Because I didn’t play Cyberpunk 2077 on time for the release, I have now put in 150 hours and am the biggest fan

MeinMMO editor Caro followed the official release of Cyberpunk 2077 only through memes and further jokes. Back then, she could not imagine that the game would soon become one of her favorite games. After several playthroughs, she notes that it feels like coming home each time.

Cyberpunk 2077 was for me in 2020 nothing more than a meme. Everything I knew about the game consisted only of poor performance, exploding cars, broken character animations, and a stunning Keanu Reeves. I knew nothing about the story, the lore, or the evil hidden behind Night City’s shiny facade.

A couple of years later, however, I was reminded of it again due to a friend’s recommendation. Cyberpunk 2077 was not only finally playable but also – in her words – really “extremely cool”. She urged me to give the game a chance.

And what can I say? My friend was right. The game not only ran flawlessly after several saving patches… I was immediately captivated.

Here you can see the trailer for the city of dreams, which has not let go of me since my first visit:

Select a MMO video…

Night City swallowed me whole and I haven’t found a way out yet

Because I only played Cyberpunk 2077 late, I was able to fully immerse myself in the gaming experience that players were promised at release. I quickly asked myself a question: Am I glad I waited so long or disappointed that I didn’t give the game a chance earlier?

While I fell in love with the story and its themes almost immediately, with the level design of the missions and also V as my protagonist – it was mainly the little things that made the game feel so alive for me.

These are the details that you hardly notice unless you’re explicitly looking for them. But it’s precisely these that make a place not just a level in a game engine, but a restaurant, a temple, a nightclub – a city.

The songs on the radio (which are actually absolute bangers), the fully equipped kitchens of a snack bar, an inconspicuous irrigation system for the remaining few trees: Such things show that someone cares about the city, that normal people go to work, that there is culture, and that Night City is alive. And you find plenty of such things. Walking through the city with an open eye is definitely worth it. The design tells its own story.

The immersion I experienced in Cyberpunk 2077 is something I haven’t been able to compare with any other game, no matter how much I love other favorites.

Cyberpunk 2077 is a game where I forgo fast travel, and instead of making a quick jump, I’m willing to take the damn subway, put the controller down, and look out the window during the ride. V is indeed a mercenary, but also a resident of the city, which slowly but surely became another home for me. And with every playthrough, this feeling grew.

A new start feels like coming home

Although I started late, I have since gone through a solid number of playthroughs that I wouldn’t justify in every single-player game. Instead of becoming a little more boring each time because I already know everything, it does the opposite for me.

Every new run feels like coming home. I feel a bit like my street kid V, who left Night City to find a better life in Atlanta but ended up back in the “city of dreams” because one cannot escape it. That’s how all the unfinished games I left behind must have felt, while I ended up returning to Night City again.

In the intro with Jackie, I see familiar faces like Misty and Victor, I drive through the city with Padre, which I know so well and always look forward to what awaits me. To the emotions, the disturbing gigs and fates, the relationships. And to my development from a walking corpse to the absolutely over-equipped Edgerunner, whom nothing can stop, not even Adam Smasher.

The graphics in Cyberpunk 2077 are impressive, but what is really important to me in single-player games with a strong story is immersion. I would like to particularly commend the team at CD Projekt Red, especially its concept artists, environment, and narrative designers at this point.

Because this love for detail and the storytelling they carry through Night City and its locations becomes evident already in the early stages of development and built me a second home.

Of course, worldbuilding and sleek design alone do not create a flawless masterpiece – but it matters a lot. God-playing corporations, the dystopia of a corrupted humanity, and the human-made danger of wild AIs, which could become a kind of Lovecraftian cyber-entity bringing about the complete downfall of their creators. That tastes good.

Through Cyberpunk 2077 I realized: Better late than never. I am glad that I gave a chance to the origin of “Wake the F*ck Up, Samurai” memes and other shitposts and at the same time discovered one of my absolute favorite games that moves and emotionally challenges me every time I revisit it.

The world in 2077 and the city of Night City are always presented in the media of the game, be it songs or advertisements, as a kind of shiny metropolis of hedonism and excess. However, one should not forget the evil behind the facade and how terrible life in Night City actually is: 5 things in Cyberpunk 2077 that prove Night City is not “the city of dreams”

This is an AI-powered translation. Some inaccuracies might exist.

The rockin’ trailer for Final Fantasy XIV: Patch 7.4 “Into the Mist” makes you want to return to Eorzea

Shortly before the launch of Patch 7.4, the developers of Final Fantasy XIV released a new trailer to excite players about the new content of “Into the Mist”. MeinMMO editor Karsten Scholz finds the plan successful.

What does the new trailer show? In 3 minutes and 20 seconds, the developers of Final Fantasy XIV provide insights into the upcoming story events of the main scenario of Patch 7.4 “Into the Mist”. You will see scenes from the raid Arkadion – Super Heavyweight, the dungeon “The Mist Rift”, the trial “Zel Tajaal – Doomtrain”, the new PvP front arena, and the fresh Hildibrand adventure.

The sequences are complemented not only by the typical orchestral music from the MMORPG and voiced lines from the story sections. There’s also the song “Everything Burns” to listen to, which was specially written for the new raid by two-time Grammy winner Tom Morello (Rage Against the Machine, Audioslave, Prophets of Rage). The singer you hear is Caleb Shomo (Beartooth).

Here you can watch the official German trailer for Patch 7.4 of Final Fantasy XIV:

Select a MMO video…

MMORPG expert Karsten Scholz suddenly has the urge: After the somewhat disappointing, only okay start of Dawntrail, I had left Final Fantasy XIV for a while. There were simply too many other games (most recently Battlefield 6 and Where Winds Meet) that occupied my time.

However, the trailer for Patch 7.4 has rekindled the desire for Eorzea. The new zones look visually impressive, the boss challenges are fun (my highlight: the Doomtrain!). Hildibrand returns. And the new song by Tom Morello and Caleb Shomo rocks. “Everything Burns” fondly reminds me of the best pieces from the Primals, the in-house band of the FFXIV developers.

So I guess I’ll have to draw another ticket to Eorzea, good thing the Christmas vacation is coming up soon. How do you like the trailer?

The main innovations of Patch 7.4

What does Patch 7.4 bring? The feature list of “Into the Mist” is long. Here are the most important innovations of the update, which will be released on December 16, 2025:

  • Continuation of the main scenario: After Calyx’s defeat, Alexandria finally seems to be able to breathe again – the perfect moment to address all the other questions that have especially been weighing on Krile’s heart.
  • Raid: Arkadion – Super Heavyweight: The Warrior of Light has proven himself as an unregulated challenger in spectacular duels against the heavyweight fighters. Thus, all eyes are now on the largest stage of Solution Nine: the Super Heavyweight.
  • Dungeon “The Mist Rift”: Countless unanswered questions lead the Warrior of Light and his good friend Krile straight into the unknown: forgotten lands shrouded in mist!
  • New trial “Zel Tajaal – Doomtrain”: With roaring thunder, the dreaded armored train rushes directly toward the Warrior of Light…
  • New dream trial Tsukuyomi: This time, Soroban’s tale is dedicated to the mystical Tsukuyomi. Is she a tragic moon goddess or a deep black spirit of revenge?
  • New PvP front arena Worqor Chirteh: The PvP front will be expanded with a new arena and new game rules! Let the spirits of the mountain guide you through the thick snow and fight your way to the top of the leaderboards!
  • Innovations for Kreszentia: The new phantom jobs Paladin, Dancer, and Gladiator want to be learned. Use their special abilities to uncover the mystery of Crescent Moon Island!
  • New weapon enhancements: Phantom Weapons: Listen one more time to the drunken hammering of Gerolt as he shapes your weapons into new masterpieces.
  • Restless Vault “The Merchant’s Labors of Love”
  • New quests for Hildibrand
  • New attraction in the Gold Saucer: Air Force, Fire freely! (The Cieldalens)
  • New planet “Oizys” and new tool enhancements in cosmic exploration
  • Strategy board
  • New user interface: Command board
  • Innovations for weapon and equipment projections
  • New Allagan stones: Mnemonic
  • New recipes
  • New mounts, companions, and emotes
  • Content assistant support
  • New color schemes: Clear Green, Clear White

For over 10 years, MeinMMO editor Alex has called the MMORPG Final Fantasy XIV his second home and is one of those who usually hardly miss any content. However, now the endgame of the MMORPG forces him to urgently change something, and he seems to be far from alone.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Final Fantasy XIV

In game shows on Twitch, big German streamers meet, but few know the father of success

A streamer regularly hosts game and quiz shows on his channel, inviting Twitch celebrities to prove themselves in these shows. The clips often go viral or find their way into compilations.

