LoL: „This will be legendary“ – German Twitch streamer co-streams the Worlds 2023

One of the biggest German LoL streamers is allowed to co-stream the League of Legends Worlds 2023 on Twitch this year. He announced this with a crazy video. MeinMMO tells you what it’s all about.

Who is it about? The German LoL streamer Tolkin will officially co-stream the Worlds 2023 on Twitch this year. Co-streaming allows him to add his own commentary and perspectives on the Worlds and interact with his viewers.

The news has been announced by Tolkin in a particularly creative video together with Maxim, Broeki, and Sola on YouTube and Twitter.

Here you can watch the video:

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What does the video show? In this video, Tolkin, Broeki, and Maxim share their excitement for the League of Legends Worlds 2023, which will take place in Korea, in a crazy way. Maxim emphasizes the importance of Korea as the birthplace of esports. Broeki mentions the game’s meta and highlights the feared LeBlanc on the top lane, which might be played in the Worlds and could be strong – as players are playing on an older patch.

Tolkin is an enthusiastic Faker fan and points out that Faker will play the Worlds in his home country for the first time this year, which is a significant event. The streamers present everything in a humorous way, making Tolkin seem crazy. At the end of the video, he announces that he will co-stream the Worlds on October 9 on his Twitch channel – with the words: […] Almost as cool as Faker.

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League of Legends Briar – Animated Video about the new Jungler

This will be legendary

In the comments on Tolkin’s Twitter post, users react enthusiastically to the announcement:

  • lifefindsuhhway comments: Strong, then I guess I’ll treat myself to Worlds with a German cast for the first time in my life.
  • mondi_chan writes: OMG!!! How cool. Worlds Co-Streaming with Tolkin and Friends. This will be legendary!!!
  • sabarion2179 Tolkin’s video (via YouTube): Tolkin’s dark circles make this picture of a sleep-deprived madman perfect. Mega nice video.

It is not yet known whether more German co-streamers will be announced for the Worlds 2023, but the excitement in the community is already palpable. This opportunity promises to be an exciting and entertaining experience for all League of Legends fans.

More about LoL: South Korea has been sending almost the same 4 midlaners to the Worlds since 2019

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube
  2. Twitter

New Netflix series about Castlevania causes excitement: “This Woke-Vania makes no sense”

Just a few days ago, Castlevania: Nocturne launched on Netflix. The press is raving about the series and gives it a perfect rating. In contrast, the user rating stands at a below-average 54 percent. A glance at the ratings shows why users have taken aim at the Netflix series.

How do the low ratings come about? Many users give the series on Rotten Tomatoes a maximum of one or even just half a star as a rating. Some of the ratings consist only of a sentence in which, for instance, the story, the voice acting, or the pacing of the series are described as trash.

The first trailer looked like there would be plenty of action and excitement in the series.

As further research reveals, there is a completely different message behind the ratings. We have translated some for you into German so you can see why users rate the series so poorly (via rottentomatoes.com):

  • Daniel A.: ‘I feel that this series is primarily about pushing a race and LGBTQ agenda. All that is good is colored and all that is evil is white.’
  • x x: ‘Cheap version of the story. I could say it’s pure propaganda. What to expect from Netflix.’
  • Louielouie51: ‘It was a tedious task to watch the whiny Belmont and too much of the racially swapped Annette… You miss nothing if you skip the series… it’s definitely Netflix woke…’
  • Comensal E.: ‘A missed opportunity to adapt Castlevania Rondo of Blood or Symphony of the Night. This Woke-Vania makes no sense from the start. I quit after episode 2.’

In the comments, it becomes clear that many of the low ratings are dissatisfied with the cast of the Netflix series. They complain that Annette, Olrox, and Drolta have dark skin and that there are homosexual characters in the series.

The trailer for Castlevania: Nocturne, however, does not look like the story will be left short:

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The Netflix trailer for Castlevania: Nocturne

Review Bombing for Castlevania: Nocturne

Is the rating of 54% justified? There are also some criticisms from the trade press. While the series is good, it cannot compete with the original Netflix series (via rottentomatoes.com).

Nevertheless, Castlevania: Nocturne currently boasts an astonishing 100% from 12 reviews. This means that all previous reviews are positive. The shift into the France setting is said to benefit the series, and the voice actors are said to do an excellent job.

Furthermore, the animations and fights are said to be top-notch. Michael S. even praises Annette, who is much more interesting in the series than in the video game. However, he finds that the pacing is not always optimal.

What other cases have there been? Castlevania: Nocturne is not alone with this problem. There was already a review bombing for The Last of Us Part II because homosexuality and LGBTQ played a role. Metacritic has changed its guidelines to prevent such a mass of unjustified negative ratings.

Through the review bombing, users want to punish the series and films. There has also been such a review bombing against Overwatch 2 because players disagreed with the developers’ approach.

We also had to experience such a case in the Epic Games Store. Many games that were exclusively or time-exclusively available on the platform were rated poorly on other sites and stores. The Epic Games Store does not offer any functionality to rate games itself.

It probably won’t be the last Netflix series to undergo such review bombing. If you still don’t know which Netflix series to watch next, the following list on MeinMMO may help you: 4 series and movies on Netflix for fans of One Piece

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. forbes.com

New strategy game on Xbox and Steam is ideal for Game Pass: But I don’t mean that as a compliment

On October 3rd, the new strategy game “The Lamplighters League” (PC, Xbox) will be released on Steam and will be available on Game Pass. MeinMMO author Schuhmann has tested the turn-based strategy game and says: The game is ideal for people who use Game Pass to play a genre they would never otherwise touch. But the game punishes me for using more than 3 heroes.

Here’s The Lamplighters League in short: It is a turn-based strategy game consisting of two parts:

  • On the world map, you select a mission to play each in-game week. You also assign additional agents to side missions, where they must seize resources or uncover secrets that unlock special missions in the following week. You must ensure that the threat from 3 enemy factions stays within limits.
  • In the actual missions, you control 3 characters (normally) or 4 characters in special missions and eliminate a plethora of enemies: from dumb soldiers to ninjas to burning mummies. Occasionally, a mini-boss appears, who has a few tricks up his sleeve and significantly more hit points than his minions.
Start video
The Lamplighters League shows the gameplay in the trailer

Small stealth phase before each battle

This is the twist in the game: Before starting a battle, you can already eliminate some enemies by fighting them with 3 different traits. The traits have limited charges per mission, just like your “Ultimate Combat Skills”:

  • “Stealth characters” can sneak up behind an enemy and knock them out
  • “Shooter characters” throw a mine
  • “Brawler characters” charge forward and catch up to 3 enemies at once

This “stealth” aspect of the game sounds important at first, but becomes less significant over time because the “strong enemies” are immune to early elimination. Stealth often leads to frustrating moments for me because I can never initiate a battle quite as ideally as I wish.

The stealth reveals an initial balance issue: Charging at 3 enemies feels significantly more powerful than sneaking. In practice, it is much more efficient and safer. One would prefer to throw mines from a distance or charge in heroically rather than sneak, getting caught and starting a battle with their pants down in the midst of enemies.

You gradually unlock progress systems through allies

What is the gameplay like? In Lamplighters League, you start with 3 playable heroes: However, you quickly recruit more agents throughout the missions, and you also rescue allies who unlock additional progress trees: Allies provide passive bonuses or allow you to buy better armor and consumables like healing items or grenades.

hero-selection
Throughout the game, you can recruit more agents, but you always have to choose one of 2 options.

The gameplay is grindy: You complete missions that last between 20 and 40 minutes, collecting resources that allow you to improve your characters or expand the selection of items from allies.

You fight your way through missions made up of a series of battles, usually with a main battle featuring particularly many or tough opponents and some lighter fights per mission.

Between battles, you run in real-time through the sleek mission areas, collecting as much loot as you can carry: This isn’t as exciting as it sounds. You just pick up some consumables and resources that you can spend on permanent upgrades.

However, you won’t find better weapons or anything that changes your gameplay significantly, just items like a grenade, a bandage, or a smoke grenade.

Fights feel like puzzles, but you quickly find a tactic

This is how the battles proceed: The battles feel like small puzzles that you can calculate once you get a sense of how the individual figures function on their own and how they interact with each other. The number of actions and damage values are constant. Only the hit chance is left to chance.

But you quickly realize things like: “There’s a ninja with 120 hit points; if I shoot him 2 times with Eddie, he will have about 50 HP left, and then Ingrid can knock him out and gain another action.”

