Diablo 4 attracts casuals as well as those who grew up with the franchise. A player wants to know from the community if the ARPG excites other older individuals and receives very clear feedback.
This is what it means to be an “old gamer” in Diablo 4: Diablo 4 is regarded as the optimal game for fathers who have little time – the so-called “gamer dads”. Log in, slay a few demons, collect loot, and all without much pressure.
Accordingly, many older players gather on Reddit and share their experiences there. One player mentions that his 71-year-old father plays Diablo 4 and asks if there are other fans in that age who are exploring the ARPG.
Start video
Gaming-Mama fragt erwachsene Diablo 4-Spieler, wie sie ihren Alltag mit Zocken verbinden
“These old people live my retirement dream”
In the comments under the Reddit post, many older gamers speak up who also enjoy playing Diablo 4. Apparently, the ARPG is just right for many “gamer dads” and even “gamer granddads”.
That’s why there are so many “old gamers” in Diablo 4: The Diablo franchise has been a pillar of gaming since 1996 and is one of the most well-known game series. Diablo, as a rather brutal game, already targeted a more adult audience at that time, but has shaped how loot works in games.
In a comment, UASdude explains: “One must not forget that the first Diablo was released in 1996 – at that time, these 70-year-olds were in their 40s and 60-year-olds were in their 30s. So it’s not surprising that older OG gamers are still fully engaged.”
Many also regularly play with their families, like DerfyMcDerfDerf: “I am 58. I have 250+ hours. I only started at the beginning of summer. My son (28) and I jump in every day during lunch break. I’m just disappointed that I didn’t start earlier.”
Others are genuinely looking forward to their own retirement as gamers. DOthePOLKA writes: “These old people live my retirement dream. My wife constantly says she worries about what I will do when I no longer work. I am not worried at all.”
Particularly a certain endgame content in Diablo 4 fits perfectly for busy gamer dads who want to slay for a few hours in between. It is a paradise for farming, including the “exploration feeling”, as you can play at your own pace and relax. You can find out more about it here: “Just lean back and farm” – A certain content in Diablo 4 is perfect for busy gamer dads
This is an AI-powered translation. Some inaccuracies might exist.
Without warning, 2K and Gearbox gave away the first bounty pack for Borderlands 4 on November 20. What should have cost money, either individually or as part of a bundle, is now free for everyone. To ensure no one feels cheated, more content will follow in the future.
What is this DLC?
The “Bounty” or bounty packs are DLCs for Borderlands 4 that tell additional stories and allow players to secure new rewards.
They are primarily aimed at players in the early and mid-game, where the rewards are likely to be most useful, but they offer content for all players.
Normally, the bounty packs cost money, available individually, as a bundle, or as part of the Deluxe Edition. On November 20, Borderlands 4 released Bounty Pack 1 “How Rush Saved Mercenary Day” for free for all players on PC, PS5, and Xbox.
What’s included in Bounty Pack 1: With this DLC, you can tackle a series of new missions alongside the Outbounder leader Rush. The DLC has a Christmas theme with gifts and such.
On your map, you will find a new quest in each major hub where you can interact with a gift to start the small mission chain. The bounty pack comes with a new Vault Card and the following rewards:
A total of 24 cosmetics, including vault hunter skins, heads, vehicle skins, and more
4 weapons that you can farm repeatedly to roll them perfectly for your build
The DLC will be released on November 20, 2025, along with an update for all that includes some adjustments to missions and loot. You can find the patch notes on Steam.
To prevent anyone from being upset about having paid for a DLC that is now free for everyone, there is also more news.
Start video
Der Trailer zum Bounty Pack 1, dem ersten Story-DLC für Borderlands 4
New content in 2026, including popular content from Borderlands 3
Along with the announcement of the free 1st DLC, publisher 2K announced that Borderlands 4 will receive a fifth bounty pack – at no additional cost for purchasers of the bounty pack bundle or any of the deluxe editions.
This keeps four paid DLCs as part of the bundle, and there is only one DLC free for everyone. We don’t yet know when the additional bounty packs will be released. However, there is already some information about the DLC content in the roadmap for Borderlands 4.
Additionally, the first “Invincible” boss is currently in development with more health points, deadly attacks, and new modifiers. The bosses are meant to present the toughest challenge but reward you with legendary loot.
In 2026, the return of Takedowns as a free update is also planned. Takedowns were already a popular content in Borderlands 3, where you must survive a gauntlet of enemy hordes and defeat a strong boss at the end. More information will follow later. However, you can expect a challenge: New takedown in Borderlands 3 leaves players desperate: “Immune, immune, immune”
This is an AI-powered translation. Some inaccuracies might exist.
In Where Winds Meet, you not only take damage from attacks but also from various environmental factors. Healing costs gold, which is why players simply meet in an “online clinic.”
What kind of clinic is this? In single-player mode, you will find an NPC healer in Qinghe called the “Clinic of Eternal Care.” She takes care of your fractures, illnesses, and stings, but for a proud 10,000 coins. And even though you can quickly gather this money while exploring and questing, this amount can easily be saved.
A player shows on X what it looks like in online mode, and for many, this is an absolute game changer. Not only do you save coins, but you can also practice your healer profession and earn rewards.
Start video
Schnelle Gründe, warum ihr Where Winds Meet zocken solltet
Both sides benefit from healing in online mode
If you’ve caught an illness, been stung by bees, or suffered fractures, you can specifically search for healers in the menu. Simply click on the illness icon next to the minimap. There you will find a description of your ailment and can choose whether to look for a player healer or travel to the NPC healer.
How does healing between players work? To be healed by other players, switch to online mode in the menu (via the mode switch icon at the top) and travel to the “Clinic of Eternal Care” west of Qinghe at the same waypoint. It’s usually crowded with players, and among them are numerous healers who are happy to patch you up again.
And both sides benefit from a successful healing: The injured player is free from their suffering, and the healer receives a small reward. Healers also set in advance what they want for it, such as 500 coins, a few likes, or a specific emote in response.
In the clip on X, you get an impression of what it looks like:
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
How do you become a healer? In Where Winds Meet, you receive a quest that requires you to go to the “City of Mercy” in Qinghe. Additionally, you must be at least level 13. There, the quest begins that unlocks the healer profession. In the open world of the action RPG, you will also encounter NPCs that you can heal. However, you cannot heal yourself.
