Landmark, so to speak the “Work in Progress” side project of Everquest Next, is getting started. A huge update is set to be released this week, bringing some key features back into play. A server downtime of between 4 and 48 hours is warned.
Why do we hear so little about Everquest Next? Isn’t that supposed to be the huge super project that will bring the MMO world crashing down in 2015 and later ensure that the golden age of sandbox games will break?
We hear so little about it because “Landmark”, previously known as Everquest Landmark, shows exactly what the devs of Everquest Next are currently working on. The “dig-and-build” simulation recently received a combat system and weapons, and this week the next level is expected to be launched.
Developer SOE is therefore warning that the update will hit hard this week. Players should prepare for four to forty-eight hours of downtime. When it will start, they will announce on Twitter.
New features include new loot, monsters, changes to crafting, voice chat, item recycling, and numerous other changes.
It seems that Landmark, and thus also Everquest Next, is taking the next step by the end of 2014.
That just a year ago, some thought that Everquest Next might still be released in 2014, now seems quite cute in light of this development. Hopefully, they can make it with Everquest Next by 2015.
Anyone wanting a taste of whether this sandbox MMO will ignite for them in the future should take a look at Landmark.
However: Maybe not this week. Never play on a patch week.
Meanwhile, it’s also known when the update is supposed to come: it’s scheduled for Wednesday evening our time.
Okay, folks, the update is delayed until WEDNEDSDAY, 12/17 @ 10am Pacific. Why? Monster pop fixes require island regeneration. Takes time.
— David Georgeson (@DaveGeorgeson) December 14, 2014

