What’s the deal with reports of framerate issues in the space MMO No Man’s Sky and how will the multiplayer part play?
Allegedly, the upcoming space MMO No Man’s Sky is experiencing framerate problems. However, the developers have now announced that this is not true. Developer Sean Murray states that the game is on a very good path. However, he also admits that the game is so huge that it is impossible to test everything. In other games, every level would be thoroughly examined before release. Given the size of No Man’s Sky, this is simply impossible.
The games that Murray was previously involved in have all had good framerates, so he is optimistic because this is something his studio has always done well. Plus, we still have a few months to work on optimizations before the MMO launches on June 22.
MMO with rare encounters between players
No Man’s Sky is an MMO, but due to the vastness of the galaxy, players will rarely encounter each other. Therefore, the developers compare the multiplayer part more to Dark Souls or the game Journey. You will rather discover traces of other players when visiting planets, knowing that someone has been there. These can be animals that other players have named or objects they have left behind.
For this reason, it is currently still completely open whether there will be interactions with other players in No Man’s Sky and if so, how these will take place. Whether there will be crossplay between PC and Playstation 4 is still undecided.
More from us on No Man’s Sky in this article:
