With Season 7, new content is coming to Diablo 4, and players are currently praising the new, small dungeons on the PTR. The “Root Halls” are said to be particularly rewarding and reminiscent of a feature that was really well received back in the day.
Which dungeons are we talking about? These are the “Root Hall” dungeons that are coming with Season 7 in Diablo 4. In these small dungeons, you can hunt the seasonal “Headrot” enemies, perform rituals, and secure rewards. To enter the dungeons, you need “Whisperwood” from Silent Chests and Whispering Tree Chests.
Although Season 7 does not begin until January 21, 2025, you can currently test it on the PTR (Public Test Realm). There you can also take a look at the seasonal content for the first time. You can find out more about the PTR and the patch notes for Patch 2.1 here.
A mix of Hellbreaks and Nightmare Dungeons
What is the dungeon compared to? In a post on Reddit, mightysleigher mentions that there is a selection of “Curse and Blessing” in the “Root Hall” dungeons – similar to the Hellflocks. This allows players to influence how the upcoming wave of monsters will unfold.
In the comment, heartbroken_nerd compares it to the Hellbreak Dungeons that were in Season 5. He writes: “If you enjoyed the Hellbreaks in Season 5, then these Root Halls are a mix of Hellbreaks and Nightmare Dungeons, adapted to the theme of the current season.”
Basically, Hellbreaks were a smaller version of the Hellflocks that were well suited for gathering XP. The developers based it on the dungeon “Tunnels of Domhainne”. Due to the good enemy density, layout, and constant action, the community dubbed it the “Dopamine Tunnel” back then .
How is this received? Euphoric_Bee_6909 was surprised to find the small “Root Halls”. He also notes that the keys for the dungeon drop rarely. He wishes for higher drop rates. heartbroken_nerd believes that you can only get them starting from Torment Level 1.
Some players comment that they are pleasantly surprised by the seasonal features. nanosam comments: “The mechanics for Season 7 are actually surprisingly well done. The mob density is crazy, and the number of events appearing in the new green seasonal areas is intense.” And mightysleigher comments that the mob density and witch powers make it “super fun”.
What else is new in Season 7? Season 7 is the “Season of Witchcraft”. The focus is on features that are thematically aligned with this:
- The powers of witchcraft essentially represent the mechanic in Season 7.
- The occult gems are seasonal, socketable items that you get at the “Whispering Tree”.
- In addition, there will be a gear chamber starting in Season 7, where you can save, name, and switch your builds.
- There will be new uniques, and the ancestral items will be reworked, with their drop rates increased.
On top of that, there are several “Quality of Life” changes that affect the base game. Among other things, Blizzard is overhauling the user interface for character creation, as well as the layout of the area at the “Whispering Tree”.
Because according to the developers, you will be visiting the Whispering Tree more often in Season 7 and relying much more on the services there. And the gifts should not only be more important but also quicker to submit. You can find out more about this here: Blizzard makes it easier in Season 7 of Diablo 4 to get good loot, allowing you to farm faster