The characters in the game have clear roles:

  • Ingrid is a melee fighter who gains action points when she kills enemies. So the game revolves around getting enemies down to low health so that Ingrid can kill them, gain another action point, and move on to the next enemy.
  • Eddie is a gunslinger with powerful ranged attacks; he can unleash a cone-shaped hail of bullets or give a quick shot to any visible enemy.
  • The third starter hero, Lateef, the stealth character, is rather unsuitable for combat because he does not deal direct damage but relies more on tricks and distractions. He is likely to quickly land on the bench for many players and spend his time being sent on side missions.

A third “standard character” would probably be the healer Anna Sofia, who can fully heal both teammates once and has a buff ability that allows her allies an additional turn.

eddie
Likes to take out a few enemies: Eddie.

A standard combat routine involves luring as many enemies as possible and positioning them to stand clustered in front of your team. Then Eddie unleashes a double hail of bullets that instantly takes out weak enemies and at least weakens strong ones. Then you move in with Ingrid for melee combat and try to gather as many kill shots as possible.

Anna Sofia supports from the background.

This “one tactic for every problem” situation reveals a weakness in the game: The balance is somewhat strangely regulated for a strategy game because the starting heroes Ingrid and Eddie are hard to outshine.

The AI doesn’t really act cleverly anyway: They behave like goons in an action movie: Despite being outnumbered, they don’t attack cohesively but tend to come in waves so the player has enough time to shoot or beat them one by one.

Progress trees as the game’s weak point

This is a problem with progression: Characters have their own talent trees into which you invest the resource “experience points”. The smartest way to distribute the resource is to focus on just 3 heroes and put all points into these heroes. Especially a skill at the bottom of the skill tree, weapon enhancement, greatly increases the agent’s power.

However, the weapon upgrade can only be unlocked by completing a special mission, a “Coup,” for which you can use 4 heroes.

ingrid-weapon-upgrade
The game rewards me for putting as many points into my “top heroine” and quickly improving her weapon.

Ultimately, “The Lamplighters League” punishes players for trying out multiple characters because then points go to heroes that you don’t actively use. You should also focus resources on items, armor, or talismans on your team of choice.

Additionally, progression is somewhat strange because you receive resources as a team and can distribute them freely among agents, whether they participated in the mission or not. Only the cards, a special resource, are received solely by agents that are actively used in the mission.

For a PC RPG, I also miss features like a statistic showing how many enemies a hero has taken out, and generally a more granular skill system: something like a hit chance that grows with experience and rewards me for playing a hero a lot. But such a thing does not exist.

“The Lamplighters League” pretends to have depth with dozens of skills and tabs, but is actually rather simply cartoonish in detail. No matter how good or weak a hero was in a mission, what matters is only how I, as a player, distribute the resources.

Also, disadvantages a hero suffers during a mission when hit points drop to 0 remain inconsequential because they can quickly be healed away.

The Lamplighters League: Much quality and love, but some weak design decisions

Is the game worth it? “The Lamplighters League” is crafted with much love, and there is a lot of quality and work put into the game. The atmosphere of the game reminds me of the “The Mummy Returns” films with Brendan Fraser; the missions are enjoyable.

However, after 2-3 hours of a session, I always have enough. It becomes tedious, and you feel like you are not playing the mission because you want to but because you need the experience points for the next skill.

The gameplay loop gets stale over time; the processes in the missions are the same, and the game lacks surprises, new skills, or items that fundamentally change the gameplay.

Gameplay-wise, the heroes get stronger, but Ingrid’s gameplay does not change significantly from the first mission deep into the game. She gains a few tricks, can kick or blind enemies, but remains trapped in her archetype.

The game mechanics unfortunately prevent experimentation with other heroes, which makes the game somewhat monotonous: Other characters that act defensively offer more possibilities, but against the Eddie/Ingrid combo, they feel cumbersome and toothless.

GameStar is notably more excited about The Lamplighters League than I am.

Ideal game for Xbox Game Pass

This is my conclusion: Trying out The Lamplighters League should be a must for anyone with Xbox Game Pass.

The Lamplighters League feels like a strategy game for “casuals” who come from another genre and want to dip into turn-based strategy:

  • The game has strengths in presentation and accessibility.
  • However, it makes sacrifices in gameplay depth and progression systems.

This makes The Lamplighters League an ideal game for Game Pass, allowing people to sample a game from a genre they would never usually touch.

For me, however, there remains a bitter aftertaste: The Lamplighters League is a stylish genre game that has issues with balance and progression systems. Such a game should actually encourage building multiple characters and developing alternatives, rather than forcing players to limit themselves and invest all resources in just a few characters.

More on the game:

Steam: Strategy geniuses want to promote their new cool game on Twitch – It’s only doing so-so

This is an AI-powered translation. Some inaccuracies might exist.

Haaland initially disappointed me in EA FC 24, but with a small change he will be OP

After more than 50 matches with Erling Haaland in EA FC 24, I am convinced that the cover star is one of the best strikers in Ultimate Team. However, the path to this was arduous, as I first had to make a small adjustment so that the Norwegian superstar could unleash his full power.

Why was I disappointed? As much as I was happy to pull Haaland, the disillusionment after the first matches was just as great. I knew beforehand that the Norwegian wasn’t a technical wizard. Haaland’s strength lies in his physicality, which he uses to create space for powerful and precise shots.

However, there was no sign of assertiveness at the beginning, especially at a price of almost 500k coins. Haaland was often caught by opponents and easily pushed aside in duels, prompting me to think about a small change in his chemistry style. With success.

Start video
EA Sports FC 24: The official gameplay trailer

Haaland with even more physicality shows: Lengthy still OP

What was that small change? If you play Haaland at full chemistry, you have many options to further increase his physicality. The chemistry styles ‘Hawk’ or ‘Marksman’ are certainly the most suitable, as both chemistry styles improve the physicality as well as the shot, essentially maximizing them.

The magical threshold that you need to reach with Haaland’s strength stat is 96. With a strength of 96, the gap to his agility, which stands at 76, is 20 higher.

Haaland’s stats at full chemistry with chemistry style Hawk

What does the change bring? The crux of the matter is that at this distance, Haaland’s running style changes. The (mostly) sustained running style now becomes a sustained running style, which last year at the beginning of FIFA 23 was the dominant acceleration type and long considered the benchmark (keyword Lengthy-Meta).

It also seems that Lengthy is OP again this year, because after I switched Haaland to this running style, his influence on the game changed dramatically. What changes exactly I was able to observe, you can read below.

By the way, Haaland is also a prominent part of the first Road to the Knockouts team in EA FC 24. Check out his improved card in our overview of Team 1.

With Lengthy running style, he is the machine we know

What exactly changed with the Lengthy running style? I could immediately notice the effect in the first running duels, because once I got past the opponent, it was significantly more difficult for him to keep up with the long, expansive steps of the Lengthy mechanic.

The best defenders in EA FC 24, such as Virgil van Dijk, already have this acceleration type automatically, as they bring as much physicality as Haaland. However, what Haaland has over them with the Lengthy sprint style is his good start combined with his explosive top speed. With the chemistry style Hawk, Haaland reaches a staggering 98 sprint speed.

With Lengthy, you basically beat the center-backs at their own game and create enough space to utilize Haaland’s strengths in the game.

What other strengths does Haaland possess? There are no doubts about the finishing skills of the wonder striker. The 93 on his shot value feels just as good. Whether under pressure or not, Haaland strikes hard and precisely at goal.

His acrobatics are also impressive. He is one of the eleven cards in Ultimate Team that have the Playstyle+ in acrobatics. This makes his volleys from the air incredibly precise, and he can utilize crosses, no matter what height they are coming in.

However, you also need to be aware of some small weaknesses. The gold card only has three stars for skills and weak foot usage. Additionally, due to his stature, Haaland is not particularly agile and dribble-strong in tight spaces.

If you are aware of these weaknesses, then it’s best to play him as a target player who can hold the ball and distribute it with one or two touches to start again in open space. As soon as you are near the goal, press the shot button. Haaland will take care of the rest for you.

It’s best to leave dribbling to players who have mastered the new OP dribbling in EA FC 24.

This is an AI-powered translation. Some inaccuracies might exist.

After 10 years, the first one has completed the MMORPG Final Fantasy XIV – Players marvel at such dedication

After 10 years, an exceptionally ambitious player in Final Fantasy XIV has unlocked all available achievements – the community is thrilled. MeinMMO reveals what’s behind it.

Final Fantasy XIV is celebrating its tenth anniversary, and amid the celebrations, player Free-dial Olzo from the Elemental data center (World: Garuda) has achieved a remarkable feat. He is the first player to have earned all 26,000 points in achievements, which according to ffxiv-collect is currently all the points that can be achieved. There are more achievements that, however, can no longer be earned today.

You can watch the trailer for the upcoming expansion Dawntrail here:

Start video
Final Fantasy XIV Dawntrail – Trailer for the new expansion

Player achieves the rarest successes, community is thrilled

What are these achievements? These achievements are often tied to various activities in the game, whether it’s fishing, ultimate raiding, completing letters of recommendation, PvP, or collecting mounts – and much more.

The player has undoubtedly spent countless hours playing through the game to its deepest corners and mastering the toughest challenges…including the Necromancer title (Deep Dungeon) from the achievement Lonesome Depths Explorer III and the latest ultimate raid TOP.

You can see the Reddit post from PrismaticParrot here:

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Particularly admirable is one of the rarest achievements For the Hoard VI, where you need to find 20,000 hidden treasures from deep dungeons. It is so rare that apparently only ffxiv-collect has 46 players.

There are also other achievements that are considered extremely challenging or time-consuming. On Reddit, the player PrismaticParrot impressively shares some of the toughest achievements the player must have completed, including:

  • Complete all five ultimate raids
  • Master all deep dungeons solo
  • Find 20,000 treasures from the deep dungeons
  • At least 2,000 successfully completed mentor roulettes
  • 3,000 victories in frontline
  • 1,000 victories in rival wings
  • Farm each relic weapon from all expansions
  • Catch all fish
  • Complete 5,000 S-hunts and 10,000 A-hunts, and obtain each hunt mount
  • Complete all letters of recommendation (15,000), which according to him takes at least seven years
  • And much more

DioDiablo702 is thrilled and emphasizes: This is a true dedication to a game, especially given the type of achievements that FF14 has to offer. Very commendable.

Konaaa humorously writes: A shining example of what we all could be. This man hasn’t wasted a second in Limsa.

With the release of Patch 6.5 on October 3rd, more quests and tasks will be added to the game, which means that the successful player can hunt for even more achievements. With the Dawntrail expansion coming next summer, even more successes await him.

More about FFXIV: Finally, Final Fantasy XIV could get a new class that allows me to unleash the beast whisperer within me

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Source(s):
  1. Dot Esports

Nintendo insiders talk about the Switch successor: Allegedly featuring a new Donkey Kong, Far Cry 7 and Monster Hunter

The Nintendo Switch is already over 6 years old, and many are finally expecting information about a successor console. However, there are constantly rumors and leaks about performance, appearance, or games. Insiders reveal more details about new ports and an old acquaintance.

Due to the relatively old age of the Switch, more and more rumors and alleged leaks about a new Nintendo console are emerging. This includes supposed dev kits for developers as well as planned games.

As Twitter user Stealth40K summarizes, there are rumors about new games that reveal something about the possible performance of a new Switch. Allegedly, Far Cry 7 is set to launch directly on the new Nintendo console, and a new Donkey Kong game is also in development.

The new 2D Mario will be available to play soon:

Start video
Super Mario Bros. Wonder will be released in October for Nintendo Switch

Performance for Next-Gen PC Games

Nintendo journalist Necro wrote on Twitter that Far Cry 7 should be available at launch on the next Nintendo console, and according to him, a new Monster Hunter should also be launched on this console.

If Far Cry 7 indeed appears on the new Switch, it indicates significantly better performance than the current console, and Nintendo could also benefit from major releases from third-party titles. The announcement of new CoDs on the Switch would also fit into this narrative.

However, the other two rumors are likely to be more interesting for Nintendo fans. As reported by User Zippo in his blog, a new 3D Mario and a 2D Donkey Kong spin-off are in development.

The alleged 3D Mario is supposed to be oriented towards the new Zelda titles, featuring an open world and incredibly good graphics. Additionally, this title is expected to be a launch title for the new console, according to Zippo.

The Donkey Kong game in development is being created by the team behind Bowser’s Fury.

The rumors should be taken with caution. One should still not get too excited. As Jeuxvideo writes, Zippo is not always reliable as an insider. Many of his information he tends to change quite often. The rumor of a new 3D Mario is not a big surprise and almost to be expected.

Much more interesting are the rumors around Far Cry 7 and a new Monster Hunter on a new Switch. If a new Nintendo console were to deliver such performance, it could compete not only with great first-party games but also in the third-party arena against the big players.

What do you think about such leaks and which games would you like to see on a new Switch? Share it in the comments.

For a new Nintendo console, the question of backward compatibility is also important, and whether it ends up like the 3DS:

YouTuber buys Nintendo games for €21,000 to save old games – ‘Nintendo has repeatedly tried to stop us’

This is an AI-powered translation. Some inaccuracies might exist.

The head of Starfield thinks players have drastically changed expectations today because everything is an RPG

Starfield is Bethesda’s big new role-playing game. Accordingly, the expectations of players for the ambitious space adventure have been and are high. Just under a month after the release, Starfield’s chief Todd Howard stated that players today have changed expectations.

Who is it about?

On September 25, 2023, Todd Howard was a guest on the “AIAS Game Makers Notebook Podcast” where he spoke with Ted Price, the CEO of Insomniac Games (Spyro, Ratches & Clank, Marvel’s Spider-Man).

During the podcast, Price asked whether players’ expectations for an RPG have changed over time and whether it has changed what is important in a role-playing game (via YouTube).

Start video
Starfield: Earn money quickly in an HONEST way!

“You can choose any game you want. That’s somehow flowed in”

What does Howard say? Howard believes that players’ expectations have changed “dramatically” because the RPG genre mixes with everything. He can no longer look at a game without it having experience points and a leveling system. This has somehow flowed into the games.

Howard loves the genre himself because it can be anything. He further explains that an RPG can have action or merge with other types of games. Even a racing game can become an RPG; it just depends on what you focus on. An old school RPG fan probably has their own list of things that define the genre for them (via YouTube).

According to Howard, Bethesda tries to stay true to what they want to see in a game and thinks about how to incorporate elements that they believe belong in an RPG. They mix things within the genre and have also developed a space shooter with Starfield.

What does Howard mean by saying that the RPG genre mixes with everything? Many games that are not classic role-playing games today also have RPG mechanics.

In addition to dialogue options and skill trees (i.e., the character system), leveling up your character and enemies that also level up during the game are elements that make up a role-playing game. Making decisions that have consequences is also important.

But all this has long since ceased to exist only in role-playing games and can also be found in other genres. For example, Assassins’s Creed has increasingly incorporated RPG elements with Origins, Odyssey, and Valhalla.

Dying Light 2 also offers RPG mechanics such as interaction with NPCs and the leveling system without being a classic RPG. More and more games borrow elements from the genre.

In the podcast with Ted Price, Todd Howard also revealed that Bethesda intentionally made the enemy ships “really dumb”:

Starfield: Todd Howard reveals, Bethesda had to make enemy ships “really dumb”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamesradar

WoW: In the next patch, Stormwind will change – as many residents are missing

Stormwind in World of Warcraft will soon change again. Many guests are leaving the city – and then finding a new home.

Anyone spending a lot of time in the human city of Stormwind in World of Warcraft will have noticed some changes over the years. The most striking are the numerous refugees that arrived with the start of the “Battle for Azeroth” expansion. After all, Teldrassil was burned at that time – all Worgen and Night Elves fled to Stormwind.

What is changing? If you look at the PTR for Patch 10.2 Watchers of the Dream, Stormwind has changed significantly. All Night Elf and Worgen refugees have disappeared from the streets. The small campfires by the canal and the associated sleeping spots have been removed.

Also in the north of the city, by the fields, the Night Elves and Worgen have withdrawn. There, the Druids had previously helped at the pumpkin farm.

The colleagues from wowhead have taken a small “before” and “after” picture:

Where are the refugees then? From Patch 10.2 Watchers of the Dream, the refugees will be near the Amirdrassil. This is the new World Tree, whose seed Tyrande received at the end of “Shadowlands” and which has been growing in the Emerald Dream ever since.

Although the tree is currently still in the Emerald Dream, the inhabitants seem to be preparing to move. This is not surprising, as the patch takes place in the Emerald Dream and everything revolves around protecting the new World Tree from Fyrakk and the Druids of the Flame.

It is to be assumed that with the end of Patch 10.2, the Amirdrassil will then transition from the Dream to the real dimension plane. The perfect place for this would be the large, round indentation in the southwestern sea of the Ohn’ahra plains.

When will it go live? There is still no release date for Patch 10.2 Watchers of the Dream. However, the release will likely not occur until after the BlizzCon in November – because at BlizzCon you can try out “upcoming playable content,” which according to the infographic refers to Patch 10.2.

Are you looking forward to the new home of the Night Elves and Worgen?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

A new Free2Play game is a mix of GTA, Starfield and Spider-Man

Project Mugen resembles a mix of several well-known games and has shown gameplay material with a new trailer. The game is currently under development by NetEase and is set to be released for PS5, PC, and mobile at an unknown time.

Which games does Project Mugen remind you of? The free-to-play game feels like a mix of already popular titles. Among them are the following games:

  • Grand Theft Auto
  • Marvel’s Spider-Man
  • Starfield

The gameplay of Project Mugen is reminiscent of Rockstar’s GTA. The title takes place in an urban open world inspired by a metropolis. The trailer showcases beaches, bustling streets, skyscrapers, and many recreational activities such as concerts and arcade halls.

The fighters also partially resemble those in GTA. There are several enemies in the city that we must combat with pistols and submachine guns. Additionally, the anime characters have some more imaginative attacks available, allowing them to generate massive whirlwinds of flames around them.

The development team explains that they want to reveal many recreational activities of a city without players having to leave their homes. This approach is similar to Grand Theft Auto, as there are also many exciting activities in the surroundings outside of the main missions.

The development team presents the game in a trailer:

Start video
Project Mugen: NetEase explains the city system and more

Movement like in Spider-Man and city-building system like in Starfield

To navigate through the city, characters can zip around in vehicles or swing through the air like in Spider-Man. However, instead of a web, a hook is used for the characters to latch onto building facades.

The characters swing through the air similarly to the Marvel title and use the grappling hook to pull themselves towards objects. The playable characters can even temporarily walk along building facades.

The city was also procedurally generated during the development phase. We know this technique, for example, from the planets in Starfield. This involves randomly generated content that is structured differently in each playthrough. In Project Mugen, this technique was immensely helpful in creating the city.

According to the development team, this allowed a whole city to be built in a very short time, as revealed in the video embedded above. In this way, a vibrant urban landscape can be created in addition to the urban ecosystem.

Development of Project Mugen at NetEase

Who is behind Project Mugen? Project Mugen is currently being developed at Naked Rain’s studio. The publisher responsible is NetEase. You might already know the publisher from projects like the mobile game based on The Lord of the Rings.

The game is set to be free to install upon release. However, Project Mugen is a gacha title. This system is used, among others, in Genshin Impact. In gacha games, certain items and new characters can be purchased with real money, which usually happens much faster than gathering the in-game currency for it.

It can easily tempt one to invest more money into a game than one originally intended. Therefore, individuals who have a tendency toward gambling addiction should be cautious with titles like Project Mugen.

Another game you might know from NetEase is Naraka Bladepoint: Naraka: Bladepoint could be the best battle royale on Steam if it weren’t so frustrating.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. jeuxvideo.com

Sony wants to make money with live service on the PS5 alongside large single-player games, but that doesn’t seem to be working

Probably would every major video game company like to have a successful live-service game like Fortnite. Unlike single-player games, live-service has the potential to be long-lasting and generate constant revenue. Sony is also planning such a strategy, but it doesn’t seem to be going well.

What is Sony planning? The major Sony studios responsible for successful blockbusters are also developing live-service games.

  • Naughty Dog, Insomniac, and Guerrilla Games
  • Most of these games have not been announced yet
  • The development of the online game in the The Last of Us universe is not going well

Also in April, we reported on Sony’s service plans, but there hasn’t been any truly new positive information so far.

You will soon be able to play the new PS5 blockbuster:

Start video
„How Marvel movies we used to love“ Spider-Man 2 shows new trailer, moves the fans

What is the problem? As Bloomberg reports, it seems that not all live-service games are progressing positively. As Naughty Dog confirmed itself on Twitter in May of this year, the multiplayer game was delayed, indicating a difficult development process.

Bloomberg points out in its article that it is not easy for developers to break away from familiar strategies. Live-service games like Anthem, Marvel’s Avengers, or Battleborn were games from studios that were originally known for single-player games and yet remained unsuccessful.

Bungie is now part of Sony, but Destiny and the upcoming Marathon will not be exclusive to the PS5.

The problem is that the necessary resources must be provided for the maintenance of such games. Every year, various live-service games die because they no longer yield the desired revenue and consume too many resources. Earlier this year, a fair number of games were affected:

We are in the 6th week of 2023 and 15 games have already been declared dead

The question is also whether Sony is not already too late with their live-service strategy. Even the giant Fortnite is no longer the mindless money-printing machine it once was in its heyday. Whether a new live-service game from a AAA studio will still succeed is questionable.

Epic itself has laid off many employees due to miscalculations:

Steam rival Epic fires 830 employees, sells a money rain in Fortnite on the same day

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bloomberg
  2. Forbes

WoW: Player compares Rogues from Classic and Retail – Shows how the MMORPG has changed

World of Warcraft has developed drastically. The differences between WoW Classic and WoW Retail are evident in the direct comparison of the classes from then and now.

Sentences like ‘WoW isn’t quite the same as it used to be’ and ‘WoW is just a different game today’ can be heard repeatedly – especially from Classic fans who are not warming up to the later expansions of World of Warcraft. Although World of Warcraft still adheres to its core mechanics, much has changed. Not just the nature of quests or stories, but also how the classes are played. A Reddit user points out the drastic differences through a comparison of the rogue’s rotation.

What has been shown? The Reddit user No-Dougnut-293 has posted two screenshots from different rogue guides side by side. One shows the rotation of a Subtlety rogue in Classic and the other the rotation from Retail.

While in Classic a rogue only has to keep track of about 4 abilities, the list in Retail consists of 18 different instructions – depending on whether you are fighting 1-2 or 3 or more targets.

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What is the big difference between Retail and Classic? When you compare the combat in the two versions of World of Warcraft, you will notice most of the differences.

Looking at the classes, the play style of all specializations is noticeably different. While in Classic many classes actually manage with 2 or 3 abilities (just think of the frost mage in Molten Core), in Dragonflight significantly more abilities need to be used.

However, this comes at the cost of clarity. Anyone watching a dungeon run in Classic can easily follow most actions. Everything is a bit slower, spells take longer to cast, and there’s much less happening on the screen.

In Dragonflight, however, there is a storm of effects and everything is much more hectic. This poses a significant barrier for many players to make the transition from Classic to Retail. The combat system, although still fundamentally identical, has simply become significantly faster and filled with more effects, altering the gaming experience.

Of course, both versions have other differences as well. Social interactions in Dragonflight, at least for most content, are quite simple. Group searching is automated and even entering a dungeon is done via teleport.

In Classic, finding a group and coordinating is a significant part of the player experience and takes a lot of time accordingly.

The contribution does not intend to say that one version is worse or easier than the other. It is interesting to look at the differences between the two games. It becomes clear why many are so attached to Classic and find modern WoW too hectic – while another group considers Classic incredibly boring.

One thing that is definitely more fun in WoW Classic: The methods by which hardcore characters accidentally blow themselves up.

This is an AI-powered translation. Some inaccuracies might exist.

The 5 Best Anime with Women Who Love Each Other Very Much

The Yuri genre has produced only a few anime so far. We present to you 5 of them that you definitely should watch to understand the trend.

This time we take a look at the Yuri or Shojo-Ai genre, which revolves around lesbian relationships. Those who have previously wrinkled their noses at these stories should give the presented series a chance – because until now, these mostly emotional and also visually beautiful stories have captivated everyone.

Today we present 5 of the best Yuri anime of all time.

What is Yuri?
“Yuri” or “Shojo-Ai” is an anime genre that mainly revolves around one or more lesbian relationships – whether it revolves around sexual, spiritual, or emotional aspects. In the West, “Yuri” is primarily associated with sexual aspects, while “Shojo Ai” usually emphasizes spiritual, emotional, and social aspects. For this list, however, we took the Japanese interpretation.

Maria-sama Ga Miteru

Alternative Names: MariMite, Maria Watches Over Us
Genre: Drama
Episodes: 44
Stream available on: Currently no streaming provider known.

Maria-Sama Ga Miteru Key Art

Yumi enrolls at the Lillian Academy – a Catholic girls’ school. Unexpectedly, she finds herself in the spotlight of the beautiful and at the same time distant Sachiko, one of the most popular students. Sachiko immediately offers Yumi to be her “soeur” – a kind of trust-based sisterhood system at this school, where they help and support each other. Yumi hesitates with her decision – because even though she looks up to Sachiko, it would place her in the spotlight of the entire school.

