FIFA 19 has received a new update today. It is update 1.17 for PS4, Xbox One, and PC. Here’s what’s included.
This is the new patch: Today, on August 7th, update 1.17 went live for PS4 and Xbox One. It has been available for the PC version for a little longer.
This is how large the update is: Depending on your platform, you will need to download around 2 GB. The PS4 version is exactly 2 GB in size.
You must download and install the update to play FIFA 19 online again.

Gameplay responsiveness is further improved – also for FIFA 20
What’s changing: The patch notes mention that EA Sports has made technical changes to gameplay responsiveness.
The developers have been working for months to improve the “responsiveness” in FIFA 19 matches, meaning that the game reacts faster and more reliably to what you input. This is intended to be enabled by better network infrastructure.
Among the changes are:
- how quickly the game tries again to send gameplay data to the network when the first attempt fails
- and reducing the maximum time buffer between receiving gameplay data by the game and the graphical representation on the screen.
What exactly changes regarding gameplay responsiveness with today’s update is not yet known. However, the efforts should not only have a positive impact on FIFA 19 now but also on FIFA 20. You can read the pitch notes article here.

What else changes with update 1.17?
Changes in Ultimate Team:
- A problem will be fixed where in some scenarios the dynamic image and the 2D image of player objects disappeared.
- A problem will be fixed where some users got “frozen” causing FUT connection drops.
- A display error in the FUT club statistics will also be fixed.
Audio issue:
- An audio issue will be fixed where the Premier League anthem sometimes was missing in the team welcome scene.
EA Sports thanks the players for all the feedback at the end of the patch notes.
When you can play the demo of FIFA 20, we will take a look at it here: