Generation Exile is a new construction game that has launched in Early Access on Steam. It’s not only about the survival of humanity but also about crickets.
What kind of game is this? Generation Exile is a turn-based city-building game that takes inspiration from popular board games. It launched on November 4, 2025, in Early Access on Steam and is being developed by Sonderlust Studios, which includes developers who have worked on Gone Home, Firewatch, Far Cry 5 & 6, Baldur’s Gate 3, and Mark of the Ninja.
You are aboard humanity’s last generation ship and unfortunately experience an unplanned crash landing. Over the course of several hundred years, you must restore the ecosystems and meet the needs of your crew. You only have limited resources at your disposal.
The world and the ship’s crew are procedurally generated in each gameplay session, so you will continually face new situations and challenges. At the beginning, you’ll only have very limited options.
“The human body has the mass of 50,000 crickets!”
What do crickets have to do with survival? Well, at the beginning, you only have what you’ve brought with you after your landing, and soon these limited resources will be exhausted. That’s why the loading screen subtly hints that crickets might play a big role for you.
With the message and the “fun fact” that about 50,000 crickets can fit into a human body, it makes you aware that the insects will be significant for you. Because a mash of crickets will be your primary food source for quite some time until you have restored your base and the ecosystem.
And how do you move away from crickets in the long term? You do this by slowly but surely building a city. The game draws from popular board games and takes the basic principle from tile-laying games. You own various buildings that cost and/or generate different resources.
With each placement, you need to act strategically and create synergies. Additionally, your crew plays a significant role as they influence your plans. They also need to be coordinated and utilized sensibly so that their needs and opinions are met and discussed. In each game round, you can assign different tasks to your team members.
You also need to respond to various environmental conditions and crises. The goal of the game is to establish a functioning ecosystem and secure survival within a few rounds.
Another game recently launched in Early Access as well. In this management game, you run a tavern, and players have responded positively so far. So positively that it even brings the developer to tears: Developer works 11 years on his game, breaks down in tears when he sees it is rated 95% on Steam after 4 days