A buff for Illaoi, changes to Trinity Force and new skins in Patch 6.11 at League of Legends.
In Patch 6.11, many changes are being made in League of Legends (LoL). Not only champions are being changed, but also items. For example, the popular Trinity Force is being modified to no longer provide critical strike chance, but offers more attack speed and cooldown reduction. Additionally, there will again be a special shop for your accounts, featuring exclusive skin offers!
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Changes to Champions in Patch 6.11 for LoL
Azir – NERF!
In recent patches, Azir has always been one of the best champions for the mid lane. His abilities have now been adjusted to match the new mages in the middle.
W – Rise Up: Can no longer be used to deal direct damage to towers.
R – Imperial Phalanx: Duration reduced from 5/6/7 seconds to a constant 3 seconds.
Allies also no longer gain additional movement speed when passing through the wall.
Ekko – NERF!
With these changes, the AP scaling of the individual abilities is improved and the base damage is reduced. As a result, tank Ekko’s deal less damage, while AP Ekko can showcase his potential. Furthermore, he is meant to be “more vulnerable” so he feels more like a mage than a tank or bruiser.
Passive – Z-Drive Resonance: Cooldown on the same target increased from 3 seconds to 5 seconds.
Q – Timewinder: AP scaling when thrown increased from 0.1 to 0.2.
Damage when returning reduced from 60/85/110/135/160 to 40/65/90/115/140.
W – Parallel Convergence: Stun duration reduced from 2.25 seconds to 1.75 seconds.
R – Chronobreak: Damage reduced from 200/350/500 to 150/300/450.
AP scaling increased from 1.3 to 1.5.
Illaoi – BUFF!
Currently, playing as Illaoi can be quite challenging. Sure, if you hit 5 people with your ultimate, usually no one leaves the battlefield alive, but it can be tough if you fall behind. With these changes, while you still need to be cautious about Illaoi’s positioning in fights, you can now benefit more from defensive items.
Q – Tentacle Smash: The scaling of tentacle damage with bonus attack damage (0/0.1/0.2/0.3/0.4) has been removed. The ability now increases tentacle damage by 10/15/20/25/30%.
W – Harsh Lesson: This ability no longer deals 15/35/55/75/95 damage + 1.1 attack damage but now scales with the target’s maximum health. The attack now deals 1.0 attack damage + 3/3.5/4/4.5/5% of the target’s maximum health (+ an additional 2% per 100 attack damage).
E – Soul Check: Slow duration reduced from 2 seconds to 1.5 seconds. The slow no longer decreases over time but remains constant.
Lucian – NERF!
The marksman, often referred to as the “I’m gonna punch you in the face” champion of LoL, is losing range and damage. Developers are unhappy that he can deal such high damage from a distance without putting himself at risk.
Q – Piercing Light: Beam range reduced from 1100 to 900.
Scaling with bonus attack damage reduced from 0.6/0.75/0.9/1.05/1.2 to 0.6/0.7/0.8/0.9/1.0.
W – Flame Chompers: Range reduced from 1000 to 900.
Zed – NERF!
In the last patches, being an opponent of Zed has not been particularly easy. Ideally, he should be a melee assassin, but he dealt too much damage from a long range. If you do not hit multiple shurikens now, you will deal less damage to opponents.
Q – Razor Shuriken: Damage reduced from 75/115/155/195/235 to 70/105/140/175/210.
Scaling with attack damage reduced from 1.0 to 0.9.
Damage per additional shuriken increased from 50% to 75%.
Item Changes and Skins in Patch 6.11 for League of Legends
For a long time, Trinity Force has been considered the item for the so-called “tons of damage” – but with these changes, will there only be “kilos of damage”? Upon closer inspection, the developers at RiotGames agreed that TriForce should be modified.
Items to Combine: The TriForce will no longer be built from Zeal, Sheen, and Phage, but from Stinger, Sheen, and Phage.
Total Cost: With the new building cost and the reduced cost of Stinger, the TriForce now costs 3733 gold instead of 3800 gold.
Attack Speed: More daggers lead to more speed – instead of 15% now 40%.
Cooldown Reduction: Instead of 10%, there is now 20% cooldown reduction for the holder of the TriForce.
Critical Strike Chance: Without Zeal, there is no critical strike chance anymore: from 20% to 0%.
New skins are also set to be released in Patch 6.11 – although they will not be available immediately at the start of the patch, they will be activated during the patch and be available in the shop. In the image you see: El Leon Gnar, El Macho Mundo and El Rayo Volibear.
You can view the complete patch notes with all changes to champions and items on the official League of Legends website.
Patch 6.11 notes on the official League of Legends website.