For each treatment, you need healer experience, as you will face a small mini-game. You and the patient each have “life points.” Using cards, you attack the ailment or create shields and bonuses. The goal is to bring the life points of the illness to 0 before your own points run out. As you gain more experience, you can later skip the mini-game and perform a quick healing directly.
In Where Winds Meet, there are also sects that focus on specific play styles, interests, and professions. The Silver Needle sect, for example, specializes in healing. Members of the Silver Needle sect receive rewards for healing, but also small penalties if they do not fulfill their duties. You can learn more about the sects here: All sects in Where Winds Meet at a glance – Which “class” suits you?
This is an AI-powered translation. Some inaccuracies might exist.
Many RPG fans are still playing Skyrim today because hardly any game can replicate the fascination of the hit. A new fantasy RPG on Steam could hit the mark for fans.
What game is it about? In August 2025, THQ Nordic announced the fantasy RPG Fatekeeper. The game is being developed by a tiny team of 10 developers. As in a Dark Souls, you find yourself in a dark fantasy world that has been destroyed by a past catastrophe.
The game is intended to offer you not only a story but also an explorable world with various forests, caves, and secrets.
The gameplay in Fatekeeper, like in Skyrim, takes place from a first-person perspective. With various weapons and pieces of equipment, you will venture into battle, and there is also supposed to be magic. In a new gameplay reveal, THQ Nordic showed what that is supposed to look like.
Start video
New RPG for Steam shows atmosphere like in Elder Scrolls
Pretty and modern graphics and a hefty combat
What can be seen in the trailer? In the nearly 8-minute trailer, you can see how a character examines a ruin (previously, he talks to a talking rat). The world in the trailer looks quite beautiful, with plants and vines crawling over the walls, and nice lighting effects. Especially compared to the 14-year-old Skyrim, the game looks more modern.
A significant focus in this gameplay trailer is, of course, combat. Various opponents face the character. The sword strikes of the character have a certain heft, and enemies are thrown aside. Compared to Skyrim, it looks significantly more explicit and brutal. Additionally, you can see a parry function and a quick dash to evade attacks.
In a later section of the video, a powerful enemy with a heavy hammer is shown. The played character uses poison to soak his blade in it. With a levitation spell, he grabs a barrel in the trailer and throws it in the enemy’s face.
Looting and leveling up cannot be missed in an action RPG, and the menu also features a point for spells and the skill tree. You can watch the entire trailer on the YouTube channel of THQ Nordic.
How does the community react? The first voices under the THQ Nordic trailer seem to be pretty enthusiastic. The user @ShakeyOS already knows: I can already say that this game will take many hours of my life.
@RednekGamurz feels reminded of an old RPG classic: This looks really good. It reminds me a lot of Dark Messiah (especially the moment when he pushes the archer off the edge). I will definitely keep an eye on this.
Another commentator praises the atmosphere and the short voice acting that can already be heard in the trailer.
When is the game supposed to be released? So far, there is no specific release date. It is only known that Fatekeeper is initially set to release only for PC. However, you can already add the game to your wishlist on Steam. If you can also find something in Chinese themes, there is a new free open-world RPG for you: Where Winds Meet is actually too big and good to be free, you have never played such an open-world RPG
This is an AI-powered translation. Some inaccuracies might exist.
Have you ever wondered why Orcs in anime often look like fat pigs, even though you know them as muscle-bound green skins? Or why they are spelled with “k” in Warhammer 40,000, but almost everywhere else with “c”? In different worlds, Orcs – or Orks – look different and have their own interpretations. MeinMMO presents to you 5 of them.
[toc]
Like hardly any other race, Orcs in fantasy (and even science fiction) are frequently represented, but they almost never look the same. Whether as a playable character or as an opponent, the representations differ in almost every medium.
Much earlier, however, there were already descriptions of Orcs that looked quite different: small, brown, and reminiscent of what you would probably describe today as goblins or kobolds.
To take you a little deeper into the diversity of Orks and Orcs, we present to you here different types of the race that shares the name but not much else.
Orc or Ork? By default, the creatures are spelled “Orcs” in English, but “Orks” in German. We have chosen the English spelling here to avoid confusion with the Warhammer Orks.
Start video
One of the most promising projects in the universe of The Lord of the Rings is actually an anime
Tolkien’s Orcs, the oldest modern representation of the monsters
In the book “The Hobbit” published in 1937, Orcs appear for the first time in many years and are considered the origin of many subsequent representations. Unlike in later media, Orcs are significantly smaller than what you know today.
J.R.R. Tolkien invented different types of Orcs. The most common ones, and those you are likely most familiar with from the “Lord of the Rings” cosmos, are probably the Moria and Mordor Orcs:
Small, sadistic, and hate-filled creatures, often with brown, black, or gray skin, little hair, and often slightly deformed appearances. Most of them are about the size of hobbits and brutal, but neither courageous nor particularly strong warriors. They mainly served as cannon fodder for the armies of the Dark Lord Sauron. However, in Tolkien’s stories, there are other types of Orcs:
Uruk-Hai are the “evolution” of the species, driven by Saruman. They are an artificial crossbreed of human and Orc and are considered the strongest of their kind.
Half-Orcs are, unlike Uruk-Hai, a “natural” mixture of evil humans and Orcs. Unlike their cousins, they are not a “perfect” breeding. They are said to have originated during Morgoth’s time, the original Dark Lord.
Hobgoblins are described as “larger” Orcs, although it is unclear whether they represent a separate subspecies or simply a general term.
Even though most of Tolkien’s Orcs are rather expendable soldiers, there are several warriors among them who are formidable opponents and instill fear among their enemies. We have listed the strongest of them for you here: The 5 strongest Orcs from Lord of the Rings in the power ranking
This is an AI-powered translation. Some inaccuracies might exist.
The new owners of Hytale have uploaded a 16-minute gameplay video that showcases the current state of the MMO, and the hype among players is back immediately.
What kind of video is this? The new owners of Hytale have only recently acquired the Minecraft MMO from Riot, but they don’t want to make players wait long. They have released a new gameplay video that precisely shows what Hytale looks like in 2025 over the course of 16 minutes.
The video mainly shows exploration of the world with its diverse locations and dungeons. There are frequent combat scenes where the player character faces different enemies. During these encounters, the character uses various weapons, each with different skills to take down the opponents.
