WoW Dragonflight comes with numerous secrets. A quest at a remote location on the Coast of Awakening provides you with the dragon pet “Spyragos.” However, you must offer various drinks to another dragon.
What kind of pet is this? Spyragos is a small, black-purple dragon hatchling that resembles the little dragon Spyro both in name and appearance. The pet also serves as a Battle-Pet with special abilities.
You get Spyragos for the quest “A Dragon Goes Blue.” In this quest, you must find 7 different drinks scattered across the Coast of Awakening that you cannot just find via the quest display.
Where can I get the quest? You can find the quest giver in the west of the Coast of Awakening, in the leisure paradise “Hissing Cave” (coordinates: 20/39). The location is best reached via the new dragon riding feature.
You will find the location during the quest “Dragon Eyes”, but Vazallia is not always there. If she is not present, she flies around the area in dragon form and lands shortly thereafter. In this case, just wait a few minutes.
Talk to Vazallia and ask her what she is doing here. Then she will open the quest “A Dragon Goes Blue” for you.
WoW shows the main features of Dragonflight in the gameplay trailer, fans praise: “Finally hype again”
‘A Dragon Goes Blue’ – Here’s how to solve the quest
Vazallia wants you to get 7 different drinks. These are scattered across the Coast of Awakening. Some users on wowhead have already compiled where you can find the drinks.
But be careful with the first drink on the list: You get the “Flame Protector Rum” from merchant Vexil. To shop with her, you first need to complete a quest from Barren, as the characters in the area will otherwise be unfriendly.
We explain how to shop at Vexil in the video guide for the World Snail, which you can also buy there. You’ll also find all the new mounts in Dragonflight with us:
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<strong>WoW introduces a new mount in the hotfix – Here’s how to get the aggressive world snail</strong>
Another drink on the list also requires some effort. For the Whirlwind Wine, you must buy a bottle of Kul Tiran Red from Kora Fullsail at the Obsidian Hold. With this bottle, you then have to go to the Skyhigh Observatory and throw it at the air elementals standing around there. The Whirlwind Wine will then land in your inventory.
The remaining 5 drinks are easier to obtain:
Spring Flood Brew – In a cave in the southeast at 63/80, guarded by Lago, the Drowned
Bubbling Punch – In a shipwreck on the northern coast (39/38)
Little Shooter – Sold by First Mate Kaleson at the Obsidian Hold (43/67)
Crash-Bang Booze – In a treehouse on a mountain in the north (47/31)
Some users point out that you definitely should not drink the drinks yourself. At least the Spring Flood Brew apparently has a respawn timer of up to an hour. So if you don’t want to wait unnecessarily long, you should exercise self-control.
Are you looking for a suitable flying mount for your new companion? There is a secret mount that you can easily buy with just a few steps:
If you want to take out your opponents in CoD Modern Warfare 2 or Warzone 2 in a particularly impressive way, you can execute an execution. These are particularly brutal finishing moves that will immediately take out your opponents. MeinMMO explains how to do it.
What are executions? Executions or finishers are specially animated attacks that allow you to take out opponents with the press of a button. The camera switches to a third-person perspective, and then you will see an animated sequence.
MeinMMO shows you how to use an execution and provides a few tips & tricks on landing more finishing moves.
Properly Using Executions
How do you perform an execution? To execute such a finishing move, you need to be behind your opponent.
Press and hold the button for the melee attack.
On the PlayStation, this is typically “R3” or “Circle”; on the Xbox, it’s “RS” or “B”. On PC, it’s the “V” key.
Your operator will then perform an execution.
What sounds simple can turn out to be difficult in the game. You need to sneak up behind an opponent without being detected. If the enemy spots you before you can execute the move, you will likely catch a bullet.
You can watch the gameplay of CoD Modern Warfare 2 & Warzone 2 in the trailer here:
Start video
CoD Modern Warfare 2: Trailer shows multiplayer and Warzone 2.0 – New third-person perspective is included
Increasing Chances for Executions
How do I land more executions? However, if you pay attention to a few things, executing finishing moves isn’t that hard.
First, you should adjust your loadout, as some perks and weapons can help you. By combining these elements, you can drastically increase your chances of executing an execution.
Pistol or knife as secondary weapon
Equipping these weapons allows you to move faster. This way, you can navigate the map quicker and position yourself behind opponents. A knife also lets you neutralize an opponent quickly if your execution fails.
Flashbangs and stun grenades
These tactical items can help you prepare for an execution. Blind or stun an opponent, and then sneak up on them from behind.
Throwing knife
As lethal equipment, you should carry the throwing knife. A hit with the throwing knife is enough to take out an opponent, which can save your life if your attempt fails.
Ghost and Cold-Blooded Perk
These perks make you invisible to enemy UAVs or killstreaks. Thermal sights will only show your operator as a gray outline. You can navigate the map unseen this way.
Dead Silence Field Equipment
Makes you invisible to UAVs for a limited time and additionally allows you to move faster than normal.
How can you unlock executions? Previously, executions had different rarity levels and were bound to operators.
If you wanted to use a particularly elaborate execution, you often had to go through the shop. The most spectacular finishing moves could mostly only be acquired as part of operator bundles.
In Call of Duty: Modern Warfare 2, however, all executions can be performed by all operators. During Season 1 / 2022, there are around 32 different executions.
Most of them are tied to unlocking an operator. It is very likely that more executions will be implemented with future seasons.
Can executions also be used in WZ2 & DMZ? Yes! You can also use executions in Warzone and in DMZ.
The mechanics work just like in multiplayer. However, keep in mind that you become easy prey for other opponents while performing a finishing move.
While it is considerably easier to perform an execution on an opponent who is already on the ground, you should still watch out not to be targeted by their teammates.
New World received the new update 1.8 today, on December 6th. This brings back the Winter Convergence Festival and includes a new dungeon as well as adjustments to guilds and crafting. We at MeinMMO will tell you everything important and attach the German patch notes.
What are the highlights of the new update?
The Winter Convergence event is returning. You will find festively decorated settlements, old tasks, and new rewards. Additionally, there is the Winter Warrior as a new world boss, which functions similarly to the turkey from last time.
There is a new mutated version of the expeditions Starstone Barrows and Amrhein Excavation. It will be a mash-up in which enemies from both dungeons appear, bringing a whole new touch.
Discounts for certain recipes will be introduced in crafting. Additionally, some of them will no longer be blocked by crafting station ranks, like the merging of gems, which will now be possible in the settlement of any rank.
Overall, the last major update of the year is very extensive. In addition to the major highlights, it also brings numerous bug fixes and balance adjustments. Essentially, there is something for every type of player, only PvP fans miss out aside from the balance.
The maintenance work is expected to take about 2 hours. The servers should be back online at 16:00. We will keep you updated here should the downtime take longer.
The X, Y, and Z coordinates for players have been removed from the “Show FPS” option in the visual settings.
Important Troubleshooting
A bug has been fixed that caused the “Auto Run” feature to be disabled after using portals or gates.
A bug has been fixed that caused players to constantly slide in “Threshold of Death”.
A bug has been fixed where resources were blocked by campsites.
A bug has been fixed that allowed players to enter the Ennead without completing the prerequisite quest.
A bug has been fixed that caused the scoring in Dynasty Shipyard to use incorrect values.
A bug has been fixed that caused settlement and outpost taverns to have incorrect names.
Bug fixes have been made regarding visual effects, materials, and collisions in the Sulfur Sand Desert.
The staircase of the mountain temple and the surrounding cliffs have been updated to make the path smoother.
The cooldown for bosses has been updated.
A message has been added when a player tries to fish or start a music performance while in combat.
The ability to invite players without factions to companies has been added.
The wording has been changed to more accurately reflect the cooking of bait that can be crafted.
A bug has been fixed that caused animation issues when clicking on an open song title in the song selection menu.
A bug has been fixed that caused Grace O’Malley’s Polish voiceover to break.
A bug has been fixed that caused the color of the faction control point to change when the owning company changed its emblem or name.
A bug has been fixed that caused the Wind Circle War Camp not to appear on the map.
A bug has been fixed where removing a player from a performance sometimes led to an infinite recursion.
The spawn rate of Fay, the last protector, has been increased when multiple players are in the area.
It has been prevented that music performances can start in houses.
An invisible tree in Harmony has been removed.
A bug has been fixed where players could get stuck in run animations when trying to place building materials.
Sulfur Sand Desert
A gypsum oven has been added to the Sulfur Sand Desert settlement.
The cutscene for the quest “Decoding the Secret” has been adjusted to allow full duration of voice output in all languages.
The drop rate of the item “Cactus Flower” for the quest “Flowers in the Sand” has been adjusted.
The map marker for the quest “Decoding the Secret” has been adjusted.
Adult Highland Scorpions in the Sulfur Sand Deserts have been adjusted.
Sand beds of Ta-Bitjet: The slime affix has been removed from young scorpions spawning from rotten eggs. Young scorpions near the waypoint are unaffected and are still slimy.
A bug has been fixed that caused the screen to be blurry when opening the journal during the quest “Snake Head”.
A bug has been fixed that caused interactions at the Temple of Thoth teleporter to duplicate.
A bug has been fixed where not all servers were marked for the quest “In Honor of the 19”.
A bug has been fixed where the map marker was missing in the quest “The Demonic Cauldron”.
A bug with the animation of the Sand Soldiers in Jupiter Grove has been fixed.
A bug with the visual effects in the exit portal of the Apophis trial has been fixed.
Wrong name of the target AI for the quest “The Claims of the Gods” has been fixed.
Hellmouths now have the correct compass symbol.
Players can now visit Rare Fishing Spots of the Rowers and Secret Oasis Fishing Spots without wading deep into the water.
Line breaks in Imhotep’s dialogue have been removed to improve subtitle display.
Redundant map marker during the quest “The Antiquarian’s Dream” has been removed.
Redundant quest marker on the interactive object “Old Pillar” has been removed.
Unnecessary map markers in the quest “Power of the Ancestors” have been removed.
The marker for the entrance to the Trial of the Nine Gates now remains for the entire duration of the puzzle.
The respawn rate of Imhotep has been updated.
The text of the map marker for the quest “Eye of Horus” has been updated.
Expeditions
Barnacles and Gunpowder
A bug was fixed that caused some of the alligator hatchlings’ attacks in Barnacles and Gunpowder to deal no damage.
A bug was fixed which caused Admiral Gunpowder’s barrels to get stuck in walls and go through gates.
Dynasty Shipyard
A bug was fixed that caused the boss music in Dynasty Shipyard to stop playing when the group died during the boss fight and tried again.
Garden of Origin
A bug in the Garden of Origin was fixed that caused the poison stock of the Rotting Gardener to persist even after the group was cleared.
A bug was fixed that caused the interaction for using the Purifying Flame in the Garden of Origin to sometimes not occur.
Music now plays in the Garden of Origin.
Lazarus Instrumentarium
A bug was fixed that caused Chardi’s radiation attack in the Lazarus Instrumentarium to deal no damage to players running into a wall.
