In a five-minute trailer, the developers of Pantheon: Rise of the Fallen reveal more about the early access launch of the fantasy MMORPG. It includes information about the new payment model and the content available at launch.
What kind of game is Pantheon: Rise of the Fallen? It is an MMORPG set in a high-fantasy universe. The game is inspired by classics like Everquest and is set to enter early access in December 2024, although a specific date has not yet been announced.
In a new trailer, Creative Director Chris Perkins provides a detailed overview of what to expect at the beginning of early access. We will provide you with a summary of what was said.
Here you can watch the trailer:
What will be playable in early access? Out of nine planned races, six will be available to choose from at launch: Humans, Ogres, Elves, Dark Myr, Dwarves, and Halflings. Your chosen race will also influence which of the six zones your adventure begins in.
A classic MMORPG without additional costs
There will be twelve different classes, including the Paladin, Rogue, Wizard, and Ranger. However, two more classes are expected to be introduced before the game is completed. You will initially only be able to level your character up to level 40, and there will also be crafting professions and weather adjustments for your character.
A fact sheet with all the contents of the early access version can be found on the game’s website at pantheonmmo.com.
Pantheon: Rise of the Fallen aims to revive the feel of classic MMORPGs and is designed to be less “casual” than the games you might be used to, says Chris Perkins. Solo players will find it difficult, whereas teamwork will be rewarded.
How much will the game cost? Pantheon: Rise of the Fallen is taking a new approach to monetization. The previous pledge packs are expected to be replaced by a simple buy-to-play model.
The developers have not announced a price yet but have noted that there will be no additional subscription at the launch of early access. All content in this version is intended to be accessible to everyone without extra costs.
Will the price for the MMORPG ultimately remain fair? In the pre-alpha, players had to pay up to 750 US dollars to play for six weeks. You can find out more about this here: A new PvE MMORPG frustrates players because it suddenly demands a lot of money: “It’s dead before it even launched”