Here you can watch the gameplay video yourself:
Start video
Hytale shows 16 minutes of gameplay with the state from 2025, clarifying how exploring and fighting looks
New hype around Hytale
How is the video received? Within a day, the 16-minute video reached over 900,000 views on YouTube, demonstrating that the hype around Hytale has returned. Just like the saying “Dead men tell no tales” suggests, many viewers are celebrating the resurgence of the game and the gameplay video. They comment:
@kweebec: “This is the moment we’ve been waiting for seven years.”
@Utkuilguz: “‘Do you want to play Skyrim, Zelda, or Minecraft?’ — ‘Give me all three.'”
@Kuulaakk: “It’s funny that Simon has released more content in the last 48 hours than the team has in four years.”
@griz8744: “‘The game is incomplete’ — followed by a cinematic masterpiece.”
@captain.kaboom: “Ironically, Simon’s new plan of ‘release now and add gradually’ is exactly what made Minecraft popular in the first place. Gradual updates over the years instead of a giant launch will exponentially extend the game’s lifespan.”
What’s the status of Hytale? After the development of Hytale was halted by Riot Games and the game was declared dead, the original creator of Hypixel Studios, Simon “Hypixel”, bought the game back.
He clearly states that Hytale is not in a release-ready version. Nevertheless, he wants to release the game in Early Access as soon as possible and, just like the big model Minecraft, take players along throughout the entire development. He believes that only this way can the project succeed.
When Hytale is released, it will be similar to the early days of Minecraft, where new features are continuously added and the game expands. However, it will take a long time until a full release in a genuine, finished version.
The user mentioned that he has collected over 600 rubber ducks and presented them with a screenshot showing a variety of 15-stack piles of the artificial animals. However, it could also be seen that only the nine ducks mentioned were visible on the shelf behind him.
Start video
Trailer for the community event “Breaking New Ground” in ARC Raiders
Duck Invasion in Speranza
This is how the developers reacted: On November 20, the developers released Update 1.3.0 and shared the related patch notes on the ARC Raiders website. These contain a sentence promising a change to the storage of rubber ducks. Loosely translated, it says:
“Your Raider hideout has been ‘duck-ified’.”
Attached is an image showing a hideout filled with countless rubber ducks – everywhere, on the floor, the bed, on shelves. The developers seem to have responded to the player’s request and expanded the visual representation of ducks, so you should now be able to see more ducks than just before.
How many ducks will be displayed exactly is still unclear. However, a player shared an image on Reddit shortly after the update, proving that it is at least more than 9 – although it is not all 60 ducks that he has in his storage. Therefore, the player with his 600 rubber buddies should still not be entirely satisfied.
In Pokémon GO everything is about Dynamax Eevee this weekend. What does the event bring and how do you use it?
When does the Dynamax weekend start? It starts on Friday, November 21 at 06:00 AM. It ends on Monday evening, November 24, at 21:00. This gives you a total of four days to collect Dynamax Eevee.
What bonuses apply? You can take advantage of the following bonuses during this period:
Dynamax Eevee appears in Tier 2 Dynamax battles
More Eevee appear in the wild (but without the Dynamax property)
You only walk half the distance to generate Dyna particles
Source of power is renewed more frequently and you receive double the amount of particles from them
There are collector challenges around Eevee
That’s it for the content. How do you use it? You can read more about it here.
Select a MMO video…
Defeating and evolving Eevee during the Dynamax weekend
How do I defeat Dynamax Eevee? Basically, Dynamax Eevee is a level 2 battle that should not be too difficult. We are talking about a challenge that is significantly easier than the legendary Dynamax or even Gigantamax Pokémon.
Nevertheless, you should ensure that you set up appropriate counters. Eevee is a Normal type, so use Fighting Pokémon. Good options are:
Gigantamax Machamp
Dynamax Machamp
Dynamax WuLaos
Dynamax Quartermak
Also remember to have good defense with Dynamax, for example through Snorlax or other tanks.
Can Eevee be shiny? Yes, both in the wild and in Dynamax battles. But the chance is not increased.
Eevee evolution: Basically, Eevee is an interesting Pokémon since you can evolve it into 8 different types. While Eevee evolutions will not be the top attackers of their types in Dynamax battles, you have a good chance to get monsters of the types you might still be missing.
To evolve Eevee, you always need 50 candies and have to meet certain conditions:
Folipurba: Use a moss module and activate the evolution in its area
Glaceon: Use a glacier module and activate the evolution in its area
Espeon: Eevee as buddy, walk 10 kilometers, earn 2 candies, evolve during the day
Umbreon: Eevee as buddy, walk 10 kilometers, earn 2 candies, evolve at night
Vaporeon, Jolteon, Flareon: Random, if the other conditions are not met.
What about Gigantamax Eevee? This special form does not bring the Dynamax weekend, even if it was seen in the season trailer. When it will appear is still unknown.
What’s next in Pokémon GO? After the weekend, we will slowly but surely move towards December. The season change is coming up then. But there are still a few dates that might be interesting for you. We will show you what they are: All events in November 2025 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
After the characters appeared in black and white in the manga of One Piece, manga artist Eiichiro Oda later depicts them in color. However, Blackbeard’s father doesn’t look like many fans thought.
Warning, spoiler: The article is based on the status of chapter 1165 of the One Piece manga. The incident at God Valley is included.
As Blackbeard has black, curly hair and darker skin, many fans assumed that his father must look similar. However, the latest coloring by creator Oda shows that they were mistaken.
Start video
One Piece Film: Red – The Official Trailer for the Anime Film in English
New colors fuel theory about another son
What does he look like? On the X account of One Piece insider pewpiece, Xebec is seen in color. However, unlike his son, he does not have black hair and darker skin, but instead has a pale complexion and blue/white hair.
Rocks D. Xebec has white/blue hair, not black.
Why does this confuse fans? Fans in the comments would have thought that Blackbeard inherited his appearance from him. They now wonder where Ruffy’s enemy’s appearance could come from.
Others clarify that it could be genetically conditioned either from the mother or the grandparents, from whom Blackbeard inherited his appearance. His mother Eris has not yet been shown in color.
However, this raises a new theory about another family member who also has blue hair.
What do they believe now? The theory suggests that Buggy, the clown, could be Xebec’s son. Both have blue hair, and Buggys parents have never been seen so far. In addition, their ages could match somewhat.
One user believes that it would make more sense if Buggy and Shanks are in the same age group and Buggy was born at God Valley itself.