Starstone Barrow Hills
A collision bug was fixed that allowed players to bypass the fog wall in the Starstone Barrow Hills.
The description for the expedition to the Starstone Barrow Hills was updated.
Heart of the Stormwind
A bug was fixed that caused the relic shrine to disappear when the bearer died.
The brightness of the “Whirling Dragon” attack by the shield maiden Lai in the Heart of the Stormwind expedition was reduced to be more suitable for players with light sensitivity.
The collisions in Isabella’s arena in the Heart of the Stormwind expedition were made more precise.
The Depths
A bug was fixed that caused incorrect footstep effects to be played in expeditions at times.
A bug was fixed that caused Thorpe’s attack “Hunger of the Void” not to deactivate after his death.
Commander Thorpe’s room was additionally illuminated.
A bug was fixed that caused players to fall out of the expedition during the Thorpe fight.
The Ennead
The Ennead expedition has been added with rock footprints.
A bug has been fixed that caused enemies on the creator’s terrace not to reach players behind obstacles.
A bug has been fixed that prevented General Crassus from receiving subtitles for his death.
Mutators
A bug has been fixed where the tooltips of the Flammability mutation displayed outdated information about harmful AI. The part about harmful AI has been removed and these tooltips have been clarified.
Minor changes in how drops from uniquely named mutator items function.
Custom sound effects for the chest celebration at the end of a Mutated Expedition have been added.
Tasks
Missing voiceover for the following NPCs added: Guardian Lin, Guardian Reynolds, Commander Hakim, Alchemist Zhi, Hughes Ducquet, Yonas Alazar, and Judge Hansen.
It has been clarified where certain tasks of the Syndicate faction can be completed.
A bug has been fixed that caused a marker to be placed outside the map for the quest “Looting the Kelleher Farm”.
A bug has been fixed that prevented players from completing the quest “Foreman’s Ledger in Amrhein”.
A bug has been fixed that caused completed quest markers not to appear on the map or compass.
A bug has been fixed where the bones in the quest “Bones for Snarchimedes” were not counted. The quest has been reactivated.
A bug has been fixed where faction quests did not display the correct location on the map.
A bug with the quest “Home of the Harvester Expedition” has been fixed so that the player no longer needs to be at the location of the destroyed obelisk. The player can now join the expedition from anywhere in the world, and it will continue successfully.
Several bugs with missing or incorrectly labeled lore pages around Aeternum have been fixed, which prevented players from achieving successes.
A typo in the lore “Among Colleagues” has been fixed.
Typo in the rewards for the main storyline quest has been fixed.
The quests “Seizing Twilight”, “Gloomy Focus”, and “Hold Back the Night” can now be reset to provide the necessary quest schedule again.
The lore note in First Light that kept players in a reading animation has been removed.
The corruption remnants at the Daughters’ Well after completing the quest “Adiana’s Fountain” have been removed.
The weight of the transfer seal, the transfer trailer, the transfer symbol, and the transfer protection used in the armor of the Wyrd protection, the darkened active ingredient, the dark active ingredient, the shadow active ingredient, and the sinister active ingredient used in the armor of the veiled intent, as well as the spark of combat, the spark of adrenaline, the spark of willpower, and the spark of impulse used in battle fervor, has been removed.
The quest for the faction mission “Eradicate the Corrupted (Elite)” has been removed due to a missing interaction point.
Kills of South Wall scouts now count for Wooden Hearts and Iron Heads in the quest “Forging the Azure Destroyer”.
Tiger now drops Great Animal Tooth.
The last two side quests from William Heron regarding Amrhein and the Starstone Barrows can now be completed by all players who have completed the main storyline quests of the Everfall story.
The loot from empty faction missions will no longer be displayed as lootable and cannot be looted until reset.
A bug has been fixed in quests where players had to enter an expedition as a step. They can now be completed either through group search or by using the door.
Bug fix that caused the city projects of the Sulfur Sand Desert to target the wrong animals.
Bug fix that caused faction hunting missions with “The Expansion” as a target to not be completed.
Murder and collection count for legendary weapon quests has been reduced.
Captain Korrapati and Susanne have been moved to a location nearby to avoid spawning issues.
Bug fix that caused Rotten Egg to not reappear after destruction.
Bug fix that prevented progress in “Search for the Huntress” after crafting the weapon ‘The Huntress’.
AI Innovations
World AI
A bug was fixed that caused the cloud colossus animation to stutter during the patrol walker navigation.
A bug was fixed that caused the eye beam attack of the corrupted cyclops to deal no damage.
A bug was fixed where the smoke trails of the lost navigator’s pistols originated from the wrong weapon.
A bug was fixed that caused the ancestor mage spawns to not die instantly when they reached 0 health.
The pathing of wolves and other AI creatures while patrolling was improved to ensure they reach their target more accurately.
The camera shake range caused by the corrupted cyclops was reduced to 7 m.
A bug was fixed that caused the AI to sometimes veer left while moving.
A bug was fixed that caused corrupted enemies to not play their running animation while navigating.
A bug was fixed that caused enemies to show a “Stunned” symbol when they were not successfully stunned by an attack.
A bug was fixed that allowed lasers to penetrate the arcane shield barrier.
Even tier enemies were removed from Endless Fall.
The spawn positions of archers during the entropy wave event in Treachery were adjusted.
AI Opponents in Expeditions
A bug has been fixed that caused Anpus Hellish Strike to send players over the threshold of death.
A bug has been fixed that caused a victory with Archdeacon Azamela not to trigger correctly when all players were at the threshold of death.
A bug has been fixed that caused Thorpe’s Dark Calls fire to not continuously damage the player.
A bug with the passive AI in the Heart of the Stormwinds, which ignored threat and provocation, has been fixed.
The damage dealt by Herus’ “Divine Destruction” has been reduced.
Changes in Combat
Mechanics
A bug has been fixed where the quick cancellation of a light attack during multiple rolls caused stamina to enter a state of exhaustion.
Fixed a bug that caused players to get stuck in the “Roll to Evade” animation when switching weapons too quickly.
Interactions are now disabled while aiming.
Status effects now apply the strongest stack instead of the last stack when targeting.
Weapon Updates
Important Bug Fixes
Fixed an issue where the weapon coating was not always displayed correctly after the weapon was moved to a different equipment slot.
All dampenings for magical weapons have been updated for weapon switching. Switching magical weapons should now be more predictable.
Thunder Rifle
Fixed a bug that allowed players to use a claw shot on their own ice pillar.
Fixed a bug that caused the effects of the ultimate “Unloading” of the Thunder Rifle to persist when switching weapons.
Fixed a bug that caused shrapnel grenades to not always detonate in sync with each other.
Fixed a bug that caused the effects of the Thunder Rifle’s passive weapon “Lucky Streak” to persist when switching weapons.
Bow
Fixed a bug that led to incorrect arrow projectile sizes when the bow’s passive arrow range was used. Now all primary arrow shots have a radius of 0.15 and all charged shots have a radius of 0.33.
The projectile “Dodge Shot” has been updated to work correctly with passive arrow range of 0.33.
The size of the explosive arrow projectile has been updated from 0.05 to a radius of 0.33.
Fixed a bug that caused unnatural animations after firing a cannon shot while idle or running backward.
The recovery time before the dodge window after the last shot of the bow’s quick shot has been increased. Previously, the dodge cancel window was too short after the shot, allowing players to easily bypass the recovery of the last shot and end the action before the arrow hit the target.
Greatsword
Fixed a typo in the tooltip for the upgrade “Relentless Refresh.”
The tooltip for the passive skill “Flawless Defender” has been made clearer.
Fixed a typo in the description of the mastery node “Intimidating Roar” of the greatsword.
The tooltip for “Flawless Defender” has been updated to clarify that “Ripped” only applies to attackers hitting the player while the effect is active.
The tooltip for the greatsword’s “Ultimate Unquenchable Defiance” has been updated to provide additional clarity on the healing bonus that requires a successful block.
The tooltip for “Relentless Power” has been updated to better describe its functionality.
Fixed a typo in the tooltip for the upgrade “Relentless Refresh.”
Reduced the strength of the crosscut skill “Crosswise Execution” from 100 % to 50 %.
The greatsword “Hard Times” can now be crafted with matter.
The greatsword of the Black Watch can now be crafted with expedition matter.
Battleaxe
A bug was fixed that caused the skill “Mahlsturm” to absorb projectiles from allied and neutral players.
Axe
The tooltip for the axe “Wilder Ansturm” has been clarified to indicate which attack staggers.
The description of the skill “Anhaltende Behinderung” of the axe has been made clearer.
A bug was fixed that could trigger “Dem Tod entgehen” while lying on the ground.
A bug was fixed that caused the animations for “Gezielter Wurf” of the axe to distort the player’s face.
The Rending Throw has been updated to not interrupt the player’s movement during the throw. The timing of the attack and cancel windows has been adjusted to better fit the new functionality.
Social distancing has been updated so that the player’s movement during the throw is not interrupted when moving forward or sideways, but if moving backwards or inactive, they will back away.
The timing of the attack and cancel windows has been adjusted to better match the new functionality during movement. The stagger from Social Distancing has been removed to compensate for the additional versatility and ensure the skill remains primarily focused on range. Furthermore, damage has been increased from 100 % to 115 % weapon damage, and slow has been increased from 25 % to 30 %.
Life Staff
A bug has been fixed that caused the upgrades “Shared Burden” and “Rebound” of Divine Embrace to not consistently bounce to nearby targets upon activation.
Bug fixed where the passive Life Staff skill “Effectiveness” was triggered when taking damage over time from Runeglass gems.
Musket
A bug has been fixed that caused musket impact effects to play even when the shot missed.
A bug has been fixed that caused the cooldown of the musket sharpshooter stance to not always trigger.
The player can now move while throwing the sticky bomb.
The stagger of the sticky bomb has been removed to improve usability.
Charging “Power Shot” and “Powder Burn” can now also occur while moving.
The damage reduction of the musket has been adjusted so that damage is reduced by 60% at full 125 m and by 30% with the passive skill “Ballistic Advantage.” This is an increase from the previous 37.5% and 18.75% with Ballistic Advantage.
Passive skill “Ballistic Advantage”:
The passive skill has been updated to no longer completely remove damage reduction, but to reduce damage reduction by 50% at more than 50 m.
Keep you in sight:
The passive skill has been updated and now applies to all hits, not just headshots and critical hits.
The functionality of the “Empowering Sharpshooter Stance” effect has been updated. Previously, there was a strong empowerment with every hit from the sharpshooter stance. This was incredibly powerful in PvP. The effect has been updated to now grant a stack of 4%-15% boost (depending on the armor value and weapon/armor) for each hit in the sharpshooter stance.
The effect is stackable up to 4 times.
The duration of the boost has been extended from 3 seconds to 6 seconds.
The boost is now removed upon exiting the sharpshooter stance.
Spear
A bug was fixed that prevented base attacks from being dampened during the spear throw recovery.
Movement speed is no longer completely halted when throwing the spear. Additionally, the spear is now thrown when pressing the skill key while aiming, instead of being sheathed again.
Wicked Gauntlets
A bug was fixed that caused the enhancement “Rending Essence,” “Overwhelming Essence,” not to trigger when the opponent died before the debuff wore off.
Fixed a bug where the passive Wicked Gauntlets skill “Empowering Proximity” and its associated tooltip were displayed incorrectly in French.
Ice Gauntlets
The ability input when exiting Ice Grave after activating the ability was delayed to match the behavior before version 1.7.0.
Fire Staff
The “Smolder” damage over time effect of the “Flamethrower” ability, as well as the passive skills “Scorching” and “Blazing Spectacle,” were increased from 6 % to 10 %.
The base damage of the Fire Staff weapon was increased by 3.5 %.
The description of “Meteor Shower” has been updated to include information on how the initial damage occurs with volume input and not just on the first cast. The tooltip has also been updated to include the effect range.
Effects
A bug has been fixed that caused the “Amplifying Whirlwind” effect to combine the slashing damage bonus and “Amplification” into a single effect, preventing players from receiving all the benefits of both effects. The effect has been split into two effects and both effects have been correctly categorized.
A bug has been fixed that caused the Rune Glass Provocation gems not to work properly with the AOE provocations “Berserker”, “Riposte”, and “Defender’s Resolve”.
A bug has been fixed that caused the “Elemental Damage Counter” effect not to deal damage to all targets hit by the next attack.
A bug has been fixed that prevented effects providing additional damage instances (e.g. Chain, Eager Slasher, Expanded Frosty, etc.) from granting Heart Rune charges.
A bug has been fixed where the base duration and maximum duration of the “Strengthening Counter” effect were set to the same value. The base value should be lower. The duration of “Amplification” has been reduced from 6 to 4 sec.
The tooltip for “Eager Tempo” has been updated to match the updated duration of 5 sec. Additionally, the maximum duration has been increased, allowing any effect that extends the duration of haste effects to also extend the duration of “Eager Tempo”.
The tooltip for the “Mortal Empowerment” effect has been updated to clarify its functionality.
A bug has been fixed that caused the cooldowns of the Rune Glass Provocation gems “Energy Giving”, “Siphoning”, and “Sucking” to prevent threat generation and provocations while the cooldown was active.
The triggering logic for all effects and passive skills that activate on the start or end of the ability has been updated. This update fixes the activation of effects when the abilities are not executed.
A bug has been fixed that caused the “Persistent Consumption” effect to have no impact on the food duration of “Desert Sunrise”.
Heart Runes
The visual effects of the Heart Rune skill “Vine” are now visible at a distance of 75 m.
A bug has been fixed where the Cunning Heart Rune in Stone Form did not follow the same naming convention as the other Heart Runes.
Heart Rune: Stone Form: “Reinforcing Form” now applies “Enhancement” separately from the status effect “Stone Form”.
Cannon Shot:
Base damage has been increased by 20 %.
Explode:
Critical damage multiplier has been reduced from 1.3 to 1.2.
The Escalating Explosion damage bonus has been reduced from 30 % to 20 %.
Updates to Game Modes
Invasions
A bug has been fixed that allowed multiple Doombringers to overlap.
Outpost Rush
A bug was fixed that caused invitations from other group members to be revoked when another member accepted an invitation.
A bug was fixed where the healing pop-ups were visible when the buff was obtained by killing Baroness Hain in Outpost Rush.
A bug was fixed where the queue window did not always close after invitations for 3v3 arenas and Outpost Rush appeared.
Handled Potion of Toughness has been removed from the armory.
When a factionless player is killed in Outpost Rush, the player icon is now displayed on the “Death’s Threshold” screen accordingly.
Speculative fix for a rare bug that caused players to only see the “Random” option (which does not work) when trying to respawn in Outpost Rush.
A bug was fixed that required a double key press to display the results of Outpost Rush.
A bug was fixed where the waypoints for the main story quest were displayed during Outpost Rush and 3v3 arenas on the compass.
PvP Arenas
A bug was fixed that caused attributes not to display correctly when players were in the spectator box.
A bug was fixed where an arena invitation was accepted while in an expedition. Opening an expedition now removes active invitations from the player.
War
A bug has been fixed where war invitations were not displayed when a player was logged out or retreated to the main menu when they were sent.
A bug has been fixed that caused certain fortifications for war and invasion to sometimes begin with a cooldown when they should not have.
A bug has been fixed where wars could sometimes not be moved properly after a server crash.
A bug has been fixed where active wars incorrectly displayed December 31 as the date.
Economy, Progress, and Equipment
Territory Ownership
To mitigate damage from a reduction in completed city projects after the removal of EP from quests on the city board, we have lowered the amount of contributions required to complete city projects. If a city project would have met the new criteria before the update and the timer only ends after the update, the project will be completed when the timer runs out, even if the UI might indicate that it is still active.
The territory reputation gained from quests on the city board has been increased by 40 %.
Equipment and Loot Overview
Some named enemies in the Sulfur Sand Desert can now wear the crafting attire “Smelting Refinement”.
The rarity for certain blueprints has been changed from Epic to Legendary to match the craftable item.
The tooltip for Shadow Shards has been adjusted. The tooltip for Shadow Shards should now be easier to understand.
Items rolled with plaster casts now have a chance of rolling a blank gemstone slot instead of a filled gemstone slot. This fixes a bug where certain types of items rolled from plaster casts could not be rolled to Legendary due to issues with gemstone slots.
For the bow “Setcheh’s Beast Fangs,” the effect “Plague Strikes” has been changed to “Plague Critical Hits.” For the life staff Petra Ataraxia, the property “Plague Strikes” has been changed to “Refreshing.”
The Privilege Tulip has been renamed to “Naturally Cold,” and the text has been changed to “Some things are just inherently cold.”
The Static Shock Axe should now have the expected attribute values.
The icons for weapon blueprints have been updated for better recognition of the weapon symbols.
The Endless Band has been updated so that the first effect is now additional health instead of luck.
The crafting plan for certain weapons with a filled gemstone slot has been updated to include the gemstone in the crafting plan.
The name of the effect “Spirit Bond” has been changed to “Soul Bond,” and the description has been adjusted.
The war/invasion ammunition has been updated and now has no weight.
The Heart of Maahebgal now has no effect for increased critical hit chance. Instead, it now has an effect for reduced poison duration.
Runeglaze markings have been updated to make the symbols easier to read.
Changes in Loot, Equipment, and Rewards
The loot buckets have been adjusted to allow for more named items to drop. These items are now in the global bucket but may be added for specific bosses or creatures in the future.
The named enemies in the Sulfur Sand Desert have been given the “Fisher Collector” set.
The loot for rare trophy components has been adjusted to make acquiring them less frustrating.
Armadillos now drop venison when skinned, while still dropping armadillo meat as a rare drop.
Epic weapon quests now reward a clay ball for each completed quest in any quest line.
Glyph Stones now have the same chance to drop from containers as they do from enemies. The drop rate for Glyph Stones that drop from particularly small landmarks has been increased.
Music sheets awarded by crafting stations now drop only once per day and station.
The music sheets for the Weaving Song, Daily Soup, and Home can now be acquired by using the crafting stations Loom, Cooking, or Engineering. The player’s first craft at each station has a 20% chance to receive a music sheet.
The “Loot Search” quest now rewards a ring.
The notable great sword Wodao is now displayed correctly as level 5 in the crafting menu.
To prevent bots from farming coins at the initial quests, we have reduced the number of coins awarded at entry-level quests until players reach their first settlement.
Important bug fixes
A bug has been fixed where the Axe Marauder had an incorrect strength attribute.
A bug has been fixed where the Blight of the Axe had an incorrect strength attribute.
A bug has been fixed that caused the Illusion Elemental to not drop Obsidian Gypsum.
A bug has been fixed that caused many rewards from named quests to not display correctly as named items.
A typo in Chitin armor pieces has been fixed.
A bug has been fixed that caused the Greatsword Wodao to drop from R4 of the Shipyard Mutator of the Dynasty.
A bug has been fixed where the icons for some items were not displayed correctly.
A localization bug has been fixed where the ring “Finger Curse of the Tormentor” was incorrectly referred to as “Finger Curse of the Herald”.
A bug has been fixed where the Crystalline Crusher Warhammer did not use its updated appearance.
A bug has been fixed that caused named PvP items to lack animated frames.
A bug was fixed where crafted dresses did not have the correct chance for attributes and gem slots due to player feedback. Well done, adventurer!
The crafting plans for greatswords have been adjusted for Timeless Shards and Golden Scarab, so the attributes require the correct crafting mods.
A bug was fixed that caused some named elite enemies of level 60+ not to drop Obsidian Gypsum.
A bug was fixed that caused some Small Cacti not to drop bonus particles when using a 600+ Scythe with a blessing effect.
A bug was fixed that caused the expedition access interface to not display certain items with the correct armor value.
A bug was fixed that caused some items from drops not to yield the correct salvaged items.
A bug was fixed that caused certain items (Desecrated Hammer, Dark Fire Mage’s Wand, Hellstrike, Frost Wall, Heartvine Jewelry, Trundraw Guardian Musket, Cave Creeper) to not drop as expected from the Depths Mutator. These items should now drop more frequently in this mutator.
Bugs were fixed that caused the AI to drop items in a large armor value range when your expertise was high.
Bugs were fixed that caused specific named mutator items not to appear on the expedition interface.
Graphics glitches fixed for the following:
Clothing Skin “Fallen Spirit”
Metal Raven Gloves
Clothing Skin “Bloodthirsty Count”
Boots of the Deathly Crown
Shirt of the Lost
Hypatia Armor Skin
Helmet “Help of the Deep Source”
Frost Wall and the Ice Gauntlets of the Creeping Cold
Pants “Pharaoh’s Death Shirt”
Titania and Leggings Skin of Sprout of Darkness
A visual bug has been fixed that caused the axe of the mad warrior to be held incorrectly.
A bug with the facial animation for the emote “Headbang” has been fixed.
The scout hood has been adjusted to cover hair.
A bug has been fixed that caused the wrong animation to be played for the emote “Shrug Dance”.
Housing
No building plan is required for the creation of the Motherly Love sculpture.
For the Ash rocking chair, ash wood is now used instead of maple wood according to the manufacturing plan.
The first house purchase now costs a flat rate of 5000 Talers. Rank-1 houses are now unlocked with Level 1 Territory Reputation (previously Level 10).
Fixed a bug that prevented housing points from updating after purchasing a house.
Territory Reputation is now disabled for use with housing points. This is a temporary measure while we work on improving the points system.
Housing decorations will no longer be shown in the decoration menu until loading is complete.
Players can now remove all furniture in their house through the house management screen. Removed furniture will be returned to the settlement storage.
Progress
The requirements for the achievements “Skilled Person”, “I Can Do This”, and “General Contractor” have been changed based on player feedback to be more reasonable.
Taxes
The “Change Taxes/Fees” button in the Governor’s office has been removed, as the tax rates are now fixed.
Skills
Crafting
The requirements for the station rank have been adjusted, and the requirements for the trade skill for material conversion have been lowered from 150 to 0, as we no longer have ranks for refinement materials.
