Old mechanics in WoW cause a druid to wipe their entire group

Old mechanics in WoW cause a druid to wipe their entire group

The old Stratholme proves to be treacherous. An ancient mechanic can still wipe entire groups in World of Warcraft.

Currently, the 20th anniversary of the MMORPG is being celebrated in World of Warcraft. One of the new features is the “Classic” time walking. Old dungeons from the Classic era can be revisited. Players earn Time-Modified Badges and solid rewards for new characters. However, the Classic mechanics often lead to a group being torn apart.

What happened? In the WoW subreddit, player Schrogs writes that his druid “Durande” had a peculiar experience in the undead wing of Stratholme. The dungeon is generally quite simple and hardly noteworthy. However, the group suddenly faced a problem with the Banshee boss. The Banshee quickly took control of the group’s tank – and he obediently succumbed to his fate and killed all the other characters in a matter of seconds.

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The group, which mainly consisted of characters in the low 70s, stood no chance against the tank at level 80 with an item level of 630.

Why is that? The Banshee boss in Stratholme periodically takes control of individual characters. Typically, players quickly beat down the controlled character until the Banshee releases them. However, if it’s the tank and he is significantly better equipped than the rest of the group, things can go horribly wrong.

Additionally, scaling in time-walking dungeons can sometimes be a bit strange or simply bugged. When characters are not yet at the maximum level, their power usually scales. However, in the case of the mind control, this was apparently not the case. Therefore, the druid with item level 630 could easily plow through his teammates, ending up victorious.

Interestingly, in many modern fights, this mind control comes with some restrictions, making it difficult for controlled characters to overwhelm their teammates.

Even in the penultimate expansion of World of Warcraft, Shadowlands, amusing things could happen under mind control. One boss forced characters to use their hearthstones and leave the dungeon. The smartest way to deal with angry adventurers.

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