Whether the theory is true will likely only be revealed to the readers of the manga in a few weeks, months, or even years. The end of One Piece is still far away, even though Oda has hinted at it several times. What else is yet to come, you can see on MeinMMO: When does the story of One Piece end?
This is an AI-powered translation. Some inaccuracies might exist.
In Where Winds Meet there is much to do and many enemies to defeat. But one creature especially terrorizes players. It is not a demon or a soldier, it is a nasty goose,that you better not provoke.
That geese can be quite territorial and pretty aggressive during the breeding season can be seen in countless YouTube videos. But even in the open-world RPG Where Winds Meet, the birds seem to pose a significant problem for some players.
On Reddit, several threads are gathering where players share their woes. In a side quest, you will have to confront a rather powerful goose variant if you fail your task.
If you’re still unsure whether the game is for you, take a look here:
Start video
Schnelle Gründe, warum ihr Where Winds Meet zocken solltet
An angry boss goose
What kind of goose is that? In an early side mission in Where Winds Meet, you must find an injured goose and heal it. To ensure this works, you should upgrade your healing abilities to at least level 4, because otherwise, the goose will attack you.
It is not just malicious but starts to peck you a little with its beak; it becomes a real threat that can take you out in just a few hits. You can see what that looks like in this video:
This is not an isolated case, as several posts about the nasty goose can be found in the subreddit for Where Winds Meet. User Alternative_Spring posted on Reddit an image of the goose in a Dark Souls area, stating only: Meet the greatest boss.
The user Des_Costantine (Reddit) gives players a tip: You should freeze the goose and throw it in the water with Tai Chi. However, it should be noted that according to another user (Reddit) this didn’t quite work. But not only the goose from the mission seems to be a problem, according to the comments, you can find geese everywhere in the world that you can attack.
In ARC Raiders you will meet many nice NPCs who will assign you various quests, but some of them are quite involved. A player wondered whether the effort is worth taking on all of them.
What did the player do? ARC Raiders features up to 66 quests that you can complete. One or another must have wondered: “Are they worth it at all?” The player PizzaurusRex wanted to answer this question for you and thus completed all the quests that can be picked up in Speranza.
On Reddit, he then shared his impressions. Are the rewards good? Is the effort too great? Are they even fun? He answered all these questions, but for many, the result could be quite disappointing.
Start video
Trailer for the community event “Breaking New Ground” in ARC Raiders
Quests are good, but not for loot
What was the result of his test? PizzaurusRex reports on the overall design of the quests, as they are often boring. They mostly send you to the fringes of the maps, where there is nothing and no one, just to collect an item or repair things.
Some can be completed in one go, others require multiple raids to finish. As a reward, you then receive a few weapons, 1–2 blueprints, some consumables like grenades and keycards, cosmetic items, and materials.
In summary, PizzaurusRex states that the quests are not worth it in terms of rewards. Overall, the quests can be convincing in terms of objectives, but if you are only after loot, you shouldn’t rely on these.
If PizzaurusRex were to send his first Raider on an expedition and reset his progress, he would not rush into the quests with his new character. Instead, he would focus on progressing his workbenches and collecting loot that he actually needs.
What do other players say about it? They agree with PizzaurusRex with over 1,700 upvotes, but some of them also see the point of the quests beyond the loot. rakadur confirms the poor loot but explains that the quests are especially worth it for exploring areas you would never visit otherwise.
Chemical_Director_25 agrees and explains that the quests also serve the lore. Often, you even come across the odd blueprint in remote locations, which sharpens your senses while looting.
However, many find it tedious to complete all the quests again after an expedition to access important blueprints. They are therefore calling for a permanent unlock, as TheP4rk suggests, so that they do not feel compelled to complete everything again. It remains to be seen whether the developers will come up with a solution for this. However, with the new patch, it is clear that the developers are listening to their fans. What has changed with the new update, you can find out here: ARC Raiders: Patch Notes for Update 1.3.0 – Fixes an unfair exploit
This is an AI-powered translation. Some inaccuracies might exist.
A father reports that his daughter is struggling to keep up in school, but can focus very well on specific things when she finds them interesting. When she becomes aware of Dungeons & Dragons, her father is immediately there to help.
What does the father report? The father and new Dungeon Master in Dungeons & Dragons, solid_slug, shares a personal story on Reddit that he is particularly proud of and wants to share with the community.
His 10-year-old daughter, who is now almost at the end of her primary school years, unfortunately missed a lot of math classes during the COVID period. Since then, her parents have ensured that she receives tutoring in addition to her school lessons. However, she continues to struggle with the subject, also due to her accompanying ADHD.
However, his daughter has a vivid imagination and a great ability to focus on something when she finds it interesting. One day, when she learned about Dungeons & Dragons and asked her father what it was about, he saw “how her face lit up with excitement and all the possibilities.”
Fortunately, the girl has a father who has always wanted to play. He promptly got a starter set, immersed himself in it while working, and then spontaneously started the first game with her one evening: a rogue with purple hair named “Felix” who leaves Neverwinter to embark on a journey to her sick father. What developed from this made the new Dungeon Master incredibly proud.
Start video
The 4th Campaign of Critical Role starts now and is bigger than ever
Excitement is contagious – and opens new doors
How was her first experience in Dungeons & Dragons? Since the first evening, his daughter has been absolutely thrilled with the game. She watches videos on YouTube, draws her rogue who is now accompanied by a dog, and shares her joy with everyone.
Alongside her little brother, who will soon become a companion adventurer on Felix’s journey, the girl also shared her first D&D session in school.
When a teacher, who is a fan of the game, heard this, he said that he would start an afternoon club for it if there was sufficient interest, to introduce even more children to Dungeons & Dragons.
This could not only foster the children’s creativity but also provide suitable support for the girl’s problem.
How does the community react to this story? Under the father’s post on Reddit, user 4kBeard writes that Dungeons & Dragons could be a wonderful tool, in addition to providing a gaming experience, to improve the girl’s math skills, especially her mental arithmetic: “As an added bonus, literally meant, she will learn to calculate well and quickly. All those rolls with the various modifiers.”
DuckTape8856 can also confirm this, having had the same experience: “That’s a good reason to explain to her why she needs mathematics and how it can be fun. I myself have become quite good at math (probability, mental arithmetic with percentages, fractions, additions, subtractions …), thanks to RPGs and tabletop games.”