The description for rune glass settings now indicates that players can embed a gemstone at a stonecutter’s table.
A bug has been fixed that caused crafting materials for higher rank breaks to yield less experience in stonecrafting than crafting materials for lower ranks.
A bug has been fixed that caused expedition replica greatswords to have engineering disassembly tables instead of blacksmithing disassembly tables.
The three plans for shields that enabled the use of the rune stone stopwatch have been removed, as it makes no sense to craft a shield with an armor value of 600 since legendary shields cannot be rolled.
The crafting categories for blacksmithing and engineering have been revised.
The rune stone stopwatch now requires a rank 5 stonecutter’s table.
A bug has been fixed that prevented players from earning XP at certain crafting stations.
High-tier Wyrd gear obtained through the tasks of Violante Severino in the Weaver Mire can now be crafted without consuming the lower-tier gear. Blocked players should now be able to complete this task line.
Fixed a bug where crafting interactions were interrupted or stopped working under high-latency network conditions or many packet drops.
Harvest color was previously available in kitchens of rank 3, but due to the required rank, it was intended for kitchens of rank 4. It is now unlocked in rank 4 kitchens.
A bug has been fixed that caused the wrong effect to appear as disabled on the crafting screen when the item was not crafted with a higher armor value. Likewise, the tooltip on the crafting screen was updated to hide the correct disabled effect.
A bug has been fixed where the rank label for items without rank appeared in crafting stations kitchen, smelter, or plaster oven.
Fishing
Adjusted fishing for casting when standing on elevated platforms away from the water’s edge.
UX/UI/Social
In-Game Shop
A bug was fixed that caused item skins not to be removed when players logged back in.
A bug was fixed that caused the wrong preview animations to play when switching quickly between weapons.
A bug was fixed that sometimes displayed the wrong world name in the world transfer confirmation popup.
A bug was fixed where players had to continuously reload the thunder cannon during the skin preview.
A bug was fixed where the idle animations of weapons did not play correctly after the shield preview in the shop.
A bug was fixed where the shop preview did not show the correct preview if a skin was already equipped.
A bug was fixed where the animations during the emote preview in the shop were not functioning correctly. Moving in and out while the emote symbol is displayed no longer interrupts the preview animation.
Players can now search for accented words without using the accents.
Trading Post
Contracts viewed at the trading post now correctly display expertise scaling information.
The error message when joining a music performance using the trading post has been updated.
Fixed an error where the characters of attribute items were not displayed correctly at the trading post.
Fixed an error where the additional pouch effect icon was displayed incorrectly at the trading post.
Important bug fixes
A bug has been fixed that caused locked players not to appear in the list of locked players.
Bug fixed that allowed players removed from a company to still see company-specific messages in chat.
A bug has been fixed that prevented characters from being removed from the friends list after a world merge.
Bug fixed that caused Azoth vials and Azoth currency to have the same symbol. The symbol for Azoth currency is now a blue crystal.
A bug has been fixed that caused currency ingredients to not be listed correctly in the crafting menu.
Bug fixed that caused the area reputation displayed on town board projects not to reflect the area reputation of music performance boosts.
Bug fixed that caused the settlement name to be displayed instead of the expedition name on the compass when entering expeditions from other locations.
Bug fixed that caused the Pharaoh’s longsword to display the wrong symbol.
Inconsistent fonts in popup dialogs that appear in combat and when fishing or playing music have been updated.
Rank etiquette for items without rank in the crafting stations kitchen, smelter or gypsum kiln is no longer displayed.
Fixed an issue where the HUD displayed multiple notifications overlapping during invasions.
The symbols for instruments are now larger, making the instruments easier to recognize.
The campsite skin tooltip has been revised to match the current functionality in the game. Players can apply skins at the campsite instead of in their inventory.
Members of a company without faction affiliation now display their company crest and faction colors.
The icon for treated silk has been updated.
The counter for “remaining normal expeditions” has been removed from the soultest “Necropolis of Sutekh” as it doesn’t output an expedition counter.
A dark background has been added behind the newsletter button in the main menu to make it more visible.
A new unread icon has been added to the world history pages.
A warning countdown timer has been added to musical performances when an inactivity timeout is impending.
The double-click to learn a plan is no longer available in the action menu while the item is in the settlement stash. The player can still learn the plan while in the settlement stash by selecting the option in the item’s action menu; double-clicking simply moves the item into the player’s inventory.
The flickering has been fixed when “Show Weapons Always” is turned off. Hiding weapon abilities when using a gathering tool.
A capitalization error in the PvP arena spectator notification has been fixed.
A bug has been fixed that caused the engineer icon in the header of the forge to not display the correct icon.
A bug has been fixed that prevented the “Loading”, “Crafting”, and “Settings” screens from closing like all other screens when clicking outside their main window area.
A bug with unlocking the first Mutated Expedition has been fixed. The reward is now correctly centered on the reward banner.
A bug has been fixed where the attributes did not display correctly when a shield was equipped without a sword.
Fixed a bug where platinum used the wrong icon when tracked on the compass.
A bug has been fixed where runestone items and chitin padding stated they could be inserted into any item with a socket. The text for each item has been updated to mention the specific types of items they can be inserted into.
A bug with misaligned icons for Legendary Fish has been fixed, so they now match the model in the game.
Some cases have been fixed where an item displayed a lower rarity than it should have.
Blueprints now show the correct rarity.
Card filters are now saved across sessions.
The trading skills screen has been updated to now show three instead of four reward tokens.
When crafting with the last mod item, it will now be correctly deleted before the next crafting.
A bug has been fixed that caused the warning before checking into an inn to not display correctly when leaving the town.
A bug has been fixed that caused a skill-specific effect to display the wrong symbols.
A bug has been fixed that caused the dropdown menu to not function properly when selected.
A bug has been fixed that caused the conversation window with an NPC to briefly reappear after completing a quest.
A bug has been fixed where inconsistent fonts were displayed when players tried to fish or play music in combat.
Father’s Care Longspike Shield and Orichalcum Longspike Shield can now be dyed.
The correct cuff ring for Stormbound Abyssal Bracers has been rendered.
The bag with discarded items now shows the correct weight limit.
A bug has been fixed that caused the Breaker and Sociable armor sets to display as medium instead of light equipment weight.
A bug has been fixed where Amethyst-based rune glasses did not apply the correct visual effects when used in weapons.
A bug has been fixed where the faction symbols in the company list were not updated to reflect the current affiliation.
The unusable dye slots of the Stormbound Long Spear Shield, Round Shield, and Tower Shield have been removed.
A bug has been fixed that caused the player’s weapons to not be hidden when the faction mission board was displayed.
A bug has been fixed that caused items from the Summer Medleyfaire food to grant the status effect “Full” for too long.
A bug has been fixed where the Orichalcum Long Spear Shield could not be dyed.
A bug has been fixed where animations were interrupted after an AFK kick in the shop.
A bug with armor dyes has been fixed, which caused the fabric of an equipped skin not to be removed from the underlying armor when the dye window was opened.
A clipping bug when crawling for Baalphaz’s cloak has been fixed.
A clipping bug when holding a weapon for the Twitch drop armor skin “Death’s Embrace” has been fixed.
A bug with Imhotep’s Sandstorm phasing has been fixed.
The duplicate insignia image in the plant insignia pack has been corrected to display the correct hemp plant image.
French localization for “Amrhein” has been corrected to capitalize the expedition.
The descriptions for named weapon plans have been updated to ensure consistency.
The clothing skins “Dune Explorer” have been renamed to “Seething Sand” to better match their designation.
The pondering emote has been updated so that its sound effect ends at the same time as the animation.
The weapon preview no longer breaks when you have no weapons equipped but a shield.
You can no longer access the inventory while you are under objects that prevent you from standing.
A bug that led to crashes has been fixed.
A bug has been fixed that caused some shields in the faction shop to display as the wrong shield type.
A bug has been fixed where the camera and movement speed of a player would get stuck in a bad state when teleporting in or out of an instance while targeting with some ranged abilities.
A bug has been fixed where the new food in the sulfur sand desert showed “Sated” for 70 instead of 60 minutes.
A bug has been fixed where an error message in the tooltip “Buy Transfer” was not correctly localized.
The user interface for the crafting and trading skills event now clearly explains the experience gain and bonuses in the tooltip.
The great sword icons have been updated to improve visual quality.
The images for mastery with sword and shield have been updated and now also include a shield.
Quality of Life Improvements
A bug on the container opening screen that caused stackable items to be displayed multiple times when creating a new stack has been fixed.
A bug that caused musical instruments to display weapon attributes on the crafting screen has been fixed.
Inventory and storage now allow sorting in ascending and descending order.
The display of journal documents has been redesigned.
The “Area Planning” screen now shows the total number of coins.
The trading skill plan list has been updated to show more accurate tooltips for unlocked items.
The tooltip for equipped weapons will no longer display after interacting with the “Craft” button.
The message when the player cannot chat has been updated.
A new message when the player is on a full server has been added.
The error message when players cannot create a character in a full world has been updated.
The display of the loot ticker has been improved to highlight the best items.
When players have no other items to compare, the tooltips will now only show item information without the comparison UI.
Audio
A bug with the voice output of the NPC Tomash Kovalenko has been fixed.
Issues with the French voice output of various NPCs have been fixed.
Fixed a bug that caused audio and player animation to stutter when attempting a fast travel.
Fixed a bug where dusk spirit camp skins played the campfire ambient sound even though they had no campfire.
When using the emotes “Digging Up Grave”, “Panic”, and “Stab”, a sound is now played.
The sound effects for the hellmouths have been polished.
A bug was fixed that caused impact sounds not to always play when taking melee damage from the Lost Knight’s warhammer.
A bug was fixed that caused certain camera angles to muffle the sound of the grimoire lectern.
A bug was fixed that caused the “Singing Fish” item to not play music when players left and returned to the area.
A bug was fixed where the sound for sheathing the sword not always played when selecting an instrument during musical performances.
The clapping sound effect of musical instruments has been removed.
The turkey pet has been updated and now features unique sound effects.
A bug was fixed that caused the sound effects for destroying nodes in the “Emerging Threat” quest not to play.
Multiple impact sounds in the Sulfur Sand Desert have been improved.
The sound effects for the turret beam in the Sulfur Sand Desert have been improved.
A bug was fixed that caused the sound effects of the Azoth Reflector to be too quiet.
A bug was fixed that caused corruption nodes during the “Adiana’s Fountain” quest to not play sound effects.
The sound effects for the bandits in the Sulfur Sand Desert have been updated.
The sound effects for several ancients in the Sulfur Sand Desert have been updated.
A bug was fixed that caused the rotating puzzle rings not to play sound effects.
The timing has been adjusted and some of the sound effects for the sandworm have been polished.
Missing voice output for Johanna Maes fixed.
The voice output for Commander Maximo and Imhotep has been corrected.
Players no longer hear musical instruments when interacting with quest NPCs.
Cut-off dialogue for Imhotep in localized languages fixed.
The volume of thunder played in the intro video sequence has been adjusted.
What do you think of the new update in New World? Do the changes appeal to you?
This is an AI-powered translation. Some inaccuracies might exist.
The biggest streamer on Twitch, Kaitlyn “Amouranth” Siragusa (29), shocked her viewers in October with the revelation that she is married and being controlled by her husband. Meanwhile, she claims to be single now, but a fan is reportedly concerned about the streamer’s safety and made her a special gift.
Why are fans concerned about Amouranth? On October 15, Amouranth, who had built a reputation as a self-determined and ambitious businesswoman, revealed that she is married. However, her husband requires her to pretend to be single.
Amouranth also explained that her husband had a significant influence on her content: He allegedly pressured her to stream a lot and to always present herself provocatively. He even threatened her dogs and her financial security for this.
What kind of gift did Amouranth receive now? In a stream, Amouranth opened a package she received from an anonymous viewer, apparently on the occasion of her 29th birthday on December 2.
Included in the package were the equivalent of €66,000 in cash, self-defense items including a taser, a new iPhone, and a letter.
What did the letter say? The anonymous viewer describes in his letter what the items in the package are about. Apparently, everything revolves around the streamer’s safety:
I have provided some important means of self-defense as well as some cash to ensure that no financial manipulation can restrict your determination.
From the letter of the anonymous viewer
Although Amouranth earns quite well with her content on platforms like Twitch, OnlyFans, and her own companies, the viewer seems concerned that someone like the streamer’s husband could take control of her finances. With the cash, she would always have some leeway.
Also, the phone is not just a luxury gift but something that is supposed to ensure Amouranth’s safety: It is a prepaid device that still needs to be activated, so no one knows the number.
Additionally, there are two phone numbers that Amouranth can save in the phone if needed:
the number of a personal security service, which the anonymous donor is also covering. “In case of an emergency, if the other items in the package are not sufficient,” the letter states.
the second number is the personal number of the anonymous sender. Should Amouranth need anything, she can contact him at any time, according to the letter writer.
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How did Amouranth react to the gift? The streamer was initially visibly surprised by the generous gifts. After Amouranth counted the money, she exclaimed: “Who are you?” She then explained that she initially thought the money was fake.
Apparently, Amouranth initially assumed that the package was a joke from a content creator on YouTube.
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Particularly impressive for Amouranth was apparently that the anonymous donor does not seem to expect anything in return for his gift: The letter does not contain a creepy “Run away with me, please marry me,” as is usually the case, the streamer said.
After clips from the stream were shared on Twitter, Amouranth commented more on the gift: She is very grateful, but initially did not want to mention anything as long as the money was still in her house. However, it is now in the bank. So it does not seem to have been counterfeit money (via Twitter).
In a comment, Amouranth wrote that while others might be excited to receive so much cash, for her, the situation was a bit nerve-wracking. She had consulted with her assistants for a long time about how to handle it (via Twitter).
Whether it is a sincere gift or if the situation will be clarified in a YouTube video soon is still unclear. Some viewers apparently saw parallels to actions that YouTuber MrBeast has shown in the past.
Other gifts have also caused excitement on Twitch:
In Pokémon GO today, on December 6th, the Spotlight Hour with Felino begins. We show you everything about the bonuses, shinies, and times of the event.
What kind of event is this? Every Tuesday, a Spotlight Hour takes place in Pokémon GO. This is a one-hour evening event where a selected Pokémon is in focus. At the beginning of each month, Niantic announces the participants for the upcoming Spotlight Hours.
This is accompanied by a bonus that is also active for one hour. Today you will encounter Felino and receive additional stardust. We show you the details here.
Spotlight Hour on December 6th – Start, Bonuses, Shiny
When does it start? As you are used to, the event starts at 6:00 PM German time and lasts for one hour. It ends at 7:00 PM.
What bonuses are there? During the event, you will encounter Felino almost everywhere in the wild. The Pokémon is from the second generation and is of the types water and ground.
For even more encounters with Felino, you can ignite your incense.
Additionally, you will receive double the amount of stardust for catching Pokémon. This applies to all your catches, even if you are raiding at that time.
In the next Spotlight Hour, Seemops will be waiting for you:
Is there Shiny Felino? Yes, you can catch shiny Felino in Pokémon GO. In the following graphic, we show you the comparison between the normal and shiny variant:
Is the Spotlight Hour worth it today? Felino itself is rather uninteresting in PvP and PvE. Its evolution Morlord can at least reach the lower middle tier in the Super League, but is otherwise also unremarkable.
We recommend taking part in the event mainly for the stardust bonus. This way you can fill your resources well.
“Green Hell” is a survival game on Steam, where you fight for your survival in the Amazon jungle. Dangers lurk around every corner, and you need to watch out for animals and diseases. The game is currently on sale for €15 and has 87% positive reviews.
What kind of game is Green Hell? It is a survival game with open-world and crafting elements.
The player is thrown into the setting of the unexplored Amazon rainforest. Without equipment or food, one tries to find their way in the green hell. The goal: to escape. As the game progresses, you will uncover how you ended up in this situation and stumble upon unpleasant truths.
Here you can see a trailer about animal husbandry in Green Hell:
Start video
Green Hell – Animal Husbandry Trailer
Defy the numerous dangers in the jungle
What is the gameplay like in Green Hell? Green Hell places emphasis on realism. It incorporates real survival techniques in the game, such as building fire pits or setting animal traps. Your injuries are also modeled realistically and can sometimes look quite severe.
The setting is the Amazon rainforest, parts of which have been carried over from reality into the game. You will find numerous plants and animals that behave according to their species. Since an update on August 1, 2022, you can also tame capybaras, peccaries, and tapirs, and build a small animal station.
The player starts without equipment and crafts tools and buildings using their surroundings, such as a shelter. Weapons can also be created, which are necessary for hunting or defense.
Here are some screenshots from Green Hell
Because the jungle is a dangerous place. Wild animals, tropical diseases, and your own psyche are your enemies. If wounds are not treated in time, you can die from them.
The game places an emphasis on the psychological aspect that survival in such an extreme situation brings. There is a dedicated display that reflects your mental state. Certain actions, such as consuming maggots, will decrease the value, but it will also increase with beneficial actions. If the value drops too low, you will experience grim hallucinations.
Do you have an absolute favorite game on Steam or know hidden gems that deserve more attention?
Then leave us a comment on that or send us your game recommendations to the email address [email protected] with the subject “Game Recommendation”. Maybe your game will be the next one featured on MeinMMO.
How do players rate Green Hell? On Steam, the game is rated very positively. Out of a total of 38,463 reviews, 87% are good (as of December 6, 2022, via Steam).
The game is said to be challenging according to comments, and the dangers in the jungle are not to be underestimated. The game is said to be a lot of fun both in single-player mode and in co-op mode.
How much does Green Hell cost? Currently, the game is on sale: Instead of €20.99, you currently pay €14.69, which is 30% less. The promotion ends on December 19, 2022 (as of December 6, 2022).
In Fortnite, one of the rarest emotes finally made its way back to the item shop after nearly 4 years. This has caused a stir in the community, but after 3 hours, the emote was gone again. What happened?
What kind of emote was it? One of the rarest emotes briefly made it into the shop. It was the emote “Tidy”. This move was inspired by Snoop Dogg and required you to repeatedly swipe.
For many, a dream came true on the night of December 6, as some collectors didn’t even have this emote in their collection. It hadn’t returned to the item shop for 1455 days, almost 4 years.
So today was the day, but after three hours of its return, Epic Games canceled its decision and sent the emote back to the vault.
Here we have embedded the trailer to the gameplay of Chapter 4 in Fortnite again:
Start video
Fortnite: Gameplay trailer for Chapter 4 Season 1
Players are flipping out because their emote is no longer OG
In the Fortnite community, there are still some players who refer to themselves as OG. These players have been around since the beginning and own many rare items, with which they brag in front of all the other fans. For this reason, a huge outrage broke out on Twitter, as many of these OG players went wild.
They cannot understand why Epic Games brought this emote back to the shop and why they are robbing them of these moves of their OG status. Many players comment under the post of Fortnite leaker Shiina and Hypex as follows:
@Defaulting12 : “I’m shaking with rage, I’m crying so hard!!! That was my last rare emote and now it’s gone to these absolute noob losers!! […]”
@JackDoh87643094 : “Dude, I had it OG … first they ruin their game with Chapter 4 and now they bring back my OG item …”
@quantavioussy : “BRO, THAT WAS ONE OF THE ONLY OG EMOTES I HAD NOW”
Why was the emote removed? No one really knows. Epic Games released a short statement on Twitter stating that there was a shop area active for a short time and that it has now been deactivated. They are working on implementing further variations of this shop area.
It is not exactly known why it was removed, but we believe it was an oversight and these items were probably meant to be offered at a later point in the season.
What do you think about Epic Games leaving the emote in the shop for only 3 hours? Do you think it’s a shame or were you able to treat yourself to the emote? Feel free to leave us a comment!
This is an AI-powered translation. Some inaccuracies might exist.
Trainwreck claims to have a good understanding of Twitch and its fundamentals, as he has been one of the top 5 Twitch creators in the world for 16.5 months and is currently among the top 10 Twitch creators in the world.
Another major streamer who no longer streams on Twitch is Dr Disrespect:
Start video
DrDisrespect was a celebrity on Twitch – His ban remains a big mystery to this day
Which Twitch competitor is it about? The new competitor for Twitch is the streaming platform Kick.com.
As stated in a TwitLonger by Trainwreck, Kick.com aims to focus more on the needs of creators.
Among the features that will be introduced on the platform in the future is a “95% to 5%” split of subscriber revenue. In addition, “tips”, which are called “Bits” on Twitch and “Kicks” on Kick.com, will go 100% to the streamers.
Furthermore, Trainwreck speaks of an innovative creator program from Kick, where streamers receive a regular income. This income is based on the number of hours watched and the total number of viewers a streamer has.
“Twitch has built its empire on our backs”
What does Trainwreck say about Twitch? Trainwreck accuses Twitch in his Twitlonger of taking a large portion of the streamers’ revenue, despite providing, in his view, a small contribution:
“Twitch does almost no marketing for streamers, no discovery, and offers only limited help in building their business. The streamers are only successful due to the blood, sweat, and time they invest themselves. Twitch merely plays the role of a website host. Given their contribution, it is absurd that they withhold 50% of our revenue.”
He also states that Twitch has “lost touch with reality”. Twitch is said to have built an empire on the backs of the streamers and then forgotten them.
“At some point, Twitch lost touch with reality. In the past, Twitch felt like a place made for us and by us. But Twitch has built its empire on our backs and then forgotten us. They have lost the reason why Twitch became number one in the first place.”
What does Trainwreck aim for with Kick? As can be gleaned from the Twitlonger, Trainwreck wants to help streamers succeed on Kick “where Twitch has let them down”. For this purpose, the 31-year-old joins kick.com as a consultant and non-exclusive broadcaster.