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What to expect from Maria-sama Ga Miteru: Maria-sama Ga Miteru is one of the oldest Yuri anime on this list and also the most traditional. Many would probably dismiss this series as somewhat “kitsch” – if one cannot deal with slightly exaggerated drama in even the smallest problems, it will be hard to handle. Everyone else gets a beautiful story with great characters here, which serves as a template for many later Yuri anime.

Those raised strictly Christian might find it difficult with the series – as biblical things like the cross or the Virgin Mary are important symbols in this series and might be hard to reconcile with strongly implied lesbian relationships.

Strawberry Panic

Alternative Names: /
Genre: Drama
Episodes: 26
Stream available on: Currently no streaming provider known.

Strawberry Panic Key Visual 3

After changing schools, Nagisa Aoi begins her new life at St. Miator Girls’ School. She gets lost on the very first day and encounters a mysterious classmate, of whom she is so enchanted that she soon wakes up in the nurse’s office.

After her new roommate Tamao picks her up and shows her around the school, Nagisa learns that the girl from their first encounter, Shizuma, is the representative of the school – an outstanding student whose achievements, grace, and beauty symbolize the entire school. Better (or worse): Shizuma also seems to have more interest in Nagisa than she can show in public – and yet, Nagisa quickly becomes the number 1 topic of conversation.

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What to expect from Strawberry Panic: Strawberry Panic tests the limits of exaggerated drama. We are talking about a level where characters faint from nervousness – but not as a comedy element, but completely serious.

Strawberry Panic takes its Yuri theme so seriously that there isn’t a single male character in the entire series. Even in large gatherings, there are only women – and even every taxi driver is female.

However, those who can warm up to this can expect a truly beautiful Yuri story with several profound relationships, plenty of heartache, and some truly beautiful moments to look back on.

Citrus

Alternative Names: /
Genre: Drama
Episodes: 12
Stream available on: Crunchyroll

Because her mother remarried, Yuzu also has to move and start a new life. Overly motivated, she heads towards her first school day, hoping to make new friends and perhaps finally meet the great love. But things turn out differently. At the girls’ school, there is a strict dress code and many rules that Yuzu cannot understand at all. On the very first day, she stands out negatively and has her phone confiscated by the student council president Mei.

Only at home does the terrible revelation occur: Mei is now Yuzu’s new stepsister. A fight breaks out between the two – until Mei overwhelms her sister and imposes a kiss that throws Yuzu into an emotional turmoil.

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What to expect from Citrus: Yuri fans have probably encountered this series in recent years – and rightly so. Most of the time, the anime is rather light with a bit of comedy sprinkled in and two lovable, albeit very different protagonists. Those who enjoy an interesting romance with a big pinch of fan service should definitely check it out.

Citrus, however, is considered one of the controversial Yuri anime that still sparks discussions today. Because although the story has a lot of humor and heart, the first romantic contact between the two protagonists is clearly overreaching and can be understood as sexual coercion – the interpretation lies with the viewers.

More beautiful Yuri anime can be found on the next page.

This is an AI-powered translation. Some inaccuracies might exist.

I subjugate humanity with a gang of rampaging space rabbits

Our author Schuhmann has searched for an alternative to the Steam hit Stellaris and Civilization VI and found it: Galactic Civilizations IV is a way to unleash the inner space tyrant while being quite cozy.

This was my situation:

  • Lately, I have been captivated by the strategy genre “4x”: In these games, you start small and build an empire that spans the world or space.
  • After extensively playing the usual suspects Stellaris, Civilization 6, Old World, and Crusader Kings 3, I was a bit tired of all that and remembered “Galactic Civilizations IV,” which was still sitting in my Epic Game Store. I had checked out the sci-fi game at the release in 2022.
  • The sci-fi game has gripped me again and brightened my Saturday.
Start video
Galactic Civilizations IV – Trailer

Resistance is futile, it will simply be cuddled away

This is what makes Galactic Civilization IV special: Most strategy games take themselves very seriously: In Stellaris, killer robots wipe out humanity, in Victoria 3 you get a really bad feeling when you suddenly receive the order to annex Alsace-Lorraine as the German Empire.

In Galactic Civilization IV, things are a bit more relaxed: There is an Orc race that wants to eat you, but also talking trees and somewhat sluggish stone folk.

My favorite race, however, are the Mimot: They are a gang of horny space bunnies that are roughly reminiscent of the “Tribbles” from Star Trek: They are somewhat cute, reproduce like crazy, and simply overwhelm everyone else with their mere presence.

In messages to other races, the little gluttons always emphasize how big their eyes are and how cuddly-furry they are, but they also let slip that there were once 5 other races with consciousness on their planet that got left behind in evolution.

In the game, the rampant reproduction becomes noticeable as the race reproduces quickly, and whenever you build a ship, you get a second one for free. As a “compensation,” the ships of the people have 25% fewer hit points.

gal-civ-mimot-titel
A creator.

Furry creatures are ideal for a rapid invasion of humanity

This is my tactic: In every 4x game, there is usually a “best way” to get on the road to victory: It’s like the first step in a zombie apocalypse. Go straight at your neighbor with a drawn knife and take everything he has.

In my game with the Mimot, my neighbor was humanity.

In such a match of Galactic Civilization IV, there are, at least according to my settings, 17 different species in the universe, but at the beginning, 2 of them are isolated in a sector from the rest until you research hyperspace travel at the end of the early game.

My tactic is to spread my cuddle monsters across the entire sector and quickly research planetary invasion. Because small colonies can be conquered with assault ships, but large populated planets must be subdued on foot, for which you need to arrive with transports.

In Galactic Civilizations IV, an invasion of the defenseless neighbor is only really worthwhile when you can set up an initial reasonable attack fleet with transports.

terraner
Humans are pretty much losers in the sci-fi game.

Going for invasions so early in the game is somewhat against my established urge to first build the economy: Because for planetary invasions, you have to research a series of military things that don’t bring anything at first.

I even suffered a minor setback because the 4th planet that I could only colonize after researching a new technology was in an area claimed by humans.

Ultimately, the humans were able to take over the planet through “Culture Flip”: Apparently, my traitor bunnies found it cooler to hang out with humans and constantly be petted and fed than to serve their rightful space tyrant, namely me. Just wait!

Bunnies turn unique special ships into just two ships

How was the battle? The key to victory was a perk in the game’s “culture tree” that allowed me to expand a fleet of 10 initial units to 18. Blessed with 2 relatively strong initial planets, I was able to set up four 18-unit fleets: 2 of them with troop transporters full of space bunnies.

logistik-planning
Through culture points, you unlock powerful bonuses: Planning doubles the size of the initial fleets.

The remaining ships of my fleet formed lightly armed initial ships and special ships that you get when you put leaders in the cockpit.

In addition, I also received special ships that you unlock through events: In the game’s logic, these are unique mercenary ships that you unlock through special events.

The nasty advantage of the cuddle monsters: Since you have to “build” these ships, you always get 2 copies of these particularly powerful uniques.

Ultimately, humanity had nothing to counter my furry assault, and Earth, Mars, and the other colonies quickly belonged to me.

The last world of humanity, caught between stone monsters and space bunnies

But humanity was not entirely wiped out yet: They had snagged a world in the neighboring sector via hyperspace and were already embroiled in a war with the stone folk living there.

I, as furry as I am, made peace with the subdued humans, collected a 1000 credits victory bonus, and watched my subjects populate the newly conquered worlds.

Then I prepare my next attack on the last remaining world of humanity and my new friends, the stone beings.

Galactic Civilizations comes out in October in a new version on Steam

Is the game also available on Steam? Originally, Galactic Civilizations IV was released in April 2022 in the Epic Game Store and not on Steam. In a new “Supernova” edition, the game then came out as an early access title in April 2023 on Steam. This version is set to be released in full on October 19.

A week earlier, on October 12, Star Trek Infinite will launch on Steam:

“Shut up, Wesley” – New strategy game for Steam sounds like a dream for every Star Trek fan

This is an AI-powered translation. Some inaccuracies might exist.

MontanaBlack explains on Twitch why he never meets female viewers: “Always some kind of panic”

The German Twitch streamer Marcel “MontanaBlack” has now explained in a stream why he never meets with female viewers. He fears that afterwards the woman might go to the press and make accusations against him or claim he is the father of her child.

Here is the situation:

  • MontanaBlack discussed in a Twitch stream a video about new developments in the case of the comedian Luke Mockridge.
  • The video portrayed Mockridge as a victim of false accusations made by an ex-girlfriend. Although a lawsuit had ended without result, she had gone public with her allegations (via spiegel.de).
  • MontanaBlack seizes this as an opportunity to talk about his own situation.
Start video
Career and Life of MontanaBlack in 2 Minutes: What Makes Him Unique?

“The sex simply wasn’t worth the possible headaches”

This is what MontanaBlack says: The streamer explains that he actually never meets with female viewers, he has only made exceptions twice in the past.

One reason for this is the fear of exactly such accusations as those raised against Luke Mockridge:

I’ve always had a certain panic inside me that female viewers with whom you have ‘sexy time’ might, in some way, pull a booger out of their nose because it’s not going the way they imagined.

That’s of course – the probability is very low – and it’s not just with such accusations, it’s also about contraception or pregnancy. The sex was always not worth the – possible, unlikely, but still occurring headaches – to me.

The streamer says that before he takes the risk, he prefers to solve the situation himself.

The corresponding segment starts at 9:56 minutes:

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What does he say about the case of Luke Mockridge? MontanaBlack empathizes with the comedian but also says that the situation is very complex. On one hand, victims of sexual violence should be believed, but on the other hand, no one should be prejudged. He doesn’t know the solution either.

From his perspective, such allegations do not belong in public but should be clarified legally. However, he acknowledges that the legal system has often disappointed in cases of sexual abuse.

More about MontanaBlack:

MontanaBlack shows that he has already earned €10,000 by finding a Twitch streamer stupid while eating

This is an AI-powered translation. Some inaccuracies might exist.

EA FC 24: The training arena finally brings something – Here’s how to use it correctly

The new training arena in EA FC 24 gives newcomers the opportunity to familiarize themselves with the game. Two innovations compared to the last FIFA could be interesting not only for beginners.

What is the training arena? The training arena is a mode where you can specify which aspects you want to practice. This year, the options for setting individual focuses are greater than ever, making it a real asset in EA FC 24.

We will show you where to find the training arena and how to use the various practice options effectively to improve.

Start video
EA Sports FC 24: The official gameplay trailer

The new training arena offers meaningful practice methods

Where can I find the training arena? You can find the training arena as one of three modes in the “Learn the Game” category directly in the main menu when you start EA FC 24. It is designed to further practice and improve the skills you have acquired in the training center and in skill games.

When you select the training arena, the player from your chosen favorite club appears. If you have been playing FIFA for a while, the presets for your favorite club, as well as your preferred controller settings and difficulty levels, will be carried over to the successor.

How do I change my team for the training arena? If you are not satisfied with your team’s preset, you can change your team in the main menu under the “Learn the Game” category. To do this, select the subcategory training center. In the training center, press the triangle button on the Playstation or the Y button on the Xbox, so that a selection menu of all teams available in EA FC 24 appears.

Once you have selected your favorite team and are in the training arena, you can either start right away or open the training arena menu with the options button on the Playstation or the menu button on the Xbox.

Last year, there was only the option to practice free kicks, adjust settings like camera or game side, or rely on control and special movement aids.

Speaking of camera: We have the best camera settings in EA FC 24 for you, which even the pros use.

This year, the training arena menu offers two new options with scenarios and training games, which are really meaningful if used thoughtfully.

With the scenario option, you can simulate game-related situations

What are scenarios? In the scenarios, you can individually reconstruct game situations. You have control over how many players you want to attack with and how many players you want to compete against. But that’s not all.

The scenarios also offer the possibility of positioning your teammates and opposing players on the field. This allows you to practice your build-up play in your own half, simulate counter situations with a numerical advantage, or recreate one-on-one situations with a defender.

Defending with a disadvantage 3 against 5

Conversely, the scenarios are also conceivable to disrupt your opponent’s build-up play with your players or to defend against numerical advantages in the opponent’s counter. You decide who gets the ball by placing it freely on the field.

A scenario ends when the ball goes out of play or a goal has been scored.

Even the best training methods only help in moderation if you choose the wrong approach in the game. We show you the best tactics and formations for starting EA FC 24.

What difficulty level do the opponents have in the training arena? You can freely choose the difficulty level from rookie to legend. Depending on what level you are at in EA FC 24, we would recommend gradually increasing the difficulty level if you feel you master the scenarios you have set.

One thing we noticed: Even when playing on rookie or amateur, the attackers were unusually strong after each completed scenario. It has worked well for us to briefly switch between difficulty levels to really play at an easy level again.

Overall, you can improve your playing style by simulating different situations with the scenarios and familiarize yourself with the new game mechanics. Maybe you also try out the new skill moves or the new OP dribbling in EA FC 24 by initially completely avoiding opponents.

You can then check your progress in gameplay with another option in the training arena. What that is, you can read below.

Prove your skills in a training game

This is what a training game brings: In the training game, you can put your skills to the test. Here, you compete with a complete team of 11 players against your toughest opponent as in a real game.

If you have selected Bayern Munich, for example, you would train against the players of Borussia Dortmund. FC Barcelona would play against Real Madrid, and so on.

In the training game, you will inevitably encounter various scenarios that a soccer game has to offer. You may already notice significant improvements in certain situations. New scenarios may also arise that you hadn’t considered before and can recreate in the training arena.

Once you have refined your skills in the training arena, you can dive into the new Ultimate Team season. We have 8 interesting players that you can get for little coins.

This is an AI-powered translation. Some inaccuracies might exist.

Yes, in WoW you will soon be able to ride cool demon motorcycles

New mounts in World of Warcraft could soon cause a stir. Because you can obtain demonic motorcycles.

Patch 10.1.7 is still relatively fresh in World of Warcraft, but the next Patch 10.2 Watcher of Dreams is already on the test server. Almost every day a new version is released and more and more content appears in the game data. Among them is now a somewhat curious novelty: demonic motorcycles. Apparently, you will soon be able to get these as mounts.

Where does the information come from? The data miners from wowhead have directly delved into the game data and found two rather interesting “motorcycles.” These have an obviously demonic look and seem to be powered by fel energy. So far, the new mount has been found in two colors, namely as “Shadowflame Hellbike” in orange-black and as “Felreaver Deathcycle” in fel green.

WoW Hellbike 1
The “Shadowflame Hellbike” – image source: wowhead

How do you get the mounts? How to earn these demonic motorcycles is still unknown. However, it is interesting that the demonic bikes come into play at a time when you wouldn’t normally think directly about demons and the Burning Legion. So it is possible that we will soon see a return of the fel casters.

WoW Hellbike 2
The “Felreaver Deathcycle” – in beautiful green. Image source: wowhead

Similar hints about a return of the demons have already appeared in some quest lines. For instance, warlocks could find a shady witch at the Darkmoon Faire who ultimately turned out to be a dreadlord. But the night elves also have to face demons in the quest regarding their heritage armor who were thought to have long been defeated.

If this does not announce the return of the demons, then the motorcycles are definitely suitable for cruising through the capitals with your nasty Man’ari Eredar and showing everyone that they don’t need to mess with you.

What do you think of these mounts? Cool new mounts? Or just inappropriate for World of Warcraft?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Destiny 2: Players are disappointed with the new exotic weapon, but Bungie has hidden a secret

In Destiny 2 saw the return of a raid exotic from Destiny 1 in September 2023, the auto rifle Necrochasm. However, players were disappointed with the weapon in PvE. That could change now, as clever players have noticed a hidden synergy with the weapon.

What kind of item is this?

  • “Necrochasm” is a raid exotic that was already present in Destiny 1. At that time, many people were disappointed with the weapon: It was mocked as the “pea shooter”. While the Necrochasm fired quickly, it dealt very little damage. With the return of the raid “Crota’s End” to Destiny 2, the weapon also returned.
  • Although the weapon caused a stir in PvP, PvE players found the auto rifle in Destiny 2 to be too weak and not worth the effort. This is because the item only triggered the famous explosion if you eliminated enemies with headshots; otherwise not. The “explosion” of a mob is considered ideal for taking out swarms of enemies.
  • Without this explosion from body kills, players found the weapon unsuitable. It was said on reddit: Destiny 2 has no place for the Necrochasm, as there are already much stronger alternatives.
Select a MMO video…

Player discovers synergy with other exotic weapons

This has now been discovered: A player has now uncovered a secret that Bungie has hidden in the Necrochasm.

If a target suffers from a debuff of a “Weapons of Sorrow”, then the enemy also explodes with normal body shot kills from the Necrochasm.