What kind of game shows are on Twitch? On Twitch, it’s not just about gaming and chatting, but also testing the streamers’ knowledge in quiz and game shows. Among the various guests are JenNyan, Papaplatte, and Peter from PietSmiet.

In the different formats, Twitch streamers must complete various tasks, but it mostly revolves around answering questions. Recurring formats include the following:

  • Activity
    • A digital Twitch version of the classic game Activity. Terms need to be explained with taboo words, acted out, or drawn.
  • Genial Daneben
    • Twitch streamers must work together to guess lesser-known terms.
  • The Dumbest Flies
    • The participants must answer questions in turn. If the answer is wrong, a life is deducted. With no remaining lives, the Twitch streamer is out of the game.
Start video
These are the 5 most relevant German streamers on Twitch in 2024, according to Google

Twitch streamer organizes his own game shows

Who is behind the success? Funny clips from the game shows, in which Twitch streamers give wrong answers or embarrass themselves, regularly go viral on social media or find their place in compilations.

The event organizer of the game shows is Twitch streamer Tim Horus. He created his Twitch channel in 2015 but only started actively streaming in 2021. In his description on his Twitch channel, he describes himself as “Quiz Streamer, Format Host & Moderator”.

On Twitch, Tim Horus has over 18,000 followers and entertained an average of 78 concurrent viewers from January to November 2025. His biggest categories were Just Chatting, VALORANT, and Minecraft (Source: SullyGnome).

Tim Horus participates as a moderator and organizes the game shows in advance, so he typically is not a participant himself.

In his formats, the Twitch streamer puts in a lot of effort, even regarding the individual details. For example, in his Christmas quiz, he organized a digital Advent calendar:

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Those who missed the Twitch streams with the quiz shows can watch them on his YouTube channel. Highlights in the form of clips can be found on his TikTok or Instagram channel.

In addition to the regular quiz show streams, Tim Horus also engages with other content on his Twitch channel. He plays games and chats with his audience. In November 2025, he played Dispatch, Unmourned, and RV There Yet? (Source: SullyGnome).

Tim Horus is not the only one testing his Twitch colleagues in quiz shows. The streamer Reved also organized such events repeatedly. Reved has been on a break for a long time but recently announced her comeback for 2026: The biggest German Twitch streamer wants to return with her own content in 2026, fans say: “She has just been missed”

This is an AI-powered translation. Some inaccuracies might exist.

Arc Raiders will soon reset your progress if you want, in that case rewards lure you in

As an extraction shooter, a wipe is coming to the game in ARC Raiders soon. However, the shooter gives you a choice and aims to convince you with strong rewards.

What is a wipe anyway? When a new season or new content is to launch in extraction shooters, developers often resort to wipes. It is essentially a server reset that resets progress such as weapons, levels, or resources and allows all players to start again at a comparable level.

Often wipes are mandatory and a controversial topic, after all, players have to part with items they fought hard for. However, ARC Raiders is based on voluntariness and wants to convince you to participate in the wipe, which is set to start on December 22, 2025, with rewards.

Start video
ARC Raiders zeigt im Launch-Trailer, wie der Kampf Mensch gegen Maschine aussieht

A wipe that is also meant to reward you

What will the wipe look like in ARC Raiders? The most important thing is: The wipe in ARC Raiders will be voluntary. Between December 17 and December 22, 2025, you have time to decide whether to participate in the wipe or not.

With a wipe, your skill tree, level, base, workshop, crafting abilities, and blueprints will be reset. So you will start almost anew. To make your decision easier, ARC Raiders offers you all sorts of rewards in case of a wipe.

Based on the value of your items and coins, you will receive up to 5 skill points during a wipe. 1 million coins correspond to one skill point. In addition, there are permanent and temporary items and buffs that you will receive:

  • Outfit: Patchwork Raiders
  • Cap: Scrappy Janitor
  • Icon: Expeditions Indicator
  • Plus 12 slots in your base
  • Temporary: 10% buff on repairing
  • Temporary: 5% boost on experience
  • Temporary: 6% more materials from Scrappy, the beloved rooster of all Raiders

The developers state that the buffs will improve for the next 3 expeditions. However, if you do not participate in the current expedition, the buffs will expire. You can continue farming until December 22 to improve your coins and the value of your storage, even if you unregister beforehand. Because the value on December 22 is what counts.

Why are the developers doing a wipe? Under the post about the wipe information, the developers also explain why they are conducting it. A wipe allows for different balancing and gives avid players the opportunity to have a fresh experience. However, through the voluntary wipe, they want to avoid frustration in case players prefer to continue playing with their collected loot.

What do you think about the upcoming wipe? Will you participate or stay with your collected loot in the current expedition? Feel free to share your opinion in the comments. A player will likely have to part with his beloved collection during a wipe: A player has collected so many rubber ducks in ARC Raiders that they don’t fit in his base, calling for improvement from the developers

This is an AI-powered translation. Some inaccuracies might exist.

Developers of Where Winds Meet face the players’ questions for the first time, have much to do until the end of 2025

The developers of Where Winds Meet have addressed the most pressing questions from the community in a new video. MeinMMO summarizes the key insights for you.

What do the developers reveal? A few days before the mobile launch of Where Winds Meet, the developers answered the – in their view – most urgent questions from the community on YouTube. Below, we summarize the most important findings from the Q&A:

  • The criticism regarding the localization of the game has reached the devs. A number of improvements are currently in progress and are set to come to the game soon – including a much clearer, error-free description of the puzzles.
  • The team also aims to minimize crashes on the PlayStation 5 as quickly as possible. Additionally, an update on December 12, 2025, will eliminate the occasional frame rate drops on PS5 and blurry textures, and provide HDR and PSSR support. Subsequent updates are planned to bring further optimizations.
  • The mobile version of Where Winds Meet will also launch with a free-to-play payment model and offers cross-progression with PC and PS5.
  • The developers promise that the mobile version will provide comparable graphic quality to the versions on PC and console. Mobile devices will also feature special options for customizing the user interface, allowing adjustments to the size, transparency, or position of icons.
  • The pre-download for the mobile version starts on December 11, 2025.
  • For future updates, Steam Deck support, times according to respective time zones, improved social and cross-regional features, as well as audio enhancements are planned. Regarding the major features set to come this year, there has only been an updated roadmap.
Start video
MyMMO in the GameStar Talk: Our MMORPG expert sums up the Chinese RPG Where Winds Meet

Explosion in player numbers ahead

What is the status of Where Winds Meet? Still very good. The last official status update on X dates from November 29: 9 million players had tried the open-world RPG within just 2 weeks. Only on Steam did over 162,000 players log in to Where Winds Meet simultaneously on Saturday evening (source: steamdb.info).

New is the information from the developers on X, that already 5 million players have pre-registered for the mobile version of the game. Starting December 12, 2025, you can also play Where Winds Meet on iOS and Android devices.

MeinMMO editor Karsten Scholz is currently playing Where Winds Meet for the second time and reveals in his preview report what to expect in this open-world RPG and what the strengths and weaknesses of the game are. Check it out: Where Winds Meet is actually too big and good to be free, you’ve never played an open-world RPG like this

This is an AI-powered translation. Some inaccuracies might exist.

Godzilla is so strong that even one of the most powerful beings in the Marvel Universe stands no chance

Godzilla has faced many enemies in his 71-year career. But now, the Marvel universe is in trouble, just because a silly villain dug in the wrong place.

Godzilla fights in the Marvel universe? Marvel and DC occasionally have crossovers with other universes or brands. For example, there have been comics featuring Fortnite.

In 2025, Marvel provided the giant lizard from Japan not only with individual one-shots featuring heroes like the Hulk, Spider-Man, or the X-Men. With Godzilla Destroys Marvel Universe, the great movie icon also got a 5-part series where the entire universe is at stake.

Start video
Godzilla x Kong: The New Empire – Trailer for the Monster Brawl

Godzilla seems invincible

How did this even happen? The villain Mole Man, whom you might know from the last Fantastic Four movie, found vibranium underground and built a staff that can fire a beam. But someone else was peacefully sleeping underground: Godzilla.