One goal of Trainwreck and Kick.com is to create a streaming platform that is not just for large streamers with paid contracts, but is also aimed at small and medium creators. According to Trainwreck, these are “the foundation and backbone of all live streaming platforms”.
A streaming platform that also tried to dethrone Twitch was Mixer. For this, they even secured the extremely successful streamers shroud and Ninja. However, in 2020, Mixer’s efforts ended, and the platform was shut down.
The preseason of League of Legends is characterized by many transactions among the players. In the upcoming season, many players will not start with their old teams. The same goes for the young talent from Evil Geniuses. What exactly happened with the team?
What is happening in America? In League of Legends, there are occasionally teams that become noticeable externally. Recently, there was a huge uproar about G2 Esports, who fired the CEO for celebrating with the wrong people.
This time, it is about the League of Legends team from the LCS, Evil Geniuses (EG), and the player Kyle “Danny” Sakamaki (18). This player is contracted with EG as an ADC. There, he had a fantastic season. However, now a tumult has formed around him.
The young player took a break from his professional career over the summer. The reason was probably personal circumstances. As a result, he missed the championship final. Meanwhile, more and more problems accumulated within the team.
This has led to Danny’s break likely being extended, and it is apparent that he will not play for EG at the beginning of the upcoming season, as reported by dotesports (via dotesports.com).
The reasons for this decision have partially become known, and the Evil Geniuses team is now facing significant criticism. An outside company will be brought in to assess the circumstances within the team.
Faker has been perfectly portrayed several times in the videos of the Worldsof League of Legends:
Start video
LoL stages its biggest professionals in a trailer so perfectly that I still get goosebumps 4 years later
CEO wants to smooth things over: “We take it damn seriously”
How did all this come to light? The European commentator Marc Robert “Caedrel” Lamont showed a chat log in his livestream on Twitch. A family member of Danny is said to have spoken about the circumstances at Evil Geniuses.
EG has portrayed a facade to the outside that everything is very familial, but that was probably not the case. It seems to have gone so far that they turned to the players’ association for help. The player himself, however, does not want to make a big deal out of it.
Even Danny’s personal lane coach allegedly intervened on his behalf and wanted to approach the players’ association. Subsequently, he is said to have been fired by the team. It seems that all of this stems from certain individuals having a misguided view of specific matters. However, it is already too late to work on that.
If you want to watch the Twitch clip, we have embedded it here for you:
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What is the response from the organization? The CEO of Evil Geniuses appears completely taken aback and has commented on Twitter regarding the incident. Nicole LaPointe Jameson speaks to EG’s fans about how the allegations against the team are absolutely unfounded.
She cannot disclose further information due to the confidentiality agreement, but it is very important to her and the organization how the players are doing. She sees the players and even their families more often than her own.
During the video, she emphasizes that they are really damn serious about focusing on the well-being of the players. Furthermore, they have now brought in another company to review their treatment of players and in the LCS, so that the allegations can be addressed.
All the allegations stand in stark contrast to how Evil Geniuses presents itself externally. And even though they want to support the players, one thing is already certain amidst the turmoil: Danny will not start the season for EG in 2023. Instead, FBI from 100 Thieves will play as ADC.
What do you think about the whole issue? Is the success of the organization important, or should it primarily be about the well-being of the players? Let us know in the comments.
In Pokémon GO a new feature has been activated: the capture cards. How you can use them, we will show you here.
What’s happening in Pokémon GO? In Pokémon GO, today, on December 6, 2022, the new event “Mysterious Blade” launches. The event brings new monsters, changes the spawns, and some bonuses are now active.
In addition, a new feature has been activated in Pokémon GO: The new “capture cards” are now available.
How to use capture cards in Pokémon GO
What is a capture card? You can display your monsters in the form of a “capture card,” which shows various things:
The Pokémon
A background that matches the type
The CP of the monster
The way you caught it – such as Raid, surprise encounter, or similar
The catch date and location
The ball used
The monster appears as you find it in your collection. Best friends have the corresponding badge, and shiny or costume variants are displayed accordingly.
In addition, you have the option to replace the “standard” image with an AR snapshot. It could look something like this:
The cards also let you take a photo
What does the capture card bring? The capture card is purely a social feature. You can post the card on social media or send it to your friends when you want to share your latest catches. It is likely thought of similarly to the overview at the end of the adventure smoke.
Currently, they are not collected in-game, like postcards.
How do I use the capture card? If you have just caught a Pokémon or click on it in the collection, you just need to click on the menu at the bottom right (the three lines where the rating and sending options are).
There you will now find the new option “capture card,” between the candy conversion and the tags.
Restriction: As of now, the feature is only possible with monsters that you have actually caught. Pokémon hatched from eggs or those you have received through trades cannot currently be immortalized as a capture card.
What do you think of the new feature? Can you make something of it, or is the capture card not for you? Tell us in the comments!
With WoW: Dragonflight comes a lot of fresh air to Azeroth. The MMORPG wants to reinvent itself, and thus the professions are getting a long overdue update. The system promises more depth and aims to keep players engaged in the long term. We explain how it works.
What’s new? In Dragonflight, all primary professions have their own talent trees. There, you unlock new recipes, abilities, or enhancements, for example. The further you progress in the talent trees, the bigger bonuses become available.
You can decide whether to craft high-quality items or increase your efficiency by, for instance, learning to create more items from a certain quantity of materials. However, before you start gathering, you should check this out: WoW gives you a bag with 34 slots, perfect for all collectors.
However, keep in mind that these talent trees are only available for primary professions. Currently, there is no comparable system for fishing, cooking, and archaeology.
How do I progress in the talent trees for professions? Similar to the talent trees for your class, you need to invest points into the profession talent points. You earn these knowledge points from a variety of different activities. Some of these are one-time rewards, while others come from sources you can repeatedly access.
But don’t worry, you don’t have to plunge headfirst into the grind for knowledge points. Rather, the system is designed so that you automatically receive the points over time. Nevertheless, there are a handful of tricks that can give you a slight head start right at the beginning of the expansion.
However, bear in mind that currently, there is no possibility to refund knowledge points that have already been spent. So choose wisely!
Check out the new features of WoW Dragonflight in the gameplay trailer:
Start video
WoW shows the main features of Dragonflight in the gameplay trailer, fans praise: “Finally hype again”
Reaching the Master Crafter with Knowledge Points
What is already known about knowledge points?
To apply knowledge points, you first need to raise your professions to level 25.
You can start collecting knowledge points as soon as you enter the Dragon Isles. However, some will only become available during the expansion.
Knowledge points are profession-specific. So if you find an item that rewards you with knowledge points for alchemy, you cannot use it to increase your tailoring skill.
There are different methods to earn knowledge points for the various professions. Additionally, it is highly likely that more methods will be introduced throughout the expansion.
How to Gather Knowledge Points for Your Professions
There are various methods by which you can increase your knowledge for professions. Some are one-time rewards, while others you receive from repeatable quests. For some professions, you can gather some knowledge points early on, while others take a bit longer before you can earn knowledge points.
Recipes
When you craft an item for the first time using a new recipe, you receive 1 knowledge point, 5 Artisan’s fervor, and experience points. Artisan’s fervor is a crafting material that you need for many recipes on the Dragon Isles.
For? Crafting professions
Repeatable? No
Gathering
You receive one knowledge point when you mine a resource for the first time. There is one point for each basic resource and an additional knowledge point for modified resources. The system is well illustrated by mining: You receive one knowledge point when you mine Draconium ore for the first time. You receive another knowledge point when you mine Rich Draconium ore for the first time.
Unfortunately, skinning professionals have a hard time. They cannot earn knowledge points through skinning. But don’t worry, that will change once you have access to world quests.
For? Gathering professions
Repeatable? No
Rare Resources
When you go searching for resources, you may find special, rare resources with some luck. These are consumables that grant either 1 or 3 knowledge points.
The items that grant you a knowledge point can be used as often as you find them. The items that reward you with 3 knowledge points are much rarer. You can only find one item per week.
For? Gathering professions
Repeatable? Yes
Hidden Master Crafters
Scattered across the Dragon Isles, you will find master crafters who are just waiting to be discovered by you. They do not offer quests, but reward you with a solid 5 or 10 knowledge points and 50 Artisan’s fervor when you talk to them about your professions. Find, click, choose dialogue options, and claim your reward. You need to be at least profession level 25 to receive the rewards. We have included the exact coordinates:
Alchemy: Grigori Philoentest in the zone “Coast of Awakening” – 60.92 / 75.84
Skinning: Zenzi in the zone “Coast of Awakening” – 73.34 / 69.72
Blacksmithing: Grekka Ambosshieb in the zone “Coast of Awakening” – 43.32 / 66.60
Enchanting: Shalasar Glimmerdust in the zone “The Plains of Ohn’ahra” – 62.42 / 18.70
Herbalism: Hua Greenpaw in the zone “The Plains of Ohn’ahra” – 58.42 / 50.04
Leatherworking: Erden in the zone “The Plains of Ohn’ahra” – 82.45 / 50.67
Engineering: Frizza Summkruberl in the zone “The Azure Mountains” – 17.8 / 21.7
Inscription: Lydiara Whisperfeather in the zone “The Azure Mountains” – 40.20 / 64.3
Jewelcrafting: Pluutar in the zone “The Azure Mountains” – 46.23 / 40.84
Mining: Bridgette Holgrab in the zone “Thaldaszus” – 61.42 / 76.95
Tailoring: Elysa Strahlwicker in the zone “Valdrakken” – 27.96 / 45.79
For? All gathering and crafting professions
Repeatable? No
Treasure
As is now customary, you can also find plenty of secret treasures on the Dragon Isles. These are usually hidden in somewhat inaccessible locations. What’s new, however, is that some treasures contain items that can increase your profession knowledge by 3 points.
For? Crafting professions
Repeatable? No
Shards of Knowledge
The Shards of Knowledge are rewards you receive for completing quests and treasures like the Expedition Scout Pack. The items themselves do not grant knowledge points; they must be turned in at the NPC “Khadin” in “The Plains of Ohn’ahra.” First, however, you need to complete a quest line that starts with Miguel Heller in the Plains of Ohn’ahra. You receive 1 knowledge point for each Shard of Knowledge.
Additionally, you receive 10 shards for completing the achievements “Apprentice of the Dragon Isles Crafting Quests,” “Journeyman of the Dragon Isles Crafting Quests,” and “Master of the Dragon Isles Crafting Quests.” For this, you have to complete 100, 250, and 500 crafting quests respectively.
For? All gathering and crafting professions
Repeatable? Yes
Quests
You can also earn knowledge points through weekly quests. You receive these from the profession teachers in Valdrakken. You must have reached at least level 68 to gain access to these quests. When you complete the quests, you will be rewarded with 3 knowledge points.
For? All gathering and crafting professions
Repeatable? Yes, every 2 weeks
Draconic Treatises
Draconic Treatises are consumables that can be crafted by scribes. These can be used once per week to receive a knowledge point. However, creating these requires relatively many materials. Since these items become soulbound upon pickup, you must place a crafting order.
