle x3

EN:
– Yellow Medicinal Herb x10
– Beetle x3
– Stag Beetle x3

Color: Green

ShadeIngredients (German & English)
Dark GreenDE:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x1
– Stag Beetle x2

EN:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x1
– Stag Beetle x2
Bright GreenDE:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x3

EN:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x3
Rich GreenDE:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x2
– Stag Beetle x1

EN:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x2
– Stag Beetle x1
GreenDE:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– Yellow Medicinal Herb x5
– Beetle x5
– Longhorn Beetle x1
– Stag Beetle x1
Deep GreenDE:
– Yellow Medicinal Herb x5
– Beetle x5
– Stag Beetle x3

EN:
– Yellow Medicinal Herb x5
– Beetle x5
– Stag Beetle x3

Color: Blue

ShadeIngredients (German & English)
Dark BlueDE:
– Blue Lavender x5
– Lavender x5
– Longhorn Beetle x1
– Stag Beetle x2

EN:
– Blue Lavender x15
– Lavender x5
– Longhorn Beetle x1
– Stag Beetle x2
Bright BlueDE:
– Blue Lavender x15
– Lavender x5
– Longhorn Beetle x3

EN:
– Blue Lavender x15
– Lavender x5
– Longhorn Beetle x3
Rich BlueDE:
– Blue Lavender x15
– Lavender x5
– Longhorn Beetle x2
– Stag Beetle x1

EN:
– Blue Lavender x15
– Lavender x5
– Longhorn Beetle x2
– Stag Beetle x1
BlueDE:
– Blue Lavender x15
– Lavender x5
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– Blue Lavender x15
– Lavender x5
– Longhorn Beetle x1
– Stag Beetle x1
Deep BlueDE:
– Blue Lavender x15
– Lavender x5
– Stag Beetle x3

EN:
– Blue Lavender x15
– Lavender x5
– Stag Beetle x3

Color: Purple

ShadeIngredients (German & English)
PurpleDE:
– Pink Medicinal Herb x10 (Peony, Pink Rosemary, Begonia)
– Lavender x10
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– Pink Medicinal Herb x10 (Peony, Pink Rosemary, Begonia)
– Lavender x10
– Longhorn Beetle x1
– Stag Beetle x1

Color: Orange

ShadeIngredients (German & English)
Dark OrangeDE:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2

EN:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2
Bright OrangeDE:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x3

EN:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x3
Rich OrangeDE:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1

EN:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1
OrangeDE:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1
Deep OrangeDE:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Stag Beetle x3

EN:
– Yellow Medicinal Herb x10
– Rhinoceros Beetle x3
– Stag Beetle x3

Color: Sky Blue

ShadeIngredients (German & English)
Dark Sky BlueDE:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x1
– Stag Beetle x2

EN:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x1
– Stag Beetle x2
Bright Sky BlueDE:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x3

EN:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x3
Rich Sky BlueDE:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x2
– Stag Beetle x1

EN:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x2
– Stag Beetle x1
Sky BlueDE:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– White Medicinal Herb x10
– Blue Lavender x10
– Longhorn Beetle x1
– Stag Beetle x1
Deep Sky BlueDE:
– White Medicinal Herb x10
– Blue Lavender x10
– Stag Beetle x3

EN:
– White Medicinal Herb x10
– Blue Lavender x10
– Stag Beetle x3

Color: Spring Green

ShadeIngredients (German & English)
Dark Spring GreenDE:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2

EN:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x2
Bright Spring GreenDE:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x3

EN:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x3
Rich Spring GreenDE:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1

EN:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x2
– Stag Beetle x1
Spring GreenDE:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1

EN:
– White Medicinal Herb x10
– Beetle x3
– Longhorn Beetle x1
– Stag Beetle x1
Deep Spring GreenDE:
– White Medicinal Herb x10
– Beetle x3
– Stag Beetle x3

EN:
– White Medicinal Herb x10
– Beetle x3
– Stag Beetle x3

That was currently all the known colors we were able to gather for our list. If you know of any recipes that we are missing, feel free to leave them in the comments so we can expand our list. If you want to know how to get rich quickly in Crimson Desert, feel free to check this out: Crimson Desert: Quickly make money – This way you never run out of silver

This is an AI-powered translation. Some inaccuracies might exist.