Thanks to Mole Man’s activities, Godzilla awakens in New York and begins his path of destruction. At the same time, a Celestial awakens on Earth. These are gigantic cosmic entities that can create new universes among other things. Therefore, they are among the most powerful creatures in the Marvel universe.

But that doesn’t seem to interest Godzilla, as he defeats the being without any issues. Heroes from all over the world evacuate the city and try to stop Godzilla. But that doesn’t seem to be working either. Even the almighty Thor is thrown into space by Godzilla with just one swipe of his tail.

In volume 2, the heroes even get help from some villains. But when Godzilla tries to fire his laser, all the characters are seen filled with fear and terror.

What can be done about it? Apparently, Godzilla is too powerful, as even in volume 2 there is a page that shows the year 2099. There, Godzilla still seems to be ravaging the Earth, and there is no option to take down the giant Kaijū. At least scientists in another universe have found a way to stop him.

What does MeinMMO comic fan Nikolas Hernes think of the comic series? I have only read issues 1 and 2 so far and had quite a bit of fun. You can tell from the dialogues and characters that despite the massive destruction, it’s not too serious a storyline, and that fits Godzilla really well in this case.

Furthermore, it is very refreshing to see all heroes and villains when they are completely frightened and have no chance against an enemy.

How can I read the comics? Issues 1 and 2 can currently only be read in English via the Marvel Unlimited subscription. Anyone else wanting to read the complete edition will have to wait until March 2026, when the English edition of Godzilla Destroys the Marvel Universe will be released with all 5 issues in one. Unfortunately, only in English.

There is currently no information about a German release. In another Marvel story, Bruce Banner is doing quite poorly, as he has lost the Hulk: After 63 years, Bruce Banner is no longer the Hulk in Marvel, and his successor is even more terrifying than you can imagine

This is an AI-powered translation. Some inaccuracies might exist.

I have already spent 520 hours in Baldur’s Gate 3, now I’m experiencing a whole new story because I’m doing one thing differently

MeinMMO editor Benedict Grothaus has Baldur’s Gate 3 played through several times. Nevertheless, the role-playing game always attracts again – most recently with the idea of creating a character not made by oneself. The best decision in a long time and a clear recommendation to each of you out there, but with a caveat.

Like many others, Baldur’s Gate 3 is for me an absolute masterpiece and probably the best game of the last 20 years, perhaps ever. No wonder millions of fans are enthusiastic about it and invest absurd amounts of time.

I myself have played the game for over 520 hours and completed (almost) three full runs:

Nevertheless, I let myself be tempted to start anew, just to try out the new classes from the last Patch 8. This time, however, I wanted to do something differently and did not create a character, but took one pre-made by Larian. I did not expect what was offered to me.

Start video
Hasbro hat Pläne für Baldur’s Gate 4, doch die Fans glauben: “Ein Studio müsste irre sein, um Larian nachzueifern”

Shadowheart tells a completely different story than any Tav

Even before Baldur’s Gate 3, I played many Larian titles, especially from the Divinity series. From Original Sin 2, I know that the “Origins”, or pre-made characters, tell their own story while playing, which you miss if you create your own hero. This is because you only have four characters for the whole game and you have to choose early which ones they are.

In Baldur’s Gate 3, however, it is different, because you can constantly mix. Therefore, I did not expect to experience so much new here. But Larian has already proven that they consider every possibility and reward creativity.

As Shadowheart, I suddenly have completely new opportunities in the game. In dialogues, new conversation options are available to me that are exclusively open for “[Shadowheart]” and conversations with companions play out quite differently than I am used to with my Tavs.

What got me the most is that there are narrative events that you only see when Shadowheart speaks. I don’t want to spoil much, but already in the first act, the dark goddess Shar, to whom Shadowheart is devoted, is indeed important and the narrator has prepared several voice lines just for that.

Baldur’s Gate 3 thus no longer plays out like an open role-playing game in which a hero experiences an adventure according to my ideas, but like a narrative tale around an established character – like in The Witcher or Gothic.

Not more story, just a different one

The whole scenes that I have of course never seen as Tav or Dark Urge provide me with new insights into Shadowheart’s backstory. It is easier to understand who she is, where she comes from, and why she acts the way she does. In literature, this would be referred to as “internal focalization”.

However, this perspective also has a certain disadvantage, because: Shadowheart does not speak to me. How could she? I am her. Accordingly, I miss a lot of information that I have as Tav (or any other) that I get from conversations – such as reactions to certain things.

A Tav learns about a completely different Shadowheart than a player who controls the cleric herself. They can be two completely different stories, which ultimately represent only two halves of a whole.

Anyone who loves a character must play at least twice

I only get a complete picture of who a companion really is and what makes them tick if I play the game both as Tav and as the corresponding character. And each time I would have a new experience.

By now, I understand how people can spend over 2,000 hours in the game, even though I am still puzzled about how someone can still be stuck in Act 2 after over 1,200 hours. I would probably have gotten bored by then.

As much as Baldur’s Gate 3 promotes freedom, I can only recommend that everyone immerse themselves in the game without playing a personal character once. It truly feels different and delivers stories that you can’t experience otherwise.

However, finishing Baldur’s Gate 3 seems to be difficult for many people. A statistic shows that while the role-playing game has millions of players, only a few make it to the end: Only 1 in 4 players has completed Baldur’s Gate 3, but that’s extremely impressive

This is an AI-powered translation. Some inaccuracies might exist.

Ashes of Creation with a focus on PvE: Can the MMORPG on Steam also be fun for PvP haters?

Ashes of Creation will be released on December 11, 2025, on Steam in Early Access. But does the new MMORPG also appeal to those who dislike PvP and want to avoid conflicts with other players?

Ashes of Creation is one of the few remaining MMORPG projects by Western developers, backed by a large budget and even greater ambitions. The online role-playing game by Intrepid Studios aims to be not a second World of Warcraft, but rather reflect a more old-school experience, focusing on the social elements, guilds, and PvP.

Looking forward to the upcoming launch of Early Access on Steam on December 11, 2025, you may now wonder whether there is a PvP mandate or if one can manage well in the world of Ashes of Creation while avoiding fights against other players. Below we will answer this question for you.

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Ashes of Creation stimmt im Trailer auf Early-Access-Start auf Steam ein

If you want to avoid PvP entirely, Verra is the wrong place for you

If you look at Ashes of Creation because you are searching for a new PvE MMORPG, you may be disappointed quickly. There will be no pure PvE servers for AoC where PvP in the open world is disabled.

On the contrary: As soon as you leave the protective phase (which was long at level 5, currently at level 10 on the PTR), you can theoretically be attacked by other players anywhere in Verra. Additionally, many of the activities in Ashes of Creation revolve around PvP.

  • Those who want to transport goods with caravans or ships from A to B can be robbed by other players.
  • Guilds can fight for control of nodes (with towns or metropolises) or wage wars against each other.
  • Certain Points of Interests or during the new Harbinger system feature dynamic world events that have a PvP component.

Furthermore, you compete with all players in the world or in the open, non-instanced dungeons for resources or monsters.

Ashes of Creation: PvP
PvP plays an important role in Ashes of Creation.

How well does Ashes of Creation prevent frustrating PvP experiences? At the first levels, new characters enjoy a sort of protection phase and cannot be attacked by other players.

After that, the so-called Corruption system comes into play. The stackable debuff punishes players who eliminate characters that cannot defend themselves or are significantly lower in level outside of designated content and areas.

  • Corrupted murderers become increasingly weaker, drop equipment and resources upon death, have a bounty placed on them (which marks them on the map), and will be attacked by the local guards – you can find more details about the Corruption levels on ashesofcreation.wiki.

Experienced alpha testers, like the players from the channel Phönix Bote, also report in their YouTube video on the topic that they might have been attacked by other players in the open world maybe 2 times in over a year.

