
Will Orcs Become Friends Instead of Foes?
One of the races seen in the trailer, but which in the Divinity games has so far been viewed (and appeared) solely as a consistently evil foe race, are the orcs. And for good reason: their god, Vrogir, created them as a kind of slave species and even enslaved them to the other races of the world.
For a long time, orcs were not considered rational beings in Rivellon, but merely beasts, and they behaved as such. They waged wars, slaughtered humans and elves, and devastated lands. The race also strongly fits the stereotype of the big green warrior with a strong sense of honor, which you might expect from fantasy.
However, Divinity – that is, the new game – seems to be taking a new direction here, as the trailer shows creatures with bat-like noses and stocky appearances, with greenish skin and prominent jaws. An appearance that fits orcs best or maybe even half-orcs (like from D&D).
As orcs have only appeared as enemies so far, it’s hard to say what bonuses they might actually receive. However, they would probably be particularly suited for martial builds that focus on brute force.