Sometimes chemistry just isn’t right. We want to know from you what needs to happen for you to kick someone out of a group.
In almost all games that take place online in some way, you rely on other players. While it often suffices to throw yourself at some nameless and soulless randoms, you do want to create hand-picked groups for more challenging tasks.
However, as soon as you extend your search radius beyond your circle of friends, you quickly realize that not all players are compatible with each other. Sometimes it’s a different playstyle or just the tone in chat – there are many reasons why you might not get along with someone.We want to know from you: When do you kick people out of groups? Do you count their “mistakes”? Are you more tolerant with friends than with “randoms”? What has ever led you to kick someone from the group?
Cortyn says: I must admit that my tolerance level in groups in World of Warcraft depends on my mood. Since we usually go out as a “core group” of 3 people (tank, healer, and DPS), we can afford to be quite stringent about sorting people out. When someone new joins the group, we greet them warmly and wait: Can the person at least type a “Hi” in the group chat? If not, then their journey ends before it even begins. “No greeting, no dungeon” – goodbye.
Otherwise, we take it pretty easy. Our descriptions usually look something like this:
“A few Nappels are still looking for one or two Knartzelfiddlers to properly ram into Odin!”
If you’re not put off by that and can still manage a greeting: Welcome to the group.
Apart from that, I only have the “usual” lessons: Are you not the tank but always pulling? Great, then you’re tanking too. Are you standing in every effect and then complaining that you weren’t healed? Wonderful, go for another lap, we’ll continue without you.
But enough about me, let’s get to you: What has to happen in a group – whether MMORPG, shooter, or any other game – for you to kick someone out of the group? What is your red line and where do you turn a blind eye?