Most players want to avoid the Corruption debuff at all costs and therefore focus on PvP content where the punishment does not apply. Anyone who simply wants to level up or do quests in peace can usually do that as well. Speaking of …

The fight for a caravan in the video:

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Ashes of Creation – Caravan Gameplay

There is plenty to do even for those who dislike PvP

In Ashes of Creation, there are a whole range of activities, that you can tackle solo or cooperatively with friends and guild members:

  • Quests and story arcs
  • Tasks from the Commission Board in settlements
  • the monster coins system
  • collecting resources, crafting items, and mastering trades
  • Dungeons and raids (most are open in the world, although some will also be instanced)
  • the new Harbinger events, where players need to cooperate to stop the spread of a corruption
  • acquisition of relics that provide useful benefits to settlements and their citizens
  • defending settlements against monster attacks due to settlement atrophy

The conclusion: In Ashes of Creation, there is no way to prevent contact with PvP at all times and everywhere. However, thanks to protection phases and Corruption, you are quite well protected from attacks while leveling and questing. Those who attack you, although you do not fight back, will have to deal with it for some time.

However, note that many of the key features of AoC have a PvP component. If you really have no desire to fight against other players, you will miss out on this content. In such a case, you might be better off in other MMORPGs like WoW, Final Fantasy XIV, or The Elder Scrolls Online.

What else do I need to know about Ashes of Creation? Ashes of Creation is a sandbox MMORPG set in a fantasy world that takes place in a vast Open World. You fight against world bosses and compete against each other in PvP. Additionally, there will be a system where you level areas, thereby building villages and towns and changing parts of the game world – the so-called “Nodes”. Development on the MMORPG began in 2015. You can read more about this here: Release, roadmap, Alpha 2, classes, gameplay, payment model – everything important about the MMORPG Ashes of Creation.

This is an AI-powered translation. Some inaccuracies might exist.

Here are 5 factions with which you can ideally start in Total War: Warhammer – And 3 that you should avoid

If you want to start with Total War: Warhammer or persuade a friend to play, you can quickly become overwhelmed by the sheer number of playable factions. MeinMMO helps with the selection.

[toc]

Total War: Warhammer is one of the best games if you want to start with Warhammer. It not only provides a good overall view of the world but also insights into the individual factions and their peculiarities.

By now, the game has 24 factions with over 100 commanders, which differ significantly from each other – at least in the large “Immortal Empires” campaign, which, for many players, is the heart of the game.

Among the factions on this list, only Cathay is included in Warhammer 3; for all others, you need to own one of the other base games or an additional DLC. You can find a description of all factions, whom they are suitable for, and which DLCs you need for them in our overview.

The game does suggest some factions that are suitable for beginners, but in practice, that’s not always the case.

Certain faction mechanics or new NPCs that enter the game can make it quite difficult for inexperienced players to find their footing. Here, we help you with our selection.

The MeinMMO team has collectively played several thousand hours and all factions. Accordingly, the list is based on experience and is unordered, so it is not a ranking.

By the way: If you want to play Immortal Empires but do not own Total War: Warhammer 3, you can still play the large campaign. The only requirement is that you have bought one of the Warhammer titles.

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Total War: Warhammer 3 – Launch Trailer Immortal Empires

Dwarfs (with one exception)

Pro
  • robust infantry with armor from the beginning with high morale
  • good mix of melee and ranged combat with strong heroes, artillery, and flying support
  • hardly unbeatable in the beginning of the game
Contra
  • no real magic and no cavalry
  • vulnerable to “kite” strategies, as dwarfs are incredibly slow

Dwarfs are the faction if you want to learn Total War: Warhammer. They forgive mistakes much more than other factions, and their faction mechanic is easy to understand: you do what the book says and recruit units or craft items in the forge.

Here, we mean the Dwarfs, not their chaotic cousins, the “Chaos Dwarfs,” who have entirely different mechanics.

Depending on preference, dwarfs offer different play styles with combat-ready troops for strong expansion or a new feature that allows you to create thick mountain fortresses in a small area that hardly anyone can conquer.

Almost all of their commanders have starting positions where they will hardly have problems with other factions since hardly anyone has armor-piercing units early on. Only Grombrindal (The Ancestor Lord) has two very strong opponents right at his doorstep: Malekith and Valkia, and he is more challenging to play than the other dwarfs.

Dwarfs are the ideal faction if you prefer simple strategies and don’t want to spend much “micromanagement” in real-time battles. Typically, dwarfs fight in relatively fixed battle lines. They also have a very exciting lore: In Warhammer, there are 3 types of dwarfs, and two of them do forbidden things

This is an AI-powered translation. Some inaccuracies might exist.

Of course, someone immediately built a body pillow from Xal’atath in WoW

The housing in World of Warcraft sparks inspiration – and sometimes leads to quite curious paths. But what did we expect?

Although the housing in World of Warcraft has only been available for a few days – and only for those who pre-ordered – there are already players who have invested many dozens of hours in their digital homes. The amount of creativity that comes to light and the passion with which some work on their own little projects is impressive.

We want to take a look at a few particularly creative or beautifully implemented ideas that have emerged in the community in recent days.

Start video
WoW: Early access to housing has started

A small piece of Silvermoon

Although the decoration limit in outdoor areas is already quite low at 200, some manage to create something beautiful. Here we see AlligatorLunch, who has built two small, flying platforms in almost perfect Silvermoon style. A real eye-catcher in any neighborhood:

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The only downside – there are hardly any objects left available for the actual house. Because the actual house is not visible in the picture.

The running horror machine

If you’re wondering how to drive your neighbors up the wall the most, Frofidor has the answer. He impressively shows that you can give your own house legs and fill it with technological structures of the mechagnomes.

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So if something is running through a front yard soon, it might be this house that’s looking for a new property.

The flying house of the Void

Chunkeyninja has tried a different direction with a flying house. In the best style of the flying city of Dalaran, this building has also taken off and has received a Void touch. Therefore, he names his creation “Voidalaran”:

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The house can only be reached by flying, but visually it is really well done.

A tavern, but without guests – yet!

Much more inviting is the house of Powerwordrush, who has built a large tavern that could accommodate at least 20 other characters to celebrate the victory together after a raid or a hearty battle in PvP.

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Especially on RP realms, such houses are always popular and can become a real hub if word gets around.

The Xal’atath dakimakura (without feet!)

And – because I know you – to finish off with something quirky. The player no1mydnE was apparently so enamored with Xal’atath that he built his own Xal’atath to cuddle and love:

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We won’t question that at this point and just move on. The feet are anyway not included.

Cortyn says: I find it absolutely fascinating how much work and perseverance some are already putting into housing. The results speak a clear language. Those who take the effort to simply walk around in their own neighborhood and admire other houses will find many little masterpieces and perhaps even inspiration for their own buildings.

I am definitely looking forward to strolling through different neighborhoods in the coming days and weeks to see what friends, guild members, or even strangers have done with WoW’s new housing feature. And even if you don’t participate in the housing system – you can still make a lot of gold with it.

This is an AI-powered translation. Some inaccuracies might exist.

In WoW some are currently earning millions – Professions make it possible

The latest patch of World of Warcraft brings some people a real windfall of gold. The reason for this is housing.

A new update in World of Warcraft always means that new earning opportunities arise to eliminate gold worries in one fell swoop for the next few months. This is currently possible, as when it comes to housing, players are willing to spend hundreds of thousands of gold pieces. Those who know how to take advantage of this can currently earn a fortune.

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In WoW könnt ihr Häuser anheben – Pimp Your House Edition

How can you earn gold? All crafting professions received new recipes with patch 11.2.7. For all professions, there are two decorations available for crafting from each expansion. The necessary resources for this are mostly incredibly cheap at the AH – after all, they are outdated items that hardly have any use anymore. Only one resource needs to be farmed manually: wood.

Wood is the key factor: The limiting factor in crafting decorations is currently wood. Once you have picked up an axe from the housing area, you can go gather wood in all expansions (except Warlords of Draenor currently). This is bound to the warband and therefore cannot be sold in the auction house.

Those who want to craft must therefore go farm wood themselves. However, this is exceedingly simple and can be easily done “on the side”, for example while watching a series or following a stream.

Expensive decorations cost hundreds of thousands of gold coins

How can you earn a lot? If you take a look at the auction house and simply filter for decorations, you will see a lot of items. Many of them have a price that falls into the high 5-digit or even low 6-digit range. These are particularly impressive decorations or those that consume a lot of resources.

WoW Housing Decor Items Auction House
Decorations are expensive – but they get sold.

But even with the cheaper decorations, you can make a lot of money if they are items that are frequently needed in larger quantities. Fences and vials are often bought in bulk, as they are usually needed multiple times.

Just check what your profession can craft and what is currently being offered in the auction house.

What is also an option are dyes. Many furniture items in housing can be dyed – with nearly 80 different colors. These are crafted by alchemists or scribes. You learn the recipes normally from the teacher.

First, you need to break down various herbs into their dye pigments and then you can transform these into many colors at the dye table in the neighborhood.

If you still have old herbs sitting in the bank, you might want to consider whether their time has now finally come to be used.

Cortyn says: In the last few days, I’ve earned a few hundred thousand gold “on the side” by crafting Nightwell and Containment Cells from Suramar. This was also badly needed to recoup the general costs of housing since decorations are also extremely expensive from vendors.

However, for those who don’t get too lost in housing like I do, it is currently quite easy to earn a more than solid sum and should be perfectly prepared for the next expansion Midnight. After all, you need a bit of gold to unlock the new transmog system in its entirety.

This is an AI-powered translation. Some inaccuracies might exist.

New patch for Battlefield 6 reduces symbols of fallen team members, players criticize: “There are already no Medics left”

Patch 1.1.3.0 brings not only winter to Battlefield 6, but also some changes. While many go in the right direction for the players, there are also some points that are clearly criticized.

What are players particularly criticizing about the patch? On Reddit, players are discussing the patch notes of the new update for Battlefield 6 with over 1,100 comments. With the update, the new Winter Offensive also comes in the form of an event, but also some changes that are not well received by the community.

The center of criticism focuses on 3 aspects:

  • The reduction of symbols for downed players to the two nearest teammates
  • The removal of initial healing when using the supply pouch: it now only heals over time
  • Adjustment of the balance between attackers and defenders in Breakthrough mode in the form of adjusted vehicle distribution

Users particularly criticize the changes to healing and support mechanics, as they believe there are already very few medics since the game makes it unnecessarily difficult for them. For example, Nomski88 expresses great indignation: There are already no support medics, and then they bring such nonsense on top of it.

Also, sw3ar simply asks why especially the change with the symbols had to happen and receives around 2,000 upvotes and even an explanatory answer from the developers themselves:

To clarify the update notes: This change serves to reduce the clutter of symbols, especially for things that are not in your line of sight. The limitation to the two nearest symbols only applies to those displayed at the edge of your screen. The symbols in view will not be reduced. Once the update goes live, you can see the actual behavior and give us your feedback on it.

Nevertheless, users remain skeptical about the change even though they can understand it better with this addition, as the focus is directed on nearby allies who are currently not visible. Other users lament the supply pouch and say that due to the change, it is now useless, as JoeZocktGames writes.

Again, others complain about the change in Breakthrough mode: Incredible. Now the attackers are completely overpowering in Breakthrough mode. Great job, DICE. Now all our breakthrough games are over in 10 minutes because the attackers have WAY too many damn tanks while the defense gets none. (PxcKerz in the comments)

Nevertheless, the update also offers a lot of new content and changes, which is why we want to present you the highlights below.

Start video
Neuer Modus in Battlefield 6 bietet entspannte Runden und viel XP

Highlights in Patch 1.1.3.0 from Battlefield 6

New Content: Winter Offensive (Event)

  • New Map: “Ice Lock Empire State” – a winter-themed, time-limited version of the Empire State Map with frozen streets.
  • New Mode: A thematic event mode for Conquest, Domination, and Gauntlet that includes an exclusive “Freeze” mechanic.
  • New Weapon: The Ice Climbing Axe as a new melee weapon.
  • Event Pass: A time-limited “Winter Offensive” bonus path with 11 tiers full of cosmetic items, XP boosters, and the new axe.

Further Important Updates in Patch 1.1.3.0

  • Hit Registration: Improved precision (“Hit Reg”), especially with quick aim adjustments and chaotic close-quarter battles.
  • Visibility: Soldiers are more easily recognizable at short distances due to stronger highlights and improved prone animations.
  • Weapon Handling: More consistent shooting behavior, optimized recoil, and more precise first shots.
  • Gadgets: Increased reliability for important equipment such as the mortar, supply pouches, and smoke grenades.
  • Vehicles: Bug fixes for damage zones, HUD displays, and camera behavior for a more stable gameplay experience.
  • Balancing: Revised layouts for the “Breakthrough” and “Rush” modes on several maps to improve gameplay flow between attackers and defenders.
  • Audio: Revamped sound for clearer footstep sounds and better feedback on armor breaks.

Additionally, numerous bugs and issues have been fixed, and several quality-of-life improvements have been made. You can find the detailed and complete patch notes on page 2 of this article.

In addition to the changes mentioned above, the patch also addresses two major issues that have recently caused frustration in the community. These primarily concerned enemy spotting and hit registration: Fans of Battlefield 6 can breathe a sigh of relief, as the new update fixes 2 annoying bugs

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. EA

One of the best couch co-op games for Star Wars currently costs only 10 € on Steam, offers 9 playable movies and over 300 characters

Star Wars is not just a large franchise with many films and series; there are also countless games. One of the best on Steam is a co-op title that not only covers all 9 main films but also offers a gigantic selection of playable characters. Currently, you can even get the game with an 80% discount.

Which game are we talking about? Lego Star Wars: The Skywalker Saga is the latest installment in the Lego Star Wars series and arguably the biggest complete package of all games. You play through the story from Episode 1 to 9 and can unlock and play over 300 characters.

For fans of the film series who get a nostalgic rush at the slightest hint of the music, many moments from the movies can be experienced here anew and with typical Lego humor. And the best part: You can play everything in couch co-op with friends and family.

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Lego Star Wars: Die Skywalker Saga zeigt im Trailer wichtige Momente der Filmreihe

A co-op game for almost every player

What makes Lego Star Wars: The Skywalker Saga so special? Within the entire Lego game series, The Skywalker Saga is a special game because it has tinkered with the classic gameplay mechanics. Characters with ranged weapons have a shallow 3rd-person shooter system and there are light combos in close combat. Added to this are set pieces with vehicles or boss battles that highlight special scenes from the films.

None of this is incredibly complex, but it freshens up the familiar Lego formula. However, the game’s greatest strength is the co-op. You can play through all levels together while finding countless secrets, unlockable customizations regarding music or lightsabers, and collectibles. However, you usually have to return to the respective level because certain abilities are required. This is especially fun with a friend in co-op. One should just not expect too many challenging gameplay experiences.

If you are a fan of Star Wars, you can recall the 9 main films with the game; it relies on humor. If you enjoy slapstick gags, you will be able to enjoy your time in The Skywalker Saga. The game is also quite child-friendly, which means you can probably play it with anyone you know. While you understand more if you know Star Wars, the story is not necessarily the relevant point.

How are the reviews of the game? On Steam, the game is performing quite well. Out of 36,566 reviews (as of 12/6/2025, 2:08 PM) on Steam, 90% are positive. Users praise the many possibilities and the co-op mode. There is criticism regarding the trilogy, as some parts contain significantly more scenes and variety than others. The lack of online co-op is also criticized, as you can only play on one screen in split-screen mode without using external programs.

How much does Lego Star Wars: The Skywalker Saga cost? On Steam, the game currently costs €9.99 instead of €49.99, making it an 80% discount. This offer is valid until December 12, 2025. If you want even more characters from the series such as Mandalorian or Andor, you can get the Galactic Edition for €13.99, which adds even more playable characters.

Other Star Wars games do not adhere to the canon established by films and series. They add new characters and stories. Sometimes they even include characters who can defeat legendary villains: One of the best Star Wars games introduced a powerful character who could even defeat Darth Vader

This is an AI-powered translation. Some inaccuracies might exist.

Valve changed its new shooter on Steam massively in 2025, but the biggest problem still persists

Deadlock is currently in a testing phase on Steam. In 2025, Valve significantly changed the MOBA shooter and introduced many new updates. However, the biggest problem still persists.

What is Deadlock actually? Deadlock is the latest game from Valve itself. It is a mix of MOBAs like LoL or Dota 2 and hero shooters like Overwatch or Marvel Rivals.

Two teams of six players each are formed from a total of 32 characters, who must complete the so-called ritual in the streets of New York. This ritual is hosted by the Patrons (the main buildings of the teams), and the characters must engage in a fight to the death to win it.

Each of the characters from Deadlock who wins the ritual has a wish fulfilled and the reason for their participation. The world of Deadlock is an alternate universe where an event known as “The Maelstrom” has opened the world to spirits, demons, and supernatural beings.

