Eternal Tombs - Indie MMORPG prepares for release with demo

MMORPGs Ende 2026

At the Steam Next Fest in October, you can play a new demo for Eternal Tombs. The developer's request: Please give feedback and report bugs. After all, the release next year should run as smoothly as possible.

The key details:

What makes the game stand out? Eternal Tombs (formerly War of Dragnorox) calls itself an “Old School Sandbox MMORPG,” with a clear focus on PvE. At launch, there is expected to be an open world with about 30 areas, dangerous monsters, and around 20 different raids. A good endgame content is particularly important to the solo developer, who has been working on the game for 9 years.

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Eternal Tombs – Indie MMORPG prepares for release with demo

A particularly highlight is the Dungeon Master, who are supposed to be a fixed part of the team and can intervene in the MMORPG. This way, no day should feel like the previous one. Aside from the Dungeon Masters, the MMORPG opts for a more classic player experience, where you are punished for your virtual death and have to find your way in the world without a world or mini-map.

In addition, you can expect unusual classes like the Chloromancer (uses spores, mushrooms, and tree resins for healing and nature control), the Bonestitcher (harvests blood, organs, and tissues from defeated enemies for dark magic/healing), or the Bombardier (specialist in alchemy, chemistry, and explosives).

The developer’s promise: There is no in-game shop, no pay-to-win mechanics, and no cosmetic items for sale. Every single item, title, or skin must be earned purely through gameplay. The game is financed through a one-time purchase (Buy2Play), optional subscriptions (allowing the creation of more characters), and later add-ons. You can learn more here: Developer works for 9 years on his dream MMORPG, now asks you to play his demo on Steam

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