4kBeard also wants to highlight that based on this described enthusiasm, she will probably play forever and he thinks it’s so cool that her father is involved. “Usually, even the nicest parents just provide the space and snacks. Very few mothers or fathers will ever become the Dungeon Master themselves. Well done!”
The community wishes the father and his daughter continued wonderful moments in the game and lots of fun with their further planning. Dungeons & Dragons for kids can be very different from the implementation in an adult friend group. A mother was also aware of this and reached out to the community before her children’s first D&D experience could go off the rails: Mother plans an adventure in Dungeons & Dragons for her children, from which even adults could learn a lot
This is an AI-powered translation. Some inaccuracies might exist.
In Old School RuneScape, the developers have released the biggest update since its release. This expands the world with a new mechanic and many new areas, and there is a lot to do.
What kind of update is this? Since the release of Old School RuneScape, the MMORPG has continually evolved with the help of players while also staying true to itself. Although the MMORPG is already over 12 years old, the largest update to date has just been released, as the developers themselves state on runescape.com.
For the first time since the release, the game receives a new skill with the update: sailing. This ability allows players to navigate the seas with newly introduced boats and explore islands. Players will experience many adventures.
Start video
Old School RuneScape shows the “Group Ironman” mode in the trailer
The New World
What does the skill bring? With the new skill, not only can players sail the seas, but they can also explore the 30 new islands that the developers of Old School RuneScape have added with the update. Among other things, there is a new fish that provides the highest single healing to date. Fish are very important to some players in RuneScape.
With the new skill, not only rafts and later boats come into play, but also new mechanics and quests related to maintenance and life at the harbor.
A new game mode is also being introduced. In the “Barracuda Trials”, players must navigate through a kind of obstacle course at sea using their boats in the shortest time possible. The time is measured and can be compared with that of other players. This game mode is additionally available in four different difficulty levels, each providing experience points. You can find all the details about the update in the patch notes on runescape.com.
Why is there the biggest update for the MMORPG after 12 years? This is likely related to the change in leadership at Old School RuneScape. Since March 2025, Jagex, the developers of the MMORPG, have had a new CEO, Jon Bellamy. The new CEO is not only a long-time veteran of the gaming industry, but he is also a fan and player of RuneScape, which he has played as his main game for over 20 years. Additionally, he has previously worked as an employee at Jagex.
Around the release of the current expansion Dawntrail for Final Fantasy XIV, there was heavy criticism directed at a voice actress. After Square Enix threatened legal action, the actress now reveals that the head of the MMORPG apologized to her.
Why was the actress targeted? The voice of the character Wuk Lamat in the English version of Final Fantasy XIV is Sena Bryer. The voice actress lives and works in Los Angeles, USA.
Criticism came from relevant sections of the MMORPG community because her character Wuk Lamat is off-putting to many. She is very present in the story, and whether people like her can greatly influence their opinions on Dawntrail as an expansion. Real bullying came, however, from those who take issue with the fact that Sena Bryer is a trans woman.
In a new interview, the actress now shares that Naoki Yoshida, the director and producer of the MMORPG, even apologized to her.
Start video
Final Fantasy XIV: Launch trailer for Dawntrail prepares for the adventure in Tural
I would like to apologize on behalf of my team
What does the actress report now? In an interview with The Gamer, Sena Bryer spoke about her encounter with Naoki Yoshida at Anime Expo 2025. Here, Yoshida personally apologized to her:
I met Yoshi-P for the first time at Anime Expo. We arranged a meeting, and he said: ‘I would like to apologize on behalf of my team for what happened to you.’ He was very nice, and we had a nice little chat about it.
Sena Bryer in an interview with The Gamer, 18.11.2025
Despite the bullying on social media, Bryer does not regret taking on the role of Wuk Lamat. The negative things have absolutely been overshadowed by the positives.
However, she is concerned about the potential long-term effects: “I’ve heard people say things like, ‘I don’t know if I want to voice act because of the things that happened to Sena.’ That’s the last thing I want to hear from aspiring voice actors.”
Sena Bryer mentions Maddie Blaustein (via Anime News Network), the former English voice of Meowth from Pokémon, as another example of a similar incident. Blaustein was almost fired because she is transgender. Bryer does not want to perpetuate this cycle.
How has Square Enix responded to the issues? Bryer herself pointed out the bullying to Square Enix. She was concerned that the situation could harm Final Fantasy XIV. Square Enix subsequently assured her that they were addressing the case.
On January 10, 2025, Square Enix published a Group Customer Harassment Policy. In it, the company defines what constitutes harassment for them. It also indicates that the company reserves the right to discontinue certain services or take legal action to protect its employees.
The head of World of Warcraft admits that they waited many years until a problem completely spiraled out of control. Now they are taking action.
With the upcoming expansion Midnight, one of the largest transformations in World of Warcraft’s history is about to occur. This is not only due to the housing feature but also significantly because of the change in addon philosophy. Future interface addons will be able to do much less and will not offer any advantage in combat. Some players are wondering if now is the right time for this. However, in an interview, the Game Director of WoW states: They should have acted many years ago.
Start video
WoW Midnight shows gameplay – All new features
What kind of interview is this? In the interview with Game Informer (on YouTube), the Game Director of World of Warcraft, Ion Hazzikostas, primarily discusses the lengthy blog post he published a few days ago. The interview partner poses several questions, some from the community, and asks for a more detailed explanation of certain points.
Now, because the perfect time was years ago
When asked why Blizzard is imposing the addon restrictions precisely now, Hazzikostas goes into a bit more detail:
To put it a little differently: The best time to plant a tree was 20 years ago. The second-best time is exactly today.
We probably should have done more of this 8 years ago when we first saw addons that not only made it easier to process what was actually happening during a raid boss but also very directly attempted to solve problems. You know, things that simply told players: “Run to the star, run to the diamond” or “This is how the mechanic is solved.” We should have seen back then where this would lead.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The interview then addresses the community’s concern that this decision regarding addons came hastily and suddenly. Therefore, people would like to know how long the developers have been discussing and planning this. Hazzikostas responded:
This is something we’ve been thinking about and then really saying, “We need to do this” – certainly for two to three years now. We started planning and designing what our version [of addons] would look like and we were trying to figure out how we could realize this transformation. Late last year, we then started to talk publicly about it – about our philosophy and the direction it could go.
Viewed this way, the change does not come out of nowhere, but has had quite a while of lead-up. There is just no gradual phasing out of features – instead, it is a radical cut.
Hazzikostas explains that even then, not everything was set in stone. The announcement and release of the plans served another purpose. It was not only meant as a “warning” to addon authors that changes will soon be necessary and to prepare players, but they also wanted to ascertain another aspect:
One thing we wanted to do with this was to get a feel for the mood in the community.[…] If we had heard from players: “Don’t touch my addons. That’s perfect. We don’t want anything to change.” – if we had heard that from most, we wouldn’t have pursued this matter further.
But what we heard from many players was: “Yes, I shouldn’t have to download addons to feel like I’m playing the game ‘correctly.’ I hate joining a guild or a group and then having to download and set something up because that’s expected by everyone. And so on.”
With this, Hazzikostas seems to express that for him and the entire WoW team, feedback from the community is of utmost importance and the developers act based on this feedback. This is something that has become increasingly clear since Dragonflight and has already led to many positive changes in the game, even though there are still some issues. Because especially the “new story writing” of some characters repeatedly attracts harsh criticism.
This is an AI-powered translation. Some inaccuracies might exist.
If you want to play the special new mode of Call of Duty: Black Ops 7, you’ll first have to fight your way through the campaign. That is changing now.
Which part of Black Ops 7 is it about? The campaign. This should be one of the major innovations of the shooter with the possibility for cooperative gameplay and a special endgame, but has been struggling with heavy criticism from the community since its release.
Many players dislike both the setting of the campaign and the narrative itself. The squad led by protagonist David Mason fights against fantasy enemies like Frank Woods, trapped in a giant plant, zombies, and a comrade who is rampaging as a crazed giant, thanks to severe hallucinations at bizarre locations.
The campaign is therefore far from a realistic espionage thriller with political intrigue.
Start video
Activision shows the new Call of Duty: Black Ops 7 in the trailer for the Xbox Showcase 2025
Additionally, Black Ops 7 made a mistake that many gamers also criticize harshly in other games: You can only play the story with an active internet connection, meaning there’s an online requirement. Plus, there are no save points (checkpoints), no pause function, and absent players will be kicked.
Now, Treyarch, the developer studio behind Black Ops 7, frees itself from the campaign and rewards the fearless players who have already completed the story experience of the shooter.
Straight to the endgame without detours
What are the developers changing now? As Treyarch announced in a post on X.com, starting from November 21, 2025, you can immediately enter the game’s endgame without detours. You won’t have to complete the controversial campaign to play the new mode.
If you have already earned access to the endgame by finishing the campaign, you will receive a series of rewards (or compensations) from Treyarch:
3 tokens for one hour of double XP for account level
3 tokens for one hour of double weapon XP
3 tokens for one hour of double Battle Pass XP
3x the “Perkaholic” gum for the zombie mode
Why this change? The endgame is indeed well-received by many players. A player on Reddit even writes that the endgame is the most fun he has had in Call of Duty in years. Other users agree, adding that they do not understand why the mode was locked behind the campaign.
This thought is likely the basis for the change. Treyarch also mentions a “great response” regarding the endgame, which is why they are making it accessible to everyone now.
What is the endgame actually? The endgame is a kind of extraction shooter, but exclusively with PvE combat. You choose your equipment, drop onto a vast open map, and complete various missions. In the end, you extract and level up your character. The goal is to reach max level without dying and thus losing your progress.
Enshrouded has been in Early Access on Steam for over a year and has received loads of new content since then. The latest update of the survival game, Wake of the Water, is the biggest yet and has attracted over 50,000 players – including MeinMMO editor Benedict Grothaus, who can’t stop playing.
Accordingly, the survival game from Frankfurt has sunk quite a bit. Nevertheless, it was successful: at the Early Access release, over 160,000 players played on Steam (according to SteamDB) and it was even awarded the German Computer Game Prize for the best German game of 2025.
On the other hand, I simply didn’t want to play early access titles that were still being developed. Having to start over all the time isn’t fun, and Enshrouded had a few problems when it launched.
Back then, I didn’t know that developers Keen Games would release seven massive content updates within not even two years, which would greatly expand and enhance Enshrouded.
After meeting with the developers at Gamescom and looking at the seventh update, I wanted to finally dive deeper. I didn’t expect that I wouldn’t surface again so quickly.
Select a MMO video…
60 hours in 2 weeks and no end in sight
My Steam clock says that I have spent a total of 79.2 hours in Enshrouded, with 58.9 of those hours in the last 2 weeks alone. Friends started just before Wake of the Water, and eventually, I joined in. Nowadays, I mainly play in my own world because I just want to keep going.
But why do I start now, and why does Enshrouded captivate me so much? There are several reasons, but the probably most important one: Enshrouded is now in a much “more complete” state than it was at launch.
Back then, I checked it out but wanted to wait. Today there are large skill trees, different weapons, and play styles. Plus, the world continues to grow with each major update. It feels almost like a live service game that constantly receives new content and that completely for free.
I was also able to preview Wake of the Water and know what will eventually come my way. The new content excited me so much that I decided to take another look at the entire game. And I haven’t regretted it.
What’s new in Wake of the Water? The seventh update introduces a new area in the northwest of the map as well as water as a new mechanic with real physics, meaning: pressure, boundaries, flow behavior. Additionally, there is a great sword as a weapon and fishing as a feature. You can find more about the contents of Wake of the Water in our summary here.
A lot of grind that never gets boring
If you, like me, have been in Enshrouded for a while or not at all, I’m sure you will be just as excited. Of course, the survival game is first and foremost a classic game of the genre with corresponding mechanics:
I start almost naked, craft my first tool out of stone and wood, and – importantly! – a glider, which is essential for movement in Enshrouded.
The further I progress, the more materials I need: first scrap, then copper, bronze, iron, better wood, and processed animal hides, leather, fabrics …
With that, I not only create new tools but also weapons, armor, and workbenches to craft new things.
Hunger and thirst are luckily optional and, by default, tied to useful buffs like in Valheim.
All in all, this means I constantly have to farm new stuff. But in Enshrouded, that doesn’t get boring because the world is excellently designed. Visually and with the numerous hidden puzzles and jump & run passages, it strongly resembles modern Zelda installments.
Exploration is fun because you can find something almost anywhere: ore veins or other new materials, treasure chests with strong loot, or just a few documents with lore about the world or even new quests.
Additionally, there’s a story that runs through the game. I keep discovering new “survivors,” NPCs who want to live in my ever-growing settlement and have needs – which ensures more quests and new crafting options. Enshrouded has managed to keep me more engaged than almost any other survival game.