Start video
This is Deadlock – The new MOBA shooter from Valve

Deadlock has changed and improved dramatically in 2025

How has the game changed in 2025? After just a few days into the new year, Valve developer Yoshi, who informs the community about every update, announced that the bi-weekly updates will no longer come at a fixed time. Instead, Valve wants to provide players with larger content updates, but irregularly.

The first major update came just a few days later, marking a great year for Deadlock. In our directory, you can jump to the major updates, the issue with Deadlock, or what the future looks like if you’re only interested in a specific part.

[toc]

Four new heroes in January

The first major update of Deadlock in 2025 introduced four new heroes, bringing a lot of excitement to the roster. The so-called hero lab, a special mode to test unfinished characters, had already revealed the four newcomers.

Calico, Holliday, Vyper, and Sinclair were the first to make it out of the testing environment and caused one of the fastest nerfs in the history of Deadlock.

Some of these characters received entirely new abilities or even a different playstyle. To this day, several heroes remain in the hero lab, which Valve is more or less testing and wants to integrate into the official matchmaking.

The four new heroes from the Deadlock update in January.
The four new heroes Sinclair, Holliday, Calico, and Vyper

The major map rework in February

On February 25, 2025, a major surprise occurred within the community. After some initial leaks of a new map, Valve gave players a belated Christmas gift and changed the number of lanes from four to three.

The largest update to the map removed an entire lane and sped up the gameplay somewhat. Subsequently, the rest of the map was also revised. New paths were created to better navigate the map with the various movement techniques of Deadlock, and the boss of the map received a completely new nest.

The title screen of the major map update in Deadlock.
New York has been spread out over three lanes

The complete overhaul of the item shop in May

After the new heroes in January brought a lot of variety and the map update laid the expected foundation for Valve’s final vision of the map, the major shop update came in May.

Every item received a new icon in a style fitting for Deadlock. Additionally, many new items were added. The item update also adjusted the total number of items that can be purchased, and changed the rules regarding which category (weapon, magic, vitality) can be invested in.

A comparison of the old and new items from Deadlock.
The old items and their new versions

Before the item update, you could buy four items from each category. Later in the course of the round, the flex slots were unlocked, allowing builds to expand with four more items from any category. These category restrictions were removed with the update.

Since the item update, you can completely decide which category you invest in and receive an investment bonus for the corresponding value after certain expenditures. Combined with the many new items, entirely new builds and possibilities emerged for playing the various characters.

Six new characters and a cute cat in August

In mid-August, Valve provided the largest content update yet. A total of six new characters were introduced, models of existing heroes adjusted to the new style of Deadlock, a new lighting setting, as well as adjustments to the map and finally a new main menu.

After the last new heroes came to New York in one go, Valve came up with a new system. The first newcomer was immediately unlocked, and players had to choose the following five to determine which one would be playable next.

Over two weeks, the new heroes were finally released, leading to a huge community engagement, creating various memes for their favorites and playing many rounds in a row. A vote was only given to those who also played a match.

All new heroes from the August update in Deadlock.
The six new heroes Mina, Billy, Paige, Doorman, Victor, and Drifter

In addition to the new heroes, many old characters have been adapted to the new graphic style of Deadlock. The MOBA shooter looked rather realistic in the spring but now opts for a comic-like style.

The map has also been revised, and the rival teams have begun to show signs of different themes:

  • The side of the Amber Hand looks very industrial after the update, with lanes leading to construction sites.
  • The side of the Sapphire Flame, on the other hand, looks cleaner and more civilized. Additionally, they have some green spaces and hints of a park.

Lastly, the main menu was changed or rather simply replaced. Instead of a simple screen with “Search” or “Watch,” there is now a whole hideout where you can walk around and have various stations to use Deadlock’s functions. In this hideout, a cat was also found that reacts to various hero abilities.

The table for searching a match and a practice room in the new hideout of Deadlock

The “small” balance update in November

In November, the last update for Deadlock (as of December 5, 2025) was released. Developer Yoshi states that it is a minor balance patch, however, players agree that this update has massively changed the game.

In addition to new mechanics that redesign the laning phase of Deadlock and create early 2vs2 scenarios, there are further changes. The buildings on the lanes have been made not only stronger but also have gained significantly more health. The last major change is a modification to the investment bonus from the item update, which provides a strong bonus based on a certain soul value (4,800) in the respective categories, promoting hybrid builds.

The major problem of Deadlock still persists

What is the major problem despite the significant changes? Deadlock was first given a page on Steam in August 2024. Shortly after, about 170,000 users played simultaneously. Since the game is in a testing phase, you can only test it if you are invited by a friend on Steam. We explained how this works here.

This brings us to the major problem of Deadlock. It is still not openly accessible and requires an invitation from a friend on Steam to play. Besides the more or less regular announcements from developer Yoshi, there is also rather little communication from Valve’s side. Currently, about 23,000 users are playing the game on Steam (steamdb.info).

The community also suffers from the low influx of new players, as several players in the Deadlock subreddit complain about matchmaking issues. A comment in a Reddit post suspects a lack of new players behind this, leading to a significant skill gap in the lobbies.

The next major patch could come in December

What does the future hold for Deadlock? Valve developer Yoshi informed the community that the next major content patch should be released in December. However, on December 2, 2025, he announced a possible delay of the update in the official Discord channel. He stated that Valve still has a lot of work ahead.

Leakers are also eager for new content for Deadlock, and many details about the next major update have already been released. A post in the subreddit from December 2 shows a small overview of the content expected for the patch. Please note that this information is merely speculation, and the final content of the update may change.

What the community will receive after the patch in December or January is still unknown. In the past, Valve has experimented a lot and is testing various new elements to develop Deadlock according to their vision.

The Twitch streamer AverageJonas can’t get enough of Deadlock and has been streaming Valve’s new MOBA shooter for a while now. After becoming famous through his Valorant streams in 2020, he lost a large part of his audience but is happier than ever: He made millions with a shooter on Twitch, now he streams in front of a few hundred viewers and is happier than ever

This is an AI-powered translation. Some inaccuracies might exist.

A new feature for Diablo 4 can give you the absolute jackpot if the gods will it

A new feature for the crafting system in Season 11 in Diablo 4 has been somewhat under the radar. It allows players to craft particularly powerful items, but only if the gods are favorable to you.

What is this feature? With Season 11 starting on December 12, 2025, a new crafting system will be introduced in Diablo 4, which not only resembles Path of Exile but also brings some new features. One of them is the crafting step called “sanctification,” where you enchant items in unpredictable ways and give them random effects.

It is also surrounded by an additional effect that has previously flown under the radar and has now gained special attention in the community due to a blog post from Blizzard. This is another random aspect that can occur during sanctification and represents a kind of “jackpot.”

In the blog post, it is stated:

The sanctification of your item makes it no longer modifiable, thus ending its development. It should therefore be the final upgrade that your item receives. The possible sanctification values now have a more restricted range that targets higher values. General offensive legendary aspects have been added to the sanctification. Through a divine intervention, even mythic powers could anchor themselves in your item…

In particular, the last sentence has sparked conversation in the community. It clearly expresses that with a very low probability, if the gods are favorable to you – meaning you have a lot of luck with the random factor – mythic aspects can also find a place on your items.

However, this addition has elicited mixed feelings in the community rather than jumps of joy.

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Diablo 4 showcases its new features from Season 11 in the gameplay trailer

“Oh dear, I can hardly wait for something like that to never happen to my items!”

What does the community say about the possibility of “divine intervention”? In a thread on Reddit, players are currently discussing this sentence in particular. The random factor of the new crafting system has already faced criticism due to the PTR, and this “newer” addition is also not particularly popular, even though the idea of mythic uniques is generally well received.

PeertjedePoedel writes: “Oh dear, I can hardly wait for something like that to never happen to my items!” and hbdgas agrees: “It will happen just as often as the mythic chaos rifts did this season.” Saucermote joins in and adds: “I had mythic chaos rifts that didn’t drop any mythic items. How funny is that.”

Otherwise_Pride_9433 is excited about the possibility despite the randomness: “[…] fun aside, that sounds really cool, probably extremely rare – but cool.” MacroBioBoi also sees it as an opportunity: “I’ll briefly touch on this possibility. I also like the idea of a gentle start for the unique chaos powers.”

How rare the chance of such a “divine intervention” will actually be when the time comes remains to be seen.

