Hytale is soon bringing new magic, cosmetic content and changes to enemies with Update 2 – All patch notes in English

Hytale is soon bringing new magic, cosmetic content and changes to enemies with Update 2 – All patch notes in English

The developers of Hytale have been tirelessly working on expanding the sandbox adventure since its early access release. To maintain the momentum, the second major patch will be released soon. What you can expect at the release can be found here.

The main changes in Update 2: The founder of the Hypixel studio has already outlined on X what you can expect in the upcoming update. The list is long, so we will now list the most important changes for you. Afterwards, you will also find out when the update is scheduled to roll out, as well as a complete overview of all patch notes. But now, let’s get to the key content:

  • New magic – Necromancy Grimoire drops from skeleton praetorians and allows you to create up to 5 skeleton minions from bone piles (Duration: 5 minutes or until the summoner dies).
  • Pickaxe progress revamped: Mining speed now scales with the quality of the pickaxe.
  • New mask face accessories (available for all editions)
  • New mouth variants: Vampire, Cute, Orc (all editions)
  • Tower exploit fixed (NPCs can now throw stones at players)
  • All plants can now place products in the world.
  • Improved ice bears and several skeleton types, magma rhino toad attack updates (… possibly unintended improvement)

When does the update come out? The team aims to roll out the update this weekend (January 23 – 25, 2026). Additionally, Simon announces that the team is already working on Update 3 and this time plans a longer pre-release phase to give servers and mods time to adjust to the changes.

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Patch Notes for Update 2

The patch notes have been released in English. Therefore, we will manually translate the changes and provide you with the German version. Now, let’s get to the patch notes:

Hytale Update 2 – Patch Notes (Pre-Release)

  • Cosmetics & Customization
    • New face mask accessories (available for all editions)
    • Visibility of armor slots toggleable (enforced by host for PvP/immersion)
    • New mouth variants: Vampire, Cute, Orc (all editions)
    • Berserker hairstyle tile correction
    • Updated hairstyles, cloak animations, flower petals, and fabric graphics
  • Gameplay & Balance
    • New magic! Necromancy Grimoire! Drops from skeleton praetorians, allowing you to summon up to 5 skeleton minions from bone piles (Duration 5 minutes or until the summoner dies)
    • Adamantium now requires a Thorium or Cobalt pickaxe
    • Pickaxe progress revamped: Mining speed now scales with the quality of the pickaxe
    • Faster rail carts (still not great, but faster!)
    • Tower exploit fixed (NPCs can now throw stones at players)
    • Improved ice bears and several skeleton types
    • All crops can now be placed in the world
    • Missing decorative light blocks added to the furniture station
    • Hidden drops adjusted (light → medium for some NPCs like cows)
    • Teleportation authorization added on the world map
    • Magma rhino toad attack updated (… possibly accidental improvement)
  • World Generation
    • WorldGen V2 prepared for public documentation (modder support)
    • New templates “Default_Flat” and “Default_Void” using WorldGen V2
    • The hub portal is now generated with V2 flat worldgen (clear weather, limited fog, only new worlds)
    • Extensive revision of ore placement across all zones
      – More ores, especially in the underground of the Devastated Lands
      – Requires new chunks in existing worlds
    • Corrections to the dungeon environment in Zone 1 + new environmental fixes (you may hear new soundtracks)
  • Agriculture
    • Eternal crops are no longer destroyed by weapon damage.
    • The lifespan of tilled soil has been increased.
    • The decay of soil under fully grown crops has been corrected.
  • UI/UX
    • Improved tooltips for editor blocks.
    • Tooltips for clothing colors added.
    • Better contrast for active hotbar slots (diamond display, helpful in the Howling Sands).
    • Save categories sorted alphabetically
    • Quality of life improvements through script brushes
    • Updates to inventory interaction (e.g., new shortcut to pull all items from chests)
    • Optional FPS counter overlay
    • Player markers added to the compass
    • Ophidiophobia accessibility mode
  • Audio
    • Basic Rex sounds added + additional audio fixes
  • Bug fixes, Tech and Stability
    • Server self-updating
    • Shadow improvements
    • Block selection works when the hotbar is full
    • Documentation for the asset editor corrected
    • Corrections to mantling
    • Keyboard mapping preserved
    • Improved weather transitions (not perfect yet, but smoother)
    • Teleporter offset corrected
    • Rail carts now consume and place correctly
    • Bed respawn in unloaded chunks corrected
    • Update of food particle coloring
    • Significant improvements in server stability, validation, ECS, localization, and timeout

Can I test the update already? Yes. Follow these steps:

  • Open your launcher
  • Go to settings
  • Activate “Pre-Release”

That way, you should also be able to access the new content. If you notice any bugs, you can report them to the team. This ensures that the update will likely be released on the weekend. You can also find more about Hytale here: Hytale is only a week old, but mods have already integrated Windows 95 into the game

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