Final Fantasy XIV: Regel-Änderung so verhasst, dass sie aufgehoben wird

Final Fantasy XIV: Regel-Änderung so verhasst, dass sie aufgehoben wird

However, the reactions from the Japanese community were just as negative as those from the West. It is therefore hard to say who the target audience for this new regulation could have been.


More information about Patch 4.3 can be found here:

Final Fantasy XIV: All important information about the major Content Patch 4.3

With Content Patch 4.3, the developers of Final Fantasy XIV decided to conduct a loot experiment that went massively wrong. Now, director and producer Naoki Yoshida has announced in a forum post that the new loot rule will be reverted. 

The 24-player raids in Final Fantasy XIV usually have a “catch-up feature”: They allow players to push the item level of their gear a bit higher without having to actively hardcore raid.

final fantasy xiv ridorana raid gear

With Patch 4.3, the loot rules for these large raids were exclusively changed to “Greed”, regardless of which job the players entered with. The FFXIV players were not pleased with this.

Next hotfix brings back “Need”

Why could players only roll on “Greed”? It was one of those typical changes that fall under the category of “well-intentioned”. According to producer Yoshida, he actually wanted to make it easier for players to upgrade their second and third jobs.

Accordingly, in Content Patch 4.3, the option to roll “Need” with their main job was removed, and only “Greed” was left to make loot chances equal for everyone. This happened in all 24-player raids.

final fantasy xiv ivalice raid ridorana

Now, however, this change is expected to be reverted. In a post in the official FFXIV forums, Yoshida informed the players that the next hotfix will bring back the old loot rules.

Players will again be able to roll “Need” on the gear that corresponds to their current job in the raid.

final fantasy xiv ivalice raid ridorana tower

The date of the hotfix has not yet been set. However, it can be assumed that it will happen before next week’s weekly reset on Tuesday.

The community’s reaction was drastic

It is not surprising that the development team decided to remove the “Greed” rule again. Practically from day one, Reddit and the official forums were flooded with threads containing negative feedback about the new loot rule.

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One of the main complaints was that the “Greed” rule made it much harder for new players to raise their jobs to a higher item level. But even people who only had one or two jobs at level 70 found this regulation terrible.

But who was the “Greed” rule even introduced for? The first impression among Western players was that the development team was mainly focused on the Japanese community at this point.

final fantasy xiv ivalice ba'gamnan ra

Japanese players are known for always trying to bring all jobs to max level. With the new rule, it would be easier for them to upgrade their off-jobs without having to actively play them in the raid.

However, the reactions from the Japanese community were just as negative as those from the West. It is therefore hard to say who the target audience for this new regulation could have been.


More information about Patch 4.3 can be found here:

Final Fantasy XIV: All important information about the major Content Patch 4.3

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