There was really good loot at this dragon.Hello, offspring!Enshrouded really looks beautiful.By the way, I’m also a livestock breeder! With an axe…We need more overlords – wait, wrong game.When fishing, you don’t just catch fish.The Bardin is an excellent addition.The story fragments gradually create a picture.The settlement is growing!This dungeon alone took 3 hours, but there was awesome loot!When suddenly a health bar appears…This is what they call “Environmental Storytelling”.
I love crafting and exploration, but combat is my favorite activity
What surprised me the most is the RPG aspect. The skill points in Enshrouded are not just good for new recipes or a few increased attributes. There are actual builds! Whether as a mage, healer, tank, rogue, or archer – every play style has a specialization.
Normally, I’m the type in survival games, especially in a group, who travels through the world collecting materials so the builders can expand the home undisturbed. For myself, I only take resources for new gear.
In Enshrouded, however, I have so much fun with my build and hunting for new items that I repeatedly dive into battles and search for loot. At times, I play the survival game more like an action RPG with looting and leveling. It only gets better in my gaming circle with different roles. It almost feels like MMORPG.
Enshrouded is very close to my ideal survival game, and I am excited about what is yet to come. I’ve already managed to pry a little information from the developers…
By the way, the game was already able to triple its player count at the update itself. Shortly thereafter, Enshrouded set a new record: 50,000 players simultaneously, more have not played since release. (according to SteamDB)
In the preview for Wake of the Water, I had the opportunity to ask the developers some questions. The head himself, Creative Director and co-founder of Keen Games, Antony Christoulakis, answered me.
MeinMMO: With the last overhaul of the miasma and now the water, there are already two environmental threats (with time limits). Are you planning more in this direction, or would you rather like to expand the existing systems?
Antony Christoulakis: Currently, we have no fixed plans for new systems in this direction, but at least discussions about further expanding the existing systems. For now, it’s exciting to see how the feedback from players on water looks.
MeinMMO: How did you manage to create fluid physics for such a large world and so much water without melting every PC?
Antony Christoulakis: Ha! That is surely a question that our technicians can answer better than I, but it was definitely quite a bit of work. We started working on the technical foundations for water simulation over a year ago… well before the actual work on the last update began.
MeinMMO: We can finally swim. When can we climb properly?
Antony Christoulakis: We currently have no plans for a free climbing system (like in Zelda). More freedom would fit our core approach well, but regardless of the effort, it would bring some progression issues.
MeinMMO: While playing, I got hit pretty hard, more than I’m used to. Are the enemies now all stronger, am I unable, or is it just the new balancing?
Antony Christoulakis: That could be related to the balancing update. Our goal is, of course, to maintain tension throughout the gameplay (and not let the player become too powerful). Fortunately, there are many settings to make life a little easier if the default difficulty is too high. But even here, we are of course looking forward to feedback and we will certainly continue to try to improve the balancing in the future.
The boss here really gave me a hard time…
MeinMMO: As a two-handed player, I’m very happy about the great sword and have already had a lot of fun with it. Are there plans to expand the skill tree further? What weapons do you actually like to play with?
Antony Christoulakis: I’m glad to hear that! We want to further expand/change the skill tree for sure. There are already some ideas here, but I can’t promise anything concrete yet. Preferences for weapons here vary quite a bit among us… I personally am trying to play as a mage again to get a new impression of how easy it is to get through the game with it (before, I was more focused on melee combat).
MeinMMO: Unfortunately, I haven’t made much progress with fishing yet… do you have plans to expand the system? Fishing quests? Legendary, fishable items or something like that?
Antony Christoulakis: There are no concrete plans yet, but I firmly believe that we will surely build new fish and special items in the future (but even now, you can already fish legendary items if you are lucky enough 😉 ).
MeinMMO: Thank you for the answers!
I believe starting Enshrouded right now was a very good decision. After my current 60 hours, I am in the middle of the third of six areas in the game. Since the newer updates have all gotten bigger, I probably have about the same amount ahead of me.
Keen Games is currently aiming for a 1.0 release in 2026. If I hold back a little, I have a good chance of continuously being supplied with new content, and we’ll see how it goes afterward. One thing is already clear: Enshrouded deserves its place in our list of the best survival games.
This is an AI-powered translation. Some inaccuracies might exist.
The professional teams of League of Legends will be shuffled again after the Worlds. Now the new ADC of T1 is confirmed, and he has already broken two records set by Faker.
Who is the new ADC of T1? At just 19 years old, the Korean ADC Peyz has become part of what is arguably the most successful team in League of Legends. Peyz made his debut in the LoL esports scene with the Academy team of Gen.G, a sister team of the organization aiming to discover and nurture new talent.
In 2022, he finally became the ADC of the main team of Gen.G and was able to win three titles in the Korean regional league with them. The MSI24, one of the most important tournaments after the Worlds, was also won by the young botlaner. Peyz left Gen.G in November 2024 and played for the next season with Team JD Gaming, which is represented in the Chinese professional league.
The trailer of the new champion of League of Legends showcases his abilities in action
Peyz has already broken two records set by Faker
Which records of Faker has Peyz broken? Peyz has broken two records within the LCK (Korean regional league) set by Faker:
Firstly, he needed only 193 days to achieve 500 kills the quickest.
Secondly, Peyz holds the record for the most kills in the fewest matches at 1,000. He achieved this in just 190 games and was able to break the second record set by Faker, according to liquidpedia.net.
Peyz has even set more records and became the youngest registered player in the LCK. He also achieved the most kills in a top-tier match, with a total of 28 during the MSI24 finals.
ARC Raiders has released a new update that fixes various bugs, a fixed exploit, and prepares a surprise for you. We will show you in the patch notes what else is being changed.
When was the patch released? The patch was just recently released on November 20 at 10:30 AM German time across all platforms. On Steam, the update is approximately 927.6 MB and brings many improvements to the game.
Start video
Trailer for the community event “Breaking New Ground” in ARC Raiders
Overview of Patch Notes 1.3.0
What changes with the patch? On the official blog post from ARC Raiders, the patch notes for update 1.3.0 are listed in English, and this could please some.