If an enemy is already suffering from the poison of the Thorn or the Necrochasm and then dies, they explode, which can take out additional mobs.

This effect is just as intended by Bungie, as is clear from an emote from the developer Mercules, who shares a relevant video on Twitter and draws attention to the effect.

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Mercules was a content creator who deeply engaged with the mechanics of the shooter before his time at Bungie. He was regarded as the absolute weapon expert for Destiny. Bungie hired him in March 2022 as an “Associate Weapon Designer” (via twitter).

4 cursed weapons in Destiny

What are the “Weapons of Sorrow?” These weapons are infamous instruments of destruction that have been twisted and cursed by Hive magic. They are associated with destruction and tragedy. They corrupt their bearers and entice them to commit evil acts. In the game, they poison or curse their victims.

Especially around the “Thorn” and its bearer Dredgen Yor, there is an excellent backstory that “My name is Byf” has put together.

The 4 known Weapons of Sorrow are:

  • Thorn
  • Necrochasm
  • Touch of Malice
  • Osteo Striga

What does this mean in practice? The Necrochasm could become an exciting weapon in practice through the synergy when another player uses another “Weapon of Sorrow”. Particularly suitable is likely the submachine gun “Osteo Striga”, as it leaves a 9-second debuff on the enemies.

If the player with the Necrochasm eliminates such a weakened enemy, the explosion could quickly clear a room.

Also, the Necrochasm itself can trigger a debuff on the enemy and then cause the explosion through body shots: the time window is only 2 seconds.

More about powerful weapons from earlier days:

The 5 most powerful weapons in the history of Destiny & Destiny 2

This is an AI-powered translation. Some inaccuracies might exist.

The magical Fae Farm does many things better than other farming simulators, only love is lacking

In the world of farming simulators, MeinMMO editor Jasmin feels most at home. It’s no wonder that the colorful Fae Farm immediately caught her attention on Steam. After eight chapters and just over 25 hours of gameplay, she can share why she was convinced by the fairy world and what weaknesses it has.

For several years now, farming simulators have been experiencing a real boom. With pioneers like Harvest Moon, Stardew Valley, and Story of Seasons, newcomers find it hard to compete against the giants of the genre.

Fae Farm is one of those games that stands out from the masses. With its first trailers, the title immediately captivated me: instead of a dusty farming routine, there is magic, fairy creatures, and friendship.

Especially in terms of visuals, Fae Farm immediately caught my interest. So I couldn’t help but test the game. I had a lot of fun immersing myself in the game world, but there were some weaknesses that pulled me out of the immersion of the fairy world.

See for yourself in the trailer for Fae Farm:

Start video
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3 Features that will make Fae Farm your perfect fairy tale vacation!

Cute, cuter, Fae Farm

At the start of Fae Farm, we are warmly welcomed in Azoria. Immediately upon our arrival, we receive a patch of land and can do what we can do in other farming simulations.

With our character, we create fields and plant vegetables, fruits, and flowers. From resources we find in nature and in the dungeon at the beach, we craft various furniture or produce resources that allow us to unlock fast travel points.

The first third of the game proceeds pretty much as we know it from many other farming simulators. But as soon as we reach the fourth chapter, a whole new world opens up for us: the realm of fairies.

The realm of fairies can be entered through a magical portal that emits dangerous miasma. It is up to us to free the world from the toxic gas. Once we succeed, the inhabitants of the fairy world return.

And this is where the real start of the game begins for me. I was completely fascinated by the fairy world and couldn’t get enough of the colorful colors. Picture a beautiful fairy tale kingdom with mythical creatures and enchanting plants — that’s exactly how the fairy realm in Fae Farm looks.

Instead of the mundane rabbits and cows as barn animals, there are two other cute fairy creatures that we can keep in the barn. Even the “bugs” that we can hunt here are not ordinary insects. In the fairy world, blobs, primitive fairy beings, and other cute figures roam.

Instead of normal firs and oaks, there are trees with purple trunks and crazy mushrooms that could come from a foreign planet. Entering the fairy world is an overkill for the eyes, which I completely loved.

It’s no wonder that I quickly relocated my headquarters to the realm of fairies. The game allows us to occupy three different buildings, of which I have developed the house in the fairy realm the most. Because here I felt most comfortable.

Fae Farm Special 02
The fairy world must be freed from the miasma.

Even the inhabitants look as I imagined them in a magical world. They all have pointy ears and wear fairy wings on their backs. The characters seem much more complex and interesting than the people waiting in the rest of Azoria.

The big twist comes later: with the unlocking of the fairy world, we also receive our own wings and can perform a double jump. This allows for even freer exploration of the world.

And as if that weren’t enough magic, there is even a magic wand with which we can cast four different spells. These help us not only in combat but even support us on the farm.

And that’s exactly the kind of world I’ve wished for in other farming simulations for a while. It brings a certain freshness to the dusty genre and showcases some innovations that other genre representatives could take note of.

The work doesn’t have to be done alone

Another big plus that not all farming simulations offer is the multiplayer aspect of Fae Farm. There is both a coop mode and an online mode, where up to three other players can assist us with farm work.

In this case, one player is the host and provides their world to the other players. Progress is only saved for the host.

However, even though multiplayer is a special feature, it falls short of modes from other games.

When my colleague wanted to join my game world, he couldn’t use his character but ended up back in the character editor. He wasn’t allowed to use his own character to visit me.

What was retained, however, was the status of his equipment. I actually intended for my colleague to act as a slave and mine ores in the dungeons for me. But he wasn’t as far along as I was and could only mine the cheapest ores. Annoying.

In Stardew Valley, for example, each player has their own cabin and is counted as a full-fledged individual. This means that each player can marry an NPC and have children with them. Players can even marry each other.

Unfortunately, a guest player in Fae Farm lacks such a status. From the trailer, I hoped that each player would be counted equally and could decide whether to take their loot back to their own world.

But despite all the criticism, I could be glad that there is a multiplayer mode at all. The farming genre is perfect for multiple players to gather resources together and tackle the daily farm life. Still, only a fraction offers this option.

With these three features, Fae Farm becomes the perfect fairy holiday:

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3 Features that will make Fae Farm your perfect fairy tale vacation!

Love is one-sided

The biggest point that disappointed me in Fae Farm is the relationship system. The love life is similar to many other games: to win the heart of our great love, we must talk to her daily and give her gifts.

Sometimes a little date comes out of it, but it runs very lovelessly. Our date holds a monologue and either tells us what they like and why they are interested in us. There are no events that offer multiple response options, giving us the feeling that we have won over our beloved.

Even the daily dialogues are rather loveless. The characters often say the same thing, even after we have married them.

Fae Farm Special
The fairies are a bit funnier, but still shallow.

The curious part comes next: after the wedding, our sweetheart doesn’t sleep in a double bed with us but spends the night outside in a hammock in front of the house. Even dusty titles like Harvest Moon do better, where our partner at least doesn’t have to sleep outside in wind and weather.

In general, I noticed that the characters are only casually introduced and do not have as strong a personality as in other titles. Need an example? One of the candidates we can choose as our great love is Argyle. He is a nerd with a fascination for frogs. He hardly has any other unique features, making him directly uninteresting to me.

In games like Rune Factory, I enjoy that the characters have their own intro when introduced and sprites in dialogue windows. Many of the characters I get to know better in their own quests and find out what problems they face in their daily lives and what backgrounds they come from.

I don’t get that feeling in Fae Farm. All candidates lack character depth and are just figures meant to populate the game world.

By the way, during my playthrough, I chose the fairy Pyria, who enjoys reading books and makes depressive comments. With that, she at least touched my heart a little.

Fae Farm is a charming game that lacks charm in love

I really enjoyed my time in the fairy world at the end of Fae Farm. Even after 25 hours, I couldn’t get enough of the world that looks like it’s out of a picture book.

The fairy world and its introduction into the game are the biggest positives of Fae Farm for me. Anyone looking for some variety in the farming genre and has a fondness for fairies is likely to find great pleasure in this.

I was somewhat disappointed by the multiplayer mode. The first trailers suggested to me that multiple players could have fun together in one world. But in the end, we found that each player must be at the same point in the story for the campaign to be played together.

Otherwise, the collaboration boils down to one player farming resources for the other. Instead of shared adventures, there is only mining in caves. At least it’s possible to play together.

The biggest disappointment hit me when looking for a suitable marriage candidate. All characters had little personality to offer. Even after we entered into the marriage bond, my spouse remained a stranger to me and preferred to sleep outside rather than in the warm bed with me.

