Hearthstone: Check out these legendary ideas!

Hearthstone: Check out these legendary ideas!
Aegwynn, Maiev und Archimonde als neue Legendaries?

Hearthstone still has potential for many legendary cards. A player has now designed some himself and even animated them completely!

The Fascination with Legendary Cards

Legendaries are definitely among the most exciting cards of Hearthstone. This is not surprising, as they usually have unique effects that can turn the tide of battle by 180°. As usual with card games, players eventually develop their own ideas and ultimately their own cards to introduce them to the player community.

The YouTuber Fullas Games takes it a step further: He not only develops several versions of beloved characters but also animates them with impressive effects to demonstrate how the cards would impact a game. Here we have a small selection of his best creations:

Archimonde, the Defiler

The first implementation is Archimonde, one of the leading Eredar commanders of the Burning Legion. For 9 mana, he offers solid stats of 8/8, but forces the player to discard their hand. In exchange, 3 random “Fel cards” are granted, which are particularly strong, such as the “Felguard Marauder”, a 5/7 taunt demon for just 4 mana.

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Aegwynn of the Council of Six

Aegwynn was a guardian of Tirisfal, the mother of Medivh, making her a wonderful choice as a mage card. Fullas’ implementation envisions a 4/7 minion for 6 mana. As long as Aegwynn is on the board, she replaces the mage’s hero power with “Unstable Portal“, which can quickly lead to a significant advantage – unless you continuously draw Imps.

Her second variant is also interesting; here she grants the player at the end of their turn a random secret – including those from Hunter and Paladin.

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Maiev Shadowsong – Unyielding Guardian

The last chosen example is Maiev Shadowsong. Here it has been particularly well done to transfer the lore into the card game. She is not only a strong protector but also an unyielding hunter who prefers to operate from the shadows. In the first version (5/4 for 5 mana), she has a Battlecry that marks all enemy minions. Her Deathrattle then causes all marked enemies to die.

The second idea is a Rogue card (4/3 for 4 mana) with the Battlecry: Return all friendly allies to hand. They cost 2 mana less. If Maiev is played in a combo, they cost a total of 4 mana less!

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On his YouTube channel, there are many more ideas, now over 30 of them. What do you think of the cards and their graphical implementations? Good ideas with great effects or absolutely exaggerated? Oh, and before I forget: Thanks for the tip, Wolferl!

Source(s): youtube.com/user/FullasGames
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