For? All gathering and crafting professions
Repeatable? Yes, once a week
Dusty Diagrams
At Rabul, the equipment master of the Crafting Consortium, you can purchase “Dusty Diagrams” for your respective professions. These grant a hefty 15 knowledge points! However, they are becoming increasingly expensive. Initially, they cost 100 units of Artisan’s fervor, and the next diagram will already cost you 150 units. From the third one, you need to pay 200 Artisan’s fervor.
What do you think of the professions in WoW: Dragonflight? Are the changes exactly what the professions needed to be relevant again? Or do you find the new system too complex? Share your opinion in the comments!
The Community Day in December 2022 at Pokémon GO is now known with all details. See here which Pokémon will appear and with what bonuses it will be accompanied.
What kind of event is this? Normally, Community Days in Pokémon GO focus on a specific Pokémon and are accompanied by bonuses. Together, the whole event is active for a few hours on one day of the weekend each month. But December is always special. Here, all Pokémon from the last 2 years come together.
We show you an overview of each Pokémon that you can encounter during the Community Day in December 2022, what special moves are available to you, and when which bonuses will take place.
Community Day December 2022: Start, Bonuses, Pokémon, Moves
What can you encounter when? The Pokémon from the C-Days in 2022 can be found in the wild and in a Limited Research. The Pokémon from the C-Days of 2021 can be found in eggs, raids, and a Limited Research.
When does it start and end? The Community Day in December runs for two days:
Saturday, December 17, from 2:00 PM to 5:00 PM local time
Sunday, December 18, from 2:00 PM to 5:00 PM local time
There are bonuses that remain active beyond the event time.
What bonuses are there?
Double XP for catching Pokémon
Double Stardust for catching Pokémon
Double Candy for catching Pokémon
Half hatch distance for eggs placed in incubators during the event
Double chances for XL Candy when catching Pokémon (For trainers from level 31)
Lure modules activated during the event last for 3 hours
Incense activated during the event lasts for 3 hours (Does not count for Daily Adventure Incense)
An additional special trade per day (Max. 2 per day)*
Trade costs reduced by 50%*
*The trade bonuses are active on both days from 9:00 AM to 9:00 PM local time.
In addition, there is a €1 ticket for the Community Day 2022, which unlocks a special research.
The event is accompanied by a Limited Research on both days.
All Pokémon at the C-Day in December 2022
What you need to know: Different Pokémon will appear on both event days. The shiny chances are as increased as in the original C-Days.
Keep in mind that the event Pokémon can also appear on Saturday and Sunday between 9 AM and 9 PM.
Wild (Saturday) from 2:00 PM to 5:00 PM: Sandshrew*, Alolan Sandshrew*, Alolan Geodude*, Spritzee*, Seaking*, Velursi*
Wild (Sunday) from 2:00 PM to 5:00 PM: Teddiursa*, Galarian Zigzagoon*, Staravia*, Rockruff*, Litwick*, Capuno*
Rarely, you can also encounter Bulbasaur*, Dratini*, and Mudkip* on both days.
Pokémon marked with a star (*) can be found as shiny.
Raids (on both days): At level 1 raids, you encounter
Machop*
Eevee*
Roselia*
Swablu*
Spritzee*
Shinx*
Feebas*
Snivy*
TePig*
Oshawott*
Dartrix*
Eggs: The following Pokémon from the C-Days of 2021 hatch from 2 km eggs that you find during the event:
If you evolve the following Pokémon (except Ursaluna) on December 17 or December 18 between 9 AM and 9 PM local time, they will learn these moves:
Venusaur learns the charge move Flora Statue
Sandamer learns the charge move Night Slash
Alolan Sandamer learns the fast move Dark Claw
Alolan Golem learns the fast move Walzer
Dragonite learns the charge move Draco Meteor
Pachirisu learns the charge move Acrobatics
Swampert learns the charge move Hydro Cannon
Walrein learns the fast move Powder Snow and the charge move Ice Spear
Staraptor learns the fast move Wind Gust
Scrafty learns the charge move Poltergeist
Tranquill learns the charge move Twister
Ursaluna learns the charge move Strength if you evolve it during a full moon. The full moon is active Saturday from 2:00 PM to Sunday at 6:00 AM. And then again on Sunday from 2:00 PM to 9:00 PM.
What do you think of the outlook for the Community Day in December 2022? Do you have any highlights that you definitely want to take part in?
New World has released its roadmap for the first half of 2023. This includes a new dungeon, transmog, and the first raid boss. However, there are also several major new features planned for the time after that. We at MeinMMO reveal what the MMORPG is set to receive in the future.
What is included in the 2023 roadmap? The developers presented the roadmap for 2023 in a new video. It is divided into two sections:
In spring, there will be the new expedition “Empyrean Forge,” adjustments to the equipment system, changes to the main storyline from level 25, and a new “Spring Blossom event.”
Especially the equipment system is interesting here. There will be a storage function that allows you to quickly switch between multiple sets (PvE, PvP, or for specific dungeons).
In summer, the transmog system for skins, raid groups, the raid boss “Sandworm,” and the Outpost Rush will become cross-server. Also, the Summer Medleyfaire event returns.
This means that some planned new features are pushed back a bit, such as the transmog system, which was originally intended for spring. Furthermore, the roadmap does not include a new weapon, which has surprised some players.
However, there is a disclaimer that not all planned new features are included in the roadmap. So there is a chance of more content.
Additionally, there will be a new mutation for the dungeon Stargrave Hill, mixing fights from the first instance Amrhein Excavation. This mashup is supposed to please fans who requested hard modes for the first dungeons.
New World is set to receive mounts and new crafting skills
What changes are planned beyond the roadmap? In addition to the roadmap, features that are being worked on in the background have been mentioned from time to time. These include more dungeons, raids, and weapons.
However, the topic of mounts is particularly interesting. They have been requested since release and we at MeinMMO have missed them in the new area Brimstone Sands. Here, Scot Lane told Twitch streamer Asmongold that work is already underway on mounts (via YouTube). When they will arrive is still unclear.
Furthermore, in the outlook on the future in October entirely new crafting skills were announced. What exactly will come is still unknown. It will probably involve new crafting professions rather than new gathering professions.
Many players of World of Warcraft have complained and Blizzard reacted immediately. There should be more world quests. But that probably won’t happen.
World of Warcraft Dragonflight launched about a week ago and many heroes are still on their way to level 70, while others are already feeling it isn’t fast enough. They are rushing through the content and are now looking for the “usual” activities. However, world quests are scarce – therefore, Blizzard intervenes and changes some things.
What’s up with world quests? World quests have been significantly easier to manage in Dragonflight so far. They are not only shorter, but there are also significantly fewer of them active at the same time. Only a handful is active per area and that for 3.5 days. New world quests only appear twice a week, so after one evening you might not have any available for a while.
What was Blizzard thinking? With the upcoming weekly reset – on December 7, 2022 – Blizzard wanted to change the timer for world quests. Instead of being updated every 3.5 days, it was supposed to happen daily. So you would have seen significantly more world quests per week, but they would only last 24 hours instead of several days like before.
First gave hope – then backtracked.
However, just five hours after the initial announcement, Blizzard immediately backtracked. They discarded the plans and maintained the 3.5-day rotation. Feedback, player concerns, and internal discussions had contributed to them reversing this change at short notice.
What does the community say about this: The community is divided. Some players were initially looking forward to the changes and were then bitterly disappointed that there are no longer world quests.
Others, however, appreciate that Blizzard can quickly respond to feedback and reconsider decisions when they do not sit well with the community. Some opinions from the comments in the WoW forums:
“I am quitting WoW. You gave me hope and then took it away, both in one day. I have no more trust in Blizzard.”
“It must have been an April Fool’s joke.”
“Good decision, keep collecting those wins, thank you for listening to us.”
“Thank you SO MUCH! I’m relieved that you reversed the decision. The bi-weekly world quest design is fantastic and should stay.”
What do you think about the lack of changes to world quests? Would it be good to have more to do every day? Or are you afraid that this will bring back the “Daily Grind”?
This is an AI-powered translation. Some inaccuracies might exist.
If you click on NPCs in World of Warcraft Dragonflight too often, they get fed up with you – how they vent their frustration is sometimes quite funny.
There is a lot to laugh about on the Dragon Isles – not only because the quests are humorously written and there are many amusing dialogues, but also because of the annoyed voices of the NPCs. If you annoy them long enough, they will share some lines (voicelines) that will make you grin and shake your head.
What’s the deal with these voicelines? At Blizzard, it has been a tradition for decades that characters have many voicelines when clicked on. Usually, there are 2-4 different phrases that just play when you select a unit – just to provide some sound. These are mostly simple phrases like “Greetings,” or “My goods are the best” for vendors, or typical greetings of the races, like “Ishnu dal dieb” from the Night Elves.
However, many NPCs have additional voicelines that you only hear if you really get on their nerves – which generally means clicking on them repeatedly, so they keep talking. For a while, they will repeat their normal lines, but then they become “annoyed”. Then you get either much ruder comments or sometimes jokes that break the “fourth wall” and are directed straight at the player.
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What is so funny in Dragonflight? Many feared that Blizzard would lose its humor and would therefore be more reluctant with jokes in Dragonflight. However, this is not the case, and you will find silly or funny lines from just about every important (and some unimportant) character on the Dragon Isles. Some highlights have been compiled by the Reddit user 3dbdotcom.
More about World of Warcraft Dragonflight can be found here:
Khadgar: “Dalaran? Yes, of course. Right now it hovers over … erm … where did we leave that city? You know … I’ll need to get back to you.”
Furorion: “You do realize I’m a dragon, right? And that I breathe fire? Just wanted to make sure.”
Majordomus Selistra: “I’m a typically modern majordomo dragon …” (In the original English, a reference to Mass Effect 3)
Alexstrasza: “Do you think I make a good mother?” (In contrast to the more ambiguous English original: “Do you think I have ‘big mom energy’?” )
Nozdormu: “I knew you would do that. … And that. … and that. … Yes, that too.”
Sabellian: “We may be few … but still … more than you.”
Merithra: “Shouldn’t you be in bed by now?”
Note that the German lines sometimes differ from the English ones – simply because wordplay does not always translate perfectly and a different joke had to be made instead.
Have you found any other funny voicelines? Which NPCs have you annoyed to the point of frustration?
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO there is the next event today. We will show you all the content and information about the start of “Mysterious Blade”.
What kind of event is this? During the “Mysterious Blade” event, fighting Pokémon are mainly in focus. The highlights are expected to be the release of the two Pokémon Krabbox and Keldeo.
However, while Krabbox will be easily found, the mysterious Pokémon Keldeo is behind a paid ticket.
We will show you all the information about the event in the overview – with and without ticket.
Mysterious Blade without Ticket – Start, Bonuses, Spawns for Everyone
When does the event start? Mysterious Blade starts today, Tuesday, December 6, 2022, at 10:00 AM. It will run until Sunday, December 11, at 8:00 PM.
What is included in the event? Here we summarize the most important contents of the event.
New Pokémon: The monster “Krabbox” appears for the first time in Pokémon GO. It belongs to the “Fighting” type and has “Krawell” as its evolution.