On December 12, 2025, Season 11 of Diablo will launch, bringing along the sanctification and numerous new features and content. What to expect, how it went on the PTR, and what you should know is covered in our overview: Diablo 4 Season 11: All about the start, release date, and changes

This is an AI-powered translation. Some inaccuracies might exist.

Cowboy Bebop did one thing right that more and more anime are forgetting

One Piece is probably the best example of an Anime that spans several decades and has the greatest, interconnected story of any anime. However, MeinMMO editor Jasmin Beverungen misses the series that have individual, standalone episodes.

Anyone who has been on MeinMMO in the anime section for a while probably knows, that I am a big fan of One Piece. The series has accompanied me since my childhood; after all, it has been around for many years. 

Over this period, an interconnected story unfolds, where some things were hinted at at the beginning of the series – and no one knew that these might become important.

Meanwhile, there are numerous theories regarding the identities of secret characters or special abilities. Therefore, fans are currently paying attention to every sentence and detail that is mentioned in the anime and manga. 

Since such a successful anime has emerged from the pirate adventure, more and more series are jumping on the hype train to become the next big One Piece. However, I miss a type of anime that is becoming increasingly rare in the market.

Start video
Lazarus: The Trailer for the Anime by the Creator of Cowboy Bebop

Semi-episodic animes are appearing less frequently

I currently miss the really good, semi-episodic animes. I don’t care how long they run or what the story is. What matters is that they have individual episodes or short arcs that tell a complete story. 

However, there should still be an overarching thread that is occasionally picked up or plays an important role in the grand finale. Two examples come to mind that have implemented this perfectly:

  • In Cowboy Bebop, the crew chases a new bounty in almost every new episode. In the background, we learn more about protagonist Spike Spiegel and his connection to Vicious, culminating in a grand finale. Perfection.
  • Detective Conan solves a new murder case in each new episode. Occasionally, we learn who the “men in black” are and how the relationship between Conan and Ran develops.

Cowboy Bebop is a short anime that has already completed the concept fully. Detective Conan even runs longer than One Piece and still hasn’t completed its story, yet consistently focuses on “Semi-Episodes”.

There are many more examples like Death Parade or Violet Evergarden that follow a similar concept. But for several years now, such animes have been disappearing from the scene. Of course, there are still occasionally series that are semi-episodic, but especially in the action area, this is quite rare.

Such animes offer many advantages over series with a large, interconnected story that plays an important role in every episode. They provide a much easier entry point and are more “pause-friendly” than One Piece, Naruto, and other representatives.

In such large animes, it happens that after major episodes, one might not remember every detail. Even if one misses an episode or doesn’t pay attention properly, it becomes harder to follow the story.

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Little anime snacks in between

I enjoy watching such “anime snacks” when I’m painting figures, building my Lego sets, or just doing a little housework. Let me explain this with the example of Detective Conan: If I get briefly distracted, it’s no drama because Conan reveals every detail at the end of each episode that he used to catch the murderer. 

Additionally, the anime uses auditory signals when an important hint is dropped. Then I know I need to pay a little attention, and afterward, I can continue painting, building, or cleaning calmly.

With Cowboy Bebop, it’s the same: I don’t need to catch every shootout; the result at the end of the episode is what matters to me. What’s important is that I hear what the characters say to be able to follow the story loosely. This way, I also catch every witty remark from the crew. That’s why I usually watch such series in German.

Also, I prefer to watch such series at bedtime over big blockbusters like One Piece. Because I don’t need to rewind if I’ve missed an important detail because I fell asleep in the middle of the episode. I can just continue with the next episode or catch up at a later time.

Such animes give me a sense of “achievement” at the end of each episode. I have completed a little story or a small arc for myself and don’t have to wait months with a nasty cliffhanger.

Don’t get me wrong: I love both anime formats, both the demanding, interconnected animes and those with self-contained episodes. I only wish there would be more of such semi-episodic series, especially in the action genre.

However, what gives me hope is: Frieren – After the journey ends is at least moving in the direction of such an anime and is currently achieving great success. There are standalone episodes or mini-arcs that can be watched separately.

If you miss a small detail here, it doesn’t mean you won’t understand the entire plot anymore. Because the big goal, the end of the journey, always remains in the background and runs throughout the entire anime.

In Detective Conan, you might only miss that the little master detective has received a new gadget. With them, he can solve the cases even more easily. What the best tools are that he has received over the years, you can see on MeinMMO: The 5 coolest gadgets from Detective Conan in the Power Ranking

This is an AI-powered translation. Some inaccuracies might exist.

Tech YouTuber shows that he made 26 million US dollars just from advertising revenue, but that isn’t even enough for the salaries

With YouTube, you can earn quite a bit of money, at least some. A major tech YouTuber has now talked about his earnings. Although he made 26 million US dollars from advertising on the platform, that is just a tiny part of his income.

Which YouTuber is it about? Linus Tech Tips is one of the largest YouTube channels when it comes to technology. Since 2008, he and his team have been uploading videos about PCs, gadgets, or other technical aspects and has over 16 million subscribers (as of: December 6, 2025).

He also makes quite a few clicks; his largest YouTube video has over 23 million views. In an interview, he spoke about the channel’s earnings. Despite a high number, the YouTube revenues are actually not that much in comparison.

Start video
Valve presents the Steam Machine in the new trailer

YouTube advertising is just over 10%

What does Linus Tech Tips say about YouTube earnings? In an interview with Jon Youshaei (YouTube), Linus Tech Tips, whose real name is Linus Gabriel Sebastian, talked about various aspects of the YouTube channel. Right at the start, they both discuss the statistics and revenues of Linus Tech Tips, which belongs to the Linus Media Group that Linus founded in 2012.

Linus shows Jon his statistics over his entire YouTube period. The channel has reached 9 billion clicks. The AdSense revenues of the channel during this time amount to approximately 26.3 million US dollars (around 22.6 million euros) according to the interview. AdSense is the income that channels make from the ads placed before and in the YouTube videos. This does not include product placements.

The video that is said to have made the most AdSense revenue is I love Building Computers (YouTube). With 15 million views, the video is said to have earned 139,000 US dollars, which is about 120,000 €. According to Linus, he claims to have paid more in salaries for his employees during that time than he made with the AdSense revenue. Later in the video, his sources of income are broken down again:

  • 55.4% from products
  • 12.5% from completely sponsored videos or projects
  • 11.6% from AdSense
  • 9.2% from sponsors
  • 7.2% from members on the FloatPlane platform (a content subscription platform by Linus Tech Tips)
  • 3% from affiliates
  • 1.1% from Others

A major disadvantage that Linus mentions regarding AdSense is that one cannot rely on it well during months with fewer clicks. On the other hand, he praises FloatPlane for being significantly more consistent. With the sponsors, Linus Tech Tips also has another buffer in case AdSense is not that reliable.

Even in Germany, YouTubers and streamers earn large sums on the platforms. A big topic there are reactions, which are considered a money cheat. One YouTuber is no longer interested in that: Streamers use “money cheat” on Twitch, an affected YouTuber is now calling for his share

This is an AI-powered translation. Some inaccuracies might exist.

WoW and Housing – Brilliant or just a flop?

Housing in World of Warcraft is a great success – if you look at social media. But is that really true? We want to find out.

For just over half a week, World of Warcraft finally has a feature that other MMORPGs have had for years or even decades: housing or player dwellings. Those who have already purchased the upcoming expansion “Midnight” can visit the housing area and work together with their guild or random players on a large neighborhood, realizing the dream of a digital home.

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WoW: Early access to housing has started

Housing is not a completely separate feature that only exists in the new neighborhood areas: everywhere in Azeroth (and all other worlds), players can earn decorations and furniture, or chop wood to commission craftsmen to create new housing objects. This means that currently, in almost every old area, you will encounter many characters looking for inspiration or just loot for their homes.

Housing – Really strong or no content at all?

If you look at social media, such as the WoW subreddit, on X or in the official forum, you will see many players proudly displaying their homes and enthusiastically discussing the many possibilities the feature offers.

But now we want to know how housing is received by you, our MeinMMO community. Therefore, we have prepared a small survey where you can show us whether you are a fan of housing or if you have a more negative view of the whole thing.

If you want, you can also explain in the comments how you came to your assessment. What excites you the most about housing in World of Warcraft? What has become terrible? Where is there still room for improvement?