By the end of the game, I left my partner behind and went on adventure trips in the fairy world every day. Here, I truly wished for more love for detail.

Foto-Jasmin-Beverungen

Jasmin Beverungen

MeinMMO freelancer, hobby farmer, and dating expert

This is an AI-powered translation. Some inaccuracies might exist.

EA FC 24: 8 strong cards under 10,000 coins for your team

Do you want to improve your team in EA FC 24? We show you 8 cheap cards that will help you move forward. 

What kind of list is this? In this list, we summarize 8 strong cards that you can buy on the transfer market for a maximum of 10,000 coins. They are perfect for taking your starter teams to the next level. 

They provide a good alternative if you don’t have enough coins to buy the absolute top players yet. But especially for beginners, they are strong alternatives. 

Keep in mind that the transfer market is constantly changing and prices can fluctuate. Since every team is set up differently, we show you players across leagues and positions.

Marcos Acuña

EA FC 24 Acuña

Price: around 4,700 coins

This is Marcos Acuña: Looking for cards under 10,000 coins, Acuña stands out as a player with the highest in-game stats in this price range. The Argentine left-back has an overall rating of 85, but brings along very balanced attributes. Pace and shot are in the mid-seventies, while passing, dribbling, defending, and physical stats are in the eighties. 

In addition, he offers several PlayStyles, such as the power shot style or the long pass, but also improvements like enhanced anticipation, flair, and plenty of stamina. In short: With Acuña, you get a versatile player who can perform strongly both offensively and defensively.

Lastly, a small tip: It’s best to swap Acuña in the game with a midfielder who adds even more pace for the wing. As a central defender or central midfielder, the Argentine becomes even stronger and gets into scoring positions more often.

Leroy Sané

EA FC 24 Sané

Price: around 6,600 coins

This is Leroy Sané: The Bayern forward is a very good option to improve your starter Bundesliga team. Sané is fast and strong in dribbling, with a lot of forward momentum. Moreover, he has the power shot PlayStyle, which is a good option for surprising long-range finishes and can also look to finish after successful dribbling into the box. 

Weaknesses only lie in defense and the fact that he has only 2 stars on his weak foot. Overall, however, a strong card for the start.

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EA FC 24: How the new dribbling mechanics work

Crystal Dunn

EA FC 24 Dunn

Price: around 6,800 coins

This is Crystal Dunn: Dunn also brings extremely balanced stats and can play all positions in central midfield. Overall, she is very valuable as an offensive playmaker who can deliver important passes and also engage in dribbling. She also excels defensively with good positioning and stamina. Additionally, she has four stars in skills and weak foot.

Timo Werner

EA FC 24 Werner

Price: around 5,200 coins

This is Timo Werner: Werner cost significantly more in the early days of EA FC 24 but has now dropped to around 5,000 to 6,000 coins. This makes him a very good option at the start, as he brings a lot of pace and a solid finishing ability. He also masters the new, strong OP R1 dribbling well, but don’t expect any flashy skill moves from this forward. 

Additionally, Werner meets the requirements for the Founders Evolution, making him one of the most interesting players for the Evolutions.

Cody Gakpo

EA FC 24 Gakpo

Price: around 7,300 coins

This is Cody Gakpo: The Liverpool forward is frequently encountered in Division Rivals, which is not surprising. He not only brings Premier League chemistry but also a strong combination of good offensive stats. He also features four-star skills and weak foot, along with the “Finesse” PlayStyle, which allows him to curl the ball into the corner from the edge of the penalty area.

The finesse shot or curled shot is very effective in EA FC 24 again. We have gathered all the shooting options for you and reveal how to make the best use of them.

Delphine Cascarino

EA FC 24 Cascarino

Price: around 8,500 coins

This is Delphine Cascarino: Extremely high pace and dribbling stats make Cascarino one of the fastest forwards under 10,000 coins, and she also has 4-star skills. Additionally, she has the “Quick-Step” PlayStyle, which further enhances her acceleration during explosive sprints. In short: If you like to play with a lot of pace, Cascarino is the right option.

Dominik Szoboszlai

EA FC 24 Szoboszlai

Price: around 2,900 coins

This is Dominik Szoboszlai: Szoboszlai unfortunately only has the CAM position available, but he has exactly the right stats in his backpack. He impresses offensively with good passes and dangerous long shots. A particular strength in his arsenal is the “Set Piece Specialist” PlayStyle-Plus.

With that, Szoboszlai has the ability to take extremely accurate free kicks on the opponent’s goal. If you are looking for a set-piece specialist, Szoboszlai is an affordable option to score a few free-kick goals. 

Ansu Fati

EA FC 24 Fati

Price: around 2,400 coins

This is Ansu Fati: Fati plays for Brighton in the Premier League and has a low overall rating of only 78. However, his in-game stats consist of a strong combination of pace, dribbling, and shooting, plus he has 4 stars on his weak foot and skill moves as well. His PlayStyles also contribute to making him a fast dribbler. 

So if you want an affordable ball wizard on the wing to get used to dribbling, Fati is the right choice for you. Additionally, like Timo Werner, he is currently a very popular card for new Evolutions and can be upgraded into a very dangerous meta card.

If you want to test the Evolutions more closely, we’ll show you here how an evolution calculator in EA FC 24 works.

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4: 3 Things You Should Do Before Season 2 Starts

Blizzard has already announced the next Season 2 for Diablo 4. You still have a few days to complete everything in Season 1 that you want to finish. MeinMMO gives you tips on what you should still do while there is still time.

When does Season 1 end? You have until Tuesday, October 17 for Season 1 and the first Battle Pass. A specific time is still pending, but maintenance could take several hours.

When does Season 2 start? On the same day, October 17, Season 2 will begin. The theme of the season this time is blood and vampires. You can find all the info about Season 2 of Diablo 4 in our overview here.

What happens to my Season character? All Season characters from Season 1 will become eternal characters. The boxes, gold, and materials will be combined. Season content will also be transferred to the Eternal Realms.

If you want to play Season 2, you will have to start a new character again. Old characters will then only work on the Eternal Realm.

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Diablo 4 presents new Season 2, coming this fall – Blood & Vampires

1. Get all the cosmetics you still want

The Season Pass of Diablo 4 has some cosmetic content that you can currently only obtain during the season. If appearance is important to you and you like the style of the Battle Pass, you should grind until October 17 for:

Free Path:

  • the class-agnostic craftsman set
  • some weapon skins
  • the title “Unspeakable Unholdin”/“Unspeakable Unhold”

Paid Path:

  • class-specific weapon and armor skins
  • the title “Lurking Survivor”/“Lurking Survivor”
  • various emotes as well as the tombstone “Overwhelmed Hero”
  • the Awakened Cold Iron Horse Armor at level 100 of the Pass

By purchasing the Battle Pass alone, you will also receive the Cold Iron Horse Armor (the non-awakened version) without having to do anything more. The paid path also includes a bit of platinum, but not enough to buy the new Pass.

Caution! Make sure when purchasing not to accidentally use your level jumps. Players have already complained about this early on.

2. Clean out your boxes

Since all your characters will land on the Eternal Realm after Season 1, all boxes and inventories will be combined. This means: if you are already having trouble managing space now, it will be even harder after Season 1.

If you want to avoid items permanently landing in the post or even disappearing because you forget to pick them up and have no space for weeks, you should definitely clean out the boxes on both realms. A few tips for cleaning up:

  • think about which class or build you are not playing anyway and part with the corresponding gear
  • throw away all gems that are not of the highest or second-highest rank – you really don’t need them
  • do not keep any aspects that are not very well rolled or very rare and important for certain builds
  • create “pack donkey” characters that can simply load their inventory full when you absolutely cannot part with items. Tip: Name them accordingly for quick retrieval

You can also find some tips here on MeinMMO for items that you can always sell without concern.

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Diablo 4: With this trick, you save inventory slots

3. Prepare your next character

If you want to play Season 2, you will have to start a new character again. However, this does not start “completely at 0”, but can take along a few contents that you can already prepare now.

To ensure a quick and smooth start, you should:

This only applies to players who want to start the new season content as quickly as possible. If you enjoy exploration and the campaign, take your time, no one is rushing you.

Although Season 1 has received some criticism, many players, even in the otherwise quite negatively inclined Reddit, agree that they want to try out Season 2. However, one improvement that many wish for concerns the most important items in the game:

Diablo 4: Players do not understand a decision by Blizzard – “A carrot that no one can reach”

This is an AI-powered translation. Some inaccuracies might exist.