For 6 years, loot shooters were the great MMO hope, and what now?

In 2014, Destiny was released and in doing so, made the MMO genre popular on consoles as a loot shooter. At that time, we thought that this would be the future of MMOs. But it turned out differently. In the podcast, we discuss what led to this and what is coming next.

On the PlayStation and Xbox, and in loot shooters, there were many things not known at the release of Destiny that are normal in an MMORPG: Merchant Xur has a regular reset, there are dungeons and raids. Equipment and characters evolve, as seen in an RPG.

This, combined with the legendary gunplay of Destiny, took the gaming world by storm. With MeinMMO, we thought at that time that this would be a new era for MMOs. We were sure that a new trending genre would emerge for MMO fans and persist.

The great era of loot shooters seems to be over now. Leya, Schuhmann, and Maik wonder where the next trend in MMOs lies. What happened to the loot shooters, and what comes next? Will hardcore shooters like Hunt: Showdown take their place? Or will everything just be battle royale?

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We also offer special episodes where guests from various areas appear on our podcast. This includes, for example, the founder of Tibia: Stephan Vogler or the guys from the LoL eSports team Eintracht Spandau.

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This is an AI-powered translation. Some inaccuracies might exist.