It can reportedly be found “with luck” in the wild. However, the shiny version is not yet available.
More spawns in the wild: During the event, additional monsters appear, mainly of the fighting type. We will list the spawns here, possible shinies will be marked with an asterisk*.
Menki*
Machollo*
Kicklee*
Nockchan*
Kapoera*
Jungglut
Makuhita*
Meditie*
Panpyro
Quappo
Krabbox
Monsters in Raids:
Raid Level
Pokémon
Level 1
Meditie*, Bamelin*, Praktibalk* and Schallquap*
Level 3
Quappo, Aerodactyl*, Panzaeron* and Kapilz
Level 5
Viridium* (from December 1 to December 8) Terrakium* (from December 8 to December 15)
Mega Raid
Mega-Stolloss*
Both Viridium and Terrakium will learn the move Sanctoklinge when you catch them during their respective raid periods.
The event is part of the content of the new season “Mysterious Wishes”:
Start video
Pokémon Go Season 9: Mysterious Wishes Trailer
Monsters in Field Research: There will be special field research for the event. In which you can find the following monsters:
Galar-Porenta*
Kicklee*
Nockchan*
Kapoera*
Additionally, there will be a collector’s challenge. This will reward you with an Instant TM and a Charged TM.
Ticket to Mysterious Blade brings Keldeo & Special Research
How much does the ticket cost? Currently, only the American price of $7.99 is known. The ticket is expected to cost around 7 or 8 euros here, once it is available in the shop.
What does the ticket bring? The ticket includes the special research “Something Extraordinary”. This will consist of several tasks and as a reward will include the mysterious Pokémon Keldeo.
This will appear in its standard form. In the main games, there is also a so-called “Resolute Form”, which will reportedly not be available in Pokémon GO yet.
Additionally, Keldeo will also know the move “Sanctoklinge”.
Other rewards of the special research include:
Keldeo T-Shirt for the avatar
14 Special Candies
12 Silver Pinap Berries
2 Incubators
2 Super Incubators
2 Lures
Encounters with various fighting Pokémon and water Pokémon
Which tasks the research will provide will likely become clear at the start of the event.
Smoke Bonus with Ticket: Additionally, there is increased effectiveness for the smoke if you have a ticket. Then the following monsters can appear more frequently when you use smoke:
All events in December 2022 at Pokémon GO in overview with dates and details. We show you all known bonuses and which events are particularly worthwhile.
What does the overview show? Niantic announced some dates for events taking place in December 2022. In our overview, we show you the themed events, raid bosses, spotlight hours, community days, and the research breakthrough in December.
We regularly update the overview for you as soon as there is new information about the upcoming events. Last update on December 6: We updated the list with a link for the community day event in December 2022.
All events in December 2022 in overview
In December, there are 4 spotlight hours, a two-day community day, and several themed events such as Christmas 2022. In the overview, we list all events and go into the dates that might be worthwhile for you.
Hyper League and Holiday Cup: Edition Super League
December 23 to December 31
Event: Christmas Part 2
December 23 to January 1
5-star raids with Kyurem*
December 24
Raid Day with Hisuian Arctozolt
December 24 to December 25
Event: Winter Wonderland
December 27
Spotlight hour with Petznief* and candies
December 28
Raid hour with Kyurem*
December 29 to January 5
PvP: Master League (with triple stardust for victories) and Holiday Cup: Edition Hyper League
Pokémon that you can catch as shiny are marked with a star (*)
What you need to keep in mind: So far, further information about the new season with PvP events is still missing. Also, the names of the events are currently only known in English. As soon as Niantic officially introduces the events in German, we will adjust our overview with the correct names.
Which events are particularly worthwhile in December 2022?
These may be worthwhile: Some events are still missing the fixed details, but already from the announcements and experiences of previous years, it can be inferred where it could get exciting.
The double Community Day (December 17 and 18): Niantic already introduced a few days ago that during the Community Day in December 2022, the Pokémon from 2021 and 2022 will be the focus again. So you can find a few strong attackers here.
Christmas Event: The Christmas event is again divided into two individual events. From December 15 to 23 and from December 23 to January 1. Here you can expect many cool bonuses.
Winter Wonderland: It is still unclear what will happen here. But a strong focus on Christmas should be in the spotlight. Will there be gifts for you this year?
As soon as there are more details about the upcoming events, we can better assess which ones are really worthwhile and where you should set your priorities.
Have you already found a favorite among the upcoming events that you definitely want to attend? Share your thoughts with us here on MeinMMO in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Call of Duty: Warzone 2 did not have a small map with the popular revival mode at release. Fans were concerned that it could take over half a year to see the first signs of it. However, a supposed map leak now offers hope.
With “Rebirth Island” and the revival modes, Call of Duty: Warzone has created a popular alternative to the regular battle royale games:
The map was smaller
Players respawned much more often and faster after a death
Overall, the pace was higher, the combat distances shorter
With the introduction of the island map “Caldera”, many players shifted their battles to the smaller maps. Caldera was not well received by many – but those who wanted to continue grinding Warzone often went to Rebirth Island or the other small map Fortune’s Keep.
However, this is no longer possible with CoD: Warzone 2: On one hand, there are no small maps in Warzone 2, and on the other hand, the small maps are also not in the game after the re-launch of Warzone 1.
A supposed leak now, however, gives hope that there will be an alternative relatively soon. A possible Warzone map is making the rounds.
Start video
CoD Warzone 2: Assault Rifle M13B unlock in DMZ mode – Here’s how to get it
CoD Warzone 2: Resurgence before the return?
What kind of leak is this? It is not entirely clear where the map originated. Currently, there is discussion on whether it might be a fan creation and not official information. So keep some skepticism in the next lines. We cannot guarantee that the map is real:
The image also provides possible details of the map:
Map for around 50 players
Revival / Resurgence for Warzone 2
Ground War map for CoD MW2
Area for DMZ mode
The leak is currently considered credible, also because an important detail matches the current Warzone map “Al Mazrah”. There, you can see a small island off the coast towards south-southwest. On the small island, there is a castle – similar to the leaked map.
The leaked island off the coast? Sources: Reddit / Imgur
However, it is also possible that it is a fan creation and the creator is familiar with this view. So the castle was intentionally placed on the island.
However, many users are still positive in the thread about it on Reddit. The prospect of the near release of a revival map for Warzone 2 suppresses doubts for some.
An earlier leak estimates the release of a revival map to be no earlier than mid-2023 (via twitter.com)
What about Rebirth Island? Currently, there are no announcements about whether or how Rebirth Island will return to Warzone. There is also no information regarding the second small map, Fortune’s Keep.
That the popular revival modes will return is beyond doubt. However, we cannot currently provide more details.
With Elyon, a new MMORPG from the makers of TERA was released in October 2021. But even before the release, many were disappointed with the game. It will be permanently shut down on December 7th. MeinMMO editor Alexander Leitsch looks back.
What kind of game was it?Elyon was announced in 2017 under the name Ascent: Infinite Realm. At that time, it was supposed to be an action MMORPG with steampunk elements and massive airships. Still, there were orcs, dungeons, raids, and huge battles in the air. It sounded really exciting, and at the time everyone was hungry for a new MMORPG.
It felt like the world overall became smaller and more monotonous, referring to the hearsay from the beta of A:IR.
However, the game’s focus remained on PvP. But instead of the epic battles in the air, all players gathered in a chaos of effects on the ground. This was not well received.
Start video
The new MMORPG Elyon explained in 2 minutes
Weak start on Steam, no chance against New World and Lost Ark
But Elyon was released in October 2021, just a few weeks after New World. At peak, it reached “only” 15,500 concurrent players on Steam. New World, on the other hand, recorded over 900,000 concurrent players in September and still managed to engage about 500,000 players when Elyon was released.
But even compared to other MMORPGs that were released in 2021, it fell behind:
The characters in the game look like generic Asian models.
The starting experience was completely confusing – with many skills and a chaotic world. After a cutscene, players were thrown into a completely different environment, which was significantly calmer. But by then, many had already dropped out.
There was PvP in the open world.
During equipment upgrades, it could break completely.
Accordingly, there were items in the real-money shop that facilitated upgrades and prevented destruction.
In the end, Elyon did everything wrong from a Western perspective that one could possibly do wrong.
When will Elyon be discontinued? Elyon is set to be shut down on Wednesday, December 7th, right in time for the regular maintenance. This typically takes place at 10:00 AM German time.
Anyone wanting to take another look at Elyon should hurry. In fact, two new classes were released since the launch, one even only after the shutdown was announced.
By the way, Elyon will not only die in the West. The service will also end in its home country Korea on March 2, 2023. There, the MMORPG ran for about two years, as the release took place in Korea at the end of 2020.
What do you think about Elyon? Do you mourn the MMORPG or was the shutdown obvious for you? What do you remember fondly, and what not?
Elyon is one of the MMORPGs whose demise I predicted as early as the beginning of the year:
In Fortnite, since the release of Chapter 4, there are capture points. We’ll show you what they’re all about, where to find them, and whether they are worth it for you.
What are capture points? In Fortnite, you can travel to various POIs on the new map to capture so-called “capture points”. These points are marked by a huge white circle and a flag structure in the middle of the POI.
This is what the structure looks like
As a player, you now have the opportunity to capture these to gain control over the area. Despite the simple system, many players die when trying to capture, as they are often taken down. We will show you if the effort of a capture is even worth it.
You can find the gameplay trailer for Chapter 4 here:
Start video
Fortnite: Gameplay trailer for Chapter 4 Season 1
Area controls with strong loot – Is the effort worth it?
If you’ve now decided to capture an area, you need to know what you’ll get in return.
Once successfully taken over, all opponents in the nearby area are marked with an arrow. Additionally, all chests in the area can be spotted through walls, and as a bonus, you’ll receive a collection of weapons, items, and grenades.
This is what the capture zone looks likeThe capture zone has been takenNow you can see chests through wallsThis is what a capture point looks like
Not a bad deal, but the risk of going down is very high. Players in your vicinity will notice when an area is being captured. This makes you an easy target, as you have to stand in the white circle until the zone is taken.
If you prefer to visit a more remote POI, you can expect less enemy contact and thus equip yourself well with weapons and items at the start of a round. So it is definitely worth it if you have a good tactic.
Here’s how to easily capture areas: To easily take a capture zone, you should either seek out a remote area or wait until a team tries to take one. You can surprise your opponents with an ambush, rocket launchers, or the new shockwave hammer and sweep them off the map in no time.
The zones are often located in open areas with little cover, so it’s worth clearing the area of enemies first. To gain better cover later on, you can place cow catchers or portable forts. This ensures an easier capture.
Where can I find capture points? To find a capture point, you need to visit a large POI. You can find these on the map. Only large POIs are documented with their place names on the map. Go to one of these places and look for a large white circle with a banner.
Also note that an already captured area can still be captured. However, the captor before you will be notified and may become aware of you as well.
That was all the important information about the capture points. What do you think of the new system behind the territories? Do you think it makes the match even more exciting? Feel free to leave us a comment on that!