If you haven’t fully warmed to housing yet, you might still be missing inspiration or the right tips to implement really great ideas in your home. In that case, you should definitely check out our 3 tips for housing that you should know before starting.

This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV forces me to do something I haven’t had to do for nearly 10 years: I have to make the game exciting for myself

For over 10 years, MeinMMO editor Alex has called the MMORPG Final Fantasy XIV his second home and is one of those who usually hardly misses any content. However, the game is now forcing him to urgently change something, and he seems to be far from alone in this.

With well over 10,000 hours, Eorzea has long been my favorite virtual home. However, the current endgame of Dawntrail is prompting me to urgently need to change my gaming experience to stay engaged.

And I seem not to be alone in this, as Final Fantasy XIV is currently struggling with dwindling player numbers, which veterans may remember reminiscent of the drought during the weakest expansion, Stormblood.

At the current time, there are around 880,000 active players in Final Fantasy XIV according to the census, compared to a peak of about 1,500,000 – 1,700,000 during the Endwalker expansion and similar numbers during Stormblood at around 850,000 – 950,000 (see luckybancho.ldblog.jp). This indicates a decline of about 30 – 40% since the last expansion and the player peak.

It is hardly surprising that I am struck by the same feeling that I last had during the Stormblood expansion in 2017. The endgame simply lacks a lot, and this situation is just the tip of the iceberg that Dawntrail has already created.

But giving up my favorite MMORPG completely? No, this inertia and boredom are not strong enough, and the fundamental love for Final Fantasy XIV is too great. Because Dawntrail also has its strengths, which just need a little more spice.

Who is writing here? MeinMMO editor Alexander Mehrwald has been traversing Eorzea mainly as a Dark Knight since the beginning of the Heavensward expansion in 2015 and does not shy away from tough content. Currently, he is primarily haunted by rays and yellow sheep in his dreams at night. You know how it is.
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At the end of October, you’ll be able to take down one of the nastiest beasts from Monster Hunter: Wilds in Final Fantasy XIV.

A fresh experience is needed when adrenaline is lacking

Why are we experiencing a second Stormblood? Dawntrail is struggling with similar problems that Stormblood faced around 2017. After the Heavensward expansion and the dramatic end of the Dragon War, Stormblood had to build a new, more politically-charged story. Many perceived the pacing as significantly “slower” and less emotional.

Dawntrail now had to perform a similar act in terms of storytelling: After the universe-saving finale of the predecessor Endwalker and the end of the saga around Hydaelyn & Zodiark, the expansion had to dare a complete story reboot. The “vacation” story as a sidekick of protagonist Wuk Lamat felt trivial to many who were used to the epic story.

And even though the new content like trials, raids, the Cosmo-explorations, and the field expedition Kreszentia are quite creative, they fail to hold attention for long. Despite the creativity within the mechanics and content design, there is a lack of fresh wind. The Cosmo-explorations were, for example, already completed on many servers just 24 hours after their release and the highly anticipated field expedition Kreszentia did not match its predecessor from Shadowbringers, but rather struggled with frustrating drop rates.

Even the epic raids are quickly exhausted and have many mechanics that are less challenging and instead annoying and fiddly, making the weekly raids hardly enjoyable. However, they are visually really well done and the wrestling-arena vibe is truly engaging.

In short: The endgame currently offers little that can truly retain regular players. This, combined with the generally shallower execution of the expansion, also explains the decline in active players. Even head Naoki Yoshida saw that the team had become too complacent and promised improvements in the future.

The latest patches and especially the finale of Dawntrail were already significantly better and could also convince fans again. However, this improvement did not last long enough. And all of this is the reason why I now had to bring my joy of the game back myself, just as I did back during Stormblood.

Back to the little things and the origin of love

How have I made the game exciting for myself again? There are reasons why I have liked the game so much until now, and why I have stayed engaged without taking long breaks. Therefore, I thought about what makes the game so good for me and how I can create new experiences that motivate me to check in more often than just for the weekly raids.

I also considered why it feels so monotonous for me right now and what I can do to make it feel fresh again. So I sought out the following things that might help you get out of your “Dawntrail hole”:

  • I went unsynchronized into content from old expansions and tried to complete them solo. This way, I faced new challenges and could simultaneously farm items I had wanted for a long time.
  • I took on jobs that I rarely play and joined farming groups for current hard trials to offer my mind something new and to improve.
  • I browsed the Eorzea Collection catalog in anticipation of the upcoming patch to put together new outfits and obtain the parts, since soon all jobs will be able to wear all parts. We all know that glams are the real endgame.
  • I started doing speedruns of old content, improving my times while practicing various roles for potential job switches in the raid group.
  • I regularly set myself small challenges to make content more exciting, such as not using certain abilities.
  • I regularly seek out other players to chat with during that time and enjoy the social aspect of the game more.
  • I help new players in the Newcomer Chat and guide them as a tank or healer through content, showing them why the game is actually so cool.

All of these things help me return to my origins and remember that the game is still good with Dawntrail and why I actually love it, even if it might currently be going through a drought phase. And with the awareness of why FF14 is simply a cool game outside of the expansion, the joy of playing has returned.

Because yes, the story and fresh content keep the spirits high and provide new input at regular intervals, but even the content that is already there offers plenty of potential for a good time. However, one must also be the type who fits these expectations of a game.

For my part, these small changes have already helped me stay engaged without feeling like I have to force myself to play.

Over the years, Final Fantasy XIV has received 5 expansions, which have all been more or less well received. Therefore, we have taken all of them to heart and compared them in a power ranking: Final Fantasy XIV: All expansions in the Power Ranking – Which is the best?

This is an AI-powered translation. Some inaccuracies might exist.

“Just a weak, uninteresting guy” – Quentin Tarantino criticizes 41-year-old actor so harshly that the internet turns against him

For many movie fans, Quentin Tarantino is considered one of the greatest directors of all time, but currently he is being criticized from all sides for saying some pretty harsh things about a good actor.

What did Tarantino say? Quentin Tarantino is not only a very famous director thanks to films like Pulp Fiction, Inglourious Basterds, or Kill Bill, but also a very popular one. At the same time, he is someone who often expresses his opinions openly and harshly as a guest in podcasts or interviews. In the past, he has spoken out strongly against The Hunger Games.

In The Bret Easton Ellis Podcast, he has now sharply criticized Paul Dano, whom many of you probably know as the Riddler from The Batman. In the podcast, Tarantino mentions the film There Will Be Blood and that it would be ranked number 1 or 2 in his film ranking if Paul Dano weren’t involved. For him, he is a big, huge mistake.

But that’s not all, Tarantino becomes even harsher: He is a weak number […] He is just a weak, weak, uninteresting guy. He even calls him the weakest male actor in the SAG, which is the Screen Actors Guild, a union for actors. He names Austin Butler as a better actor for the role.

However, he seems to be quite alone in his opinion when looking at the reactions.

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Pulp Fiction – Trailer for the cult film by Quentin Tarantino

Reactions to Tarantino’s Attack

How did people react to Tarantino’s statement? There were reactions from Hollywood to Tarantino’s comments. On x.com, Matt Reeves, the director of The Batman, posted that Dano is an incredible actor and an incredible person.

The actress Toni Collette posted on Instagram (via x.com) a picture from the film Little Miss Sunshine and edited a crown above Paul Dano. Generally, the internet seems to be on Paul Dano’s side, who has not commented on it yet.

Users like whodheani counter Tarantino’s remarks on TikTok with attacks on the director. He is himself in the SAG and a significantly worse actor, who usually only casts himself in his own films.

A similar point of criticism comes from culture journalist Sian Cain from the Guardian. She says: [Tarantino] has forgotten that he is probably the weakest male actor in the Screen Actors Guild. I’m sorry, Quentin, but Paul Dano is one of the most underrated actors of his generation.

What does MeinMMO film author Nikolas Hernes say about the topic? Everyone has a different opinion about movies or actors, but Tarantino’s words seem less like valid criticism and more like a personal attack.

In my opinion, Paul Dano is a pretty good actor who has played many different roles throughout his career. Think of films like Dumb Money, The Batman, Okja, or Swiss Army Man. These are all different films in which he has portrayed various characters. Not every actor can do that. Those who would rather engage with Tarantino’s films instead of harsh comments can check here: All 9 films by Quentin Tarantino ranked – Which is the best?

This is an AI-powered translation. Some inaccuracies might exist.