There are many bug fixes, including a fix for barricades. Some Raiders glitched into locked areas, but with today’s patch, that is now over. Here’s what you can expect:
Balance Changes
Items:
Deadline
Buy value: From 8,100 to 15,000 Coins
Sell value: From 3,000 to 5,000 Coins
Crafting:
Old: 2 Explosive compound + 1 Synthesized fuel
New: 3 Explosive compound + 2 ARC Circuitry
Deadline trader stock: From 3 to 1
Power cell
Sell value: From 640 to 270 Coins
Launcher ammo
Buy value:
Old: 10 launcher ammo for 6,000 Coins
New: 6 launcher ammo for 4,500 Coins
Sell value: From 200 to 250
Crafting:
Old: 6 launcher ammo for 4 Metal parts + 1 Explosive Compound
New: 6 launcher ammo for 1 ARC Motion Core + 2 Crude Explosives
Launcher ammo crafting is available at the Workbench without needing a blueprint.
Venator
Dev note: The fully upgraded Venator has been over-performing recently, capable of outgunning full squads using close-range weapons. We’re re-tuning the fire-rate gained from upgrades to pull down the pacing a bit, while still keeping its damage and accuracy intact. This should encourage players to take some more time with their shots rather than mag-dumping the first poor soul they encounter. The community also rightfully pointed out that the weight of the Venator was inconsistent with the weights of our other pistols, so we’ve corrected that as well.
Reduced fire-rate gained from upgrades from 22/44/60% to 13/26/40%.
Increased weight from 2 to 5.
Explosive Damage
Dev note: We noticed that explosives dealt damage to more parts at once than intended, allowing weapons like the Hullcracker to kill larger drones too quickly. We’ve adjusted explosive damage to make it more consistent across the board, and we’ve re-balanced the damage of the Hullcracker to account for that change. This will require Hullcracker shots to need a bit more precision while still dealing good damage to the targeted spot.
Rebalanced explosive damage against ARC for a more consistent experience.
Explosions on smaller enemies, e.g. Turrets are largely unaffected.
Explosions on larger sized enemies, e.g. Bastion will typically deal a bit less damage.
Content and Bug Fixes
ARC
Fixed a bug where ARC could call down reinforcements outside the map.
Shredder
Shredder will now detect and move more reliably towards Lure Grenades.
Shredder movement and handling updated: slightly reduced turn speed, improved braking, stiffer suspension, and more consistent reactions to impacts for steadier behavior in combat.
Improved Shredder navigation to prevent it from getting stuck on corners when moving toward the player.
Audio
Reduced volume attenuation for explosion tinnitus and concussion effects to improve clarity.
Maps
Barricades can no longer be placed overlapping your character, preventing clipping through walls and access to locked rooms.
The Dam Battlegrounds
Fixed an issue where players would get stuck in the Dam Control Tower elevator shaft.
Spaceport
Added collision to the staircase walls and ceiling in the Hidden Bunker on Spaceport.
Fixed an issue where players could enter the wall near the Launch Tower ramp on Spaceport, preventing unfair ambushes.
Fixed an issue where players could access the locked room on the Control Tower without a key.
Blue Gate
Fixed railing props on Blue Gate that mistakenly blocked bullets; shots now pass through as expected.
Stella Montis
Fixed a collision issue on Stella Montis near the Train Station that could cause players to fall through the terrain.
Fixed a location in Stella Montis Train Station where players could get stuck.
Removed two player spawns on Stella Montis that were too close to ARC spawn areas.
Fixed missing visibility collision on walls in the Business Center area of Stella Montis that allowed shots to pass through.
Miscellaneous
Fixed a crash when using Raider Voice (proximity chat) on PCs without AVX2 support.
Fixed a crash that could occur when surrendering after reconnecting to a session.
Fixed an issue where scavenging parts from the Shredder could leave behind invisible collisions.
Fixed an issue where the Trials weekly rollover could display an outdated rank; the celebration now reflects the correct current rank and the UI remains accurate during the cooldown period.
Updated recommended AMD graphics driver to version 25.11.1 to reduce recent crash issues on AMD GPUs.
Your Raider Den has been decorated.
Movement
Improved enemy ground detection to better handle steep surfaces, reducing erratic movement when traversing angled terrain.
Weapons
Aphelion
Fixed an issue where Aphelion tracers could become excessively bright at distance, reducing visibility for the player being shot at.
Increased Aphelion blueprint drop rates.
Stitcher
Corrected player facing stats for the Stitcher, showing incorrect scaling of reload time across upgrade levels.
Lastly, your Raider Den has received an upgrade. Your collected ducks are now not only displayed on your wall shelf but also all over the floor and on your bed.
The developers have been tirelessly working since the release to satisfy players with their support. They also take action against cheaters, and if you happened to lose in a match against them, you will even get your loot refunded. You can find out more about it here: ARC Raiders not only bans cheaters in the game, but also compensates the victims
This is an AI-powered translation. Some inaccuracies might exist.
Linus Tech Tips has talked to Valve about the price of the Steam Machine. However, the reaction was not what Linus had hoped for.
The channel Linus Tech Tips is one of the most well-known YouTubers in the tech field. In a recent podcast on YouTube, Linus Sebastian explained that he was invited by Valve to check out the new Steam hardware.
In his podcast, he explained that the announcement of the new Steam hardware was totally surprising for many. However, he considers the new hardware to be one of the best presentations since the RTX 3000 series, aside from the pricing issues. But he is not so happy with one other thing. When he asks Valve about the price of the Steam Machine, the answer is not as expected.
Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds
Linus hopes for a Steam Machine for $500, but Valve is likely of a different opinion
This is how Valve responds to the cost question: Linus explained in the podcast that he himself hoped the Steam Machine would not cost more than a gaming console. Price-wise, he probably thought of the PS5 and Xbox, which both cost around 500 euros. However, Valve reacts to his question as follows:
I can’t tell you how much the price will be, because I really don’t know. When I said I was disappointed that it wouldn’t follow the pricing model of a console, where the costs are covered by the manufacturer taking 30% of every game sold over the entire lifespan of the device, because I believe this would be a more sensible product, they asked me what I meant by console price, and I said 500 dollars. No one said anything, but the mood in the room was not very good.
That’s not a proper answer, but the reaction is clearly visible for Linus. The price for the Steam Machine is likely to be significantly above the hoped-for $500. Already with the Steam Deck, Valve described the price as painful.
Linus’s argument is quite understandable, as this has been practiced by console manufacturers for a long time: hardware is sold below its value because the manufacturer hopes to recoup losses through digital sales.