The first tests of Monster Hunter World on PC were positive, but this has since changed. Further tests reveal that the game crashes, and the high CPU load could be a decisive factor.
The reviews for MHW on PC are changing: Monster Hunter World is now in a closed and exclusive beta on PC. A few hours after the beta keys were distributed, the reviews were raving. This has now changed.
After more intensive tests, issues with the PC port of Monster Hunter World were noted:
- The game crashes as soon as there are stronger actions like monster fights
- The CPU usage is quite high
- Even with strong hardware, it is still difficult to maintain a steady 60 FPS
Capcom is aware of the problems and is working on a fix
This is why the CPU is so heavily loaded: Capcom’s goal was to keep loading times as low as possible. To achieve this, the entire map is preloaded. This is accompanied by actions like monster interactions, health status, environment changes, collision detections, or physics simulations. Much is still running in the background. This ends up in the CPU cycle and consumes memory.
The game crashes as soon as the CPU is heavily loaded: Some testers report that Monster Hunter World crashes on PC as soon as more intense actions like monster fights occur. This matches the experience we made here at Mein-MMO. We also observed frequent crashes after several hours of playing whenever the processing power was under heavy load.
It is unclear whether the CPU load is really the trigger: A correlation with the CPU load is likely, but cannot be definitively identified as the source of the errors. Testers at PC Gamer noted, for instance, that the CPU was always at 100% utilization when the game crashed.
Capcom promises a fix: The many crashes have been confirmed by Capcom, and they promise a fix for the problem. Currently, it is believed that this will arrive before the release on August 9th. What exactly the fix will do is still unknown.
PC Performance Test with Various Settings
Below you can observe a comparison of various settings from “Low” to the highest settings. Charles played here with:
- Intel I7-6700K
- NVIDIA GTX 980 ti (6GB)
- 16GB RAM
It remains to be seen whether Capcom can resolve these issues before launch. Especially in multiplayer, there could be many stutters and crashes with the current conditions.
How you can improve performance is shown here:
